Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 13:49:29 Player: Mercey Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (1512) 1512 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 6230 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 82/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Advanced Weight Redist. System Improved Actuator Array Precision Shock Rifle Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Power Maul > --- INVENTORY -------- Deuterium Engine Improved Gravmag System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Improved Actuator Array Improved Reaction Control System Precision Shock Rifle Heavy Rocket Launcher Heavy Pick [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 6 | . . . 2 . 1 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 124 | 5 3 10 7 13 31 19 2 1 30 3 Power 18 | . 1 2 3 4 3 3 . 1 1 . Engine 14 | . 1 2 3 3 1 2 . 1 1 . Core 4 | . . . . 1 2 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 48 | 2 . 5 . 4 17 6 1 . 12 1 Treads 9 | . . 2 . 1 6 . . . . . Leg . | . . . . . . . . . . . Wheel 12 | 2 . 3 . 3 4 . . . . . Hover 26 | . . . . . 7 6 1 . 11 1 Flight 1 | . . . . . . . . . 1 . Utility 31 | 1 2 . 3 2 8 5 . . 10 . Device 12 | . 1 . 2 . 3 3 . . 3 . Storage 2 | 1 1 . . . . . . . . . Processor 8 | . . . . . 3 1 . . 4 . Hackware 3 | . . . . . 1 . . . 2 . Protection 6 | . . . 1 2 1 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 3 1 3 3 5 1 . 7 2 Energy Gun 7 | 1 . . 1 . 2 . . . 3 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 . 1 . 1 . 2 1 . 3 . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . 1 . 1 1 2 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . 1 . 1 . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 3 . . 6 . Parts Lost 27 | . . 5 . 7 6 1 1 . 1 6 Power 1 | . . . . 1 . . . . . . Propulsion 15 | . . 3 . 2 3 . 1 . 1 5 Utility 5 | . . . . 2 2 1 . . . . Weapon 6 | . . 2 . 2 1 . . . . 1 Highest Loss Streak 6 | . . 3 . 3 2 1 1 . 1 6 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 97 87 98 95 94 98 100 98 98 52 Engine 7 | . 14 14 11 10 5 4 7 5 6 3 Core 1 | . . . . . 3 2 . . . . Treads 7 | . . 5 22 17 14 . . . . . Wheel 4 | . 28 17 . 1 6 . . . . . Hover 11 | . . . . . 4 29 30 30 25 13 Device 13 | . 11 14 30 23 10 7 15 15 8 3 Storage 8 | . 14 14 11 11 9 7 7 7 6 3 Processor 10 | . . . . . 14 22 15 15 20 10 Hackware 5 | . . . . . 3 7 7 7 17 10 Protection 2 | . . . 1 9 4 . . . . . Energy Gun 5 | . 14 3 10 11 8 . . . 3 . Ballistic Gun 3 | . 14 13 . 4 . 1 7 7 2 2 Launcher 1 | . . 4 . . . 4 . . . . Impact Weapon 6 | . . 1 11 5 9 7 7 7 6 3 Peak Build Rating 63 | 5 8 11 20 24 36 50 50 50 63 63 Average Rating 32 | 3 7 7 19 21 29 45 49 49 57 33 On Entrance 28 | . 5 8 11 20 24 36 50 50 49 63 Naked Turns 153 | . . . . . . . . . . 153 Heaviest Build 34 | 9 21 21 34 33 33 31 32 32 32 31 Greatest Support 69 | 20 20 40 40 40 69 41 32 32 33 33 Greatest Overweight (x) 6 | . 1 6 . 1 3 . 1 . 3 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 7 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 7 9 9 9 9 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 10 10 9 10 5 Class Distribution -------------------- 77% | Mutant 13% | Hacker-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Scout | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Matter Collected 1494 | 129 49 156 37 385 270 196 51 . 155 66 Remotely . | . . . . . . . . . . . Salvage Created 2063 | . 102 200 44 347 871 164 42 . 184 109 Parts 81 | . 5 14 . 19 29 2 1 . 5 6 Haulers Intercepted 5 | . . . . . 3 1 . . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 46 | . 2 8 1 15 14 1 2 . 