Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 11:31:22 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2668) 2668 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (911) 911 TOTAL SCORE: 7569 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 707 Cogmind --------- Core Integrity 790/850 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (99) Movement Treading (157) Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Light Treads Advanced Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON (2) ------- Phase Cannon Phase Cannon > --- INVENTORY (18) --- Enhanced Nuclear Core Light Treads Improved Heat Sink Energy Well (210) Energy Well (0) Hardened Heavy Armor Plating Damper Plating System Backup Module Plasma Cannon Plasma Cannon Plasma Cannon Phase Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Damper Plating > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Improved Medium Armor Plating Improved Medium Armor Plating Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Plasma Cannon Plasma Cannon Phase Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Phase Cannon Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 Utility 5 | . . 2 1 1 . . 1 Weapon . | . . . . . . . . Parts Attached 107 | 6 2 30 16 14 12 16 11 Power 10 | 1 . 6 1 . 1 1 . Engine 8 | 1 . 6 1 . . . . Core 1 | . . . . . . 1 . Reactor 1 | . . . . . 1 . . Propulsion 29 | 2 . 8 7 4 3 3 2 Treads 29 | 2 . 8 7 4 3 3 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 1 2 9 4 2 6 10 7 Device 9 | . . 1 2 2 2 2 . Storage 12 | 1 2 4 . . 2 1 2 Processor 2 | . . 1 . . 1 . . Hackware . | . . . . . . . . Protection 18 | . . 3 2 . 1 7 5 Artifact . | . . . . . . . . Weapon 27 | 2 . 7 4 8 2 2 2 Energy Gun 2 | . . 2 . . . . . Energy Cannon 11 | . . . . 6 2 2 1 Ballistic Gun 10 | 2 . 5 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 1 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 . Parts Lost 8 | . . 5 2 . 1 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . 1 1 . . . . Weapon 4 | . . 4 . . . . . Highest Loss Streak 2 | . . 1 2 . 1 . . Average Slot Usage (%) 92 | . 97 97 99 99 56 88 91 Engine 6 | . 14 11 8 7 1 . . Core 1 | . . . . . . 5 6 Treads 25 | . 28 22 26 29 16 28 33 Device 8 | . . 3 9 15 7 12 12 Storage 19 | . 25 22 27 23 9 13 13 Processor 1 | . . 6 . . 1 . . Protection 8 | . . 9 9 7 4 9 11 Energy Cannon 6 | . . . . 14 9 15 12 Ballistic Gun 9 | . 28 18 17 . . . . Naked Turns 88 | . . . . . 88 . . Heaviest Build 98 | 9 17 68 72 82 98 95 95 Greatest Support 128 | 40 40 40 66 88 114 120 128 Greatest Overweight (x) 1 | . . 1 1 . 1 . . Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 22 | 6 10 22 22 22 22 14 18 Average Capacity 15 | 5 8 14 22 22 10 13 14 Most Carried 22 | 4 8 21 22 22 22 14 16 Average Carried 14 | 2 5 12 21 21 10 12 13 Final Capacity 22 | 6 10 22 22 22 10 14 18 Final Carried 22 | 4 8 21 22 22 10 14 16 Class Distribution -------------------- 36% | Mutant 31% | Scavenger-Mutant 31% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Matter Collected 2199 | 219 75 718 535 196 160 156 140 Remotely . | . . . . . . . . Salvage Created 3717 | 52 201 1322 895 819 . 114 314 Parts 200 | 2 15 88 46 26 . 8 15 Haulers Intercepted 7 | . 1 4 1 . . 1 . Recyclers Shooed 7 | . . 2 4 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 71 | . 3 26 16 17 . 1 8 Guns 42 | . 3 26 13 . . . . Cannons 19 | . . . . 13 . 1 5 AOE 10 | . . . 3 4 . . 3 Classes Destroyed 14 | 1 2 8 . 2 . . 1 Worker 7 | . . 1 1 1 . 1 3 Builder 3 | . . 1 1 . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 7 | . 1 4 1 . . 1 . Recycler 7 | 1 1 1 4 . . . . Mechanic 1 | . . 1 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 21 | . . 10 6 1 . . 4 Grunt 31 | . 3 7 6 11 . 1 3 Brawler 3 | . . 1 . 2 . . . Duelist 2 | . . 1 . . . . 1 Protector 1 | . . . . 1 . . . Sentry 12 | . . 7 4 1 . