Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 23:19:50 Player: Aaron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (505) 505 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2200 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 66/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Makeshift Transmission Jammer Improved Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Backup Propulsion III VTOL Module > --- UTILITY ---------- Weight Redist. System Structural Scanner Sensor Array > --- WEAPON ----------- RU-N14's Throwing Claymores Phasing Sabre > --- INVENTORY -------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Hover Unit Airjet Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Processor Improved Targeting Computer Weapon Mining Claw Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Enhanced Flamer Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 6 7 7 1 7 6 Power 7 | 1 . 2 1 . 3 Engine 4 | 1 . 2 1 . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 9 | 2 2 3 . 2 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 6 | . 2 3 . 1 . Utility 6 | 1 3 1 . . 1 Device 5 | 1 2 1 . . 1 Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 1 . 5 2 Energy Gun 2 | . 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 5 | . . . . 3 2 Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 14 | . . 5 1 . 8 Power 4 | . . 1 1 . 2 Propulsion 7 | . . 4 . . 3 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . 4 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 96 81 57 92 84 Engine 10 | . 14 8 2 11 8 Treads 1 | . 6 . . . . Hover 5 | . . . . 13 7 Flight 20 | . 21 30 11 14 16 Device 26 | . 21 22 33 33 30 Energy Gun 5 | . 10 9 . . . Ballistic Gun 1 | . 8 . . . . Special Weapon 4 | . . . . 8 10 Slashing Weapon 9 | . 9 11 11 8 10 Naked Turns . | . . . . . . Heaviest Build 17 | 8 8 8 7 17 15 Greatest Support 40 | 40 40 12 10 22 15 Greatest Overweight (x) 4 | . 1 . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 3 2 1 5 5 Average Carried 2 | . . 1 1 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 3 1 1 5 4 Class Distribution -------------------- 39% | Mutant 21% | Scavenger-Sprinter 18% | Derelict-Sprinter 18% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 668 | 338 142 28 55 70 35 Remotely . | . . . . . . Salvage Created 932 | 148 256 69 322 . 137 Parts 70 | 5 21 5 29 . 10 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . 4 . . . 7 Melee 3 | . . . . . 3 Guns 4 | . 4 . . . . Cannons 1 | . . . . . 1 AOE 3 | . . . . . 3 Classes Destroyed 11 | 2 5 1 1 . 2 Worker 1 | . . . 1 . . Builder 3 | . 1 . 2 . . Tunneler 8 | 2 . 1 5 . . Hauler 1 | . . 1 . . . Recycler 4 | 1 1 . 2 . . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 7 | . 2 . . . 5 Grunt 2 | . 2 . . . . Brawler 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 10 | 2 2 1 10 . 4 Combat Bots Only 4 | . 2 . . . 4 Max Kills in Single Turn 2 | 1 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 121 | . 24 35 3 . 59 Missed 51 | . 11 17 2 . 21 Damage Taken 1153 | . 138 207 10 . 798 Core 431 | . 26 44 . . 361 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 59 | . . . . 59 . Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 51 | 13 33 . . . 5 Largest 2 | 2 2 . . . 1 Hottest 80 | 40 60 . . . 80 Shots Fired 84 | 26 53 . . . 5 Gun 79 | 26 53 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special 5 | . . . . . 5 Kinetic 61 | 26 35 . . . . Thermal 19 | . 18 . . . 1 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 6 11 . . . 9 Robot Miss Streak 3 | 3 3 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 79 | 17 38 6 10 . 8 Core Hits 41 | 4 14 2 8 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 50 | . 13 22 10 . 5 Impact . | . . . . . . Slashing 50 | . 13 22 10 . 5 Piercing . | . . . . . . Sneak Attacks 16 | . 2 4 10 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2503 | 201 609 256 482 . 955 Guns 647 | 201 446 . . . . Cannons . | . . . . . . Explosions 678 | . . . . . 678 Melee 1028 | . 163 256 482 . 127 Ramming . | . . . . . . Kinetic 510 | 201 309 . . . . Thermal 147 | . 137 . . . 10 Explosive 678 | . . . . . 678 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1168 | . 163 256 482 . 267 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 76 | . 33 21 22 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 76 | . 33 21 22 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 40 | . 40 . . . 38 Average Temperature 15 | . 15 . . . 15 Received Heat Transfer 291 | . 42 105 6 . 138 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 540 | . 300 . . . 240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 245 | 15 245 137 100 . . Initial 25 | . 9 25 . . . Average 70 | 6 122 46 40 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 90 100 100 . . Level 1 3 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 . . 