Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.09 @ 18:30:33 Player: Runia Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (3372) 3372 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 8814 Bonus ------- High Alert Combat Kills 137 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Enhanced Gauss Cannon Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Enhanced Nuclear Core Light Angular Momentum Engine Advanced Treads Improved Cooling System Compact Matter Pod Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Advanced Shield Generator Hacking Suite Gatling Laser Flak Cannon Enhanced Gauss Cannon Grenade Launcher Improved Datajack Heavy Pick [Rating: 59] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . Utility 8 | . . 2 . 1 . 2 1 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 94 | 2 3 6 7 3 18 21 22 10 2 Power 9 | . . . 1 . 4 1 3 . . Engine 5 | . . . 1 . 2 . 2 . . Core 4 | . . . . . 2 1 1 . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . 1 1 6 4 2 . . Treads 16 | 2 . . 1 1 6 4 2 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | . 2 4 3 2 4 10 9 8 1 Device 21 | . . 3 1 2 . 5 4 5 1 Storage 4 | . 2 . 1 . . . 1 . . Processor 4 | . . . 1 . . 1 1 1 . Hackware 3 | . . . . . . 1 . 2 . Protection 11 | . . 1 . . 4 3 3 . . Artifact . | . . . . . . . . . . Weapon 26 | . 1 2 2 . 4 6 8 2 1 Energy Gun 2 | . . . 1 . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . . 1 1 . 3 3 1 . . Ballistic Cannon 11 | . 1 1 . . 1 3 3 1 1 Launcher 2 | . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 42 | . . . . . 14 7 19 1 1 Power 5 | . . . . . 2 . 3 . . Propulsion 14 | . . . . . 6 3 5 . . Utility 12 | . . . . . 3 2 5 1 1 Weapon 11 | . . . . . 3 2 6 . . Highest Loss Streak 10 | . . . . . 5 4 10 1 1 Average Slot Usage (%) 81 | . 94 99 100 100 96 99 81 11 9 Engine 3 | . 14 11 9 7 3 . 4 . . Core 2 | . . . . . 3 6 4 . . Treads 20 | . 28 22 27 30 29 25 14 . . Device 10 | . . 20 12 15 10 12 10 4 . Storage 8 | . 22 22 18 15 7 6 5 . . Processor 7 | . . . 5 7 7 12 15 . . Hackware 3 | . . . . . . 6 4 5 8 Protection 3 | . . 1 . . 7 6 2 . . Energy Gun 1 | . . . 9 7 5 . 1 . . Ballistic Gun 9 | . 25 11 9 7 7 13 5 . . Ballistic Cannon 5 | . 2 11 9 7 7 5 5 . . Naked Turns 63 | . . . . . . . 52 11 . Heaviest Build 81 | 10 29 39 59 63 81 75 81 24 9 Greatest Support 80 | 40 40 40 60 80 80 80 80 3 3 Greatest Overweight (x) 7 | . . . . . 1 1 1 7 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 5 Average Capacity 15 | 8 11 15 15 20 20 20 17 5 5 Most Carried 19 | 6 7 15 16 15 18 18 19 5 5 Average Carried 12 | 4 4 10 14 14 15 15 13 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 Final Carried 18 | 2 7 15 16 15 18 17 5 5 4 Class Distribution -------------------- 29% | Mutant 20% | Scavenger-Mutant 20% | Scavenger-Skirmisher 9% | Scavenger-Tank 8% | Skirmisher 6% | Scavenger-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Matter Collected 3152 | 200 109 300 149 119 671 718 738 105 43 Remotely 346 | . . 300 46 . . . . . . Salvage Created 2933 | . 86 377 258 119 875 462 585 104 67 Parts 160 | . 6 24 22 2 43 30 23 7 3 Haulers Intercepted 2 | . . 1 . . 1 . . . . Recyclers Shooed 8 | . . 1 . . . 1 6 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Combat Hostiles Destroyed 65 | . 2 8 5 3 19 11 11 3 3 Melee 2 | . . . . . . . 1 1 . Guns 31 | . 2 3 2 2 12 6 4 . . Cannons 28 | . . 5 3 1 7 5 2 2 3 AOE 4 | . . . . . . . 4 . . Classes Destroyed 13 | . 1 4 2 . 5 . 1 . . Worker 3 | . . . . . 1 2 . . . Builder 4 | . . . 1 . 1 . 2 . . Hauler 2 | . . 1 . . 1 . . . . Recycler 4 | . . . . . 1 1 2 . . Operator 2 | . . 1 . . . 1 . . . Watcher 5 | . . . 1 . . 2 2 . . Swarmer 13 | . . . . . 3 4 2 1 3 Grunt 27 | . 