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 12 | 1 2 5 12 6 . 2 9 Combat Bots Only 8 | . 2 5 8 6 . 1 4 Max Kills in Single Turn 6 | 1 1 2 2 2 . 1 6 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . 2 2 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Damage Taken 3975 | . 22 1347 1216 729 91 26 544 Core 400 | . . 103 85 61 91 . 60 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 100 74 84 . . 78 . Volleys Fired 282 | 1 9 120 79 40 2 8 23 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 180 | 40 40 106 46 170 180 180 180 Shots Fired 550 | 2 18 239 156 73 4 16 42 Gun 413 | 2 18 239 154 . . . . Cannon 126 | . . . . 67 4 16 39 Launcher 11 | . . . 2 6 . . 3 Special . | . . . . . . . . Kinetic 384 | 2 18 210 154 . . . . Thermal 155 | . . 29 . 67 4 16 39 Explosive 11 | . . . 2 6 . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 2 9 19 28 20 9 14 9 Robot Miss Streak 5 | . 2 3 3 2 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 7 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 424 | 2 14 183 132 54 2 13 24 Core Hits 202 | 2 7 73 47 38 . 5 30 Critical Hits 5 | . 1 2 . 2 . . . Critical Kills 2 | . 1 1 . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8338 | 19 116 1926 2002 2214 60 467 1534 Guns 3769 | 19 112 1848 1790 . . . . Cannons 2676 | . . . . 1446 60 445 725 Explosions 1771 | . . . 212 750 . . 809 Melee . | . . . . . . . . Ramming 122 | . 4 78 . 18 . 22 . Kinetic 3465 | 19 112 1544 1790 . . . . Thermal 3026 | . . 304 . 1446 60 445 771 Explosive 1446 | . . . 212 750 . . 484 Electromagnetic 279 | . . . . . . . 279 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 3 . . . . . Average Corruption 2 | . . 2 . . . . . Corruption Purged . | . . . . . . . . Effects 5 | . . 5 . . . . . Message Errors 1 | . . 1 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Targeting Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 164 | . . 3 6 43 . 39 73 Projectiles 115 | . . . . 20 . 39 56 Explosions 46 | . . . 6 23 . . 17 Melee 3 | . . 3 . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . 38 Shots 2 | . . . . . . . 2 Rammed 14 | 1 1 8 . 1 . 3 . Targets Rammed 17 | 1 2 10 . 1 . 3 . Kicked . | . . . . . . . . Crushed 3 | . 1 2 . . . . . Highest Temperature 332 | . 6 262 . 193 108 315 332 Average Temperature 66 | . 6 27 . 85 47 112 117 Received Heat Transfer 1212 | . 12 276 504 387 . 6 27 Effects 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 2 . 5 . 1 1 Heat Transferred 4792 | . . 777 . 2596 74 481 864 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Peak Influence 747 | 5 120 383 291 747 274 508 442 Initial 261 | . 3 50 161 54 261 51 164 Average 223 | 2 39 166 132 419 207 316 264 Maximum Alert Level 3 | . . 1 1 3 1 2 2 Low Security (%) 51 | 100 100 67 83 38 30 14 18 Level 1 32 | . . 32 16 . 69 43 75 Level 2 14 | . . . . 49 . 41 6 Level 3 1 | . . . . 12 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . 4 . 4 3 Investigation 3 | . 1 . . . . 2 . Extermination 4 | . . . . 2 . 1 1 Reinforcement 4 | . . . . 1 . 1 2 Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Distress Signals 8 | . 2 4 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 7 37 23 24 5 8 12 Peak Tracking Total 7 | . 4 5 4 7 5 2 5 Tactical Retreats 7 | . . . 3 3 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Traps Triggered 5 | . 1 2 . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Accessed 22 | . 2 7 5 5 . 3 . Terminals 12 | . 1 5 3 2 . 1 . Fabricators 2 | . . . . 1 . 1 . Repair Stations 3 | . . 1 1 1 . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 53 | . 7 16 13 11 . 6 . Successful 26 | . 5 5 9 5 . 2 . Failed 26 | . 1 11 4 6 . 4 . Catastrophic 4 | . . 1 . 1 . 2 . Database Lockouts 1 | . 1 . . . . . . Manual 19 | . 7 5 4 3 . . . Terminals 31 | . 4 12 9 4 . 2 . Fabricators 4 | . . . . 3 . 1 . Repair Stations 7 | . . 3 2 2 . . . Recycling Units 4 | . 3 1 . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 5 | . . . . 2 . 3 . Terminal Hacks 9 | . 1 2 5 . . 1 . Robot Analysis 3 | . 1 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . 2 . 1 . Network Status 1 | . . . . . . 1 . Build 2 | . . . . 2 . . . Repair Station Hacks 6 | . . 2 2 2 . . . Scan Component 3 | . . 1 1 1 . . . Repair 3 | . . 1 1 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 4 . . 1 . . . Terminals 3 | . 2 . . 1 . . . Track 1 | . 1 . . . . . . Botnet 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Recyclers 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 2 6 5 4 . 3 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 4 | . . . . 4 . . . Matter 380 | . . . . 380 . . . Time 94 | . . . . 94 . . . Total Part Build Rating 20 | . . . . 20 . . . Parts Repaired 3 | . . 1 1 1 . . . Time 96 | . . 26 51 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total Allies 18 | . . . . . 18 . . Largest Group 18 | . . . . . 18 12 . Highest-Rated Group 456 | . . . . . 456 361 . Highest-Rated Ally 35 | . . . . . 35 35 . Total Orders . | . . . . . . . . Ally Attacks 171 | . . . . . 95 76 . Total Damage 5372 | . . . . . 3733 1639 . Kills 32 | . . . . . 12 20 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Robot Analysis Total 3 | . 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Turns Passed 5877 | 102 266 1592 1075 784 575 1043 440 Spaces Moved 2831 | 55 142 668 440 355 387 592 192 Core 99 | 3 . . . . 96 . . Treads 2732 | 52 142 668 440 355 291 592 192 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 165 145 50 150 157 Average Speed 156 | 154 160 171 166 146 127 155 157 Slowest Speed 180 | 160 160 180 180 148 180 156 157 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 27 61 39 14 95 17 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 67 | . . . 24 26 . 3 14 Melee . | . . . . . . . . Projectile 17 | . . . . 1 . 3 13 AOE 50 | . . . 24 25 . . 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total 3798 | 67 164 915 644 548 461 707 292 Wait 370 | 1 7 27 71 122 45 51 46 Move 2826 | 55 141 667 439 355 386 591 192 Hop . | . . . . . . . . Pick Up 103 | 4 3 31 19 7 11 17 11 Fast Attach 33 | 6 1 6 2 2 10 6 . Attach 25 | . . 7 4 2 . 7 5 Detach . | . . . . . . . . Swap 49 | . 1 17 10 10 2 3 6 Drop 94 | . . 30 20 9 5 21 9 Fire 282 | 1 9 120 79 40 2 8 23 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . 2 10 . 1 . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Central database locked down 285 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Utility x2 797 | -9/Materials | Discovered new exit (range 11) 979 | -9/Materials | Discovered new exit (range 12) 1396 | -9/Materials | Discovered new exit (range 9) 1456 | -9/Materials | Build established: Scavenger-Mutant 1785 | -9/Materials | Repaired Lrg. Storage Unit 1961 | -9/Materials | Entered another Materials area 1961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2221 | -8/Materials | Destroyed 8 combat bots 2346 | -8/Materials | Repaired Imp. Assault Rifle 2496 | -8/Materials | Build established: Hauler-Mutant 2843 | -8/Materials | Discovered new exit (range 7) 3036 | -8/Materials | Entered Factory 3036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3139 | -7/Factory | Fabricated Phase Cannon (x2) 3194 | -7/Factory | Fabricated Phase Cannon (x2) 3301 | -7/Factory | Repaired Adv. Treads 3337 | -7/Factory | Local fabrication network quarantined 3436 | -7/Factory | First assault squad dispatched 3820 | -7/Factory | Sucked down chute 3820 | -7/Factory | Entered Waste 3834 | -7/Waste | Spotted C-40 Crusher 3865 | -7/Waste | Spotted C-40 Crusher 3871 | -7/Waste | Spotted C-40 Crusher 3875 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3918 | -7/Waste | Released all parts (10) 3924 | -7/Waste | Spotted C-40 Crusher 3930 | -7/Waste | Spotted C-40 Crusher 3957 | -7/Waste | Warlord