Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 20:26:46 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (27) 135 Value Destroyed (733) 733 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4876) 4876 TOTAL SCORE: 13304 Bonus ------- Follower Combat Kills 162 Entered DSFs 1000 Win 3000 Win Speed 720 Friendly Fire -6 Cogmind --------- Core Integrity 1550/1600 Matter 290/300 Energy 228/230 System Corruption 6% Temperature Cool (6) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Light Antimatter Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY (15) ----- Advanced Power Amplifier Structural Scanner Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System System Mapper System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Stasis Canceller Mini Drone Bay (3/3) Z-bomb Delivery System Force Lance Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Advanced Power Amplifier Structural Scanner Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System Advanced Hacking Suite System Mapper Advanced Corruption Screen Mini Drone Bay > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Q-thruster Advanced Weight Redist. System Stasis Canceller Z-bomb Delivery System Force Lance [Rating: 139] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Heavy Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . 2 . . Utility 13 | . . . . . 3 1 2 1 2 . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 86 | 6 2 6 . 6 8 7 19 3 3 . 5 7 3 2 9 Power 11 | 1 . 1 . 3 1 1 2 1 . . 1 . . . . Engine 9 | 1 . 1 . 3 1 1 2 . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 17 | 2 . 1 . 2 2 2 3 . . . . 2 1 . 2 Treads . | . . . . . . . . . . . . . . . . Leg 10 | 2 . 1 . 2 2 2 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . Flight 5 | . . . . . . . . . . . . 2 1 . 2 Utility 43 | 1 2 1 . . 4 4 9 1 3 . 4 3 2 2 7 Device 27 | 1 . . . . 4 2 7 1 2 . 1 2 2 . 5 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 7 | . . . . . . . 2 . 1 . 3 . . 1 . Hackware 4 | . . . . . . . . . . . . 1 . 1 2 Protection 4 | . 1 1 . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 2 . 3 . 1 1 . 5 1 . . . 2 . . . Energy Gun 4 | 2 . 1 . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 2 . . . . 2 . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 3 . . . Parts Lost 7 | . . 1 . . . . . . . . 1 . . 1 4 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 5 | . . . . . . . . . . . 1 . . 1 3 Weapon 1 | . . 1 . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . . . . . . . 1 . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 93 85 85 89 92 86 85 81 84 79 84 81 82 79 Engine 7 | . 14 14 14 14 9 7 6 5 5 5 . . . . . Core 1 | . . . . . . . . 5 5 5 4 4 4 4 4 Reactor 1 | . . . . . . . . . . . 3 4 4 4 4 Leg 14 | . 28 28 28 28 27 30 2 . . . . . . . . Hover 3 | . . . . . . . 11 11 10 10 9 2 . . . Flight 2 | . . . . . . . . . . . . 6 13 13 12 Device 24 | . 14 9 . . 26 23 39 44 43 47 41 39 33 34 33 Storage 1 | . . 9 . . . . . . . . . . . . . Processor 5 | . . . . . . . 5 5 8 10 13 19 17 15 12 Hackware 1 | . . . . . . . . . . . . 2 4 6 10 Protection 6 | . 7 4 14 14 9 15 5 . . . . . . . . Energy Gun 6 | . 28 17 . 12 1 . . . . . . . . . . Ballistic Cannon 6 | . . 8 28 15 9 7 4 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 5 5 4 3 4 4 4 Peak Build Rating 139 | 6 7 15 15 16 29 39 70 79 93 88 100 121 122 127 139 Average Rating 54 | 4 6 9 15 15 27 37 60 77 83 88 91 105 121 122 131 On Entrance 56 | . 6 7 15 15 16 29 39 70 79 88 88 100 109 122 127 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 43 | 8 18 27 27 28 39 43 40 40 40 33 38 38 37 37 39 Greatest Support 61 | 20 20 25 25 28 38 61 61 49 49 40 40 40 39 39 39 Greatest Overweight (x) 2 | . . 1 1 1 1 . 1 . . . . 2 . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 4 5 7 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | 2 4 5 5 4 4 4 4 4 4 5 5 4 3 4 4 Final Capacity 10 | 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 3 5 4 Class Distribution -------------------- 49% | Mutant 28% | Infiltrator-Ninja 9% | Infiltrator-Mutant 8% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/DSF Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/DSF Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Matter Collected 1163 | 260 10 70 . 104 112 49 198 67 . . 78 70 . . 145 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1045 | 36 16 97 . 34 69 33 44 252 . . 195 87 . . 182 Parts 47 | 3 4 2 . 2 4 1 . 11 . . 6 7 . . 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Combat Hostiles Destroyed 11 | 1 . 5 . 1 2 2 . . . . . . . . . Guns 7 | 1 . 5 . 1 . . . . . . . . . . . Cannons 4 | . . . . . 2 2 . . . . . . . . . Classes Destroyed 8 | 1 1 2 . . . . 1 2 . . 1 . . . . Worker 4 | . . . . . . . 1 3 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Recycler 2 | . . . . . . . . 1 . . 1 . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 12 | . 1 . . . 1 . 1 2 . . 1 2 . . 4 Swarmer 4 | . . 1 . . 1 2 . . . . . . . . . Grunt 3 | 1 . . . 1 1 . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . Best Kill Streak 3 | 1 1 3 . 1 2 2 1 2 . . 1 1 . . 2 Combat Bots Only 3 | 1 . 3 . 1 1 2 . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Hostile Shots Fired 144 | 4 . 21 . 23 13 4 13 1 . 5 16 . . 7 37 Missed 64 | 2 . 6 . 5 4 3 7 . . 2 7 . . 4 24 Damage Taken 1648 | 21 . 166 . 195 138 13 86 15 . 152 109 . . 182 571 Core 323 | . . . . 16 . . 12 15 . 77 62 . . 91 50 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 93 100 100 98 98 . 93 . 95 . 93 96 Volleys Fired 42 | 4 2 17 . 6 7 4 1 1 . . . . . . . Largest 2 | 2 2 2 . 2 2 2 2 1 . . . . . . . Hottest 104 | 90 90 90 . 84 104 104 96 43 . . . . . . . Shots Fired 81 | 8 4 32 . 12 14 8 2 1 . . . . . . . Gun 48 | 8 4 32 . 4 . . . . . . . . . . . Cannon 32 | . . . . 8 14 8 2 . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . 8 7 4 2 . . . . . . . . Thermal 39 | 4 2 22 . . 7 4 . . . . . . . . . Explosive 1 | . . . . . . . . 1 . . . . . . . Electromagnetic 20 | 4 2 10 . 4 . . . . . . . . . . . Robot Hit Streak 7 | 1 2 7 . 3 2 4 . . . . . . . . . Robot Miss Streak 9 | 4 1 6 . 8 9 8 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 60 | 2 3 16 . 6 7 3 1 7 . . 4 4 . . 7 Core Hits 40 | 1 1 9 . 6 6 6 . 3 . . 2 2 . . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 4 | 1 . 1 . . . . . 1 . . . 1 . . . Burn 1 | . . 1 . . . . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 97 | . . . . . . . 3 26 1 . 14 16 . . 37 Impact 22 | . . . . . . . 3 19 . . . . . . . Slashing 75 | . . . . . . . . 7 1 . 14 16 . . 37 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 4 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2107 | 43 58 190 . 115 154 52 96 554 . . 277 207 . . 361 Guns 319 | 43 58 190 . 28 . . . . . . . . . . . Cannons 293 | . . . . 87 154 52 . . . . . . . . . Explosions 72 | . . . . . . . . 72 . . . . . . . Melee 1376 | . . . . . . . 49 482 . . 277 207 . . 361 Ramming 47 | . . . . . . . 47 . . . . . . . . Kinetic 224 | . . . . 87 85 52 . . . . . . . . . Thermal 204 | 13 12 110 . . 69 . . . . . . . . . . Explosive 72 | . . . . . . . . 72 . . . . . . . Electromagnetic 184 | 30 46 80 . 28 . . . . . . . . . . . Impact 475 | . . . . . . . 49 426 . . . . . . . Slashing 901 | . . . . . . . . 56 . . 277 207 . . 361 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . 2 . . 6 Average Corruption 4 | . . . . . . . . . . . . 2 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 328 | . . . . . . . 34 213 . . 57 . . . 24 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 328 | . . . . . . . 34 213 . . 57 . . . 24 Knockbacks 6 | . . . . 2 1 1 1 1 . . . . . . . Impact 2 | . . . . . . . 