2 5 3 2 7 2 6 . . Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . 1 . . . 1 1 . . Sentry 13 | . . 2 2 1 7 1 . . . Hunter 2 | . . . . . . . 2 . . Programmer 6 | . . . . . 1 3 . 2 . Best Kill Streak 7 | . 1 4 3 3 6 5 7 2 3 Combat Bots Only 5 | . 1 4 3 3 5 4 4 2 3 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Damage Taken 8376 | . 98 220 224 216 2439 996 2757 1114 312 Core 2203 | . 21 52 34 14 251 78 594 909 250 Absorbed by Shields 96 | . . . . . . . 96 . . Core Remaining (%) 80 | 100 91 87 93 . 62 90 40 . . Volleys Fired 238 | . 17 25 13 8 64 62 39 6 4 Largest 3 | . 2 2 3 3 3 3 3 1 1 Hottest 133 | . 55 58 117 117 133 104 131 57 57 Shots Fired 558 | . 34 50 39 24 181 132 88 6 4 Gun 334 | . 32 25 26 16 116 75 44 . . Cannon 217 | . 2 25 13 8 65 57 37 6 4 Launcher 7 | . . . . . . . 7 . . Special . | . . . . . . . . . . Kinetic 466 | . 34 50 26 16 126 132 72 6 4 Thermal 76 | . . . 13 8 55 . . . . Explosive 7 | . . . . . . . 7 . . Electromagnetic 9 | . . . . . . . 9 . . Robot Hit Streak 16 | . 6 9 6 9 11 8 16 6 2 Robot Miss Streak 9 | . 5 4 9 5 7 7 3 1 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 373 | . 17 31 26 17 121 77 77 5 2 Core Hits 309 | . 6 15 24 16 105 66 69 6 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 9 | . . . . . 4 1 2 . 2 Burn 3 | . . . . . 3 . . . . Destroy 1 | . . . . . . . 1 . . Blast 5 | . . . . . 1 1 1 . 2 Melee Attacks 9 | . . . . . . . 9 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 9 | . . . . . . . 9 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8748 | . 160 526 401 332 2339 1533 3111 253 93 Guns 3411 | . 126 189 176 136 1080 858 846 . . Cannons 3690 | . 34 337 225 196 1259 587 758 201 93 Explosions 1413 | . . . . . . 88 1325 . . Melee 182 | . . . . . . . 182 . . Ramming 52 | . . . . . . . . 52 . Kinetic 6384 | . 160 526 327 282 1941 1445 1409 201 93 Thermal 695 | . . . 74 50 398 88 85 . . Explosive 1240 | . . . . . . . 1240 . . Electromagnetic 195 | . . . . . . . 195 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 182 | . . . . . . . 182 . . Highest Corruption 2 | . 2 . . . 1 1 . 2 2 Average Corruption 1 | . 2 . . . 1 1 . 1 2 Corruption Purged . | . . . . . . . . . . Effects 5 | . . . . . . 1 . 1 3 Message Errors 2 | . . . . . . 1 . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 145 | . . . . . 6 20 111 1 7 Projectiles 45 | . . . . . 6 20 11 1 7 Explosions 91 | . . . . . . . 91 . . Melee 9 | . . . . . . . 9 . . Knockbacks 57 | . . 1 13 . 20 9 11 1 2 Impact . | . . . . . . . . . . Kinetic 51 | . . 1 12 . 16 9 11 1 1 Secondary 6 | . . . 1 . 4 . . . 1 Self-Inflicted Damage 302 | . . . . . . 144 135 23 . Shots 7 | . . . . . . 2 5 . . Rammed 13 | . . . . . . . . 13 . Targets Rammed 13 | . . . . . . . . 13 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 241 | . 14 43 241 20 111 4 186 13 96 Average Temperature 49 | . 8 14 99 6 22 4 67 13 43 Received Heat Transfer 2175 | . 54 117 108 120 732 144 837 54 9 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 1889 | . . . 222 148 1369 50 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Peak Influence 715 | . 77 167 208 114 510 228 715 327 . Initial 326 | . . . 12 3 51 198 71 326 . Average 155 | . 48 57 101 41 315 125 148 257 . Maximum Alert Level 3 | . . . 1 . 2 1 3 1 . Low Security (%) 75 | 100 100 100 84 100 21 95 87 19 . Level 1 18 | . . . 15 . 48 4 . 80 . Level 2 6 | . . . . . 30 . 11 . . Level 3 . | . . . . . . . 1 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 2 1 . . 7 6 6 3 . Investigation 2 | . 1 . . . . . . 1 . Extermination 7 | . . . . . 2 3 1 1 . Reinforcement 12 | . 1 1 . . 2 3 4 1 . Assault . | . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . . Haulers Reinforced 2 | . . . . . 