Cogmind - Beta 11 X2 --- EXPLORER MODE // 2021.02.09 @ 21:10:45 Player: Luigi Panache Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (101) 505 Value Destroyed (2902) 2902 Prototype IDs (47) 940 Alien Tech Used (13) 2600 Bonus (12008) 12008 TOTAL SCORE: 30255 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 111 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Met Architect 300 Started Test 138-B 500 Win 3000 Friendly Fire -2190 Cogmind --------- Core Integrity 700/1600 Matter 278/425 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (102) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (15) ----- Medium Storage Unit Zionite Metafield Generator Spectral Analyzer Surveybot 24 Chip Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Cloaking Device > --- WEAPON (2) ------- Force Lance > --- INVENTORY (12) --- Impulse Thruster Impulse Thruster Array Improved Matter Compressor (300) Transdimensional Reconstructor Subatomic Replicator Multirail Tesla Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Makeshift Flight Unit Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Zionite Metafield Generator Spectral Analyzer Experimental Terrain Scanner Surveybot 24 Chip Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Cloaking Device Light Regenerative Plating Experimental Hardlight Generator Hacking Suite Improved Hacking Suite Matter Drive > --- WEAPON ----------- Multirail Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Impulse Thruster Array Improved Matter Compressor Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Terrabomb Tesla Bomb Launcher Force Lance [Rating: 186] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Surveybot 24 Chip Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Artifact Matter Drive Weapon Makeshift Spear Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Fusion Bomb Launcher Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . 1 . 2 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 1 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Utility 13 | . 1 . 2 1 . 1 . . . . . . . . . . 2 . . . . 2 . . . . 1 . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 170 | 2 6 1 4 14 21 12 2 1 . 14 1 15 . . . . 11 . . 7 1 6 1 . . 1 7 4 5 3 13 7 5 6 Power 16 | . . 1 1 2 2 . . . . 2 . 2 . . . . 1 . . . . 2 1 . . . . 1 . . . 1 . . Engine 7 | . . 1 1 2 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Core 6 | . . . . . 2 . . . . 1 . . . . . . . . . . . 2 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 46 | 2 . . . 7 8 5 . . . 1 . 2 . . . . 3 . . 4 . . . . . . 1 . 1 . 7 2 . 3 Treads 14 | 2 . . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . 2 1 5 . . . 1 . 2 . . . . 3 . . 4 . . . . . . 1 . 1 . 7 2 . 3 Utility 69 | . 3 . 1 3 4 5 2 1 . 9 1 4 . . . . 5 . . 3 1 4 . . . . 5 . 2 3 5 4 4 . Device 21 | . 1 . . . 1 2 . . . 4 1 . . . . . 1 . . 1 . 3 . . . . 1 . . 1 3 . 2 . Storage 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 21 | . 2 . . 2 . 2 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 2 2 . 4 1 . Hackware 6 | . . . . . . . 1 . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Protection 17 | . . . 1 1 3 1 . 1 . 2 . . . . . . 1 . . 2 1 . . . . . 3 . . . 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon 39 | . 3 . 2 2 7 2 . . . 2 . 7 . . . . 2 . . . . . . . . 1 1 3 2 . 1 . 1 3 Energy Gun 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 1 . 1 1 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . 1 . 1 . . . . . 1 Piercing Weapon 11 | . . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . 1 . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 1 3 1 . 1 . 4 . . . . . . 1 . . 2 1 . . . . . . 1 1 2 . . 4 . Parts Lost 35 | . . . . 4 2 . . . . . 1 1 . . . . 2 . . . . . . . . 1 1 1 2 . 6 . 3 11 Power 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 10 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 6 Utility 17 | . . . . . 2 . . . . . 1 1 . . . . 2 . . . . . . . . . . 1 1 . 3 . 2 4 Weapon 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Highest Loss Streak 5 | . . . . 1 1 . . . . . 1 1 . . . . 1 . . . . . . . . 1 1 1 2 . 4 . 3 5 Average Slot Usage (%) 90 | . 99 100 88 86 88 75 92 90 86 91 92 87 94 94 94 94 92 94 94 94 94 94 95 95 95 94 96 91 86 95 87 77 80 54 Engine 5 | . 12 12 10 7 5 . . . . . . 9 11 11 11 11 9 10 10 10 10 2 . . . . . . . . . . . . Core 3 | . . . . . 2 7 7 6 6 6 6 . . . . . . . . . . 6 9 9 9 9 6 4 4 4 4 3 1 . Treads 8 | . 25 25 20 23 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 27 28 27 26 30 33 34 35 35 35 35 30 31 31 31 31 28 28 28 28 28 30 30 28 28 27 23 23 13 Device 7 | . 11 12 10 4 . 6 7 6 6 4 5 5 5 5 5 5 6 5 5 5 5 13 14 14 14 14 10 8 8 7 7 7 8 8 Storage 7 | . 