Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 20:52:59 Player: Dingot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 4726 Bonus ------- Pacifist 1026 Cogmind --------- Core Integrity 0/1000 Matter 165/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Weight Redist. System Hacking Suite Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Slots Evolved 10 | . . . . 8 2 . Power . | . . . . . . . Propulsion 6 | . . . . 4 2 . Utility 4 | . . . . 4 . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 1 | . . . . 1 1 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 1 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) . | . . . . . . . Peak Build Rating . | . . . . . . . Average Rating . | . . . . . . . On Entrance . | . . . . . . . Naked Turns 468 | . 28 7 103 50 26 254 Heaviest Build . | . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 3 | . . . 1 1 3 3 Average Carried 1 | . . . . 1 1 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . . . 1 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Matter Collected 65 | . . . . . . 65 Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Hostile Shots Fired 146 | . 20 20 . 12 . 94 Missed 58 | . 9 6 . 4 . 39 Hits 88 | . 11 14 . 8 . 55 Melee 1 | . . . . 1 . . Projectile 87 | . 11 14 . 7 . 55 Critical Strikes 2 | . . . . . . 2 Damage Taken 1374 | . 88 112 . 163 . 1011 Core 1374 | . 88 112 . 163 . 1011 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . . 20 80 . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted . | . . . . . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 5 | . . . . . . 5 Average Temperature 5 | . . . . . . 5 Received Heat Transfer 402 | . . 54 . 27 . 321 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 20 | . . . . 20 9 . Initial 9 | . . . . . 9 . Average . | . . . . . 6 . Influence Increases 35 | . . . . 20 . 15 Successful Hack 5 | . . . . 5 . . Lose Combat Pursuer 30 | . . . . 15 . 15 Influence Decreases 30 | . . . . . 20 10 Entered New Map 11 | . . . . . 11 . Time Decay 19 | . . . . . 9 10 Squads Dispatched 3 | . 1 . . . 2 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | . 7 6 . 4 1 12 Peak Tracking Total 12 | . 9 6 . 3 1 12 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Machines Accessed 3 | . 1 . . 1 1 . Terminals 3 | . 1 . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 3 . . 1 3 . Successful 1 | . . . . 1 . . Failed 6 | . 3 . . . 3 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 6 | . 3 . . . 3 . Terminals 7 | . 3 . . 1 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Open DSF 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Turns Passed 477 | 9 28 7 103 50 26 254 Spaces Moved 936 | 18 56 13 204 99 47 499 Core 936 | 18 56 13 204 99 47 499 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 16 2 40 3 3 57 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Total 937 | 17 55 12 204 98 48 503 Wait 3 | . . . . . . 3 Move 930 | 17 55 12 203 98 46 499 Hop . | . . . . . . . Pick Up 3 | . . . 1 . 2 . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Met a group of wandering Federalists 29 | -10/Materials | Discovered new exit (range 9) 38 | -10/Materials | Entered Subcaves 40 | -10/Subcaves | Discovered new exit (range 10) 43 | -10/Subcaves | Core integrity fell below 50% 45 | -10/Subcaves | Entered Recycling 141 | -8/Recycling | Discovered new exit (range 16) 148 | -8/Recycling | Entered Factory 148 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 194 | -6/Factory | Discovered new exit (range 8) 198 | -6/Factory | Entered another Factory area 198 | -5/Factory | Evolved 2 slots: Propulsion x2 219 | -5/Factory | Discovered new exit (range 10) 224 | -5/Factory | Entered Upper Caves 305 | -5/Upper Caves | Build established: Mutant 356 | -5/Upper Caves | Learned location of 1 exit from Factory 439 | -5/Upper Caves | Attracted the attention of an 0b10 base 463 | -5/Upper Caves | Core integrity fell below 50% 469 | -5/Upper Caves | Core integrity fell below 20% 478 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 'reappropriated.'" 00291_ Attempting to rewire S-27 Virus. 00291_ S-27 Virus is broken beyond repair. 00356_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 00420_ ZZ-WRW(k) breaks down the debris. 00434_ G-50 Soldier springs to life. 00438_ Penetrated by Slug. 00439_ S-27 Virus springs to life. 00453_ S-27 Virus destroyed. 00464_ G-50 Soldier destroyed. 00465_ VTOL Module fries itself beyond repair. 00467_ Autogun fries itself beyond repair. 00467_ Critical hit (Burn: +37). 00468_ Acquired 65 matter. 00470_ Carbon-fiber Leg fries itself beyond repair. 00478_ Hvy. Laser fries itself beyond repair. 00478_ Lgt. Angular Momentum Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????" "# #??????? | | ?????????????????????????????" "# # #??????? | | ??????????????????????????#""" "# ## #?????? | | ??????????????????????????# + #? #?????? | | ??????????????????????????# " #? #?????? | | ??????????????????????????# ""# #??##?????? | | ??????????????????????????# T"# #?????????? | | ????????????????????? ????# ""# #?????????? | | ???????????????????? ???#""""" ""# #?????????? | | ???????????????????? # ######+#### ##### # | | ???????????????????? # #? | | ???????????????????? # #?? | | ????????????????????? ## ### #### #?? #?? | | ?????????????????????? ???## #??? #????? #? | | ?????????????????????? ?????# #### #### #? | | ??????????????????????? ????## #? | | ???????????????????????# #???## #?? | | ???????????????????##### #???# ### #?? | | ???????????????????# # #?### ### ???? | | ????????????????????# ### Y ?? | | ?????????????????????# % ## #?? | | ?????????????????????## ### # # ?? | | ??????????????????####### g ##?? # ## ??? | | ?????????????????## ####g g ##??? #?#?? ??? | | ???????????????### ##gg ######???? #????? ??? | | ???????????????# sg@##?????????? #?????????? | | ???????????????# ### g ##?????????? ?????????? | | ???????????????####?## #?????????? ?????????? | | ?????????????????????#### ##????????????#????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 165 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightThiefModule Manual? 0 Play Time 00:10:23 Cumulative 18.6 hours Start 2025.07.10 @ 20:45:24 End 2025.07.10 @ 20:52:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6c1483b-b1a8-490b-a16d-3fcffcf49f55