Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.20 @ 18:54:39 Player: negentropy Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (129) 645 Value Destroyed (5266) 5266 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 12262 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 69 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 202/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (950) Ox18 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (26) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Cooling System Medium Storage Unit Layered Medium Armor Plating Improved Focal Shield EM Shield > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg KE Penetrator Heavy Flak Cannon Mass Driver Mass Driver Mass Driver Heavy Rocket Launcher [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Arc Projector Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 13 | . 1 2 2 2 2 . . . . 2 . . 2 Power 3 | . . 1 . . 1 . . . . . . . 1 Propulsion 3 | . . . . 1 1 . . . . 1 . . . Utility 5 | . 1 1 1 1 . . . . . . . . 1 Weapon 2 | . . . 1 . . . . . . 1 . . . Parts Attached 143 | 7 8 11 14 15 13 1 1 . 5 20 13 3 32 Power 24 | 1 . 2 2 5 2 . . . 1 3 3 . 5 Engine 10 | 1 . 2 . 3 1 . . . . . 2 . 1 Core 12 | . . . 2 2 1 . . . 1 3 1 . 2 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 30 | 2 1 2 1 3 3 . . . 1 8 4 1 4 Treads 6 | 2 1 2 1 . . . . . . . . . . Leg 21 | . . . . 3 3 . . . 1 5 4 1 4 Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 2 2 2 1 5 3 . 1 . 2 2 4 . 8 Device 12 | 1 . . . 2 2 . 1 . 1 . 2 . 3 Storage 7 | 1 . . . 1 1 . . . . . . . 4 Processor 2 | . . 1 . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 11 | . 2 1 1 1 . . . . 1 2 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 57 | 2 5 5 10 2 5 1 . . 1 7 2 2 15 Energy Gun 23 | 2 1 4 4 . 1 1 . . . . 1 1 8 Energy Cannon 2 | . . . . 1 . . . . . 1 . . . Ballistic Gun 11 | . 4 . 2 . 2 . . . . 1 . . 2 Ballistic Cannon 10 | . . . . 1 1 . . . . 4 . . 4 Launcher 9 | . . . 3 . 1 . . . 1 1 1 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . 1 1 . . . Parts Lost 54 | . . . 13 . 4 . . . 1 3 1 1 31 Power 8 | . . . 3 . . . . . . . . 1 4 Propulsion 12 | . . . 1 . 1 . . . 1 2 . . 7 Utility 13 | . . . 3 . 2 . . . . 1 . . 7 Weapon 21 | . . . 6 . 1 . . . . . 1 . 13 Highest Loss Streak 20 | . . . 9 . 2 . . . 1 2 1 1 20 Average Slot Usage (%) 93 | . 97 96 77 86 97 100 100 100 96 93 97 99 83 Engine 5 | . 12 16 8 6 4 6 6 6 1 . 1 11 4 Core 10 | . . . 3 7 13 12 12 12 16 16 14 4 9 Treads 3 | . 24 20 10 . . . . . . . . . . Leg 19 | . . . . 21 24 25 25 25 21 21 24 27 18 Device 15 | . 12 10 5 11 12 18 18 18 23 21 16 16 17 Storage 8 | . 12 10 8 6 8 12 12 12 7 5 5 5 6 Processor 4 | . . 10 8 11 9 6 6 6 1 . . . . Protection 5 | . 11 10 11 6 4 . . . 4 5 11 11 6 Energy Gun 3 | . 11 10 10 . 2 1 6 6 4 . 3 3 5 Energy Cannon 1 | . . . . 6 3 . . . . 4 . . . Ballistic Gun 4 | . 10 10 4 . 5 6 6 6 6 3 . . 1 Ballistic Cannon 7 | . . . . 6 6 6 6 6 6 11 16 15 9 Launcher 1 | . . . 3 . . 4 . . 1 1 . 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 17 20 28 33 40 59 59 57 57 57 85 93 93 87 Greatest Support 103 | 40 40 40 40 30 60 60 60 60 78 98 93 93 103 Greatest Overweight (x) 28 | 2 . . 7 1 1 . . . 1 5 1 . 28 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 8 8 8 8 8 12 12 12 12 12 8 8 8 26 Average Capacity 9 | 6 8 8 8 7 9 12 12 12 8 8 8 8 9 Most Carried 12 | 7 8 8 8 8 9 11 12 12 12 8 8 8 10 Average Carried 8 | 5 6 7 6 7 7 10 11 12 8 7 7 8 7 Final Capacity 26 | 8 8 8 8 8 12 12 12 12 8 8 8 8 26 Final Carried 12 | 7 7 8 8 8 9 11 12 12 8 8 8 8 . Class Distribution -------------------- 30% | Hacker-Mutant 22% | Scavenger-Tank 12% | Hacker-Gunner 12% | Scavenger-Mutant 7% | Hacker-Tank 6% | Derelict-Tank 5% | Generator-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Generator-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 3647 | 270 88 101 184 230 512 158 10 . 