12 12 10 8 8 7 7 6 6 9 13 10 11 11 11 11 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 3 3 3 Processor 13 | . 5 12 10 13 16 17 26 20 20 16 13 9 5 5 5 5 9 10 10 10 10 9 9 9 9 9 11 13 17 27 20 15 21 19 Hackware 7 | . . . . . . . 1 6 6 6 6 7 17 17 17 17 20 21 21 21 21 19 19 19 19 19 17 13 12 12 12 11 9 1 Protection 5 | . 6 . 8 11 12 2 7 6 6 7 6 3 . . . . 2 5 5 5 5 4 4 4 4 4 5 8 4 4 3 3 3 1 Energy Gun 3 | . 17 12 10 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 6 12 10 8 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . 4 5 5 5 5 4 4 4 4 3 4 3 . . . . . . Piercing Weapon 2 | . . . . . . 6 7 6 6 6 6 1 5 5 5 5 . . . . . . . . . . 3 . 3 4 4 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 17 18 17 38 45 46 31 20 20 20 28 25 26 24 24 24 24 29 28 28 28 28 33 33 33 33 33 40 38 43 43 53 41 44 34 Greatest Support 63 | 40 40 40 40 63 60 60 20 20 20 27 25 29 24 24 24 24 31 31 31 34 34 34 34 34 34 34 42 42 44 44 53 47 47 48 Greatest Overweight (x) 6 | . . . . 6 5 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 12 12 12 Most Carried 12 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 12 12 12 12 Average Carried 9 | 7 9 9 9 9 9 7 10 10 10 9 9 9 9 10 10 10 9 10 10 9 10 9 10 10 9 9 8 9 9 9 9 11 11 11 Final Capacity 12 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 Final Carried 12 | 7 10 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 10 10 9 12 10 9 Class Distribution -------------------- 29% | Hacker-Mutant 27% | Hacker-Sprinter 18% | Wizard-Sprinter 9% | Scavenger-Mutant 6% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Scout | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 2630 | 220 70 16 55 329 492 96 73 . 20 148 . 56 96 3 . . 43 . 77 218 . 243 10 . . . 40 114 48 20 . 143 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4365 | . 343 66 234 1046 1181 96 52 60 . 144 . 26 36 . . . 398 . 52 218 . 222 11 . . . 50 24 106 . . . . . Parts 236 | . 24 3 16 67 70 2 . 2 . 7 . 2 3 . . . 13 . . . . 15 1 . . . 1 2 8 . . . . . Haulers Intercepted 7 | . . . 1 . 4 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 60 | . 6 4 3 17 19 . . . . 2 . . . . . . 3 . . . . 4 . . . . . 2 . . . . . . Melee 7 | . . . . . . . . . . 2 . . . . . . 1 . . . . 4 . . . . . . . . . . . . Guns 43 | . 6 4 3 14 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 9 | . . . . 3 3 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Classes Destroyed 18 | . 6 . 3 3 . . . 1 . 2 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Worker 9 | . 1 . . 4 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Builder 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 1 . 4 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recycler 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . 1 2 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Swarmer 19 | . 4 4 . 2 4 . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . Grunt 25 | . 2 . 2 9 10 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 1 3 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 2 3 7 6 1 . . . 4 . 1 . . . . 5 . . . . 4 . . . . 1 2 2 . . . . . Combat Bots Only 4 | . 2 2 2 4 4 . . . . 2 . . . . . . 2 . . . . 4 . . . . . 2 . . . . . . Max Kills in Single Turn 4 | . 2 1 1 2 4 1 . 1 . 4 . 1 1 . . . 2 . 1 . . 1 1 . . . 1 1 2 . . . . . Gunslinging 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 6866 | . 68 35 24 894 861 . . . . 440 31 191 . 14 . 11 241 . 33 . . 87 . 13 . 96 71 216 91 96 993 99 443 1818 Core 1457 | . 5 11 9 122 29 . . . . 244 . 63 . . . . 28 . . . . 18 . . . 14 18 . . 11 192 . 27 666 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 93 97 . 72 . . . . . 65 . . . . 92 . . . . 97 . . . . 97 . 98 . . 73 . . 43 Volleys Fired 179 | . 23 6 12 68 61 . . . . 2 . . . . . . 3 . . . . . . . . . . 3 1 . . . . . Largest 2 | . 2 2 2 2 2 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . . . . Hottest 80 | . 80 60 63 63 51 . . . . 28 . . . . . . 46 . . . . . . . . . . 49 49 . . . . . Shots Fired 323 | . 43 12 24 131 104 . . . . 2 . . . . . . 3 . . . . . . . . . . 3 1 . . . . . Gun 315 | . 43 12 24 131 103 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . 3 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 201 | . 10 6 12 68 103 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Electromagnetic 108 | . 23 6 12 63 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 10 3 18 29 32 . . . . . . . . . . . 7 . . . . . . . . . . 8 2 . . . . . Robot Miss Streak 3 | . 2 3 2 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 322 | . 28 5 19 115 90 2 2 2 . 7 . 3 2 . . . 17 . 3 3 . 12 1 . . 1 2 2 1 . . . . 5 Core Hits 162 | . 12 5 10 47 46 1 . 1 . 7 . 1 2 . . . 8 . 2 1 . 7 1 . . . 1 4 4 . . . . 