Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:53:16 Player: SYPIAC Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1158) 1158 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 4433 Bonus ------- Follower Combat Kills 90 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 222/310 System Corruption 3% Temperature Critical (644) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Insulated Plating > --- WEAPON (4) ------- Advanced Beam Rifle Light Assault Rifle > --- INVENTORY (15) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Cooled Deuterium Engine Cesium-ion Thruster Improved VTOL Module Hacking Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Precision Beam Rifle Longsword +1 > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Wheel Wheel Cesium-ion Thruster Improved VTOL Module Insulated Plating Hacking Suite Advanced Beam Rifle Light Assault Rifle Light Assault Rifle Autogun [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 65 | 6 12 10 2 3 32 Power 8 | 1 2 1 . 1 3 Engine 7 | 1 1 1 . 1 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 15 | 2 1 5 . 1 6 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 13 | 2 1 5 . 1 4 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 15 | 1 5 1 . . 8 Device 5 | . . 1 . . 4 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 3 . . . 4 Artifact . | . . . . . . Weapon 27 | 2 4 3 2 1 15 Energy Gun 9 | 1 1 . . . 7 Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 2 2 1 1 6 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . 1 1 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . . 6 Parts Lost 23 | . 4 3 . . 16 Power 2 | . 1 . . . 1 Propulsion 9 | . 2 1 . . 6 Utility 5 | . 1 1 . . 3 Weapon 7 | . . 1 . . 6 Highest Loss Streak 10 | . 2 3 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 88 93 100 100 88 Engine 11 | . 11 14 14 14 8 Wheel 22 | . 21 27 28 28 15 Device 10 | . . 8 14 14 13 Storage 12 | . 14 14 14 14 9 Protection 4 | . 10 . . . 6 Energy Gun 7 | . 8 . . . 17 Ballistic Gun 14 | . 16 25 14 14 9 Slashing Weapon 7 | . 2 1 14 14 6 Naked Turns . | . . . . . . Heaviest Build 52 | 13 33 29 28 34 52 Greatest Support 32 | 32 32 32 20 22 22 Greatest Overweight (x) 5 | 1 2 1 1 1 5 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 2 10 9 11 13 15 Average Carried 9 | . 6 7 10 11 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 2 8 8 11 12 7 Class Distribution -------------------- 30% | Mutant 26% | Assassin 19% | Scavenger-Mutant 17% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Assassin | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1085 | 156 267 120 . 101 441 Remotely . | . . . . . . Salvage Created 1940 | . 308 163 . 180 1289 Parts 105 | . 16 21 . 14 54 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 8 3 . 3 19 Melee 14 | . . . . 3 11 Guns 18 | . 8 3 . . 7 Classes Destroyed 12 | . 4 2 . 1 5 Worker 3 | . 1 . . . 2 Builder 2 | . . 1 . 1 . Tunneler 7 | . 1 2 . 3 1 Hauler 3 | . . . . . 3 Recycler 3 | . . 1 . 1 1 Operator 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 12 | . 3 3 . 2 4 Grunt 15 | . 5 . . . 10 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Assembled 1 | . . . . 1 . Best Kill Streak 8 | . 3 3 . 2 8 Combat Bots Only 8 | . 3 3 . 2 8 Max Kills in Single Turn 2 | . 2 1 . 1 2 Gunslinging 1 | . 1 . . . 1 Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 347 | . 88 26 . 12 221 Missed 82 | . 26 6 . 2 48 Damage Taken 3618 | . 681 161 . 82 2694 Core 774 | . 162 23 . 32 557 Absorbed by Shields 4 | . . . . . 4 Redirected to Shielding 28 | . . . . . 28 Regen/Repaired (Parts) 49 | . . . . . 49 Core Remaining (%) 56 | 100 . . . 13 . Volleys Fired 100 | . 36 24 . 3 37 Largest 4 | . 2 2 . 1 4 Hottest 173 | . 70 40 . 23 173 Shots Fired 225 | . 71 36 . 3 115 Gun 225 | . 71 36 . 3 115 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 145 | . 56 36 . 3 50 Thermal 74 | . 15 . . . 59 Explosive . | . . . . . . Electromagnetic 6 | . . . . . 6 Robot Hit Streak 9 | . 7 3 . 5 9 Robot Miss Streak 5 | . 4 2 . . 5 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 159 | . 42 21 . 11 85 Core Hits 82 | . 21 13 . 