Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.17 @ 00:45:49 Player: Amy! Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (171) 855 Value Destroyed (8339) 8339 Prototype IDs (59) 1180 Alien Tech Used (5) 1000 Bonus (11435) 11435 TOTAL SCORE: 32509 Bonus ------- High Alert Combat Kills 435 Follower Combat Kills 541 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Friendly Fire -195 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Advanced Heavy Siege Treads Wheel Improved Antigrav System > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Stasis Canceller Guided Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Experimental Targeting Computer Improved Target Analyzer Improved Maneuvering Thrusters Experimental Cloaking Device Improved Medium Armor Plating Centrium Light Armor Plating Medium Regenerative Plating Deep Network Scanner > --- WEAPON ----------- Tachyon Dispersion Ray Phase Gun Phase Gun Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Terrain Scanner Improved Stasis Canceller Vortex Rail Potential Cannon Fusion Bomb Launcher Fusion Bomb Launcher Guided Remote Datajack Makeshift Axe [Rating: 203] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Special Weapon Guided Remote Datajack Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 1 Utility 10 | . . . . . 1 2 . . . . 1 1 . . . . 1 . . . . 2 . . 1 1 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 290 | 6 2 . 2 4 8 18 4 11 . 10 52 20 11 6 6 10 26 3 3 13 1 2 22 6 26 18 Power 27 | 1 . . . 1 . 4 . 2 . 1 8 3 . 1 . 1 3 1 . 1 . . . . . . Engine 15 | 1 . . . 1 . 2 . . . 1 6 3 . . . . 1 . . . . . . . . . Core 11 | . . . . . . 2 . 2 . . 2 . . 1 . 1 2 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 80 | 2 1 . 1 1 2 4 . 4 . 1 15 3 2 3 3 1 9 1 . 3 . . 9 . 7 8 Treads 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Leg 37 | 2 1 . 1 1 1 4 . 4 . 1 15 3 2 1 . . . . . . . . . . . 1 Wheel 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Hover 33 | . . . . . . . . . . . . . . . 3 . 7 1 . 3 . . 9 . 7 3 Flight 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Utility 89 | 1 1 . . . 2 7 1 2 . 5 12 5 3 1 2 4 8 . 2 7 . 2 5 3 12 4 Device 45 | . . . . . 2 1 1 . . 4 6 2 1 1 . 2 4 . 2 6 . 1 4 1 5 2 Storage 6 | 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . 1 . Processor 11 | . . . . . . 2 . . . . 2 1 . . . 1 1 . . . . . . . 2 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 26 | . 1 . . . . 3 . 2 . 1 4 2 2 . 1 1 3 . . . . 1 . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 . . 1 2 4 3 3 3 . 3 17 9 6 1 1 4 6 1 1 2 1 . 8 3 7 6 Energy Gun 45 | 2 . . . 2 1 1 1 2 . . 6 8 3 1 . 2 4 . 1 2 . . 2 1 5 1 Energy Cannon 14 | . . . . . 1 . . . . 1 4 . 1 . . 1 . . . . . . 3 2 . 1 Ballistic Gun 17 | . . . 1 . 2 2 1 1 . 1 1 1 2 . . 1 1 1 . . 1 . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 . . . 2 . . . 1 . . . . . . . 1 . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 2 . . . . . 1 . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 1 . . . 2 1 . . . 4 1 . . . 7 . . 1 5 2 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Lost 114 | . . . . . . 4 . 4 . 2 27 . 5 10 . 8 6 . . 1 . 4 6 2 . 35 Power 9 | . . . . . . 1 . . . . 4 . . 1 . 1 1 . . . . . . . . 1 Propulsion 31 | . . . . . . . . 1 . . 10 . 2 6 . 1 1 . . . . . . . . 10 Utility 35 | . . . . . . 2 . 1 . 1 5 . 1 2 . 3 . . . . . 2 2 2 . 14 Weapon 39 | . . . . . . 1 . 2 . 1 8 . 2 1 . 3 4 . . 1 . 2 4 . . 10 Highest Loss Streak 32 | . . . . . . 4 . 3 . 1 15 . 5 4 . 7 3 . . 1 . 4 3 1 . 32 Average Slot Usage (%) 91 | . 93 100 100 100 99 99 100 100 100 99 91 98 93 83 76 88 87 89 89 85 83 84 75 83 94 57 Engine 3 | . 14 14 14 14 9 2 . . . 6 3 4 5 . . . 2 . . . . . . . . . Core 2 | . . . . . . 4 7 7 7 . 2 . . 4 5 4 7 10 10 2 . . . . . . Leg 16 | . 28 28 28 28 27 29 30 30 30 30 26 27 23 9 . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 4 17 24 26 26 26 26 23 22 22 24 14 Device 10 | . . . . . 9 10 15 8 7 11 11 10 8 15 11 14 11 15 15 15 15 18 12 13 11 8 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 1 . . . . . . . 4 4 2 Processor 11 | . . . . . . 7 7 7 7 7 15 17 20 17 17 15 15 15 15 15 15 14 14 13 12 8 Protection 6 | . 7 14 14 14 9 11 7 13 15 10 4 4 3 1 1 3 3 . . . . 4 1 3 11 5 Energy Gun 10 | . 28 28 18 14 12 7 6 11 15 11 5 17 13 11 11 8 11 10 10 10 5 3 . 3 10 5 Energy Cannon 2 | . . . . . . . . . . 3 6 . 1 . . 3 2 . . . . . 3 8 8 3 Ballistic Gun 6 | . . . 9 14 14 14 15 10 7 6 2 3 7 11 11 7 4 5 5 5 9 9 3 . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 111 | 13 20 20 20 26 31 44 38 48 47 47 53 52 54 53 49 53 57 49 49 61 58 67 98 95 111 110 Greatest Support 160 | 20 20 20 30 40 50 77 75 75 73 86 108 80 80 65 33 33 66 65 62 68 68 68 68 65 78 160 Greatest Overweight (x) 12 | 2 . . . . . . . . . . 1 . 1 4 4 1 1 . . . . . 1 1 1 12 Average Overweight (x) . | . . . . . . . . . . . . . . 1 3 . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 6 5 5 5 5 5 5 6 10 10 8 Most Carried 10 | 4 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 4 9 10 10 9 Average Carried 8 | 2 6 8 8 7 7 8 9 9 10 9 9 9 9 9 9 6 4 5 5 4 5 3 4 7 9 5 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 5 Final Carried 10 | 4 8 8 8 8 8 10 10 10 10 10 10 10 10 9 10 5 5 5 5 5 5 4 9 10 10 2 Class Distribution -------------------- 48% | Scavenger-Gunner 12% | Mutant 10% | Scavenger-Tank 8% | Scavenger-Scout 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Commander-Ninja | -4/Warlord Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Mutant | -3/Armory Mutant | -3/Lab Scavenger-Gunner | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 4627 | 217 43 . . 95 87 266 142 210 . 141 801 344 177 188 . 314 358 109 30 153 45 15 179 90 448 175 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7665 | . 114 . . 110 48 256 186 315 . 444 2082 685 550 564 . 407 801 143 . 27 136 15 292 90 268 132 Parts 362 | . 10 . . 9 2 10 6 15 . 15 100 34 34 29 . 7 49 9 . 2 5 1 13 2 6 4 Haulers Intercepted 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . . . . . 2 . . . . . 6 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . . . . . . 5 11 . 16 . . 28 23 . 5 . 6 . 57 4 . . . . . Prevented 15 | . . . . . . . 4 . . . . . . . . . . . . 11 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 153 | . 4 . . 2 1 5 5 9 . 8 35 10 12 12 . 9 15 5 . 1 4 . 8 1 3 4 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Guns 110 | . 4 . . 2 1 4 3 9 . 8 17 8 12 12 . 3 14 5 . 1 4 . 2 . . 1 Cannons 17 | . . . . . . . . . . . 14 . . . . . 1 . . . . . 1 . 1 . AOE 17 | . . . . . . 1 2 . . . 4 . . . . 5 . . . . . . 3 . . 2 Classes Destroyed 16 | . 2 . . 1 1 1 . . . . 9 1 . . . 1 . . . . . . . . . . Worker 5 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . Builder 4 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 Tunneler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Recycler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Swarmer 45 | . 2 . . . . . . 4 . . 3 . 7 7 . 2 7 4 . 1 4 . 4 . . . Grunt 50 | . 2 . . . . 2 4 4 . 7 22 3 2 2 . 2 . . . . . . . . . . Brawler 4 | . . . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 15 | . . . . 2 . 1 1 1 . 1 3 1 1 . . 1 1 . . . . . 2 . . . Hunter 11 | . . . . . 1 2 . . . . 2 1 . 2 . . . . . . . . 2 . 1 . Programmer 14 | . . . . . . . . . . . 2 4 . . . . 7 1 . . . . . . . . Heavy 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 4 . . 2 1 2 3 4 . 3 7 2 7 4 . 8 5 7 . 1 4 1 4 1 1 2 Combat Bots Only 8 | . 4 . . 2 1 2 3 4 . 3 4 2 7 4 . 8 5 7 . 1 4 . 4 1 1 1 Max Kills in Single Turn 5 | . 1 . . 2 1 1 2 2 . 1 5 2 2 2 . 2 1 1 . 1 1 1 3 1 1 2 Gunslinging 1 | . . . . 1 . . . 1 . . . . 1 1 . . . . . . . . . . . . Exploded 3 | . . . . . . 1 2 . . . 2 . . . . 2 . . . . . . 3 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Damage Taken 21118 | . 105 . . 77 34 865 121 623 . 525 4596 670 1006 1134 . 706 1346 333 38 168 201 450 943 861 313 6003 Core 3366 | . 31 . . 13 . 66 5 60 . 23 583 79 127 156 . 153 141 61 . . 47 53 88 49 25 1606 Absorbed by Shields 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Core Remaining (%) 77 | 100 . . . 82 100 . . . . 78 31 . . . . 48 . . . . 78 . . 79 98 . Volleys Fired 456 | . 8 . . 3 8 26 7 13 . 23 99 26 18 21 . 15 57 9 . 8 7 1 22 18 20 47 Largest 5 | . 2 . . 2 3 3 3 3 . 3 3 4 4 4 . 4 4 3 . 3 2 3 3 3 5 5 Hottest 496 | . 80 . . 80 193 170 127 156 . 165 230 273 334 221 . 282 473 186 . 225 98 128 240 320 496 496 Shots Fired 1210 | . 16 . . 6 24 74 14 39 . 67 257 98 71 84 . 53 150 27 . 19 14 3 34 38 61 61 Gun 929 | . 16 . . 6 19 74 11 39 . 67 109 97 68 84 . 44 140 27 . 19 14 3 16 2 36 38 Cannon 244 | . . . . . 5 . . . . . 145 1 3 . . 2 10 . . . . . 8 36 20 14 Launcher 30 | . . . . . . . 3 . . . 3 . . . . 7 . . . . . . 10 . . 7 Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Kinetic 358 | . . . . 3 5 44 8 22 . 23 73 22 18 42 . 26 35 9 . 7 7 2 12 . . . Thermal 742 | . 8 . . 3 19 30 3 17 . 44 168 72 53 42 . 20 102 18 . 12 7 1 2 36 44 41 Explosive 30 | . . . . . . . 3 . . . 3 . . . . 7 . . . . . . 10 . . 7 Electromagnetic 59 | . 8 . . . . . . . . . 13 4 . . . . 13 . . . . . 6 2 12 1 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 10 Robot Hit Streak 22 | . 4 . . 5 4 12 12 8 . 