Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 14:14:38 Player: AussieBBQ Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1513) 1513 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4773 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 26/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (2000) Ox39 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Fission Core Improved Sensor Array Lightning Gun Improved Lightning Gun Beam Rifle Field Laser Particle Cannon Minigun Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Small Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Proton Cannon Heavy Ion Cannon Minigun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Light Fission Core Large Storage Unit Huge Storage Unit Improved Sensor Array Lightning Gun Arc Projector Improved Lightning Gun Beam Rifle Field Laser Particle Cannon Assault Cannon Assault Cannon Katana [Rating: 52] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 1 1 . Weapon 2 | . . . . 1 1 Parts Attached 52 | 8 4 6 12 2 20 Power 7 | 1 . 1 1 1 3 Engine 3 | 1 . 1 . 1 . Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 12 | 2 . 3 3 . 4 Treads . | . . . . . . Leg 12 | 2 . 3 3 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 2 4 . 5 Device 5 | 1 . 1 1 . 2 Storage 4 | 1 . 1 1 . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 20 | 3 4 . 4 1 8 Energy Gun 7 | 1 3 . . 1 2 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . . . 2 1 19 Power 2 | . . . . . 2 Propulsion 9 | . . . . . 9 Utility 6 | . . . 1 1 4 Weapon 5 | . . . 1 . 4 Highest Loss Streak 17 | . . . 1 1 17 To Critical Strikes . | . . . . . . Average Backups 12 | 4 7 7 13 14 14 Power 1 | . 1 1 1 2 1 Propulsion 3 | 2 3 2 4 4 2 Utility 2 | . . . 2 2 3 Weapon 5 | . 2 3 5 5 6 Tool/Special . | . . . . . . Unused Backups 10 | . 3 1 1 2 3 Power 3 | . . . 1 1 1 Propulsion 5 | . 3 1 . 1 . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 98 99 89 95 Engine 2 | . 14 11 . . . Core 5 | . . . 8 7 5 Leg 31 | . 28 33 36 30 31 Device 13 | . 14 21 13 14 11 Storage 14 | . 14 11 17 15 13 Protection 3 | . . . 3 1 6 Energy Gun 9 | . 16 14 10 10 5 Energy Cannon 2 | . . . 2 7 3 Ballistic Gun 4 | . 9 3 . . 5 Ballistic Cannon 3 | . . . 2 . 6 Peak Build Rating 52 | 7 10 14 23 28 52 Average Rating 27 | 5 8 12 19 26 40 On Entrance 13 | . 7 9 13 22 28 Naked Turns . | . . . . . . Heaviest Build 125 | 15 18 32 45 45 125 Greatest Support 75 | 20 20 30 45 45 75 Greatest Overweight (x) 41 | 4 . 1 1 . 41 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 25 Average Capacity 13 | 7 8 10 15 15 15 Most Carried 15 | 7 8 11 15 15 15 Average Carried 12 | 4 7 7 13 14 14 Final Capacity 25 | 8 8 15 15 15 25 Final Carried 15 | 7 8 11 15 15 10 Class Distribution -------------------- 38% | Mutant 37% | Tank 14% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1323 | 252 145 65 270 . 591 Remotely . | . . . . . . Salvage Created 1531 | 54 180 276 219 . 802 Parts 99 | 11 14 20 11 . 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 44 | . 8 8 7 . 21 Melee 3 | . . . 2 . 1 Guns 19 | . 5 5 . . 9 Cannons 11 | . . . 1 . 10 AOE 9 | . 3 3 3 . . Classes Destroyed 7 | 1 2 . 1 . 3 Tunneler 4 | 3 . 1 . . . Swarmer 22 | . 6 3 3 . 10 Grunt 14 | . 2 5 3 . 4 Sentry 3 | . . . 1 . 2 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 9 | 3 3 9 3 . 6 Combat Bots Only 8 | . 3 8 3 . 6 Max Kills in Single Turn 3 | 2 2 2 3 . 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . 2 2 3 . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 389 | . 22 16 9 . 342 Missed 107 | . 6 5 1 . 95 Hits 282 | . 16 11 8 . 247 Projectile 282 | . 16 11 8 . 247 Critical Strikes 8 | . . . 1 . 7 Part Disruptions 1 | . . . 1 . . Damage Taken 4308 | . 145 123 193 78 3769 Core 902 | . 15 8 21 . 858 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 5 | . 5 . . . . Core Remaining (%) 97 | 100 94 98 96 100 . Volleys Fired 89 | 5 12 16 5 . 51 Largest 4 | 2 2 2 2 . 4 Hottest 254 | 60 112 89 105 . 254 Shots Fired 236 | 8 22 19 9 . 178 Gun 145 | 8 20 14 6 . 97 Cannon 83 | . . . 2 . 81 Launcher 8 | . 2 5 1 . . Special . | . . . . . . Kinetic 126 | 5 8 2 1 . 110 Thermal 61 | . 12 12 4 . 33 Explosive . | . . . . . . Electromagnetic 49 | 3 2 5 4 . 35 Robot Hit Streak 9 | 2 8 7 4 . 9 Robot Miss Streak 4 | 2 2 1 1 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 152 | 4 14 14 12 . 108 Core Hits 69 | 3 10 10 6 . 40 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 7 | . 2 . 2 . 3 Burn 3 | . 2 . . . 1 Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Smash 2 | . . . 2 . . Melee Attacks 25 | . . . 10 3 12 Impact 13 | . . . 10 3 . Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 3801 | 62 264 278 684 . 2513 Guns 1418 | 62 180 157 58 . 961 Cannons 1262 | . . . 20 . 1242 Explosions 549 | . 84 121 344 . . Melee 571 | . . . 262 . 309 Ramming 1 | . . . . . 1 Kinetic 1255 | 25 63 12 . . 1155 Thermal 860 | . 117 145 48 . 550 Explosive 328 | . . . 328 . . Electromagnetic 786 | 37 84 121 46 . 498 Impact 262 | . . . 262 . . Slashing 309 | . . . . . 309 Piercing . | . . . . . . Highest Corruption 6 | . 1 . . . 6 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 187 | . . . 140 . 47 Projectiles 25 | . . . . . 25 Explosions 87 | . . . 