Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 13:57:17 Player: Pogmind Result: Destroyed by KE-QCC(M) with Heavy Battle Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (283) 1415 Value Destroyed (11052) 11052 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3282) 3282 TOTAL SCORE: 22509 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 462 Entered DSFs 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -98 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 0/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (8) ------ Enhanced Optical Array Advanced Targeting Computer Graphene Brace GOLEM Unit > --- WEAPON (4) ------- Thunder Hammer Power Sword > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Enhanced Optical Array Advanced Targeting Computer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Zionite Composite Leg I Experimental Heat Sink Layered Heavy Armor Plating Graphene Brace Mobile Refinery Mk. CCLXVII Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Long-range Missile Launcher Thunder Hammer [Rating: 128] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved Surge Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon XL Autogun Subcomponent Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 10 | . . 2 2 . 2 . 2 . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . Utility 6 | . . . 1 . 1 . 2 . . . . . 2 . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 467 | 9 14 34 38 39 9 14 35 14 19 34 73 31 54 8 28 14 Power 21 | 1 1 2 1 2 1 1 . . 1 1 6 . 1 2 1 . Engine 13 | 1 1 2 1 2 1 1 . . . 1 2 . . 1 . . Core 4 | . . . . . . . . . . . 2 . 1 1 . . Reactor 4 | . . . . . . . . . 1 . 2 . . . 1 . Propulsion 53 | 4 5 1 5 9 4 . 4 2 2 . 10 2 3 . . 2 Treads 32 | . 5 1 4 5 4 . 4 2 2 . 5 . . . . . Leg 11 | 2 . . . . . . . . . . 3 2 2 . . 2 Wheel 4 | 2 . . 1 1 . . . . . . . . . . . . Hover 3 | . . . . 1 . . . . . . 2 . . . . . Flight 3 | . . . . 2 . . . . . . . . 1 . . . Utility 218 | 2 1 13 13 10 2 4 16 7 11 20 35 27 39 4 9 5 Device 139 | 1 . 7 6 6 1 3 12 7 11 10 18 22 25 4 4 2 Storage 6 | 1 1 1 1 . . . . . . . 1 . . . 1 . Processor 13 | . . . . 2 . . 3 . . . . . 7 . 1 . Hackware 8 | . . . . . . . . . . 7 1 . . . . . Protection 52 | . . 5 6 2 1 1 1 . . 3 15 5 7 . 3 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 175 | 2 7 18 19 18 2 9 15 5 5 13 22 2 11 2 18 7 Energy Gun 15 | . . 3 5 2 . 2 . . . 1 2 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 82 | 2 5 11 11 12 1 3 10 2 2 3 3 1 7 1 8 . Ballistic Cannon 24 | . . . . . . 4 4 1 3 4 7 1 . . . . Launcher 15 | . 2 3 1 1 . . 1 1 . . 3 . . . 2 1 Special Weapon 2 | . . . . . . . . . . 1 . . . . . 1 Impact Weapon 24 | . . . 1 3 1 . . 1 . 4 7 . 4 1 1 1 Slashing Weapon 9 | . . 1 1 . . . . . . . . . . . 4 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 3 1 7 . 2 1 . . 2 10 . 2 . . 1 Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . . . . . . Parts Lost 39 | . . 1 7 1 . . . . 5 . 7 . 1 . 1 16 Power 3 | . . . 1 . . . . . . . . . . . 1 1 Propulsion 11 | . . . 2 . . . . . 1 . 2 . . . . 6 Utility 13 | . . . 1 1 . . . . 1 . 5 . 1 . . 4 Weapon 12 | . . 1 3 . . . . . 3 . . . . . . 5 Highest Loss Streak 16 | . . 1 7 1 . . . . 3 . 5 . 1 . 1 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 96 89 95 100 99 100 99 99 93 72 88 99 94 92 Engine 4 | . 14 11 8 8 7 7 6 6 1 3 5 . . . . . Core 1 | . . . . . . . . . . . . 6 5 4 1 . Reactor 1 | . . . . . . . . . 4 2 . . . . 3 4 Treads 15 | . 26 22 23 9 24 30 26 26 25 26 19 . . . . . Leg 8 | . 1 . . . . . . . . . 5 26 22 23 22 22 Device 14 | . 14 8 9 3 5 3 10 11 17 25 17 14 18 16 16 10 Storage 7 | . 