2 Critical Hits 6 | . . . . 2 . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Critical Kills 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 121 | . . . . . . 2 2 4 . 8 1 9 2 2 . 2 21 4 5 3 2 12 1 4 . 1 6 1 1 5 8 1 3 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . 1 . . . 5 . 1 . . . . 18 4 5 3 2 12 1 4 . 1 1 . . . . . . 3 Piercing 60 | . . . . . . 1 2 4 . 3 1 8 2 2 . 2 3 . . . . . . . . . 5 1 1 5 8 1 3 8 Sneak Attacks 15 | . . . . . . 2 . 2 . . . . 2 . . . 2 . 3 . . 3 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12389 | . 373 49 249 1976 1882 162 155 216 . 1958 . 130 185 . . . 1236 . 501 577 . 956 197 . . 78 185 740 215 . . . . 369 Guns 3699 | . 358 44 221 1604 1472 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3624 | . . . . 350 374 . . . . 1640 . . . . . . 305 . . . . . . . . . . 740 215 . . . . . Melee 4960 | . . . . . . 162 155 216 . 318 . 130 185 . . . 931 . 501 577 . 956 197 . . 78 185 . . . . . . 369 Ramming 106 | . 15 5 28 22 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2433 | . 39 24 63 835 1472 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2063 | . 65 . . 350 8 . . . . 1640 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1227 | . . . . . 272 . . . . . . . . . . . . . . . . . . . . . . 740 215 . . . . . Electromagnetic 1600 | . 254 20 158 769 94 . . . . . . . . . . . 305 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3642 | . . . . . . 81 . . . 218 . 43 . . . . 705 . 501 577 . 956 197 . . 78 . . . . . . . 286 Piercing 1318 | . . . . . . 81 155 216 . 100 . 87 185 . . . 226 . . . . . . . . . 185 . . . . . . 83 Highest Corruption 2 | . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . 1 2 2 . . . . . . Average Corruption 1 | . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . 1 1 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . Message Errors 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1761 | . . . . 28 . 51 119 83 . 226 . 22 . . . . 232 . 181 352 . 202 . . . 18 36 135 69 . . . . 7 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 429 | . . . . 28 . . . . . 197 . . . . . . . . . . . . . . . . . 135 69 . . . . . Melee 1332 | . . . . . . 51 119 83 . 29 . 22 . . . . 232 . 181 352 . 202 . . . 18 36 . . . . . . 7 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 418 | . . . . 31 52 . . . . 253 . . . . . . . . . . . . . . . . . 27 55 . . . . . Shots 6 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . Rammed 20 | . 1 4 4 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . 3 4 5 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 245 | . 90 40 76 210 211 . . . . 8 2 71 . . . . 173 202 188 96 160 105 . 162 206 66 245 235 156 6 240 153 150 . Average Temperature 53 | . 26 23 26 76 58 . . . . 2 2 20 . . . . 48 75 67 35 57 37 . 98 120 26 47 85 19 3 60 62 53 . Received Heat Transfer 1842 | . 18 . 15 621 522 . . . . 90 . 75 . . . . 45 . 9 . . 21 . . . 21 9 9 9 9 135 9 36 189 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 7 | . 3 . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 600 | . 150 . . 400 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 661 | . 234 140 123 593 661 113 . . . . . 371 . . . . 415 . . . . 240 . . . . 332 269 205 402 452 215 264 . Initial 212 | . . 18 14 36 179 113 . . . . . 49 . . . . . . . . . . . . . . . 139 73 86 169 212 88 . Average 182 | . 75 64 85 361 399 78 . . . . . 129 . . . . 111 . . . . 164 . . . . 129 184 166 159 310 121 161 . Maximum Alert Level 2 | . 1 . . 2 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 1 2 2 1 1 . Low Security (%) 63 | 100 83 100 100 21 4 100 . . . . . 75 . . . . 70 . . . . 57 . . . . 73 61 90 71 12 90 85 . Level 1 23 | . 16 . . 32 46 . . . . . . 24 . . . . 25 . . . . 42 . . . . 26 38 9 25 62 10 14 . Level 2 13 | . . . . 46 48 . . . . . . . . . . . 3 . . . . . . . . . . . . 2 25 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . 2 2 . . . . . . 3 . . . . 3 . . . . . . . . . 1 3 1 . 2 . 1 . Investigation 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . . . 1 . Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Reinforcement 9 | . . . . 2 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 20 | . 2 . 1 4 5 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 15 6 7 47 29 . . . . 9 2 16 . 3 . 4 20 3 1 . . 11 . 4 . 6 17 11 6 16 34 13 19 24 Peak Tracking Total 23 | . 3 2 2 6 4 . . . . 3 2 8 . 10 . 4 5 3 1 . . 5 . 4 . 7 10 7 2 12 15 12 14 23 Tactical Retreats 48 | . 2 . . 13 1 . . . . . . 4 . 3 . . 6 1 . . . 1 . 2 . . 4 2 . 2 5 . . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 12 | . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 27 | . 1 2 . 1 2 . . . . 2 . . . . . . 3 . . . 1 . . . . . . 