Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 20:30:43 Player: Ceorik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2229) 2229 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 7499 Bonus ------- Follower Combat Kills 150 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 82/100 System Corruption 4% Temperature Cool (0) Movement Treading (267) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Treaded Carbon Exoskeleton > --- UTILITY (7) ------ Scrap Engine High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Ballistic Autogun Construct/G Makeshift Sword Phasing Sabre > --- INVENTORY (20) --- Subdweller Power Source Advanced Heat Sink High-capacity Matter Pod (200) Structural Scanner Subdweller Optics 0b10 Decoder Chip [Looter] Improved Targeting Computer Improved Targeting Computer Matter Filter Scrap Shield System Shield Relay Coupler [Programmer] (54) Hacking Drone Bay Subdweller Laser Subdweller Machine Gun Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Fission-Deuterium Core > --- PROPULSION ------- Treaded Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Kinetic Battle Construct/G Phasing Sabre Spear > --- INVENTORY -------- Subdweller Power Source High-capacity Matter Pod Structural Scanner Subdweller Optics Improved Terrain Scanner 0b10 Decoder Chip [Looter] Improved Targeting Computer Improved Targeting Computer Matter Filter Scrap Shield System Shield Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay Subdweller Laser Subdweller Machine Gun Improved Grenade Launcher Remote Datajack Makeshift Sword [Rating: 75] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Treads Constructs Wheel Wheel Hover Unit Backup Propulsion III Utility Advanced Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Spear Energy Gun Beam Rifle Ballistic Gun Constructs Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Slots Evolved 8 | . . . 4 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . 2 . . 3 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 67 | 6 9 12 9 3 5 10 3 4 2 4 Power 3 | 1 . 1 . . 1 . . . . . Engine 3 | 1 . 1 . . 1 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 2 3 5 . 1 . . . . . Treads 4 | 2 . . 2 . . . . . . . Leg . | . . . . . . . . . . . Wheel 9 | . 2 3 3 . 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 5 3 1 1 2 8 . 3 . 3 Device 9 | . 2 1 . . 1 1 . 2 . 2 Storage 3 | 1 1 . . . . . . 1 . . Processor 5 | . . . . . 1 3 . . . 1 Hackware 1 | . . . 1 . . . . . . . Protection 9 | . 2 2 . 1 . 4 . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 2 5 3 2 1 2 3 1 2 1 Energy Gun 7 | 1 2 2 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . . . . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . Launcher 4 | . . . 1 . 1 . 1 1 . . Special Weapon 2 | . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . 2 . Piercing Weapon 2 | . . . . . . 1 1 . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 34 | . . 5 1 2 2 8 . 4 . 12 Power 4 | . . 1 . . . 1 . . . 2 Propulsion 11 | . . 2 . . 1 3 . 2 . 3 Utility 8 | . . . 1 2 . 1 . 1 . 3 Weapon 11 | . . 2 . . 1 3 . 1 . 4 Highest Loss Streak 4 | . . 3 1 1 2 2 . 4 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 1 17 19 17 17 16 18 18 16 18 18 Power 1 | . 1 1 2 3 1 1 1 1 1 1 Propulsion . | 1 2 1 2 . . . . . . . Utility 10 | . 10 9 7 6 8 12 11 10 12 12 Weapon 4 | . 2 5 5 6 4 5 5 4 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 40 | . 6 5 1 4 8 2 1 . . 13 Power 4 | . . . . 1 2 . . . . 1 Propulsion 4 | . 1 . . . 3 . . . . . Utility 23 | . 3 4 . 2 1 1 1 . . 11 Weapon 9 | . 2 1 1 1 2 1 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 99 95 96 73 64 70 68 74 66 Engine 6 | . 14 13 9 9 7 1 5 2 6 1 Treads 3 | . 19 . 14 . . . 2 . 1 4 Leg 2 | . . . . . . . 3 6 4 1 Wheel 6 | . 8 27 10 27 16 5 . . . . Hover 1 | . . . . . . . . . 4 . Device 15 | . 