14 11 9 9 7 7 6 6 6 6 6 6 5 5 5 10 Processor 9 | . . . . 5 15 15 21 21 14 6 6 6 13 11 11 11 Protection 4 | . . 2 8 8 1 3 . . . . 5 4 3 11 8 4 Ballistic Gun 16 | . 27 41 33 34 28 27 24 25 19 10 . 6 15 22 15 . Ballistic Cannon 4 | . . . . . . 2 1 . 6 5 15 . . . . . Impact Weapon 1 | . . . . . 1 . . . . 5 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 119 | 14 22 45 72 71 69 86 87 75 86 103 119 81 82 81 105 108 Greatest Support 108 | 26 46 46 69 63 104 104 104 96 96 80 108 108 108 104 104 104 Greatest Overweight (x) 2 | 2 1 . 2 2 2 . . . 1 1 1 . . . 1 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 13 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 9 12 19 19 19 19 19 19 19 19 19 19 19 20 19 19 Final Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 24% | Gunner 17% | Scavenger-Gunner 14% | Tank 13% | Scavenger-Mutant 13% | Mutant 3% | Skirmisher 3% | Golem 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -6/Deep Caves Tank | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 13748 | 330 316 1177 1101 1050 . 314 899 930 666 309 2558 1120 1801 475 702 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 15109 | 135 532 1705 1093 1150 . 317 967 1104 572 . 2019 1059 2767 815 812 62 Parts 731 | 8 42 112 73 78 . 16 61 33 21 . 34 47 134 36 34 2 Haulers Intercepted 8 | . . 3 . 3 . 1 1 . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 3 . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . . . . . . 32 19 2 . 46 . 34 37 . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 272 | . 12 30 19 16 . 4 10 14 8 . 75 24 32 11 16 1 Melee 10 | . . . . . . . . . . . 10 . . . . . Guns 172 | . 7 20 18 16 . 4 9 14 6 . 3 24 32 11 8 . Cannons 14 | . . . . . . . 1 . 2 . 10 . . . . 1 AOE 71 | . 5 10 1 . . . . . . . 47 . . . 8 . Classes Destroyed 24 | 2 4 5 3 1 . 1 . . . . 4 . 1 1 2 . Worker 14 | . . 3 1 1 . . 4 . . . . . 5 . . . Builder 11 | . . 3 2 1 . . 1 . . . . . 4 . . . Tunneler 5 | 3 . 1 . 1 . . . . . . . . . . . . Hauler 8 | . . 3 . 3 . 1 1 . . . . . . . . . Recycler 12 | 1 1 3 . . . . 2 . . . . . 5 . . . Operator 3 | . 1 1 . 1 . . . . . . . . . . . . Watcher 17 | . 3 5 4 2 . . 1 . . . . . 2 . . . Swarmer 33 | . 6 8 . . . . . 1 . . . 11 4 . 3 . Cutter 1 | . . . . . . . . . . . . . 1 . . . Grunt 84 | . 6 13 8 7 . 2 1 5 5 . . 11 16 4 6 . Brawler 8 | . . 1 . . . . . . . . . 1 1 2 3 . Duelist 8 | . . . . 1 . . . 4 1 . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 31 | . . 8 7 8 . . 1 2 . . . 1 1 2 1 . Specialist 5 | . . . 2 . . 1 2 . . . . . . . . . Hunter 10 | . . . 1 . . . 2 2 1 . . . 2 1 1 . Programmer 12 | . . . . . . 1 3 . 1 . . . 7 . . . Heavy 2 | . . . 1 . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Z-Light 11 | . . . . . . . . . . . 11 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . Assembler 2 | . . . . . . . . . . . 2 . . . . . Assembled 44 | . . . . . . . . . . . 44 . . . . . Golem 19 | . . . . . . . . . . . 19 . . . . . Sapper 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 43 | 4 5 15 8 5 . 4 3 7 4 . 43 6 7 4 7 1 Combat Bots Only 42 | . 3 10 7 3 . 4 2 7 4 . 42 6 6 4 7 1 Max Kills in Single Turn 10 | 1 3 6 2 2 . 2 2 2 1 . 10 1 2 2 4 1 Gunslinging 1 | . . . . 1 . 1 . 1 . . . . . 1 . . Exploded 10 | . 2 3 1 . . . . . . . 10 . . . 4 . Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Damage Taken 13339 | . 253 659 1387 377 . . 454 915 581 . 2118 372 1231 614 344 4034 Core 1696 | . 64 99 87 50 . . 38 66 50 . 213 18 103 33 56 819 Absorbed by Shields 413 | . . . . . . . . . . . 76 . . . . 337 Redirected to Shielding 236 | . . . . . . . . . . . 160 . 37 39 . . Core Remaining (%) 79 | 100 74 75 . 