forces began an assault 3968 | -7/Waste | Allies destroyed C-40 Crusher 3973 | -7/Waste | Allies destroyed C-40 Crusher 3990 | -7/Waste | Allies destroyed C-40 Crusher 3994 | -7/Waste | Spotted C-40 Crusher 3996 | -7/Waste | Allies destroyed C-40 Crusher 4000 | -7/Waste | Allies destroyed C-40 Crusher 4003 | -7/Waste | Allies destroyed C-40 Crusher 4022 | -7/Waste | Found Damper Plating 4366 | -7/Waste | Discovered new exit (range 12) 4385 | -7/Waste | Build established: Scavenger-Mutant 4395 | -7/Waste | Entered Factory 4395 | -7/Factory | Accompanied by 12 allies 4824 | -7/Factory | Discovered new exit (range 5) 4873 | -7/Factory | Build established: Mutant 5438 | -7/Factory | Entered another Factory area 5438 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5584 | -6/Factory | Build established: Scavenger-Mutant 5878 | -6/Factory | Self-destructed Last Messages --------------- 05836_ Acquired 62 matter. 05837_ U-05 Engineer lays Concrete. 05844_ Connecting with Fabricator... 05844_ Current location identified: Factory 05844_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05846_ U-05 Engineer lays Concrete. 05847_ Acquired Energy Well. 05847_ U-05 Engineer lays Concrete. 05848_ K-01 Serf collects debris. 05849_ U-05 Engineer lays Concrete. 05849_ Acquired Energy Well. 05851_ U-05 Engineer builds a Wall. 05852_ K-01 Serf collects debris. 05852_ Acquired 10 matter. 05853_ U-05 Engineer lays Concrete. 05855_ K-01 Serf collects debris. 05856_ U-05 Engineer lays Concrete. 05857_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 05860_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ! #???????????????????????????? #????????????? | | #??????????????????????????? #????????????? | | #???????????????????######## #????????????? | | #???????????????????# #????????????? | | ##??????????????????# #????????????? | | ##???????????????### #????????????? | | #????????????#??#"" #????????????? | | ##????????????# ?#" ^ #????????????? | | #?????????????# ?#"F #????????????? | | #######???????????# ?#""[ #????????????? | | ! #??????????##+####[ ] #????????????? | | #??????????# #[% #????????????? | | """" #??????????# * # #????????????? | | """" #??????????# # #????????????? | | """" ############ # ^ #????????????? | | """" ## # # #????????????? | | ## """" # # u""""""" #????????????? | | ######## """" # # """"""" #????????????? | | ##?????# """" # # """ #????????????? | | ?????# """" # # % #????????????? | | ??????# """" # + g % % #????????????? | | ?????#* """" + #gg #????????????? | | #????# # # #????????????? | | #########+############k % % ##???????????? | | # u % ????????? | | # @ ????????? | | # ????????? | | # ????????? | | # ! k ?????????? | | # ##########+######+####### ######?????????? | | ### #???????????????????????? #??????????????? | | #?????????????????????????#??????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###+######??????????????????????????????????????? | | # #??????????????????????????????????????? | | #"""" #??????????????????????????????????????? | | #"""" =#??????????????????????????????????????? | | #"""" #??????????????????????????????????????? | | #"""" #??????????????????????????????????????? | | #"""" #??????????????????????????????????????? | | ##?""" #??????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ??????? #??????????????????????????????????????? | | ????????###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 460 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 90 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyFortressRigger Manual? 0 Play Time 00:34:15 Cumulative 649.4 hours Start 2020.10.11 @ 10:59:07 End 2020.10.11 @ 11:31:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 988 Rogue 988 Adventurer 0 Explorer 0 Win Type - Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1e0e86a-6ee8-467f-9fb2-a97b441bf7fd