12 12 8 4 14 10 13 16 20 19 Storage 8 | . 14 14 9 9 9 6 6 6 6 6 Processor 10 | . . . . . . 19 20 15 13 13 Protection 1 | . 1 1 9 17 7 2 . . . . Energy Gun 7 | . 19 14 10 18 9 4 5 . 4 3 Ballistic Gun 2 | . 8 3 . . . 1 4 8 . 1 Ballistic Cannon 1 | . . . 7 . 3 . . . 1 . Slashing Weapon 3 | . . 9 8 8 . . . . 2 10 Piercing Weapon 3 | . . . . . . 3 5 5 6 1 Peak Build Rating 75 | 6 12 15 23 24 41 61 67 70 71 75 Average Rating 47 | 4 9 13 21 22 31 53 64 61 62 62 On Entrance 33 | . 6 11 15 22 24 41 60 67 56 68 Avg Prop Armor Cover (%) 10 | . . 4 . . . . . . 10 . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 12 52 56 60 64 61 69 61 69 60 66 Greatest Support 63 | 40 40 36 63 30 36 36 57 57 30 42 Greatest Overweight (x) 19 | . 5 5 2 2 15 4 1 4 19 19 Average Overweight (x) 2 | . 1 1 . 1 1 1 1 1 4 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 17 19 18 18 16 19 19 17 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 20 20 16 20 20 19 20 16 20 18 Scrap Engine Consumption 149 | . . . . . 50 25 18 7 13 36 Constructs Created 10 | . . . . . 3 3 1 . . 3 Constructs Modified 52 | . . . . . 13 10 7 4 5 13 Class Distribution -------------------- 66% | Mutant 23% | Construct 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Matter Collected 2993 | 233 466 661 288 144 131 239 215 110 362 144 Remotely . | . . . . . . . . . . . Salvage Created 2970 | . 344 297 248 373 171 537 479 21 . 500 Parts 151 | . 29 8 21 23 5 31 14 1 . 19 Haulers Intercepted 3 | . 2 . . 1 . . . . . . Recyclers Shooed 3 | . . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . 9 . . . . 1 1 6 14 Prevented 4 | . . . . . . . . 1 . 3 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Combat Hostiles Destroyed 55 | . 7 7 8 6 2 8 5 2 . 10 Melee 18 | . . 1 1 3 . 2 1 1 . 9 Guns 24 | . 7 5 2 2 1 3 3 . . 1 Cannons 7 | . . 1 1 1 1 3 . . . . AOE 6 | . . . 4 . . . 1 1 . . Classes Destroyed 16 | . 5 1 5 . . 2 1 1 . 1 Worker 2 | . 2 . . . . . . . . . Builder 2 | . . . 1 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 3 | . 2 . . 1 . . . . . . Recycler 4 | . 1 . . . 2 1 . . . . Mechanic 1 | . . . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 19 | . 6 . 4 . . . 4 1 . 4 Grunt 15 | . 1 . 2 2 . 4 3 . . 3 Brawler 1 | . . . . . . . . . . 1 Sentry 7 | . . . 1 4 . 1 . . . 1 Hunter 1 | . . . 1 . . . . . . . Programmer 4 | . . . . . . 3 . . . 1 Behemoth 1 | . . . . . . . . 1 . . Subdweller 9 | . . 7 . . 2 . . . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 3 2 7 2 2 3 4 1 . 3 Combat Bots Only 7 | . 3 2 7 2 1 3 4 1 . 3 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 2 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . . 3 . . . 1 1 . . Melee 1 | . . 1 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Hostile Shots Fired 594 | . 32 51 57 34 11 139 23 87 . 160 Missed 167 | . 8 19 14 10 2 36 8 36 . 34 Hits 427 | . 24 32 43 24 9 103 15 51 . 126 Projectile 427 | . 24 32 43 24 9 103 15 51 . 126 AOE 2 | . . 2 . . . . . . . . Critical Strikes 11 | . . . 3 1 1 4 . 2 . . Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 7576 | . 209 820 599 355 259 1726 210 1118 . 2280 Core 1282 | . 35 185 41 43 113 323 33 132 . 377 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 61 | . 9 . . 4 11 37 . . . . Regen/Repaired (Parts) 1828 | . . . 28 . . 268 289 221 793 229 Core Remaining (%) 58 | 100 . 12 . . 64 . . . . . Volleys Fired 167 | 2 32 35 8 10 11 38 3 18 . 10 Largest 3 | 2 2 2 3 3 2 2 2 3 . 1 Hottest 156 | 60 112 112 112 142 105 99 118 156 . 68 Shots Fired 285 | 4 64 64 23 24 17 42 5 32 . 10 Gun 209 | 4 64 48 15 20 4 26 4 14 . 10 Cannon 49 | . . 16 4 4 9 16 . . . . Launcher 27 | . . . 4 . 4 . 1 18 . . Special . | . . . . . . . . . . . Kinetic 87 | 2 24 21 11 4 9 . 2 14 . . Thermal 156 | 2 40 41 8 16 2 38 2 . . 7 Explosive 27 | . . . 4 . 4 . 1 18 . . Electromagnetic 15 | . . 2 . 