Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 03:17:17 Player: Richard Blunt Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (73) 365 Value Destroyed (2432) 2432 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (11527) 11527 TOTAL SCORE: 23764 Bonus ------- Follower Combat Kills 292 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 782 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Friendly Fire -1147 Cogmind --------- Core Integrity 1466/1600 Matter 147/300 Energy 225/240 System Corruption 1% Temperature Cool (30) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (10) -- Nuclear Pulse Array Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY (11) ----- Large Storage Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Experimental Target Analyzer Reaction Control System Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Heavy Phase Cannon Lance > --- INVENTORY (15) --- Impulse Thruster Q-thruster Q-thruster Improved Dynamic Insulation System Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Linear Accelerator Long-range Missile Launcher Advanced Remote Datajack Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Targeting Computer Experimental Target Analyzer Makeshift Ablative Armor Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Phase Cannon Lance > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Field Propulsion Array Q-thruster Improved Dynamic Insulation System Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Linear Accelerator Long-range Missile Launcher Advanced Remote Datajack Lance [Rating: 152] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Lance Energy Gun Vortex Rail Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . . 2 . 1 . . . . 1 1 . . . . 1 1 1 Utility 9 | . . . . . 2 2 1 . . . . 1 1 . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 211 | 3 10 . 4 . 8 4 22 9 3 . 3 20 18 3 1 25 9 31 19 19 Power 13 | . 1 . . . . . 1 . . . 1 . . . . 2 . 2 1 5 Engine 1 | . 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . 1 . . . . 2 . 2 1 5 Propulsion 48 | . 2 . 2 . 1 . 4 . . . . 4 5 . 1 13 . 5 7 4 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 48 | . 2 . 2 . 1 . 4 . . . . 4 5 . 1 13 . 5 7 4 Utility 79 | 1 2 . . . 3 4 11 6 1 . . 5 9 2 . 5 5 13 7 5 Device 46 | 1 . . . . 1 2 6 4 1 . . 3 6 2 . 2 5 6 5 2 Storage 1 | . . . . . 1 . . . . . . . . . . . . . . . Processor 11 | . 2 . . . . 1 2 . . . . . 1 . . 2 . 1 1 1 Hackware 6 | . . . . . . 1 1 . . . . 1 . . . 1 . 1 . 1 Protection 15 | . . . . . 1 . 2 2 . . . 1 2 . . . . 5 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 5 . 2 . 4 . 6 3 2 . 2 11 4 1 . 5 4 11 4 5 Energy Gun 6 | . . . . . . . . . . . . . . . . 2 . 4 . . Energy Cannon 12 | . . . . . . . 1 1 . . 1 3 . 1 . . 1 1 1 2 Ballistic Gun 7 | 1 3 . . . . . 1 1 . . 1 . . . . . . . . . Ballistic Cannon 10 | . . . . . . . 1 . . . . 3 4 . . . . . . 2 Launcher 9 | . . . 1 . 1 . 1 1 1 . . . . . . 1 1 1 1 . Special Weapon 5 | 1 2 . 1 . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 3 . 2 . 1 . . 5 . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . . . 2 2 5 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . 2 . . . . . 1 . . 7 . . 2 1 Parts Lost 26 | . . . . . . . 2 1 . . . . . . 1 3 . 8 5 6 Power 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 11 | . . . . . . . . . . . . . . . 1 2 . 5 2 1 Utility 9 | . . . . . . . 1 1 . . . . . . . . . 2 3 2 Weapon 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . . Highest Loss Streak 5 | . . . . . . . 2 1 . . . . . . 1 3 . 2 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 72 100 100 100 66 76 79 79 80 80 80 80 83 84 82 80 100 92 83 78 Engine 1 | . 9 14 14 14 9 7 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 4 5 5 5 5 5 5 3 4 6 Flight 22 | . 18 28 28 28 8 7 13 13 13 13 13 17 21 21 20 21 36 36 29 27 Device 7 | . 14 14 14 14 10 13 5 9 8 13 13 11 10 10 10 8 5 3 7 . Storage 4 | . . . . . 8 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 12 | . 6 14 14 14 9 15 12 6 6 6 6 5 9 10 10 15 21 15 13 15 Hackware 12 | . . . . . . 1 13 13 13 13 13 15 15 15 15 15 15 14 13 16 Protection 3 | . . . . . 3 7 7 9 10 6 6 5 5 5 3 . . 