Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.05 @ 15:30:51 Player: Trantor Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (245) 1225 Value Destroyed (8213) 8213 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2842) 2842 TOTAL SCORE: 15780 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1926 Follower Combat Kills 428 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Light Treads Advanced Treads Medium Treads Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Heavy EM Shotgun Precision Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Hacking Suite System Shield System Backup Module > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Precision Rocket Launcher > --- INVENTORY -------- Light Treads Advanced Treads Medium Treads Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Flak Gun Great Axe [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 1 . . . 1 . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 185 | 6 11 5 50 3 4 1 31 31 43 Power 14 | 1 1 . 4 . . . 2 3 3 Engine 14 | 1 1 . 4 . . . 2 3 3 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 47 | 2 2 . 14 . . 1 17 2 9 Treads 44 | 2 2 . 11 . . 1 17 2 9 Leg . | . . . . . . . . . . Wheel 3 | . . . 3 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 1 3 . 8 1 2 . 4 . 9 Device 4 | . 1 . . . . . 1 . 2 Storage 8 | 1 2 . 2 . 1 . 1 . 1 Processor . | . . . . . . . . . . Hackware 3 | . . . . . . . . . 3 Protection 13 | . . . 6 1 1 . 2 . 3 Artifact . | . . . . . . . . . . Weapon 96 | 2 5 5 24 2 2 . 8 26 22 Energy Gun 12 | 1 1 . . . . . 2 6 2 Energy Cannon 4 | . . . . . . . . . 4 Ballistic Gun 48 | 1 4 2 15 . 2 . 4 9 11 Ballistic Cannon 4 | . . . . . . . 1 3 . Launcher 17 | . . 3 6 1 . . . 3 4 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 4 | . . . 3 . . . 1 . . Slashing Weapon 6 | . . . . 1 . . . 4 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 2 4 . Parts Lost 29 | . 2 . 4 . . . 4 . 19 Power 2 | . 1 . . . . . . . 1 Propulsion 9 | . . . 1 . . . 1 . 7 Utility 8 | . . . 3 . . . 1 . 4 Weapon 10 | . 1 . . . . . 2 . 7 Highest Loss Streak 8 | . 1 . 1 . . . 4 . 8 Average Slot Usage (%) 98 | . 98 100 99 100 100 100 99 99 97 Engine 9 | . 13 14 11 11 11 11 9 8 6 Treads 31 | . 27 28 25 33 33 33 35 35 29 Storage 21 | . 27 28 22 22 22 22 24 27 15 Hackware 4 | . . . . . . . . . 17 Protection 6 | . . . 10 11 11 11 8 9 2 Energy Gun 2 | . 1 . . . . . 1 3 4 Ballistic Gun 14 | . 25 14 20 6 . 22 14 6 15 Ballistic Cannon 1 | . . . . . . . 1 6 . Launcher 1 | . . 14 1 10 10 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 12 44 43 67 57 57 54 87 89 89 Greatest Support 112 | 40 40 40 66 64 64 64 112 112 112 Greatest Overweight (x) 17 | . 1 1 2 . . . 1 . 17 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 24 | 6 14 14 18 16 16 16 24 24 24 Average Capacity 18 | 5 13 14 15 16 16 16 21 24 18 Most Carried 24 | 6 14 14 16 16 16 16 24 24 23 Average Carried 17 | 3 11 14 14 15 16 15 20 23 17 Final Capacity 24 | 6 14 14 16 16 16 16 24 24 18 Final Carried 24 | 6 14 14 15 16 16 16 24 24 16 Class Distribution -------------------- 47% | Mutant 23% | Hauler-Mutant 13% | Hacker-Gunner 8% | Hacker-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 5412 | 197 196 187 1323 19 . 64 1344 738 1344 Remotely . | . . . . . . . . . . Salvage Created 9404 | . 305 39 2372 . . . 2968 954 2766 Parts 545 | . 19 . 145 . . . 161 58 162 Haulers Intercepted 19 | . . . 6 . . . 