148 273 681 245 747 Remotely . | . . . . . . . . . . . . . . Salvage Created 5176 | 22 137 345 531 290 1013 84 23 . 122 551 481 393 1184 Parts 208 | 2 10 21 32 10 33 4 1 . 10 19 16 8 42 Haulers Intercepted 3 | . . . . . . . . . . 2 1 . . Recyclers Shooed 5 | . . . . . 2 . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 101 | . 4 7 14 7 15 4 . . 7 6 12 10 15 Guns 35 | . 4 7 12 . 2 . . . 1 . . 1 8 Cannons 44 | . . . . 7 10 3 . . . 3 11 6 4 AOE 21 | . . . 2 . 3 1 . . 6 2 1 3 3 Classes Destroyed 14 | 1 2 2 3 2 1 . . . . 1 . . 2 Worker 7 | 1 1 1 1 . . . . . . . . . 3 Builder 7 | . . . 2 . 2 . . . . . . . 3 Hauler 3 | . . . . . . . . . . 2 1 . . Recycler 6 | . . 1 . . 2 . . . . 1 . . 2 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 Watcher 2 | . . . . . 1 . . . . 1 . . . Swarmer 24 | . 2 3 5 . 3 3 . . 6 . . 2 . Grunt 42 | . 2 . 2 3 9 . . . . . 10 7 9 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . 1 . 1 Sentry 18 | . . 4 5 2 1 1 . . . 2 1 1 1 Hunter 7 | . . . 1 . 1 . . . 1 2 . . 2 Programmer 6 | . . . . 1 1 . . . . 2 . . 2 Decomposer 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | 1 3 3 7 3 4 3 . . 6 2 7 5 7 Combat Bots Only 7 | . 2 3 6 3 3 3 . . 6 2 7 5 3 Max Kills in Single Turn 7 | 1 1 1 2 1 3 1 1 . 5 1 2 2 7 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 2 . 3 1 . . 5 1 1 2 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Damage Taken 9466 | . 53 233 1275 253 733 95 . . 380 517 636 578 4713 Core 1946 | . . 41 417 56 91 21 . . 37 33 64 30 1156 Absorbed by Shields 256 | . . . . 108 148 . . . . . . . . Core Remaining (%) 82 | 100 100 89 24 92 . . . . 82 . . 87 . Volleys Fired 271 | 1 8 21 40 20 44 5 . . 7 18 25 10 72 Largest 4 | 2 2 2 3 2 3 3 . . 3 4 4 4 4 Hottest 286 | 90 60 76 149 128 156 133 . . 133 242 242 232 286 Shots Fired 619 | 2 16 42 69 40 127 12 . . 21 61 77 36 116 Gun 287 | 2 16 42 64 . 55 6 . . 12 5 7 6 72 Cannon 315 | . . . . 40 71 5 . . 7 53 69 28 42 Launcher 17 | . . . 5 . 1 1 . . 2 3 1 2 2 Special . | . . . . . . . . . . . . . . Kinetic 392 | . 8 21 18 20 83 10 . . 14 43 65 28 82 Thermal 159 | 2 8 21 46 20 27 . . . . . 7 . 28 Explosive 17 | . . . 5 . 1 1 . . 2 3 1 2 2 Electromagnetic 51 | . . . . . 16 1 . . 5 15 4 6 4 Robot Hit Streak 47 | 1 9 15 47 34 37 13 . . 15 28 27 33 18 Robot Miss Streak 4 | . 1 1 1 1 4 1 . . 2 2 4 3 3 Penetration Max 1 | . . . . . 1 . . . . . . 1 1 Secondary Targets 5 | . 1 . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 489 | 1 13 35 52 37 99 7 . . 12 51 63 24 95 Core Hits 297 | 1 9 16 30 14 56 12 1 . 13 24 42 27 52 Critical Hits 16 | . . . 2 1 2 . . . . 1 2 1 7 Critical Kills 7 | . . . 1 . . . . . . . 1 1 4 Critical Parts Destroyed 9 | . . . 1 1 2 . . . . 1 1 . 3 Melee Attacks 2 | . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13968 | 12 140 327 1169 934 2560 232 11 . 390 1573 2050 1260 3310 Guns 3603 | 12 140 319 686 . 646 30 . . 38 89 103 57 1483 Cannons 7692 | . . . . 934 1706 105 . . 64 1283 1846 624 1130 Explosions 2610 | . . . 483 . 164 97 . . 288 201 101 579 697 Melee . | . . . . . . . . . . . . . . Ramming 63 | . . 8 . . 44 . 11 . . . . . . Kinetic 8168 | . 52 101 96 519 1693 135 . . 72 1068 1715 624 2093 Thermal 3070 | 12 88 218 590 415 528 . . . . . 103 141 975 Explosive 1989 | . . . 483 . 164 97 . . 288 201 101 438 217 Electromagnetic 678 | . . . . . 131 . . . 30 304 131 57 25 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 1 . . 1 1 1 1 1 1 2 2 2 6 Average Corruption 1 | . 