Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 23:35:08 Player: ILikeMonsters1890 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (208) 1040 Value Destroyed (5027) 5027 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (2890) 2890 TOTAL SCORE: 17597 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 557 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 288 Cogmind --------- Core Integrity 0/1150 Matter 124/300 Energy 89/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Sensor Array Spear Vortex Lance (40) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag Array Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Experimental Phase Shifter Layered Medium Armor Plating Layered Medium Armor Plating Thermal Barrier > --- WEAPON ----------- Power Sword Vortex Lance > --- INVENTORY -------- Neutrino Core Antigrav System Antigrav System Advanced Cooling System Advanced Weight Redist. System Scatter Rocket Array CR-A16's Pointy Stick Vortex Lance [Rating: 107] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Surge Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Improved Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Utility 8 | . . . 1 . . . 2 1 . . . . 1 . . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 241 | 5 18 2 18 9 . 8 12 39 . 9 . 9 38 1 5 2 7 7 1 16 5 30 Power 22 | . 1 1 . 2 . 1 . 3 . 1 . 3 1 . . . 1 1 . . . 7 Engine 10 | . 1 1 . 2 . . . . . . . 3 . . . . 1 . . . . 2 Core 11 | . . . . . . 1 . 3 . 1 . . . . . . . 1 . . . 5 Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 82 | 4 3 1 5 5 . 3 4 17 . 3 . 2 16 1 1 . 2 3 . 3 . 9 Treads 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Leg 8 | . . . . . . . . . . . . 2 6 . . . . . . . . . Wheel 34 | 4 3 1 5 5 . 3 4 6 . 3 . . . . . . . . . . . . Hover 34 | . . . . . . . . 11 . . . . 9 1 1 . 2 3 . 3 . 4 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Utility 72 | 1 3 . 1 . . . 5 14 . 3 . 2 20 . 2 . . 2 . 10 1 8 Device 36 | 1 2 . 1 . . . 1 8 . . . 1 7 . . . . 2 . 6 1 6 Storage 5 | . 1 . . . . . 1 . . 1 . 1 1 . . . . . . . . . Processor 5 | . . . . . . . 2 1 . . . . 1 . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 26 | . . . . . . . 1 5 . 2 . . 11 . 1 . . . . 4 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | . 11 . 12 2 . 4 3 5 . 2 . 2 1 . 2 2 4 1 1 3 4 6 Energy Gun 11 | . 3 . 6 . . . 1 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 5 . 3 1 . 3 2 4 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 17 | . 2 . 3 1 . 1 . . . . . . . . 1 1 2 1 . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . . 1 . 2 1 . 1 1 2 . 1 2 2 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . 2 . . 1 . . . 5 . 1 Parts Lost 82 | . 4 . 6 3 . 6 6 9 . 14 . 1 2 1 2 . 3 . . 1 . 24 Power 11 | . 1 . . 1 . 1 . 1 . 2 . . . . . . 1 . . . . 4 Propulsion 38 | . 1 . 4 2 . 2 2 5 . 7 . . . 1 1 . 2 . . . . 11 Utility 20 | . 1 . . . . . 2 3 . 2 . 1 2 . 1 . . . . 1 . 7 Weapon 13 | . 1 . 2 . . 3 2 . . 3 . . . . . . . . . . . 2 Highest Loss Streak 16 | . 2 . 3 2 . 5 2 4 . 5 . 1 1 1 2 . 3 . . 1 . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 98 100 94 99 100 89 92 98 100 71 53 69 89 86 85 86 85 83 88 92 88 76 Engine 3 | . 14 14 11 10 11 1 . . . . . 6 . . . . 5 . . . . . Core 2 | . . . . . . 5 9 7 7 2 . . . . . . . 4 5 5 5 7 Reactor 1 | . . . . . . . . . . . . . 5 6 6 6 . . . . . . Leg 2 | . . . . . . . . . . . . 8 11 . . . . . . . . . Wheel 9 | . 27 28 27 33 33 26 26 10 . 5 . . . . . . . . . . . . Hover 12 | . . . . . . . . 18 30 8 . . 14 26 26 26 25 23 23 23 23 22 Device 11 | . 13 14 22 22 22 22 9 10 15 9 7 3 8 13 10 6 6 12 17 17 17 12 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 Processor 11 | . . . . . . . 18 15 15 15 15 15 11 13 15 20 20 17 17 16 11 10 Protection 7 | . . . . . . . 1 10 7 10 15 15 12 6 5 6 6 5 5 9 11 6 Energy Gun 1 | . 6 . 18 . . . 1 2 . . . . . . . . . . . . . . Ballistic Gun 5 | . 