6 4 3 Recyclers Shooed 3 | . . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 194 | . 10 12 57 . . . 45 18 52 Melee 1 | . . . . . . . . . 1 Guns 117 | . 10 . 35 . . . 38 4 30 Cannons 23 | . . . . . . . 7 11 5 AOE 52 | . . 12 21 . . . . 3 16 Classes Destroyed 17 | . 4 1 8 . . . 1 1 2 Worker 14 | . 1 . 2 . . . 5 1 5 Builder 8 | . . . 2 . . . 3 1 2 Hauler 19 | . . . 6 . . . 6 4 3 Recycler 7 | . . . 2 . . . 1 2 2 Mechanic 1 | . . . 1 . . . . . . Operator 7 | . 1 . 1 . . . 3 . 2 Watcher 7 | . . . 2 . . . 3 1 1 Swarmer 30 | . 5 . 15 . . . . 6 4 Grunt 93 | . 5 . 30 . . . 33 2 23 Brawler 6 | . . . 2 . . . 1 . 3 Duelist 2 | . . . . . . . . . 2 Protector 3 | . . . 1 . . . . . 2 Sentry 37 | . . . 9 . . . 10 9 9 Demolisher 1 | . . . . . . . . 1 . Hunter 3 | . . . . . . . 1 . 2 Programmer 7 | . . . . . . . . . 7 Assembled 12 | . . 12 . . . . . . . Best Kill Streak 13 | . 4 9 10 . . . 12 4 13 Combat Bots Only 12 | . 4 9 5 . . . 7 3 12 Max Kills in Single Turn 5 | . 2 4 3 . . . 3 4 5 Gunslinging 1 | . 1 . . . . . 1 . . Exploded 4 | . . 4 3 . . . . 3 4 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 10036 | . 361 368 2105 14 . . 2007 662 4519 Core 1289 | . 48 49 211 . . . 219 31 731 Absorbed by Shields 325 | . . . . . . . 325 . . Core Remaining (%) 65 | 100 . 61 . . . 47 . 54 . Volleys Fired 504 | . 29 15 167 . . . 136 38 119 Largest 3 | . 2 2 2 . . . 2 2 3 Hottest 162 | . 60 60 59 . . . 109 94 162 Shots Fired 1052 | . 57 20 316 . . . 265 82 312 Gun 922 | . 57 7 296 . . . 249 44 269 Cannon 78 | . . . . . . . 16 36 26 Launcher 52 | . . 13 20 . . . . 2 17 Special . | . . . . . . . . . . Kinetic 897 | . 41 7 296 . . . 257 69 227 Thermal 24 | . 16 . . . . . 8 . . Explosive 45 | . . 13 15 . . . . . 17 Electromagnetic 86 | . . . 5 . . . . 13 68 Robot Hit Streak 34 | . 8 5 30 . . . 16 15 34 Robot Miss Streak 9 | . 4 2 5 . . . 4 4 9 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 9 | . 1 . 3 . . . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 Shots Hit Robots 772 | . 33 12 223 . . . 196 65 243 Core Hits 536 | . 22 24 116 . . 1 143 56 174 Critical Hits 15 | . 1 . 2 . . . 7 . 5 Critical Kills 7 | . . . 1 . . . 4 . 2 Critical Parts Destroyed 7 | . 1 . 1 . . . 3 . 2 Melee Attacks 40 | . . . 3 2 . . . 31 4 Impact 3 | . . . 3 . . . . . . Slashing 37 | . . . . 2 . . . 31 4 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20759 | . 305 951 4794 . . 1 4711 1604 8393 Guns 11849 | . 298 39 2794 . . . 4322 564 3832 Cannons 1501 | . . . . . . . 384 589 528 Explosions 7248 | . . 912 1987 . . . . 442 3907 Melee 115 | . . . . . . . . . 115 Ramming 46 | . 7 . 13 . . 1 5 9 11 Kinetic 11826 | . 188 39 2794 . . . 4630 956 3219 Thermal 959 | . 110 . . . . . 76 . 773 Explosive 5972 | . . 912 1567 . . . . 359 3134 Electromagnetic 1841 | . . . 420 . . . . 280 1141 Impact . | . . . . . . . . . . Slashing 115 | . . . . . . . . . 115 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 3 2 5 3 Average Corruption 2 | . . . 1 3 3 3 2 4 2 Corruption Purged 4 | . . . . . . . . . 4 Effects 165 | . . . 18 9 14 17 6 63 38 Message Errors 55 | . . . 10 4 5 5 2 15 14 Matter Fused 26 | . . . 1 1 3 4 . 13 4 Heat Flow Errors 18 | . . . 2 2 3 3 1 3 4 Energy Discharges 28 | . . . 2 1 3 3 2 11 6 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 21 | . . . 2 1 . 2 1 8 7 Misfires 6 | . . . . . . . . 6 . Targeting Errors 10 | . . . 1 . . . . 6 3 Overload Shots . | . . . . . . . . . . Overflow Damage 611 | . . 