5 43 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 . . 5 Burn 4 | . . . . . 4 Destroy 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 58 | . 4 1 . 19 34 Impact . | . . . . . . Slashing 58 | . 4 1 . 19 34 Piercing . | . . . . . . Sneak Attacks 10 | . . . . 6 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3634 | . 398 173 . 700 2363 Guns 1545 | . 398 173 . 28 946 Cannons . | . . . . . . Explosions . | . . . . . . Melee 2084 | . . . . 672 1412 Ramming 5 | . . . . . 5 Kinetic 850 | . 320 173 . 28 329 Thermal 566 | . 78 . . . 488 Explosive . | . . . . . . Electromagnetic 129 | . . . . . 129 Impact . | . . . . . . Slashing 2084 | . . . . 672 1412 Piercing . | . . . . . . Highest Corruption 3 | . 1 1 1 1 3 Average Corruption 1 | . 1 1 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . 2 6 2 4 7 Message Errors 7 | . . 2 1 2 2 Matter Fused 8 | . 1 2 1 2 2 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . 1 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 323 | . . . . 213 110 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 323 | . . . . 213 110 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 635 | . 80 162 . 4 635 Average Temperature 91 | . 22 42 . 4 139 Received Heat Transfer 1660 | . 264 . . . 1396 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Matter Decay 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 1554 | . 222 . . . 1332 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 395 | . 215 109 . 79 395 Initial 33 | . . 33 . . 18 Average 98 | . 95 94 . 28 149 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 87 | 100 93 100 . 100 71 Level 1 12 | . 6 . . . 28 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . . . . . 5 Communications Jammed 42 | . . . . . 42 Distress Signals 42 | . . . . . 42 Times Spotted 66 | . 19 3 . 5 39 Peak Tracking Total 13 | . 5 3 . 3 13 Tactical Retreats 6 | . 2 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 6 | . 4 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 6 . 2 . 7 Terminals 11 | . 6 . . . 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 52 | . 24 . 2 . 26 Successful 26 | . 13 . 2 . 11 Failed 26 | . 11 . . . 15 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 30 | . 16 . 1 . 13 Terminals 44 | . 24 . . . 20 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 . 2 . 4 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Patrol Status 1 | . . . . . 1 Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 5 . . . 4 Terminals 8 | . 5 . . . 3 Botnet 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Monitor 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 13 | . 6 . . . 7 Full Trace Events 3 | . 1 . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 5 | . . . . 5 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 62 | . . . . 62 16 Highest-Rated Ally 31 | . . . . 31 16 Total Orders . | . . . . . . Ally Attacks 23 | . . . . 10 13 Total Damage 184 | . . . . 73 111 Kills 5 | . . . . 3 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3253 | 45 616 341 528 664 1059 Spaces Moved 2489 | 35 411 267 549 586 641 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2487 | 33 411 267 549 586 641 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 95 95 100 Average Speed 103 | 98 111 100 95 99 110 Slowest Speed 155 | 100 130 105 95 100 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 64 45 92 86 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 5 | . 1 1 . . 3 Terrain Destroyed 5 | . 1 1 . . 3 Melee 5 | . 1 1 . . 3 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2930 | 42 500 305 554 644 885 Wait 155 | . 25 . . 24 106 Move 2484 | 34 410 266 548 585 641 Hop . | . . . . . . Pick Up 32 | 2 7 2 3 5 13 Fast Attach 28 | 6 5 2 1 1 13 Attach 19 | . 2 2 . . 15 Detach 5 | . . . . . 5 Swap 18 | . 5 6 1 2 4 Drop 30 | . 6 2 1 5 16 Fire 100 | . 36 24 . 3 37 Melee 58 | . 4 1 . 