Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.11 @ 15:04:32 Player: XorOwl Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1211) 1211 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4281 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Makeshift Terrain Scan Processor > --- WEAPON (2) ------- Flail > --- INVENTORY (10) --- Light Angular Momentum Engine Trap Scanner Signal Interpreter Improved Salvage Targeting Computer Targeting Computer Hardened Medium Armor Plating Autogun Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Trap Scanner Terrain Scan Processor Seismic Detector Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Improved Assault Rifle Makeshift Sword > --- INVENTORY -------- Nuclear Core Medium Treads Signal Interpreter Improved Salvage Targeting Computer Targeting Computer Improved Power Shielding Hardened Medium Armor Plating Improved Datajack Remote Datajack Flail [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . . 3 2 . Weapon . | . . . . . . . Parts Attached 71 | 8 12 13 3 21 3 11 Power 10 | 1 2 3 . 3 . 1 Engine 6 | 1 1 3 . 1 . . Core 4 | . 1 . . 2 . 1 Reactor . | . . . . . . . Propulsion 19 | 3 4 4 . 4 1 3 Treads 11 | . 2 2 . 4 1 2 Leg 3 | . . 2 . . . 1 Wheel 3 | 3 . . . . . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 22 | 2 6 1 1 8 1 3 Device 12 | 1 3 1 1 5 1 . Storage 4 | 1 3 . . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 4 | . . . . 2 . 2 Artifact . | . . . . . . . Weapon 20 | 2 . 5 2 6 1 4 Energy Gun 3 | 1 . . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 3 . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . 2 . 2 1 . Special Weapon 4 | . . . 1 3 . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 25 | . 1 4 1 2 1 16 Power 4 | . . 2 . . . 2 Propulsion 7 | . 1 1 . . . 5 Utility 7 | . . . 1 1 . 5 Weapon 7 | . . 1 . 1 1 4 Highest Loss Streak 11 | . 1 3 1 1 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 94 94 97 84 94 Engine 6 | . 7 13 14 5 . . Core 4 | . 6 . . 3 7 6 Treads 20 | . 14 12 28 27 23 19 Leg 2 | . . 11 . . . 2 Wheel 2 | . 13 . . . . . Device 18 | . 22 14 14 21 21 18 Storage 9 | . 5 14 14 9 7 7 Processor 4 | . . . . 9 7 7 Protection 5 | . . . . 4 7 14 Energy Gun 2 | . 14 1 . . . . Ballistic Gun 13 | . 14 25 20 9 7 6 Special Weapon 1 | . . . 1 7 . . Impact Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 33 | 13 20 20 22 33 30 31 Greatest Support 84 | 26 40 40 40 84 84 84 Greatest Overweight (x) 9 | . 2 6 . . . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 Average Capacity 8 | 7 6 10 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 10 Average Carried 7 | 5 6 9 9 7 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 10 10 8 9 10 9 Class Distribution -------------------- 74% | Mutant 21% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 1300 | 292 200 163 60 389 68 128 Remotely . | . . . . . . . Salvage Created 1437 | 30 366 275 60 479 48 179 Parts 112 | 6 36 31 2 29 1 7 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 38 | 1 8 12 1 9 1 6 Melee 2 | . . . . . . 2 Guns 28 | 1 8 9 1 7 1 1 Cannons 1 | . . . . . . 1 AOE 5 | . . 3 . 2 . . Classes Destroyed 12 | 3 4 1 1 2 . 1 Worker 3 | 1 1 . . 1 . . Builder 2 | . 1 . . 1 . . Tunneler 2 | 1 1 . . . . . Hauler 2 | . . . . 2 . . Recycler 3 | . . . . 3 . . Watcher 4 | . 3 . . 1 . . Swarmer 20 | . 3 8 . 5 . 4 Grunt 9 | . 5 2 . 1 . 1 Brawler 1 | . . . . . . 1 Sentry 6 | . . 2 . 3 1 . Demolisher 1 | 1 . . . . . . Subdweller 1 | . . . 1 . . . Best Kill Streak 10 | 1 4 8 1 10 1 4 Combat Bots Only 8 | 1 3 8 1 6 1 4 Max Kills in Single Turn 3 | 1 2 3 1 2 1 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 2 . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 560 | 2 46 115 8 58 99 232 Missed 144 | . 7 28 1 14 44 50 Damage Taken 4165 | 45 352 648 201 385 309 2225 Core 1002 | 12 70 113 16 90 24 677 Absorbed by Shields . | . . . . . . . Redirected to Shielding 274 | . . . . . 11 263 Ignored by Resistances 1227 | 12 104 203 42 116 106 644 Core Remaining (%) 64 | 95 . . 15 83 . . Volleys Fired 122 | 4 26 24 3 36 20 9 Largest 2 | 2 2 2 2 2 2 1 Hottest 123 | 70 70 80 70 123 53 23 Shots Fired 199 | 8 52 47 6 55 22 9 Gun 176 | 8 52 44 6 37 20 9 Cannon . | . . . . . . . Launcher 11 | . . 3 . 