23 99 . . . . 122 367 Projectiles 54 | . . . . . . . . . 54 Explosions 557 | . . 23 99 . . . . 122 313 Melee . | . . . . . . . . . . Knockbacks 10 | . 1 . . . . . 4 5 . Impact 1 | . 1 . . . . . . . . Kinetic 7 | . . . . . . . 3 4 . Secondary 2 | . . . . . . . 1 1 . Self-Inflicted Damage 1140 | . . 162 219 . . . . . 759 Shots 29 | . . 6 10 . . . . . 13 Rammed 7 | . 2 . 1 . . 1 1 . 2 Targets Rammed 9 | . 3 . 1 . . 1 1 1 2 Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . Highest Temperature 549 | . 60 20 259 186 211 261 185 279 549 Average Temperature 66 | . 22 16 37 88 85 125 28 65 91 Received Heat Transfer 3001 | . 90 20 696 . . . 1056 164 975 Effects 9 | . . . 1 . . 1 . 1 6 Energy Bleed 2 | . . . . . . . . 1 1 Interference 6 | . . . 1 . . 1 . . 4 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 10 | . . . 4 . . . . . 6 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . 1 Heat Transferred 1035 | . 250 . . . . . 185 . 600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 1889 | . 195 5 1170 456 . . 576 717 1889 Initial 456 | . . 5 . 456 . . . 243 305 Average 375 | . 63 2 614 359 . . 367 454 440 Maximum Alert Level 5 | . . . 4 2 . . 2 3 5 Low Security (%) 34 | 100 100 100 6 . . 100 8 . 51 Level 1 27 | . . . 8 48 . . 56 36 21 Level 2 26 | . . . 57 51 . . 34 58 . Level 3 8 | . . . 19 . . . . 5 17 Level 4 2 | . . . 7 . . . . . 5 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . 3 Max Security . | . . . . . . . . . . Squads Dispatched 39 | . 1 . 10 1 . . 7 3 17 Investigation 13 | . . . 4 1 . . 3 3 2 Extermination 6 | . . . . . . . . . 6 Reinforcement 8 | . 1 . 3 . . . 3 . 1 Assault 10 | . . . 3 . . . . . 7 Garrison 2 | . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 18 | . 1 1 8 . . . 4 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 301 | . 24 21 76 . . . 69 40 71 Peak Tracking Total 19 | . 7 19 6 . . . 7 6 13 Tactical Retreats 10 | . 3 1 1 . . . 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 15 | . . . 7 . . . 2 5 1 Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . 1 . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 57 | . . . 10 . . . 2 5 40 Max in Single Turn 24 | . . . 3 . . . 1 1 24 Garrison Access 4 | . . . . . . . 1 . 3 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 69 | . 7 . 14 2 4 . 13 13 16 Terminals 39 | . 6 . 9 . . . 7 11 6 Fabricators 1 | . . . . . . . . . 1 Repair Stations 10 | . 1 . 2 . . . 2 2 3 Recycling Units 3 | . . . 2 . . . 1 . . Scanalyzers 6 | . . . 1 . . . 2 . 3 Garrison Access 4 | . . . . . . . 1 . 3 Total Hacks 298 | . 30 . 47 2 49 . 49 40 81 Successful 207 | . 21 . 26 2 49 . 35 20 54 Failed 90 | . 8 . 21 . . . 14 20 27 Catastrophic 5 | . . . 1 . . . . 2 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 117 | . 20 . 31 . . . 26 19 21 Terminals 146 | . 23 . 36 . . . 33 29 25 Fabricators 3 | . . . . . . . . . 3 Repair Stations 44 | . 7 . 5 . . . 4 11 17 Recycling Units 3 | . . . 2 . . . 1 . . Scanalyzers 45 | . . . 4 . . . 9 . 32 Garrison Access 6 | . . . . . . . 2 . 4 Terminal Hacks 81 | . 4 . 6 2 49 . 9 8 3 Record 53 | . . . . . 49 . 3 1 . Part Schematic 2 | . 1 . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . . 1 . Open Door 4 | . . . . 2 . . . 2 . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . . Terminal Index 5 | . . . 1 . . . 2 1 1 Fabricator Index 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . 2 1 . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 Transport Status 1 | . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 34 | . 6 . 4 . . . 4 7 13 Scan Component 18 | . 3 . 2 . . . 2 4 7 Repair 16 | . 3 . 2 . . . 2 3 6 Recycling Unit Hacks 3 | . . . 2 . . . 1 . . Report Inventory 3 | . . . 2 . . . 1 . . Scanalyzer 42 | . . . 4 . . . 9 . 29 Insert Component 20 | . . . 2 . . . 4 . 14 Analyze 22 | . . . 2 . . . 5 . 15 Garrison Access Hacks 4 | . . . . . . . 1 . 3 Seal Access 4 | . . . . . . . 1 . 3 Unauthorized Hacks 40 | . 10 . 10 . . . 11 5 4 Terminals 40 | . 10 . 10 . . . 11 5 4 Assimilate 14 | . 5 . 3 . . . 5 . 1 Botnet 26 | . 5 . 7 . . . 6 5 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 57 | . 7 . 13 . . . 12 12 13 Full Trace Events 12 | . 1 . 5 . . . 2 2 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . . . 3 1 10 Parts Built 1 | . . . . . . . . . 1 Matter 168 | . . . . . . . . . 168 Time 84 | . . . . . . . . . 84 Total Part Build Rating 4 | . . . . . . . . . 4 Parts Repaired 16 | . 3 . 2 . . . 2 3 6 Time 608 | . 78 . 76 . . . 76 126 252 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 15 | . . . 2 . . . 3 . 10 Part Schematics Acquired 14 | . . . 1 . . . 3 . 10 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 14 | . . 3 . . . . . 11 . Largest Group 11 | . . 3 3 . . . . 11 5 Highest-Rated Group 272 | . . 40 40 . . . . 272 163 Highest-Rated Ally 99 | . . 16 16 . . . . 99 99 Total Orders . | . . . . . . . . . . Ally Attacks 105 | . . . 34 . . . . 71 . Total Damage 1718 | . . . 433 . . . . 1285 . Kills 14 | . . . 3 . . . . 11 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 19188 | 90 1416 711 2705 772 958 952 4390 2231 4963 Spaces Moved 10261 | 49 687 352 1451 472 634 603 2287 1130 2596 Core 4 | 2 . . . . . . . . 2 Treads 9965 | 47 687 352 1159 472 634 603 2287 1130 2594 Legs . | . . . . . . . . . . Wheels 292 | . . . 292 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 180 100 150 150 150 152 160 155 Average Speed 157 | 155 176 180 137 150 150 150 163 160 158 Slowest Speed 900 | 160 180 180 185 150 150 150 175 160 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 74 | 3 82 66 98 63 93 101 99 92 48 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . Scrap Searched 5 | . . 1 . 1 . 3 . . . Spaces Dug 15 | . . . 12 . . . . 3 . Terrain Destroyed 540 | . . 109 122 . . . . 12 297 Melee 6 | . . . 3 . . . . 3 . Projectile 6 | . . . . . . . . 1 5 AOE 528 | . . 109 119 . . . . 8 292 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 12338 | 60 839 409 1872 536 640 651 2679 1436 3216 Wait 1138 | . 88 38 146 52 1 43 169 179 422 Move 10252 | 48 686 351 1450 471 633 602 2286 1129 2596 Hop . | . . . . . . . . . . Pick Up 93 | 6 14 . 22 4 . 2 25 8 12 Fast Attach 52 | 6 4 . 13 . 2 . 7 10 10 Attach 36 | . 2 . 8 . . . 5 5 16 Detach 10 | . . . 3 . . . . 4 3 Swap 97 | . 5 5 29 3 2 1 19 16 17 Drop 107 | . 8 . 30 4 2 2 31 15 15 Fire 504 | . 29 15 167 . . . 136 38 119 Melee 40 | . . . 3 2 . . . 31 4 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 3 . . . . 