Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 20:15:51 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (4881) 4881 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1157) 1157 TOTAL SCORE: 9748 Bonus ------- High Alert Combat Kills 367 Follower Combat Kills 90 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 238/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (5) ------- Power Maul Katana > --- INVENTORY (10) --- Recoil Stabilizer Recalibrator Gatling Laser Plasma Cannon Advanced Assault Cannon Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Heavy Mace Power Maul Katana > --- INVENTORY -------- Light Nuclear Core Light Treads Advanced Treads Recoil Stabilizer Recalibrator Gatling Laser Plasma Cannon Advanced Assault Cannon Missile Launcher Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Slots Evolved 6 | . . . . 4 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . 1 . . 1 Weapon 3 | . . . . 3 . . . Parts Attached 110 | 7 16 2 6 18 15 18 28 Power 13 | 1 3 . 1 2 1 1 4 Engine 6 | 1 3 . . 1 1 . . Core 7 | . . . 1 1 . 1 4 Reactor . | . . . . . . . . Propulsion 28 | 2 7 . . 3 2 2 12 Treads 23 | 2 2 . . 3 2 2 12 Leg 5 | . 5 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 2 1 . 3 3 4 6 Device 9 | 1 . . . 1 1 2 4 Storage 3 | 1 . 1 . . . . 1 Processor 2 | . 1 . . . . 1 . Hackware 1 | . 1 . . . . . . Protection 6 | . . . . 2 2 1 1 Artifact . | . . . . . . . . Weapon 48 | 2 4 1 5 10 9 11 6 Energy Gun 6 | . . . . 2 . 3 1 Energy Cannon 6 | . . . . 2 1 . 3 Ballistic Gun 13 | 2 1 . 1 3 1 5 . Ballistic Cannon 12 | . 3 1 1 2 4 1 . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 6 | . . . 2 . 2 2 . Piercing Weapon 2 | . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 1 | . . . . . . 1 . Parts Lost 36 | . 1 . . 6 1 14 14 Power 4 | . 1 . . . . 1 2 Propulsion 9 | . . . . 1 . 2 6 Utility 7 | . . . . 1 1 1 4 Weapon 16 | . . . . 4 . 10 2 Highest Loss Streak 8 | . 1 . . 1 1 4 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 99 99 93 93 Engine 6 | . 13 14 12 3 2 5 . Core 3 | . . . 1 5 6 2 6 Treads 19 | . 7 28 28 17 17 17 22 Leg 2 | . 20 . . . . . . Device 5 | . 2 . . 3 7 8 10 Storage 10 | . 14 14 14 9 9 9 7 Processor 2 | . 8 . . . . 3 6 Hackware 6 | . 3 14 14 9 9 1 . Protection 1 | . . . . 5 1 5 . Energy Gun 3 | . . . . 6 . 7 5 Energy Cannon 6 | . . . . 3 15 6 13 Ballistic Gun 7 | . 14 . . 16 6 13 2 Ballistic Cannon 13 | . 14 28 23 15 14 5 . Impact Weapon 1 | . . . . . . . 7 Slashing Weapon 2 | . . . 2 . 1 6 7 Peak Build Rating 46 | 9 10 11 18 29 31 31 46 Average Rating 22 | 6 8 10 11 25 28 26 37 On Entrance 16 | . 9 10 11 18 29 29 25 Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 16 21 21 44 45 49 48 Greatest Support 76 | 40 40 40 40 43 43 43 76 Greatest Overweight (x) 5 | . 5 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 10 10 Average Carried 9 | 3 7 8 9 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 10 9 7 Class Distribution -------------------- 37% | Mutant 14% | Scavenger-Gunner 10% | Tank 9% | Scavenger-Tank 5% | Gladiator 5% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Matter Collected 3317 | 251 610 159 178 803 442 618 256 Remotely . | . . . . . . . . Salvage Created 5294 | 141 941 . 87 1202 921 979 1023 Parts 293 | 12 49 . 6 74 55 63 34 Haulers Intercepted 7 | . 2 . . 1 3 . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Combat Hostiles Destroyed 116 | . 20 2 3 24 18 26 23 Melee 32 | . . . 1 3 . 14 14 Guns 24 | . 7 . . 9 6 2 . Cannons 50 | . 13 2 2 12 11 10 . Classes Destroyed 14 | 2 4 1 2 2 2 . 1 Worker 6 | . 1 . . 2 2 . 1 Builder 2 | . . . . . 1 . 1 Tunneler 5 | 4 . . . 1 . . . Hauler 7 | . 2 . . 1 3 . 1 Recycler 2 | 1 1 . . . . . . Operator 2 | . 1 . . . 1 . . Swarmer 16 | . . . 1 . 3 8 4 Grunt 64 | . 20 . 1 18 7 8 10 Brawler 1 | . . . . 1 . . . Duelist 5 | . . . . . 1 2 2 Sentry 20 | . . . 