Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.18 @ 17:59:00 Player: Lukysa Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (247) 1235 Value Destroyed (7243) 7243 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1454) 1454 TOTAL SCORE: 15452 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 142 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 97/100 System Corruption 27% Temperature Cool (18) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Angular Momentum Engine Advanced Heat Sink Improved Matter Compressor (300) Improved Actuator Array Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Advanced Weight Redist. System Advanced Visual Processing Unit Authchip [Propulsion] > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator Power Sword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Advanced Cooling System Heavy Laser Enhanced Gauss Cannon [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Thermic Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . 2 . . . 2 . . Power 3 | . . 1 . 1 . . . . . . 1 . . Propulsion 3 | . . 1 . . 1 . 1 . . . . . . Utility 3 | . . . . 1 . . 1 . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 248 | 20 12 38 2 23 5 17 14 7 . 10 72 25 3 Power 56 | 4 1 8 1 10 . 6 3 . . 1 15 7 . Engine 33 | 4 . 8 1 8 . 2 3 . . . 5 2 . Core 21 | . 1 . . 2 . 4 . . . 1 9 4 . Reactor 2 | . . . . . . . . . . . 1 1 . Propulsion 88 | 5 9 13 1 5 3 10 4 . . 5 28 4 1 Treads 5 | 2 . . . . . . . . . 1 1 1 . Leg 10 | . 2 . . . . . . . . 3 4 1 . Wheel 36 | 3 4 6 . 2 . . 1 . . . 17 2 1 Hover 18 | . 3 2 . . . 10 3 . . . . . . Flight 19 | . . 5 1 3 3 . . . . 1 6 . . Utility 54 | 6 2 7 . 3 . . 5 4 . 2 15 9 1 Device 34 | 3 1 6 . 1 . . 3 1 . 1 12 5 1 Storage 6 | 3 . . . . . . . . . 1 2 . . Processor 7 | . 1 . . 1 . . 1 2 . . . 2 . Hackware 2 | . . . . . . . . 1 . . 1 . . Protection 5 | . . 1 . 1 . . 1 . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 5 . 10 . 5 2 1 2 3 . 2 14 5 1 Energy Gun 16 | . . 3 . 3 . 1 1 1 . . 6 1 . Energy Cannon 9 | . . 4 . 1 . . . . . . 2 2 . Ballistic Gun 8 | 3 . 1 . 1 . . . . . 1 1 1 . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 8 | . . 2 . . 1 . . 1 . . 3 1 . Special Weapon 2 | 2 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . 1 . 1 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 4 . 2 1 . . . . . 1 . . Corrupted Parts 4 | . . . . . . . . . . . 3 . 1 System Corruption 16 | . . . . . . . . . . . 6 . 10 Parts Lost 100 | . 2 5 . 4 . 9 14 1 . 14 32 7 12 Power 26 | . . 1 . 3 . 3 3 1 . 2 8 2 3 Propulsion 41 | . 2 4 . . . 3 5 . . 6 14 3 4 Utility 19 | . . . . 1 . 1 3 . . 4 6 1 3 Weapon 14 | . . . . . . 2 3 . . 2 4 1 2 Highest Loss Streak 13 | . 2 2 . 2 . 5 12 1 . 5 13 5 10 To Critical Strikes 2 | . . . . . . . . . . 1 1 . . Average Backups 5 | 3 4 4 5 4 4 4 4 4 5 3 6 7 4 Power . | . 1 . 1 . . 1 . . . . 2 . . Propulsion . | 1 . . 1 . 1 2 1 2 2 1 . . . Utility 1 | . . . . . . . 1 1 1 1 1 4 3 Weapon 2 | 1 1 3 3 3 3 . . 1 2 . 2 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . 2 3 . . . . . . . . 3 2 . Power 1 | . . 1 . . . . . . . . . . . Propulsion 3 | . 1 1 . . . . . . . . 1 . . Utility 4 | . . 1 . . . . . . . . 1 2 . Weapon 1 | . . . . . . . . . . . 1 . . Tool/Special 1 | . 1 . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 88 97 88 88 85 88 57 60 41 83 82 73 Engine 7 | . 4 14 19 16 10 10 11 9 6 . 2 4 10 Core 7 | . 9 4 . 3 7 5 5 . . . 13 9 10 Leg 1 | . 2 . . . . . . . . 4 3 2 . Wheel 9 | . 16 10 . 9 9 . . 