Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.04 @ 20:02:36 Player: deadnoob Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2343) 2343 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 4252 Bonus ------- High Alert Combat Kills 184 Friendly Fire -60 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 244/250 System Corruption 12% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Medium Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Hammer Hammer > --- INVENTORY (10) --- Ion Engine Advanced Visual Processing Unit Utility Shielding Heavy Armor Plating Heavy Armor Plating Rocket Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Cooled Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Rocket Launcher Katana > --- INVENTORY -------- Light Treads Gravity Neutralizer Advanced Visual Processing Unit Melee Analysis Suite Heavy Armor Plating Heavy Armor Plating Small Laser [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 57 | 6 12 1 13 25 Power 7 | 1 2 1 1 2 Engine 6 | 1 2 . 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 21 | 2 4 . 4 11 Treads 18 | 1 3 . 4 10 Leg . | . . . . . Wheel 2 | 1 1 . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 14 | 1 2 . 4 7 Device 4 | . 1 . 1 2 Storage 3 | 1 . . 1 1 Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 15 | 2 4 . 4 5 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 3 | . 1 . . 2 Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 11 | . 1 . 5 5 Power 1 | . . . 1 . Propulsion 3 | . . . 2 1 Utility 2 | . . . . 2 Weapon 5 | . 1 . 2 2 Highest Loss Streak 2 | . 1 . 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 100 92 82 Engine 6 | . 14 2 . 11 Core 5 | . . 11 10 . Treads 27 | . 14 28 32 32 Wheel 2 | . 13 . . . Device 2 | . 10 . . . Storage 12 | . 14 14 11 10 Processor 7 | . 2 14 12 . Protection 3 | . . . 3 10 Energy Gun 1 | . 8 . . . Ballistic Gun 12 | . 5 28 16 . Impact Weapon 2 | . 10 . . 1 Slashing Weapon 5 | . . . 5 13 Naked Turns . | . . . . . Heaviest Build 36 | 12 16 16 36 36 Greatest Support 63 | 20 40 40 63 63 Greatest Overweight (x) 1 | 1 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 8 8 8 10 10 Average Carried 8 | 4 7 7 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 6 8 8 10 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1375 | 235 98 236 514 292 Remotely . | . . . . . Salvage Created 2758 | . 502 295 853 1108 Parts 153 | . 14 11 55 73 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 67 | . 12 8 19 28 Melee 32 | . 10 . 1 21 Guns 26 | . . 8 18 . AOE 7 | . . . . 7 Classes Destroyed 12 | . 5 1 5 1 Worker 1 | . . . 1 . Builder 3 | . 1 . 1 1 Tunneler 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Watcher 3 | . 2 . . 1 Swarmer 14 | . 3 . 6 5 Grunt 33 | . 9 6 7 11 Brawler 3 | . . . . 3 Duelist 1 | . . . 1 . Sentry 14 | . . . 5 9 Demolisher 2 | . . 2 . . Best Kill Streak 6 | . 4 2 3 6 Combat Bots Only 6 | . 4 2 3 6 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3298 | . 355 421 558 1964 Core 555 | . 89 56 120 290 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 78 | . . 23 51 4 Largest 2 | . . 2 2 1 Hottest 46 | . . 46 46 33 Shots Fired 151 | . . 46 101 4 Gun 147 | . . 46 101 . Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 147 | . . 46 101 . Thermal . | . . . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 20 | . . 7 20 2 Robot Miss Streak 2 | . . 2 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 184 | . 27 32 76 49 Core Hits 83 | . 7 13 31 32 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 8 | . 5 1 2 . Critical Strikes 13 | . 6 1 3 3 Destroy 4 | . . 1 3 . Smash 6 | . 6 . . . Sever 3 | . . . . 3 Melee Attacks 124 | . 42 . 5 77 Impact 42 | . 42 . . . Slashing 82 | . . . 5 77 Piercing . | . . . . . Sneak Attacks 5 | . 2 . 3 . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 4811 | . 928 497 1318 2068 Guns 1571 | . . 497 1074 . Cannons . | . . . . . Explosions 554 | . . . . 554 Melee 2634 | . 928 . 244 1462 Ramming 52 | . . . . 52 Kinetic 1571 | . . 497 1074 . Thermal . | . . . . . Explosive 554 | . . . . 554 Electromagnetic . | . . . . . Impact 928 | . 928 . . . Slashing 1706 | . . . 244 1462 Piercing . | . . . . . Highest Corruption 12 | . . . 1 12 Average Corruption 3 | . . . 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . 4 22 Message Errors 5 | . . . 2 3 Matter Fused 4 | . . . . 4 Heat Flow Errors 7 | . . . 1 6 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . . . 1 5 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 478 | . 346 . 61 71 Projectiles . | . . . . . Explosions 56 | . . . . 56 Melee 422 | . 346 . 61 15 Knockbacks 4 | . 4 . . . Impact 4 | . 4 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . . . 56 Shots 2 | . . . . 2 Rammed 11 | . . . . 11 Targets Rammed 14 | . . . . 14 Kicked . | . . . . . Crushed 3 | . . . . 3 Highest Temperature 274 | . . 73 264 274 Average Temperature 60 | . . 25 26 122 Received Heat Transfer 1071 | . 