1 . 1 7 . 2 4 Max in Single Turn 3 | . 1 1 . 1 1 . . . . 1 . . . . . . 3 . . . 1 . . . . . . 1 . 1 1 . 1 1 Garrison Access 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 85 | . 5 1 . 2 5 3 . . . . . 9 1 . 4 . 13 . . 4 . 3 . 1 . . 4 6 3 2 8 4 6 1 Terminals 56 | . 5 1 . 2 3 2 . . . . . 4 . . . . 9 . . . . 1 . . . . 2 5 3 2 8 3 6 . Fabricators 7 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . . Repair Stations 5 | . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Total Hacks 245 | . 20 1 . 3 12 11 . . . . . 22 1 . 25 . 46 . . 17 . 7 . 1 . . 10 18 7 3 15 10 12 4 Successful 179 | . 14 1 . 2 9 8 . . . . . 12 1 . 25 . 43 . . 17 . 6 . 1 . . 5 11 3 . 7 8 2 4 Failed 66 | . 6 . . 1 3 3 . . . . . 10 . . . . 3 . . . . 1 . . . . 5 7 4 3 8 2 10 . Catastrophic 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 1 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 13 . . 2 2 4 . . 5 . . 7 . . . . 15 . . . . 4 . . . . 3 5 5 1 6 2 5 . Terminals 143 | . 20 1 . 3 6 10 . . . . . 7 . . . . 27 . . . . 2 . . . . 6 15 7 3 15 9 12 . Fabricators 28 | . . . . . . . . . . . . 8 . . . . 13 . . . . 4 . . . . 3 . . . . . . . Repair Stations 16 | . . . . . 6 . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . 1 3 . . . 1 . . Terminal Hacks 121 | . 8 1 . 1 4 6 . . . . . 1 1 . 25 . 22 . . 17 . 1 . 1 . . 2 10 1 . 7 7 2 4 Record 18 | . . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . 1 . . . 1 . . Part Schematic 19 | . 1 . . . . . . . . . . 1 . . 6 . 4 . . 4 . 1 . . . . 1 1 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . 1 . Prototype ID Bank 11 | . 1 . . . . . . . . . . . . . 3 . 3 . . 4 . . . . . . . . . . . . . . Open Door 8 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 5 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Unreport Threat 7 | . . . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . . 1 . . . 1 . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . . . . . . . . . 5 . . . . 8 . . . . 2 . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . . Build 9 | . . . . . . . . . . . . 3 . . . . 4 . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 14 | . . . . . 4 . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . . Scan Component 7 | . . . . . 2 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Repair 7 | . . . . . 2 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Seal Access 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Unauthorized Hacks 21 | . 6 . . 1 1 1 . . . . . 1 . . . . 7 . . . . 2 . . . . . . 2 . . . . . Terminals 15 | . 6 . . 1 1 1 . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . Track 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . Botnet 6 | . 3 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 1 . 1 3 2 . . . . . 6 . . . . 6 . . . . 2 . . . . 3 5 3 2 2 3 6 . Full Trace Events 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . . . . . . 1 . . 6 . 4 . . 4 . 1 . . . . 1 1 . . . . . . Parts Built 5 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . Matter 1527 | . . . . . . . . . . . . 570 . . . . 384 . . . . 288 . . . . 285 . . . . . . . Time 503 | . . . . . . . . . . . . 189 . . . . 204 . . . . 34 . . . . 76 . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . 15 . . . . . . . . . 8 . . . . 5 . . . . . . . Parts Repaired 7 | . . . . . 2 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Time 279 | . . . . . 63 . . . . . . 86 . . . . 130 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 15 | . . 2 . . . . . . 8 . . . . . . 1 2 . . . . . . . . . . . 2 . . . . . Largest Group 8 | . . 2 2 . . . . . 8 8 5 4 . . . 1 2 . . . . . . . . . . . 2 . . . . . Highest-Rated Group 353 | . . 43 43 . . . . . 353 353 272 241 . . . 95 52 . . . . . . . . . . . 88 . . . . . Highest-Rated Ally 95 | . . 31 31 . . . . . 95 95 95 95 . . . 95 26 . . . . . . . . . . . 44 . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 121 | . . 1 9 . . . . . . 71 23 9 . . . 8 . . . . . . . . . . . . . . . . . . Total Damage 2606 | . . 154 105 . . . . . . 1152 592 253 . . . 350 . . . . . . . . . . . . . . . . . . Kills 18 | . . 2 . . . . . . . 10 4 2 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . 1 . Derelict Logs Recovered 7 | . . . . . . . . . 1 . 2 . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 9031 | 9 665 746 319 693 737 371 291 118 330 606 313 413 152 93 18 119 511 91 81 65 128 254 85 114 81 311 257 63 152 207 280 80 110 168 Spaces Moved 13797 | 5 304 447 132 269 273 423 328 247 527 423 305 919 401 169 79 298 1012 237 242 193 353 652 278 318 295 154 729 223 300 616 924 442 502 778 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1431 | 3 304 447 132 268 272 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12364 | . . . . 