Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 19:38:47 Player: Az Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (429) 429 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1399 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 70/125 System Corruption 4% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (8) ---- Wheel Compact Wheel Improved Sensor Array Improved Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Terrain Scanner Core Shielding > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel EM Pulse Gun Light EM Pulse Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | . 5 19 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 5 | . 1 4 Treads 4 | . . 4 Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | . 3 7 Device 4 | . 2 2 Storage . | . . . Processor 1 | . . 1 Hackware 1 | . . 1 Protection 4 | . 1 3 Artifact . | . . . Weapon 7 | . 1 6 Energy Gun 4 | . 1 3 Energy Cannon 3 | . . 3 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 4 | . . 4 Parts Lost 15 | . 1 14 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 5 | . 1 4 Weapon 5 | . . 5 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 7 | 6 7 7 Power 1 | 1 1 . Propulsion 3 | 4 4 2 Utility 1 | . . 2 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 10 | . 4 6 Power . | . . . Propulsion 4 | . 2 2 Utility 3 | . . 3 Weapon 3 | . 2 1 Tool/Special . | . . . Average Slot Usage (%) 82 | . 97 71 Engine 10 | . 14 7 Treads 8 | . . 13 Leg 14 | . 28 4 Device 9 | . 10 9 Storage 12 | . 14 11 Processor 2 | . . 4 Protection 5 | . . 9 Energy Gun 8 | . 14 5 Energy Cannon 3 | . . 6 Ballistic Gun 6 | . 14 . Peak Build Rating 17 | 6 8 17 Average Rating 9 | 6 7 10 On Entrance 6 | 6 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 14 16 21 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 6 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 419 | 200 102 117 Remotely . | . . . Salvage Created 502 | . 172 330 Parts 26 | . 9 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 4 9 Guns 6 | . 4 2 Cannons 6 | . . 6 AOE 1 | . . 1 Classes Destroyed 4 | . 2 2 Worker 1 | . 1 . Swarmer 3 | . . 3 Grunt 8 | . 4 4 Sentry 2 | . . 2 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 252 | . 28 224 Missed 73 | . 8 65 Hits 179 | . 20 159 Projectile 179 | . 20 159 Critical Strikes 6 | . . 6 Damage Taken 2408 | . 246 2162 Core 450 | . 43 407 Absorbed by Shields . | . . . Redirected to Shielding 52 | . . 52 Core Remaining (%) 91 | 100 82 . Volleys Fired 52 | . 21 31 Largest 2 | . 2 2 Hottest 112 | . 85 112 Shots Fired 84 | . 43 41 Gun 59 | . 43 16 Cannon 25 | . . 25 Launcher . | . . . Special . | . . . Kinetic 21 | . 21 . Thermal 30 | . 22 8 Explosive . | . . . Electromagnetic 33 | . . 33 Robot Hit Streak 9 | . 9 7 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 57 | . 27 30 Core Hits 27 | . 10 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1163 | . 370 793 Guns 558 | . 370 188 Cannons 379 | . . 379 Explosions 226 | . . 226 Melee . | . . . Ramming . | . . . Kinetic 175 | . 175 . Thermal 521 | . 195 326 Explosive . | . . . Electromagnetic 467 | . . 467 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 1 4 Average Corruption 2 | . 1 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 5 7 Message Errors 1 | . 1 . Matter Fused 2 | . 1 1 Heat Flow Errors 1 | . 1 . Energy Discharges 3 | . . 3 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 87 | . . 87 Shots 2 | . . 2 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 410 | . 410 168 Average Temperature 72 | . 98 45 Received Heat Transfer 969 | . 138 831 Effects 4 | . 4 . Shutdowns 1 | . 1 . Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 958 | . 518 440 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 99 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 201 | . 49 201 Initial 7 | . . 7 Average 61 | . 18 95 Influence Increases 648 | . 169 479 Destroy 0b10 Robot/C 260 | . 80 180 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 70 | . 20 50 Successful Hack 18 | . 4 14 Disable Machine 15 | . . 15 Destroy Structure 10 | . . 10 Lose Combat Pursuer 270 | . 60 210 Influence Decreases 588 | . 151 437 Entered New Map 11 | . . 11 Time Decay 427 | . 141 286 Lost Part 150 | . 10 140 Squads Dispatched 5 | . 3 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 12 29 Peak Tracking Total 6 | . 4 6 Tactical Retreats 11 | . 3 8 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 8 3 Successful 6 | . 5 1 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 8 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 1 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 810 | . 341 469 Sensors 346 | . . 346 Terrain 517 | . 341 176 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1100 | 40 438 622 Spaces Moved 606 | 34 250 322 Core 17 | . . 17 Treads 224 | . . 224 Legs 365 | 34 250 81 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 137 | 120 120 153 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 52 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 781 | 33 345 403 Wait 86 | . 66 20 Move 604 | 33 249 322 Hop . | . . . Pick Up 8 | . 2 6 Fast Attach 11 | . 2 9 Attach 6 | . . 6 Detach 1 | . . 1 Swap 7 | . 3 4 Drop 5 | . 2 3 Fire 52 | . 21 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 41 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 12) 460 | -10/Materials | Discovered new exit (range 13) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Utility x2 686 | -9/Materials | Lost 3 parts (1p1u1w) 768 | -9/Materials | Core integrity fell below 50% 824 | -9/Materials | Lost 6 parts (1p2n1u2w) 1032 | -9/Materials | Core integrity fell below 20% 1101 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00939_ Critical hit (Burn: +37). 00957_ K-01 Serf cleans the TF Node. 00983_ Spread Laser destroyed. 01011_ Critical hit (Burn: +37). 01015_ System corrupted: Component data lost. 01025_ Lgt. Treads destroyed. 01032_ Triggered Alarm Trap. 01032_ An alarm sounds. 01032_ ALERT: Alarm triggered, dispatching investigation squad. 01042_ U-05 Engineer lays Concrete. 01057_ System corrupted: Energy discharge (-31). [Achievement: Hydra] 01081_ System corrupted: Energy discharge (-27). 01083_ Discarded Hacking Suite. 01087_ G-34 Mercenary IFF system glitched. 01093_ G-34 Mercenary misfires. 01094_ System corrupted: EM Pulse Gun failed to cycle. 01095_ G-34 Mercenary misfires. Map ----- +----------------------------------------------------+ | ????????????????????! #??"" """ ## ####/####? | | ????????????????????? #???" 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