Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.20 @ 14:52:10 Player: erp.lsf Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1916) 1916 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4406 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 40/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Signal Interpreter Targeting Computer Particle Charger > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Signal Interpreter Targeting Computer > --- WEAPON ----------- Spread Laser Improved Grenade Launcher Missile Launcher > --- INVENTORY -------- Ion Engine Improved Signal Interpreter Autogun Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 85 | 6 19 9 23 2 26 Power 9 | 1 2 . 3 . 3 Engine 9 | 1 2 . 3 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 9 4 6 . 3 Treads . | . . . . . . Leg 22 | 2 9 4 6 . 1 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 14 | 1 1 1 7 . 4 Device 4 | . 1 . 1 . 2 Storage 3 | 1 . . 1 . 1 Processor 5 | . . 1 3 . 1 Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 38 | 2 7 4 7 2 16 Energy Gun 6 | . . 1 3 . 2 Energy Cannon 3 | . . . . . 3 Ballistic Gun 14 | 2 3 2 3 1 3 Ballistic Cannon 3 | . 3 . . . . Launcher 12 | . 1 1 1 1 8 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 31 | . 1 3 6 2 19 Power 5 | . . . 1 . 4 Propulsion 11 | . . 2 3 1 5 Utility 4 | . 1 . 1 1 1 Weapon 11 | . . 1 1 . 9 Highest Loss Streak 18 | . 1 1 2 2 18 Average Slot Usage (%) 89 | . 86 94 90 99 75 Engine 12 | . 14 14 10 11 7 Leg 26 | . 28 27 26 32 11 Device 2 | . 1 . 5 . 6 Storage 9 | . 14 14 4 . 9 Processor 12 | . . 11 19 22 18 Protection 1 | . . . 1 10 . Energy Gun 2 | . . 2 6 . 3 Ballistic Gun 16 | . 12 23 12 22 11 Ballistic Cannon 3 | . 14 . . . . Launcher 1 | . . . 3 . 6 Naked Turns . | . . . . . . Heaviest Build 28 | 12 16 16 20 20 28 Greatest Support 40 | 20 20 30 40 30 20 Greatest Overweight (x) 7 | 3 . 1 1 . 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 6 6 6 8 4 8 Average Capacity 5 | 5 6 6 4 4 8 Most Carried 6 | 2 6 6 6 4 5 Average Carried 4 | 1 5 5 4 3 2 Final Capacity 8 | 6 6 6 4 4 8 Final Carried 6 | 2 6 5 3 3 1 Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1818 | 229 478 403 433 118 157 Remotely 162 | . 162 . . . . Salvage Created 2180 | . 478 406 787 159 350 Parts 150 | . 38 24 61 4 23 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 65 | . 14 15 17 6 13 Melee 2 | . . . . . 2 Guns 41 | . 3 13 15 6 4 Cannons 10 | . 9 . . . 1 AOE 12 | . 2 2 2 . 6 Classes Destroyed 12 | . 3 1 4 . 4 Builder 2 | . . . 1 . 1 Tunneler 2 | . . . 1 . 1 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 6 | . 2 . 4 . . Swarmer 22 | . 3 6 7 . 6 Grunt 28 | . 11 7 3 3 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 8 | . . . 7 . 1 Assembled 5 | . . 2 . 3 . Best Kill Streak 9 | . 3 2 4 3 9 Combat Bots Only 6 | . 3 2 4 3 6 Max Kills in Single Turn 4 | . 2 1 2 1 4 Gunslinging 1 | . . . 1 . . Exploded 3 | . 2 1 1 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 4450 | . 704 642 927 433 1744 Core 929 | . 62 73 222 13 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 . 46 . 41 . Volleys Fired 190 | . 56 43 54 11 26 Largest 3 | . 2 2 2 2 3 Hottest 124 | . 70 95 68 46 124 Shots Fired 371 | . 111 81 106 22 51 Gun 291 | . 50 79 104 22 36 Cannon 64 | . 60 . . . 4 Launcher 16 | . 1 2 2 . 11 Special . | . . . . . . Kinetic 290 | . 110 70 63 22 25 Thermal 20 | . . 9 . . 11 Explosive 16 | . 1 2 2 . 11 Electromagnetic 45 | . . . 41 . 4 Robot Hit Streak 12 | . 10 8 10 12 7 Robot Miss Streak 14 | . 5 7 4 2 14 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 1 3 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 229 | . 58 48 76 16 31 Core Hits 121 | . 23 21 32 11 34 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4338 | . 704 708 942 268 1716 Guns 2229 | . 232 601 842 265 289 Cannons 491 | . 396 . . . 95 Explosions 1595 | . 76 107 100 . 1312 Melee . | . . . . . . Ramming 23 | . . . . 3 20 Kinetic 2010 | . 628 475 449 265 193 Thermal 259 | . . 126 37 . 96 Explosive 1558 | . 76 107 63 . 1312 Electromagnetic 488 | . . . 393 . 95 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 1 Average Corruption 2 | . . . 2 3 1 Corruption Purged . | . . . . . . Effects 16 | . . . 9 7 . Message Errors 3 | . . . 2 1 . Matter Fused 4 | . . . 2 2 . Heat Flow Errors 4 | . . . 3 1 . Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 2 | . . . 1 1 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 104 | . . . 17 . 87 Projectiles . | . . . . . . Explosions 104 | . . . 17 . 87 Melee . | . . . . . . Knockbacks 3 | . 3 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 10 | . . . . . 