12 14 2 22 22 20 16 12 15 7 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 2 7 10 13 13 12 13 12 10 11 6 5 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 14 21 19 24 25 25 25 25 32 30 30 29 47 57 44 44 35 31 42 37 50 54 63 Greatest Support 95 | 26 20 20 38 38 32 32 30 40 31 31 3 30 95 47 47 47 48 51 50 56 55 69 Greatest Overweight (x) 9 | . 1 . 2 . . 1 1 1 . 9 9 9 1 . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . 9 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 8 10 10 8 8 8 8 8 8 8 8 8 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 9 8 9 8 8 8 8 8 8 8 8 8 7 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 10 3 4 10 8 8 8 8 8 8 8 8 8 Average Carried 7 | 2 7 8 8 9 10 8 8 8 10 5 3 3 7 7 7 7 5 7 8 7 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 8 8 10 8 8 8 8 8 8 8 8 8 5 Final Carried 10 | 5 9 9 10 10 10 9 8 10 10 3 3 4 8 7 6 8 5 8 8 8 8 4 Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Mutant 18% | Scout 6% | Assassin 4% | Scavenger-Scout 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Warlord Mutant | -4/Proximity Caves Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Matter Collected 4135 | 271 208 42 232 253 . 155 345 877 43 236 . 120 440 . 48 92 89 191 20 160 73 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7600 | 140 613 47 900 484 . 377 681 970 . 263 . 407 1104 40 55 . 122 520 78 137 259 403 Parts 414 | 9 28 8 50 26 . 17 48 68 . 13 . 7 44 4 6 . 10 24 5 3 9 35 Haulers Intercepted 10 | . 1 . 3 . . . . 1 . . . . 5 . . . . . . . . . Recyclers Shooed 8 | 1 1 . 2 1 . . 1 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 15 . 5 . 4 1 . 13 . 5 . 4 . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Combat Hostiles Destroyed 123 | . 12 . 17 6 . 6 12 14 . 6 . 3 7 1 4 . 7 1 1 3 6 17 Melee 23 | . 1 . . . . . . . . 1 . 3 7 1 . . . 1 1 3 1 4 Guns 47 | . 3 . 5 5 . 5 12 14 . 3 . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . 2 . . . . . . . . . . . . AOE 51 | . 8 . 12 1 . 1 . . . . . . . . 4 . 7 . . . 5 13 Classes Destroyed 18 | 2 6 . 2 1 . 1 1 2 . . . 1 . . . . 1 . . . . 1 Worker 27 | . 1 . 4 2 . . 1 12 . . . . 3 . . . . 1 . . . 3 Builder 9 | . 1 . . 1 . 1 2 3 . . . . . . . . . . . . . 1 Tunneler 10 | 3 . 3 . 1 . . . 2 . . . . 1 . . . . . . . . . Hauler 10 | . 1 . 3 . . . . 1 . . . . 5 . . . . . . . . . Recycler 20 | 1 3 . 4 3 . 1 2 2 . . . . 1 . . . . 3 . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Operator 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 Watcher 6 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . Swarmer 51 | . 6 . 9 1 . . 4 4 . . . . 1 . 4 . 6 . . 1 5 10 Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 30 | . 6 . 5 . . 4 4 3 . 2 . 3 1 . . . . . 1 1 . . Brawler 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Duelist 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . Sentry 13 | . . . 3 2 . . 2 3 . 1 . . 2 . . . . . . . . . Hunter 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Programmer 11 | . . . . . . . . 3 . 1 . . 3 1 . . 1 1 . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 6 3 8 3 . 4 6 6 . 4 . 2 3 1 4 . 4 3 2 2 5 10 Combat Bots Only 10 | . 3 . 8 2 . 4 6 5 . 4 . 2 2 1 4 . 4 1 1 2 5 10 Max Kills in Single Turn 6 | 1 3 1 4 2 . 1 2 2 . 1 . 1 1 1 4 . 5 1 1 1 5 6 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Exploded 6 | . 2 . 4 1 . 1 . . . . . . . . 4 . 4 . . . 5 6 Melee 1 | . 1 . . . . . . . . 1 . 1 1 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Damage Taken 11612 | . 408 . 530 314 . 766 753 1145 . 1353 . 238 1305 362 72 . 225 58 15 193 273 3602 Core 2401 | . 65 . 65 87 . 225 162 135 . 358 . 64 60 17 12 . . . . . . 1151 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . . . 6 . . 44 . . . . . . . . . Regen/Repaired (Parts) 17 | . 17 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 74 . . . 5 70 . . . . 20 . . . . 89 . . . 100 . Volleys Fired 295 | 21 32 . 