4 2 4 . . . 3 Robot Hit Streak 24 | 2 7 18 21 13 20 24 8 10 . 8 Robot Miss Streak 4 | 2 4 1 2 4 . 2 1 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . Shots Hit Robots 261 | 2 30 50 20 30 13 45 13 27 . 31 Core Hits 119 | 1 16 14 15 12 9 23 11 5 . 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . 2 4 3 1 1 . 1 . . 6 Burn 6 | . 2 3 1 . . . . . . . Sever 11 | . . 1 2 1 1 . . . . 6 Impale 1 | . . . . . . . 1 . . . Melee Attacks 166 | . . 33 17 21 6 36 12 2 . 39 Impact . | . . . . . . . . . . . Slashing 113 | . . 33 17 21 6 . . . . 36 Piercing 53 | . . . . . . 36 12 2 . 3 Sneak Attacks 17 | . . . 4 5 . 2 4 . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 7725 | 20 295 995 903 1000 420 1082 692 1084 . 1234 Guns 2118 | 20 295 532 127 214 60 431 58 210 . 171 Cannons 596 | . . 98 60 64 70 304 . . . . Explosions 1409 | . . . 319 . 150 . 124 816 . . Melee 3602 | . . 365 397 722 140 347 510 58 . 1063 Ramming . | . . . . . . . . . . . Kinetic 710 | 9 84 153 85 64 70 . 35 210 . . Thermal 1699 | 11 211 435 102 157 20 647 23 . . 93 Explosive 1409 | . . . 319 . 150 . 124 816 . . Electromagnetic 305 | . . 42 . 57 40 88 . . . 78 Impact . | . . . . . . . . . . . Slashing 2577 | . . 365 397 722 140 . . . . 953 Piercing 1025 | . . . . . . 347 510 58 . 110 Highest Corruption 17 | . . . . . . 15 17 17 17 4 Average Corruption 12 | . . . . . . 8 16 17 17 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 227 | . . . . . . 30 81 81 9 26 Message Errors 55 | . . . . . . 4 20 18 3 10 Matter Fused 54 | . . . . . . 7 18 20 3 6 Heat Flow Errors 28 | . . . . . . 2 10 13 2 1 Energy Discharges 34 | . . . . . . 6 11 14 . 3 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . . . . 1 1 . . . Data Loss (minor) 27 | . . . . . . 4 12 8 . 3 Data Loss (major) 14 | . . . . . . 3 5 3 1 2 Misfires 1 | . . . . . . . . 1 . . Alerts 11 | . . . . . . 3 4 3 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 365 | . . . 116 126 . . 108 1 . 14 Projectiles . | . . . . . . . . . . . Explosions 56 | . . . 52 . . . 3 1 . . Melee 309 | . . . 64 126 . . 105 . . 14 Knockbacks 3 | . . 2 1 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . 2 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 91 | . . . 18 . 73 . . . . . Shots 3 | . . . 1 . 2 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 700 | 20 216 102 354 387 102 199 265 700 248 256 Average Temperature 115 | 15 41 38 165 180 48 46 98 214 123 63 Received Heat Transfer 1665 | . 33 132 189 171 54 219 . 462 . 405 Effects 20 | . . . 1 3 . . . 15 . 1 Shutdowns 4 | . . . . 1 . . . 3 . . Energy Bleed 4 | . . . . 2 . . . 1 . 1 Interference 4 | . . . . . . . . 4 . . Short Circuit 3 | . . . 1 . . . . 2 . . Damage (major) 5 | . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 3 . . . . . . . 1 Heat Transferred 3904 | 25 657 1332 333 273 25 1148 . . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 98 | 100 100 . 85 100 100 100 . . . . Level 1 1 | . . . 14 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 242 | . 94 . 242 101 41 84 . . . . Initial 101 | . . . . 101 30 . . . . . Average 15 | . 12 . 40 68 4 12 . . . . Influence Increases 2137 | . 280 . 324 177 91 241 105 80 . 839 Destroy 0b10 Robot/C 960 | . 140 . 160 120 . 160 80 40 . 260 Destroy 0b10 Robot/NC 95 | . 25 . 15 10 10 10 15 . . 10 Destroy Leader 218 | . 34 . 32 42 . 50 10 10 . 40 Allied During Kill 64 | . . . . . . . . . . 64 Successful Hack 57 | . 21 . . . 36 . . . . . Disable Machine 30 | . . . 15 . 15 . . . . . Destroy Structure 68 | . . . 27 5 30 6 . . . . Lose Combat Pursuer 645 | . 60 . 75 . . 15 . 30 . 465 Influence Decreases 2008 | . 277 3 84 339 169 241 72 113 . 710 Entered New Map 197 | . . 3 . 139 48 . . 7 . . Time Decay 1563 | . 277 . 77 180 112 185 72 106 . 554 Lost Part 200 | . . . 7 20 9 56 . . . 108 Lost Ally 48 | . . . . . . . . . . 