8 13 3 9 15 5 Hover 3 | . 5 7 . . . 22 30 4 . . . . . Flight 4 | . . 9 33 17 15 2 . . . . 8 . . Device 13 | . 7 20 22 19 15 11 9 12 13 9 15 10 10 Storage 2 | . 7 . . . . . . . . . 2 6 4 Processor 5 | . 12 1 . 5 7 7 9 4 6 6 5 5 5 Protection 1 | . . . . . . . 1 . . . . 4 4 Energy Gun 4 | . . 5 11 9 7 11 10 3 6 2 7 1 . Energy Cannon 3 | . . 10 . . . . . . . . . 6 4 Ballistic Gun 2 | . 28 1 . . . . . . . 2 . . . Launcher 2 | . . 3 11 7 8 2 . 4 1 . . . 4 Slashing Weapon 2 | . . . . . 5 7 6 2 4 4 4 2 . Peak Build Rating 94 | 9 9 26 23 32 42 46 58 38 32 36 94 74 74 Average Rating 40 | 7 8 17 22 26 35 38 47 30 31 24 64 68 65 On Entrance 28 | . 7 9 23 22 27 37 42 22 31 32 10 57 74 Avg Prop Armor Cover (%) 5 | . . 2 2 . . 3 3 . . 14 25 3 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 14 12 29 16 28 30 33 40 26 21 17 71 86 69 Greatest Support 81 | 40 20 38 20 38 38 42 49 22 22 35 81 63 38 Greatest Overweight (x) 13 | 1 3 2 . 1 2 1 1 1 . 3 6 2 13 Average Overweight (x) . | . . . . . . . . . . . . . 3 Largest Inventory Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 10 10 5 Average Capacity 6 | 6 5 5 5 5 5 5 5 5 5 5 7 9 5 Most Carried 10 | 6 5 5 5 5 5 5 5 5 5 5 10 10 5 Average Carried 5 | 3 4 4 5 4 4 4 4 4 5 3 6 8 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 5 5 Final Carried 10 | 4 5 5 5 5 5 5 3 5 5 5 10 5 5 Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Mutant 9% | Scavenger-Tank 8% | Hacker-Mutant 5% | Derelict-Gladiator 4% | Derelict-Tank 3% | Generator-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Derelict-Gladiator | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Matter Collected 5538 | 534 278 825 96 453 39 337 135 215 . 254 970 1246 156 Remotely 210 | 210 . . . . . . . . . . . . . Salvage Created 9959 | 299 380 1745 44 1220 39 461 518 98 . 322 3554 1011 268 Parts 435 | 29 25 98 11 78 . 27 21 1 . 13 85 42 5 Haulers Intercepted 8 | . . 5 . 2 . . . . . . 1 . . Recyclers Shooed 7 | 1 . . . . . . . . . . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 1 . 12 . 30 4 Prevented 4 | . . . . . . . . . . . . 4 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 155 | . 4 31 4 23 . 12 7 3 . 6 33 24 8 Melee 15 | . . . . . . . 6 . . 2 3 4 . Guns 51 | . 4 7 1 8 . 8 1 3 . 3 16 . . Cannons 34 | . . 16 . . . . . . . . 2 15 1 AOE 47 | . . 8 3 14 . 4 . . . 1 5 5 7 Classes Destroyed 20 | 3 3 5 . 2 . 3 1 . . . 2 1 . Worker 26 | 3 2 5 2 4 . . 1 . . . 9 . . Builder 14 | . 1 5 . 7 . . . . . . 1 . . Tunneler 9 | 8 . . 1 . . . . . . . . . . Hauler 8 | . . 5 . 2 . . . . . . 1 . . Recycler 18 | 1 1 3 . 1 . . 1 . . . 11 . . Minesweeper 2 | . . . . . . . . . . . . 1 1 Mechanic 1 | . . . . . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . Watcher 13 | . 3 4 . 2 1 . 1 . . . 2 . . Swarmer 37 | . . 3 4 . . . . . . 5 9 14 2 Cutter 8 | . . . . . . 4 4 . . . . . . Grunt 62 | . 4 19 . 14 . 5 3 2 . . 10 3 2 Brawler 9 | . . 2 . 2 . . . 1 . . 1 3 . Duelist 6 | . . . . 1 . 1 . . . . 1 . 3 Sentry 16 | . . 7 . 2 . . . . . . 3 3 1 Specialist 1 | . . . . . . 1 . . . . . . . Hunter 10 | . . . . 4 . . . . . 1 4 1 . Programmer 5 | . . . . . . . . . . . 5 . . Heavy 1 | . . . . . . 1 . . . . . . . Best Kill Streak 21 | 2 3 13 4 21 1 4 5 3 . 4 10 8 5 Combat Bots Only 9 | . 3 9 4 6 . 4 4 3 . 4 6 8 5 Max Kills in Single Turn 4 | 1 1 4 3 2 1 4 1 1 . 1 3 3 3 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . . 2 3 2 . 4 . . . 1 3 3 3 Melee 1 | . . . . . . . 