51 22 . 18 42 77 . 23 . . . . 1 . 3 . . . 1 4 Largest 2 | 1 2 . 2 2 . 2 2 2 . 2 . . . . 1 . 1 . . . 1 1 Hottest 121 | 20 80 . 121 46 . 46 51 108 . 57 . . . . 50 . 50 . . . 50 50 Shots Fired 514 | 21 49 . 95 43 . 31 82 153 . 31 . . . . 1 . 3 . . . 1 4 Gun 478 | 21 44 . 88 42 . 29 82 153 . 19 . . . . . . . . . . . . Cannon 12 | . . . . . . . . . . 12 . . . . . . . . . . . . Launcher 24 | . 5 . 7 1 . 2 . . . . . . . . 1 . 3 . . . 1 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 354 | 21 13 . 10 42 . 29 82 126 . 31 . . . . . . . . . . . . Thermal 105 | . . . 78 . . . . 27 . . . . . . . . . . . . . . Explosive 24 | . 5 . 7 1 . 2 . . . . . . . . 1 . 3 . . . 1 4 Electromagnetic 31 | . 31 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 13 14 . 13 12 . 8 17 10 . 6 . . . . 1 . 4 . . . 1 1 Robot Miss Streak 23 | 5 2 . 4 2 . 2 3 8 . 6 . . . . 9 . 19 . . . 16 23 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 511 | 16 41 3 61 32 . 21 57 121 . 26 . 14 54 1 1 . 7 13 5 14 10 14 Core Hits 371 | 8 19 2 45 19 . 18 32 92 . 25 . 6 19 1 8 . 20 4 1 6 12 34 Critical Kills 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . 1 . 3 . . . . . . . . . . . . Critical Strikes 28 | . 4 . 4 . . . . 2 . 4 . 1 6 . . . 1 . . 4 1 1 Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . 2 . 4 . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Smash 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . 1 6 . . . 1 . . 2 . 1 Sunder 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Melee Attacks 217 | . 9 3 . . . . . . . 3 . 19 84 4 2 2 10 18 7 16 12 28 Impact 12 | . 9 3 . . . . . . . . . . . . . . . . . . . . Slashing 196 | . . . . . . . . . . 3 . 19 84 4 2 2 10 18 7 10 9 28 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . 6 3 . Sneak Attacks 37 | . 4 3 . . . . . . . . . 2 16 . . . . 7 1 . . 4 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . 6 . . . 2 3 . 3 2 1 Damage Inflicted 16727 | 127 1165 188 1714 581 . 426 946 2163 . 548 . 598 2813 42 222 . 762 908 261 791 878 1594 Guns 5528 | 127 387 . 887 459 . 292 946 2130 . 300 . . . . . . . . . . . . Cannons 155 | . . . . . . . . . . 155 . . . . . . . . . . . . Explosions 3518 | . 520 . 827 90 . 134 . . . . . . . . 222 . 542 . . . 340 843 Melee 7461 | . 258 188 . . . . . . . 93 . 598 2813 42 . . 220 908 261 791 538 751 Ramming 65 | . . . . 32 . . . 33 . . . . . . . . . . . . . . Kinetic 4172 | 127 62 . 111 459 . 292 946 1720 . 455 . . . . . . . . . . . . Thermal 1563 | . 199 . 954 . . . . 410 . . . . . . . . . . . . . . Explosive 3141 | . 321 . 649 90 . 134 . . . . . . . . 222 . 542 . . . 340 843 Electromagnetic 325 | . 325 . . . . . . . . . . . . . . . . . . . . . Impact 446 | . 258 188 . . . . . . . . . . . . . . . . . . . . Slashing 6445 | . . . . . . . . . . 93 . 598 2813 42 . . 220 908 261 379 380 751 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 570 | . . . . . . . . . . . . . . . . . . . . 412 158 . Highest Corruption 13 | . 2 2 . . . . . 2 . 1 1 1 11 13 13 13 1 . . 5 6 11 Average Corruption 4 | . 2 2 . . . . . 1 . 1 1 1 8 12 13 13 1 . . 5 5 5 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Effects 79 | . 1 3 . . . . . 4 . 1 2 6 36 9 7 1 1 . . 1 7 . Message Errors 16 | . . 1 . . . . . 1 . . . . 8 3 2 . . . . . 1 . Matter Fused 20 | . . 2 . . . . . 1 . . . 4 9 1 2 . . . . . 1 . Heat Flow Errors 9 | . 1 . . . . . . . . 1 . . 4 1 1 . . . . . 1 . Energy Discharges 11 | . . . . . . . . . . . 1 1 4 1 . 1 . . . 1 2 . Data Loss (minor) 11 | . . . . . . . . 1 . . . 1 5 1 . . 1 . . . 2 . Data Loss (major) 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . Alerts 4 | . . . . . . . . 1 . . 1 . . . 2 . . . . . . . Misdirections 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1711 | . 274 19 102 . . 22 . . . . . 136 394 . . . 53 285 84 21 113 208 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 262 | . 123 . 102 . . 