48 Squads Dispatched 7 | . 2 . . . . 4 . . . 1 Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 3 | . 2 . . . . 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Distress Signals 9 | . 4 . 3 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 25 8 18 6 3 11 5 4 . 40 Peak Tracking Total 10 | . 4 2 10 2 1 4 4 3 . 9 Tactical Retreats 32 | . 2 1 4 . 1 1 . 1 . 22 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Traps Triggered 6 | . 2 1 . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Machines Disabled 3 | . . . 1 . 1 . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Machines Accessed 27 | . 6 . 3 4 10 2 1 . 1 . Terminals 15 | . 5 . 2 3 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . Recycling Units 6 | . 1 . . 1 4 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 63 | . 13 . 9 9 23 5 1 . 3 . Successful 42 | . 7 . 4 5 18 4 1 . 3 . Failed 21 | . 6 . 5 4 5 1 . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 11 . 7 6 11 . . . . . Terminals 36 | . 12 . 7 6 11 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 . . 2 . . . . Recycling Units 14 | . 1 . . 3 10 . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 3 . . 2 6 . 1 . 3 . Part Schematic 3 | . . . . . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 4 | . . . . 1 3 . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . 1 . . . . Scan Component 2 | . . . 1 . . 1 . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 10 | . 1 . . 2 7 . . . . . Report Inventory 6 | . 1 . . 1 4 . . . . . Retrieve Components 4 | . . . . 1 3 . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . 2 1 5 . . . . . Terminals 11 | . 3 . 2 1 5 . . . . . Botnet 11 | . 3 . 2 1 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 5 . 2 2 5 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 29 | . . . . 4 25 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Total Allies 9 | . . . . . . . . . 9 . Largest Group 9 | . . . . . . . . . 9 9 Highest-Rated Group 300 | . . . . . . . . . 300 300 Highest-Rated Ally 41 | . . . . . . . . . 41 41 Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks 38 | . . . . . . . . . . 38 Total Damage 674 | . . . . . . . . . . 674 Kills 5 | . . . . . . . . . . 5 Allies Corrupted 6 | . . . . . . . . . . 6 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Active Infowar (turns) 11656 | . 1882 2156 515 152 1714 1003 2119 649 . 1466 Sensors 30 | . 30 . . . . . . . . . IFF 3735 | . . . . . . 967 2119 649 . . Terrain 707 | . . . . . . . . . . 707 Structural 72 | . . 72 . . . . . . . . Seismic 6353 | . 1852 2084 515 152 1714 36 . . . . Decoding 1466 | . . . . . . . . . . 1466 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 3 . 1 1 Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Turns Passed 21902 | 109 2146 2452 519 370 1718 1591 2119 2028 6719 2131 Spaces Moved 7245 | 61 810 1142 234 233 715 598 805 642 1383 622 Core 25 | 7 . . . . 3 . . . 14 1 Treads 1729 | 54 440 . 101 . . . 204 . 414 516 Legs 1450 | . . . . . . 33 601 642 69 105 Wheels 3155 | . 370 1142 133 233 712 565 . . . . Hover 886 | . . . . . . . . . 886 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 110 105 95 95 95 125 186 186 225 180 Average Speed 233 | 147 175 112 130 98 124 154 186 305 482 264 Slowest Speed 1000 | 160 240 155 240 110 800 351 186 498 1000 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 53 | 4 71 49 18 25 86 12 88 72 87 71 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched 13 | . . 2 . . . . 2 3 3 3 Spaces Dug 34 | . . 7 8 4 1 6 8 . . . Terrain Destroyed 135 | . . 7 43 4 32 6 8 31 . 4 Melee 25 | . . 7 8 4 . 6 . . . . Projectile 5 | . . . . . 1 . . . . 4 AOE 105 | . . . 35 . 31 . 8 31 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Total 11749 | 77 1467 2204 411 329 1527 1166 1403 681 1436 1048 Wait 3876 | . 