6 2 . Special 12 | . . . . 12 . . Kinetic 134 | 4 26 35 3 37 20 9 Thermal 51 | 4 26 9 . 12 . . Explosive 11 | . . 3 . 6 2 . Electromagnetic 3 | . . . 3 . . . Robot Hit Streak 23 | 7 15 23 6 15 21 10 Robot Miss Streak 2 | . 2 1 2 2 2 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 168 | 7 41 37 4 39 20 20 Core Hits 87 | 4 21 21 1 24 7 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 2 Critical Strikes 5 | . 2 1 . . . 2 Burn 2 | . 2 . . . . . Destroy 1 | . . 1 . . . . Smash 2 | . . . . . . 2 Melee Attacks 15 | . . . . . . 15 Impact 12 | . . . . . . 12 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2895 | 85 562 524 47 883 315 479 Guns 1929 | 85 562 367 47 464 277 127 Cannons . | . . . . . . . Explosions 494 | . . 157 . 299 38 . Melee 352 | . . . . . . 352 Ramming . | . . . . . . . Kinetic 1444 | 33 273 254 16 464 277 127 Thermal 574 | 52 289 113 . 120 . . Explosive 494 | . . 157 . 299 38 . Electromagnetic 31 | . . . 31 . . . Impact 352 | . . . . . . 352 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 2 4 . . Average Corruption 1 | . 1 2 2 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . 5 5 10 7 . . Message Errors 8 | . 1 2 2 3 . . Matter Fused 4 | . 1 1 2 . . . Heat Flow Errors 5 | . 1 . 3 1 . . Energy Discharges 4 | . 1 1 2 . . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 2 | . 1 1 . . . . Data Loss (major) 2 | . . . 1 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 65 | . . . . . . 65 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 65 | . . . . . . 65 Knockbacks 3 | . . . . . . 3 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 19 | . . . . 19 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 231 | 18 213 45 231 213 3 20 Average Temperature 46 | 8 62 18 93 39 3 4 Received Heat Transfer 1212 | . 231 147 42 108 126 558 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . . 4 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1730 | 148 999 333 . 250 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Peak Influence 227 | 35 163 227 . 204 60 . Initial 19 | . 19 16 . . 10 . Average 45 | 2 77 132 . 51 22 . Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 96 | 100 100 78 . 98 100 . Level 1 3 | . . 21 . 1 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . 1 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals 5 | . 1 . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | 1 12 13 1 15 3 20 Peak Tracking Total 12 | 1 3 6 1 8 1 12 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled 3 | . . 1 . 2 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 13 | . 7 . 1 5 . . Terminals 11 | . 7 . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 36 | . 15 . 1 20 . . Successful 21 | . 8 . 1 12 . . Failed 15 | . 7 . . 8 . . Catastrophic 4 | . 1 . . 3 . . Database Lockouts . | . . . . . . . Manual 25 | . 13 . 2 10 . . Terminals 25 | . 15 . . 10 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 10 | . . . . 10 . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 8 . 1 2 . . Record 1 | . . . 1 . . . Part Schematic 1 | . . . . 1 . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . . 10 . . Insert Component 5 | . . . . 5 . . Analyze 5 | . . . . 5 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 . . 4 . . Full Trace Events 2 | . 1 . . 1 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 7116 | 2152 940 737 664 919 185 1519 Spaces Moved 2917 | 346 436 397 379 398 82 879 Core 15 | 9 . 3 . . . 3 Treads 2179 | . 249 195 379 398 82 876 Legs 199 | . . 199 . . . . Wheels 523 | 337 186 . . . . . Hover . | . . . . . . . Flight 1 | . 1 . . . . . Fastest Speed 50 | 50 80 120 160 160 160 160 Average Speed 143 | 80 125 141 160 160 160 160 Slowest Speed 500 | 90 205 350 160 160 160 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 49 73 77 26 35 4 83 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 6 | . . 3 . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . 16 . 26 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 40 | . . 16 . 24 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 5615 | 2211 774 530 430 603 114 953 Wait 2409 | 1840 280 86 43 122 5 33 Move 2911 | 345 435 396 378 397 81 879 Hop . | . . . . . . . Pick Up 48 | 13 11 4 1 13 3 3 Fast Attach 23 | 1 3 7 . 