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Hostile Shots Fired 1107 | . 42 112 6 78 . 60 153 18 . 113 345 100 80 Missed 370 | . 13 38 4 28 . 21 63 5 . 44 110 21 23 Hits 737 | . 29 74 2 50 . 39 90 13 . 69 235 79 57 Melee 25 | . . 1 . . . 8 5 . . 6 1 . 4 Projectile 712 | . 29 73 2 50 . 31 85 13 . 63 234 79 53 AOE 6 | . . . . . . 2 3 . . . 1 . . Critical Strikes 26 | . . 1 . 3 . 4 1 . . 4 9 1 3 Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 10656 | . 272 869 45 655 . 937 868 229 . 1088 3726 915 1052 Core 2519 | . 31 232 . 196 . 389 175 60 . 419 657 99 261 Absorbed by Shields 401 | . . 18 . 52 . . . . . . . 131 200 Redirected to Shielding 26 | . . . . 26 . . . . . . . . . Ignored by Resistances 3040 | . 84 243 13 200 . 256 263 60 . 309 972 304 336 Regen/Repaired (Parts) 109 | . . 65 . 44 . . . . . . . . . Core Remaining (%) 60 | 100 87 . 42 64 . 44 . . . 23 . . . Volleys Fired 512 | 32 27 95 13 82 3 28 10 13 . 17 133 42 17 Largest 3 | 2 2 2 2 2 1 2 2 2 . 2 3 3 1 Hottest 277 | 200 40 150 86 112 61 122 130 108 . 108 248 277 98 Shots Fired 836 | 57 54 161 15 109 3 49 18 17 . 19 255 64 15 Gun 556 | 46 54 30 13 88 3 41 18 13 . 17 229 4 . Cannon 185 | . . 100 . . . . . . . . 18 58 9 Launcher 84 | . . 31 2 21 . 8 . 4 . 2 8 2 6 Special 11 | 11 . . . . . . . . . . . . . Kinetic 125 | 46 54 . . . . . . . . 6 19 . . Thermal 617 | 11 . 130 13 88 3 41 18 13 . 11 221 59 9 Explosive 76 | . . 31 2 21 . 8 . 4 . 2 . 2 6 Electromagnetic 18 | . . . . . . . . . . . 15 3 . Robot Hit Streak 26 | 9 22 23 10 16 2 23 24 14 . 12 24 13 26 Robot Miss Streak 5 | 2 2 2 1 1 1 2 2 1 . 1 5 3 . Penetration Max 1 | . . . . . . . . . . 1 1 . . Secondary Targets 5 | . 1 1 . . . 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . 1 . . Shots Hit Robots 688 | 36 41 115 12 91 2 43 33 15 . 28 202 56 14 Core Hits 400 | 17 16 71 6 66 2 34 15 8 . 14 99 39 13 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 73 | . . 4 1 9 . 6 5 1 . 2 43 2 . Burn 61 | . . 4 1 9 . 6 1 1 . . 39 . . Meltdown 1 | . . . . . . . . . . . 1 . . Blast 2 | . . . . . . . . . . . 2 . . Sever 9 | . . . . . . . 4 . . 2 1 2 . Melee Attacks 54 | . . . . . . . 21 . . 13 9 10 1 Impact 1 | . . . . . . . . . . . . . 1 Slashing 53 | . . . . . . . 21 . . 13 9 10 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22643 | 512 546 3946 526 2936 40 1273 1156 547 . 1240 5519 2872 1530 Guns 8219 | 296 546 445 193 1364 40 700 277 226 . 405 3655 72 . Cannons 3948 | . . 1825 . . . . . . . . 483 1376 264 Explosions 7912 | . . 1676 333 1572 . 573 . 321 . 293 1026 880 1238 Melee 2348 | . . . . . . . 879 . . 542 355 544 28 Ramming . | . . . . . . . . . . . . . . Kinetic 1413 | 296 546 . . . . . . . . 213 358 . . Thermal 10916 | 216 . 2270 340 1364 40 700 277 226 . 192 3624 1403 264 Explosive 7255 | . . 1676 186 1537 . 573 . 321 . 293 551 880 1238 Electromagnetic 711 | . . . . 35 . . . . . . 631 45 . Impact 28 | . . . . . . . . . . . . . 28 Slashing 2320 | . . . . . . . 879 . . 542 355 544 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . 5 5 1 . . . . . 3 15 15 27 Average Corruption 9 | . . 5 5 1 . . . . . 3 6 15 15 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 133 | . . 6 1 1 . . . . . 10 29 58 28 Message Errors 35 | . . 1 . . . . . . . 2 5 19 8 Matter Fused 29 | . . . . . . . . . . 3 6 15 5 Heat Flow Errors 15 | . . 1 . . . . . . . 1 3 6 4 Energy Discharges 12 | . . . . . . . . . . 2 4 3 3 Data Loss (minor) 21 | . . 1 . 1 . . . . . 1 7 10 1 Data Loss (major) 8 | . . 3 . . . . . . . . . 