Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 20:56:35 Player: DeluxeH30 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (749) 749 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2594 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 16/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Recalibrator > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (10) --- Flight Unit Reactive Plating Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Reactive Plating Hacking Suite Recalibrator EM Shotgun Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 57 | 6 9 22 20 Power 7 | 1 1 2 3 Engine 6 | 1 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 9 2 Treads 2 | 2 . . . Leg 7 | . . 5 2 Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 2 8 Device 7 | . 1 . 6 Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 24 | 2 6 9 7 Energy Gun 7 | . . 3 4 Energy Cannon 8 | . 4 3 1 Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 1 . Unidentified Prototypes 2 | . . 1 1 Parts Lost 21 | . . 2 19 Power 4 | . . . 4 Propulsion 7 | . . 2 5 Utility 5 | . . . 5 Weapon 5 | . . . 5 Highest Loss Streak 12 | . . 2 12 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 98 84 80 Engine 11 | . 14 11 6 Treads 13 | . 28 7 . Leg 6 | . . 4 19 Wheel 2 | . . 8 . Device 6 | . 6 3 9 Storage 14 | . 20 11 9 Processor 4 | . . 7 8 Protection 5 | . . 11 7 Energy Gun 5 | . . 6 11 Energy Cannon 6 | . 7 10 . Ballistic Gun 8 | . 17 . 5 Special Melee Weapon 1 | . 2 1 . Naked Turns . | . . . . Heaviest Build 27 | 11 17 16 27 Greatest Support 40 | 40 40 40 31 Greatest Overweight (x) 6 | . . 5 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 5 7 6 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 3 8 7 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 954 | 345 189 214 206 Remotely 58 | . . . 58 Salvage Created 1411 | 96 365 432 518 Parts 73 | 6 28 22 17 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 5 | . 4 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 5 7 6 Guns 14 | . 5 4 5 Cannons 4 | . . 3 1 Classes Destroyed 10 | 3 4 1 2 Worker 3 | 1 1 1 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . . . 2 Recycler 5 | 1 1 1 2 Mechanic 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 2 | . . . 2 Grunt 16 | . 5 7 4 Best Kill Streak 5 | 1 5 3 3 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 285 | . 31 91 163 Missed 84 | . 10 41 33 Damage Taken 2913 | . 283 653 1977 Core 776 | . 25 195 556 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 33 19 Core Remaining (%) 80 | 100 90 51 . Volleys Fired 140 | 17 36 36 51 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 120 118 Shots Fired 231 | 23 72 50 86 Gun 199 | 23 68 23 85 Cannon 32 | . 4 27 1 Launcher . | . . . . Special . | . . . . Kinetic 129 | 23 68 2 36 Thermal 89 | . 2 38 49 Explosive . | . . . . Electromagnetic 13 | . 2 10 1 Robot Hit Streak 10 | 7 9 6 10 Robot Miss Streak 8 | 2 6 8 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 151 | 15 46 28 62 Core Hits 65 | 5 22 17 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks 3 | . 3 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2203 | 162 475 545 1021 Guns 1853 | 162 456 235 1000 Cannons 325 | . 17 287 21 Explosions . | . . . . Melee . | . . . . Ramming 25 | . 2 23 . Kinetic 1088 | 162 456 . 470 Thermal 937 | . 17 380 540 Explosive . | . . . . Electromagnetic 153 | . . 142 11 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . 10 . Shots . | . . . . Rammed 9 | . 1 8 . Targets Rammed 9 | . 1 8 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 326 | . 60 286 326 Average Temperature 93 | . 17 83 111 Received Heat Transfer 1722 | . 159 393 1170 Effects 5 | . . 4 1 Energy Bleed 1 | . . . 1 Interference 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2072 | . 37 777 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 154 | 15 154 142 121 Initial 29 | . 9 2 29 Average 67 | 5 73 81 65 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 10 11 16 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled 1 | . . 1 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 8 3 5 Successful 6 | . 2 2 2 Failed 10 | . 6 1 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 8 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . . 6 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1565 | 162 554 490 359 Spaces Moved 733 | 74 256 263 140 Core 14 | 6 . 1 7 Treads 400 | 68 256 76 . Legs 200 | . . 67 133 Wheels 119 | . . 119 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 80 100 Average Speed 140 | 151 160 125 125 Slowest Speed 350 | 160 160 300 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 39 18 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1046 | 105 337 368 236 Wait 9 | . 3 . 6 Move 730 | 73 255 262 140 Hop . | . . . . Pick Up 61 | 9 18 19 15 Fast Attach . | . . . . Attach 31 | 6 2 8 15 Detach 1 | . . 1 . Swap 26 | . 7 14 5 Drop 32 | . 12 16 4 Fire 140 | 17 36 36 51 Melee 3 | . 3 . . Ram 8 | . . 8 . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 11) 476 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -9/Materials | Discovered new exit (range 10) 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1391 | -8/Materials | Lost 5 parts (1p2n2u) 1532 | -8/Materials | Core integrity fell below 50% 1553 | -8/Materials | Core integrity fell below 20% 1566 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01526_ A-02 Transporter destroyed. 01527_ Lgt. Nuclear Core destroyed. 01529_ Hvy. Particle Gun destroyed. 01530_ G-47 Trooper destroyed. 01531_ EM Shotgun destroyed. 01536_ Carbon-fiber Leg destroyed. 01542_ Critical hit (Burn: +37). 01546_ Shotgun destroyed. 01548_ Weight Redist. System destroyed. 01550_ Critical hit (Burn: +37). 01552_ Ion Engine destroyed. 01553_ W-25 Informer sends out distress signal. 01554_ Pulse Rifle destroyed. 01554_ Acquired Prototype Energy Cannon. 01554_ Targeting Computer destroyed. 01555_ Identified Adv. Beam Cannon. 01556_ Critical hit (Burn: +37). 01556_ G-47 Trooper destroyed. 01559_ Acquired Flight Unit. 01562_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????? ???????###########????????????????????? | | ????? ??????? ########## ?????????? | | ????? ???????? ?????????? | | ????? ?????????? ????????????? | | ????? ??????????? = #???????????????? | | ????? #????????????#g!*g[[ #???????????????? | | ?????# #????????????#=%g[[[ #????????####???? | | ?????# #????????????#t]=[w # #??? | | ?????# #???##########]%@% # ] #??? | | ?????# #???# #] ] = # ] #??? | | ?????# #???# ; [% # #??? | | ?????# #???# # """%! + = #??? | | ?????# #???# #w """ !%##########??????? | | ?????# #???# # """ !!## ??????? | | ?????# #???# # ! # """" ??????? | | ?????# = #???# + # """" ??????? | | ?????#%%!##??# #u """ + """" ??????? | | ##### !!##### # """ # ??????? | | ######% ############## """ # """" ??????? | | # """" ??????? | | % ! # """" ??????? | | # ??????? | | #####+######+###########"T"## #########??????? | | # # #??????###### #????????????? | | # # #???????????# #????????????? | | # #""" #????????######+#######????????? | | # #""" #????????# #????????? | | # #""" #????????# T ##????????? | | + # #????????# #?????????? | | #################????????# #?????????? | | ####?????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionWardroneClaws Manual? 0 Play Time 00:25:32 Cumulative 9.1 hours Start 2024.03.31 @ 20:31:44 End 2024.03.31 @ 20:56:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16691f19-d3c0-40fa-9a4b-420433d990a6