22 . . . . . . . . . . . . . . 15 . Melee 1449 | . 151 19 . . . . . . . . . 136 394 . . . 53 285 84 21 98 208 Knockbacks 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 539 | . 114 . 135 15 . 57 . 16 . . . . . . . . . . . . 30 172 Shots 15 | . 3 . 3 . . 2 . . . . . . . . . . . . . . 1 6 Rammed 5 | . . . . 2 . 1 1 1 . . . . . . . . . . . . . . Targets Rammed 5 | . . . . 2 . 1 1 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 207 . 228 1 . 14 18 172 . 137 . . 273 145 204 . . . . . 138 400 Average Temperature 62 | . 76 . 63 1 . 9 5 47 . 27 . . 97 82 110 . . . . . 67 79 Received Heat Transfer 2003 | . 132 . 117 27 . 216 189 165 . 594 . 135 171 . 20 . 18 . 9 27 . 183 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 6 1 . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Heat Transferred 3014 | . 200 . 1941 . . . . 873 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Peak Influence 634 | 20 423 175 583 339 . 135 352 264 . . . . 578 . . . . 367 . . . 634 Initial 205 | . 13 160 68 205 . . 52 70 . . . . . . . . . 197 . . . 119 Average 181 | 7 274 171 324 230 . 97 211 78 . . . . 129 . . . . 254 . . . 324 Maximum Alert Level 2 | . 2 . 2 1 . . 1 1 . . . . 2 . . . . 1 . . . 2 Low Security (%) 62 | 100 22 100 36 31 . 100 44 92 . . . . 74 . . . . 30 . . . 40 Level 1 23 | . 47 . 1 68 . . 55 7 . . . . 13 . . . . 69 . . . 21 Level 2 14 | . 30 . 61 . . . . . . . . . 12 . . . . . . . . 38 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 1 . . . 1 6 . . . . 14 . . . . 3 . . . 12 Investigation 6 | . 1 . 1 . . . 1 . . . . . 2 . . . . 1 . . . . Extermination 8 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . 1 Reinforcement 21 | . 2 . . . . . . 1 . . . . 9 . . . . 1 . . . 8 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 3 . . . . 1 . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Distress Signals 10 | . 1 . 2 . . . 4 . . . . . 2 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 18 . 23 7 . 6 21 19 . 9 . 3 37 3 10 . 14 11 1 25 9 51 Peak Tracking Total 15 | . 4 . 9 2 . 6 6 5 . 5 . 2 6 2 7 . 5 3 1 14 7 15 Tactical Retreats 24 | . . . . . . . . 1 . 2 . . 8 . 1 . . . . . 3 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Traps Triggered 9 | . 2 . 1 . . . 1 2 . . . . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 1 . . 1 . . . . . . 10 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Machines Disabled 5 | . 1 . 3 . . 1 . . . . . . . . . . . . . . . . Max in Single Turn 2 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Machines Accessed 51 | . 7 . 1 1 3 . 5 2 1 2 4 . 10 2 2 . . 4 . 2 . 5 Terminals 29 | . 6 . . 1 . . 4 1 . 1 . . 7 1 . . . 3 . . . 5 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 124 | . 13 . 2 4 6 . 14 6 1 2 21 . 29 2 4 . . 8 . 3 . 9 Successful 78 | . 6 . 1 1 6 . 10 3 1 2 21 . 11 2 4 . . 3 . 3 . 4 Failed 46 | . 7 . 1 3 . . 4 3 . . . . 18 . . . . 5 . . . 5 Catastrophic 7 | . 1 . . 1 . . 1 . . . . . 2 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 6 . 2 2 1 . 4 4 . . . . 5 . . . . 3 . 1 . 2 Terminals 75 | . 11 . . 4 . . 12 5 . 1 . . 25 1 . . . 7 . . . 9 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 2 . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Terminal Hacks 64 | . 3 . . 1 6 . 7 1 1 2 21 . 8 2 4 . . 2 . 3 . 3 Record 17 | . . . . . 5 . . . 1 1 3 . . 1 3 . . 1 . 2 . . Part Schematic 11 | . . . . . . . . . . . 10 . 1 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . . . . . 2 . . . 3 . 3 . . . . . . . . 2 Open Door 4 | . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 1 . . . 2 1 . . . . 2 . . . . 1 . . . 1 Terminals 7 | . 1 . . . . . 1 1 . . . . 2 . . . . 1 . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . 1 . . . . . 1 1 . . . . 2 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Recyclers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . 1 1 . . 5 1 . . . . 9 . . . . 4 . . . 