1 1 1 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 6) 751 | -10/Materials | Discovered new exit (range 15) 823 | -10/Materials | Discovered new exit (range 15) 1063 | -10/Materials | Repaired Lgt. Assault Rifle 1090 | -10/Materials | Repaired Lgt. Treads 1118 | -10/Materials | Repaired Lgt. Treads 1249 | -10/Materials | Identified exit to Mines 1323 | -10/Materials | Central database locked down 1507 | -10/Materials | Entered Mines 1546 | -10/Mines | Assembled infested the area 1587 | -10/Mines | Destroyed 9 combat bots 1834 | -10/Mines | Discovered new exit (range 7) 1851 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2218 | -10/Mines | Entered Materials 2218 | -9/Materials | Accompanied by 3 allies 2218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2417 | -9/Materials | Discovered new exit (range 11) 2806 | -9/Materials | Discovered new exit (range 15) 3418 | -9/Materials | First assault squad dispatched 3662 | -9/Materials | Repaired Adv. Treads 3702 | -9/Materials | Repaired Adv. Treads 3775 | -9/Materials | Discovered new exit (range 16) 4356 | -9/Materials | Discovered new exit (range 9) 4541 | -9/Materials | Identified exit to Mines 4728 | -9/Materials | Core integrity fell below 50% 4923 | -9/Materials | Entered Mines 4984 | -9/Mines | Discovered new exit (range 11) 5012 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5096 | -9/Mines | Met a Derelict shopkeep closing up shop 5185 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5186 | -9/Mines | Discovered new exit (range 5) 5315 | -9/Mines | Discovered new exit (range 7) 5428 | -9/Mines | Learned Materials stockpile data 5695 | -9/Mines | Entered Exiles 5715 | -9/Exiles | Discovered new exit (range 15) 5760 | -9/Exiles | Met 8R-AWN 5784 | -9/Exiles | Met EX-HEX 5842 | -9/Exiles | Met EX-DEC 5875 | -9/Exiles | Learned location of Zion (-7) 5950 | -9/Exiles | Discovered new exit (range 11) 6074 | -9/Exiles | Visited The Gauntlet 6412 | -9/Exiles | Met EX-BIN 6653 | -9/Exiles | Entered Mines 6703 | -8/Mines | Discovered new exit (range 10) 7119 | -8/Mines | Discovered new exit (range 8) 7605 | -8/Mines | Entered Materials 7605 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8146 | -8/Materials | Discovered new exit (range 13) 8241 | -8/Materials | Destroyed 7 combat bots 8763 | -8/Materials | Repaired Adv. Treads 8987 | -8/Materials | Discovered new exit (range 5) 9354 | -8/Materials | Build established: Hauler-Mutant 9760 | -8/Materials | Discovered new exit (range 15) 10233 | -8/Materials | Identified exit to Storage 10660 | -8/Materials | Repaired Adv. Treads 10971 | -8/Materials | Discovered new exit (range 16) 11032 | -8/Materials | Garrison activated, responded to threat 11123 | -8/Materials | Destroyed 7 combat bots 11130 | -8/Materials | Lost 4 parts (1n1u2w) 11995 | -8/Materials | Entered Storage 13233 | -8/Storage | Repaired Adv. Treads 13278 | -8/Storage | Repaired Med. Treads 13345 | -8/Storage | Met 01-MTF 13537 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13823 | -8/Storage | Build established: Commander-Mutant 14014 | -8/Storage | Repaired Med. Treads 14192 | -8/Storage | Discovered new exit (range 16) 14212 | -8/Storage | Assembled infested ambush trap array 14226 | -8/Storage | Entered Factory 14226 | -7/Factory | Accompanied by 5 allies (01-MTF) 14226 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 14231 | -7/Factory | 01-MTF left 14317 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 14752 | -7/Factory | Build established: Hacker-Gunner 16620 | -7/Factory | Repaired Med. Treads 16641 | -7/Factory | Build established: Hacker-Tank 16666 | -7/Factory | Repaired Med. Treads 16723 | -7/Factory | Identified exit to Factory 18256 | -7/Factory | Repaired Med. Treads 18295 | -7/Factory | Repaired Adv. Treads 