1 2 Melee 16 | . . . . 3 9 1 1 . 1 1 Guns 16 | . 2 6 . 8 . . . . . . AOE 7 | . . 2 . 4 . . . . . 1 Classes Destroyed 14 | . 1 3 1 5 3 . . . 1 . Worker 4 | . . 1 . . 1 1 . . . 1 Builder 2 | . . . . 1 . . . . . 1 Tunneler 2 | . . . . 1 . . . . 1 . Hauler 5 | . . . . . 3 1 . . 1 . Recycler 4 | . . 1 . . 2 1 . . . . Operator 3 | . . . . . 2 1 . . . . Watcher 3 | . . . . . 2 . . . 1 . Swarmer 19 | . . 8 . 6 3 . 2 . . . Grunt 15 | . 2 . . 3 8 1 . . . 1 Brawler 1 | . . . . 1 . . . . . . Sentry 5 | . . . 1 . 3 . . . . 1 Demolisher 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . 1 . Assembled 4 | . . . . 4 . . . . . . Best Kill Streak 8 | . 1 3 1 4 8 2 2 . 1 3 Combat Bots Only 5 | . 1 2 1 4 5 1 2 . 1 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . 2 . . . . . 1 Melee 1 | . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Hostile Shots Fired 576 | . 10 78 27 91 114 24 16 3 13 200 Missed 215 | . 2 24 10 28 34 14 8 2 4 89 Damage Taken 4422 | 1 112 475 201 835 1135 135 130 . 136 1262 Core 1292 | . 20 64 44 88 192 . 17 . 15 852 Absorbed by Shields 25 | . . . . . . . . . . 25 Regen/Repaired (Parts) 110 | . . . . . . 73 . . 37 . Core Remaining (%) 79 | 100 . 66 . 67 65 . . 97 . . Volleys Fired 98 | . 14 33 3 28 8 3 . 2 1 6 Largest 2 | . 2 2 1 2 1 1 . 1 1 1 Hottest 95 | . 60 60 75 95 55 39 . 30 15 39 Shots Fired 127 | . 28 39 3 36 8 3 . 2 1 7 Gun 110 | . 28 36 3 30 8 1 . 2 1 1 Cannon . | . . . . . . . . . . . Launcher 17 | . . 3 . 6 . 2 . . . 6 Special . | . . . . . . . . . . . Kinetic 57 | . 14 30 . 8 . 1 . 2 1 1 Thermal 33 | . . . 3 22 8 . . . . . Explosive 17 | . . 3 . 6 . 2 . . . 6 Electromagnetic 20 | . 14 6 . . . . . . . . Robot Hit Streak 8 | . 8 4 4 5 6 1 . . . . Robot Miss Streak 5 | . 4 5 1 2 2 1 . 2 3 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 145 | . 16 16 10 25 54 8 4 . 7 5 Core Hits 67 | . 5 10 . 25 8 3 1 . . 15 Critical Kills 5 | . . . . . 3 1 1 . . . Critical Parts Destroyed 17 | . . . 1 1 8 2 1 . 4 . Critical Strikes 23 | . . . 2 1 11 3 2 . 4 . Smash 23 | . . . 2 1 11 3 2 . 4 . Melee Attacks 132 | . . . 12 8 67 12 6 1 18 8 Impact 127 | . . . 12 8 67 12 6 1 18 3 Slashing 5 | . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 19 | . . . 1 4 9 3 . . 2 . Combat Hostiles 2 | . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6139 | 2 207 340 375 1065 2373 583 188 . 477 529 Guns 841 | . 201 219 22 291 108 . . . . . Cannons . | . . . . . . . . . . . Explosions 736 | . . 121 . 248 . 77 . . . 290 Melee 4496 | . . . 353 526 2265 506 188 . 477 181 Ramming 66 | 2 6 . . . . . . . . 58 Kinetic 379 | . 125 209 . 45 . . . . . . Thermal 414 | . . . 22 284 108 . . . . . Explosive 698 | . . 121 . 210 . 77 . . . 290 Electromagnetic 86 | . 76 10 . . . . . . . . Impact 4315 | . . . 353 526 2265 506 188 . 477 . Slashing 181 | . . . . . . . . . . 181 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 5 7 Average Corruption 4 | . . . . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . . . . 9 13 Message Errors 5 | . . . . . . . . . 2 3 Matter Fused 7 | . . . . . . . . . 2 5 Heat Flow Errors 4 | . . . . . . . . . 3 1 Energy Discharges 2 | . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1675 | . . . 40 224 758 202 90 . 361 . Projectiles . | . . . . . . . . . . . Explosions 18 | . . . . . . 18 . . . . Melee 1657 | . . . 40 224 758 184 90 . 361 . Knockbacks 14 | . . . . 2 8 2 . . . 2 Impact 13 | . . . . 2 7 2 . . . 2 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 130 | 1 3 16 . 56 . 28 . . . 26 Shots 4 | . . 1 . 2 . 1 . . . . Rammed 12 | 1 1 . . . . . . . . 10 Targets Rammed 12 | 1 1 . . . . . . . . 