1 1 . . . . . . . Kinetic 4 | . . . . 2 1 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . 23 . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 179 | 132 . 40 . 179 72 . . . . . . . . . . Average Temperature 62 | 70 . 25 . 83 39 . . . . . . . . . . Received Heat Transfer 293 | 12 . 80 . 72 72 . 27 . . . 12 . . . 18 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . . . 4 4 . . . . . . . Impact Corruptions 8 | . . . . . . . 2 6 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 568 | 37 37 383 . . 111 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Peak Influence 323 | 20 35 114 . 91 158 138 109 323 72 50 138 197 30 22 160 Initial 77 | . 13 13 . . . 71 67 53 70 50 27 77 . 22 7 Average 75 | 3 29 49 . 36 114 102 59 201 71 50 91 120 18 15 64 Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . Low Security (%) 96 | 100 100 100 . 100 100 100 100 66 100 100 100 100 100 100 100 Level 1 3 | . . . . . . . . 33 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 5 | . 1 1 . . . . 1 . . . . . . . 2 Investigation 3 | . 1 1 . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . 1 . . . . . . . 1 Reinforcement . | . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Distress Signals 3 | . . . . . 1 . 1 . . . . . . . 1 Communications Jammed 44 | . . . . . . . . . . . 31 12 . . 1 Distress Signals 43 | . . . . . . . . . . . 31 12 . . . Times Spotted 77 | 1 1 8 . 6 8 3 11 6 . 1 7 2 . 2 21 Peak Tracking Total 8 | 1 1 3 . 4 4 3 8 4 . 1 2 1 . 1 6 Tactical Retreats 14 | . . . . . . 1 3 1 . . 2 . . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Traps Triggered 4 | . . . . . . . 1 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Machines Disabled 6 | . . . . . . . 1 1 . . . 4 . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Machines Accessed 6 | . . 2 . . . . . . 1 . . . 1 . 2 Terminals 4 | . . . . . . . . . 1 . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 12 | . . 2 . . . . . . 3 . . . 1 . 6 Successful 7 | . . 2 . . . . . . 1 . . . 1 . 3 Failed 5 | . . . . . . . . . 2 . . . . . 3 Catastrophic 2 | . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 10 | . . . . . . . . . 3 . . . 1 . 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . 2 . . . . . . 1 . . . 1 . 3 Record 1 | . . . . . . . . . . . . . . . 1 Open Door 3 | . . 2 . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . 1 . . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Total Allies 6 | . . 3 . 3 . . . . . . . . . . . Largest Group 4 | . . 3 3 4 4 3 1 . . . . . . . . Highest-Rated Group 71 | . . 40 40 71 67 51 31 . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 65 | . . 11 . 18 31 4 1 . . . . . . . . Total Damage 699 | . . 118 . 185 332 44 20 . . . . . . . . Kills 15 | . . 3 . 6 5 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Turns Passed 5243 | 96 230 525 116 1154 263 234 656 485 58 39 249 410 104 28 596 Spaces Moved 6424 | 69 176 337 62 735 157 170 999 684 88 70 330 806 293 67 1381 Core 16 | 16 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 1730 | 53 176 337 62 735 157 170 40 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2311 | . . . . . . . 959 684 88 70 330 180 . . . Flight 2367 | . . . . . . . . . . . . 626 293 67 1381 Fastest Speed 34 | 50 120 120 190 120 120 120 56 56 56 56 56 37 34 34 34 Average Speed 71 | 103 120 138 190 152 140 121 58 56 56 56 56 41 34 34 34 Slowest Speed 200 | 120 120 190 190 190 190 122 122 56 56 56 56 200 34 34 117 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . 3 1 . 13 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 9 29 59 12 98 20 6 34 17 3 89 11 89 14 82 48 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 57 | . . . . . . . 2 10 1 . 7 8 . . 29 Terrain Destroyed 62 | . . . . . 1 . 2 14 1 . 7 8 . . 29 Melee 57 | . . . . . . . 2 10 1 . 7 8 . . 29 Projectile 1 | . . . . . 