75 . 100 . . . . . 54 . . . . Volleys Fired 601 | 10 24 66 51 35 . 4 32 39 30 . 72 54 105 33 43 3 Largest 4 | 2 2 4 4 4 . 4 4 4 4 . 4 1 4 4 4 3 Hottest 178 | 40 46 125 178 104 . 104 160 108 145 . 160 60 80 80 80 75 Shots Fired 1830 | 20 44 240 200 131 . 16 107 146 102 . 144 54 340 129 149 8 Gun 1628 | 20 40 235 200 131 . 16 92 143 98 . 10 54 340 129 120 . Cannon 163 | . . . . . . . 15 3 4 . 110 . . . 24 7 Launcher 39 | . 4 5 . . . . . . . . 24 . . . 5 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 1736 | 20 40 232 182 131 . 16 107 146 102 . 117 54 340 129 120 . Thermal 37 | . . 3 . . . . . . . . 3 . . . 24 7 Explosive 32 | . . 2 . . . . . . . . 24 . . . 5 1 Electromagnetic 25 | . 4 3 18 . . . . . . . . . . . . . Robot Hit Streak 25 | 12 10 25 17 17 . 4 20 14 13 . 22 9 10 17 8 4 Robot Miss Streak 8 | 1 3 5 6 2 . 1 2 3 3 . 5 8 5 3 4 1 Penetration Max 1 | . . . 1 1 . . 1 . . . . . . . . . Secondary Targets 21 | . . 2 3 1 . 2 1 2 2 . . . 2 4 2 . Max Gunslinging Chain 2 | . . 1 1 1 . 1 1 1 1 . . . 1 2 1 . Shots Hit Robots 1220 | 16 25 127 132 85 . 11 70 94 62 . 181 44 204 91 72 6 Core Hits 734 | 6 22 67 57 44 . 8 37 44 24 . 202 43 96 32 45 7 Critical Kills 7 | . . . 1 1 . . 2 . . . 3 . . . . . Critical Parts Destroyed 14 | 1 . 1 1 . . . . 1 . . 9 . 1 . . . Critical Strikes 24 | 1 . 1 2 1 . . 2 2 . . 14 . 1 . . . Destroy 9 | 1 . 1 2 1 . . 2 2 . . . . . . . . Blast 2 | . . . . . . . . . . . 2 . . . . . Smash 13 | . . . . . . . . . . . 12 . 1 . . . Melee Attacks 193 | . . 1 2 24 4 . . 2 . 41 107 . 5 6 . 1 Impact 190 | . . . 1 24 4 . . 2 . 41 107 . 5 6 . . Slashing 3 | . . 1 1 . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . Damage Inflicted 37442 | 175 632 2578 2379 1574 . 206 1523 1719 1273 . 12915 2175 5246 2118 2654 275 Guns 21947 | 175 357 1880 2275 1574 . 206 1137 1719 1158 . 473 2175 5089 2118 1611 . Cannons 3186 | . . . . . . . 386 . 115 . 2552 . . . . 133 Explosions 7677 | . 275 698 104 . . . . . . . 5415 . . . 1043 142 Melee 4632 | . . . . . . . . . . . 4475 . 157 . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 24572 | 175 357 1837 2005 1574 . 206 1523 1719 1273 . 2910 2175 5089 2118 1611 . Thermal 478 | . . 126 104 . . . . . . . 115 . . . . 133 Explosive 7102 | . . 502 . . . . . . . . 5415 . . . 1043 142 Electromagnetic 658 | . 275 113 270 . . . . . . . . . . . . . Impact 4632 | . . . . . . . . . . . 4475 . 157 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . 3 3 4 4 . . 1 1 . 2 Average Corruption 2 | . . . . 1 . . 2 3 3 4 . . 1 1 . 2 Corruption Purged 2 | . . . . . . . . . . . . . 1 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . . 2 36 42 7 . . 2 12 . 6 Message Errors 28 | . . . . . . . 2 11 8 5 . . . 2 . . Matter Fused 22 | . . . . . . . . 6 12 . . . 1 1 . 2 Heat Flow Errors 17 | . . . . . . . . 7 6 . . . 1 2 . 1 Energy Discharges 11 | . . . . . . . . 5 2 1 . . . 3 . . Data Loss (minor) 15 | . . . . . . . . 3 7 1 . . . 3 . 1 Data Loss (major) 5 | . . . . . . . . 1 3 . . . . . . 1 Misfires 7 | . . . . . . . . 2 4 . . . . . . 1 Alerts 2 | . . . . . . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1206 | . . 42 10 . . . 6 . 51 . 870 . 157 . 70 . Projectiles 167 | . . . . . . . 6 . 51 . 110 . . . . . Explosions 240 | . . 42 10 . . . . . . . 118 . . . 70 . Melee 799 | . . . . . . . . . . . 642 . 157 . . . Knockbacks 37 | . . . . . . . 4 . . . 33 . . . . . Impact 15 | . . . . . . . . . . . 15 . . . . . Kinetic 19 | . . . . . . . 4 . . . 15 . . . . . Secondary 3 | . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 147 | . 17 . . . . . . . . . 77 . . . 53 . Shots 5 | . 2 . . . . . . . . . 