10 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 176 | . 36 . . 76 . 4 . . 176 161 Average Temperature 45 | . 17 . . 29 . 4 . . 85 75 Received Heat Transfer 1280 | . 63 . 60 135 549 48 9 . . 416 Siege Activations . | . . . . . . . . . . . Robots Corrupted 15 | . . . 1 2 9 1 1 . 1 . Combat Hostiles 7 | . . . 1 . 5 . 1 . . . Parts Fried 38 | . . . 1 8 16 4 . . 9 . Impact Corruptions 53 | . . . 2 9 30 3 3 . 6 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 753 | . . . 37 494 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Peak Influence 512 | . 85 182 147 213 413 240 . . 236 512 Initial 140 | . . 33 70 57 25 140 . . 135 78 Average 148 | . 31 126 92 85 210 162 . . 141 291 Maximum Alert Level 2 | . . . . 1 2 1 . . 1 2 Low Security (%) 70 | 100 100 100 100 93 35 54 . . 85 39 Level 1 26 | . . . . 6 58 45 . . 14 34 Level 2 3 | . . . . . 6 . . . . 26 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . . 1 4 2 . . 6 1 Investigation 8 | . . . . 1 2 1 . . 4 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 5 | . . . . . 2 1 . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Distress Signals 9 | . 2 . 1 . 4 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 7 10 11 20 27 6 8 5 6 23 Peak Tracking Total 7 | . 4 3 6 7 6 2 7 4 2 7 Tactical Retreats 28 | . 4 2 1 3 4 3 5 . 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Traps Triggered 5 | . . . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Machines Disabled 5 | . . . 1 1 . 1 . . . 2 Max in Single Turn 2 | . . . 1 1 . 1 . . . 2 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Machines Accessed 34 | . 3 1 1 1 6 9 1 . 9 3 Terminals 16 | . 2 . 1 1 3 3 . . 3 3 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 2 | . . . . . . 1 . . 1 . Recycling Units 7 | . 1 . . . 1 2 . . 3 . Scanalyzers 3 | . . . . . 1 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 96 | . 7 1 1 8 16 30 1 . 25 7 Successful 55 | . 4 1 . 3 11 18 1 . 15 2 Failed 41 | . 3 . 1 5 5 12 . . 10 5 Catastrophic 3 | . . . . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 39 | . 3 . 1 8 9 5 . . 6 7 Fabricators 7 | . . . . . . . . . 7 . Repair Stations 17 | . . . . . . 10 . . 7 . Recycling Units 17 | . 4 . . . 2 6 . . 5 . Scanalyzers 10 | . . . . . 2 8 . . . . Garrison Access 4 | . . . . . 3 1 . . . . Terminal Hacks 26 | . 2 1 . 3 8 5 1 . 4 2 Record 3 | . . . . 2 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 4 | . . 1 . . . . 1 . . 2 Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 5 | . . . . . 2 2 . . 1 . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 4 | . . . . . 1 2 . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . 2 . Zone Layout 3 | . . . . 1 1 1 . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 9 | . . . . . . 5 . . 4 . Scan Component 6 | . . . . . . 3 . . 3 . Repair 3 | . . . . . . 2 . . 1 . Recycling Unit Hacks 9 | . 2 . . . 1 3 . . 3 . Report Inventory 6 | . 1 . . . 1 2 . . 2 . Retrieve Components 3 | . 1 . . . . 1 . . 1 . Scanalyzer 6 | . . . . . 2 4 . . . . Insert Component 3 | . . . . . 1 2 . . . . Analyze 3 | . . . . . 1 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 . 1 1 4 4 . . 7 3 Full Trace Events 8 | . . . . 1 2 1 . . 4 . Feedback Events . | . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 94 | . . . . . . . . . 94 . Total Part Build Rating 6 | . . . . . . . . . 6 . Parts Repaired 3 | . . . . . . 2 . . 1 . Time 175 | . . . . . . 99 . . 76 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . 3 . . . . 3 . . 2 . Parts Scanalyzed 3 | . . . . . 1 2 . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Total Allies 4 | . . . . . . . . . . 