1 . . . . . . . . . . AOE 4 | . . . . . . . . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Total 6816 | 82 192 367 61 759 185 187 1065 732 94 69 364 854 296 71 1438 Wait 53 | . 4 . . . 2 6 11 3 . . . 11 . . 16 Move 6375 | 68 175 336 61 734 156 169 998 683 87 69 329 800 290 66 1354 Hop 16 | . . . . . . . . . . . . 2 1 . 13 Pick Up 38 | 4 4 2 . 4 6 . 7 3 . . 1 4 . 2 1 Fast Attach 48 | 6 2 1 . 1 2 2 12 2 3 . 3 6 . 2 6 Attach 16 | . . 1 . . 3 2 2 1 . . . 1 3 . 3 Detach 16 | . 1 1 . 1 . . 3 . 1 . . 3 2 1 3 Swap 22 | . . 4 . 5 3 3 5 . . . 2 . . . . Drop 69 | . 4 5 . 8 6 1 22 3 2 . 2 11 . . 5 Fire 42 | 4 2 17 . 6 7 4 1 1 . . . . . . . Melee 97 | . . . . . . . 3 26 1 . 14 16 . . 37 Ram 1 | . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 10 . . 13 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 14) 327 | -10/Materials | Entered Mines 328 | -10/Mines | Learned location of Storage (-9) 332 | -10/Mines | Build established: Mutant 356 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 381 | -10/Mines | Assembled infested the area 386 | -10/Mines | Assisted by a Guerilla fighting off Assembled 469 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 670 | -10/Mines | Met a Derelict shopkeep closing up shop 839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 841 | -10/Mines | Discovered new exit (range 5) 852 | -10/Mines | Entered Exiles 852 | -10/Exiles | Accompanied by 3 allies 896 | -10/Exiles | Met 8R-AWN 944 | -10/Exiles | Discovered new exit (range 15) 968 | -10/Exiles | Entered Mines 968 | -9/Mines | Accompanied by 3 allies 971 | -9/Mines | Received a Mining Laser from a helpful Derelict 997 | -9/Mines | Met a Derelict bent on vengeance 1286 | -9/Mines | Discovered new exit (range 15) 1309 | -9/Mines | Learned location of Zion (-6) 1627 | -9/Mines | Learned Materials terminal intel 1742 | -9/Mines | Discovered new exit (range 5) 2122 | -9/Mines | Entered Materials 2122 | -8/Materials | Accompanied by 4 allies 2122 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2123 | -8/Materials | Loaded intel: 12 terminal locations 2127 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2360 | -8/Materials | Discovered new exit (range 14) 2385 | -8/Materials | Entered Factory 2385 | -7/Factory | Accompanied by 3 allies 2385 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2570 | -7/Factory | Discovered new exit (range 15) 2619 | -7/Factory | Entered another Factory area 2619 | -6/Factory | Accompanied by 1 ally 2619 | -6/Factory | Evolved 2 slots: Utility x2 2906 | -6/Factory | Build established: Infiltrator-Mutant 3264 | -6/Factory | Discovered new exit (range 4) 3265 | -6/Factory | Identified exit to Factory 3275 | -6/Factory | Entered another Factory area 3275 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3410 | -5/Factory | Build established: Infiltrator-Ninja 3711 | -5/Factory | Discovered new exit (range 10) 3757 | -5/Factory | Identified exit to Factory 3760 | -5/Factory | Entered another Factory area 3760 | -4/Factory | Evolved 2 slots: Utility x2 3818 | -4/Factory | Identified exit to DSF 3818 | -4/Factory | Entered DSF 3850 | -4/DSF | Discovered new exit (range 14) 3856 | -4/DSF | Additional patrols routed to DSF 3857 | -4/DSF | Identified exit to Research 3857 | -4/DSF | Entered Research 3857 | -3/Research | Evolved 2 slots: Utility x2 3858 | -3/Research | Spotted B-86 Titan 4092 | -3/Research | Discovered new exit (range 4) 4094 | -3/Research | Identified exit to Testing 4106 | -3/Research | Entered Testing 4262 | -3/Testing | Found Prototype Hackware 4262 | -3/Testing | Identified System Mapper 4473 | -3/Testing | Found Prototype Launcher 4473 | -3/Testing | Identified Z-bomb Delivery System 4486 | -3/Testing | Found Prototype Device 4486 | -3/Testing | Identified AEGIS Remote Shield 4515 | -3/Testing | Discovered new exit (range 4) 4515 | -3/Testing | Identified exit to Research 4516 | -3/Testing | Entered Research 4516 | -2/Research | Evolved 2 slots: Propulsion x2 4619 | -2/Research | Identified exit to DSF 4620 | -2/Research | Entered DSF 4640 | -2/DSF | Discovered new exit (range 18) 4648 | -2/DSF | Additional patrols routed to DSF 4648 | -2/DSF | Identified exit to Access 4648 | -2/DSF | Entered Access 4648 | -1/Access | Evolved 2 slots: Utility x2 4684 | -1/Access | Spotted B-99 Colossus 4943 | -1/Access | Build established: Hacker-Ninja 5092 | -1/Access | Crushed by falling debris 5228 | -1/Access | Identified exit to Command 5241 | -1/Access | Adv. Hacking Suite fried by hacking feedback 5242 | -1/Access | Discovered new exit (range 6) 5244 | -1/Access | Identified exit to Surface 5244 | *** | Escaped! Last Messages --------------- human activity on the planet in order to lure the [Sigix] there and eliminate them or at least learn their weaknesses. Any information gained through this organically self-designed experiment was to be broadcasted in as many directions as possible to alert any surviving Humans. >>Access(Branch) Found 1 branch access point: (112,131) Command Map updated. 05241_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: Adv. Hacking Suite fried. 05241_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 05242_ The Access Shell folds into the floor. 05242_ EXIT=FOUND 05244_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | "##??????????????????????????????????????????????? | | "##??????????????????????????????????????????????? | | "##??????????????????????????????????????????????? | | "##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######## ## # ?????????????????????? | | ############+##########+### ?????????????????? | | ""??????????????????? | | T"??????????????????? | | +########## ##########??????????????????????????? | | ### ##########??????????????????????????? | | ### ##??????????????????????????????????? | | "" ### ##??????????????????????????????????? | | """ ### ##???#####??????????????????????????? | | "R ### ###################?????????????????? | | """ ### ####### ###########?????????????????? | | """ ### """T""" ""?????????????????? | | ### """ """ "??????????????????? | | ### "??????????????????? | | ##+######## "??????????????????? | | ## ######## "" "??????????????????? | | ## ##????## @" "??????????????????? | | ## ##????## "??????????????????? | | ## ##????## "??????????????????? | | ## ##????## "??????????????????? | | ## ######## ""?????????????????? | | ##+######## ####### ###########?????????????????? | | ## ###################?????????????????? | | ! ## ##???#####??????????????????????????? | | ! ## ##??????????????????????????????????? | | ## ????????????????????????????????????? | | ! ## ????????????????????????????????????? | | ## ????????????????????????????????????? | | ## ## ?????????????????????????????????? | | ## ## ?????????????????????????????????? | | ####+#/###/ # ?????????????????????????????????? | | = # ?????????????????????????????????? | | + ?????????????????????????????????? | | ###+###### # ?????????????????????????????????? | | ### ## ?????????????????????????????????? | | ##?? ## ?????????????????????????????????? | | * ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ###??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 48 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 50 Additional Mass Support 9 Corruption Block 20 Armor Coverage 750 Utility Shielding 33 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleOpticalWarhead Manual? 0 Play Time 01:26:58 Cumulative 108.4 hours Start 2025.01.23 @ 19:01:42 End 2025.01.23 @ 20:26:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27d95243-045d-4883-9eb2-e56c976b17ba