Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.28 @ 15:53:15 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1871) 1871 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 4828 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 312/550 Matter 282/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Improved Heat Sink > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (4) ---- Relay Coupler [NC] (28) Relay Coupler [Swarmer] (43) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (18) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 3 | . . 2 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 54 | 5 13 25 1 10 Power 5 | 1 . 2 1 1 Engine 4 | 1 . 2 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 4 8 . 5 Treads 8 | 2 4 2 . . Leg 5 | . . . . 5 Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . 6 . . Utility 9 | . 4 5 . . Device 8 | . 3 5 . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 21 | 2 5 10 . 4 Energy Gun 10 | 1 5 4 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 9 | 1 . 4 . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 4 . . Parts Lost 11 | . 2 1 . 8 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 1 | . . 1 . . Weapon 4 | . 2 . . 2 Highest Loss Streak 7 | . 1 1 . 7 Average Slot Usage (%) 95 | . 93 98 88 91 Engine 11 | . 14 11 16 9 Core 1 | . . . . 6 Treads 23 | . 28 37 . . Leg 9 | . . . . 32 Flight 5 | . . 5 36 6 Device 21 | . 23 21 18 18 Energy Gun 11 | . 24 12 . . Energy Cannon 2 | . . 1 18 3 Ballistic Gun 8 | . 1 7 . 14 Naked Turns . | . . . . . Heaviest Build 23 | 7 14 18 23 23 Greatest Support 92 | 40 46 92 24 55 Greatest Overweight (x) 5 | . . 2 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 Average Carried 3 | . 2 3 4 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . 4 4 4 4 Class Distribution -------------------- 66% | Mutant 21% | Scavenger-Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 968 | 109 268 410 10 171 Remotely . | . . . . . Salvage Created 2384 | . 398 1366 69 551 Parts 142 | . 26 85 6 25 Haulers Intercepted 5 | . 1 4 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 39 | . 9 18 1 11 Guns 32 | . 9 18 . 5 Cannons 7 | . . . 1 6 Classes Destroyed 13 | . 7 4 . 2 Worker 3 | . . 2 1 . Builder 2 | . 1 1 . . Tunneler 1 | . . 1 . . Hauler 5 | . 1 4 . . Recycler 5 | . 1 4 . . Operator 2 | . 1 1 . . Watcher 2 | . 2 . . . Swarmer 9 | . 6 3 . . Grunt 17 | . 3 9 . 5 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 10 | . . 5 1 4 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 4 6 2 4 Combat Bots Only 6 | . 3 6 1 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 1812 | . 328 426 . 1058 Core 333 | . 58 37 . 238 Absorbed by Shields 263 | . 130 133 . . Core Remaining (%) 88 | 100 76 90 . . Volleys Fired 148 | . 40 67 2 39 Largest 2 | . 2 2 2 2 Hottest 136 | . 130 136 136 136 Shots Fired 280 | . 75 128 4 73 Gun 239 | . 75 126 . 38 Cannon 41 | . . 2 4 35 Launcher . | . . . . . Special . | . . . . . Kinetic 95 | . 2 55 . 38 Thermal 185 | . 73 73 4 35 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | . 8 26 6 15 Robot Miss Streak 4 | . 2 2 . 4 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 189 | . 48 92 3 46 Core Hits 87 | . 20 44 2 21 Critical Hits 4 | . . 1 . 3 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 1 . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2899 | . 597 1396 62 844 Guns 2304 | . 597 1354 . 353 Cannons 595 | . . 42 62 491 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1062 | . 18 691 . 353 Thermal 1837 | . 579 705 62 491 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Effects 15 | . . 15 . . Message Errors 5 | . . 5 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Targeting Errors 5 | . . 5 . . Overload Shots . | . . . . . Overflow Damage 22 | . . . 