Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 00:02:17 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (165) 825 Value Destroyed (6013) 6013 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 13761 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 94 Friendly Fire -124 Cogmind --------- Core Integrity 1350/1450 Matter 153/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Core Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- Improved Coolant Injector Improved Coolant Injector Large Matter Pod (0) Experimental Focal Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Enhanced Optical Array Improved Core Analyzer Improved Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Proton Cannon Phase Cannon Heavy Phase Cannon Tri-rail Accelerator > --- INVENTORY -------- Angular Momentum Engine Large Matter Pod Long-range Proton Cannon Disruptor Cannon [Rating: 92] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Hacking Suite Device Improved Coolant Injector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Heavy Phase Cannon Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . 2 1 Utility 7 | . . . . 2 1 2 . . 1 1 . . Weapon 5 | . . . 2 . . . . . 1 1 . 1 Parts Attached 140 | 8 6 . 16 9 12 34 3 . 31 9 12 . Power 13 | 1 1 . 1 . 1 3 . . 3 2 1 . Engine 10 | 1 1 . 1 . 1 1 . . 3 2 . . Core 2 | . . . . . . 2 . . . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 36 | 4 . . 4 2 4 9 2 . 6 2 3 . Treads 15 | 2 . . 4 2 . 2 2 . 1 . 2 . Leg 17 | 2 . . . . 4 7 . . 4 . . . Wheel 3 | . . . . . . . . . 1 2 . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . Utility 34 | 1 3 . 2 3 2 8 . . 8 2 5 . Device 21 | . . . 1 1 1 7 . . 4 2 5 . Storage 5 | 1 3 . 1 . . . . . . . . . Processor 5 | . . . . 1 1 1 . . 2 . . . Hackware 3 | . . . . 1 . . . . 2 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 2 . 9 4 5 14 1 . 14 3 3 . Energy Gun 2 | 1 . . . . . . . . . . 1 . Energy Cannon 31 | . . . 4 1 2 10 1 . 12 1 . . Ballistic Gun 2 | 1 . . . . . . . . . 1 . . Ballistic Cannon 18 | . 2 . 3 3 3 3 . . 2 1 1 . Launcher 2 | . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 2 2 . . 1 . 3 . Parts Lost 80 | . . 1 4 6 2 18 10 . 12 12 14 1 Power 9 | . . . . . . 3 1 . 1 2 2 . Propulsion 22 | . . 1 . 2 . 7 1 . 3 4 4 . Utility 15 | . . . . . . 3 4 . 1 1 5 1 Weapon 34 | . . . 4 4 2 5 4 . 7 5 3 . Highest Loss Streak 7 | . . 1 1 4 1 5 7 . 5 7 6 1 Average Slot Usage (%) 85 | . 96 91 93 92 93 97 65 26 80 80 49 13 Engine 6 | . 14 14 10 9 7 5 . . 4 4 1 . Treads 4 | . . . 16 15 1 . 5 13 3 . 2 . Leg 11 | . 28 20 5 . 16 17 5 . 5 11 . . Device 12 | . . . 9 9 7 19 13 . 16 19 11 . Storage 7 | . 24 28 12 9 7 6 5 . . . . . Processor 8 | . . . . 7 13 12 6 6 10 10 9 8 Hackware 7 | . . . . 8 7 6 6 6 10 15 13 4 Energy Cannon 14 | . . . 13 20 17 20 9 . 19 10 . . Ballistic Cannon 9 | . 26 28 24 12 10 4 3 . 1 5 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 11 20 20 32 35 44 65 32 . 60 65 25 . Greatest Support 58 | 40 20 20 40 40 43 50 40 40 55 50 58 3 Greatest Overweight (x) 4 | 1 . 1 1 1 3 2 2 . 3 3 4 . Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 4 4 4 4 4 Average Capacity 6 | 5 6 6 6 8 8 8 7 4 4 4 4 4 Most Carried 8 | 4 6 6 7 8 8 8 5 4 4 4 4 4 Average Carried 5 | 2 5 6 5 6 7 7 4 4 3 3 2 4 Final Capacity 8 | 6 6 6 8 8 8 8 4 4 4 4 4 4 Final Carried 8 | 4 6 6 7 4 8 5 4 4 3 2 4 4 Class Distribution -------------------- 28% | Gunner 26% | Mutant 15% | Hacker-Mutant 10% | Scavenger-Mutant 8% | Hacker-Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Executioner | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Matter Collected 3919 | 250 337 157 576 398 221 1029 90 . 