18335 | -7/Factory | Repaired Imp. Light Armor Plating 18380 | -7/Factory | Repaired Imp. EM Pulse Cannon 18626 | -7/Factory | First assault squad dispatched 18688 | -7/Factory | Build established: Hacker-Gunner 18832 | -7/Factory | Destroyed 7 combat bots 19034 | -7/Factory | High security lockdown imminent 19114 | -7/Factory | High security lockdown engaged 19133 | -7/Factory | Core integrity fell below 50% 19158 | -7/Factory | Garrison activated, responded to threat 19160 | -7/Factory | Lost 8 parts (4n2u2w) 19175 | -7/Factory | Core integrity fell below 20% 19187 | -7/Factory | Destroyed 12 combat bots 19189 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 19160_ The unstable cave ceiling collapses. 19160_ Carbon-fiber Leg crushed. 19161_ Slug penetrates G-47 Trooper. 19161_ G-47 Trooper destroyed. 19161_ I-36 Angel destroyed. 19164_ The unstable cave ceiling collapses. 19164_ Slug penetrates L-41 Fighter. 19166_ L-41 Fighter destroyed. 19167_ The unstable cave ceiling collapses. 19168_ Slug penetrates L-41 Fighter. 19170_ Gauss Rifle destroyed. 19173_ The unstable cave ceiling collapses. 19174_ Hvy. EM Shotgun severed. 19176_ The unstable cave ceiling collapses. 19178_ Imp. EM Pulse Cannon destroyed. 19180_ The unstable cave ceiling collapses. 19180_ G-50 Soldier overheating. 19182_ G-50 Soldier heat short circuits Lgt. Angular Momentum Engine. 19183_ G-50 Soldier heat damages core (-9). 19183_ G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | ???????????????# | | ???????????????# # [ | | ???????????????# = | | ???????????????# | | ??????????????## | | ??????????????# | | ??????????????## | | ??????????????# # | | ??????????????# !% # | | ???????????????# # "######/#############+### | | ???????????????# #?? ?????# # | | ???????????????# #? !] ?????? ?# | | ???????????????#### ## !] ?????? ??# | | ?????????# #????# ## ]] ??????? ???# | | ???????# # = ## ???????????# | | ???????# /# ## """"" #??????????# | | ???? ==! =/ ! ## """"" #??????????# | | ??????## [%% ##?""" #??????????# | | ???????# %=%= m #????? ? #??????????## | | ???????###+# % # ###########??##???????????? | | ?????????? ==% ????????????????? | | ??????????? # """""""????????????????? | | ??????????????# """""""????????????????? | | ??????????????#### #! """" #???????????? | | ???????????????????# [*= """" #???????????? | | ???????????????????#i !%l@% #???????????? | | ???????????????????# =%=[ """"" ! #???????????? | | ???????????????????# * """"????????????????? | | ???????????????????# """""????????????????? | | ???????????????????# " """"????????????????? | | ???????????????????# ???????????????? | | ???????????????????# ###########???????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ?????????????? ??????????????????????????? | | ???????????????### ??????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Imp. Sensor Array | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Storage | Hacked Arm. Treads | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Hvy. EM Shotgun | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Great Axe | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CombatMagneticSource Manual? 0 Play Time 03:30:53 Cumulative 69.1 hours Start 2021.05.03 @ 19:13:05 End 2021.05.05 @ 15:30:51 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 20 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac5d1885-6bef-46c4-98a7-be1e802cb6d5