1 . . 1 1 1 1 1 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 41 | . 4 . . 2 2 6 1 1 3 2 12 . 8 Message Errors 15 | . 3 . . . 1 3 1 . 1 . 5 . 1 Matter Fused 3 | . . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . 2 1 . . Energy Discharges 7 | . . . . 1 1 2 . 1 . . 1 . 1 Data Loss (minor) 8 | . 1 . . 1 . 1 . . 1 . 4 . . Targeting Errors 4 | . . . . . . . . . 1 . 1 . 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 215 | . . . 8 13 19 . . . . 105 27 . 43 Projectiles 117 | . . . . 13 19 . . . . 58 27 . . Explosions 98 | . . . 8 . . . . . . 47 . . 43 Melee . | . . . . . . . . . . . . . . Knockbacks 82 | . . . . 8 22 1 . . 4 4 20 9 14 Impact . | . . . . . . . . . . . . . . Kinetic 79 | . . . . 8 20 1 . . 4 4 20 9 13 Secondary 3 | . . . . . 2 . . . . . . . 1 Self-Inflicted Damage 424 | . . . 85 . . . . . . 144 . 28 167 Shots 10 | . . . 2 . . . . . . 3 . 1 4 Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 7 | . . 1 . . 4 . 1 . . . . . 1 Kicked 6 | . . . . . 4 . 1 . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 944 | 30 109 250 944 7 209 21 . . . 242 412 174 590 Average Temperature 188 | 18 43 86 353 2 57 20 . . . 71 167 54 264 Received Heat Transfer 2561 | . 36 108 261 168 359 24 . . . 48 369 174 1014 Effects 98 | . . . 37 . . . . . . . 3 . 58 Shutdowns 44 | . . . 12 . . . . . . . 1 . 31 Energy Bleed 10 | . . . 6 . . . . . . . . . 4 Interference 18 | . . . 8 . . . . . . . . . 10 Matter Decay 4 | . . . . . . . . . . . 1 . 3 Short Circuit 7 | . . . 3 . . . . . . . 1 . 3 Damage (minor) 1 | . . . 1 . . . . . . . . . . Damage (major) 10 | . . . 6 . . . . . . . . . 4 Damage (core) 4 | . . . 1 . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . 2 . 1 . . . . . . . 3 Heat Transferred 5666 | 37 200 521 1374 800 1000 . . . . . 185 240 1309 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Peak Influence 409 | 5 105 153 409 117 291 . . . . 256 . . 261 Average Influence 87 | . 23 80 208 51 79 . . . . 106 . . 128 Maximum Alert Level 2 | . . . 2 . 1 . . . . 1 . . 1 Low Security (%) 85 | 100 100 100 51 100 79 . . . . 73 . . 77 Level 1 14 | . . . 46 . 20 . . . . 26 . . 22 Level 2 . | . . . 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 5 2 5 . . . . 2 . . 4 Investigation 2 | . . 1 . 1 . . . . . . . . . Extermination 5 | . . . . 1 2 . . . . 1 . . 1 Reinforcement 8 | . . . 1 . 3 . . . . 1 . . 3 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 7 | . . . 2 . . . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 156 | . 11 7 17 11 27 4 . . 3 11 12 18 35 Peak Tracking Total 8 | . 4 3 5 4 5 3 . . 2 3 5 8 8 Tactical Retreats 8 | . . . 1 2 2 . . . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 6 | . 4 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 27 | . . 2 1 . . . . . . 9 . 6 9 Max in Single Turn 6 | . . 1 1 . . . . . . 3 . 5 6 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 33 | . 6 2 . 7 3 1 . 4 1 7 . . 2 Terminals 17 | . 5 2 . 5 1 . . . 1 3 . . . Fabricators 5 | . . . . . 2 . . . . 3 . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 103 | . 19 7 . 16 6 6 . 25 2 16 . . 6 Successful 83 | . 13 6 . 12 4 6 . 25 2 12 . . 3 Failed 20 | . 6 1 . 4 2 . . . . 4 . . 3 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . 2 2 . . . Terminals 44 | . 17 7 . 11 2 . . . 2 5 . . . Fabricators 11 | . . . . . 4 . . . . 7 . . . Repair Stations 4 | . 2 . . 2 . . . . . . . . . Recycling Units 7 | . . . . 3 . . . . . . . . 4 Scanalyzers 4 | . . . . . . . . . . 4 . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 63 | . 11 6 . 8 2 6 . 25 2 3 . . . Record 33 | . 4 2 . 5 2 6 . 11 2 1 . . . Part Schematic 6 | . . . . . . . . 6 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . 3 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Alert Level 5 | . 1 2 . 2 . . . . . . . . . Locate Traps 4 | . 2 1 . . . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 2 . . . . 5 . . . Network Status 4 | . . . . . 2 . . . . 2 . . . Load Schematic 3 | . . . . . . . . . . 3 . . . Repair Station Hacks 4 | . 2 . . 2 . . . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . . . . . . . . 2 Recycle Component 1 | . . . . 1 . . . . . . . . . Process 3 | . . . . 1 . . . . . . . . 2 Scanalyzer 4 | . . . . . . . . . . 4 . . . Insert Component 2 | . . . . . . . . . . 2 . . . Analyze 2 | . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 6 2 . 7 2 . . . . 6 . . 1 Full Trace Events 4 | . 1 2 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 6 . 2 . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . Time 39 | . 26 . . 13 . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . . . . Recycled Matter 57 | . . . . 50 . . . . . . . . 7 Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 94 | . . . . . . . . . 94 . . . . Highest-Rated Ally 94 | . . . . . . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 . . . . Total Damage 372 | . . . . . . . . . 372 . . . . Kills 2 | . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 2 2 . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 10441 | 112 606 574 437 1512 1100 1386 608 137 783 1148 859 178 1001 Spaces Moved 6762 | 72 357 307 171 949 672 1113 496 113 551 773 577 102 509 Core 70 | 28 . . 40 . . . . . . . . . 2 Treads 839 | 44 357 307 131 . . . . . . . . . . Legs 5845 | . . . . 949 672 1113 496 113 551 765 577 102 507 Wheels . | . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 8 . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 120 122 122 122 122 122 112 122 122 122 Average Speed 136 | 126 160 160 180 149 134 122 122 122 133 132 127 122 142 Slowest Speed 1450 | 160 160 160 400 150 153 122 122 122 153 360 153 122 1450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 50 23 15 26 19 95 55 74 66 22 77 9 14 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 1 1 . . 1 . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 5 2 . 4 . 3 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 375 | . . . 53 . 10 3 . . 3 136 36 33 101 Melee . | . . . . . . . . . . . . . . Projectile 41 | . . . . . 3 . . . . 6 14 6 12 AOE 334 | . . . 53 . 7 3 . . 3 130 22 27 89 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total 7481 | 89 376 351 235 1006 770 1130 498 112 584 860 648 131 691 Wait 162 | . . . . . 28 8 . . 11 25 20 16 54 Move 6749 | 71 356 306 170 948 671 1112 495 112 550 772 576 101 509 Hop . | . . . . . . . . . . . . . . Pick Up 74 | 10 4 3 8 18 6 3 1 . 3 5 3 . 10 Fast Attach 45 | 4 3 2 2 3 4 . . . 2 12 4 . 9 Attach 48 | 3 4 1 8 11 4 . . . 1 . 1 . 15 Detach 1 | . . . 1 . . . . . . . . . . Swap 51 | . 1 8 4 1 5 1 1 . 2 9 8 3 8 Drop 71 | . . 7 2 5 4 1 . . 8 19 11 1 13 Fire 271 | 1 8 21 40 20 44 5 . . 7 18 25 10 72 Melee 2 | . . 2 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 6 | . . . . . 4 . 1 . . . . . 1 Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 323 | -10/Materials | Repaired Lgt. Assault Rifle 407 | -10/Materials | Identified exit to Materials 407 | -10/Materials | Discovered exit to Materials (range 5) 705 | -10/Materials | Discovered exit to Materials (range 4) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1237 | -9/Materials | Identified exit to Materials 1237 | -9/Materials | Discovered exit to Materials (range 12) 1293 | -9/Materials | Entered another Materials area 1293 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1533 | -8/Materials | Identified exit to Factory 