Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.27 @ 14:54:13 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (4617) 4617 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 11400 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 468 Friendly Fire -523 Cogmind --------- Core Integrity 42/1450 Matter 204/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Experimental Q-thruster Medium Storage Unit Great Axe Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Improved Plasma Cutter Great Axe Heavy Pick > --- INVENTORY -------- Improved Ion Engine Armored Huge Wheel Armored Huge Wheel Q-thruster Experimental Q-thruster Medium Storage Unit Long-range Missile Launcher [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Experimental Q-thruster Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . . . . . 1 1 Utility 8 | . . 1 . . 2 1 2 1 . 1 Weapon 3 | . . . 1 . . 1 . 1 . . Parts Attached 292 | 4 13 24 14 25 23 16 81 55 7 30 Power 20 | . 1 1 1 1 2 1 3 4 3 3 Engine 5 | . . . . . 2 . . . 2 1 Core 10 | . 1 1 1 1 . 1 3 1 1 . Reactor 5 | . . . . . . . . 3 . 2 Propulsion 64 | 2 4 5 1 3 1 3 8 21 3 13 Treads . | . . . . . . . . . . . Leg 41 | 2 4 5 1 3 1 3 8 14 . . Wheel 2 | . . . . . . . . . . 2 Hover 14 | . . . . . . . . 7 3 4 Flight 7 | . . . . . . . . . . 7 Utility 122 | . 5 16 9 8 11 4 43 20 . 6 Device 52 | . 2 6 5 2 5 2 18 9 . 3 Storage 25 | . 3 9 4 . . . 2 4 . 3 Processor 5 | . . . . . 2 . 3 . . . Hackware 7 | . . . . 1 . 1 4 1 . . Protection 33 | . . 1 . 5 4 1 16 6 . . Artifact . | . . . . . . . . . . . Weapon 86 | 2 3 2 3 13 9 8 27 10 1 8 Energy Gun 8 | . . . . 1 . . 5 1 . 1 Energy Cannon 12 | . . . 1 4 2 . 3 2 . . Ballistic Gun 24 | 2 3 1 1 5 4 . 5 2 . 1 Ballistic Cannon 9 | . . 1 1 2 . 5 . . . . Launcher 13 | . . . . 1 2 1 4 3 . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 18 | . . . . . 1 2 10 2 1 2 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 6 1 . . . . 1 Parts Lost 55 | . . . 1 . . . 2 22 8 22 Power 6 | . . . 1 . . . . . 2 3 Propulsion 26 | . . . . . . . . 11 2 13 Utility 12 | . . . . . . . 2 4 4 2 Weapon 11 | . . . . . . . . 7 . 4 Highest Loss Streak 11 | . . . 1 . . . 1 5 5 11 Average Slot Usage (%) 92 | . 87 100 99 99 100 99 99 79 67 51 Engine 1 | . . . . . 3 6 . . 2 2 Core 4 | . 10 11 8 9 3 . 4 1 2 . Leg 24 | . 28 33 36 36 30 26 22 15 . . Hover 1 | . . . . . . . . 3 18 12 Device 9 | . 7 9 8 7 6 12 11 9 8 2 Storage 7 | . 14 12 9 9 7 6 5 4 4 3 Processor 10 | . . . . . 7 13 16 21 18 13 Hackware 4 | . . . . . 7 6 8 3 4 2 Protection 4 | . . 11 9 9 6 . 2 2 . . Energy Cannon 1 | . . . 1 1 3 3 . 1 . . Ballistic Gun 9 | . 26 11 18 17 14 7 8 1 . . Ballistic Cannon 5 | . . 10 7 8 2 9 5 . . . Slashing Weapon 3 | . . . . . . 3 5 8 2 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 4 20 35 48 56 63 62 68 68 35 80 Greatest Support 109 | 20 20 39 52 52 52 66 73 85 84 109 Greatest Overweight (x) 5 | . . 1 1 1 1 1 1 5 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 4 14 14 16 12 12 12 20 12 8 12 Average Capacity 11 | 4 8 9 11 12 12 12 12 10 8 8 Most Carried 12 | 2 8 10 12 12 12 12 12 12 8 12 Average Carried 10 | 1 6 8 11 11 11 11 11 9 7 6 Final Capacity 12 | 4 8 10 12 12 12 12 12 8 8 4 Final Carried 12 | 2 8 10 12 12 12 12 12 7 8 3 Class Distribution -------------------- 33% | Hacker-Assassin 11% | Hacker-Skirmisher 10% | Mutant 9% | Skirmisher 8% | Hacker-Mutant 7% | Scavenger-Mutant 6% | Commander-Skirmisher 4% | Assassin 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Matter Collected 4955 | 240 286 471 402 570 432 208 1414 748 21 163 Remotely . | . . . . . . . . . . . Salvage Created 6177 | . 