Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.02 @ 18:57:17 Player: OccultOnion Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (3526) 3526 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 8379 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/1150 Matter 155/300 Energy 100/100 System Corruption 0% Temperature Cool (54) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Structural Scanner Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Treads Terrain Scan Processor Improved Medium Armor Plating High-powered Shock Rifle Field Laser Wave Gun Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Myomer Leg Wheel Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Signal Interpreter Improved System Guard > --- WEAPON ----------- Heavy Laser Plasma Rifle > --- INVENTORY -------- Improved Fusion Compressor Improved Medium Armor Plating High-powered Shock Rifle High-powered Shock Rifle Heavy Particle Cannon KE Penetrator [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 5 | . . 2 1 1 . . 1 Utility 5 | . . . 1 1 1 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 68 | . 2 5 6 10 4 21 20 Power 8 | . 1 . 1 2 . 1 3 Engine 3 | . 1 . . 1 . . 1 Core 5 | . . . 1 1 . 1 2 Reactor . | . . . . . . . . Propulsion 30 | . . 3 3 3 2 10 9 Treads . | . . . . . . . . Leg 15 | . . 3 1 . . 8 3 Wheel 10 | . . . 2 3 2 1 2 Hover 5 | . . . . . . 1 4 Flight . | . . . . . . . . Utility 12 | . 1 1 1 1 1 3 4 Device 6 | . . . . 1 . 3 2 Storage 3 | . 1 . 1 . . . 1 Processor 3 | . . 1 . . 1 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | . . 1 1 4 1 7 4 Energy Gun 5 | . . . . . . 3 2 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 3 | . . . . . . 2 1 Ballistic Cannon 7 | . . 1 1 2 1 1 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 63 | . 1 3 2 7 2 26 22 Power 9 | . 1 . 1 2 . 2 3 Propulsion 25 | . . 1 . 3 . 11 10 Utility 9 | . . . . . 1 4 4 Weapon 20 | . . 2 1 2 1 9 5 Highest Loss Streak 14 | . 1 1 1 2 2 14 11 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 68 | . 88 96 79 73 71 51 47 Engine 3 | . 13 11 6 . 6 1 1 Core 3 | . . . 1 6 . . 4 Leg 10 | . 28 42 14 . . 5 4 Wheel 11 | . . . 15 22 20 8 3 Hover 1 | . . . . . . . 6 Device 4 | . . . . 6 6 7 6 Storage 10 | . 17 13 18 15 7 3 4 Processor 8 | . . 8 9 7 12 11 9 Energy Gun 4 | . 28 10 . . . 1 4 Ballistic Cannon 6 | . . 9 14 8 7 2 . Slashing Weapon 1 | . . . . 1 6 3 . Naked Turns . | . . . . . . . . Heaviest Build 36 | 14 19 21 25 29 36 27 28 Greatest Support 84 | 20 20 46 59 84 76 76 33 Greatest Overweight (x) 9 | . . . . . . 4 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 Average Capacity 8 | 8 8 8 8 8 8 6 9 Most Carried 8 | 6 8 8 8 8 7 7 8 Average Carried 6 | 6 7 7 7 7 6 4 5 Final Capacity 10 | 8 8 8 8 8 8 5 10 Final Carried 8 | 6 7 8 7 8 7 5 7 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2266 | 200 20 149 271 434 11 548 633 Remotely . | . . . . . . . . Salvage Created 3143 | 71 248 420 429 466 9 694 806 Parts 153 | 2 8 28 14 34 2 33 32 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 70 | . 5 13 10 15 . 18 9 Melee 2 | . . . . . . 2 . Guns 23 | . 5 3 . . . 11 4 Cannons 40 | . . 9 8 15 . 4 4 AOE 3 | . . . 2 . . 1 . Classes Destroyed 12 | 1 1 2 4 1 1 1 1 Worker 1 | . . . . . 1 . . Builder 3 | . . . 1 1 . . 1 Tunneler 1 | . . . . . . . 1 Recycler 4 | 1 . . 1 1 . . 1 Watcher 1 | . . . 1 . . . . Swarmer 11 | . . 3 . 4 . 4 . Grunt 33 | . 5 6 8 6 . 5 3 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . 1 . Sentry 9 | . . 4 . 2 . 1 2 Hunter 5 | . . . 1 . . 2 2 Programmer 10 | . . . . 3 . 5 2 Best Kill Streak 12 | 1 3 2 12 5 1 7 4 Combat Bots Only 8 | . 3 2 8 4 . 7 4 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 9424 | . 293 524 577 1483 305 3252 2990 Core 2565 | . 59 75 69 171 94 946 1151 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 76 81 87 75 88 5 . Volleys Fired 311 | 4 18 40 29 74 1 74 71 Largest 2 | 2 2 2 2 2 1 2 2 Hottest 144 | 90 90 90 83 119 48 97 144 Shots Fired 442 | 8 36 66 51 104 1 89 87 Gun 211 | 8 36 32 . . . 70 65 Cannon 231 | . . 34 51 104 1 19 22 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 288 | . . 34 51 85 1 77 40 Thermal 116 | 4 18 26 . 19 . 10 39 Explosive . | . . . . . . . . Electromagnetic 38 | 4 18 6 . . . 2 8 Robot Hit Streak 12 | 3 7 7 8 8 4 12 12 Robot Miss Streak 9 | 2 4 4 7 9 . 