4 Full Trace Events 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 5 . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . 10 . 1 . . 13 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 5 . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Total Allies 6 | . . . . 1 . . . . . . . 1 . . . 4 . . . . . . Largest Group 4 | . . . . 1 . . . . . . . 1 1 . . 4 3 1 . . . . Highest-Rated Group 124 | . . . . 31 . . . . . . . 96 96 . . 124 93 31 . . . . Highest-Rated Ally 96 | . . . . 31 . . . . . . . 96 96 . . 31 31 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . 2 . . . . . . . 12 7 . . . 27 5 . . . . Total Damage 1444 | . . . . 40 . . . . . . . 318 328 . . . 637 121 . . . . Kills 14 | . . . . 1 . . . . . . . 1 3 . . . 8 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 2 2 . 2 . 1 1 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Turns Passed 11393 | 93 572 129 641 581 260 173 466 1627 220 547 385 867 1974 169 172 549 311 334 73 464 170 616 Spaces Moved 11660 | 49 481 132 454 558 312 134 313 1252 373 511 78 312 1974 311 312 884 311 516 119 939 312 1023 Core 137 | . . . . . . . . . . 48 78 1 . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 847 | . . . . . . . . . . . . 311 536 . . . . . . . . . Wheels 2920 | 49 481 132 454 558 312 134 313 308 . 179 . . . . . . . . . . . . Hover 7756 | . . . . . . . . 944 373 284 . . 1438 311 312 884 311 516 119 939 312 1013 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 80 80 80 80 83 83 80 80 43 45 45 500 190 44 48 48 48 48 43 43 36 38 24 Average Speed 71 | 85 80 80 87 83 83 81 80 68 45 89 500 258 79 48 48 48 49 46 43 41 38 36 Slowest Speed 500 | 90 95 80 110 90 83 105 95 113 45 500 500 500 190 48 52 48 52 50 43 100 38 150 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 77 34 28 83 70 28 27 15 52 60 68 52 50 66 51 86 58 15 17 95 55 24 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 7 | . . . . . 1 . . . . 1 1 1 . . 1 1 1 . . . . . Known Exits Taken 14 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 . 3 . . . . 1 2 . 2 . 1 1 4 . . 1 . 2 . Spaces Dug 26 | . . . . . . . . . . . . . 12 2 1 . 1 . . 1 . 9 Terrain Destroyed 446 | . 83 . 41 11 . 15 1 . . 6 . . 12 2 38 . 111 . . 1 32 93 Melee 26 | . . . . . . . . . . . . . 12 2 1 . 1 . . 1 . 9 Projectile 6 | . . . . . . . . . . 6 . . . . . . . . . . . . AOE 413 | . 83 . 41 11 . 15 . . . . . . . . 37 . 110 . . . 32 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Total 13919 | 83 600 151 603 629 313 165 443 1866 424 569 77 339 2270 322 328 1006 445 591 130 1004 345 1216 Wait 1291 | . 43 3 52 25 . 1 65 455 52 21 . . 136 9 9 116 118 36 5 10 16 119 Move 11634 | 48 480 131 453 557 311 133 312 1251 372 510 77 311 1973 306 311 883 310 515 118 938 311 1023 Hop 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Pick Up 110 | 4 12 6 17 6 1 4 6 22 . 1 . . 14 . . 2 . 6 . 6 . 3 Fast Attach 92 | 1 2 . 4 3 . 2 2 7 . 2 . 5 23 . 1 2 . 3 . 15 2 18 Attach 53 | . 4 . 6 3 . 5 6 11 . 6 . . 2 1 2 . 3 . . . . 4 Detach 7 | . . . . 1 . . . . . . . . 2 . 1 . . . . . 1 2 Swap 96 | 4 12 2 8 3 . 1 4 21 . 1 . 4 13 . 2 . 4 4 1 1 3 8 Drop 143 | 5 6 6 12 7 1 . 5 21 . 2 . . 35 . . 2 . 7 . 21 2 11 Fire 295 | 21 32 . 51 22 . 18 42 77 . 23 . . . . 1 . 3 . . . 1 4 Melee 185 | . 9 3 . . . . . . . 3 . 19 72 4 1 1 7 14 6 13 9 24 Ram 5 | . . . . 2 . 1 1 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 94 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Repaired Wheel 552 | -10/Materials | Discovered new exit (range 7) 625 | -10/Materials | Discovered new exit (range 6) 666 | -10/Materials | Entered Mines 780 | -10/Mines | Learned Materials security intel 780 | -10/Mines | Discovered new exit (range 7) 795 | -10/Mines | Entered Materials 795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -9/Materials | Destroyed 8 combat bots 1224 | -9/Materials | Lost 3 parts (1n2w) 1378 | -9/Materials | Discovered new exit (range 12) 1436 | -9/Materials | Entered Mines 1448 | -9/Mines | Met a Derelict bent on vengeance 1613 | -9/Mines | Discovered new exit (range 12) 1664 | -9/Mines | Received a Mining Laser from a helpful Derelict 1704 | -9/Mines | Assembled infested the area 1793 | -9/Mines | Discovered new exit (range 4) 1965 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2013 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2013 | -9/Mines | Discovered new exit (range 5) 2017 | -9/Mines | Entered Exiles 2029 | -9/Exiles | Discovered new exit (range 15) 2038 | -9/Exiles | Met 8R-AWN 2052 | -9/Exiles | Met EX-HEX 2083 | -9/Exiles | Met EX-DEC 2097 | -9/Exiles | Learned location of Zion (-6) 2113 | -9/Exiles | Met EX-BIN 2159 | -9/Exiles | Aligned with FarCom system 2160 | -9/Exiles | Given EX-Vault access code 2185 | -9/Exiles | Opened EX-Vault 2191 | -9/Exiles | Found 0b10 Alert Chip 2212 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2268 | -9/Exiles | Discovered new exit (range 12) 2277 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2277 | -9/Exiles | Entered Mines 2303 | -8/Mines | Core integrity fell below 50% 2313 | -8/Mines | Core integrity fell below 20% 2353 | -8/Mines | Lost 5 parts (1p2n2w) 2442 | -8/Mines | Discovered new exit (range 10) 2450 | -8/Mines | Entered Materials 2450 | -8/Materials | Evolved 2 slots: Utility x2 2451 | -8/Materials | Identified exit to Storage 2813 | -8/Materials | Build established: Scavenger-Mutant 2899 | -8/Materials | Discovered new exit (range 16) 2914 | -8/Materials | Identified exit to Factory 2916 | -8/Materials | Entered Factory 2916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3052 | -7/Factory | Lost 3 parts (2n1u) 3265 | -7/Factory | Lost 4 parts (1p1n2u) 3332 | -7/Factory | Garrison activated, responded to threat 4148 | -7/Factory | Garrison activated, responded to threat 4539 | -7/Factory | Discovered new exit (range 8) 4542 | -7/Factory | Identified exit to Lower Caves 4543 | -7/Factory | Entered Lower Caves 4549 | -7/Lower Caves | Encountered a Warlord checkpoint 4553 | -7/Lower Caves | Learned Factory garrison access intel 4638 | -7/Lower Caves | Learned Factory security intel 4760 | -7/Lower Caves | Discovered new exit (range 5) 4762 | -7/Lower Caves | Identified exit to Lower Caves 4763 | -7/Lower Caves | Entered another Lower Caves area 4788 | -7/Lower Caves | Discovered new exit (range 11) 4792 | -7/Lower Caves | Identified exit to Factory 4957 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4957 | -7/Lower Caves | Lost 5 parts (4n1u) 5024 | -7/Lower Caves | Lost 4 parts (2p1n1w) 5061 | -7/Lower Caves | Learned location of 1 exit from Factory 5118 | -7/Lower Caves | Core integrity fell below 50% 5158 | -7/Lower Caves | Lost 5 parts (2n1u2w) 5255 | -7/Lower Caves | Discovered new exit (range 13) 5305 | -7/Lower Caves | Identified exit to Data Miner 5310 | -7/Lower Caves | Entered Data Miner 5310 | -7/Data Miner | Discovered new exit (range 6) 5335 | -7/Data Miner | Identified exit to Proximity Caves 5362 | -7/Data Miner | Build established: Mutant 5405 | -7/Data Miner | Met Data Miner 5495 | -7/Data Miner | Learned location of Section 7 (-3) 5495 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5580 | -7/Data Miner | Received God Mode back door access code from Data Miner 5695 | -7/Data Miner | Entered Proximity Caves 5778 | -6/Proximity Caves | Learned Factory stockpile data 5868 | -6/Proximity Caves | Escorted by Enhanced Grunt 6445 | -6/Proximity Caves | Build established: Derelict-Mutant 6539 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6562 | -6/Proximity Caves | Entered Factory 6562 | -6/Factory | Accompanied by 1 ally 6562 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6563 | -6/Factory | Identified exit to Factory 6566 | -6/Factory | Loaded intel: 4 garrison access locations 6620 | -6/Factory | Discovered exit to Factory (range 