6 16 Projectiles 22 | . . . 6 16 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 234 233 6 127 Average Temperature 59 | . 57 68 4 58 Received Heat Transfer 525 | . 44 139 . 342 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 3963 | . 1373 1591 111 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 499 | . 274 393 191 499 Average Influence 226 | . 142 220 155 325 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 38 | 100 65 32 100 15 Level 1 47 | . 34 67 . 32 Level 2 14 | . . . . 51 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 14 22 3 14 Peak Tracking Total 6 | . 6 3 2 5 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 3 | . . 2 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 8 | . . 7 1 . Successful 5 | . . 4 1 . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Recall Assault 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 51 | . . 51 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 6 | . . . . 6 Machine Destruction 6 | . . . . 6 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2340 | 61 500 1074 49 656 Spaces Moved 1401 | 37 222 596 90 456 Core 7 | 4 . . . 3 Treads 648 | 33 222 393 . . Legs 355 | . . . . 355 Wheels . | . . . . . Hover . | . . . . . Flight 391 | . . 203 90 98 Fastest Speed 31 | 50 160 31 31 31 Average Speed 114 | 148 160 116 31 102 Slowest Speed 300 | 160 160 200 31 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 39 45 12 63 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1847 | 41 288 847 105 566 Wait 176 | . 10 135 13 18 Move 1397 | 36 221 595 89 456 Hop . | . . . . . Pick Up 8 | . . 4 . 4 Fast Attach 34 | 5 7 15 1 6 Attach 6 | . 1 3 . 2 Detach 1 | . . 1 . . Swap 14 | . 5 7 . 2 Drop 26 | . 4 20 . 2 Fire 148 | . 40 67 2 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 37 | . . . . 37 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Propulsion x2 1306 | -9/Materials | Repaired Imp. Medium Laser 1562 | -9/Materials | Discovered new exit (range 14) 1602 | -9/Materials | Discovered new exit (range 12) 1636 | -9/Materials | Entered another Materials area 1636 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1638 | -8/Materials | Discovered new exit (range 8) 1684 | -8/Materials | Identified exit to Garrison 1685 | -8/Materials | Entered Garrison 1734 | -8/Garrison | Triggered checkpoint 1768 | -8/Garrison | Triggered checkpoint 1770 | -8/Garrison | Triggered checkpoint 1863 | -8/Garrison | Lost 7 parts (1p4n2w) 1930 | -8/Garrison | Triggered checkpoint 1952 | -8/Garrison | Garrison Relay disabled 2035 | -8/Garrison | Discovered new exit (range 9) 2053 | -8/Garrison | Installed Relay Interface Framework 2142 | -8/Garrison | Build established: Scavenger-Mutant 2161 | -8/Garrison | Discovered new exit (range 9) 2218 | -8/Garrison | Triggered checkpoint 2262 | -8/Garrison | Garrison Relay disabled 2332 | -8/Garrison | Triggered checkpoint 2341 | -8/Garrison | Self-destructed Last Messages --------------- 02000_ ALERT: Garrison interior compromised. 02035_ EXIT=FOUND 02052_ Initiating installation procedure... 02053_ Relay Interface Framework installed. 02091_ Acquired 6 matter. 02161_ EXIT=FOUND 02232_ Y-45 Defender suffers critical hit. 02232_ Destroyed Lgt. Treads. 02235_ Hvy. Ion Engine destroyed. 02235_ Y-45 Defender destroyed. 02239_ Acquired 19 matter. 02259_ Y-45 Defender destroyed. 02262_ Garrison Relay disabled. 02262_ Relay Coupler [Sentry] tumbles out of relay unit. 02262_ Relay Coupler [Hunter] tumbles out of relay unit. 02262_ Relay Coupler [NC] tumbles out of relay unit. 02269_ Dropped Imp. Assault Rifle. 02270_ Acquired Relay Coupler [Sentry]. 02272_ Acquired Relay Coupler [Hunter]. 02293_ Acquired 32 matter. 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