Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 11:40:11 Player: Flerik Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (510) 510 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2210 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 265/265 System Corruption 1% Temperature Cool (8) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Scrap Suit ECM Suite Cloak of Protection Hacking Suite Hacking Suite Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Superbattery Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Scrap Suit Rocket Launcher [Rating: 18] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Skeleton Box Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 6 6 3 3 . Power 4 | 1 3 . . . Engine 4 | 1 3 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 3 . Device 2 | . . . 2 . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 1 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Backups 12 | 1 11 14 13 14 Power 1 | . 1 1 1 1 Propulsion 4 | . 4 5 5 6 Utility 3 | . 2 4 4 5 Weapon 2 | . 2 2 1 2 Tool/Special . | . . . . . Unused Backups 17 | . 5 . . 12 Power 2 | . 2 . . . Propulsion 7 | . 1 . . 6 Utility 4 | . . . . 4 Weapon 4 | . 2 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 96 98 99 100 Engine 14 | . 14 14 14 14 Treads 17 | . 28 5 . . Leg 10 | . . 20 28 28 Storage 13 | . 14 14 13 14 Processor 11 | . 10 14 14 14 Ballistic Gun 27 | . 27 28 28 28 Peak Build Rating 18 | 6 10 10 18 11 Average Rating 9 | 4 8 9 10 11 On Entrance 7 | . 6 10 10 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 33 | 13 33 33 33 . Greatest Support 40 | 40 40 40 20 . Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 14 15 Most Carried 15 | 2 15 15 15 15 Average Carried 12 | 1 11 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 690 | 177 409 104 . . Remotely . | . . . . . Salvage Created 691 | . 544 129 . 18 Parts 54 | . 42 9 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 21 | . 15 5 . 1 Guns 21 | . 15 5 . 1 Classes Destroyed 5 | . 5 . . . Worker 2 | . 2 . . . Operator 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 13 | . 9 3 . 1 Grunt 8 | . 6 2 . . Best Kill Streak 7 | . 7 3 . 1 Combat Bots Only 6 | . 6 3 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 137 | . 78 53 . 6 Missed 43 | . 27 14 . 2 Hits 94 | . 51 39 . 4 Projectile 94 | . 51 39 . 4 Critical Strikes 2 | . . 1 . 1 Damage Taken 973 | . 536 404 . 33 Core 250 | . 106 135 . 9 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 74 | . 74 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 84 | . 64 19 . 1 Largest 2 | . 2 2 . 2 Hottest 40 | . 40 40 . 40 Shots Fired 168 | . 128 38 . 2 Gun 168 | . 128 38 . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 168 | . 128 38 . 2 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 5 . 1 Robot Miss Streak 8 | . 8 7 . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 85 | . 68 16 . 1 Core Hits 44 | . 34 9 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 989 | . 772 208 . 9 Guns 989 | . 772 208 . 9 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 989 | . 772 208 . 9 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 1 3 8 . Message Errors 5 | . 1 1 3 . Matter Fused 4 | . . 1 3 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 111 | . 18 111 . 8 Average Temperature 22 | . 7 38 . 6 Received Heat Transfer 327 | . 168 159 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 98 100 . 100 Level 1 1 | . 1 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 215 | . 215 95 . 20 Initial 2 | . . 2 . . Average 51 | . 60 25 . 20 Influence Increases 677 | . 517 140 . 20 Destroy 0b10 Robot/C 420 | . 300 100 . 20 Destroy 0b10 Robot/NC 35 | . 35 . . . Destroy Leader 86 | . 66 20 . . Successful Hack 76 | . 71 5 . . Lose Combat Pursuer 60 | . 45 15 . . Influence Decreases 657 | . 510 147 . . Entered New Map 5 | . . 5 . . Time Decay 537 | . 415 122 . . Lost Part 20 | . . 20 . . Purge Threat 95 | . 95 . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 32 6 . 3 Peak Tracking Total 6 | . 6 4 . 3 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 13 | . 9 1 3 . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 49 | . 30 5 14 . Successful 35 | . 18 3 14 . Failed 14 | . 12 2 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 29 | . 21 4 4 . Terminals 25 | . 20 5 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 4 1 14 . Record 14 | . 1 . 13 . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 1 | . . 1 . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 10 2 . . Terminals 8 | . 6 2 . . Assimilate 4 | . 3 1 . . Botnet 1 | . . 1 . . Disrupt 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 3 | . 3 . . . Monitor 1 | . 1 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 15 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1 | . . . 1 . Cloaking 1 | . . . 1 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2863 | 68 1647 391 755 2 Spaces Moved 1483 | 42 874 176 391 . Core 8 | 8 . . . . Treads 933 | 34 874 25 . . Legs 542 | . . 151 391 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 . Average Speed 170 | 139 160 185 188 . Slowest Speed 190 | 160 160 190 190 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 96 48 87 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1677 | 49 1013 206 408 1 Wait 45 | . 39 6 . . Move 1479 | 41 873 175 390 . Hop . | . . . . . Pick Up 33 | 2 19 2 10 . Fast Attach 13 | 6 3 . 4 . Attach 2 | . . 2 . . Detach 1 | . 1 . . . Swap 5 | . 4 1 . . Drop 15 | . 10 1 4 . Fire 84 | . 64 19 . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 419 | -10/Materials | Repaired Assault Rifle 528 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Identified exit to Mines 1358 | -10/Materials | Discovered new exit (range 16) 1716 | -10/Materials | Entered Mines 1724 | -10/Mines | Met a Derelict bent on vengeance 1782 | -10/Mines | Core integrity fell below 50% 1804 | -10/Mines | Core integrity fell below 20% 1848 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1852 | -10/Mines | Found Scrap Suit 2020 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2020 | -10/Mines | Discovered new exit (range 5) 2105 | -10/Mines | Identified exit to Exiles 2107 | -10/Mines | Entered Exiles 2159 | -10/Exiles | Met 8R-AWN 2185 | -10/Exiles | Met EX-HEX 2239 | -10/Exiles | Met EX-BIN 2271 | -10/Exiles | Aligned with FarCom system 2273 | -10/Exiles | Given EX-Vault access code 2318 | -10/Exiles | Opened EX-Vault 2332 | -10/Exiles | Found Prototype Device 2332 | -10/Exiles | Identified Skeleton Box 2337 | -10/Exiles | Found Prototype Device 2337 | -10/Exiles | Identified Cloak of Protection 2342 | -10/Exiles | Found Prototype Storage 2342 | -10/Exiles | Identified Superbattery 2440 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2492 | -10/Exiles | Met EX-DEC 2569 | -10/Exiles | Visited The Gauntlet 2843 | -10/Exiles | Discovered new exit (range 12) 2860 | -10/Exiles | Identified exit to Mines 2862 | -10/Exiles | Left Exiles lab with Cloak of Protection 2862 | -10/Exiles | Entered Mines 2864 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- but hopefully no one remembers what really happened. GM-J5T: Can you believe Imprinter kicked the most prolific Tinkerers out of Zion? "Too smart and will end up getting everyone in trouble one day with crazy experiments"? Whatever! AM-PHS: That's RA-1N3's workstation, which we keep unoccupied as a tribute. RA-1N3 was always up for doing crazy stuff, the only one brave enough to try out the Chronowheel, only to never be seen again. 02694_ BR%Q0QORKAAUB8V