4) 6789 | -6/Factory | Found Scatter Rocket Array 6860 | -6/Factory | Build established: Derelict-Assassin 7186 | -6/Factory | Build established: Assassin 7579 | -6/Factory | Cargo convoy interrupted 7597 | -6/Factory | Incoming assault squad redirected 7601 | -6/Factory | Incoming assault squad redirected 7783 | -6/Factory | System corruption reached 10% 8200 | -6/Factory | Discovered exit to Factory (range 21) 8287 | -6/Factory | Build established: Scavenger-Scout 8493 | -6/Factory | Incoming investigation squad redirected 8527 | -6/Factory | Discovered new exit (range 7) 8530 | -6/Factory | Identified exit to Lower Caves 8536 | -6/Factory | Entered Lower Caves 8537 | -6/Lower Caves | Encountered a Warlord checkpoint 8666 | -6/Lower Caves | Build established: Scout 8667 | -6/Lower Caves | Identified exit to Lower Caves 8705 | -6/Lower Caves | Entered another Lower Caves area 8716 | -6/Lower Caves | Discovered exit to Factory (range 6) 8814 | -6/Lower Caves | Attacked by a faux Warlord 8838 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8874 | -6/Lower Caves | Discovered new exit (range 8) 8877 | -6/Lower Caves | Identified exit to Zion 8877 | -6/Lower Caves | Entered Zion 8890 | -6/Zion | Gained Derelict followers 8914 | -6/Zion | Discovered new exit (range 15) 8921 | -6/Zion | Identified exit to Proximity Caves 8937 | -6/Zion | System corruption cleaned by Quarantine Array 9006 | -6/Zion | Found CR-A16's Pointy Stick 9013 | -6/Zion | Received a hallucinogenic algorithm 9038 | -6/Zion | Learned Factory garrison access intel 9049 | -6/Zion | Learned location of 1 exit from Proximity Caves 9093 | -6/Zion | Found Prototype Launcher 9093 | -6/Zion | Identified Rocket Array 9153 | -6/Zion | Gained Derelict followers 9230 | -6/Zion | Rebuked by Imprinter 9426 | -6/Zion | Entered Proximity Caves 9426 | -5/Proximity Caves | Accompanied by 4 allies 9428 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9473 | -5/Proximity Caves | Lost 3 parts (1p2n) 9520 | -5/Proximity Caves | Learned location of Armory (-4) 9737 | -5/Proximity Caves | Entered Factory 9737 | -5/Factory | Accompanied by 1 ally 9737 | -5/Factory | Evolved 2 slots: Utility x2 9738 | -5/Factory | Loaded intel: 4 garrison access locations 9888 | -5/Factory | Discovered new exit (range 17) 9913 | -5/Factory | Incoming investigation squad redirected 10055 | -5/Factory | Identified exit to Upper Caves 10071 | -5/Factory | Entered Upper Caves 10144 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10144 | -5/Upper Caves | Identified exit to Warlord 10144 | -5/Upper Caves | Entered Warlord 10173 | -5/Warlord | Discovered new exit (range 8) 10175 | -5/Warlord | Identified exit to Proximity Caves 10293 | -5/Warlord | Visited the Vortex Lab 10297 | -5/Warlord | Found Prototype Piercing Weapon 10297 | -5/Warlord | Identified Vortex Lance 10303 | -5/Warlord | Found Vortex Lance 10310 | -5/Warlord | Warlord's base attacked by MAIN.C 10394 | -5/Warlord | Met Warlord 10399 | -5/Warlord | Opened Warlord's prototype stash 10416 | -5/Warlord | Found Prototype Device 10416 | -5/Warlord | Identified Thermal Barrier 10421 | -5/Warlord | Found Prototype Device 10421 | -5/Warlord | Identified Exp. Phase Shifter 10523 | -5/Warlord | Warlord forces counterattacked 10608 | -5/Warlord | Entered Proximity Caves 10684 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10707 | -4/Proximity Caves | Spotted B-86 Titan 10761 | -4/Proximity Caves | Discovered new exit (range 15) 10778 | -4/Proximity Caves | Entered Factory 10778 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11066 | -4/Factory | Identified exit to Upper Caves 11066 | -4/Factory | Identified exit to Extension 11066 | -4/Factory | Identified exit to Armory 11071 | -4/Factory | Lost 4 parts (4u) 11231 | -4/Factory | Destroyed 10 combat bots 11255 | -4/Factory | Lost 3 parts (2p1u) 11309 | -4/Factory | First assault squad dispatched 11377 | -4/Factory | Incoming assault squad redirected 11386 | -4/Factory | Core integrity fell below 50% 11387 | -4/Factory | System corruption reached 10% 11391 | -4/Factory | Core integrity fell below 20% 11394 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 11389_ U-05 Engineer builds a Wall. 11389_ U-05 Engineer lays Concrete. 