428 119 314 . Remotely . | . . . . . . . . . . . . . Salvage Created 6300 | . 237 98 1034 665 386 2000 90 . 1261 320 209 . Parts 306 | . 18 2 68 32 23 66 6 . 61 21 9 . Haulers Intercepted 7 | . . . 3 . 1 2 . . . . 1 . Recyclers Shooed 5 | . . . . . . 2 . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . . Prevented 3 | . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 111 | . 6 6 23 16 6 25 2 . 20 5 2 . Cannons 102 | . 6 6 17 16 6 25 2 . 19 4 1 . AOE 8 | . . . 6 . . . . . . 1 1 . Classes Destroyed 15 | . 3 1 6 2 1 1 . . 1 . . . Worker 12 | . 4 . 1 . . 1 . . 2 3 1 . Builder 7 | . . . . 1 1 . . . 2 3 . . Tunneler 2 | . . . 2 . . . . . . . . . Hauler 7 | . . . 3 . 1 2 . . . . 1 . Recycler 10 | . . . 2 1 1 3 . . 2 1 . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 3 | . . . 1 1 . . . . 1 . . . Watcher 11 | . 1 . 3 1 1 1 . . 4 . . . Swarmer 21 | . . 3 6 4 . 3 1 . 4 . . . Grunt 49 | . 6 3 9 7 4 14 . . 5 . 1 . Brawler 3 | . . . . 1 . 1 . . 1 . . . Duelist 4 | . . . 2 1 . . . . 1 . . . Sentry 21 | . . . 6 3 1 5 1 . 2 2 1 . Hunter 4 | . . . . . . . . . 2 2 . . Programmer 9 | . . . . . 1 2 . . 5 1 . . Thug 1 | . . . . . . 1 . . . . . . Best Kill Streak 12 | . 4 5 8 5 3 4 1 . 12 4 2 . Combat Bots Only 8 | . 3 5 8 5 3 4 1 . 8 1 1 . Max Kills in Single Turn 4 | . 1 1 3 1 2 1 1 . 2 4 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . 1 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Damage Taken 12111 | . 207 305 888 1001 487 2919 825 . 2368 1081 1910 120 Core 2289 | . 41 75 50 162 154 323 191 . 296 160 737 100 Absorbed by Shields 163 | . . . . . . 163 . . . . . . Core Remaining (%) 69 | 100 . 53 87 70 78 . . 39 70 86 43 . Volleys Fired 400 | . 27 16 49 39 20 96 14 . 91 20 28 . Largest 4 | . 2 2 4 4 4 4 2 . 3 4 2 . Hottest 346 | . 78 78 173 236 216 305 165 . 277 346 86 . Shots Fired 979 | . 54 32 157 129 73 242 20 . 181 51 40 . Gun 14 | . . . . . . . . . . 1 13 . Cannon 960 | . 54 32 152 129 73 242 20 . 181 50 27 . Launcher 5 | . . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 447 | . 54 32 109 53 29 72 5 . 24 30 39 . Thermal 408 | . . . . 65 44 124 12 . 142 21 . . Explosive 5 | . . . 5 . . . . . . . . . Electromagnetic 119 | . . . 43 11 . 46 3 . 15 . 1 . Robot Hit Streak 19 | . 6 7 16 19 13 9 8 . 11 7 7 . Robot Miss Streak 7 | . 5 5 3 5 3 7 5 . 7 3 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 567 | . 29 16 81 84 42 143 14 . 102 30 26 . Core Hits 331 | . 13 8 43 47 19 102 6 . 57 19 17 . Critical Hits 17 | . . . . 7 3 . . . 2 3 2 . Critical Kills 6 | . . . . 2 2 . . . 1 1 . . Critical Parts Destroyed 10 | . . . . 4 1 . . . 1 2 2 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18158 | . 583 345 2466 1695 1045 4448 336 . 4190 1905 1145 . Guns 207 | . . . . . . . . . . . 207 . Cannons 15306 | . 583 345 1544 1695 1033 4064 336 . 3961 1148 597 . Explosions 2641 | . . . 922 . 12 381 . . 228 757 341 . Melee . | . . . . . . . . . . . . . Ramming 4 | . . . . . . 3 . . 1 . . . Kinetic 6725 | . 583 345 875 643 371 1280 90 . 869 865 804 . Thermal 8265 | . . . 585 823 662 2227 163 . 2765 1040 . . Explosive 727 | . . . 337 . 12 . . . 37 . 341 . Electromagnetic 2437 | . . . 669 229 . 938 83 . 518 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 3 . 5 8 8 9 . . 1 Average Corruption 4 | . . . . 