566 932 119 40 756 471 573 6 44 369 Move 7235 | 60 809 1141 233 232 714 597 804 641 1382 622 Hop . | . . . . . . . . . . . Pick Up 104 | 9 27 18 7 11 14 5 4 2 5 2 Fast Attach 14 | . 4 1 3 . 1 3 . . 1 1 Attach 37 | 6 2 5 6 2 3 4 1 5 . 3 Detach 4 | . . 1 . . . 1 . 2 . . Swap 75 | . 16 23 9 8 2 7 3 3 1 3 Drop 74 | . 11 15 9 5 20 4 3 2 3 2 Fire 167 | 2 32 35 8 10 11 38 3 18 . 10 Melee 163 | . . 33 17 21 6 36 12 2 . 36 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Discovered new exit (range 16) 1593 | -10/Materials | Discovered new exit (range 16) 1909 | -10/Materials | Discovered new exit (range 9) 2256 | -10/Materials | Entered Subcaves 2257 | -10/Subcaves | Approached by a straggling Scientist 2324 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2373 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2457 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2458 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2495 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2513 | -10/Subcaves | Discovered new exit (range 10) 2645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2648 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3086 | -10/Subcaves | Identified exit to Recycling 3180 | -10/Subcaves | Core integrity fell below 50% 3208 | -10/Subcaves | Lost 3 parts (1n2w) 3394 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3577 | -10/Subcaves | Core integrity fell below 20% 4708 | -10/Subcaves | Entered Materials 4708 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4905 | -8/Materials | Repaired Com. Wheel 5184 | -8/Materials | Destroyed 7 combat bots 5219 | -8/Materials | Discovered new exit (range 7) 5227 | -8/Materials | Entered Storage 5567 | -8/Storage | Discovered exit to Recycling (range 16) 5593 | -8/Storage | Used back door to open Recycling access 5597 | -8/Storage | Entered Recycling 5999 | -8/Recycling | Build established: Scavenger-Mutant 6303 | -8/Recycling | Entered Scraplab 6308 | -8/Recycling | Found Prototype Device 6311 | -8/Recycling | Identified Scrap Engine 6741 | -8/Recycling | Build established: Construct 7304 | -8/Recycling | Discovered new exit (range 5) 7314 | -8/Recycling | Identified exit to Factory 7315 | -8/Recycling | Entered Factory 7315 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 7662 | -6/Factory | Discovered new exit (range 13) 7815 | -6/Factory | Identified exit to Lower Caves 8226 | -6/Factory | Spotted B-75 Beast 8367 | -6/Factory | Crushed by falling debris 8454 | -6/Factory | System corruption reached 10% 8906 | -6/Factory | Entered Lower Caves 8934 | -6/Lower Caves | Learned Factory security intel 8970 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9430 | -6/Lower Caves | Learned Factory terminal intel 9639 | -6/Lower Caves | Learned Factory emergency access door positions 10692 | -6/Lower Caves | Discovered new exit (range 8) 10705 | -6/Lower Caves | Identified exit to Lower Caves 11025 | -6/Lower Caves | Entered another Lower Caves area 11025 | -6/Lower Caves | Discovered new exit (range 11) 11044 | -6/Lower Caves | Identified exit to Factory 11566 | -6/Lower Caves | Spotted B-75 Beast 11719 | -6/Lower Caves | Core integrity fell below 50% 11791 | -6/Lower Caves | Destroyed B-75 Beast 11808 | -6/Lower Caves | Lost 4 parts (2n1u1w) 12060 | -6/Lower Caves | Build established: Mutant 13025 | -6/Lower Caves | Discovered new exit (range 8) 13053 | -6/Lower Caves | Entered Zion 13281 | -6/Zion | System corruption cleaned by Quarantine Array 13860 | -6/Zion | Visited the Megawrench Repair Shop 13860 | -6/Zion | Megawrench repaired 9 parts 13968 | -6/Zion | Learned location of Warlord (-5) 14424 | -6/Zion | Given A8's code to call for help 15040 | -6/Zion | Found Relay Coupler [Programmer] 15046 | -6/Zion | Found Relay Coupler [Programmer] 15310 | -6/Zion | Given the Hacking Drone Bay 15310 | -6/Zion | Found