1 1 418 328 247 527 423 305 919 401 169 79 298 1012 237 242 193 353 652 278 318 295 154 729 223 300 616 924 442 502 778 Fastest Speed 7 | 120 160 160 160 160 160 26 26 26 26 9 23 20 23 23 23 23 10 20 20 20 20 10 20 10 10 10 10 10 10 11 7 10 12 12 Average Speed 34 | 144 160 160 160 166 160 28 26 26 26 23 23 22 23 23 23 23 20 20 20 20 20 19 20 18 17 18 18 17 19 19 18 11 12 15 Slowest Speed 500 | 160 160 160 160 500 425 160 26 26 26 94 23 95 23 23 23 23 99 20 20 20 20 20 20 20 20 20 20 20 22 22 95 12 12 102 Overloaded Moves 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . 1 1 1 . . . 9 . . . . 4 1 . . . . . . . 1 7 6 6 23 6 1 3 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 43 | 2 44 90 17 26 52 11 60 41 71 63 44 28 58 36 69 60 28 45 34 60 60 13 45 57 40 40 29 53 9 66 72 16 34 49 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 34 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . 4 . 4 . . . 3 1 . 1 . 2 1 . . . . . . 1 . . . . . . . . Spaces Dug 41 | . . . . . . . . 1 . 1 1 4 . 2 . 2 7 4 2 . 1 . . 4 . . 2 . 1 4 1 1 1 2 Terrain Destroyed 125 | . . . . 9 6 . . 1 . 1 1 4 . 2 . 2 7 4 2 . 1 . . 4 . . 2 55 15 4 1 1 1 2 Melee 41 | . . . . . . . . 1 . 1 1 4 . 2 . 2 7 4 2 . 1 . . 4 . . 2 . 1 4 1 1 1 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 84 | . . . . 9 6 . . . . . . . . . . . . . . . . . . . . . . 55 14 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 17399 | 6 439 468 215 386 465 676 529 294 719 914 546 1104 458 220 78 345 1270 270 263 212 405 760 305 367 324 433 833 235 382 668 1001 465 542 802 Wait 2968 | . 98 3 58 12 76 220 197 42 193 459 239 157 52 50 . 46 218 31 17 . 48 52 25 46 26 279 93 8 78 62 43 10 28 2 Move 13622 | 4 303 446 131 268 272 420 325 244 526 422 304 900 400 168 78 297 1003 234 241 192 352 651 277 317 294 151 716 211 287 573 910 439 496 770 Hop 65 | . . . . . . 1 1 1 . . . 9 . . . . 4 1 . . . . . . . 1 5 5 6 19 6 1 2 3 Pick Up 65 | . 3 2 2 8 7 7 . . . 1 1 6 2 . . . 4 . . 2 . . . . 2 . 2 . 2 2 5 3 1 3 Fast Attach 109 | . 3 . 1 8 10 5 2 2 . 6 . 5 . . . . 8 . . 6 2 4 1 . . . 6 3 2 4 17 6 5 3 Attach 40 | . . . . 3 1 7 . . . 3 1 9 . . . . 2 . . . . 1 . . . 1 1 . 1 . 4 . 1 5 Detach 25 | . . . . 1 1 5 2 . . 3 . 8 . . . . 1 . . . . 1 . . . . . . . . . . 2 1 Swap 38 | 2 3 1 3 3 10 . . . . 5 . 1 . . . . 1 . . 2 . 1 . . . . . 1 2 . 2 1 . . Drop 111 | . 3 6 3 12 19 10 . 1 . 6 . 1 2 . . . 5 . . 7 1 2 1 . 2 . 5 3 2 3 5 4 4 4 Fire 179 | . 23 6 12 68 61 . . . . 2 . . . . . . 3 . . . . . . . . . . 3 1 . . . . . Melee 117 | . . . . . . 1 2 4 . 7 1 8 2 2 . 2 21 4 5 3 2 12 1 4 . 1 5 1 1 5 8 1 3 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 3 4 5 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Evolved 1 slot: Utility x1 124 | -10/Materials | Identified exit to Mines 124 | -10/Materials | Discovered exit to Mines (range 19) 310 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Discovered exit to Materials (range 16) 319 | -10/Materials | Build established: Hacker-Mutant 675 | -10/Materials | Entered Mines 858 | -10/Mines | Discovered exit to Materials (range 11) 1118 | -10/Mines | Discovered exit to Materials (range 9) 1270 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Accompanied by 2 allies 1421 | -9/Materials | Evolved 2 slots: Utility x2 1426 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1631 | -9/Materials | Identified exit to Materials 1631 | -9/Materials | Discovered exit to Materials (range 13) 1740 | -9/Materials | Entered another Materials area 1740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2330 | -8/Materials | Identified exit to Storage 2433 | -8/Materials | Entered Storage 2661 | -8/Storage | Build established: Scavenger-Mutant 2956 | -8/Storage | Repaired Lgt. Nuclear Core 3018 | -8/Storage | Repaired Gauss Rifle 3146 | -8/Storage | Identified exit to Factory 3146 | -8/Storage | Discovered exit to Factory (range 16) 3170 | -8/Storage | Entered Factory 3170 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3271 | -7/Factory | Identified exit to Lower Caves 3271 | -7/Factory | Discovered exit to Lower Caves (range 39) 3482 | -7/Factory | Identified exit to Factory 3482 | -7/Factory | Discovered exit to Factory (range 9) 3541 | -7/Factory | Entered Lower Caves 3708 | -7/Lower Caves | Build established: Hacker-Sprinter 3770 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3772 | -7/Lower Caves | Identified exit to Zion 3829 | -7/Lower Caves | Identified exit to Lower Caves 3829 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 3832 | -7/Lower Caves | Entered another Lower Caves area 3917 | -7/Lower Caves | Found Alien Artifact 3917 | -7/Lower Caves | Identified Core Expander 