469 531 621 513 539 215 1602 1522 . 165 Parts 266 | . 25 20 40 23 21 8 62 57 . 10 Haulers Intercepted 10 | . 1 1 3 4 . . . 1 . . Recyclers Shooed 6 | . . 1 1 2 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 76 | . 11 9 7 3 5 3 16 17 . 5 Melee 19 | . . . . . . . 3 12 . 4 Guns 29 | . 11 2 4 1 2 1 8 . . . Cannons 18 | . . 7 3 2 2 2 2 . . . AOE 9 | . . . . . 1 . 3 4 . 1 Classes Destroyed 13 | . 4 3 2 . 2 . 1 1 . . Worker 3 | . . . . . . . 1 1 . 1 Builder 4 | . . . . . 1 . 1 1 . 1 Hauler 10 | . 1 1 3 4 . . . 1 . . Recycler 18 | . . 2 1 3 2 1 6 3 . . Operator 2 | . . 1 . . . . . 1 . . Watcher 8 | . 1 1 2 . . . 3 1 . . Swarmer 8 | . 3 . . . . . . . . 5 Grunt 27 | . 8 6 2 . 4 3 . 4 . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 14 | . . 3 3 3 2 . 2 1 . . Hunter 12 | . . . 1 . . . 6 5 . . Programmer 15 | . . . . . 1 . 8 6 . . Best Kill Streak 5 | . 3 4 5 2 3 4 5 3 . 4 Combat Bots Only 4 | . 3 3 4 1 2 3 3 2 . 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 1 . 1 Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Damage Taken 10331 | . 370 181 282 245 415 106 1886 2764 670 3412 Core 2449 | . 91 40 25 13 63 14 146 474 175 1408 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 63 90 . 93 91 98 85 58 86 . Volleys Fired 237 | . 41 33 33 30 22 5 45 24 . 4 Largest 4 | . 2 2 3 3 3 4 4 4 . 1 Hottest 225 | . 40 58 99 118 103 167 225 185 . 43 Shots Fired 631 | . 82 66 99 90 60 20 159 51 . 4 Gun 415 | . 82 33 66 68 44 5 92 25 . . Cannon 189 | . . 33 33 22 14 13 60 14 . . Launcher 27 | . . . . . 2 2 7 12 . 4 Special . | . . . . . . . . . . . Kinetic 540 | . 82 66 89 89 52 15 122 25 . . Thermal 20 | . . . . . . . 16 4 . . Explosive 27 | . . . . . 2 2 7 12 . 4 Electromagnetic 44 | . . . 10 1 6 3 14 10 . . Robot Hit Streak 29 | . 20 21 29 12 16 18 29 11 . 7 Robot Miss Streak 5 | . 5 2 2 4 1 . 3 1 . 1 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 558 | . 63 56 70 53 41 13 142 108 2 10 Core Hits 236 | . 23 24 23 16 18 14 60 48 1 9 Critical Hits 18 | . 2 . 3 . 2 . 6 5 . . Critical Kills 6 | . 1 . 1 . . . 2 2 . . Critical Parts Destroyed 12 | . 1 . 2 . 2 . 4 3 . . Melee Attacks 180 | . . . . . 2 16 45 78 11 28 Impact . | . . . . . . . . . . . Slashing 174 | . . . . . 2 16 45 78 11 22 Piercing 6 | . . . . . . . . . . 6 Sneak Attacks 18 | . . . . . . . 8 8 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 2 6 . 1 Damage Inflicted 15176 | . 703 816 978 853 1226 375 4418 4861 272 674 Guns 4198 | . 703 370 581 597 422 63 1163 299 . . Cannons 2502 | . . 446 397 256 194 211 808 190 . . Explosions 3075 | . . . . . 610 101 794 1219 . 351 Melee 5389 | . . . . . . . 1653 3153 264 319 Ramming 12 | . . . . . . . . . 8 4 Kinetic 5727 | . 703 816 822 853 520 202 1523 288 . . Thermal 849 | . . . . . 509 . 213 127 . . Explosive 2488 | . . . . . 101 101 794 1141 . 351 Electromagnetic 711 | . . . 156 . 96 72 235 152 . . Impact . | . . . . . . . . . . . Slashing 5349 | . . . . . . . 1653 3153 264 279 Piercing 40 | . . . . . . . . . . 40 Highest Corruption 3 | . . . . . . . 2 3 . . Average Corruption 1 | . . . . . . . 