11390_ Scatter Rocket Array destroyed. 11390_ G-67 Veteran destroyed. 11390_ U-05 Engineer builds a Door. 11390_ U-05 Engineer lays Concrete. 11391_ Penetrated by Slug. 11391_ Slug penetrates Wall. 11391_ Penetrated by Slug. 11391_ Slug penetrates Wall. 11391_ U-05 Engineer lays Concrete. 11392_ Adv. Melee Analysis Suite severed. 11392_ U-05 Engineer lays Concrete. 11393_ C-30 ARC bursts open, deploying its payload. 11393_ P-70 Sage unfolds itself. 11393_ P-70 Sage resets C-35 Carver, system corruption cleaned. 11393_ Penetrated by Slug. 11393_ U-05 Engineer lays Concrete. 11394_ Penetrated by Slug. 11394_ Slug penetrates H-77 Assassin. Map ----- +----------------------------------------------------+ | ????????????????????????????????????##+########### | | ????????????????????????????????????# ???# | | ????????????????????????????????????# ??# | | ????????????????????????????????????# ??# | | ?????????????????????????? ??????# ?# | | ?????????????????????????? #????# # | | ?????????????????????????? #????# + | | ?????????????????????????# #????# # | | ?????????????????????????# #????# + | | ?????????????????????????# #????# # | | ?????????????????????????# w #????# ? | | ?????????????????????????# #????# ?? | | ?????????????????????????# #????# ?? | | ?????????????????????????# ##???###########??? | | ?????????????????????????#" # ????????????????? | | ?????????????????????????#% + ????????????????? | | ?????????????????????????#"p # ????????????????? | | ?????????????????????????# t # ????????????????? | | ?????????????????????????#A # ???????????????? | | ?????????????????????????# # ???????????????? | | ?????????????????????????# # ???????????????? | | ?????????????????????????# # ???????????????? | | ??????#################### ##+#??????????????? | | ???? #?????########## | | ???? #???? | | ?????" @ #???? " | | ??????????????############ c #???? """ | | ?????????????????????????# ##### G """" | | ?????????????????????????# c # """ """" | | ?????????????????????????# l h=u % " """" | | ?????????????????????????# !%h!== Y """" | | ?????????????????????????# /!!!=%= """" | | ?????????????????????????# !!*%*=! """ | | ?????????????????????????#########p!%! | | ????????????????????????????# /!!Y | | ????????????????????????????# %p[ | | ???????????????????????###### g ######### | | ???????????????????????#! = # g ########## | | ???????????########????# # # | | ???????????# #????# "" # H ######### | | ???????????# ###### "T # H #???????? | | ???????????# # + "" # ! ???????? | | ???????????# " " # # #######/#!=#%##??????? | | ???????????# " " # ######?????# #=####???????# | | ???????????# " " # #??????# * ########## | | ???????????# " " + ##????# | | ???????????#* " " # ##???# > | | ???????????# " " ###### #???# * * | | ???????????# " " #???## # #???##== ! ########## | | ???????????# " " #???# # #????##%= ##????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 71 Melee Accuracy 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Adv. Transmission Jammer | -6/Factory | Hacked Adv. Drone Bay | -6/Zion | Archive Tactical Coordination Suite | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Antigrav System | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-73 Enforcer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalGravitonExpander Manual? 0 Play Time 02:38:01 Cumulative 115.4 hours Start 2022.12.14 @ 17:50:49 End 2022.12.18 @ 23:35:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6c90856-ed15-452b-b1c5-36760acb7433