4 Largest Group 2 | . . . . . . . . . . 2 Highest-Rated Group 56 | . . . . . . . . . . 56 Highest-Rated Ally 31 | . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 Total Damage 182 | . . . . . . . . . . 182 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Turns Passed 4698 | 46 253 282 213 963 951 703 238 45 637 367 Spaces Moved 4868 | 40 180 170 100 458 626 1244 502 93 897 558 Core 201 | 1 . 1 . . . . . . . 199 Treads 680 | . . 20 100 384 176 . . . . . Legs . | . . . . . . . . . . . Wheels 650 | 39 180 149 . 74 208 . . . . . Hover 3337 | . . . . . 242 1244 502 93 897 359 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 80 80 160 95 45 40 40 40 38 40 Average Speed 69 | 79 86 108 160 181 102 41 40 40 39 45 Slowest Speed 350 | 80 95 350 160 250 270 45 102 40 230 106 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 5 33 36 17 82 53 26 65 12 24 44 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . 3 . . . Spaces Dug 21 | . . . 2 . 5 4 . . 10 . Terrain Destroyed 144 | . . 9 2 42 5 36 . . 10 40 Melee 21 | . . . 2 . 5 4 . . 10 . Projectile . | . . . . . . . . . . . AOE 123 | . . 9 . 42 . 32 . . . 40 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Total 5844 | 52 250 230 128 540 813 1415 526 96 1142 652 Wait 430 | . 41 4 4 27 35 110 11 . 159 39 Move 4858 | 39 179 169 99 457 625 1243 501 92 896 558 Hop . | . . . . . . . . . . . Pick Up 67 | 6 9 7 2 5 14 9 3 . 12 . Fast Attach 55 | 5 . 1 . 1 21 8 1 . 17 1 Attach 32 | . 2 6 2 6 3 5 1 1 5 1 Detach 9 | . . 1 . . 2 3 . . 3 . Swap 38 | . 1 3 5 6 7 6 . . 9 1 Drop 86 | 1 3 6 1 2 31 16 3 . 22 1 Fire 98 | . 14 33 3 28 8 3 . 2 1 6 Melee 132 | . . . 12 8 67 12 6 1 18 8 Ram 12 | 1 1 . . . . . . . . 10 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . 27 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 13) 204 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 404 | -10/Mines | Lost 3 parts (2n1w) 433 | -10/Mines | Discovered new exit (range 15) 524 | -10/Mines | Discovered new exit (range 6) 533 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 582 | -10/Mines | Entered Materials 582 | -9/Materials | Evolved 2 slots: Utility x2 776 | -9/Materials | Discovered new exit (range 7) 795 | -9/Materials | Entered Mines 816 | -9/Mines | Met a Derelict bent on vengeance 978 | -9/Mines | Assembled infested the area 1058 | -9/Mines | Lost 3 parts (1p1n1w) 1321 | -9/Mines | Discovered new exit (range 10) 1400 | -9/Mines | Learned location of Storage (-9) 1508 | -9/Mines | Learned Materials trap positions 1758 | -9/Mines | Entered Materials 1758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1759 | -8/Materials | Loaded intel: 7 trap records 2463 | -8/Materials | Discovered new exit (range 16) 2709 | -8/Materials | Entered Factory 2709 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2850 | -7/Factory | Repaired Airjet 2912 | -7/Factory | Repaired Broken Hvy. Rocket Launcher 3335 | -7/Factory | Discovered new exit (range 5) 3406 | -7/Factory | Discovered new exit (range 8) 3412 | -7/Factory | Entered Lower Caves 3647 | -7/Lower Caves | Discovered new exit (range 6) 3650 | -7/Lower Caves | Entered another Lower Caves area 3659 | -7/Lower Caves | Discovered new exit (range 15) 3695 | -7/Lower Caves | Entered Factory 3695 | -6/Factory | Evolved 2 slots: Utility x2 3799 | -6/Factory | Repaired Broken Aerolev Unit 3866 | -6/Factory | Fabricated Hacking Suite (x1) 3914 | -6/Factory | Found Prototype Processor 3914 | -6/Factory | Identified Exp. Targeting Computer 4011 | -6/Factory | Fabricated Aerolev Unit? 4190 | -6/Factory | Build established: Hacker-Scout 4204 | -6/Factory | Spotted B-75 Beast 4296 | -6/Factory | Discovered new exit (range 12) 4332 | -6/Factory | Entered Extension 4364 | -6/Extension | Spotted B-75 Beast 4522 | -6/Extension | Released all parts (10) 4549 | -6/Extension | Rescued a captive Derelict 4553 | -6/Extension | Lost 6 parts (5n1w) 4553 | -6/Extension | Rescued a captive Derelict 4646 | -6/Extension | Core integrity fell below 50% 4672 | -6/Extension | Core integrity fell below 20% 4682 | -6/Extension | Search patrols dispatched 4695 | -6/Extension | Rescued a captive Derelict 4697 | -6/Extension | Rescued a captive Derelict 4699 | -6/Extension | Spotted B-75 Beast 4699 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- R-10 Processor collects Lgt. Angular Momentum Engine. System corrupted: Matter fused (-5). Dropped Phasing Sabre. Acquired 66 matter. Slug penetrates Wall. Slammed into R-10 Processor. ALERT: Heightened foreign activity detected, dispatching search patrol. Slug penetrates Wall. Slammed into U-05 Engineer. U-05 Engineer knocked back. Slammed into U-05 Engineer. Destabilizing: Core damaged (-25). Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. I1-NZG(l): "Our saviour has arrived!" W-25 Informer sends out distress signal. Machine disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ####" ##?????????????????????????????????????????? | | ??????########????#####??????????????????????????? | | ??????# #????# #####??????????????????????? | | ####### ###??# ^ #??????????????????????? | | + + #??# #??????????????????????? | | # = # #??# #??????????????????????? | | # ==# #### #??????????????????????? | | # + =/ #??????????????????????? | | ######################## #??????????????????????? | | #??????????????????????# #??????????????????????? | | ##??????????????????????# #??????????????????????? | | ?#?#?#??????????????????# #??????????????????????? | | ???#????#?#????#?#??????# #??????????????????????? | | ?#??#?#???????#?????????# #??????????????????????? | | ?#????##???????????????## #??????????????????????? | | ??##?##????????????#????# #??????????????????????? | | #?##??#?#??????#??????### #??????????????????????? | | ##?????#?###????????### # #??????????????????????? | | #???????????????????# # #??????????????????????? | | #??#???#????????????# #??????????????????????? | | ?#???#?#??#?#???????###T#l#??????????????????????? | | ###???????????##?#????### #??????????????????????? | | ?##?#??????#??#????????## #??????????????????????? | | ?##???##?#???????#????### ### ## #???????????????? | | ##???#????????????????#""@""Y Y ""?????????????? | | ##?##?????###???#?????#%" "?????????????? | | ##????????#???????????# u ?????????????? | | ?#????####?#??????????# ???????????? | | #######""##############R ???????????? | | ????????????? | | w ???????????? | | R ??????????? | | BB ???????????? | | t BBk ???????????? | | ####################### BB ????????????? | | ?##???#?##????????????# BB ????????????? | | ?#?#??##?#????#??????## ??????????????? | | ???????#?#??##????????# ????????????????? | | ####?##? ??#??#??#????# ? ?????????????????? | | ??? ? " ??????????#??#####?????????????????????? | | ?????"??"??"????#?#??????????????????????????????? | | ?????##????#????#?????????#??????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 185 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 57 Melee Accuracy 11 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed SubatomicTechFlamer Manual? 0 Play Time 01:31:34 Cumulative 30.1 hours Start 2025.03.30 @ 12:22:45 End 2025.03.30 @ 13:49:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ee7b788-fcfe-4500-b784-be16dd641314