1 2 . . Corruption Purged 4 | . . . . . . . 3 1 . . Effects 18 | . . . . . . . 10 8 . . Message Errors 8 | . . . . . . . 4 4 . . Heat Flow Errors 2 | . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . 3 2 . . Targeting Errors 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots 1 | . . . . . . . 1 . . . Overflow Damage 1134 | . . 10 . . 66 15 493 349 194 7 Projectiles 63 | . . 10 . . 9 15 12 17 . . Explosions 177 | . . . . . 57 . 36 84 . . Melee 894 | . . . . . . . 445 248 194 7 Knockbacks 20 | . . 11 3 1 2 1 2 . . . Impact . | . . . . . . . . . . . Kinetic 19 | . . 10 3 1 2 1 2 . . . Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 170 | . . . 23 . 142 . . . 3 2 Shots 4 | . . . 1 . 3 . . . . . Rammed 3 | . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 288 | . 20 12 143 45 138 159 288 270 34 2 Average Temperature 54 | . 4 5 28 11 35 74 96 112 6 2 Received Heat Transfer 1032 | . 201 114 135 72 120 63 27 147 81 72 Effects 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 1 1 . 1 . . . Heat Transferred 770 | . . . . . 350 . 296 124 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Peak Influence 556 | . 219 224 336 556 328 498 202 301 36 259 Average Influence 156 | . 117 118 180 322 210 274 80 130 11 87 Maximum Alert Level 2 | . 1 1 1 2 1 2 1 1 . 1 Low Security (%) 71 | 100 94 83 54 17 53 32 99 84 100 78 Level 1 20 | . 5 16 45 49 46 31 . 15 . 21 Level 2 7 | . . . . 33 . 35 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 1 . 1 1 1 5 8 . . Investigation 3 | . 2 . . . . 1 . . . . Extermination 8 | . . . . . 1 . 4 3 . . Reinforcement 5 | . . 1 . 1 . . 1 2 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Distress Signals 8 | . . . 2 3 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 16 14 11 13 11 3 23 37 15 21 Peak Tracking Total 15 | . 3 4 4 4 4 3 3 6 15 10 Tactical Retreats 12 | . . . 1 1 4 . 1 2 2 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Traps Triggered 6 | . 1 . . 2 1 . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Machines Disabled 14 | . . . 1 2 5 . . 5 . 1 Max in Single Turn 3 | . . . 1 1 3 . . 3 . 1 Garrison Access 5 | . . . . 1 . 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Machines Accessed 77 | . 4 4 3 16 4 9 16 12 5 4 Terminals 36 | . 2 2 2 12 1 1 6 4 3 3 Fabricators 6 | . . . . . . 1 1 3 1 . Repair Stations 10 | . 1 . . 2 . 3 3 1 . . Recycling Units 10 | . 1 1 . 1 2 2 1 2 . . Scanalyzers 9 | . . 1 1 . 1 1 3 1 1 . Garrison Access 6 | . . . . 1 . 1 2 1 . 1 Total Hacks 208 | . 10 16 17 36 14 23 44 28 8 12 Successful 134 | . 6 12 13 22 12 17 29 17 2 4 Failed 74 | . 4 4 4 14 2 6 15 11 6 8 Catastrophic 11 | . . . . 1 . 1 3 4 2 . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 1 2 8 7 3 4 7 6 . 2 Terminals 102 | . 5 9 10 27 6 5 18 7 6 9 Fabricators 18 | . . . . . . 3 2 12 1 . Repair Stations 29 | . 4 . . 6 . 9 6 4 . . Recycling Units 11 | . 1 1 . 1 3 2 1 2 . . Scanalyzers 37 | . . 6 7 . 5 2 14 2 1 . Garrison Access 11 | . . . . 2 . 2 3 1 . 3 Terminal Hacks 41 | . 1 4 4 13 4 2 8 1 2 2 Record 1 | . . . . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 3 | . . . . 3 . . . . . . Level Access Points 5 | . . . 1 1 1 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 5 | . 1 1 . . 1 . 1 1 . . Terminal Index 4 | . . . 1 1 1 . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . Locate Traps 6 | . . 