15 20 12 22 8 . 17 14 4 . 7 4 3 8 7 8 14 Robot Miss Streak 6 | . 1 . . 1 2 3 3 3 . 4 4 3 2 6 . 2 6 6 . 1 1 . 3 5 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 22 | . . . . 1 . . . 2 . 2 . . 4 5 . . 6 . . . 2 . . . . . Max Gunslinging Chain 2 | . . . . 1 . . . 1 . 1 . . 1 2 . . 1 . . . 1 . . . . . Shots Hit Robots 778 | . 11 . . 5 15 52 12 32 . 45 172 65 55 45 . 40 72 13 . 15 9 2 21 24 42 31 Core Hits 405 | . 6 . . 4 2 18 16 29 . 20 99 26 23 20 . 32 35 7 . 6 7 1 24 6 10 14 Critical Kills 13 | . . . . . . . . . . 1 3 . 1 1 . 2 1 . . 1 . . 1 1 1 . Critical Parts Destroyed 12 | . . . . . . . . . . . 5 1 . 2 . 1 . 1 . . . . 1 . . 1 Critical Strikes 51 | . 1 . . . 1 1 1 . . 1 12 5 1 5 . 4 2 1 . 1 3 . 2 1 4 5 Burn 22 | . . . . . 1 1 1 . . . 2 4 . 2 . 1 . . . . 3 . . . 3 4 Meltdown 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Destroy 20 | . . . . . . . . . . 1 8 1 1 3 . 2 1 1 . 1 . . 1 . . . Blast 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 27 | . . . . . . . . . . 1 7 . . . . . 1 . . 6 . 1 8 2 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 1 7 . . . . . 1 . . 6 . 1 8 2 . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23449 | . 136 . . 81 259 874 604 669 . 904 6950 1692 1410 1033 . 1601 1661 330 . 246 188 167 1409 727 1136 1372 Guns 13944 | . 136 . . 81 238 874 150 669 . 904 1956 1659 1336 1033 . 732 1582 330 . 246 188 37 289 3 631 870 Cannons 4861 | . . . . . 21 . . . . . 3235 33 74 . . 64 79 . . . . . 126 724 505 . Explosions 4349 | . . . . . . . 454 . . . 1743 . . . . 805 . . . . . . 892 . . 455 Melee 136 | . . . . . . . . . . . . . . . . . . . . . . . 102 . . 34 Ramming 159 | . . . . . . . . . . . 16 . . . . . . . . . . 130 . . . 13 Kinetic 4822 | . . . . 59 53 411 86 433 . 424 1216 379 265 395 . 395 304 68 . 96 84 17 137 . . . Thermal 14025 | . 46 . . 22 206 463 64 236 . 480 4836 1274 1145 638 . 401 1227 262 . 150 104 20 90 724 1054 583 Explosive 2978 | . . . . . . . 454 . . . 607 . . . . 805 . . . . . . 802 . . 310 Electromagnetic 745 | . 90 . . . . . . . . . 275 39 . . . . 130 . . . . . 126 3 82 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . . . . . . . . . . . . . . . . . . . 102 . . 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 584 | . . . . . . . . . . . . . . . . . . . . . . . 152 . . 432 Highest Corruption 35 | . 1 1 1 1 . . . . . . 8 1 1 1 1 1 6 7 7 7 1 . . 9 4 35 Average Corruption 2 | . 1 1 1 1 . . . . . . 2 1 1 1 1 1 2 6 7 3 1 . . 5 4 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 86 | . 1 2 3 . . . . . . . 14 3 3 2 1 2 8 8 6 1 . . . 4 5 23 Message Errors 21 | . . 1 1 . . . . . . . 7 . . . . . 1 1 3 . . . . 1 2 4 Matter Fused 12 | . . . . . . . . . . . 3 . . . . . . 2 1 . . . . 1 3 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . Energy Discharges 21 | . . 1 1 . . . . . . . 2 2 2 2 . 1 2 2 . 1 . . . . . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 12 | . 1 . 1 . . . . . . . 1 1 1 . 1 1 1 1 . . . . . 1 . 2 Data Loss (major) 6 | . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 11 | . . . . . . . . . . . . . . . . . 10 . . 1 . . . . . . Overflow Damage 651 | . . . . . 17 . 30 . . . 478 . . . . . . . . . . . 50 . . 76 Projectiles 123 | . . . . . 17 . . . . . 66 . . . . . . . . . . . 40 . . . Explosions 528 | . . . . . . . 30 . . . 412 . . . . . . . . . . . 10 . . 76 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . . . . . . . . 209 . . . . . . . . . . 63 . . . 92 Shots 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . 4 Targets Rammed 13 | . . . . . . . . . . . 3 . . . . . . . . . . 6 . . . 4 Kicked 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 192 . . 36 388 142 . 98 . 276 397 268 402 378 . 104 405 198 199 145 . 20 343 348 430 228 Average Temperature 109 | . 96 . . 19 146 59 . 35 . 82 50 91 143 92 . 48 138 94 131 79 . 12 159 138 160 52 Received Heat Transfer 2751 | . 48 . . 27 . 84 57 201 . 237 1458 90 84 108 . 78 30 . . . . 60 45 . . 144 Effects 11 | . . . . . . . . . . . . 2 . 1 . . 8 . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 7 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 2 1 Combat Hostiles 7 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 2 1 Parts Melted 42 | . . . . . . 1 . . . 1 5 10 1 6 . 2 4 . . . . . . 4 6 2 Heat Transferred 20773 | . 100 . . 50 481 888 185 481 . 999 5891 2294 1728 1147 . 692 1691 370 . 260 407 37 50 684 1313 1025 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Peak Influence 860 | . 95 36 . 87 191 672 . . . . 640 357 . . . . 860 . . . . 189 491 . 132 198 Initial 275 | . . 36 . . 33 86 . . . . . 275 . . . . . . . . . 