3 2 Misfires 3 | . . . 1 . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . 1 1 . . Misdirections 2 | . . . . . . . . . . . 1 . 1 Weapon Failures 6 | . . . . . . . . . . . 2 1 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 543 | 12 . 88 48 21 . . 36 26 . 89 12 132 79 Projectiles 213 | 12 . 50 . . . . . . . . 9 116 26 Explosions 221 | . . 38 48 21 . . . 26 . 32 3 . 53 Melee 109 | . . . . . . . 36 . . 57 . 16 . Knockbacks 2 | . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 611 | . . 154 33 89 . 71 . 32 . . 40 29 163 Shots 30 | . . 10 1 5 . 2 . 1 . . 5 2 4 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 637 | 56 15 618 29 523 . 468 182 4 . 113 637 299 200 Average Temperature 127 | 16 5 135 14 157 . 159 79 4 . 61 147 78 63 Received Heat Transfer 3007 | . 195 306 6 334 . 180 333 117 . 168 1020 48 300 Effects 63 | . . 16 . 4 . 4 . . . . 36 3 . Shutdowns 20 | . . 4 . . . 4 . . . . 12 . . Energy Bleed 4 | . . 1 . 1 . . . . . . 2 . . Interference 18 | . . 7 . . . . . . . . 8 3 . Matter Decay 2 | . . 1 . . . . . . . . 1 . . Short Circuit 4 | . . 1 . 2 . . . . . . 1 . . Damage (minor) 4 | . . . . . . . . . . . 4 . . Damage (major) 8 | . . . . 1 . . . . . . 7 . . Damage (core) 3 | . . 2 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 11 | . . . . 1 . . . . . . 10 . . Combat Hostiles 7 | . . . . 1 . . . . . . 6 . . Parts Melted 79 | . . 5 . 9 . 2 . . . . 60 3 . Heat Transferred 26603 | 450 . 3959 631 3367 74 1739 592 518 . 370 12392 2111 400 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Maximum Alert Level 2 | . . 2 1 2 1 1 . . . . 1 . . Low Security (%) 70 | 100 100 45 . 22 . 28 100 . . . 92 . . Level 1 16 | . . 6 100 53 100 71 . . . . 7 . . Level 2 13 | . . 48 . 23 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . Peak Influence 692 | 10 60 692 351 612 230 345 166 . . . 243 . . Initial 230 | . . . 224 114 230 133 156 . . . 2 . . Average 164 | . 19 306 334 317 224 256 120 . . . 93 . . Influence Increases 5515 | 60 168 1236 162 908 7 302 218 70 . 403 1136 650 195 Destroy 0b10 Robot/C 3180 | . 80 620 80 460 . 240 140 60 . 200 660 480 160 Destroy 0b10 Robot/NC 485 | 60 35 115 15 80 5 10 20 . . 10 120 10 5 Destroy Leader 572 | . 26 158 10 128 2 30 22 10 . 20 126 40 . Allied During Kill 8 | . . . . . . . . . . 8 . . . Successful Hack 91 | . 17 33 . 13 . . 20 . . . 8 . . Disable Machine 126 | . 9 36 9 54 . . . . . . 18 . . Destroy Structure 468 | . 1 214 33 143 . 22 1 . . . 54 . . Partial Spotted 45 | . . 30 . 15 . . . . . . . . . Lose Combat Pursuer 540 | . . 30 15 15 . . 15 . . 165 150 120 30 Influence Decreases 5485 | 60 168 554 498 662 382 174 499 94 40 398 938 613 405 Entered New Map 1557 | . . . 458 232 362 84 189 30 40 . 3 92 67 Time Decay 2878 | 60 148 504 40 240 20 . 170 64 . 296 605 451 280 Lost Part 888 | . 20 50 . 40 . 90 140 . . 100 320 70 58 Lost Ally 12 | . . . . . . . . . . 2 10 . . Purge Threat 150 | . . . . 150 . . . . . . . . . Squads Dispatched 27 | . 1 3 1 8 . 2 3 . . 1 7 . 1 Investigation 9 | . 1 1 1 3 . . 2 . . . 1 . . Extermination 3 | . . . . . . . . . . . 3 . . Reinforcement 8 | . . 2 . 2 . 2 1 . . . 1 . . Assault 2 | . . . . . . . . . . 1 . . 1 Garrison 5 | . . . . 3 . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . Construction Impeded 3 | . . 1 . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Distress Signals 5 | . . 2 . 1 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 257 | . 10 42 9 29 1 12 17 3 . 28 62 30 14 Peak Tracking Total 9 | . 