1 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Distress Signals 7 | . . . 1 . 1 . 2 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 5 9 8 4 30 16 22 22 9 Peak Tracking Total 14 | . 2 4 4 4 6 4 8 14 5 Tactical Retreats 10 | . . . . 1 2 . 4 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Traps Triggered 5 | . 2 . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Machines Disabled 19 | . . 1 . . 2 10 6 . . Max in Single Turn 10 | . . 1 . . 1 10 2 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Machines Accessed 18 | . 2 3 1 . 1 5 5 1 . Terminals 13 | . 2 3 1 . 1 2 4 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 54 | . 7 12 3 . 1 13 16 2 . Successful 27 | . 5 5 2 . 1 5 9 . . Failed 26 | . 2 7 1 . . 8 6 2 . Catastrophic 2 | . . . . . . . 1 1 . Database Lockouts 1 | . . . . . . . 1 . . Manual 27 | . 2 10 1 . . 5 9 . . Terminals 41 | . 7 12 3 . 1 4 14 . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers 6 | . . . . . . 4 2 . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 15 | . 3 3 2 . 1 1 5 . . Robot Analysis 3 | . . . . . . . 3 . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 4 | . 1 2 . . . 1 . . . Locate Traps 2 | . . 1 . . . . 1 . . Registered Prototypes 1 | . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer 4 | . . . . . . 2 2 . . Insert Component 2 | . . . . . . 1 1 . . Analyze 2 | . . . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 2 2 . . . 1 2 . . Terminals 6 | . 2 2 . . . . 2 . . Botnet 6 | . 2 2 . . . . 2 . . Fabricators 1 | . . . . . . 1 . . . Haulers 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 3 1 . . 5 5 1 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Total Allies 18 | . . . . . . . 18 . . Largest Group 14 | . . . . . . . 14 . . Highest-Rated Group 590 | . . . . . . . 590 . . Highest-Rated Ally 74 | . . . . . . . 74 . . Total Orders 18 | . . . . . . . . 17 1 EXPLORE 18 | . . . . . . . . 17 1 Ally Attacks 39 | . . . . . . . 39 . . Total Damage 1079 | . . . . . . . 1079 . . Kills 9 | . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Robot Analysis Total 3 | . . . . . . . 3 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 19 | . . . . . . . . 17 2 Drone Recoveries 9 | . . . . . . . . 8 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Turns Passed 5299 | 5 353 461 425 70 699 1574 876 536 300 Spaces Moved 2785 | 1 180 225 212 24 260 728 421 425 309 Core 862 | . . . . . . . 128 425 309 Treads 1923 | 1 180 225 212 24 260 728 293 . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 162 50 50 50 Average Speed 133 | 160 160 160 160 160 171 163 155 59 50 Slowest Speed 400 | 160 160 160 160 160 262 266 265 400 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 2 30 22 26 1 52 30 15 22 46 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug 13 | . . . . . . 12 1 . . Terrain Destroyed 107 | . . . . . . 42 60 3 2 Melee 1 | . . . . . . . 1 . . Projectile 25 | . . . . . . 17 3 3 2 AOE 80 | . . . . . . 24 56 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Total 3881 | 6 217 278 270 37 376 1000 547 702 448 Wait 641 | . 10 6 28 2 12 172 43 237 131 Move 2776 | . 179 224 211 23 259 727 420 424 309 Hop . | . . . . . . . . . . Pick Up 72 | . 7 13 5 1 20 14 9 3 . Fast Attach 10 | . . . 2 . . . 1 7 . Attach 56 | 2 1 2 2 2 16 11 15 3 2 Detach 3 | . . . . . . . . 2 1 Swap 28 | . 2 4 3 1 2 10 6 . . Drop 35 | 4 1 4 6 . 3 4 5 7 1 Fire 238 | . 17 25 13 8 64 62 39 6 4 Melee 9 | . . . . . . . 9 . . Ram 13 | . . . . . . . . 