1 4 7 5 3 Hunter 6 | . . . . 1 . 3 2 Programmer 2 | . . . . . . . 2 Assembled 2 | . . 2 . . . . . Best Kill Streak 6 | 2 4 1 2 4 6 5 4 Combat Bots Only 5 | . 4 1 2 3 5 5 3 Max Kills in Single Turn 3 | 1 2 1 1 2 3 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Hostile Shots Fired 782 | . 89 7 9 88 40 168 381 Missed 227 | . 19 2 5 23 13 37 128 Damage Taken 7139 | . 858 74 110 1037 512 1763 2785 Core 989 | . 175 . . 178 30 144 462 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 7 | . . . . . 7 . . Regen/Repaired (Parts) 178 | . . . . . 178 . . Core Remaining (%) 55 | 100 . . 30 . . 36 . Volleys Fired 206 | 6 72 10 15 43 35 25 . Largest 5 | 2 2 2 2 5 5 5 . Hottest 252 | 40 70 70 70 228 252 252 . Shots Fired 651 | 12 144 20 27 201 133 114 . Gun 280 | 12 82 . . 109 35 42 . Cannon 356 | . 62 20 27 92 88 67 . Launcher 15 | . . . . . 10 5 . Special . | . . . . . . . . Kinetic 511 | 12 144 20 27 158 73 77 . Thermal 94 | . . . . 12 50 32 . Explosive . | . . . . . . . . Electromagnetic 46 | . . . . 31 10 5 . Robot Hit Streak 12 | 4 10 4 7 9 12 6 . Robot Miss Streak 9 | 1 3 2 1 9 5 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 468 | 7 91 11 11 121 63 89 75 Core Hits 219 | 7 38 5 3 70 43 39 14 Critical Kills 3 | . 1 . . . 2 . . Critical Parts Destroyed 16 | . . . . . 1 1 14 Critical Strikes 33 | . 4 1 2 1 3 4 18 Meltdown 1 | . . . . . 1 . . Destroy 4 | . 1 . . . 2 1 . Blast 5 | . 3 1 1 . . . . Smash 15 | . . . . . . . 15 Sever 6 | . . . . . . 3 3 Impale 2 | . . . 1 1 . . . Melee Attacks 186 | . . . 1 11 2 60 112 Impact 76 | . . . . . . . 76 Slashing 98 | . . . . . 2 60 36 Piercing 12 | . . . 1 11 . . . Sneak Attacks 7 | . . . . 2 2 . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 25 | . . . . . . . 25 Damage Inflicted 11105 | 82 1388 200 209 2172 1655 2164 3235 Guns 2627 | 82 751 . . 1042 402 350 . Cannons 3373 | . 623 184 182 821 897 666 . Explosions 236 | . . . . . 184 52 . Melee 4809 | . . . 27 309 142 1096 3235 Ramming 60 | . 14 16 . . 30 . . Kinetic 4609 | 82 1374 184 182 1387 770 630 . Thermal 1080 | . . . . 165 529 386 . Explosive . | . . . . . . . . Electromagnetic 547 | . . . . 311 184 52 . Impact 2409 | . . . . . . . 2409 Slashing 2064 | . . . . . 142 1096 826 Piercing 336 | . . . 27 309 . . . Highest Corruption 3 | . . . . . 1 2 3 Average Corruption 1 | . . . . . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . . . 5 23 10 Message Errors 8 | . . . . . 1 4 3 Matter Fused 6 | . . . . . 1 3 2 Heat Flow Errors 8 | . . . . . 2 5 1 Energy Discharges 4 | . . . . . 1 3 . Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 4 | . . . . . . 3 1 Data Loss (major) 3 | . . . . . . 3 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1072 | . 8 . . 96 8 28 932 Projectiles 8 | . 8 . . . . . . Explosions . | . . . . . . . . Melee 1064 | . . . . 96 8 28 932 Knockbacks 56 | . 9 4 3 19 4 4 13 Impact 12 | . . . . . . . 12 Kinetic 41 | . 8 4 3 19 4 3 . Secondary 3 | . 1 . . . . 1 1 Self-Inflicted Damage 120 | . . . . . 108 12 . Shots 5 | . . . . . 4 1 . Rammed 6 | . . 3 . . 3 . . Targets Rammed 12 | . 4 3 . . 5 . . Kicked 4 | . 4 . . . . . . Crushed 2 | . . . . . 2 . . Highest Temperature 620 | . 87 54 . 564 620 336 175 Average Temperature 123 | . 19 22 . 170 141 104 96 Received Heat Transfer 2448 | . 495 . 39 576 189 459 690 Effects 30 | . . . . 13 11 6 . Shutdowns 5 | . . . . 3 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 13 | . . . . 5 2 6 . Matter Decay 3 | . . . . 2 1 . . Short Circuit 2 | . . . . 1 1 . . Damage (minor) 2 | . . . . 1 1 . . Damage (major) 4 | . . . . 1 3 . . Siege Activations . | . . . . . . . . Robots Corrupted 10 | . . . . . . . 10 Combat Hostiles 9 | . . . . . . . 9 Parts Fried 12 | . . . . . . . 12 Impact Corruptions 33 | . . . . . . . 33 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1793 | . . . . 