10 Shots . | . . . . . . Rammed 3 | . . . 1 . 2 Targets Rammed 4 | . . . 1 1 2 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 233 | . 132 174 222 233 178 Average Temperature 49 | . 40 54 42 67 64 Received Heat Transfer 1023 | . 288 258 234 36 207 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 387 | . . 222 50 . 115 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 292 | . 207 270 292 131 254 Average Influence 78 | . 68 81 81 110 66 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 88 | 100 94 84 85 100 88 Level 1 11 | . 5 15 14 . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 3 . 4 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 3 . 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 20 19 35 25 27 Peak Tracking Total 15 | . 3 3 7 15 8 Tactical Retreats 7 | . . 2 4 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . 2 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 11 | . 5 . 5 1 . Terminals 8 | . 4 . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 32 | . 12 . 19 1 . Successful 19 | . 7 . 11 1 . Failed 13 | . 5 . 8 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 11 . 10 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 4 . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 . 5 1 . Record 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . 2 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Process 1 | . 1 . . . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . 3 . 3 . . Full Trace Events 4 | . 2 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 4707 | 64 1072 1336 1359 418 458 Spaces Moved 2986 | 45 726 837 898 271 209 Core 21 | 7 . . . . 14 Treads . | . . . . . . Legs 2946 | 38 726 837 898 271 176 Wheels 3 | . . . . . 3 Hover 16 | . . . . . 16 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 123 | 120 120 120 123 120 156 Slowest Speed 400 | 200 120 150 150 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 87 99 67 51 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . 7 18 24 . 41 Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . 7 18 24 . 41 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3643 | 52 827 1081 1050 344 289 Wait 327 | . 2 189 58 56 22 Move 2981 | 44 725 836 897 270 209 Hop . | . . . . . . Pick Up 24 | 2 7 2 7 2 4 Fast Attach 26 | 6 5 2 4 . 9 Attach 13 | . . 2 4 . 7 Detach . | . . . . . . Swap 46 | . 14 5 15 2 10 Drop 32 | . 18 2 10 2 . Fire 190 | . 56 43 54 11 26 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 4) 636 | -10/Materials | Discovered new exit (range 4) 1137 | -10/Materials | Entered Mines 1343 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1411 | -10/Mines | Discovered new exit (range 15) 1467 | -10/Mines | Excavation squad dispatched 1467 | -10/Mines | A large section of the Mines collapsed 1678 | -10/Mines | Learned location of Mines (-8) 1785 | -10/Mines | Core integrity fell below 50% 2001 | -10/Mines | Discovered new exit (range 9) 2473 | -10/Mines | Entered Materials 2473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -9/Materials | Identified exit to Mines 2824 | -9/Materials | Discovered new exit (range 15) 3109 | -9/Materials | Discovered new exit (range 16) 3126 | -9/Materials | Identified exit to Materials 3774 | -9/Materials | Core integrity fell below 50% 3830 | -9/Materials | Build established: Scavenger-Mutant 3832 | -9/Materials | Entered Mines 3883 | -9/Mines | Discovered new exit (range 9) 3959 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3964 | -9/Mines | Identified exit to Exiles 4157 | -9/Mines | Discovered exit to Materials (range 11) 4199 | -9/Mines | Discovered exit to Materials (range 6) 4200 | -9/Mines | Assembled infested the area 4250 | -9/Mines | Entered Materials 4250 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4585 | -8/Materials | Garrison activated, responded to threat 4650 | -8/Materials | Core integrity fell below 50% 4693 | -8/Materials | Core integrity fell below 20% 4708 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- R-06 Scavenger collects Flight Unit. Wheel destroyed. Slug penetrates Wall. Acquired Particle Charger. Slammed into S-10 Pest. S-10 Pest destroyed. [Achievement: Fist Fight] Acquired 14 matter. Slammed into S-10 Pest. S-10 Pest destroyed. Imp. Aluminum Leg destroyed. System corrupted by crushing effect (+1). Acquired Lgt. Ion Engine. Slug penetrates Nuclear Reactor. Nuclear Reactor explodes. Aerolev Unit destroyed. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Penetrated by Slug. The unstable cave ceiling collapses. 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