60 80 . . . Average 171 | . 60 36 . 47 112 190 . . . . 313 171 . . . . 244 . . . . 79 242 . 19 41 Maximum Alert Level 3 | . . . . . . 2 . . . . 2 1 . . . . 3 . . . . . 2 . . . Low Security (%) 73 | 100 100 100 . 100 100 79 . . . . 40 70 . . . . 57 . . . . 100 54 . 100 100 Level 1 9 | . . . . . . . . . . . 9 29 . . . . 13 . . . . . 16 . . . Level 2 16 | . . . . . . 19 . . . . 49 . . . . . 21 . . . . . 29 . . . Level 3 . | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . . 1 . 6 . . . . 11 4 . . . . 10 . . . . 3 3 . 10 6 Investigation 14 | . 1 . . 1 . 2 . . . . 1 . . . . . 6 . . . . 1 1 . 1 . Extermination 8 | . . . . . . . . . . . 1 3 . . . . 3 . . . . . . . . 1 Reinforcement 21 | . . . . . . 3 . . . . 8 1 . . . . 1 . . . . 2 2 . 4 . Assault 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Construction Impeded 5 | . . . . . . 1 . . . . 3 1 . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Active Scanning Responses 7 | . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 20 | . 1 . . 1 . 3 . . . . 3 1 . . . . 1 . . 1 . 1 1 . 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 8 . . 5 5 13 9 9 . 12 55 18 12 18 . 8 27 5 3 18 4 15 13 1 30 36 Peak Tracking Total 14 | . 6 . . 3 3 4 3 4 . 4 7 4 6 6 . 8 5 3 3 14 4 14 5 1 11 12 Tactical Retreats 32 | . . . . . . 1 3 . . . 7 3 . 1 . . 1 2 2 2 . . 1 . 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 5 | . 2 . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . 1 2 . . 1 . . . 2 . . . . . 14 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 21 | . . . . . . 1 . . . . 4 2 . . . 1 3 . . . . . 3 5 . 2 Max in Single Turn 3 | . . . . . . . . . . . 3 1 . . . 1 1 . . . . . 1 2 . 1 Garrison Access 5 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 62 | . 2 . 1 1 3 4 . . 4 . 6 9 1 . 4 . 3 3 . 11 . 3 2 2 2 1 Terminals 27 | . 2 . . . 3 3 . . . . 4 8 . . . . 2 . . . . 3 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . 2 1 Total Hacks 178 | . 5 . 4 1 9 10 . . 26 . 12 20 1 . 17 . 9 4 . 21 . 9 6 20 3 1 Successful 134 | . . . 4 1 5 4 . . 26 . 6 9 1 . 17 . 4 4 . 21 . 6 4 20 1 1 Failed 44 | . 5 . . . 4 6 . . . . 6 11 . . . . 5 . . . . 3 2 . 2 . Catastrophic 12 | . 1 . . . 3 2 . . . . 1 3 . . . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 5 . . . 4 7 . . . . 7 14 . . . . 4 . . 1 . 8 2 1 1 . Terminals 71 | . 5 . . . 9 9 . . . . 7 19 . . . . 7 . . . . 9 6 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 1 . . . . 5 1 . . . . . . . . . . . . 3 1 Terminal Hacks 109 | . . . 4 1 2 2 . . 26 . 1 4 1 . 17 . 1 4 . 21 . 3 2 20 . . Record 56 | . . . 4 . . . . . 11 . . . . . 5 . 1 2 . 13 . . . 20 . . Part Schematic 10 | . . . . . . . . . 6 . . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . 1 . . 3 . 1 . . . 4 . . . . 6 . . . . . . Open Door 6 | . . . . 1 . . . . . . . . 1 . . . . 2 . 2 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 1 Seal Access 5 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 1 Unauthorized Hacks 19 | . . . . . 3 1 . . . . 4 4 . . . . 2 . . . . 3 2 . . . Terminals 19 | . . . . . 3 1 . . . . 4 4 . . . . 2 . . . . 3 2 . . . Assimilate 3 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . Botnet 16 | . . . . . 3 1 . . . . 3 3 . . . . 2 . . . . 2 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 2 3 . . . . 4 8 . . . . 3 . . . . 2 2 . 1 . Full Trace Events 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 6 . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . parse_system 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . 2 . . . . . . . . . . . . 2 . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 49 | . . . 2 2 . 18 . . . 1 1 1 . . . 2 . . . 5 . 1 . . . 16 Largest Group 16 | . . . 2 4 4 16 . . . 1 1 1 . . . 2 1 . . 5 . 1 . . . 8 Highest-Rated Group 643 | . . . 29 79 79 643 . . . 95 10 26 . . . 79 49 . . 275 . 26 . . . 116 Highest-Rated Ally 95 | . . . 21 31 31 74 . . . 95 10 26 . . . 49 49 . . 65 . 26 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 194 | . . . . 11 16 55 . . . 24 . . . . . 7 6 . . 9 . . . . . 66 Total Damage 5040 | . . . . 213 222 1694 . . . 871 . . . . . 225 255 . . 422 . . . . . 1138 Kills 32 | . . . . 3 3 17 . . . 2 . . . . . . . . . 3 . . . . . 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Robot Analysis Total 6 | . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 1 1 . 2 . . . 1 . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 16144 | 69 229 141 610 507 333 867 652 567 97 1328 1808 1648 703 809 196 747 1128 268 167 584 194 203 378 316 908 687 Spaces Moved 13584 | 48 162 118 456 351 211 567 467 379 77 973 1054 1210 496 323 145 677 1292 410 310 868 325 321 350 316 924 754 Core 397 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . 388 Treads 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Legs 6879 | 39 162 118 456 351 211 567 467 379 77 973 1054 1210 496 319 . . . . . . . . . . . . Wheels 100 | . . . . . . . . . . . . . . 4 96 . . . . . . . . . . . Hover 6193 | . . . . . . . . . . . . . . . 49 677 1292 410 310 868 325 321 350 316 924 351 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 120 120 120 130 130 130 130 127 127 127 120 120 120 120 97 42 38 52 52 48 52 52 34 34 80 38 Average Speed 99 | 118 120 120 127 130 130 131 130 129 127 127 124 120 121 225 126 91 62 52 52 50 52 52 76 74 81 69 Slowest Speed 650 | 200 120 120 130 135 130 132 130 130 127 127 200 120 200 360 255 97 92 58 52 52 52 52 142 84 86 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 4 36 44 91 72 28 15 66 58 69 93 37 29 47 55 61 91 22 56 60 96 60 14 21 100 32 22 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 8 | . . 1 1 . . . . . 1 1 . . . 1 3 . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . . . . . 1 1 . . . 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 . . . . . . . 1 . 1 . Scrap Searched 27 | . . . . . . . 1 7 . 2 . . 3 2 . 3 . 2 5 . 2 . . . . . Spaces Dug 54 | . . . . . . . . . . 1 9 . . . . . 19 . . 7 . 1 3 . . 14 Terrain Destroyed 493 | . . . . . . . 47 . . 3 57 1 5 . . 64 21 . . 7 . 1 139 . 5 143 Melee 17 | . . . . . . . . . . 1 7 . . . . . 1 . . 6 . 1 1 . . . Projectile 92 | . . . . . . . . . . 2 22 1 5 . . 2 20 . . 1 . . 8 . 5 26 AOE 384 | . . . . . . . 47 . . . 28 . . . . 62 . . . . . . 130 . . 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 15286 | 57 180 117 486 397 252 643 500 433 76 1011 1338 1351 554 354 153 769 1510 444 315 993 336 354 420 355 1040 848 Wait 609 | . 4 . . 28 18 8 19 14 . . 89 71 20 3 . 24 119 21 . 66 4 23 2 5 49 22 Move 13559 | 47 161 117 455 350 210 566 466 378 76 972 1053 1209 495 322 144 676 1291 409 309 867 324 321 349 315 923 754 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 89 | 4 4 . 1 4 5 10 1 7 . . 14 7 4 2 1 5 3 . 1 2 . 1 4 5 3 1 Fast Attach 129 | 6 1 . 1 1 1 5 . 2 . 5 20 3 3 3 6 6 12 1 1 10 1 . 11 5 16 9 Attach 68 | . . . . . 4 6 . 4 . 1 17 2 3 3 . 3 2 . . 1 . 2 4 4 3 9 Detach 17 | . . . . . . 3 . . . . 3 . 1 . . . 2 . . . . . 4 . 3 1 Swap 98 | . 1 . 1 3 3 7 4 5 . 4 15 15 5 . 1 1 12 2 2 2 . . 8 . 7 . Drop 144 | . 1 . 3 8 3 12 3 10 . 5 18 18 5 . 1 4 11 2 2 13 . . 8 1 16 . Fire 456 | . 8 . . 3 8 26 7 13 . 23 99 26 18 21 . 15 57 9 . 8 7 1 22 18 20 47 Melee 27 | . . . . . . . . . . 1 7 . . . . . 1 . . 6 . 1 8 2 . 1 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Kick 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 78 | . . . 25 . . . . . . . . . . . . 35 . . . 18 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / *Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 10) 299 | -10/Materials | Entered Mines 303 | -10/Mines | Learned location of Zion (-6) 310 | -10/Mines | Build established: Mutant 434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 435 | -10/Mines | Discovered new exit (range 5) 440 | -10/Mines | Entered Exiles 440 | -10/Exiles | Found Exiles lab destroyed 1034 | -10/Exiles | Discovered new exit (range 12) 1050 | -10/Exiles | Entered Mines 1050 | -9/Mines | Accompanied by 2 allies 1071 | -9/Mines | Assembled infested the area 1242 | -9/Mines | Learned 2 Materials zone layouts 1327 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1447 | -9/Mines | Met a Derelict shopkeep closing up shop 1517 | -9/Mines | Discovered new exit (range 9) 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Accompanied by 4 allies 1557 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1558 | -8/Materials | Identified exit to Factory 1562 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1846 | -8/Materials | Build established: Scavenger-Tank 1890 | -8/Materials | Entered Factory 1890 | -7/Factory | Accompanied by 3 allies 1890 | -7/Factory | Evolved 2 slots: Utility x2 2251 | -7/Factory | Build established: Tank 2444 | -7/Factory | Lost 4 parts (1p2u1w) 2510 | -7/Factory | Discovered new exit (range 12) 2587 | -7/Factory | Cargo convoy interrupted 2681 | -7/Factory | Build established: Scavenger-Gunner 2690 | -7/Factory | First assault squad dispatched 2757 | -7/Factory | Entered Lower Caves 2863 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2978 | -7/Lower Caves | Learned 4 Factory zone layouts 3384 | -7/Lower Caves | Discovered new exit (range 16) 3409 | -7/Lower Caves | Entered another Lower Caves area 3454 | -7/Lower