2 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 12 315 214 135 . 346 175 307 222 . 281 148 323 221 160 192 Average Temperature 69 | . 6 66 52 35 . 168 59 120 46 . 64 63 69 72 63 62 Received Heat Transfer 2842 | . 51 288 288 189 . . 12 132 249 . 420 63 252 126 27 745 Effects 5 | . . . . . . 2 . 3 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . . . . . . . 1 . . . Impact Corruptions 22 | . . . . . . . . . . . 20 . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 Heat Transferred 486 | . . 161 150 . . . . . . . 75 . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Peak Influence 613 | 20 189 613 492 496 160 288 181 . . . . . 463 . . . Initial 222 | . 13 79 222 160 142 112 151 . . . . . 16 . . . Average 194 | 6 93 274 240 318 156 232 63 . . . . . 186 . . . Maximum Alert Level 2 | . . 2 2 2 . 1 . . . . . . 2 . . . Low Security (%) 55 | 100 100 36 27 10 100 36 100 . . . . . 54 . . . Level 1 35 | . . 34 63 76 . 63 . . . . . . 40 . . . Level 2 8 | . . 28 8 13 . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Squads Dispatched 23 | . 2 5 3 1 . 2 5 . . . . . 4 . 1 . Investigation 7 | . 2 1 1 1 . . 1 . . . . . 1 . . . Extermination 5 | . . . . . . . 3 . . . . . 2 . . . Reinforcement 10 | . . 4 2 . . 2 1 . . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 10 | . . 3 2 2 . . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 354 | . 20 41 27 25 . 7 13 14 8 . 85 24 44 11 19 16 Peak Tracking Total 22 | . 3 7 6 4 . 3 3 7 4 . 22 6 5 5 7 11 Tactical Retreats 31 | . 1 1 . 2 . . . . 1 . 20 . 4 . 2 . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 10 | . 3 1 . 1 . 2 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 21 | . 1 1 7 2 . 1 . . . . 5 . 1 1 2 . Max in Single Turn 3 | . 1 1 3 1 . 1 . . . . 1 . 1 1 2 . Garrison Access 3 | . . . 1 . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 53 | . 8 9 7 11 2 . 8 1 1 . . . 1 . 1 4 Terminals 42 | . 8 8 6 11 2 . 7 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . . . . . 1 . . . Total Hacks 135 | . 23 25 21 28 4 . 13 1 1 . . . 2 . 1 16 Successful 67 | . 9 14 10 9 2 . 3 1 1 . . . 1 . 1 16 Failed 68 | . 14 11 11 19 2 . 10 . . . . . 1 . . . Catastrophic 8 | . 1 1 1 2 . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 65 | . 15 15 10 20 . . 5 . . . . . . . . . Terminals 108 | . 23 21 20 28 4 . 12 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 1 . . . . . 2 . . . Terminal Hacks 52 | . 6 8 8 7 2 . 2 1 1 . . . . . 1 16 Record 6 | . . 1 . . . . . . . . . . . . . 5 Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . 1 . . . . . . . . . . . 11 Open Door 5 | . . . . 2 . . . 1 1 . . . . . 1 . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . . Branch Access Points 3 | . . 2 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . 1 1 2 1 . . . . . . . . . . . . Locate Traps 9 | . 1 1 3 3 . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . . 1 . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . . . . . 1 . . . Seal Access 3 | . . . 1 . . . 1 . . . . . 1 . . . Unauthorized Hacks 10 | . 3 4 1 2 . . . . . . . . . . . . Terminals 9 | . 3 3 1 2 . . . . . . . . . . . . Track 3 | . 1 1 . 1 . . . . . . . . . . . . Botnet 6 | . 2 2 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 8 6 9 1 . 6 . . . . . 1 . . . Full Trace Events 4 | . . 1 1 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . 4 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 2 . . . . . 1 1 4 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 23 | . . . . 10 . . . 2 . 4 . . 1 1 1 4 Largest Group 10 | . . . . 10 9 9 . 2 . 4 4 . 1 1 2 5 Highest-Rated Group 269 | . . . . 173 157 157 . 59 . 