Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.30 @ 10:50:32 Player: The Archmage Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (775) 775 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2025 Bonus ------- None Cogmind --------- Core Integrity 347/400 Matter 293/300 Energy 208/250 System Corruption 0% Temperature Cool (90) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Terrain Scanner Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Terrain Scanner Medium Armor Plating Medium Armor Plating [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 4 5 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 5 | 1 5 7 Power 1 | . 1 2 Propulsion 2 | . 2 1 Utility 1 | . . 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 4 | . 1 3 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 85 | . 85 87 Engine 13 | . 14 11 Leg 31 | . 28 43 Storage 13 | . 14 11 Energy Gun 2 | . 3 . Energy Cannon 10 | . 10 11 Ballistic Gun 13 | . 14 11 Peak Build Rating 12 | 6 7 12 Average Rating 6 | 4 6 9 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 10 14 14 Greatest Support 43 | 20 20 43 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 8 8 Average Carried 5 | 1 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 8 8 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 441 | 254 98 89 Remotely . | . . . Salvage Created 1194 | . 494 700 Parts 63 | . 36 27 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 14 11 Guns 14 | . 9 5 Cannons 10 | . 4 6 Classes Destroyed 8 | . 5 3 Worker 2 | . 1 1 Hauler 3 | . 2 1 Recycler 2 | . . 2 Watcher 2 | . 2 . Swarmer 11 | . 9 2 Grunt 9 | . 5 4 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 8 | . 3 8 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 95 | . 51 44 Missed 26 | . 14 12 Hits 69 | . 37 32 Projectile 69 | . 37 32 Damage Taken 593 | . 275 318 Core 89 | . 36 53 Absorbed by Shields . | . . . Ignored by Resistances 184 | . 89 95 Core Remaining (%) 92 | 100 85 . Volleys Fired 100 | . 60 40 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 187 | . 112 75 Gun 116 | . 81 35 Cannon 71 | . 31 40 Launcher . | . . . Special . | . . . Kinetic 93 | . 58 35 Thermal 94 | . 54 40 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 19 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 122 | . 70 52 Core Hits 55 | . 31 24 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 2 1 Meltdown 1 | . 1 . Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1676 | . 915 761 Guns 762 | . 531 231 Cannons 821 | . 298 523 Explosions 84 | . 84 . Melee . | . . . Ramming 9 | . 2 7 Kinetic 525 | . 294 231 Thermal 1142 | . 619 523 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . 12 5 Projectiles 17 | . 12 5 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 32 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 4 | . 2 2 Kicked 4 | . 2 2 Crushed . | . . . Highest Temperature 373 | . 118 373 Average Temperature 64 | . 38 97 Received Heat Transfer 165 | . 48 117 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 4 | . 1 3 Heat Transferred 2314 | . 1204 1110 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 81 Level 1 4 | . . 18 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 265 | . 189 265 Initial 27 | . . 27 Average 98 | . 111 77 Influence Increases 958 | . 575 383 Destroy 0b10 Robot/C 500 | . 280 220 Destroy 0b10 Robot/NC 45 | . 25 20 Destroy Leader 140 | . 68 72 Successful Hack 49 | . 41 8 Select Force Hacks 60 | . 60 . Disable Machine 72 | . 54 18 Destroy Structure 47 | . 47 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 693 | . 500 193 Entered New Map 48 | . . 48 Time Decay 645 | . 500 145 Squads Dispatched 4 | . 3 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 21 14 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 8 | . 6 2 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 10 4 Terminals 12 | . 8 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 19 14 Successful 26 | . 15 11 Failed 7 | . 4 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 31 | . 17 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 21 | . 12 9 Prototype ID Bank 5 | . 2 3 Level Access Points 1 | . 1 . Branch Access Points 2 | . 1 1 Machine Index 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 3 | . 3 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Recall Reinforcements 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 3 | . 1 2 Botnet 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1524 | 62 1103 359 Spaces Moved 879 | 46 646 187 Core 17 | 17 . . Treads . | . . . Legs 862 | 29 646 187 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 107 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 97 22 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 49 | . 49 . Melee . | . . . Projectile . | . . . AOE 49 | . 49 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1185 | 58 873 254 Wait 158 | . 145 13 Move 877 | 45 645 187 Hop . | . . . Pick Up 21 | 7 12 2 Fast Attach 2 | . . 2 Attach 8 | 6 . 2 Detach . | . . . Swap 6 | . 4 2 Drop 9 | . 5 4 Fire 100 | . 60 40 Melee . | . . . Ram . | . . . Kick 4 | . 2 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 14) 466 | -10/Materials | Discovered new exit (range 5) 664 | -10/Materials | Identified exit to Materials 824 | -10/Materials | Identified exit to Mines 1073 | -10/Materials | Discovered new exit (range 5) 1166 | -10/Materials | Entered another Materials area 1166 | -9/Materials | Evolved 2 slots: Propulsion x2 1302 | -9/Materials | Identified exit to Mines 1525 | -9/Materials | Self-destructed Last Messages --------------- Dropped Faulty Hvy. Ion Engine. K-01 Serf collects debris. Acquired Ion Engine. K-01 Serf collects debris. Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-A Acquired 32 matter. K-01 Serf cleans the Atomic Centrifuge. K-01 Serf cleans the Terminal. Y-45 Defender destroyed. Overheating: Energy bleed (-26). W-16 Scout distress signal alerts nearby ally. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. Y-45 Defender destroyed. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. 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