3917 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 3948 | -7/Lower Caves | Discovered exit to Zion (range 6) 3950 | -7/Lower Caves | Entered Zion 3953 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4001 | -7/Zion | Gained Derelict followers 4009 | -7/Zion | Given A8's code to call for help 4021 | -7/Zion | Learned location of 1 exit from Factory 4051 | -7/Zion | Learned Factory emergency access door positions 4083 | -7/Zion | Opened final containment barrier to the Deep Caves 4087 | -7/Zion | Identified exit to Deep Caves 4087 | -7/Zion | Discovered exit to Deep Caves (range 3) 4087 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4237 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4242 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4280 | -7/Zion | Entered Deep Caves 4280 | -7/Deep Caves | Accompanied by 8 allies 4411 | -7/Deep Caves | Found Surveybot 24 Scanner 4460 | -7/Deep Caves | Found Surveybot 24 Chip 4544 | -7/Deep Caves | Z-Facility disabled 4559 | -7/Deep Caves | Attacked by Z-Imprinter 4566 | -7/Deep Caves | Destroyed Z-Imprinter 4582 | -7/Deep Caves | Found Prototype Device 4582 | -7/Deep Caves | Identified Zio. Metafield Generator 4847 | -7/Deep Caves | Identified exit to Proximity Caves 4847 | -7/Deep Caves | Discovered exit to Proximity Caves (range 19) 4886 | -7/Deep Caves | Entered Proximity Caves 4886 | -6/Proximity Caves | Accompanied by 5 allies 4916 | -6/Proximity Caves | Learned location of 1 exit from Factory 4922 | -6/Proximity Caves | Learned Factory stockpile data 5133 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5199 | -6/Proximity Caves | Entered Factory 5199 | -6/Factory | Accompanied by 4 allies 5199 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5200 | -6/Factory | Identified exit to Factory 5200 | -6/Factory | Identified exit to Extension 5244 | -6/Factory | Repaired Med. Storage Unit 5390 | -6/Factory | Repaired Imp. VTOL Module 5470 | -6/Factory | Identified exit to Lower Caves 5470 | -6/Factory | Discovered exit to Lower Caves (range 16) 5526 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5556 | -6/Factory | Discovered exit to Lower Caves (range 6) 5576 | -6/Factory | Fabricated Imp. Hacking Suite? 5589 | -6/Factory | Fabricated Imp. Hacking Suite? 5612 | -6/Factory | Entered Lower Caves 5709 | -6/Lower Caves | Identified exit to Lower Caves 5709 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 5764 | -6/Lower Caves | Entered another Lower Caves area 5771 | -6/Lower Caves | Discovered exit to Factory (range 8) 5811 | -6/Lower Caves | Encountered a Warlord checkpoint 5854 | -6/Lower Caves | Identified exit to Data Miner 5854 | -6/Lower Caves | Discovered exit to Data Miner (range 11) 5857 | -6/Lower Caves | Entered Data Miner 5857 | -6/Data Miner | Identified exit to Proximity Caves 5857 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 5862 | -6/Data Miner | Met Data Miner 5867 | -6/Data Miner | Learned location of Section 7 (-2) 5867 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5870 | -6/Data Miner | Received God Mode back door access code from Data Miner 5875 | -6/Data Miner | Entered Proximity Caves 5952 | -5/Proximity Caves | Spotted B-75 Beast 5954 | -5/Proximity Caves | Escorted by Enhanced Grunt 5994 | -5/Proximity Caves | Entered Factory 5994 | -5/Factory | Evolved 2 slots: Utility x2 6035 | -5/Factory | Identified exit to Upper Caves 6054 | -5/Factory | Found Prototype Launcher 6054 | -5/Factory | Identified Tesla Bomb Launcher 6063 | -5/Factory | Found Tesla Bomb Launcher 6403 | -5/Factory | Repaired Lgt. Deuterium Engine 6465 | -5/Factory | Repaired Imp. VTOL Module 6486 | -5/Factory | Local fabrication network quarantined 6498 | -5/Factory | Repaired VTOL Module 6505 | -5/Factory | Entered Upper Caves 6507 | -5/Upper Caves | Encountered a Warlord checkpoint 6587 | -5/Upper Caves | Identified exit to Upper Caves 6587 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 6595 | -5/Upper Caves | Learned Factory machine intel 6596 | -5/Upper Caves | Entered another Upper Caves area 6635 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6671 | -5/Upper Caves | Encountered a Warlord checkpoint 6671 | -5/Upper Caves | Identified exit to Zhirov 6671 | -5/Upper Caves | Discovered exit to Zhirov (range 13) 6677 | -5/Upper Caves | Entered Zhirov 6677 | -5/Zhirov | Identified exit to Proximity Caves 6677 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 6681 | -5/Zhirov | Met Zhirov 6686 | -5/Zhirov | Learned location of Quarantine (-2) 6686 | -5/Zhirov | Learned location of Testing (-3) 6686 | -5/Zhirov | Learned location of Command (-1) 6687 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6691 | -5/Zhirov | Found Alien Artifact 6691 | -5/Zhirov | Identified Integrated Reactor 6691 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6700 | -5/Zhirov | Found Alien Artifact 6742 | -5/Zhirov | Entered Proximity Caves 6748 | -4/Proximity Caves | Found Alien Artifact 6748 | -4/Proximity Caves | Identified Dimensional Node Initializer 6748 | -4/Proximity Caves | Initialized slip node 6770 | -4/Proximity Caves | Build established: Wizard-Sprinter 6846 | -4/Proximity Caves | Identified exit to Factory 6846 | -4/Proximity Caves | Discovered exit to Factory (range 10) 6870 | -4/Proximity Caves | Entered Factory 6870 | -4/Factory | Evolved 2 slots: Utility x2 6871 | -4/Factory | Loaded intel: 265 machine locations 6883 | -4/Factory | Identified exit to Upper Caves 6883 | -4/Factory | Discovered exit to Upper Caves (range 13) 7097 | -4/Factory | Fabricated Exp. Terrain Scanner? 7105 | -4/Factory | Discovered exit to Upper Caves (range 22) 7124 | -4/Factory | Entered Upper Caves 7185 | -4/Upper Caves | Learned location of 1 exit from Research 7208 | -4/Upper Caves | Identified exit to Upper Caves 7208 | -4/Upper Caves | Discovered exit to Upper Caves (range 11) 7209 | -4/Upper Caves | Entered another Upper Caves area 7211 | -4/Upper Caves | Identified exit to Research 7211 | -4/Upper Caves | Discovered exit to Research (range 21) 7250 | -4/Upper Caves | Spotted B-86 Titan 7313 | -4/Upper Caves | Identified exit to Warlord 7313 | -4/Upper Caves | Discovered exit to Warlord (range 25) 7323 | -4/Upper Caves | Entered Warlord 7329 | -4/Warlord | Identified exit to Proximity Caves 7329 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 7388 | -4/Warlord | Met Warlord 7404 | -4/Warlord | Entered Proximity Caves 7572 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7708 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7712 | -3/Proximity Caves | Discovered exit to Research (range 19) 7715 | -3/Proximity Caves | Entered Research 7715 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7716 | -3/Research | Identified exit to Research 7722 | -3/Research | Found Enh. Force Lance 7742 | -3/Research | Discovered exit to Research (range 27) 7782 | -3/Research | Spotted B-86 Titan 7845 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 7944 | -3/Research | Identified exit to Testing 7944 | -3/Research | Discovered exit to Testing (range 11) 7946 | -3/Research | Discovered exit to Research (range 30) 7972 | -3/Research | Entered Testing 7978 | -3/Testing | Found Prototype Energy Gun 7978 | -3/Testing | Identified Tachyon Dispersion Ray 8033 | -3/Testing | Discovered exit to Research (range 20) 8035 | -3/Testing | Entered Research 8035 | -2/Research | Evolved 2 slots: Utility x2 8102 | -2/Research | Found Prototype Processor 8102 | -2/Research | Identified Exp. Signal Interpreter 8104 | -2/Research | Identified exit to Quarantine 8144 | -2/Research | Found Fusion Bomb Launcher 8187 | -2/Research | Entered Quarantine 8262 | -2/Quarantine | Build established: Hacker-Scout 8269 | -2/Quarantine | Found Alien Artifact 8269 | -2/Quarantine | Identified Core Reset Matrix 8269 | -2/Quarantine | Identified Transdimensional Reconstructor 8269 | -2/Quarantine | Used Core Reset Matrix 8273 | -2/Quarantine | Detected hypermatrix surge 8273 | -2/Quarantine | Sensed 2 artifacts in vicinity 8331 | -2/Quarantine | Found Subatomic Replicator 8351 | -2/Quarantine | Identified exit to Access 8351 | -2/Quarantine | Discovered exit to Access (range 27) 8381 | -2/Quarantine | Spotted Fortress 8393 | -2/Quarantine | Identified exit to Section 7 8393 | -2/Quarantine | Discovered exit to Section 7 (range 6) 8394 | -2/Quarantine | Entered Section 7 8395 | -2/Section 7 | Sensed 23 artifacts in vicinity 8419 | -2/Section 7 | Found Integrated Mediator 8419 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 8427 | -2/Section 7 | Spotted S7 Guard 8432 | -2/Section 7 | Found Core Membrane 8432 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 8446 | -2/Section 7 | Warped through subspace 8465 | -2/Section 7 | Discovered exit to Access (range 22) 8469 | -2/Section 7 | Spotted B-90 Cyclops 8503 | -2/Section 7 | Spotted B-99 Colossus 8514 | -2/Section 7 | Found Integrated Reactor 8514 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8515 | -2/Section 7 | Found Integrated Reactor 8515 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8524 | -2/Section 7 | Found LRC Matter Compressor 8524 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 8526 | -2/Section 7 | Found LRC Storage 8526 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 8580 | -2/Section 7 | Found Matter Drive 8585 | -2/Section 