2 . 3 5 8 8 . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 74 | . . . . 5 . 28 17 2 22 . . . Message Errors 17 | . . . . . . 7 6 1 3 . . . Matter Fused 13 | . . . . 1 . 6 3 1 2 . . . Heat Flow Errors 9 | . . . . 1 . 2 2 . 4 . . . Energy Discharges 6 | . . . . . . 3 1 . 2 . . . Data Loss (minor) 9 | . . . . . . 4 . . 5 . . . Misfires 4 | . . . . . . . 3 . 1 . . . Targeting Errors 13 | . . . . 2 . 6 2 . 3 . . . Weapon Failures 3 | . . . . 1 . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 806 | . 6 . 106 3 14 213 . . 216 147 101 . Projectiles 390 | . 6 . 6 3 14 69 . . 216 29 47 . Explosions 416 | . . . 100 . . 144 . . . 118 54 . Melee . | . . . . . . . . . . . . . Knockbacks 94 | . 8 14 5 13 2 20 3 . 11 7 11 . Impact . | . . . . . . . . . . . . . Kinetic 83 | . 8 9 5 11 2 20 3 . 10 7 8 . Secondary 11 | . . 5 . 2 . . . . 1 . 3 . Self-Inflicted Damage 473 | . . . 57 34 85 . . . . 173 124 . Shots 8 | . . . 2 1 1 . . . . 3 1 . Rammed 3 | . . . 1 . . 1 . . 1 . . . Targets Rammed 3 | . . . 1 . . 1 . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 411 | . 147 294 256 321 194 411 355 . 199 181 5 . Average Temperature 97 | . 39 113 70 100 72 121 125 . 101 115 5 . Received Heat Transfer 2448 | . 120 123 252 360 99 744 174 . 234 72 270 . Effects 5 | . . . 1 . . 3 1 . . . . . Shutdowns 2 | . . . . . . 1 1 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . 4 . . 1 . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 11 | . . . . . 1 2 . . 8 . . . Heat Transferred 9516 | . . . 500 1480 962 2618 222 . 2849 885 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Peak Influence 756 | . 225 212 388 445 269 510 . . 756 649 423 282 Initial 368 | . . 27 4 160 202 38 . . 28 368 335 237 Average 213 | . 58 76 192 278 140 199 . . 272 399 278 254 Maximum Alert Level 3 | . 1 1 1 2 1 2 . . 3 2 2 1 Low Security (%) 52 | 100 90 82 57 28 67 55 . . 54 . 6 . Level 1 34 | . 9 17 42 53 32 26 . . 19 62 91 100 Level 2 10 | . . . . 17 . 17 . . 10 37 1 . Level 3 3 | . . . . . . . . . 15 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 3 2 1 10 . . 6 1 4 1 Investigation 7 | . 1 . 3 . . 2 . . 1 . . . Extermination 6 | . . . . . 1 2 . . 3 . . . Reinforcement 15 | . 2 . . 1 . 4 . . 2 1 4 1 Assault 1 | . . . . . . 1 . . . . . . Garrison 2 | . . . . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 3 . . 2 1 . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Distress Signals 15 | . . . 2 3 . 2 . . 3 1 3 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 222 | . 15 7 27 25 8 42 12 . 35 13 32 6 Peak Tracking Total 9 | . 4 5 6 5 3 5 7 . 7 6 9 8 Tactical Retreats 23 | . 1 . . 5 . 5 2 . 3 2 5 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Traps Triggered 12 | . 1 . 2 2 . 2 . . 4 . . 1 Indirectly 2 | . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Disabled 51 | . 2 2 2 . 5 7 . . 22 8 3 . Max in Single Turn 8 | . 1 1 2 . 3 3 . . 8 5 1 . Garrison Access 4 | . . . . . 1 2 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Accessed 31 | . 4 . 1 2 7 6 . . 6 3 2 . Terminals 19 | . 2 . 1 1 5 2 . . 5 1 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . . 1 . . Recycling Units 5 | . 1 . . 1 1 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . 1 . . Total Hacks 66 | . 8 . 3 6 14 13 . . 11 7 4 . Successful 38 | . 5 . 1 3 7 7 . . 7 5 3 . Failed 28 | . 3 . 2 3 7 6 . . 4 2 1 . Catastrophic 6 | . 2 . . . 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 1 . . 3 . 5 . . 