6 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 304 | 4 23 39 32 69 1 78 58 Core Hits 230 | 2 12 16 38 64 1 73 24 Critical Kills 4 | . . . . . . . 4 Critical Parts Destroyed 5 | . . . . . . 1 4 Critical Strikes 19 | . . 2 1 1 . 6 9 Burn 4 | . . 2 . . . 1 1 Destroy 9 | . . . . . . 1 8 Blast 4 | . . . 1 1 . 2 . Sever 1 | . . . . . . 1 . Impale 1 | . . . . . . 1 . Melee Attacks 11 | . . . . 3 . 8 . Impact . | . . . . . . . . Slashing 10 | . . . . 3 . 7 . Piercing 1 | . . . . . . 1 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6681 | 49 303 642 1134 1319 27 2019 1188 Guns 2907 | 49 303 248 . . . 1352 955 Cannons 2983 | . . 394 654 1319 27 362 227 Explosions 579 | . . . 480 . . 99 . Melee 206 | . . . . . . 206 . Ramming 6 | . . . . . . . 6 Kinetic 4240 | . . 394 654 1101 27 1457 607 Thermal 1786 | 37 110 213 480 218 . 314 414 Explosive . | . . . . . . . . Electromagnetic 443 | 12 193 35 . . . 42 161 Impact . | . . . . . . . . Slashing 178 | . . . . . . 178 . Piercing 28 | . . . . . . 28 . Highest Corruption 10 | . . . . 4 . 10 2 Average Corruption 5 | . . . . 2 . 6 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 3 . 12 . Message Errors 5 | . . . . 1 . 4 . Matter Fused 2 | . . . . 1 . 1 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 2 | . . . . 1 . 1 . Parts Rejected 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 111 | . . . 104 7 . . . Projectiles 7 | . . . . 7 . . . Explosions 104 | . . . 104 . . . . Melee . | . . . . . . . . Knockbacks 54 | . . 4 10 36 . 1 3 Impact . | . . . . . . . . Kinetic 43 | . . 3 8 28 . 1 3 Secondary 11 | . . 1 2 8 . . . Self-Inflicted Damage 186 | . . . 95 35 . 53 3 Shots 4 | . . . 1 2 . 1 . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 295 | 120 261 153 87 265 6 295 110 Average Temperature 67 | 56 115 41 34 77 6 127 44 Received Heat Transfer 1617 | . 168 198 225 297 . 297 432 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 13 | . . 4 1 . . . 8 Heat Transferred 3272 | 111 333 777 250 296 . 559 946 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 484 | 5 158 374 484 366 149 323 180 Initial 219 | . 3 66 127 219 149 65 98 Average 175 | 2 60 216 213 218 136 168 121 Maximum Alert Level 2 | . . 1 2 1 . 1 . Low Security (%) 62 | 100 100 36 67 28 100 70 100 Level 1 37 | . . 63 25 71 . 30 . Level 2 . | . . . 6 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 1 2 6 . 5 3 Investigation 2 | . . . . . . 1 1 Extermination 5 | . . . . 3 . 2 . Reinforcement 11 | . 1 1 2 3 . 2 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 3 | . 2 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 9 22 13 25 . 27 14 Peak Tracking Total 7 | . 7 5 5 5 . 6 5 Tactical Retreats 9 | . 1 4 1 1 . 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . . . . 5 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 9 | . . . 2 5 . 1 1 Max in Single Turn 5 | . . . 2 5 . 1 1 Garrison Access 4 | . . . 1 2 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 16 | . . 1 4 5 . 1 5 Terminals 10 | . . . 3 3 . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 5 | . . . 1 2 . 1 1 Total Hacks 38 | . . 2 10 17 . 3 6 Successful 19 | . . 2 3 11 . . 3 Failed 19 | . . . 7 6 . 3 3 Catastrophic 4 | . . . 1 1 . 1 1 Database Lockouts . | . . . . . . . . Manual 21 | . . . 6 12 . . 3 Terminals 27 | . . . 8 14 . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 9 | . . . 2 3 . 3 1 Terminal Hacks 10 | . . . 2 6 . . 2 Open DSF 1 | . . . . . . . 1 Terminal Index 3 | . . . 1 1 . . 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 3 | . . . . 3 . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 4 | . . . 1 2 . . 1 Seal Access 4 | . . . 1 2 . . 1 Unauthorized Hacks 3 | . . . . 3 . . . Terminals 3 | . . . . 3 . . . Botnet 3 | . . . . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . 1 4 4 . 1 3 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 3714 | 20 245 496 291 1136 172 630 724 Spaces Moved 2683 | 7 149 296 191 910 166 419 545 Core 100 | . . . . . . 96 4 Treads . | . . . . . . . . Legs 654 | 7 149 296 31 . . 97 74 Wheels 1589 | . . . 160 910 166 207 146 Hover 340 | . . . . . . 19 321 Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 100 100 90 50 60 Average Speed 100 | 120 120 120 103 100 93 89 92 Slowest Speed 500 | 120 120 120 120 100 100 250 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 2 30 29 19 25 4 11 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . 2 . 2 . Terrain Destroyed 126 | . . 1 51 52 . 19 3 Melee 4 | . . . . 2 . 2 . Projectile 16 | . . 1 2 . . 10 3 AOE 106 | . . . 49 50 . 7 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3245 | 10 181 371 236 1031 180 563 673 Wait 103 | . 1 21 . 14 9 34 24 Move 2676 | 6 148 295 190 909 165 418 545 Hop . | . . . . . . . . Pick Up 52 | . 7 7 4 15 1 7 11 Fast Attach 32 | . 1 1 2 1 2 13 12 Attach 35 | . 1 3 4 8 2 9 8 Detach 1 | . . . . 1 . . . Swap 2 | . . 1 . 1 . . . Drop 21 | . 5 3 7 5 . . 1 Fire 311 | 4 18 40 29 74 1 74 71 Melee 11 | . . . . 3 . 8 . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 314 | -9/Materials | Discovered new exit (range 13) 386 | -9/Materials | Identified exit to Mines 756 | -9/Materials | Discovered new exit (range 5) 761 | -9/Materials | Identified exit to Materials 762 | -9/Materials | Entered another Materials area 762 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1033 | -8/Materials | Discovered new exit (range 10) 1052 | -8/Materials | Identified exit to Factory 1053 | -8/Materials | Entered Factory 1053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -7/Factory | Destroyed 8 combat bots 2184 | -7/Factory | Discovered new exit (range 5) 2188 | -7/Factory | Identified exit to Factory 2189 | -7/Factory | Entered another Factory area 2189 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2351 | -6/Factory | Discovered new exit (range 12) 2360 | -6/Factory | Identified exit to Factory 2361 | -6/Factory | Entered another Factory area 2361 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2557 | -5/Factory | Build established: Scavenger-Mutant 2610 | -5/Factory | Lost 6 parts (1p3n1u1w) 2755 | -5/Factory | Core integrity fell below 50% 2779 | -5/Factory | Destroyed 7 combat bots 2832 | -5/Factory | Lost 14 parts (1p6n3u4w) 2912 | -5/Factory | Core integrity fell below 20% 2945 | -5/Factory | Lost 6 parts (2n4w) 2965 | -5/Factory | System corruption reached 10% 2988 | -5/Factory | Discovered new exit (range 5) 2991 | -5/Factory | Identified exit to Factory 2991 | -5/Factory | Entered another Factory area 2991 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3042 | -4/Factory | Discovered new exit (range 9) 3043 | -4/Factory | Build established: Mutant 3047 | -4/Factory | Identified exit to Upper Caves 3180 | -4/Factory | Identified exit to DSF 3380 | -4/Factory | Build established: Scavenger-Mutant 3458 | -4/Factory | Core integrity fell below 50% 3504 | -4/Factory | Lost 11 parts (1p5n2u3w) 3676 | -4/Factory | Spotted B-86 Titan 3712 | -4/Factory | Core integrity fell below 20% 3715 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 03676_ Slug penetrates Pressure Siphon. 03677_ Acquired 4 matter. 03678_ K-01 Serf cleans the Pressure Siphon. 03684_ Pressure Siphon disabled. 03686_ Acquired 7 matter. 03688_ K-01 Serf cleans the Pressure Siphon. 03690_ R-10 Processor collects Corrupted Coil Gun. 03691_ K-01 Serf collects debris. 03694_ K-01 Serf cleans the Pressure Siphon. 03694_ Myomer Leg destroyed. 03694_ Penetrated by Slug. 03697_ Slug penetrates Wall. 03706_ Imp. Fusion Compressor destroyed. 03706_ Antigrav System destroyed. 03707_ Slug penetrates Wall. 03711_ Lgt. Ion Engine destroyed. 03711_ Slug penetrates Wall. 03712_ KE Penetrator destroyed. 03712_ Antigrav System destroyed. 03714_ Penetrated by Slug. 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Y" + ??? | | "##?# =%"" "# " # %"" """ """ """ ???? | | "##?# * ""# # """ """ """ """ ???? | | ##?# ! %%%######### """ """ """ ""?? ???? | | ####?#####+#########" ????????? | | ##### % %% """ """ ""??"?????????? | | ##### % """ """ ""????????????? | | ^ ^% % T" """ ""? "?????????????? | | ??????????????? | | %%"" %"" """ """???????????????? | | ##### ""%" ""%" """ ""????????????????? | | ##### """" """" """ "?????????????????? | | ####### ???????????????????? | | ?## """" """" """ "?????????????????? | | ?????## """" """" """ ??????????????????? | | ?????## """" """" ""????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 40 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 12 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableDamperChainsword Manual? 0 Play Time 00:37:38 Cumulative 110.7 hours Start 2022.03.02 @ 18:21:33 End 2022.03.02 @ 18:57:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 941b8dcf-98c3-416b-bfdd-66865ade64ed