Prototype Device 15561 | -6/Zion | Met Imprinter 15670 | -6/Zion | Imprinted 15675 | -6/Zion | Declared Zion's savior 18233 | -6/Zion | Discovered new exit (range 12) 19612 | -6/Zion | Gained Derelict followers 19772 | -6/Zion | Entered Proximity Caves 19772 | -5/Proximity Caves | Accompanied by 9 allies 19861 | -5/Proximity Caves | Lost 3 allies 20223 | -5/Proximity Caves | Lost 6 allies 20330 | -5/Proximity Caves | Learned Factory non-interactive machine intel 20346 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20386 | -5/Proximity Caves | Core integrity fell below 20% 20412 | -5/Proximity Caves | Lost 4 parts (2p1n1w) 20743 | -5/Proximity Caves | Build established: Derelict-Mutant 21147 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 21820 | -5/Proximity Caves | Discovered exit to Factory (range 10) 21893 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21903 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Unit. 21629_ Arm. Scrap Engine consumes Hvy. Machine Gun. 21669_ Scrap Engine modifies Ballistic Autogun Construct/G: Max Damage -5, Range +2. 21689_ System corrupted: Heat flow error (+291). 21690_ Overheating: Energy bleed (-12). 21710_ System corrupted: Component data lost. 21820_ EXIT=FOUND: FACTORY 21858_ System corrupted: Energy discharge (-30). 21878_ D3RENTYQF,L:R,Q OHX01ZS|YYYN>MYLTZZCLAER 21892_ Arm. Scrap Engine destroyed. 21892_ Scrap Engine core remains intact and functional. 21892_ G-50 Soldier springs to life. 21893_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 21897_ Y-72 Warden: "REQUESTING BACKUP." 21900_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | #???# ### ### """"" #???????? | | #?### ###### ### "" " #????#??? | | # #### #???# #### " " #???????? | | ## ###? #### "### #???????? | | ## #### #### "#### ##??????? | | #### #### #???????? | | # #??## ##??????? | | ## ## #??#### ############??#????? | | ####### ##????## #### ##????????????????? | | #####?#????# ????## #????????????#???? | | "" ????????????# ?????## ##?????#???#?????? | | "?????####??#??#? ?####### #???##??????????? | | "????#?????????# ## #### #??#???????#???#? | | """? ????#?????# ## #?????????#?????? | | ""? ??????????????# #?#?????????????? | | ??#?????????????# #####?????#?????? | | ???????????????????# #?#????#????? | | ??????????#?????#??# ####### ##????#?????? | | ????????????????#?# < #"???# #???????????? | | ????????????????## # ???# ###?????????? | | ?????????????????## # ????# #????#??????? | | ??????????????????##### ????# #????#??????? | | ???????????????#????#?# ?????# #???????????? | | ??????????????????????# l ?????# #??????????#? | | ??????????????????????#sg####### #???????????? | | ???????????????????#??#s @ #???????????? | | ??????????????????????############??#????????? | | ??????????#?????????#?????????????#?#????????? | | ??????????????????????????????????#??????????? | | ????????????????????????????????#????????????? | | ??????????????????????#?????#????????????????? | | ???????????????????#?????????????????????????? | | ????????????????????????????#??#???????????#?? | | ?????????????????????????????????????????????? | | ???????????#????????????#????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????#?????????????????? | | ???????????????????????????????????????#?????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 451 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 250 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 41 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 6% | -8/Materials Studied --------- Imp. Grenade Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorHeartStreamer Manual? 0 Play Time 01:53:51 Cumulative 49.4 hours Start 2026.02.22 @ 18:10:52 End 2026.02.22 @ 20:30:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c929da1-d0d5-4ff4-8d7c-27ca9e6db4a1