1 2 . . Terminals 43 | . 4 . 3 3 10 5 . . 10 4 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . 3 . . . . 4 . . . 2 . . Recycling Units 8 | . 1 . . 3 2 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 3 . . . 1 . . Terminal Hacks 19 | . 2 . 1 2 5 1 . . 5 . 3 . Part Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . . . . . 1 . 1 . Alert Level 3 | . 1 . . . 1 . . . 1 . . . Unreport Threat 3 | . . . 1 . . 1 . . . . 1 . Locate Traps 2 | . . . . . 1 . . . 1 . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . Zone Layout 5 | . 1 . . 1 1 . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . 4 . . . 2 . . Scan Component 4 | . 1 . . . . 2 . . . 1 . . Repair 4 | . 1 . . . . 2 . . . 1 . . Recycling Unit Hacks 5 | . 1 . . 1 1 1 . . 1 . . . Retrieve Components 5 | . 1 . . 1 1 1 . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . 1 . . Seal Access 3 | . . . . . 1 1 . . . 1 . . Unauthorized Hacks 3 | . . . . . . . . . 1 2 . . Terminals 3 | . . . . . . . . . 1 2 . . Track 2 | . . . . . . . . . 1 1 . . Operators 1 | . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 1 1 7 4 . . 5 2 2 . Full Trace Events 4 | . . . 1 . . 2 . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 1 . . . 1 . . Time 144 | . 26 . . . . 100 . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 17 | . 1 . . 2 1 3 . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Total Allies 4 | . . . . . . 3 . . 1 . . . Largest Group 3 | . . . . . . 3 . . 1 . . . Highest-Rated Group 93 | . . . . . . 93 . . 49 . . . Highest-Rated Ally 49 | . . . . . . 31 . . 49 . . . Total Orders 1 | . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . 1 . . . Ally Attacks 34 | . . . . . . 25 . . 9 . . . Total Damage 1109 | . . . . . . 392 . . 717 . . . Kills 4 | . . . . . . 3 . . 1 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Robot Analysis Total 2 | . . . . . . . . . 1 . 1 . Derelict Logs Recovered 4 | . . 3 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Turns Passed 9674 | 90 478 657 687 754 1201 2042 614 40 1905 599 561 46 Spaces Moved 5634 | 52 270 435 287 342 718 1058 342 26 1011 360 645 88 Core 230 | 8 . . . . . . . . . . 134 88 Treads 1475 | 42 . . 287 342 164 . 153 26 361 . 100 . Legs 3214 | 2 270 435 . . 554 1058 189 . 396 310 . . Wheels 395 | . . . . . . . . . 254 50 91 . Hover . | . . . . . . . . . . . . . Flight 320 | . . . . . . . . . . . 320 . Fastest Speed 40 | 50 120 120 160 160 120 120 150 160 120 90 40 50 Average Speed 136 | 143 120 137 169 164 141 144 161 160 150 140 70 50 Slowest Speed 250 | 160 120 150 180 180 210 180 180 160 190 180 250 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 45 81 39 34 27 29 57 4 37 13 22 5 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 79 | . . . . . 23 . . . 55 . 1 . Terrain Destroyed 394 | . 2 . 69 4 42 46 1 . 118 72 40 . Melee . | . . . . . . . . . . . . . Projectile 148 | . 2 . 11 . 4 31 1 . 65 24 10 . AOE 246 | . . . 58 4 38 15 . . 53 48 30 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Total 6842 | 63 371 464 374 442 853 1409 391 25 1243 411 707 89 Wait 558 | . 58 12 9 49 92 171 32 . 93 22 19 1 Move 5614 | 51 269 434 286 341 717 1057 341 25 1010 359 636 88 Hop 4 | . . . . . . . . . . . 4 . Pick Up 45 | 4 4 1 4 1 4 19 1 . 6 . 1 . Fast Attach 92 | 6 5 . 6 2 11 19 2 . 21 8 12 . Attach 34 | . 1 . 6 5 1 10 1 . 9 1 . . Detach 19 | . 2 . 4 1 3 2 . . 4 1 2 . Swap 14 | 2 . . 4 2 . 5 . . 1 . . . Drop 52 | . 5 1 5 2 5 24 . . 5 . 5 . Fire 400 | . 