Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 23:43:55 Player: Mathewnd Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2276) 2276 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 5100 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 240/290 System Corruption 12% Temperature Critical (575) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (2) ------- Improved Spread Laser > --- INVENTORY (10) --- Small Matter Pod High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Trap Scanner Advanced Visual Processing Unit System Restoration Module > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Sensor Array Advanced ECM Suite Precision Shock Rifle Improved Medium Laser Flak Gun [Rating: 43] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 88 | 6 12 15 16 39 Power 16 | 1 2 2 1 10 Engine 11 | 1 2 2 1 5 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 23 | 2 3 4 4 10 Treads 4 | . . 1 1 2 Leg 19 | 2 3 3 3 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 . 5 6 Device 5 | . 1 . . 4 Storage 2 | 1 . . 1 . Processor 4 | . . . 2 2 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 36 | 2 6 9 6 13 Energy Gun 8 | . 2 1 1 4 Energy Cannon 11 | . . 5 3 3 Ballistic Gun 9 | 2 4 . . 3 Ballistic Cannon . | . . . . . Launcher 8 | . . 3 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 36 | . . 1 5 30 Power 7 | . . . . 7 Propulsion 13 | . . 1 2 10 Utility 6 | . . . 2 4 Weapon 10 | . . . 1 9 Highest Loss Streak 8 | . . 1 5 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 97 98 86 87 Engine 8 | . 14 11 9 4 Core 2 | . . . . 6 Treads 2 | . . 1 1 4 Leg 28 | . 28 41 23 21 Device 13 | . 13 11 9 16 Storage 8 | . 14 11 5 7 Processor 5 | . . . 12 7 Protection 2 | . . . 8 2 Energy Gun 5 | . 4 5 4 7 Energy Cannon 7 | . . 14 13 3 Ballistic Gun 4 | . 22 1 . 2 Peak Build Rating 43 | 6 8 15 26 43 Average Rating 21 | 4 7 13 21 33 On Entrance 10 | . 6 8 14 26 Naked Turns . | . . . . . Heaviest Build 41 | 14 16 25 32 41 Greatest Support 66 | 20 20 40 32 66 Greatest Overweight (x) 4 | . . . 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 7 10 Most Carried 10 | 6 8 8 10 10 Average Carried 7 | 2 7 7 6 7 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 6 8 8 10 2 Class Distribution -------------------- 57% | Mutant 27% | Scavenger-Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1298 | 149 232 333 239 345 Remotely . | . . . . . Salvage Created 2255 | . 335 544 569 807 Parts 150 | . 21 56 31 42 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 6 15 13 19 Guns 18 | . 4 5 1 8 Cannons 16 | . . 5 7 4 AOE 17 | . 2 5 5 5 Classes Destroyed 12 | . 5 3 1 3 Worker 5 | . 1 3 . 1 Builder 3 | . . 3 . . Recycler 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 8 | . 2 2 3 1 Swarmer 14 | . 1 6 3 4 Grunt 17 | . 5 5 4 3 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 14 | . . 4 5 5 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 6 | . 3 6 4 5 Combat Bots Only 5 | . 2 4 4 5 Max Kills in Single Turn 3 | . 3 3 2 2 Gunslinging . | . . . . . Exploded 3 | . 2 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 556 | . 31 68 69 388 Missed 193 | . 9 24 18 142 Damage Taken 5315 | . 326 518 1118 3353 Core 1292 | . 31 135 402 724 Absorbed by Shields . | . . . . . Redirected to Shielding 110 | . . . 110 . Regen/Repaired (Parts) 91 | . 18 73 . . Core Remaining (%) 69 | 100 87 66 26 . Volleys Fired 179 | . 21 41 35 82 Largest 2 | . 2 2 2 2 Hottest 150 | . 85 150 150 131 Shots Fired 300 | . 42 73 55 130 Gun 165 | . 42 29 13 81 Cannon 105 | . . 36 34 35 Launcher 30 | . . 8 8 14 Special . | . . . . . Kinetic 64 | . 30 9 . 25 Thermal 162 | . 12 38 34 78 Explosive 22 | . . 8 8 6 Electromagnetic 52 | . . 18 13 21 Robot Hit Streak 12 | . 5 9 12 12 Robot Miss Streak 6 | . 3 4 4 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 184 | . 22 38 38 86 Core Hits 140 | . 14 28 24 74 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . 1 2 Meltdown 2 | . . . 1 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5679 | . 571 1406 1204 2498 Guns 1883 | . 301 146 253 1183 Cannons 1772 | . . 604 533 635 Explosions 2024 | . 270 656 418 680 Melee . | . . . . . Ramming . | . . . . . Kinetic 652 | . 194 35 . 423 Thermal 2705 | . 377 480 533 1315 Explosive 1323 | . . 587 418 318 Electromagnetic 999 | . . 304 253 442 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 10 | . . . . 10 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 52 | . . . . 52 Message Errors 9 | . . . . 9 Matter Fused 13 | . . . . 13 Heat Flow Errors 4 | . . . . 4 Energy Discharges 7 | . . . . 7 Parts Fused 2 | . . . . 2 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 5 | . . . . 5 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 164 | . . 25 72 67 Projectiles 77 | . . 25 14 38 Explosions 87 | . . . 58 29 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 663 | . 61 36 329 237 Shots 19 | . 1 2 7 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 575 | . 120 288 348 575 Average Temperature 106 | . 39 76 123 126 Received Heat Transfer 1044 | . 132 153 288 471 Effects 18 | . . 3 4 11 Shutdowns 5 | . . . . 5 Energy Bleed 4 | . . . 1 3 Interference 6 | . . 3 3 . Matter Decay 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . 3 1 1 Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . 1 1 3 Heat Transferred 3645 | . 