1533 | -8/Materials | Discovered exit to Factory (range 16) 1661 | -8/Materials | Core integrity fell below 50% 1669 | -8/Materials | Lost 9 parts (2p1n3u3w) 1670 | -8/Materials | Garrison activated, responded to threat 1730 | -8/Materials | Entered Factory 1730 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1749 | -7/Factory | Lost 3 parts (1p2w) 2990 | -7/Factory | Repaired Med. Storage Unit 3195 | -7/Factory | Identified exit to Factory 3195 | -7/Factory | Discovered exit to Factory (range 13) 3242 | -7/Factory | Entered another Factory area 3242 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3549 | -6/Factory | Build established: Hacker-Gunner 4316 | -6/Factory | Identified exit to Lower Caves 4316 | -6/Factory | Discovered exit to Lower Caves (range 13) 4342 | -6/Factory | Entered Lower Caves 4416 | -6/Lower Caves | Build established: Scavenger-Tank 4796 | -6/Lower Caves | Build established: Scavenger-Mutant 4962 | -6/Lower Caves | Learned 8 Factory zone layouts 5001 | -6/Lower Caves | Learned Factory trap positions 5001 | -6/Lower Caves | Learned Factory emergency access door positions 5001 | -6/Lower Caves | Learned Factory terminal intel 5001 | -6/Lower Caves | Learned Armory terminal intel 5274 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5281 | -6/Lower Caves | Identified exit to Lower Caves 5281 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 5308 | -6/Lower Caves | Learned Factory emergency access door positions 5432 | -6/Lower Caves | Encountered a Warlord checkpoint 5583 | -6/Lower Caves | Build established: Scavenger-Tank 5728 | -6/Lower Caves | Entered another Lower Caves area 5752 | -6/Lower Caves | Learned 4 Factory zone layouts 5853 | -6/Lower Caves | Encountered a Warlord checkpoint 5941 | -6/Lower Caves | Learned location of Extension (-5) 6180 | -6/Lower Caves | Identified exit to Data Miner 6180 | -6/Lower Caves | Discovered exit to Data Miner (range 10) 6282 | -6/Lower Caves | Build established: Hacker-Gunner 6336 | -6/Lower Caves | Entered Data Miner 6336 | -6/Data Miner | Identified exit to Proximity Caves 6336 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 6362 | -6/Data Miner | Met Data Miner 6410 | -6/Data Miner | Learned location of Section 7 (-3) 6410 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6433 | -6/Data Miner | Received God Mode back door access code from Data Miner 6473 | -6/Data Miner | Entered Proximity Caves 6548 | -5/Proximity Caves | Identified exit to Factory 6567 | -5/Proximity Caves | Learned location of 2 exits from Factory 6714 | -5/Proximity Caves | Escorted by Enhanced Grunt 6954 | -5/Proximity Caves | Build established: Hacker-Tank 7256 | -5/Proximity Caves | Entered Factory 7256 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7257 | -5/Factory | Identified exit to Upper Caves 7257 | -5/Factory | Identified exit to Factory 7259 | -5/Factory | Loaded intel: 95 trap records 7261 | -5/Factory | Loaded intel: 21 terminal locations 7725 | -5/Factory | Build established: Derelict-Tank 7982 | -5/Factory | Identified exit to Extension 8105 | -5/Factory | Spotted B-75 Beast 8404 | -5/Factory | Entered Upper Caves 8880 | -5/Upper Caves | Build established: Scavenger-Tank 8930 | -5/Upper Caves | Learned Factory garrison access intel 8959 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9010 | -5/Upper Caves | Learned location of Armory (-3) 9117 | -5/Upper Caves | Destroyed 7 combat bots 9218 | -5/Upper Caves | Identified exit to Upper Caves 9218 | -5/Upper Caves | Discovered exit to Upper Caves (range 3) 9263 | -5/Upper Caves | Entered another Upper Caves area 9357 | -5/Upper Caves | Discovered exit to