Caves | Discovered new exit (range 12) 3574 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3633 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3846 | -7/Lower Caves | Learned 8 Factory zone layouts 3916 | -7/Lower Caves | Discovered new exit (range 6) 3976 | -7/Lower Caves | Entered Data Miner 3976 | -7/Data Miner | Discovered new exit (range 6) 3983 | -7/Data Miner | Build established: Scavenger-Tank 4001 | -7/Data Miner | Met Data Miner 4034 | -7/Data Miner | Learned location of Section 7 (-3) 4034 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4046 | -7/Data Miner | Received God Mode back door access code from Data Miner 4073 | -7/Data Miner | Entered Proximity Caves 4121 | -6/Proximity Caves | Escorted by Enhanced Grunt 4518 | -6/Proximity Caves | Discovered new exit (range 8) 4564 | -6/Proximity Caves | Spotted B-75 Beast 4598 | -6/Proximity Caves | Learned 4 Factory zone layouts 4697 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4812 | -6/Proximity Caves | Found Prototype Device 4812 | -6/Proximity Caves | Identified Exp. Thermal Shield 5108 | -6/Proximity Caves | Build established: Scavenger-Gunner 5401 | -6/Proximity Caves | Entered Factory 5401 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5402 | -6/Factory | Identified exit to Factory 5402 | -6/Factory | Identified exit to Lower Caves 5581 | -6/Factory | Incoming investigation squad redirected 5671 | -6/Factory | Discovered exit to Lower Caves (range 5) 6153 | -6/Factory | Found Prototype Device 6239 | -6/Factory | Lost 5 parts (1n1u3w) 6742 | -6/Factory | Spotted B-75 Beast 6774 | -6/Factory | Destroyed B-75 Beast 6801 | -6/Factory | First assault squad dispatched 6802 | -6/Factory | Lost 3 parts (1n2w) 6820 | -6/Factory | Incoming assault squad redirected 6908 | -6/Factory | Core integrity fell below 50% 7013 | -6/Factory | Lost 15 parts (3p6n3u3w) 7209 | -6/Factory | Entered another Factory area 7209 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7326 | -5/Factory | Discovered new exit (range 4) 7840 | -5/Factory | Discovered new exit (range 22) 7860 | -5/Factory | Discovered new exit (range 19) 8639 | -5/Factory | Identified exit to Factory 8856 | -5/Factory | Identified exit to Upper Caves 8857 | -5/Factory | Entered Upper Caves 8857 | -5/Upper Caves | Spotted B-75 Beast 8912 | -5/Upper Caves | Destroyed 7 combat bots 8961 | -5/Upper Caves | Destroyed B-75 Beast 8979 | -5/Upper Caves | Lost 5 parts (2n1u2w) 9168 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9313 | -5/Upper Caves | Encountered a Warlord checkpoint 9423 | -5/Upper Caves | Discovered new exit (range 8) 9560 | -5/Upper Caves | Entered another Upper Caves area 9608 | -5/Upper Caves | Lost 4 parts (1p3n) 9964 | -5/Upper Caves | Learned location of Warlord (-4) 10227 | -5/Upper Caves | Spotted B-75 Beast 10351 | -5/Upper Caves | Discovered new exit (range 6) 10369 | -5/Upper Caves | Entered Zhirov 10369 | -5/Zhirov | Discovered new exit (range 3) 10395 | -5/Zhirov | Met Zhirov 10398 | -5/Zhirov | Lost 3 parts (2n1u) 10427 | -5/Zhirov | Learned location of Quarantine (-3) 10427 | -5/Zhirov | Learned location of Testing (-2) 10427 | -5/Zhirov | Learned location of Command (-1) 10435 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10458 | -5/Zhirov | Found Alien Artifact 10458 | -5/Zhirov | Identified Integrated Reactor 10458 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10475 | -5/Zhirov | Found Alien Artifact 10565 | -5/Zhirov | Entered Proximity Caves 10678 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10725 | -4/Proximity Caves | Destroyed 8 combat bots 10821 | -4/Proximity Caves | Spotted B-86 Titan 10856 | -4/Proximity Caves | Core integrity fell below 50% 10866 | -4/Proximity Caves | Destroyed B-86 Titan 10886 | -4/Proximity Caves | Lost 7 parts (1p1n2u3w) 10944 | -4/Proximity Caves | Learned 4 Research zone layouts 11095 | -4/Proximity Caves | Identified Active Sensor Suite 11270 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11278 | -4/Proximity Caves | Learned Research emergency access door positions 11312 | -4/Proximity Caves | Entered Factory 11312 | -4/Factory | Accompanied by 1 ally 11312 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11390 | -4/Factory | Build established: Scavenger-Skirmisher 11627 | -4/Factory | Incoming investigation squad redirected 11874 | -4/Factory | Build established: Scavenger-Scout 11980 | -4/Factory | Incoming investigation squad redirected 12001 | -4/Factory | Lost 3 parts (1p2w) 12123 | -4/Factory | Incoming investigation squad redirected 12128 | -4/Factory | Discovered new exit (range 16) 12378 | -4/Factory | Incoming investigation squad redirected 12438 | -4/Factory | Identified exit to Upper Caves 12440 | -4/Factory | Entered Upper Caves 12477 | -4/Upper Caves | Destroyed 7 combat bots 12705 | -4/Upper Caves | Discovered new exit (range 5) 12708 | -4/Upper Caves | Identified exit to Upper Caves 12708 | -4/Upper Caves | Entered another Upper Caves area 12710 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12868 | -4/Upper Caves | Discovered new exit (range 13) 12874 | -4/Upper Caves | Identified exit to Warlord 12875 | -4/Upper Caves | Entered Warlord 12898 | -4/Warlord | System corruption cleaned by Quarantine Array 12991 | -4/Warlord | Met Warlord 12997 | -4/Warlord | Opened Warlord's prototype stash 13013 | -4/Warlord | Found Prototype Reactor 13013 | -4/Warlord | Identified Vortex Chain Reactor 13016 | -4/Warlord | Warlord's base attacked by MAIN.C 13018 | -4/Warlord | Found Prototype Device 13018 | -4/Warlord | Identified Exp. Cloaking Device 13022 | -4/Warlord | Found Prototype Device 13022 | -4/Warlord | Identified System Purifier 13051 | -4/Warlord | Learned 4 Armory zone layouts 13051 | -4/Warlord | Learned 4 Armory zone layouts 13051 | -4/Warlord | Learned 4 Research zone layouts 13051 | -4/Warlord | Learned 4 Quarantine zone layouts 13051 | -4/Warlord | Learned Factory repair station intel 13051 | -4/Warlord | Learned Research scanalyzer intel 13204 | -4/Warlord | Found Prototype Energy Gun 13205 | -4/Warlord | Identified Vortex Rail 13209 | -4/Warlord | Found Vortex Rail 13271 | -4/Warlord | P-80 Master assimilated allied UN-ZOC(M) 13344 | -4/Warlord | Opened side exit 13366 | -4/Warlord | Warlord forces counterattacked 13421 | -4/Warlord | Discovered new exit (range 16) 13458 | -4/Warlord | Identified exit to Proximity Caves 13459 | -4/Warlord | Entered Proximity Caves 13647 | -3/Proximity Caves | Discovered new exit (range 11) 13653 | -3/Proximity Caves | Identified exit to Research 13653 | -3/Proximity Caves | Entered Research 13653 | -3/Research | Evolved 2 slots: Utility x2 13654 | -3/Research | Identified exit to Quarantine 13655 | -3/Research | Identified exit to Research 13657 | -3/Research | Loaded intel: 6 scanalyzer locations 13713 | -3/Research | Build established: Scavenger-Ninja 13802 | -3/Research | Identified exit to Armory 13856 | -3/Research | Entered Armory 13874 | -3/Armory | Found Fusion Bomb Launcher 13879 | -3/Armory | Found Fusion Bomb Launcher 13881 | -3/Armory | Found Fusion Bomb Launcher 13884 | -3/Armory | Lost 4 parts (2u2w) 14083 | -3/Armory | Lost 3 parts (1u2w) 14228 | -3/Armory | Identified Transdimensional Reconstructor 14228 | -3/Armory | Warped through subspace to slip node 14228 | -3/Armory | Discovered new exit (range 1) 14234 | -3/Armory | Entered Lab 14234 | -3/Lab | Discovered exit to Research (range 9) 14239 | -3/Lab | Unable to decrypt terminal 14239 | -3/Lab | Opened the door to a hidden lab 14239 | -3/Lab | Detected by scanners 14240 | -3/Lab | Gained access to the hidden lab's interior 14241 | -3/Lab | Unable to decrypt terminal 14242 | -3/Lab | Found Alien Artifact 14250 | -3/Lab | Found Alien Artifact 14253 | -3/Lab | Confronted by A5 14258 | -3/Lab | Found Prototype Protection 14258 | -3/Lab | Identified Med. Regenerative Plating 14261 | -3/Lab | Found Prototype Energy Gun 14261 | -3/Lab | Identified Tachyon Dispersion Ray 14322 | -3/Lab | Build established: Mutant 14381 | -3/Lab | Destroyed A5 14399 | -3/Lab | Identified Core Expander 14399 | -3/Lab | Installed Core Expander, added new Weapon slot 14400 | -3/Lab | Identified Core Reset Matrix 14400 | -3/Lab | Used Core Reset Matrix 14404 | -3/Lab | Sensed 2 artifacts in vicinity 14417 | -3/Lab | Found Integrated Mediator 14417 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 14438 | -3/Lab | Found Prototype Hackware 14438 | -3/Lab | Identified Deep Network Scanner 14453 | -3/Lab | Unable to decrypt terminal 14469 | -3/Lab | Found Prototype Special Weapon 14485 | -3/Lab | Discovered exit to Research (range 10) 14523 | -3/Lab | Found Prototype Energy Cannon 14550 | -3/Lab | Entered Research 14550 | -2/Research | Warlord forces began assault on 0b10 14550 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14660 | -2/Research | Research machine network offline 14723 | -2/Research | Spotted B-90 Cyclops 14839 | -2/Research | Discovered new exit (range 17) 14846 | -2/Research | Met up with Warlord 14890 | -2/Research | Borebot progress halted 14906 | -2/Research | Borebot progress halted 14911 | -2/Research | Identified Gui. Remote Datajack 15149 | -2/Research | Spotted Executioner 15152 | -2/Research | Spotted Striker 15159 | -2/Research | Spotted Tracker 15160 | -2/Research | Build established: Scavenger-Gunner 15160 | -2/Research | Spotted Tracker 15160 | -2/Research | Spotted Tracker 15185 | -2/Research | Spotted Executioner 15185 | -2/Research | Spotted Striker 15218 | -2/Research | Found Exp. Targeting Computer 15240 | -2/Research | Spotted Combat Programmer 15240 | -2/Research | Spotted Combat Programmer 15257 | -2/Research | Spotted Combat Programmer 15258 | -2/Research | Destroyed Combat Programmer 15266 | -2/Research | Spotted Executioner 15266 | -2/Research | Spotted Executioner 15273 | -2/Research | Spotted B-90 Cyclops 15282 | -2/Research | Destroyed B-90 Cyclops 15451 | -2/Research | Spotted Striker 15451 | -2/Research | Spotted Striker 15458 | -2/Research | Entered Access 15458 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15705 | -1/Access | Intercept squad dispatched 15745 | -1/Access | Spotted Tracker 15746 | -1/Access | Spotted Tracker 15783 | -1/Access | Destroyed Tracker 15816 | -1/Access | Spotted Combat Programmer 15819 | -1/Access | Destroyed Tracker 15822 | -1/Access | Found Exp. Targeting Computer 15826 | -1/Access | Identified Potential Cannon 15853 | -1/Access | System corruption reached 10% 15853 | -1/Access | Spotted Combat Programmer 15855 | -1/Access | Energy Cycler disabled 15855 | -1/Access | Destroyed Combat Programmer 15940 | -1/Access | Core integrity fell below 50% 15945 | -1/Access | Lost 32 parts (1p8n13u10w) 15974 | -1/Access | Emitted hypermatrix ping 15979 | -1/Access | Assembled emerged from beneath the floor 15980 | -1/Access | Garrison activated, responded to threat 15982 | -1/Access | Destroyed Combat Programmer 16023 | -1/Access | Core integrity fell below 20% 16050 | -1/Access | Assembled emerged from beneath the floor 16052 | -1/Access | System corruption reached 30% 16111 | -1/Access | Build established: Alien-Mutant 16145 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16084_ Slug penetrates Wall. 16090_ Acquired Enh. Optical Array. 16091_ System corrupted: Centrium Leg rejected. 16091_ Wheel destroyed. 16094_ P-80 Master resets S-43 Plague, system corruption cleaned. 16097_ Slammed into K-01 Serf. 16097_ K-01 Serf knocked back. 16101_ K-01 Serf collects debris. 16102_ K-01 Serf destroyed. 16107_ INOIH6T9VUPQFIA9YO7B,A0JTTSV/ 16108_ ALERT: Rogue bot located, Programmers report to Access Zone 1J. 16122_ System corrupted: IFF burst signal emitted. 16133_ Slug penetrates U-05 Engineer. 16133_ U-05 Engineer destroyed. 16133_ K-01 Serf destroyed. 16134_ Acquired 4 matter. 16134_ Adv. Heavy Siege Treads destroyed. 16135_ Acquired Wheel. 16137_ System corrupted: Energy discharge (-24). [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ???????????????????#######???? | | ????? ########## ###+#+############# ??? | | ????? u p # # ?## | | ???? p # # # | | ???? A k # # | | ???? @ # # + | | ???????????######+########### "" # # | | ????????????????????????????# "" # # | | ????????????????????????????# """""" # ?## | | ????????????????????????????# """""" # ??? | | ????????????????????????????# "" ########### | | ????????????????????????????# = "" ## | | ????????????????????????????# ## = | | ????????????????????????????# ## | | ????????????????????????????# ## | | ????????????????????????????####/######## | | ????????????????????###########==% # | | ????????????????????# +=%| + | | ????????????????????# # *###### # | | ????????????????????# " # #????# # | | ????????????????????# """ # #????# # | | ????????????????????# """# #????# # | | ????????????????????# " # #????# # | | ????????????????????# # ######/########## | | ????????????????????# # # !% #??? | | ????????????????????#####+##### # = #??? | | ??????????????????????# # #??? | | ??????????????????????# # #??? | | ??????????????????????# # #### | | ??????????????????????# # " +% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 675 Resistance: TH 30 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 83 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Core Reset Matrix Integrated Mediator Achievements -------------- Alien Roots Anyone Home? Ooh, Shiny! Overachiever Overkill Party Time Reappropriation Ultimate Loadout Challenges ------------ None Game ------ Seed MobileParticleWarhead Manual? 0 Play Time 03:51:43 Cumulative 92.6 hours Start 2021.07.16 @ 20:51:02 End 2021.07.17 @ 00:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0c32217-1c77-4bd2-b550-765e1f4acff1