Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 21:48:49 Player: whodovoodoo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1109) 1109 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 4278 Bonus ------- Follower Combat Kills 244 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 121/700 System Corruption 35% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Aluminum Leg > --- UTILITY (6) ------ Compact Battery Compact Battery Compact Battery Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Treads Heart of Steel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Matter Pod Advanced Terrain Scan Processor Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Beam Rifle Great Maul > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Heart of Steel [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 1 . 1 2 . Weapon 1 | . . 1 . . . . Parts Attached 55 | 7 3 10 10 4 3 18 Power 6 | 1 . 2 2 . 1 . Engine 5 | 1 . 1 2 . 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 4 1 . 5 Treads 4 | . . . . . . 4 Leg 8 | 2 . . 4 1 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 1 4 2 2 2 8 Device 6 | 1 . 3 . . 1 1 Storage 6 | 1 1 . . . . 4 Processor 3 | . . . . 1 . 2 Hackware 1 | . . . 1 . . . Protection 5 | . . 1 1 1 1 1 Artifact . | . . . . . . . Weapon 16 | 2 2 4 2 1 . 5 Energy Gun 8 | 2 2 1 . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . . 3 2 1 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 1 . 1 . . Parts Lost 27 | . . . 3 1 . 23 Power 2 | . . . 1 . . 1 Propulsion 6 | . . . . 1 . 5 Utility 11 | . . . 1 . . 10 Weapon 8 | . . . 1 . . 7 Highest Loss Streak 11 | . . . 2 1 . 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | 3 8 9 9 10 8 7 Power 3 | 1 3 3 3 3 3 3 Propulsion 2 | 1 2 2 3 3 3 2 Utility . | . 1 1 1 2 . . Weapon 1 | 1 2 2 1 1 2 . Tool/Special . | . . . . . . . Unused Backups 14 | . 1 4 2 . . 7 Power 7 | . . 3 . . . 4 Propulsion 3 | . . . 1 . . 2 Utility . | . . . . . . . Weapon 3 | . 1 1 1 . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 100 95 98 89 98 76 Engine 9 | . 14 10 10 9 7 6 Treads 4 | . . . . . . 16 Leg 17 | . 28 22 22 22 23 2 Device 9 | . 14 11 11 9 14 6 Storage 10 | . 14 11 11 9 7 8 Processor 3 | . . . . 4 7 8 Protection 7 | . . 7 11 9 14 5 Energy Gun 10 | . 28 16 . . . 15 Ballistic Gun 17 | . . 16 32 26 23 2 Peak Build Rating 30 | 7 12 21 20 23 27 30 Average Rating 18 | 5 11 17 18 20 25 21 On Entrance 15 | . 7 12 20 18 23 27 Avg Prop Armor Cover (%) 13 | . . . . . . 13 Naked Turns . | . . . . . . . Heaviest Build 39 | 12 20 31 31 30 39 39 Greatest Support 60 | 20 20 20 20 30 30 60 Greatest Overweight (x) 9 | 3 . 1 1 2 1 9 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 9 Most Carried 10 | 8 8 10 10 10 10 10 Average Carried 8 | 3 8 9 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 8 10 10 10 10 5 Class Distribution -------------------- 34% | Scavenger-Tank 29% | Tank 14% | Mutant 9% | Gunner 7% | Commander-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Commander-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1292 | 266 . 129 442 82 61 312 Remotely . | . . . . . . . Salvage Created 1498 | 168 . 203 711 . . 416 Parts 70 | 11 . 9 38 . . 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented 1 | . . . . . . 1 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 25 | . . 4 13 . . 8 Guns 22 | . . 4 13 . . 5 Classes Destroyed 9 | 2 . 2 4 . . 1 Worker 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Recycler 2 | 1 . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Grunt 14 | . . 3 8 . . 3 Duelist 3 | . . . 2 . . 1 Sentry 4 | . . 1 3 . . . Thug 1 | . . . . . . 1 Savage 3 | . . . . . . 3 Best Kill Streak 4 | 4 . 3 4 . . 3 Combat Bots Only 3 | . . 3 3 . . 3 Max Kills in Single Turn 2 | 2 . 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 279 | . 1 23 52 5 27 171 Missed 81 | . . 9 9 2 10 51 Hits 198 | . 1 14 43 3 17 120 Melee 36 | . . . 11 1 . 24 Projectile 162 | . 1 14 32 2 17 96 Critical Strikes 13 | . . 1 2 . . 10 Damage Taken 3883 | . 10 193 856 169 120 2535 Core 865 | . . 15 102 33 15 700 Absorbed by Shields . | . . . . . . . Ignored by Resistances 15 | . . . . 2 11 2 Core Remaining (%) 91 | 100 100 . 70 94 . . Volleys Fired 90 | 6 . 7 37 3 1 36 Largest 3 | 2 . 3 3 3 3 3 Hottest 168 | 90 . 168 69 69 69 136 Shots Fired 226 | 12 . 21 107 9 3 74 Gun 226 | 12 . 21 107 9 3 74 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 157 | . . 4 107 9 3 34 Thermal 69 | 12 . 17 . . . 40 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 7 . 12 10 2 3 9 Robot Miss Streak 4 | 1 . 1 3 2 1 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 151 | 9 . 14 67 5 2 54 Core Hits 71 | 5 . 