108 108 . 26 29 78 269 Highest-Rated Ally 65 | . . . . 29 29 29 . 30 . 32 32 . 26 29 49 65 Total Orders 93 | . . . . 10 . . . . . . . 15 68 . . . STAY 3 | . . . . 2 . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . . EXPLORE 63 | . . . . 6 . . . . . . . 10 47 . . . RETURN 24 | . . . . . . . . . . . . 5 19 . . . Ally Attacks 205 | . . . . 35 . 55 . 7 . . 69 . . . 27 12 Total Damage 2877 | . . . . 413 . 758 . 78 . . 672 . . . 462 494 Kills 18 | . . . . 4 . 5 . . . . 6 . . . 2 1 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 3 2 1 . 2 . 2 2 . Drone Launches 62 | . . . . 6 . . . . . . . 9 47 . . . Drone Recoveries 41 | . . . . 3 . . . . . . . 9 29 . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . 19 . . . Traps 2 | . . . . . . . . . . . . . 2 . . . Items 9 | . . . . . . . . . . . . . 9 . . . Machines 3 | . . . . . . . . . . . . . 3 . . . Patrols 4 | . . . . . . . . . . . . . 4 . . . Guards 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 32524 | 151 1177 1781 1332 1774 249 313 2027 2355 2013 2350 6994 1930 1995 1683 3660 740 Spaces Moved 16668 | 84 612 837 643 955 140 158 1097 1267 972 1154 3019 1031 1085 1131 1999 484 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 8873 | . 576 837 494 2 101 158 1097 1267 972 1154 2215 . . . . . Legs 6642 | 72 36 . . . . . . . . . 804 1031 1085 1131 1999 484 Wheels 1150 | 9 . . 149 953 39 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 130 130 130 162 162 165 165 170 130 130 130 132 132 126 Average Speed 156 | 116 158 160 153 130 153 162 164 165 181 184 181 130 130 132 135 135 Slowest Speed 320 | 150 190 160 320 246 163 162 165 167 250 250 250 136 136 132 189 310 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 5 96 79 56 97 6 90 26 99 92 89 95 98 51 99 99 77 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 7 | . . . . . . . . 2 . 2 . . . 1 2 . Known Exits Taken 7 | . . . 1 . 1 . 1 1 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . 1 1 . . 1 1 . Scrap Searched 24 | . . . . . . . . 3 4 4 . 4 . 5 4 . Spaces Dug 37 | . . 1 2 3 4 . . 5 . 4 . 3 4 . 9 2 Terrain Destroyed 348 | . 7 21 87 3 4 . 4 13 3 4 93 16 6 . 79 8 Melee 21 | . . 1 2 3 4 . . 2 . 4 . . 4 . . 1 Projectile 101 | . . . 2 . . . 4 11 3 . 36 16 2 . 24 3 AOE 226 | . 7 20 83 . . . . . . . 57 . . . 55 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Total 22284 | 116 785 1164 875 1374 169 211 1269 1467 1187 1309 4309 1626 1636 1303 2921 563 Wait 3733 | 7 115 193 91 274 3 8 82 125 149 44 923 486 343 106 783 1 Move 16652 | 83 611 836 642 954 139 157 1096 1266 971 1153 3018 1030 1084 1130 1998 484 Hop . | . . . . . . . . . . . . . . . . . Pick Up 149 | 5 9 15 26 10 6 9 7 4 9 7 33 1 3 . 5 . Fast Attach 216 | 8 4 10 10 21 2 8 9 . 4 22 27 23 36 6 18 8 Attach 84 | 1 . 2 11 4 2 1 4 2 5 6 29 1 6 . 3 7 Detach 32 | 2 . . 1 2 1 1 1 . 1 1 18 . 3 . 1 . Swap 170 | . 10 22 17 14 5 5 22 12 10 8 17 7 12 2 7 . Drop 343 | . 12 19 24 33 7 18 16 3 8 27 70 24 35 6 31 10 Fire 601 | 10 24 66 51 35 . 4 32 39 30 . 72 54 105 33 43 3 Melee 188 | . . 1 2 24 4 . . 2 . 41 102 . 5 6 . 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 112 | . . . . 3 . . . 14 . . . . . 