19 34 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Core integrity fell below 50% 662 | -10/Materials | Entered Mines 715 | -10/Mines | Lost 3 parts (1n1u1w) 755 | -10/Mines | Discovered new exit (range 7) 814 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 814 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Assembled infested the area 1003 | -10/Mines | Entered Exiles 1043 | -10/Exiles | Met 8R-AWN 1057 | -10/Exiles | Met EX-HEX 1087 | -10/Exiles | Met EX-BIN 1100 | -10/Exiles | Aligned with FarCom system 1101 | -10/Exiles | Given EX-Vault access code 1124 | -10/Exiles | Opened EX-Vault 1134 | -10/Exiles | Found Longsword +1 1170 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1193 | -10/Exiles | Build established: Scavenger-Mutant 1194 | -10/Exiles | Met EX-DEC 1259 | -10/Exiles | Discovered new exit (range 14) 1326 | -10/Exiles | Visited The Gauntlet 1520 | -10/Exiles | Discovered new exit (range 14) 1531 | -10/Exiles | Left Exiles lab with Longsword +1 1531 | -10/Exiles | Entered Mines 1563 | -9/Mines | Met a Derelict bent on vengeance 1694 | -9/Mines | Core integrity fell below 20% 1714 | -9/Mines | Discovered new exit (range 12) 1830 | -9/Mines | Discovered new exit (range 5) 1835 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1836 | -9/Mines | Learned Materials security intel 1859 | -9/Mines | Build established: Assassin 1958 | -9/Mines | Learned location of 1 exit from Materials 2103 | -9/Mines | Excavation squad dispatched 2103 | -9/Mines | A large section of the Mines collapsed 2195 | -9/Mines | Entered Materials 2195 | -8/Materials | Accompanied by 1 ally 2195 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2196 | -8/Materials | Identified exit to Factory 2384 | -8/Materials | Repaired Broken Autogun 3049 | -8/Materials | Build established: Skirmisher 3175 | -8/Materials | Lost 4 parts (1n1u2w) 3221 | -8/Materials | Core integrity fell below 50% 3248 | -8/Materials | Core integrity fell below 20% 3254 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03244_ G-50 Soldier heat spikes uncontrollably. 03245_ Overheating: Matter decay (-45). 03245_ Acquired 45 matter. 03246_ K-01 Serf collects debris. 03246_ G-50 Soldier destroyed. 03247_ Acquired 5 matter. 03247_ Critical hit (Burn: +37). 03248_ Overheating: Matter decay (-48). 03248_ Acquired 6 matter. 03249_ K-01 Serf collects debris. 03250_ Overheating: Core damaged (-66). 03250_ Autogun destroyed. 03250_ >> MONITOR: Recycling Unit M001 accepting Lgt. Assault Rifle (100%). 03251_ Overheating: Cld. Deuterium Engine damaged (-38). 03252_ K-01 Serf collects debris. 03253_ >> MONITOR: Recycling Unit M001 accepting Imp. Hover Unit (88%). 03254_ Overheating: Matter decay (-38). Map ----- +----------------------------------------------------+ | ???# ???????????????????????# # | | ???? ??##############???????# # | | ????# ??# #???????# # | | ????# ??# """ """ #???????# # | | ????# #?# """ """ #????#### # | | ????# #?# """ """ #????# | | ??### ### #????# | | ??# ###/#######+####### | | ??# | | ### ^ ##### | | #"" !! #???# | | #"T ! #???# | | #"" !! ! #???#=##+# | | ?## !! #######/#####?#=# | | ??# ! #?# """ """ #?#%# | | ?## ### """ """ #?#!# ! | | ?#T """" # """ """ #?# # | | ?## """" # #?# # ! | | ??# """" # #?# #### | | ??# # #?# #?? | | ??# # #?# #??" | | ?#######/## # #?# #? " | | ?# kg*#= ###/######### #? " | | ?# [[[#= #! | | ?# g%%+= # " | | ?# =!@# + " | | ?# =*# # " | | ?# # w # | | ?# # ###+###########? " | | ?# # ???????????????? " | | ?# # ??????????????????" | | ?########## ?????????????????? | | ??????????# ???????????????????? | | ??????????# ???????????????????? | | ??????????# ????????????????????? | | ?????????????????????????????????? | | ??????????????????????????#??????? | | ?????????????????Y???????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????? ????#??? ??? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????#?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????#???## | | ????????????????######?????#????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EM 15 Power Shielding 66 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaDimensionalScanner Manual? 0 Play Time 00:41:56 Cumulative 22.2 hours Start 2024.04.03 @ 13:12:43 End 2024.04.03 @ 13:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdc33f15-2962-4b1d-88a9-e6d999648f7f