150 180 189 552 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . 8 . . . Impact Corruptions 16 | . 16 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 733 | . 309 155 378 733 Initial 118 | . . 55 . 118 Average 229 | . 184 51 252 427 Maximum Alert Level 3 | . 1 . 1 3 Low Security (%) 47 | 100 54 100 17 10 Level 1 38 | . 45 . 82 38 Level 2 9 | . . . . 35 Level 3 4 | . . . . 15 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 . 4 7 Investigation 4 | . . . 2 2 Extermination . | . . . . . Reinforcement 6 | . 2 . 2 2 Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 24 8 25 50 Peak Tracking Total 9 | . 4 2 3 9 Tactical Retreats 5 | . 3 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 20 | . 6 . 5 9 Terminals 18 | . 6 . 4 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 57 | . 18 . 17 22 Successful 27 | . 9 . 5 13 Failed 29 | . 8 . 12 9 Catastrophic 3 | . 1 . 1 1 Database Lockouts 1 | . 1 . . . Manual 31 | . 10 . 10 11 Terminals 52 | . 18 . 14 20 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access 2 | . . . . 2 Terminal Hacks 20 | . 8 . 3 9 Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . . . . 1 Open Door 3 | . . . . 3 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Registered Components 2 | . 1 . 1 . Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 4 | . 1 . . 3 Terminals 4 | . 1 . . 3 Assimilate 1 | . . . . 1 Botnet 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 . 5 7 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 2 . 1 Largest Group 2 | . . 2 . 1 Highest-Rated Group 42 | . . 42 . 10 Highest-Rated Ally 31 | . . 31 . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 8 | . . . . 8 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4467 | 61 900 1232 1015 1259 Spaces Moved 2326 | 50 630 566 497 583 Core 1 | 1 . . . . Treads 1748 | 1 101 566 497 583 Legs . | . . . . . Wheels 577 | 48 529 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 160 Average Speed 142 | 87 102 160 160 160 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 60 | 3 80 99 46 74 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 31 | . 7 . . 24 Terrain Destroyed 62 | . 7 . . 55 Melee 25 | . 7 . . 18 Projectile . | . . . . . AOE 37 | . . . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3159 | 65 817 856 633 788 Wait 474 | 1 103 264 47 59 Move 2322 | 49 629 565 496 583 Hop . | . . . . . Pick Up 36 | 9 13 1 9 4 Fast Attach 29 | 3 5 1 7 13 Attach 13 | 3 1 . 4 5 Detach 7 | . 2 . . 5 Swap 15 | . 6 . 2 7 Drop 48 | . 16 2 13 17 Fire 78 | . . 23 51 4 Melee 120 | . 42 . 4 74 Ram . | . . . . . Kick . | . . . . . Crush 14 | . . . . 14 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sto) -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Central database locked down 264 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 962 | -10/Materials | Entered Mines 1169 | -10/Mines | Core integrity fell below 50% 1281 | -10/Mines | Assembled infested the area 1900 | -10/Mines | Discovered new exit (range 10) 2021 | -10/Mines | Discovered new exit (range 6) 2194 | -10/Mines | Entered Materials 2194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -9/Materials | Identified exit to Storage 2508 | -9/Materials | Discovered new exit (range 7) 2615 | -9/Materials | Discovered new exit (range 16) 2706 | -9/Materials | Discovered new exit (range 18) 2711 | -9/Materials | Discovered new exit (range 19) 3209 | -9/Materials | Entered Storage 3752 | -9/Storage | Crushed by falling debris 3752 | -9/Storage | Core integrity fell below 50% 3885 | -9/Storage | Core integrity fell below 20% 4009 | -9/Storage | First assault squad dispatched 4170 | -9/Storage | System corruption reached 10% 4192 | -9/Storage | Found Prototype Launcher 4192 | -9/Storage | Identified Scatter Rocket Array 4468 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04287_ K-01 Serf collects debris. 04288_ Crushed G-34 Mercenary. 04288_ G-34 Mercenary destroyed. 04290_ K-01 Serf collects debris. 04295_ System corrupted: Component data lost. 04297_ K-01 Serf collects debris. 04318_ System corrupted: Matter fused (-6). 04323_ Slammed into I-25 Savior. 04327_ R-06 Scavenger collects Ion Engine. 04337_ Acquired 2 matter. 04361_ Acquired Hammer. 04374_ Acquired Utility Shielding. 04379_ System corrupted: Heat flow error (+211). 04380_ Acquired 20 matter. 04409_ ALERT: Significant disruption in Zone 5V, assault force dispatched. 04419_ System corrupted: Component data lost. 04461_ C-30 ARC bursts open, deploying its payload. 04461_ G-47 Trooper unfolds itself. 04461_ B-36 Bruiser unfolds itself. 04461_ G-34 Mercenary unfolds itself. 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Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeRiotStorage Manual? 0 Play Time 00:27:39 Cumulative 61.9 hours Start 2022.09.04 @ 19:35:13 End 2022.09.04 @ 20:02:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 317b02df-976e-415e-9429-c03d319c3ea4