1 . 3 . . 1 . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 8 | . . 1 1 2 1 1 1 . . 1 Fabricator Hacks 11 | . . . . . . 3 2 6 . . Load Schematic 5 | . . . . . . 1 1 3 . . Build 6 | . . . . . . 2 1 3 . . Repair Station Hacks 24 | . 4 . . 6 . 7 3 4 . . Scan Component 13 | . 2 . . 3 . 4 2 2 . . Repair 11 | . 2 . . 3 . 3 1 2 . . Recycling Unit Hacks 9 | . 1 1 . 1 2 2 1 1 . . Retrieve Components 9 | . 1 1 . 1 2 2 1 1 . . Scanalyzer 34 | . . 6 7 . 5 2 12 2 . . Insert Component 16 | . . 3 3 . 2 1 6 1 . . Analyze 18 | . . 3 4 . 3 1 6 1 . . Garrison Access Hacks 5 | . . . . 1 . 1 1 1 . 1 Seal Access 5 | . . . . 1 . 1 1 1 . 1 Unauthorized Hacks 10 | . . 1 2 1 1 . 2 2 . 1 Terminals 9 | . . 1 2 1 1 . 2 1 . 1 Assimilate 2 | . . . 1 . . . 1 . . . Botnet 7 | . . 1 1 1 1 . 1 1 . 1 Fabricators 1 | . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 57 | . 4 3 1 10 3 7 13 8 5 3 Full Trace Events 2 | . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . 3 3 . 2 1 5 1 . . Parts Built 12 | . . . . . . 4 2 6 . . Matter 1008 | . . . . . . 292 146 570 . . Time 323 | . . . . . . 146 36 141 . . Total Part Build Rating 48 | . . . . . . 12 6 30 . . Parts Repaired 11 | . 2 . . 3 . 3 1 2 . . Time 370 | . 52 . . 96 . 70 88 64 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 35 | . 6 10 . 3 5 2 6 3 . . Parts Scanalyzed 16 | . . 3 3 . 2 1 6 1 . . Part Schematics Acquired 15 | . . 3 3 . 2 1 5 1 . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Total Allies 11 | . . . 1 10 . . . . . . Largest Group 10 | . . . 1 10 3 . . . . . Highest-Rated Group 173 | . . . 10 173 61 . . . . . Highest-Rated Ally 29 | . . . 10 29 29 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 108 | . . . . 101 7 . . . . . Total Damage 1457 | . . . . 1351 106 . . . . . Kills 18 | . . . . 17 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Turns Passed 8663 | 47 595 707 482 966 691 925 2166 1420 172 492 Spaces Moved 5528 | 42 317 400 228 548 411 572 1358 870 245 537 Core 79 | 16 . . . . . . . 2 . 61 Treads . | . . . . . . . . . . . Legs 4418 | 26 317 400 228 548 411 572 1358 558 . . Wheels 39 | . . . . . . . . . . 39 Hover 988 | . . . . . . . . 310 245 433 Flight 4 | . . . . . . . . . . 4 Fastest Speed 24 | 50 120 120 120 120 120 120 120 38 43 24 Average Speed 110 | 93 120 120 122 125 137 136 120 94 46 57 Slowest Speed 300 | 120 120 150 150 150 150 150 150 300 55 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 62 29 30 96 15 14 34 21 14 15 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 80 | . . . . 2 9 16 21 9 9 14 Terrain Destroyed 298 | . . . 25 2 24 24 56 123 9 35 Melee 70 | . . . . . 2 16 20 9 9 14 Projectile 5 | . . . . 2 . . 2 1 . . AOE 223 | . . . 25 . 22 8 34 113 . 21 Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Total 7249 | 47 453 565 350 761 482 672 1684 1284 282 669 Wait 849 | . 73 82 72 131 13 53 132 234 14 45 Move 5518 | 41 316 399 227 547 410 571 1357 869 244 537 Hop . | . . . . . . . . . . . Pick Up 65 | 2 5 12 4 6 2 5 6 14 . 9 Fast Attach 72 | 4 6 1 1 13 4 2 14 13 3 11 Attach 43 | . . 2 2 . 2 2 3 13 3 16 Detach 30 | . 1 . . 2 3 1 6 4 4 9 Swap 177 | . 7 21 11 12 17 12 64 29 1 3 Drop 89 | . 4 15 . 20 7 5 14 15 . 9 Fire 237 | . 41 33 33 30 22 5 45 24 . 4 Melee 166 | . . . . . 2 16 43 69 11 25 Ram 3 | . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 353 | -10/Materials | Repaired Lgt. Assault Rifle 381 | -10/Materials | Repaired Assault Rifle 588 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 885 | -9/Materials | Discovered new exit (range 16) 951 | -9/Materials | Build established: Scavenger-Mutant 1350 | -9/Materials | Entered another Materials area 1350 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1412 | -8/Materials | Identified exit to Factory 1647 | -8/Materials | Build established: Skirmisher 1709 | -8/Materials | Identified exit to Storage 1832 | -8/Materials | Entered Storage 1872 | -8/Storage | Repaired Propulsion Shielding 1901 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2372 | -8/Storage | Discovered new exit (range 8) 2509 | -8/Storage | Build established: Commander-Skirmisher 2697 | -8/Storage | Repaired Imp. Propulsion Shielding 2731 | -8/Storage | Repaired Imp. Aluminum Leg 2798 | -8/Storage | Entered Factory 2798 | -7/Factory | Accompanied by 3 allies 2798 | -7/Factory | Evolved 2 slots: Utility x2 3032 | -7/Factory | Identified exit to Factory 3440 | -7/Factory | Build established: Hacker-Skirmisher 3489 | -7/Factory | Entered another Factory area 3489 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3608 | -6/Factory | Fabricated Assault Cannon (x2) 3685 | -6/Factory | Fabricated Assault Cannon? 3742 | -6/Factory | Repaired Imp. Aluminum Leg 3792 | -6/Factory | Local fabrication network quarantined 3845 | -6/Factory | Discovered new exit (range 12) 3872 | -6/Factory | Identified exit to Factory 3896 | -6/Factory | Repaired Reactive Plating? 3965 | -6/Factory | Build established: Hacker-Assassin 4213 | -6/Factory | Repaired Lgt. EM Pulse Cannon 4414 | -6/Factory | Entered another Factory area 4414 | -5/Factory | Evolved 2 slots: Utility x2 4446 | -5/Factory | Identified exit to Factory 4673 | -5/Factory | Discovered new exit (range 14) 4702 | -5/Factory | Identified exit to Upper Caves 5067 | -5/Factory | Repaired Broken Prc. Grenade Launcher 5241 | -5/Factory | Fabricated Imp. Propulsion Shielding? 6232 | -5/Factory | Discovered exit to Upper Caves (range 17) 6580 | -5/Factory | Entered another Factory area 6580 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6625 | -4/Factory | Repaired Lgt. EM Pulse Cannon 6658 | -4/Factory | Repaired Imp. Aluminum Leg 6708 | -4/Factory | Garrison activated, responded to threat 6741 | -4/Factory | Lost 5 parts (1n1u3w) 7072 | -4/Factory | Lost 5 parts (1n3u1w) 7314 | -4/Factory | Lost 4 parts (3n1w) 7497 | -4/Factory | Fabricated Flexi-carbon Leg (x2) 7549 | -4/Factory | Fabricated Flexi-carbon Leg (x2) 7596 | -4/Factory | Fabricated Flexi-carbon Leg? 7991 | -4/Factory | Discovered new exit (range 20) 7999 | -4/Factory | Identified exit to Research 8000 | -4/Factory | Entered Research 8000 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8051 | -3/Research | Spotted B-86 Titan 8146 | -3/Research | Lost 5 parts (1p1n3u) 8161 | -3/Research | Discovered new exit (range 11) 8171 | -3/Research | Identified exit to Research 8172 | -3/Research | Entered another Research area 8172 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8200 | -2/Research | Lost 3 parts (1p1n1u) 8402 | -2/Research | Build established: Hacker-Mutant 8566 | -2/Research | Lost 11 parts (2p5n2u2w) 8625 | -2/Research | Core integrity fell below 50% 8652 | -2/Research | Lost 9 parts (1p7n1w) 8662 | -2/Research | Core integrity fell below 20% 8664 | -2/Research | Self-destructed Last Messages --------------- 08623_ Penetrated by Slug. 08623_ Slug penetrates Wall. 08624_ Penetrated by Slug. 08626_ Acquired 21 matter. 