7 | Found Transdimensional Reconstructor 8588 | -2/Section 7 | Found Terrabomb 8590 | -2/Section 7 | Spotted Executioner 8590 | -2/Section 7 | Spotted Executioner 8593 | -2/Section 7 | Found Terrabomb 8596 | -2/Section 7 | Found Transdimensional Reconstructor 8598 | -2/Section 7 | Found Transdimensional Reconstructor 8598 | -2/Section 7 | Warped through subspace 8603 | -2/Section 7 | Spotted Alpha 7 8603 | -2/Section 7 | Spotted Alpha 7 8609 | -2/Section 7 | Found Integrated Reactor 8609 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8615 | -2/Section 7 | Spotted B-90 Cyclops 8619 | -2/Section 7 | Spotted S7 Guard 8639 | -2/Section 7 | Crushed by falling debris 8646 | -2/Section 7 | Spotted S7 Guard 8654 | -2/Section 7 | Found Integrated Reactor 8654 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8660 | -2/Section 7 | Spotted S7 Guard 8670 | -2/Section 7 | Lost 4 parts (1n2u1w) 8674 | -2/Section 7 | Entered Access 8674 | -1/Access | Evolved 1 slot: Utility x1 8692 | -1/Access | Identified exit to Surface 8746 | -1/Access | Identified exit to Command 8746 | -1/Access | Discovered exit to Command (range 18) 8754 | -1/Access | Entered Command 8793 | -1/Command | Spotted M Guard 8793 | -1/Command | Spotted Combat Programmer 8793 | -1/Command | Spotted Combat Programmer 8797 | -1/Command | Spotted M Guard 8807 | -1/Command | Met MAIN.C 8808 | -1/Command | 0b10 Conduit disabled 8817 | -1/Command | Spotted B-99 Colossus 8821 | -1/Command | Found Prototype Ballistic Gun 8821 | -1/Command | Identified Multirail 8823 | -1/Command | Found Prototype Processor 8823 | -1/Command | Identified Spectral Analyzer 8825 | -1/Command | Found Prototype Device 8825 | -1/Command | Identified Exp. Hardlight Generator 8827 | -1/Command | Found Prototype Device 8827 | -1/Command | Identified Exp. Cloaking Device 8863 | -1/Command | Warped through subspace to slip node 8863 | -1/Command | Identified exit to Access_0 8863 | -1/Command | Discovered exit to Access_0 (range 5) 8864 | -1/Command | Entered Access_0 8865 | -1/Access_0 | Sensed 4 artifacts in vicinity 8865 | -1/Access_0 | Lost 3 parts (1p2u) 8865 | -1/Access_0 | Met Architect 8882 | -1/Access_0 | Subspace Access Node disabled 8908 | -1/Access_0 | A6 warped into view 8910 | -1/Access_0 | Subspace Access Node disabled 8948 | -1/Access_0 | Used Terrabomb 8949 | -1/Access_0 | A5 warped into view 8953 | -1/Access_0 | Started Test 138-B, establishing a local singularity 8960 | -1/Access_0 | Found Sigix Broadsword 8965 | -1/Access_0 | Singularity Gate disabled 9008 | -1/Access_0 | A4 warped into view 9010 | -1/Access_0 | Lost 5 parts (2n2u1w) 9017 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 9024 | -1/Access_0 | Core integrity fell below 50% 9025 | -1/Access_0 | Warped through subspace to slip node 9025 | -1/Access_0 | Discovered exit to Surface (range 8) 9032 | *** | Heading to fleet! Last Messages --------------- 09016_ Penetrated by Quantum Shear. 09017_ Acquired Hpw. Transdimensional Reconstructor. 09017_ Knocked back. 09017_ HV Slug penetrates Workstation. 09018_ Penetrated by Quantum Shear. 09020_ Penetrated by Slug. 09020_ Slug penetrates A2. 09021_ Penetrated by Quantum Shear. 09021_ HV Slug penetrates Workstation. 09022_ A6 follow-up attacks with Enh. Force Lance. 09023_ The unstable cave ceiling collapses. 09023_ Penetrated by Quantum Shear. 09023_ Imp. VTOL Module destroyed. 09023_ Penetrated by HV Slug. 09023_ HV Slug penetrates Wall. 09023_ A6 follow-up attacks with Enh. Force Lance. 09025_ The unstable cave ceiling collapses. 09025_ Enhanced Hunter crushed by falling debris. 09025_ Warped through subspace, drawn to slip node. 09025_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 800 Matter Stores 308 Matter Capacity 425 Sight Range 24 Terrain Scan Range 30 Terrain Scan Density 2010 Cloak Strength 4 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 67 Melee Accuracy 32 Launcher Accuracy 40 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Terrain Scanner | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Core Reset Matrix Integrated Mediator Core Membrane Transdimensional Reconstructor LRC Matter Compressor LRC Storage Matter Drive Terrabomb Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Speed Demon Challenges ------------ None Game ------ Seed WeldingBladeManipulator Manual? 0 Play Time 02:35:14 Cumulative 274.3 hours Start 2021.02.09 @ 14:32:32 End 2021.02.09 @ 21:10:45 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 267 Rogue 122 Adventurer 68 Explorer 77 Win Type 2 Total 21 Types 15/0/4/2/0/0/0/0/0 Lore% 78 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0af292f0-b03d-4d7f-976a-6bc46f2282de