14 32 49 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x3] / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Discovered new exit (range 12) 941 | -10/Materials | Discovered new exit (range 14) 1329 | -10/Materials | Entered another Materials area 1329 | -9/Materials | Evolved 2 slots: Weapon x2 1623 | -9/Materials | Identified exit to Mines 1907 | -9/Materials | Build established: Tank 2300 | -9/Materials | Discovered new exit (range 13) 2523 | -9/Materials | Build established: Gunner 2621 | -9/Materials | Destroyed 10 combat bots 2959 | -9/Materials | Discovered new exit (range 10) 3110 | -9/Materials | Entered another Materials area 3110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3122 | -8/Materials | Identified exit to Storage 3398 | -8/Materials | Build established: Tank 4198 | -8/Materials | Lost 7 parts (1p2n1u3w) 4226 | -8/Materials | Destroyed 7 combat bots 4442 | -8/Materials | Entered Storage 5446 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5972 | -8/Storage | Discovered new exit (range 5) 6030 | -8/Storage | Build established: Commander-Gunner 6216 | -8/Storage | Entered Factory 6216 | -7/Factory | Accompanied by 9 allies 6216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6456 | -7/Factory | Identified exit to DSF 6465 | -7/Factory | Entered DSF 6465 | -7/DSF | Accompanied by 9 allies 6505 | -7/DSF | Additional patrols routed to DSF 6579 | -7/DSF | Discovered new exit (range 15) 6637 | -7/DSF | Sterilization system engaged 6657 | -7/DSF | Ambient heat levels rising (+10) 6672 | -7/DSF | Ambient heat levels rising (+10) 6687 | -7/DSF | Ambient heat levels rising (+10) 6702 | -7/DSF | Ambient heat levels rising (+10) 6717 | -7/DSF | Ambient heat levels rising (+10) 6732 | -7/DSF | Ambient heat levels rising (+10) 6747 | -7/DSF | Ambient heat levels rising (+10) 6762 | -7/DSF | Ambient heat levels rising (+10) 6777 | -7/DSF | Ambient heat levels rising (+10) 6778 | -7/DSF | Entered Factory 6778 | -6/Factory | Evolved 2 slots: Utility x2 7243 | -6/Factory | Build established: Scavenger-Gunner 8193 | -6/Factory | Discovered new exit (range 13) 8223 | -6/Factory | Identified exit to Lower Caves 8805 | -6/Factory | Entered Lower Caves 8944 | -6/Lower Caves | Encountered a Warlord checkpoint 8961 | -6/Lower Caves | Learned Factory stockpile data 9411 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9472 | -6/Lower Caves | Destroyed 7 combat bots 9524 | -6/Lower Caves | Learned location of Zion (-6) 9644 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10290 | -6/Lower Caves | Discovered new exit (range 14) 10311 | -6/Lower Caves | Identified exit to Lower Caves 11160 | -6/Lower Caves | Entered another Lower Caves area 11162 | -6/Lower Caves | Discovered new exit (range 14) 11179 | -6/Lower Caves | Identified exit to Factory 11763 | -6/Lower Caves | Lost 3 parts (1u2w) 12067 | -6/Lower Caves | Learned Factory emergency access door positions 12480 | -6/Lower Caves | Learned Factory emergency access door positions 12546 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12726 | -6/Lower Caves | Discovered new exit (range 6) 12734 | -6/Lower Caves | Identified exit to Zion 13050 | -6/Lower Caves | Build established: Scavenger-Gunner 13173 | -6/Lower Caves | Entered Zion 13313 | -6/Zion | Discovered new exit (range 7) 13328 | -6/Zion | Identified exit to Proximity Caves 13354 | -6/Zion | Build established: Scavenger-Mutant 13441 | -6/Zion | Given the Hacking Drone Bay 13442 | -6/Zion | Found Prototype Device 13442 | -6/Zion | Identified Hacking Drone Bay 13491 | -6/Zion | System corruption cleaned by Quarantine Array 13566 | -6/Zion | Given A8's code to call for help 13647 | -6/Zion | Learned Factory emergency access door positions 13729 | -6/Zion | Learned Factory emergency access door positions 13903 | -6/Zion | Found Prototype Device 13903 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13979 | -6/Zion | Gained Derelict followers 14158 | -6/Zion | Learned location of Warlord (-5) 14577 | -6/Zion | Discovered new exit (range 4) 15018 | -6/Zion | Found Relay Coupler [Programmer] 15021 | -6/Zion | Found Relay Coupler [Programmer] 15235 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15523 | -6/Zion | Entered Deep Caves 15523 | -6/Deep Caves | Accompanied by 4 allies 15546 | -6/Deep Caves | Build established: Scavenger-Gunner 15869 | -6/Deep Caves | Build established: Scavenger-Mutant 16062 | -6/Deep Caves | Z-Facility disabled 16064 | -6/Deep Caves | Attacked by Z-Imprinter 16084 | -6/Deep Caves | Destroyed Z-Imprinter 16390 | -6/Deep Caves | Build established: Scavenger-Tank 16527 | -6/Deep Caves | Found Prototype Protection 16527 | -6/Deep Caves | Identified Zio. Weapon Casing 16756 | -6/Deep Caves | Found Zio. Weapon Casing 16767 | -6/Deep Caves | Found Zio. Weapon Casing 17180 | -6/Deep Caves | Build established: Scavenger-Mutant 17678 | -6/Deep Caves | Discovered new exit (range 7) 17798 | -6/Deep Caves | Spotted as-07718 18161 | -6/Deep Caves | Destroyed as-07718 18178 | -6/Deep Caves | Lost 5 parts (2n3u) 18648 | -6/Deep Caves | Build established: Scavenger-Tank 18849 | -6/Deep Caves | Triggered Deep Caves wall 18862 | -6/Deep Caves | Spotted AS-93420 18865 | -6/Deep Caves | Exposed GOLEM chamber 18886 | -6/Deep Caves | Destroyed AS-93420 18898 | -6/Deep Caves | Spotted AS-65599 18907 | -6/Deep Caves | Destroyed AS-65599 18955 | -6/Deep Caves | Destroyed 42 combat bots 18972 | -6/Deep Caves | Found GOLEM Unit 19086 | -6/Deep Caves | Spotted as-99691 19160 | -6/Deep Caves | Build established: Mutant 20630 | -6/Deep Caves | Found GOLEM Unit 21127 | -6/Deep Caves | Found GOLEM Unit 21133 | -6/Deep Caves | Found GOLEM Unit 21155 | -6/Deep Caves | Build established: Golem 21467 | -6/Deep Caves | Destroyed as-99691 21531 | -6/Deep Caves | Found Prototype Ballistic Gun 21531 | -6/Deep Caves | Identified XL Autogun Array 21737 | -6/Deep Caves | Found GOLEM Unit 21837 | -6/Deep Caves | Build established: Tank 22428 | -6/Deep Caves | Found GOLEM Unit 22517 | -6/Deep Caves | Entered Proximity Caves 22519 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23224 | -5/Proximity Caves | Learned Factory stockpile data 24447 | -5/Proximity Caves | Entered Factory 24447 | -5/Factory | Evolved 2 slots: Utility x2 24652 | -5/Factory | Build established: Gunner 24749 | -5/Factory | Discovered new exit (range 32) 24989 | -5/Factory | Build established: Skirmisher 25396 | -5/Factory | Discovered new exit (range 20) 25705 | -5/Factory | Discovered new exit (range 21) 25883 | -5/Factory | Discovered new exit (range 34) 26239 | -5/Factory | Identified exit to Upper Caves 26442 | -5/Factory | Entered Upper Caves 26639 | -5/Upper Caves | Build established: Gunner 27243 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27772 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27908 | -5/Upper Caves | Discovered new exit (range 18) 27910 | -5/Upper Caves | Spotted B-75 Beast 27918 | -5/Upper Caves | Destroyed B-75 Beast 28006 | -5/Upper Caves | Learned Factory stockpile data 28125 | -5/Upper Caves | Entered another Upper Caves area 28125 | -5/Upper Caves | Accompanied by 1 ally 28273 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28391 | -5/Upper Caves | Discovered new exit (range 8) 28656 | -5/Upper Caves | Learned location of Armory (-4) 28941 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 28973 | -5/Upper Caves | Destroyed 7 combat bots 30082 | -5/Upper Caves | Discovered new exit (range 4) 30927 | -5/Upper Caves | Build established: Golem 31595 | -5/Upper Caves | Build established: Gunner 31785 | -5/Upper Caves | Entered Warlord 31785 | -5/Warlord | Accompanied by 1 ally 31855 | -5/Warlord | Discovered new exit (range 12) 32218 | -5/Warlord | Build established: Mutant 32468 | -5/Warlord | Attacked by Warlord forces 32476 | -5/Warlord | Spotted M2-686(B) 32489 | -5/Warlord | Spotted OJ-OZM(B) 32508 | -5/Warlord | Core integrity fell below 50% 32517 | -5/Warlord | Core integrity fell below 20% 32525 | -5/Warlord | Destroyed by KE-QCC(M) with Heavy Battle Rifle Last Messages --------------- 32519_ TG-KO6(g) heat damages Arm. Leg, Energy Well, Mak. Power Source, Mak. Terrain Scan Processor. 