13 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 13) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x2 807 | -9/Materials | Discovered new exit (range 3) 820 | -9/Materials | Entered another Materials area 820 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 942 | -8/Materials | Identified exit to Factory 1245 | -8/Materials | Entered Factory 1245 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -7/Factory | Discovered new exit (range 6) 1315 | -7/Factory | Entered Storage 1355 | -7/Storage | Garrison activated, responded to threat 1666 | -7/Storage | Lost 5 parts (1p2n2u) 1931 | -7/Storage | Lost 5 parts (2n1u2w) 1951 | -7/Storage | Discovered new exit (range 20) 2014 | -7/Storage | Entered Factory 2014 | -6/Factory | Evolved 2 slots: Utility x2 2304 | -6/Factory | Build established: Scavenger-Skirmisher 2887 | -6/Factory | Lost 4 parts (2n1u1w) 3572 | -6/Factory | Discovered new exit (range 10) 3588 | -6/Factory | Entered another Factory area 3588 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3611 | -5/Factory | Build established: Scavenger-Mutant 3771 | -5/Factory | Central database locked down 3967 | -5/Factory | Lost 5 parts (1p2n1u1w) 4299 | -5/Factory | Garrison activated, responded to threat 4351 | -5/Factory | Cargo convoy interrupted 4356 | -5/Factory | Found Prototype Launcher 4356 | -5/Factory | Identified Mni. Smartbomb Launcher 4372 | -5/Factory | Released all parts (6) 4395 | -5/Factory | Core integrity fell below 50% 4400 | -5/Factory | Lost 10 parts (2p2n3u3w) 4456 | -5/Factory | Discovered new exit (range 15) 4464 | -5/Factory | Entered another Factory area 4464 | -4/Factory | Evolved 2 slots: Utility x2 4610 | -4/Factory | Build established: Mutant 4971 | -4/Factory | Core integrity fell below 50% 4997 | -4/Factory | Discovered new exit (range 7) 5000 | -4/Factory | Entered Upper Caves 5199 | -4/Upper Caves | Core integrity fell below 20% 5249 | -4/Upper Caves | Spotted B-86 Titan 5300 | -4/Upper Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- Slug penetrates Wall. VTOL Module fries itself beyond repair. S-27 Virus destroyed. S-27 Virus Autogun blasted off. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Acquired 32 matter. Autogun fries itself beyond repair. Acquired 11 matter. Searching scrap... Found Imp. Component Analysis Suite. Found 28 Matter. Found 38 Matter. Searching scrap... Found Matter Compressor. Found Mak. Flight Unit. Found Antimatter Reactor. Found 25 Matter. Slug penetrates Wall. 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BB ##???# #??????? | | ?????????# ;#### ## ?????? | | ?????????# ### #?????? | | ??????????????#; % ##% #????????? | | ??????????????## @%k ## ## ##????????? | | ???????????????# % ###%%#?# ##?????????? | | ???????????????## % ###?#% #??###??????????? | | ????????????????# ! !;#####%%#???????????????? | | ?????????????? =%;##% % #????###????????? | | ???????????? %#?# % %#??## ##???????? | | ???????????? ?## ######### ##??????? | | ???????????? ##### %#??##% ###????? | | ???????????? ## ???# ##?## % % %###??? | | ????????????? ??## ???## ##??# ?? | | ?????????????????# ???#% ##### % %#????????? | | ?????????????????#????### % ##????????? | | ????????????????????????#% ## ## ########### | | ????????????????????????## ## ### =%*! | | ?????????????????????????######### ########### | | ?????????????????????????????????# ##?????????? | | ?????????????????????????????????######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 26 Energy Capacity 340 Matter Stores 400 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Adv. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatExperimentalImmobilizer Manual? 0 Play Time 00:33:24 Cumulative 229.2 hours Start 2021.07.09 @ 17:58:41 End 2021.07.09 @ 18:30:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fce8860-cd03-4690-b1b6-337fb505e5ed