27 16 49 39 20 96 14 . 91 20 28 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . 1 . . 1 . . 1 . . . Escape Stasis 5 | . . . . . . 5 . . . . . . Rewire 2 | . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Repaired Sml. Matter Pod 303 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 12) 569 | -10/Materials | Entered Mines 610 | -10/Mines | Learned 2 Materials zone layouts 869 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 922 | -10/Mines | Learned location of Zion (-6) 1217 | -10/Mines | Discovered new exit (range 7) 1226 | -10/Mines | Entered Materials 1226 | -9/Materials | Evolved 2 slots: Weapon x2 1227 | -9/Materials | Identified exit to Storage 1557 | -9/Materials | Build established: Gunner 1757 | -9/Materials | Destroyed 8 combat bots 1897 | -9/Materials | Discovered new exit (range 10) 1913 | -9/Materials | Entered another Materials area 1913 | -8/Materials | Evolved 2 slots: Utility x2 2359 | -8/Materials | Build established: Skirmisher 2474 | -8/Materials | Garrison activated, responded to threat 2512 | -8/Materials | Lost 4 parts (1n3w) 2626 | -8/Materials | Discovered new exit (range 17) 2667 | -8/Materials | Entered Factory 2667 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2814 | -7/Factory | Discovered new exit (range 17) 3164 | -7/Factory | Build established: Gunner 3842 | -7/Factory | Discovered new exit (range 12) 3868 | -7/Factory | Entered another Factory area 3868 | -6/Factory | Evolved 2 slots: Utility x2 4270 | -6/Factory | Discovered new exit (range 8) 4537 | -6/Factory | Repaired Flexi-carbon Leg 5107 | -6/Factory | Allied Derelicts emerged from ambush trap array 5142 | -6/Factory | Lost 4 parts (2n1u1w) 5648 | -6/Factory | Build established: Scavenger-Mutant 5839 | -6/Factory | Discovered new exit (range 21) 5864 | -6/Factory | Lost 3 parts (2n1w) 5909 | -6/Factory | Lost 5 parts (1p2n1u1w) 5910 | -6/Factory | Entered Lower Caves 6250 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6466 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6479 | -6/Lower Caves | Core integrity fell below 50% 6496 | -6/Lower Caves | Discovered new exit (range 18) 6524 | -6/Lower Caves | Entered another Lower Caves area 6524 | -6/Lower Caves | Discovered new exit (range 13) 6527 | -6/Lower Caves | Encountered a Warlord checkpoint 6546 | -6/Lower Caves | Lost 7 parts (1p1n3u2w) 6547 | -6/Lower Caves | Learned Factory machine intel 6564 | -6/Lower Caves | Entered Factory 6564 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6565 | -5/Factory | Loaded intel: 256 machine locations 6843 | -5/Factory | Lost 3 parts (2n1w) 6975 | -5/Factory | Build established: Mutant 7351 | -5/Factory | Build established: Hacker-Mutant 8049 | -5/Factory | Destroyed 8 combat bots 8127 | -5/Factory | Discovered new exit (range 13) 8149 | -5/Factory | Build established: Hacker-Gunner 8347 | -5/Factory | Lost 5 parts (1n4w) 8409 | -5/Factory | Discovered new exit (range 19) 8469 | -5/Factory | Entered another Factory area 8469 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8663 | -4/Factory | Repaired Hvy. Phase Cannon 9008 | -4/Factory | Lost 7 parts (2p1n1u3w) 9046 | -4/Factory | Discovered new exit (range 14) 9068 | -4/Factory | Entered Research 9068 | -3/Research | Evolved 2 slots: Propulsion x2 9095 | -3/Research | Lost 4 parts (2n2w) 9279 | -3/Research | Build established: Hacker-Mutant 9295 | -3/Research | Spotted B-86 Titan 9301 | -3/Research | Found