32519_ 30-IXU(g) heat short circuits Mak. Terrain Scan Processor. 32519_ 30-IXU(g) overheating. 32519_ TG-KO6(g) overheating. 32520_ The unstable cave ceiling collapses. 32520_ 30-IXU(g) overheating. 32521_ TG-KO6(g) heat short circuits Mak. Terrain Scan Processor. 32521_ 30-IXU(g) overheating. 32521_ TG-KO6(g) overheating. 32522_ TG-KO6(g) heat damages core (-14). 32522_ 30-IXU(g) overheating. 32522_ TG-KO6(g) overheating. 32523_ Penetrated by Slug. 32524_ Dropped Hcp. Storage Unit. 32524_ Discarded Asb. Focal Cannon. 32524_ TG-KO6(g) overheating. 32525_ GOLEM Unit beginning Asb. Alloy Leg integration. 32525_ TG-KO6(g) heat short circuits Arm. Leg. 32525_ Dropped Lyr. Heavy Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | ??##############?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ### ########??????????????????????????? | | ##+####+####+## #????? ???????????????????? | | ^ ## #????? ????????????????????? | | ^ ^ ## """######/????????????????????? | | ^ ^ ## """# ????????????????????? | | """ """ """ + """# ????????????????????? | | """^ """ """ # """# ?????????????????????? | | """ """ """ # """# ?????????????????????? | | # # ?????????????????????? | | + # ??????????????????????? | | # # ??????????????????????? | | ######## ##### # # ??????????????????????? | | #??????# #??## # ##;/#??????????????????????? | | #??????#+####""###+####;g#??????????????????????? | | #??????# # #?# ; ###############????????? | | #??????# # ### ; ## #????????? | | #??????# # ; %!## ! ] #????????? | | #??????# + !@*# ! ] #????????? | | #??????# ; M % !!; ! ] #????????? | | #??????# # % # #????????? | | ##?????# #% ;###+####+#####???""???? | | #?????# gG #?????#""#??? | | ############### % g ##????#""#??? | | + #???????# % #????#""#??? | | # #???????## gM! ##????#""#??? | | # #???????# M #### "######""#### | | ## &&#??????#; % ; # # "" " | | #######??????## ]!=] # # "" " | | ##????????????# && ; # # "" " | | #????????????# ! % & ; BB + ^ | | ##########??# ; %! ;BBBB + | | # #?# ;BB + | | + #?# ; + | | # #### ;#+;; ; # "" " | | # # g # # "" " | | # /%! # # "" " | | # #! =% g #### #######""#### | | # #%/ #??# ##????#""#??? | | # #[" ###/##"#####+###### #????#""#??? | | # #%# # = # # ##????#""#??? | | ###+######!### | # / #????#""#??? | | #### ## # # ##????#""#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 27 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 3 Corruption Block 10 Armor Coverage 825 Resistance: TH 25 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Mass Driver | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Antigrav System | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Lance | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationReactionFlamer Manual? 0 Play Time 08:20:04 Cumulative 369.5 hours Start 2022.04.18 @ 23:44:43 End 2022.04.20 @ 13:57:17 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 13 Adventurer 5 Explorer 0 Win Type - Total 17 Types 4/4/2/0/3/1/2/0/1 Lore% 68 Gallery% 79 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d522255-a115-4899-9f9a-24d56e6508aa