5 1 6 Attach 26 | 6 1 2 3 8 1 5 Detach 2 | . . . . 1 . 1 Swap 22 | 1 8 4 . 8 1 . Drop 37 | 1 10 7 2 13 2 2 Fire 122 | 4 26 24 3 36 20 9 Melee 15 | . . . . . . 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 1892 | -11/Scrapyard | Assembled infested the area 2153 | -11/Scrapyard | Entered Materials 2154 | -10/Materials | Build established: Mutant 2168 | -10/Materials | Identified exit to Mines 2223 | -10/Materials | Discovered new exit (range 10) 2793 | -10/Materials | Discovered new exit (range 3) 3093 | -10/Materials | Entered Mines 3165 | -10/Mines | Destroyed 8 combat bots 3170 | -10/Mines | Lost 3 parts (1p1n1w) 3266 | -10/Mines | Discovered new exit (range 8) 3314 | -10/Mines | Core integrity fell below 50% 3419 | -10/Mines | Learned Materials trap positions 3449 | -10/Mines | Build established: Scavenger-Mutant 3814 | -10/Mines | Discovered new exit (range 11) 3830 | -10/Mines | Entered Subcaves 3834 | -10/Subcaves | Discovered new exit (range 12) 4100 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4103 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4389 | -10/Subcaves | Core integrity fell below 20% 4446 | -10/Subcaves | Visited Clippyterm 4494 | -10/Subcaves | Entered Materials 4494 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4495 | -8/Materials | Loaded intel: 13 trap records 4788 | -8/Materials | Build established: Scavenger-Skirmisher 5273 | -8/Materials | Build established: Mutant 5368 | -8/Materials | Discovered new exit (range 14) 5413 | -8/Materials | Entered Factory 5413 | -7/Factory | Evolved 2 slots: Utility x2 5518 | -7/Factory | Discovered new exit (range 9) 5598 | -7/Factory | Entered Lower Caves 5606 | -7/Lower Caves | Encountered a Warlord checkpoint 5629 | -7/Lower Caves | Learned Factory trap positions 5677 | -7/Lower Caves | Learned Factory security intel 6106 | -7/Lower Caves | Lost 5 parts (1p2n2w) 7090 | -7/Lower Caves | Attracted the attention of an 0b10 base 7093 | -7/Lower Caves | Core integrity fell below 50% 7112 | -7/Lower Caves | Core integrity fell below 20% 7117 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- malfunctions. Imp. Utility Shielding destroyed. Penetrated by Slug. Imp. Power Shielding destroyed. Nuclear Core destroyed. Particle Gun destroyed. Critical hit (Burn: +37). VTOL Module fries itself beyond repair. Seismic Detector destroyed. Structural Scanner destroyed. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. Penetrated by Slug. S-27 Virus destroyed. Acquired Autogun. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????######????????######????? | | ???????????????######????####################????? | | ???????????????### ##????## ############ ###???? | | ???????????????## ##??### ### #### ####### | | ???????????????## ####### #### ###### | | ???????## ##### ##### ### #### | | ???????## #### ### ## | | ???????### ## | | ????????????## | | ????????????#### ### | | ??????????????### | | ??????????????### | | ??????????????### g[== #######++####### # | | ??????????????## gs%Y%# #" # # ## | | ??????????????## [%%; #"???????????? # ## | | ??????????????## *[%%@ #"?? ##???????"# ## | | ??????????????### ##=[g #"?? #"??????? # ### | | ??????????????######### %!#" # ??????? # ### | | ???????????????####### +!% # ??????? # ##? | | ??????????????????## + + ""?? # ### | | ???????????????? !+ + ""?? # ##### | | ???????????? %! # ""?? # #### | | ??????????? ## !#" # ? ? # ????? | | ??????????## ## #### #"" #"??? ??? # ?????? | | ??????????## ######### #" ##???????????????? | | ??????????## ??#####?# #"" ???????????????? | | ?????????????????????? #"? ????????????? | | ????????????????????? ##???##/+#????????????? | | ???????????????????? # ??? ????????????? | | ????????????????????##### ?????????????????????? | | ????????????????????####### ????????????????????? | | ????????????????????????#### ????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Med. Treads | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Enh. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferContainmentWell Manual? 0 Play Time 00:59:12 Cumulative 46.5 hours Start 2024.04.11 @ 13:32:37 End 2024.04.11 @ 15:04:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: afa169db-7e6f-4a6d-a2d9-23ed4b697fd2