409 803 777 1656 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 480 | . 256 480 409 221 Initial 155 | . . 107 155 155 Average 180 | . 108 240 297 109 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 63 | 100 98 39 21 90 Level 1 32 | . 1 49 76 9 Level 2 3 | . . 11 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 2 . 4 Investigation 2 | . 1 1 . . Extermination 3 | . . . . 3 Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 21 22 19 27 Peak Tracking Total 5 | . 3 4 4 5 Tactical Retreats 7 | . 4 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 4 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 2 1 3 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 28 | . 3 10 7 8 Terminals 19 | . 2 8 5 4 Fabricators . | . . . . . Repair Stations 5 | . 1 1 . 3 Recycling Units . | . . . . . Scanalyzers 4 | . . 1 2 1 Garrison Access . | . . . . . Total Hacks 80 | . 8 37 18 17 Successful 44 | . 5 25 11 3 Failed 36 | . 3 12 7 14 Catastrophic 7 | . 1 2 2 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 55 | . 6 29 14 6 Fabricators . | . . . . . Repair Stations 16 | . 2 5 . 9 Recycling Units . | . . . . . Scanalyzers 9 | . . 3 4 2 Garrison Access . | . . . . . Terminal Hacks 31 | . 3 18 8 2 Record 6 | . . 2 4 . Robot Analysis 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . 1 . . Alert Level 6 | . 1 4 . 1 Locate Traps 5 | . . 3 1 1 Reprogram Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Security Status 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 4 . 1 Scan Component 4 | . 1 2 . 1 Repair 3 | . 1 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 3 3 . Insert Component 3 | . . 1 2 . Analyze 3 | . . 2 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 27 | . 2 10 7 8 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 2 . . Time 102 | . 26 76 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4689 | 81 667 1208 975 1758 Spaces Moved 2967 | 55 422 769 590 1131 Core 13 | 6 . . 7 . Treads 2 | . . . . 2 Legs 2952 | 49 422 769 583 1129 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 105 Average Speed 122 | 112 120 120 126 123 Slowest Speed 250 | 120 120 120 250 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 45 49 55 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 255 | . 25 79 72 79 Melee . | . . . . . Projectile 15 | . . 4 10 1 AOE 240 | . 25 75 62 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3726 | 74 541 983 763 1365 Wait 365 | 2 66 127 92 78 Move 2963 | 54 421 768 589 1131 Hop . | . . . . . Pick Up 96 | 12 15 18 23 28 Fast Attach . | . . . . . Attach 56 | 6 7 3 9 31 Detach 1 | . . . . 1 Swap 32 | . 5 12 7 8 Drop 34 | . 6 14 8 6 Fire 179 | . 21 41 35 82 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Repaired Assault Rifle 717 | -10/Materials | Discovered new exit (range 4) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Propulsion x2 1168 | -9/Materials | Repaired Corrupted Imp. Ion Engine 1202 | -9/Materials | Repaired Particle Gun 1267 | -9/Materials | Build established: Scavenger-Mutant 1935 | -9/Materials | Discovered new exit (range 13) 1957 | -9/Materials | Entered another Materials area 1957 | -8/Materials | Evolved 2 slots: Utility x2 2133 | -8/Materials | Core integrity fell below 50% 2165 | -8/Materials | Lost 5 parts (2n2u1w) 2305 | -8/Materials | Build established: Mutant 2855 | -8/Materials | Identified exit to Storage 2904 | -8/Materials | Discovered new exit (range 18) 2932 | -8/Materials | Entered Factory 2932 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3511 | -7/Factory | System corruption reached 10% 3582 | -7/Factory | Lost 6 parts (1p1n1u3w) 3744 | -7/Factory | Lost 3 parts (2p1n) 4126 | -7/Factory | Build established: Skirmisher 4274 | -7/Factory | Lost 8 parts (2p2n4w) 4433 | -7/Factory | Discovered new exit (range 20) 4622 | -7/Factory | Core integrity fell below 50% 4688 | -7/Factory | Core integrity fell below 20% 4691 | -7/Factory | Core destroyed Last Messages --------------- G-47 Trooper unfolds itself. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. System corrupted: Energy discharge (-105). Imp. Sensor Array destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. Power failure, Imp. Deuterium Engine shutdown. Nuclear Core destroyed. Imp. Carbon-fiber Leg destroyed. Imp. Carbon-fiber Leg severed. Carbon-fiber Leg destroyed. R-06 Scavenger collects Imp. Carbon-fiber Leg. Power failure, Imp. Deuterium Engine shutdown. L-41 Fighter destroyed. Imp. Medium Laser destroyed. Overheating: Energy bleed (-45). Overheating: Matter decay (-21). Overheating: Core damaged (-140). Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | ???## ## """" # """ # # ???????????? | | ???## ## # # # ???????????? | | ##### ##########+##+########## # ???????????? | | #####+### ^ ! ##???????????? | | # # ##???????????? | | # """ + """ """ " ##???????????? | | # """ # ! 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Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Let's See Who's Tougher One Hack Too Far Remodeling Risk Taker Safety First Shopping List Challenges ------------ None Game ------ Seed MultinovaRagnarokCompanion Manual? 0 Play Time 01:31:49 Cumulative 8.0 hours Start 2024.11.18 @ 22:05:25 End 2024.11.18 @ 23:43:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01b50556-8939-4541-a4f3-1ce3af4f084f