296 925 572 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Peak Influence 1077 | 25 314 87 . 393 366 1077 634 Initial 564 | . 16 87 . 10 137 178 564 Average 291 | 12 110 24 . 193 230 626 424 Maximum Alert Level 3 | . 1 . . 1 1 3 2 Low Security (%) 44 | 100 87 100 . 55 33 2 8 Level 1 28 | . 12 . . 44 66 21 31 Level 2 19 | . . . . . . 36 59 Level 3 7 | . . . . . . 38 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 6 1 . 2 3 . 9 Investigation 11 | . 4 1 . 1 3 . 2 Extermination 3 | . . . . . . . 3 Reinforcement 5 | . 2 . . 1 . . 2 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Distress Signals 9 | . 3 . . 2 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 166 | . 35 2 6 32 29 30 32 Peak Tracking Total 7 | . 4 1 2 7 6 5 7 Tactical Retreats 14 | . 1 . . 3 . 7 3 Traps | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Traps Triggered 7 | . 1 . . . . 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Machines Disabled 12 | . 4 . . 3 5 . . Max in Single Turn 1 | . 1 . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Machines Accessed 34 | . 5 2 . 5 14 3 5 Terminals 26 | . 5 . . 4 10 3 4 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 2 . 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 106 | . 21 2 . 17 46 7 13 Successful 55 | . 7 2 . 10 29 2 5 Failed 51 | . 14 . . 7 17 5 8 Catastrophic 6 | . 3 . . 1 2 . . Database Lockouts . | . . . . . . . . Manual 40 | . 14 . . 8 11 . 7 Terminals 78 | . 21 . . 10 31 7 9 Fabricators . | . . . . . . . . Repair Stations 10 | . . . . . 6 . 4 Recycling Units 6 | . . . . . 6 . . Scanalyzers 7 | . . . . 7 . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 26 | . 4 2 . 4 13 2 1 Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 4 | . . 2 . . 2 . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Scanalyzer Index 1 | . . . . 1 . . . Garrison Index 1 | . . . . 1 . . . Alert Level 3 | . 1 . . . 2 . . Unreport Threat 2 | . . . . . 1 . 1 Locate Traps 4 | . . . . . 4 . . Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 2 | . 1 . . 1 . . . Zone Layout 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 5 . 1 Scan Component 4 | . . . . . 3 . 1 Repair 2 | . . . . . 2 . . Recycling Unit Hacks 6 | . . . . . 6 . . Recycle Component 3 | . . . . . 3 . . Process 1 | . . . . . 1 . . Retrieve Matter 2 | . . . . . 2 . . Scanalyzer 4 | . . . . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 11 | . 3 . . 2 3 . 3 Terminals 10 | . 3 . . 2 2 . 3 Botnet 10 | . 3 . . 2 2 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Watchers 1 | . . . . . 1 . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 29 | . 5 . . 4 12 3 5 Full Trace Events 10 | . 4 . . 1 3 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 58 | . . . . . 58 . . Parts Recycled 3 | . . . . . 3 . . Recycled Matter 94 | . . . . . 94 . . Retrieved Matter 94 | . . . . . 94 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 4 1 . . . Highest-Rated Group 71 | . . 71 71 16 . . . Highest-Rated Ally 31 | . . 31 31 16 . . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . 28 . . . . Total Damage 393 | . . . 393 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Turns Passed 10923 | 265 1268 1518 1152 1291 1473 1961 1995 Spaces Moved 5424 | 138 715 840 683 543 666 819 1020 Core 6 | 2 4 . . . . . . Treads 4830 | 136 123 840 683 543 666 819 1020 Legs 588 | . 588 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 152 Average Speed 165 | 158 127 160 160 169 181 202 158 Slowest Speed 300 | 160 300 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 10 92 96 44 51 93 76 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 47 | . . . . 3 39 . 5 Melee 5 | . . . . . . . 5 Projectile 11 | . . . . 3 8 . . AOE 31 | . . . . . 