Prototype Device 9301 | -3/Research | Identified Exp. Focal Shield 9345 | -3/Research | Lost 3 parts (1p1u1w) 9436 | -3/Research | Lost 6 parts (3n2u1w) 9507 | -3/Research | Spotted B-86 Titan 9537 | -3/Research | Found Enh. Force Lance 9564 | -3/Research | Found Prototype Device 9564 | -3/Research | Identified Exp. ECM Suite 9566 | -3/Research | Found Exp. ECM Suite 9617 | -3/Research | Core integrity fell below 50% 9619 | -3/Research | Discovered new exit (range 22) 9629 | -3/Research | Entered another Research area 9629 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9646 | -2/Research | Lost 5 parts (1p1n2u1w) 9675 | -2/Research | Self-destructed Last Messages --------------- 09615_ Field Propulsion Array destroyed. 09616_ Penetrated by Slug. 09616_ Slug penetrates Wall. 09617_ Dropped Exp. ECM Suite. 09617_ Dropped Thermal Defense Suite. 09618_ K-01 Serf collects debris. 09618_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09619_ EXIT=FOUND 09619_ Slug penetrates Wall. 09627_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. PARAMETERS=PROPULSION_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 09642_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. 09649_ Triggered Gamma Bomb Trap. 09649_ A bubble of electromagnetic force engulfs the area. 09671_ W-44 Eye sends out distress signal. 09674_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????##??????????## | | ???????????????????????????????????## ########??# | | ???????????????????????????????????# #??# | | ???????????????????????????????????# [ #??# | | ???????????????????????????????????# #??# | | ???????????????????????????????????#! """#??# | | ???????????????????????????????????# """#??# | | ?????????????????????##########????# """#??# | | ?????????????????????# #????? ???# | | ?????????????????????# #??????? ?????#= | | ?????????????????????# "" #?????####+######### | | ?????????????????????# """ #?????# | | ?????????????????????# R" #?????# | | ?????????????????????# """ #?????# | | ?????????????????????# "" #?????# | | ?????????????????????? #?????# ######+## | | ???????????????????????? ???????# #?# | | ??????????????????????####+########## #?# | | ??????????????????????# #?# | | ??????????????????????# #?# | | ??????????????????????# #?# | | ??????????????????????# #?# | | ??????????????????????# ###############?# | | ??????????????????????# k # #??????# | | ???????????????######## @ # ! #??????# | | ???????????????# + #??????####### | | ???????????????# # #????????????? | | ???????????????# g # #????????????? | | ???????????????# g # #????????????? | | ???????????????# k######## #????????????? | | ???????????????# ???????# #????????????? | | ???????????????# ????????# #????????????? | | ?????????????? ????????##########????????????? | | ????????????? ???????????????????????????????? | | ??????????? ????????????????????????????????? | | ?????????? ????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 320 Energy Generation 23 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 ECM Strength 5 Resistance: KI 30 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 62 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed PortableTrackerJammer Manual? 0 Play Time 01:18:22 Cumulative 107.1 hours Start 2021.01.03 @ 19:12:30 End 2021.01.05 @ 00:02:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 190 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a812680d-ccc7-473e-93d8-c75fef97d5a4