8 28 1 2 27 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 5 | 1 . 1 . . . 3 Burn 3 | 1 . 1 . . . 1 Smash 2 | . . . . . . 2 Melee Attacks 10 | . . . . . . 10 Impact 10 | . . . . . . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2522 | 129 . 226 1039 96 38 994 Guns 2285 | 120 . 221 1012 91 25 816 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 177 | . . . . . . 177 Ramming 60 | 9 . 5 27 5 13 1 Kinetic 1671 | . . 50 1012 91 25 493 Thermal 614 | 120 . 171 . . . 323 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 177 | . . . . . . 177 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 35 | . . . 1 . . 35 Average Corruption 24 | . . . 1 . . 34 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . 1 . . 48 Message Errors 16 | . . . . . . 16 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 5 | . . . . . . 5 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . 1 . . 3 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Misdirections 5 | . . . . . . 5 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 133 | . . . . . . 133 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 133 | . . . . . . 133 Knockbacks 3 | 1 . . 1 . . 1 Impact 3 | 1 . . 1 . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 15 | 1 . 2 4 1 3 4 Kicked 11 | 1 . 2 4 1 3 . Crushed . | . . . . . . . Highest Temperature 569 | 180 . 569 5 . . 225 Average Temperature 132 | 92 . 257 5 . . 66 Received Heat Transfer 795 | . 6 120 189 15 42 423 Effects 5 | . . 5 . . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 1 | . . 1 . . . . Short Circuit 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 2 | . . . . . . 2 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 1 . 2 . . . 1 Heat Transferred 1744 | 384 . 481 . . . 879 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 127 | 15 11 70 127 77 40 . Initial 45 | . . . . 45 6 . Average 28 | 2 . 9 59 36 8 . Influence Increases 901 | 20 11 125 395 175 40 135 Destroy 0b10 Robot/C 560 | . . 80 280 100 20 80 Destroy 0b10 Robot/NC 50 | 20 . . 20 5 5 . Destroy Leader 132 | . . 20 60 32 10 10 Allied During Kill 58 | . . . 15 38 5 . Successful Hack 21 | . 11 10 . . . . Destroy Structure 5 | . . . 5 . . . Lose Combat Pursuer 75 | . . 15 15 . . 45 Influence Decreases 886 | 20 11 125 287 268 25 150 Entered New Map 84 | . . . . 63 9 12 Time Decay 624 | 20 11 125 257 155 16 40 Lost Part 120 | . . . 30 10 . 80 Lost Ally 58 | . . . . 40 . 18 Squads Dispatched 3 | . 2 . . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 3 | . . 1 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 4 5 19 6 1 12 Peak Tracking Total 4 | . 2 3 4 4 1 4 Tactical Retreats 5 | . . 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 3 | . . . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 8 | . 2 2 3 . . 1 Terminals 7 | . 2 2 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 7 7 9 . . 1 Successful 11 | . 3 3 4 . . 1 Failed 13 | . 4 4 5 . . . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual 6 | . . 4 2 . . . Terminals 23 | . 7 7 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 3 4 . . 1 Record 1 | . . . 1 . . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Locate Traps 4 | . 1 1 2 . . . Disarm Traps 1 | . 1 . . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 7 | . 2 2 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies 11 | . . . 10 . . 1 Largest Group 10 | . . . 10 10 3 3 Highest-Rated Group 141 | . . . 88 88 30 141 Highest-Rated Ally 141 | . . . 16 16 15 141 Total Orders . | . . . . . . . Ally Attacks 85 | . . . 11 52 12 10 Total Damage 840 | . . . 76 513 146 105 Kills 11 | . . . 1 8 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Active Infowar (turns) 863 | 20 236 242 . 164 154 47 Optics 365 | . . . . 164 154 47 Seismic 689 | 20 236 242 . . 144 47 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 3019 | 104 236 682 764 327 154 752 Spaces Moved 1509 | 58 193 322 312 203 75 346 Core 28 | 11 . . . . . 17 Treads 304 | . . . . . . 304 Legs 1177 | 47 193 322 312 203 75 25 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 100 Average Speed 166 | 115 120 188 190 148 183 165 Slowest Speed 500 | 200 120 190 190 260 190 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 39 23 39 22 3 41 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 1803 | 79 199 383 400 220 87 435 Wait 49 | . . 27 19 . 3 . Move 1504 | 58 192 321 311 202 74 346 Hop . | . . . . . . . Pick Up 28 | 8 1 6 4 2 2 5 Fast Attach 32 | 7 . 4 3 7 . 11 Attach 13 | . . . 3 1 2 7 Detach 1 | . . . 1 . . . Swap 17 | . 3 6 6 1 1 . Drop 26 | . 3 10 7 3 1 2 Fire 90 | 6 . 7 37 3 1 36 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick 10 | . . 