31 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Total 6647 | 170 929 995 712 795 845 964 1237 Wait 612 | 16 96 126 2 154 102 32 84 Move 5416 | 137 714 839 682 542 665 817 1020 Hop . | . . . . . . . . Pick Up 61 | 4 9 8 2 13 10 6 9 Fast Attach 44 | 7 7 . 2 5 5 9 9 Attach 28 | . 2 . . 10 1 7 8 Detach 11 | . 4 . . 3 1 2 1 Swap 39 | . 7 2 4 4 9 2 11 Drop 63 | . 14 7 4 10 10 2 16 Fire 206 | 6 72 10 15 43 35 25 . Melee 153 | . . . 1 11 2 60 79 Ram . | . . . . . . . . Kick 4 | . 4 . . . . . . Crush 8 | . . 3 . . 5 . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 7) 836 | -10/Materials | Discovered new exit (range 9) 980 | -10/Materials | Core integrity fell below 50% 1107 | -10/Materials | Discovered new exit (range 16) 1244 | -10/Materials | Discovered new exit (range 16) 1534 | -10/Materials | Entered Mines 1557 | -10/Mines | Learned location of Zion (-7) 1590 | -10/Mines | Assembled infested the area 1813 | -10/Mines | Escorted by a lone wolf Derelict 1936 | -10/Mines | Discovered new exit (range 9) 2112 | -10/Mines | Discovered new exit (range 6) 2158 | -10/Mines | Learned Materials interactive machine intel 2288 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2495 | -10/Mines | Discovered new exit (range 5) 2516 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2700 | -10/Mines | Met a Derelict shopkeep closing up shop 3052 | -10/Mines | Entered Subcaves 3052 | -10/Subcaves | Accompanied by 4 allies 3059 | -10/Subcaves | Learned location of Storage (-8) 3688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3691 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 4189 | -10/Subcaves | Discovered new exit (range 10) 4201 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4204 | -10/Subcaves | Entered Materials 4204 | -8/Materials | Accompanied by 1 ally 4204 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 4205 | -8/Materials | Loaded intel: 18 interactive machine locations 4504 | -8/Materials | Build established: Tank 5282 | -8/Materials | Identified exit to Storage 5495 | -8/Materials | Entered Storage 5553 | -8/Storage | Repaired Lgt. Treads 6279 | -8/Storage | Build established: Scavenger-Skirmisher 6480 | -8/Storage | Met 01-MTF 6746 | -8/Storage | Repaired Imp. Treads 6786 | -8/Storage | Build established: Skirmisher 6817 | -8/Storage | Discovered new exit (range 15) 6965 | -8/Storage | Identified exit to Garrison 6968 | -8/Storage | Entered Garrison 6968 | -8/Garrison | Accompanied by 1 ally (01-MTF) 6971 | -8/Garrison | 01-MTF left 7098 | -8/Garrison | Lost 3 parts (3w) 7120 | -8/Garrison | Triggered checkpoint 7252 | -8/Garrison | Triggered checkpoint 7370 | -8/Garrison | Triggered checkpoint 7443 | -8/Garrison | Build established: Scavenger-Tank 7638 | -8/Garrison | Core integrity fell below 50% 7680 | -8/Garrison | Triggered checkpoint 7830 | -8/Garrison | Triggered checkpoint 7883 | -8/Garrison | Discovered new exit (range 13) 8192 | -8/Garrison | Triggered checkpoint 8299 | -8/Garrison | Lost 4 parts (1p1u2w) 8432 | -8/Garrison | Lost 3 parts (3w) 8470 | -8/Garrison | Discovered new exit (range 56) 8470 | -8/Garrison | Discovered new exit (range 22) 8470 | -8/Garrison | Discovered new exit (range 60) 8651 | -8/Garrison | Installed Relay Interface Framework 8684 | -8/Garrison | Build established: Scavenger-Mutant 8929 | -8/Garrison | Entered Factory 8929 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9035 | -7/Factory | Build established: Scavenger-Gunner 9244 | -7/Factory | Discovered new exit (range 5) 9643 | -7/Factory | Discovered new exit (range 5) 10378 | -7/Factory | Build established: Gladiator 10762 | -7/Factory | Garrison activated, responded to threat 10883 | -7/Factory | Lost 8 parts (1p4n2u1w) 10906 | -7/Factory | Core integrity fell below 50% 10924 | -7/Factory | Self-destructed Last Messages --------------- 10854_ G-47 Trooper system corrupted by crushing effect. 10854_ G-47 Trooper destroyed. 10870_ AHQ>34UGL|&7BQ=8