Factory (range 8) 9431 | -5/Upper Caves | Attracted the attention of an 0b10 base 9441 | -5/Upper Caves | Entered Factory 9441 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9443 | -4/Factory | Loaded intel: 3 garrison access locations 10027 | -4/Factory | Lost 5 parts (3n2w) 10209 | -4/Factory | Lost 5 parts (1p1n2u1w) 10255 | -4/Factory | Core integrity fell below 50% 10306 | -4/Factory | Spotted B-86 Titan 10430 | -4/Factory | Core integrity fell below 20% 10442 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 10432_ U-05 Engineer builds a Wall. 10432_ U-05 Engineer lays Concrete. 10432_ K-01 Serf collects debris. 10433_ U-05 Engineer builds a Wall. 10433_ K-01 Serf collects debris. 10433_ U-05 Engineer builds a Wall. 10434_ K-01 Serf collects debris. 10434_ U-05 Engineer builds a Wall. 10435_ The unstable cave ceiling collapses. 10435_ K-01 Serf collects debris. 10437_ U-05 Engineer builds a Wall. 10438_ Adv. Heat Sink destroyed. 10438_ K-01 Serf destroyed. 10438_ K-01 Serf collects debris. 10438_ U-05 Engineer lays Concrete. 10439_ K-01 Serf collects debris. 10439_ U-05 Engineer builds a Wall. 10440_ K-01 Serf collects debris. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ???????????????????????????????""G""?????????????? | | ???????????????????????????????""?""?????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ??????????????????#k ???? ??????????????????????? | | ??????????????????# ???? ??????????????????????? | | ??????????????????# ??? ??????????????????????? | | ??????????????????#p ??? ??????????????????????? | | ??????????????????# ?? ??????????????????????? | | ??????????????????# ?# ??????????????????????? | | ??????????????????# ?# ??????????????????????? | | ??????????????????# # ??????????????????????? | | ??????????????????# ###??????????????????????? | | ???????????????"??# g# #??????????????????????? | | ????????????# """ # ;;###### #???????????????? | | ????????????# # g ?????????????????? | | ?????????????###### ####??????????????????? | | ?????????????#; k @ g ##?????????????????? | | ????????????# ; g ##????????????????? | | ????????????# ; #????????????????? | | ????????????##; # #????????????????? | | ????????????# # #????????????????? | | ????????????# k # #????????????????? | | ????????????## k # #????????????????? | | ????????????? * ##????????????????? | | ????????????? ; k !%= #?????????????????? | | ????????????? ; k ; #?????????????????? | | ??????????????; ]k ; #?????????????????? | | ??????????#/###########;##k; #+######????????##### | | ??????????# ]! u #????????# | | ??????????# ! ] # #????????# | | ??????????# / = #????????# "" | | ??????????????T"" ! # BB =#????????# "" | | ??????????????""" %= #????????# "" | | ??????????????#####/#" %* = #????????# " | | ????????????????# %= [!!#????????# | | ????????????????# [! #????????# | | ????????????????# [! #????????# | | ????????????????# #????????# | | ????????######### #????????# | | ?????? "" #????????# | | ?????? "*"" """+####????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 60 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Hvy. Flak Cannon | -5/Factory | Scanalyzed Imp. Grenade Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club I'm Back, Baby! Knowing Is Half The Battle Please Form A Line Power Corrupts Remodeling Respectable Loadout The Oracle Challenges ------------ None Game ------ Seed ShadingInertialBoomstick Manual? 0 Play Time 01:56:54 Cumulative 11.7 hours Start 2020.01.15 @ 10:34:55 End 2020.01.20 @ 18:54:39 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 33 Rogue 27 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc3afce2-b3dc-4ce8-a270-b0c85ff4a710