2 4 1 3 . Crush 4 | . . . . . . 4 Escape Stasis 5 | . . . 5 . . . Rewire 14 | . . . . . . 14 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 3) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 869 | -9/Materials | Build established: Tank 1000 | -9/Materials | Discovered new exit (range 13) 1023 | -9/Materials | Entered Storage 1732 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1742 | -9/Storage | Discovered new exit (range 16) 1787 | -9/Storage | Entered Materials 1787 | -8/Materials | Accompanied by 10 allies 1787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1967 | -8/Materials | Lost 5 allies 2092 | -8/Materials | Discovered new exit (range 10) 2114 | -8/Materials | Entered Factory 2114 | -7/Factory | Accompanied by 3 allies 2114 | -7/Factory | Evolved 2 slots: Utility x2 2215 | -7/Factory | Discovered new exit (range 13) 2260 | -7/Factory | Build established: Scavenger-Tank 2268 | -7/Factory | Entered Lower Caves 2268 | -7/Lower Caves | Accompanied by 3 allies 2273 | -7/Lower Caves | Ambushed by wild Derelicts 2309 | -7/Lower Caves | System corruption reached 10% 2314 | -7/Lower Caves | Lost 3 allies 2317 | -7/Lower Caves | System corruption reached 30% 2361 | -7/Lower Caves | Lost 11 parts (3n5u3w) 2665 | -7/Lower Caves | Found Prototype Device 2909 | -7/Lower Caves | Lost 4 parts (2u2w) 2948 | -7/Lower Caves | Core integrity fell below 50% 2966 | -7/Lower Caves | Core integrity fell below 20% 3001 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 3020 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. >A/SSVK1NDOES Imp. Heat Sink destroyed. VWEDB>D1EQ/YO |HW DX E7B1FOQGIR4CY A strange signal echoes through the caves. Adv. Terrain Scan Processor destroyed. Med. Storage Unit destroyed. Acquired Aluminum Leg. System corrupted: Energy discharge (-25). Acquired Med. Treads. Acquired Com. Battery. Critical hit (Destroy). Great Maul destroyed. System corrupted: Matter fused (-6). Acquired Com. Battery. Slammed into S-27 Virus. Acquired 32 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????###?????# X### | | ?????????????????????????#####????## ##????# ### | | ????????????????????????## ###### ###### | | ????????????????????????# | | ????????????????????????# | | ???????????????????????## "" #### ## | | ??????????????????????## """" #??## ##? # | | ??????????????????????# """ #???# #???# | | ??????????????????????# " #???# ### # | | ??????????????????????# " ##### # | | ??????????????????????#### ## """" ##### | | ?????????????????????????# ### " ##### ####? | | ???????????????? ????????# #?# #???# # ## | | ?????????????## ??????## ### ### ###??## # # | | ?????????????# ??????# ## #?####??### # | | ????????????## ??????# % #???????# # # | | ???????????## ??????# ! ###### # # ## | | ??????###??# #####?## # #? | | ?????? ### #??## ######## #### ## #? | | ????? ????# #??????#????###?# ## | | ???? ????# ##??????????????# # | | ???? ?? #????# ##????????????## # # | | ????# #????# #????# #????????????# | | ?????# ##????# ##??## #????????????## # | | ??????# ##???# ####! ##?????????????### | | ??????# #???# @ ##????????????????### | | ??????# ###?## ss #???????????????????? | | ??????# ##?# ## ## #???????????????????? | | ?????## ### ###*#####???????????????????? | | ????## ##?#%###?????????????????????? | | ????# ##?## #?????????????????????? | | ???## ##??# #?????????????????????? | | ??## * ###### ##????????????????????? | | ??# *%= ##/! ! ####?????????????????? | | ??# ## ! ! !!% #??????????????? | | ??## %%## !### ##??????????????? | | ???##%*## #?# ###???????????????? | | ????# ### ### ##?# ##?????????????????? | | ????#= ####?### ##??# #??????????????????? | | ????# #?????## #???# #?????????????????? | | ????# #????## ###### #????????????????? | | ????# ###### #??# #????????????????? | | ????# ## ## #??? ##????????????????? | | ????# ###? #??? ##?????????????????? | | ????# ##???? #???# ###??????????????????? | | #### #????? ????###????????????????????? | | ##?????? #??????????????????????????? | | ##????????#??????????????????????????? | | ###????????????????????????????????????? | | ####??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 700 Matter Stores 361 Matter Capacity 450 Sight Range 18 Terrain Scan Density 210 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Well Done Challenges ------------ None Game ------ Seed whodovoodoo Manual? 1 Play Time 00:40:57 Cumulative 40.5 hours Start 2025.11.30 @ 21:07:14 End 2025.12.05 @ 21:48:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 11 Adventurer 0 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 26 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e4e0ff9-7bfc-4987-a4e2-cd80aae8acf2