1 Investigation 3 | . . 2 . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 13 19 3 . 22 Peak Tracking Total 14 | . 4 14 3 . 11 Tactical Retreats 11 | . 1 3 2 . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 4 5 . . 1 Terminals 9 | . 3 5 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 14 15 . . 2 Successful 14 | . 5 7 . . 2 Failed 17 | . 9 8 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 28 | . 11 14 . 2 1 Terminals 26 | . 9 15 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 . . 2 Record 2 | . . . . . 2 Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 4 6 . . . Terminals 8 | . 2 6 . . . Assimilate 1 | . . 1 . . . Botnet 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 5 . . 1 Full Trace Events 8 | . 3 4 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 192 | . . . . 192 . Highest-Rated Ally 96 | . . . . 96 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2132 | 124 458 577 52 637 284 Spaces Moved 2376 | 50 420 391 59 1110 346 Core 43 | 4 . . . . 39 Treads 75 | 46 29 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 387 | . . . . 387 . Flight 1871 | . 391 391 59 723 307 Fastest Speed 30 | 50 32 30 35 32 32 Average Speed 42 | 151 41 32 35 44 36 Slowest Speed 250 | 160 160 35 35 80 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 61 48 25 83 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug 14 | . 7 6 . . 1 Terrain Destroyed 39 | . 7 6 . . 26 Melee 14 | . 7 6 . . 1 Projectile . | . . . . . . AOE 25 | . . . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3298 | 70 625 793 69 1251 490 Wait 759 | 2 143 371 . 120 123 Move 2367 | 49 419 386 58 1109 346 Hop 2 | . . 2 . . . Pick Up 14 | . 4 2 . 8 . Fast Attach 22 | 6 6 3 1 3 3 Attach 11 | . 1 4 . 3 3 Detach 5 | . . . . 2 3 Swap 1 | . . . . 1 . Drop 16 | . 6 3 . 5 2 Fire 51 | 13 33 . . . 5 Melee 50 | . 13 22 10 . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 531 | -10/Materials | Build established: Sprinter 577 | -10/Materials | Discovered new exit (range 2) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 870 | -9/Materials | Build established: Scavenger-Sprinter 1054 | -9/Materials | Lost 4 parts (1p3n) 1106 | -9/Materials | Discovered new exit (range 16) 1160 | -9/Materials | Entered Mines 1162 | -9/Mines | Met a Derelict bent on vengeance 1189 | -9/Mines | Discovered new exit (range 9) 1190 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1212 | -9/Mines | Entered Zion 1254 | -7/Zion | Given A8's code to call for help 1289 | -7/Zion | Found CR-A16's Pointy Stick 1311 | -7/Zion | Discovered new exit (range 13) 1369 | -7/Zion | Found Prototype Special Weapon 1369 | -7/Zion | Identified RU-N14's Throwing Claymores 1376 | -7/Zion | Found RU-N14's Throwing Claymores 1378 | -7/Zion | Found RU-N14's Throwing Claymores 1468 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1472 | -7/Zion | Build established: Mutant 1475 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1602 | -7/Zion | Learned location of Quarantine (-2) 1672 | -7/Zion | Learned Factory terminal intel 1753 | -7/Zion | Visited the Megawrench Repair Shop 1753 | -7/Zion | Megawrench repaired 6 parts 1849 | -7/Zion | Entered Proximity Caves 1943 | -6/Proximity Caves | Build established: Derelict-Sprinter 2016 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2064 | -6/Proximity Caves | Spotted B-75 Beast 2072 | -6/Proximity Caves | Learned Factory emergency access door positions 2097 | -6/Proximity Caves | Core integrity fell below 50% 2101 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 2109 | -6/Proximity Caves | Destroyed B-75 Beast 2130 | -6/Proximity Caves | Core integrity fell below 20% 2133 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Acquired Lgt. Nuclear Core. Autogun fries itself beyond repair. Acquired 20 matter. VTOL Module fries itself beyond repair. B-75 Beast Med. Reflective Plating severed. Autogun fries itself beyond repair. Acquired 2 matter. Lgt. Nuclear Core blasted off. B-75 Beast destroyed. Acquired 4 matter. Acquired Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. Acquired 6 matter. The unstable cave ceiling collapses. Phasing Sabre destroyed. Acquired 1 matter. RU-N14's Throwing Claymores destroyed. Acquired 2 matter. 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""" ##??# #??????????? | | ????????????????????? ##???## ?????????? | | ?????????????????????? #?????## #???????? | | ??????????????????????######???????## ??????? | | ????????????????????????????????????## ?????? | | ??????????????????????????????????????# ##????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed LongswordGrapheneLattice Manual? 0 Play Time 01:15:22 Cumulative 28.3 hours Start 2024.04.25 @ 09:43:14 End 2024.04.25 @ 23:19:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ba58ef0-4e6c-4b01-9593-ae6a832d6734