08627_ Slug penetrates Wall. 08627_ Penetrated by Slug. 08631_ Connecting with Terminal... 08646_ Slug penetrates Wall. 08646_ R-10 Processor collects Unknown Wheel. 08646_ Slug penetrates Wall. 08647_ Penetrated by Slug. 08648_ Slug penetrates Wall. 08649_ Penetrated by Slug. 08650_ Slug penetrates H-88 Terminator. 08650_ Slug penetrates Wall. 08652_ Penetrated by Slug. 08653_ U-05 Engineer lays Concrete. 08658_ Lrn. Missile Launcher destroyed. 08663_ Penetrated by Slug. 08664_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????# """T""" # #???????????????????????? | | ???????# # #???????????????????????? | | ???????# # #???????????????????????? | | ???????# # #???????????????????????? | | ???????# " #???????????????????????? | | ???????# #h #???????????????????????? | | ???????#######"####### h##??????????????????????? | | ?????????????###????# hh ##+########????????????? | | ????????????????????# #######??????? | | ????????????????????# +????? | | ????????????????????# ######???????? | | ????????????????????# #????????????? | | ????????????????????### #????????????? | | ??????????????######### """ #????????????? | | ??????????????# # """ ##???????????? | | ??????????????# + """ +???????????? | | ??????????????# # #???????????? | | ??????????????###+##### ####+???????? | | ????????????????# ???????? | | ????????????????# ??????? | | ????????????????# ss ??????? | | ??????????????### s ??????? | | ??????????????# s #############???????? | | ??????????????# s #???????????????????? | | ??????# ! + +???????????????????? | | ??????# @ #???????????????????? | | ??????######## # #???????????????????? | | ?????????????## ###### #???????????????????? | | ?????????? ????? ??????????????????? | | ?????? !?????#####?????????????????? | | ????? """ ???????????????????????????? | | ????? """ # ??????????????????????????? | | ????? """# # ??????????????????????????? | | ????? # # ??????????????????????????? | | ????? ? # # ?????????????????????????? | | ?????#??#?###### # ?????????????????????????? | | ??????????????? #####?????????????????????????? | | ???????????????##+#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 43 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 57 Melee Accuracy 8 Matter Filtering 30 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Great Axe | -7/Factory | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Reactive Plating | -5/Factory | Scanalyzed Prc. Grenade Launcher | -5/Factory | Scanalyzed Variable Charge Gun | -5/Factory | Scanalyzed Weapon Shielding | -5/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Assault Cannon | x2 | -6/Factory Assault Cannon | x2 | -6/Factory Imp. Propulsion Shielding | x2 | -5/Factory Flexi-carbon Leg | x2 | -4/Factory Flexi-carbon Leg | x2 | -4/Factory Flexi-carbon Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainCannonNullifier Manual? 1 Play Time 04:05:23 Cumulative 104.4 hours Start 2020.05.21 @ 20:53:26 End 2020.05.27 @ 14:54:13 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 91bf1b2d-d18e-4c8d-adb1-8851058c0d60