87 . . Melee 75 | . . . 53 . 22 Knockbacks 5 | . . . 4 . 1 Impact 3 | . . . 3 . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . 1 . . Self-Inflicted Damage 99 | . . 19 80 . . Shots 3 | . . 1 2 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 462 | . 142 48 72 . 462 Average Temperature 101 | . 70 19 35 . 136 Received Heat Transfer 372 | . 24 42 81 . 225 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Fried 1 | . . . 1 . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1867 | . 444 370 111 . 942 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 2 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . Low Security (%) 97 | 100 100 71 100 100 100 Level 1 2 | . . 28 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 229 | 15 103 229 144 51 150 Initial 75 | . . 39 75 51 . Average 51 | 1 23 155 63 7 54 Influence Increases 1243 | 15 193 240 226 1 568 Destroy 0b10 Robot/C 880 | . 160 160 140 . 420 Destroy 0b10 Robot/NC 20 | 15 . 5 . . . Destroy Leader 180 | . 30 30 30 . 90 Successful Hack 1 | . . . 1 . . Disable Machine 75 | . . 45 30 . . Destroy Structure 27 | . 3 . 10 1 13 Lose Combat Pursuer 60 | . . . 15 . 45 Influence Decreases 1243 | 15 100 154 290 116 568 Entered New Map 222 | . . 54 104 64 . Time Decay 841 | 15 100 100 176 42 408 Lost Part 180 | . . . 10 10 160 Squads Dispatched 16 | . 2 2 6 1 5 Investigation 1 | . . . 1 . . Extermination 4 | . . . . 1 3 Reinforcement 8 | . 2 2 2 . 2 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 14 12 11 2 42 Peak Tracking Total 11 | . 4 4 5 1 11 Tactical Retreats 4 | . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . 3 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 6 | . 3 . 3 . . Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 . 9 . . Successful 7 | . 3 . 4 . . Failed 7 | . 2 . 5 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 3 . 9 . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 4 . . Record 3 | . 1 . 2 . . Alert Level 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1738 | 30 367 214 309 353 465 Sensors 365 | . . . . . 365 Terrain 975 | . . 213 309 353 100 Seismic 870 | 30 367 214 259 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2744 | 112 367 214 488 354 1209 Spaces Moved 1526 | 57 202 122 212 273 660 Core 13 | 12 . . . . 1 Treads . | . . . . . . Legs 1513 | 45 202 122 212 273 659 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 127 | 126 120 121 147 120 128 Slowest Speed 2100 | 250 120 190 190 120 2100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 45 18 23 7 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 1 4 Terrain Destroyed 18 | . 2 . 8 1 7 Melee 5 | . . . . 1 4 Projectile 3 | . . . . . 3 AOE 10 | . 2 . 8 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2104 | 88 304 170 363 293 886 Wait 289 | 5 73 9 101 1 100 Move 1521 | 56 201 121 211 272 660 Hop . | . . . . . . Pick Up 58 | 14 6 8 11 5 14 Fast Attach 4 | . . . 2 . 2 Attach 32 | 7 . 4 5 3 13 Detach 6 | . . 2 2 1 1 Swap 52 | 1 7 7 13 5 19 Drop 30 | . 5 3 6 3 13 Fire 89 | 5 12 16 5 . 51 Melee 22 | . . . 7 3 12 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Repaired Imp. Terrain Scanner 309 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 465 | -10/Materials | Discovered new exit (range 14) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 602 | -9/Materials | Destroyed 8 combat bots 645 | -9/Materials | Discovered new exit (range 15) 694 | -9/Materials | Entered another Materials area 694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 712 | -8/Materials | Garrison activated, responded to threat 897 | -8/Materials | Build established: Scavenger-Mutant 1175 | -8/Materials | Discovered new exit (range 5) 1182 | -8/Materials | Entered Factory 1182 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1297 | -7/Factory | Build established: Mutant 1521 | -7/Factory | Discovered new exit (range 7) 1536 | -7/Factory | Entered another Factory area 1536 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1930 | -6/Factory | Build established: Tank 2651 | -6/Factory | Cargo convoy interrupted 2724 | -6/Factory | Core integrity fell below 50% 2740 | -6/Factory | Core integrity fell below 20% 2745 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02717_ Katana destroyed. 02717_ Lgt. Nuclear Core destroyed. 02717_ Slug penetrates Wall. 02720_ Penetrated by Slug. 02721_ Wall collapses. 02723_ Penetrated by Slug. 02723_ U-05 Engineer builds a Wall. 02726_ Penetrated by Slug. 02726_ Sml. Storage Unit destroyed. 02730_ Penetrated by Slug. 02734_ Slug penetrates Wall. 02735_ System corrupted: Energy discharge (-31). 02735_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 02738_ Slammed into H-66 Slayer. 02738_ Slug penetrates Wall. 02739_ Penetrated by Slug. 02741_ Slug penetrates H-66 Slayer. 02742_ Slug penetrates Wall. 02744_ Wall collapses. 02745_ Penetrated by Slug. 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Terrain Scanner | 77% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed SiegeDispersalPower Manual? 0 Play Time 00:45:46 Cumulative 3.3 hours Start 2025.07.19 @ 13:27:46 End 2025.07.19 @ 14:14:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b892a52b-d78c-426a-ba54-322f7d599acc