4 4 4 4 1 5 5 3 . 9 7 7 7 Tactical Retreats 25 | . . 2 1 1 . . 3 . . 5 7 5 1 ECM-based Alert Blocks 11 | . . . . . . . 6 . . . 5 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Traps Triggered 6 | . . . . . . 4 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 3 Triggered 1 | . . . . . . . . . . . . . 1 Most Traps Carried 6 | . . . . . . . . . . . . 6 6 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Machines Disabled 18 | . 2 5 1 6 . . . . . . 2 1 1 Max in Single Turn 2 | . 1 1 1 2 . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Machines Accessed 37 | . 6 8 1 6 1 . 4 . 4 . 7 . . Terminals 17 | . 4 4 1 4 1 . 1 . . . 2 . . Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 5 | . . 1 . 1 . . 2 . . . 1 . . Recycling Units 5 | . 2 1 . . . . 1 . . . 1 . . Scanalyzers 4 | . . 2 . 1 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 122 | . 13 32 3 13 1 . 9 . 31 . 20 . . Successful 88 | . 9 23 3 9 1 . 3 . 31 . 9 . . Failed 32 | . 4 8 . 4 . . 6 . . . 10 . . Catastrophic 3 | . . . . 2 . . . . . . 1 . . Database Lockouts 2 | . . 1 . . . . . . . . 1 . . Manual . | . . . . . . . . . . . . . . Terminals 36 | . 8 14 3 7 1 . 1 . . . 2 . . Fabricators 7 | . . . . . . . . . . . 7 . . Repair Stations 12 | . . 2 . 2 . . 6 . . . 2 . . Recycling Units 9 | . 5 1 . . . . 2 . . . 1 . . Scanalyzers 27 | . . 15 . 4 . . . . . . 8 . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 52 | . 4 7 3 4 1 . . . 31 . 2 . . Record 14 | . . . 3 . . . . . 11 . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . Open DSF 2 | . . . . . 1 . . . . . 1 . . Emergency Access Points 2 | . . 1 . . . . . . . . 1 . . Recycling Unit Index 2 | . 1 . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . 2 . 1 . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . 2 . 2 . . 2 . . . . . . Scan Component 4 | . . 1 . 1 . . 2 . . . . . . Repair 2 | . . 1 . 1 . . . . . . . . . Recycling Unit Hacks 7 | . 5 1 . . . . 1 . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 4 | . 3 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 21 | . . 13 . 3 . . . . . . 5 . . Insert Component 7 | . . 6 . . . . . . . . 1 . . Analyze 6 | . . 5 . . . . . . . . 1 . . Retrieve Study 8 | . . 2 . 3 . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 4 6 1 4 1 . 4 . . . 3 . . Full Trace Events 11 | . 2 2 1 3 . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 . . . . . . 13 . 1 . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . Part Studies Acquired 7 | . . 1 . 3 . . . . . . 3 . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . . Time 48 | . . 16 . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 191 | . 191 . . . . . . . . . . . . Retrieved Matter 25 | . 25 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 4 . . . . . . . . 1 . . Part Schematics Acquired 4 | . . 3 . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 8 8 8 8 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 . . . Total Damage 455 | . . . . . . . . . . 455 . . . Kills 4 | . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Active Infowar (turns) 3728 | 439 190 102 . . . . 45 321 79 770 1260 522 . Optics 2952 | . . . . . . . . 321 79 770 1260 522 . Terrain 439 | 439 . . . . . . . . . . . . . ECM 389 | . 190 102 . . . . 45 . . . 52 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 . 2 . 2 2 Drone Launches 6 | . . . . . . . . . . . 6 . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Turns Passed 7800 | 599 420 1040 91 489 43 260 346 436 79 770 1304 1340 583 Spaces Moved 6731 | 417 391 919 158 381 69 201 410 517 103 792 935 1071 367 Core 271 | 44 7 . . . . . . . . 143 67 . 10 Treads 254 | 143 . . . . . . . . . 91 3 . 17 Legs 222 | . 24 . . . . . . . . 98 100 . . Wheels 3350 | 230 227 262 . 87 7 . 14 292 103 270 447 1071 340 Hover 1218 | . 133 254 . . . 193 396 225 . 17 . . . Flight 1416 | . . 403 158 294 62 8 . . . 173 318 . . Fastest Speed 29 | 50 56 37 34 34 29 29 44 56 75 35 31 90 50 Average Speed 77 | 104 77 62 34 44 36 56 49 73 75 80 69 102 144 Slowest Speed 700 | 160 200 205 37 95 180 120 112 90 75 200 565 130 700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . 1 . 2 . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 9 61 72 26 38 4 90 9 70 78 91 20 89 47 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 1 1 . . . 1 Known Exits Taken 2 | . . . . . 1 . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . . 3 . 1 . 2 1 Spaces Dug 3 | . . 3 . . . . . . . . . . . Terrain Destroyed 670 | 2 . 257 37 157 . 35 . 22 . 21 22 41 76 Melee . | . . . . . . . . . . . . . . Projectile 51 | 2 . 25 . 3 . 1 . . . . 5 14 1 AOE 619 | . . 232 37 154 . 34 . 22 . 21 17 27 75 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Dat Pro Fac Upp Upp Total 8312 | 506 453 1227 179 586 83 293 501 554 103 886 1311 1231 399 Wait 333 | . . 94 6 63 . . 37 . . 24 80 29 . Move 6709 | 416 390 916 157 376 68 200 409 516 102 791 931 1070 367 Hop 4 | . . 1 . 2 . . . . . . 1 . . Pick Up 105 | 13 6 20 . 7 1 6 2 1 . 2 29 17 1 Fast Attach 202 | 15 13 29 2 20 3 14 10 8 . 10 56 20 2 Attach 74 | 7 . 9 . 5 1 5 4 3 . 10 20 8 2 Detach 41 | 3 . 6 . 2 2 . 1 7 . 10 4 4 2 Swap 65 | 3 1 15 . 9 1 5 2 3 1 5 11 7 2 Drop 183 | 17 16 42 1 20 4 8 5 3 . 4 37 24 2 Fire 512 | 32 27 95 13 82 3 28 10 13 . 17 133 42 17 Melee 54 | . . . . . . . 21 . . 13 9 10 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 27 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 600 | -11/Scrapyard | Entered Materials 601 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 15) 917 | -10/Materials | Discovered new exit (range 10) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1317 | -9/Materials | Build established: Scavenger-Mutant 1467 | -9/Materials | Discovered new exit (range 16) 1581 | -9/Materials | Destroyed 9 combat bots 1657 | -9/Materials | Central database locked down 1739 | -9/Materials | Repaired Arm. Wheel+ 1977 | -9/Materials | Core integrity fell below 50% 2009 | -9/Materials | Build established: Mutant 2060 | -9/Materials | Entered Mines 2094 | -9/Mines | Discovered new exit (range 13) 2097 | -9/Mines | Assembled infested the area 2102 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2151 | -9/Mines | Entered Materials 2151 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2417 | -8/Materials | Garrison activated, responded to threat 2537 | -8/Materials | Discovered new exit (range 15) 2634 | -8/Materials | Repaired Mni. Grenade Launcher+ 2640 | -8/Materials | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2682 | -7/Factory | Identified exit to DSF 2683 | -7/Factory | Entered DSF 2722 | -7/DSF | Additional patrols routed to DSF 2783 | -7/DSF | Core integrity fell below 50% 2808 | -7/DSF | Lost 5 parts (2p1n2w) 2870 | -7/DSF | Sterilization system engaged 2890 | -7/DSF | Ambient heat levels rising (+10) 2900 | -7/DSF | Lost 4 parts (1p2n1u) 2905 | -7/DSF | Ambient heat levels rising (+10) 2920 | -7/DSF | Ambient heat levels rising (+10) 2928 | -7/DSF | Discovered new exit (range 15) 2935 | -7/DSF | Ambient heat levels rising (+10) 2943 | -7/DSF | Entered Factory 2943 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3002 | -6/Factory | Build established: Scavenger-Mutant 3186 | -6/Factory | Discovered new exit (range 8) 3289 | -6/Factory | Entered Lower Caves 3297 | -6/Lower Caves | Met a Warlord Commander 3298 | -6/Lower Caves | Learned location of Warlord (-5) 3299 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3299 | -6/Lower Caves | Found Encrypted Comm Array 3317 | -6/Lower Caves | Lost 12 parts (3p4n3u2w) 3464 | -6/Lower Caves | Encountered a Warlord checkpoint 3627 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3705 | -6/Lower Caves | Learned Factory emergency access door positions 3714 | -6/Lower Caves | Build established: Hacker-Mutant 3725 | -6/Lower Caves | Entered Data Miner 3725 | -6/Data Miner | Discovered new exit (range 7) 3738 | -6/Data Miner | Met Data Miner 3765 | -6/Data Miner | Learned location of Section 7 (-3) 3765 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3779 | -6/Data Miner | Received God Mode back door access code from Data Miner 3804 | -6/Data Miner | Entered Proximity Caves 3805 | -5/Proximity Caves | Learned Factory stockpile data 3830 | -5/Proximity Caves | Learned Factory emergency access door positions 3959 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 4079 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4106 | -5/Proximity Caves | Core integrity fell below 50% 4147 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 4183 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4200 | -5/Proximity Caves | Escorted by Enhanced Grunt 4220 | -5/Proximity Caves | Lost 5 parts (2n3u) 4556 | -5/Proximity Caves | Discovered new exit (range 9) 4574 | -5/Proximity Caves | Entered Factory 4574 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5078 | -5/Factory | Fabricated Quantum Reactor? 5323 | -5/Factory | Lost 7 parts (1p5n1u) 5483 | -5/Factory | Central database locked down 5618 | -5/Factory | Spotted B-75 Beast 5625 | -5/Factory | Incoming investigation squad redirected 5659 | -5/Factory | Core integrity fell below 50% 5688 | -5/Factory | Garrison activated, responded to threat 5696 | -5/Factory | Lost 13 parts (4p4n2u3w) 5759 | -5/Factory | System corruption reached 10% 5797 | -5/Factory | Discovered new exit (range 7) 5847 | -5/Factory | Lost 3 parts (2p1u) 5878 | -5/Factory | Entered Upper Caves 5892 | -5/Upper Caves | Found DCF Scrap (13 items) 6240 | -5/Upper Caves | Build established: Derelict-Tank 6295 | -5/Upper Caves | Identified exit to Upper Caves 6382 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6801 | -5/Upper Caves | Build established: Derelict-Gladiator 7048 | -5/Upper Caves | Lost 5 parts (1p3n1u) 7069 | -5/Upper Caves | Learned location of 1 exit from Factory 7128 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7180 | -5/Upper Caves | Destroyed 8 combat bots 7218 | -5/Upper Caves | Entered another Upper Caves area 7218 | -5/Upper Caves | Discovered new exit (range 8) 7327 | -5/Upper Caves | Build established: Scavenger-Tank 7353 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7582 | -5/Upper Caves | Learned Factory non-interactive machine intel 7746 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7783 | -5/Upper Caves | Core integrity fell below 20% 7801 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Hrd. Light Armor Plating destroyed. Adv. Cooling System destroyed. System corrupted by crushing effect (+1). G-50 Soldier triggered Dirty Bomb Trap. An explosion rips through the floor. L-41 Fighter destroyed. B-60 Warrior destroyed. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Corrupted Hvy. Mace. Integrated Corrupted Hvy. Mace (+10). System corrupted: Matter fused (-5). Penetrated by Slug. Slug penetrates Wall. Dropped Imp. Trap Extractor. Acquired 15 matter. Installed Dirty Bomb Trap. The unstable cave ceiling collapses. Installed Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????##### ?????????????????????? | | ??????????????????????? # ?????????????????????? | | ???????????????????????? ???###???????????????? | | ????????????????????????# ??? ???????????????? | | ????????????????????????? ### ????????????????? | | ?????????????????????????# ????????????????? | | ????????????????????????## ?######?????????? | | ????????????????????????? ? ??????????? | | ?????????????????????????? ## ##??????????? | | ???????????????????????????# $ b#??????????? | | ??????????????????????????## Y#??????????? | | ??????????????????????????# # ##??????????? | | ??????????????????????????# g #??????????? | | ??????????????????????????# % #??????????? | | ?????????????????####????## ""#??????????? | | ????????????????## ##??## # ###??????????? | | ????????????????# #### Y #????????? | | ???????????????## # ;;^ ## #????????? | | ???????????????# ;;; @ ###?#### #????????? | | ???????????????# !% ;#???????## #????????? | | ???????????????# % ;##????????? #????????? | | ???????????????## ;;#????????? ###??????# | | ????????????????# ;###???????# ?????? | | ???????????????## # ##???????? ????? | | ???????????????# ####????#### ?????# | | ???????????????## ##??## #????# | | ???????????????#;#; #### ???### | | ???????????????##### ##?????? ##?# | | ???????????????#"#?##### #??????? ### | | ???????????????# ###???###### #??????? ## | | ???????????????# ##???????# ##??????# #? | | ???????????????# #???????# # ######## ??# | | ??????????????## ##??????### $ % #?## | | ??????????????# # ####?????# ######### #?# | | ??????????????## # # ##???## #??????# %### | | ???????????????### ##### # #??????#%%## | | ?????????????????# # # # ##??????#*%! | | ????????????????## # ####???????## | | ???????????????## # ####???????????## | | ???????????????# ## # #???????????##### | | ???????????????## ######??????????## | | ????????????????## ##?????????????## ## | | ????????########## #??????###????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 68 Energy Capacity 670 Matter Stores 600 Matter Capacity 600 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Heat Sink | -5/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Arm. Wheel | 35% | -9/Materials Mni. Grenade Launcher | 12% | -8/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Wheel | -8/Materials | Hacked Thermic Laser | -5/Factory | Hacked Hvy. Shock Bomb Launcher | -5/Factory | Hacked Chainsword | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods I Like You, Cogmind Item+ Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Resistances Are Futile The Oracle Challenges ------------ None Game ------ Seed ShiftMiniSpoofer Manual? 0 Play Time 03:48:43 Cumulative 61.9 hours Start 2025.12.17 @ 23:36:14 End 2025.12.18 @ 17:59:00 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 29 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ddb2643-d1f9-42f0-95c3-70e27c42eefc