2 3 1 Energy Cannon 1 | . . . . . . . . 4 6 6 2 3 4 . 5 3 . . . 2 Ballistic Gun 1 | . 16 28 14 . . . . . . . 5 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . 1 1 9 5 3 . . . . Slashing Weapon 3 | . . . . . 15 15 9 6 6 6 3 4 4 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 9 7 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 3 7 7 8 8 38 39 51 54 53 47 54 59 64 61 61 53 39 50 60 60 Greatest Support 70 | 3 8 8 8 8 50 50 56 56 56 56 56 62 68 68 69 69 39 53 60 70 Greatest Overweight (x) 2 | . 1 . . . . . . . . . . . . . . 2 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 5 5 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 5 5 5 5 12 15 15 14 13 13 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 5 4 5 6 13 14 12 12 13 14 14 14 15 14 14 15 14 11 13 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 5 5 5 12 15 14 12 13 13 15 15 15 15 14 15 15 11 15 11 Class Distribution -------------------- 33% | Hacker-Mutant 29% | Hacker-Scout 14% | Hacker-Sprinter 7% | Scavenger-Mutant 5% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2740 | 251 115 . . . 55 135 181 239 73 . 59 55 228 200 . 215 137 249 330 218 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2631 | 93 103 . . . 57 . 137 284 53 . . 78 343 . . 322 97 504 316 244 Parts 118 | 4 9 . . . 4 . 4 4 7 . . 2 10 . . 11 6 29 12 16 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Parts Field Recycled 17 | . . . . . . . 11 3 . . . 3 . . . . . . . . Retrieved Matter 315 | . . . . . . . 280 2 . . . 33 . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 5 7 . 9 . . 10 . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 45 | . 6 . . . 4 . . 5 4 . . 1 2 . . 5 4 7 4 3 Guns 9 | . 6 . . . . . . . . . . . . . . . . 3 . . Cannons 6 | . . . . . . . . . . . . 1 2 . . . . . . 3 AOE 30 | . . . . . 4 . . 5 4 . . . . . . 5 4 4 4 . Classes Destroyed 14 | 2 2 . . . . . . 2 . . . 1 . . . 2 . 4 1 . Worker 1 | . . . . . . . . . . . . . . . . . . . 1 . Builder 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Tunneler 4 | 1 . . . . . . 1 . . . . 1 1 . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . . . . 1 1 . Recycler 8 | 1 . . . . 1 . 1 . . . . . 2 . . . . 1 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 5 | . 1 . . . . . 1 . . . . 1 . . . . . 1 1 . Swarmer 28 | . 6 . . . 4 . . 3 4 . . . . . . . 4 3 4 . Grunt 4 | . . . . . . . . 1 . . . . . . . 3 . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . Programmer 11 | . . . . . . . . . . . . 1 2 . . 1 . 4 . 3 Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . Sapper 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 2 6 . . . 5 . 1 5 4 . . 1 2 . . 4 4 5 6 5 Combat Bots Only 6 | . 6 . . . 4 . . 5 4 . . 1 1 . . 4 4 3 4 3 Max Kills in Single Turn 7 | 1 1 . . . 2 . 1 1 4 . . 1 1 . . 7 4 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . 1 4 . . . . . . 4 4 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 5104 | . 69 23 . . 94 88 284 276 53 . 56 156 263 136 369 380 25 1036 621 1175 Core 681 | . 62 . . . 15 12 . . . . 56 18 . 52 25 123 . 161 23 134 Absorbed by Shields 12 | . . . . . 12 . . . . . . . . . . . . . . . Redirected to Shielding 205 | . . . . . . . . . . . . . . . . . . 205 . . Regen/Repaired (Parts) 100 | . . . . . . 14 . . . . . . . . . . . . 86 . Core Remaining (%) 91 | 100 . . . 75 97 98 . . . . 93 98 . . . . 82 87 98 91 Volleys Fired 201 | 7 19 . . 7 4 . 14 14 1 . 8 15 13 2 11 3 4 16 7 56 Largest 2 | 1 2 . . 1 1 . 1 1 1 . 1 2 2 1 1 1 1 2 1 2 Hottest 120 | 20 120 . . 100 30 . 85 85 43 . 85 96 96 90 90 20 90 90 90 118 Shots Fired 243 | 7 31 . . 7 4 . 14 14 1 . 8 20 18 2 11 3 4 22 7 70 Gun 53 | 7 27 . . . . . . . . . 1 . . . . . . 18 . . Cannon 149 | . . . . . . . 14 1 . . 7 20 18 2 11 . 2 1 3 70 Launcher 31 | . . . . 2 4 . . 13 1 . . . . . . 3 2 3 3 . Special 10 | . 4 . . 5 . . . . . . . . . . . . . . 1 . Kinetic 89 | 7 27 . . . . . 6 . . . 1 10 10 . . . . . . 28 Thermal 104 | . 4 . . 5 . . 8 1 . . 7 10 8 2 11 . 2 1 3 42 Explosive 28 | . . . . 2 4 . . 13 1 . . . . . . . 2 3 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 21 | . . . . . . . . . . . . . . . . 3 . 18 . . Robot Hit Streak 13 | 3 13 . . . 1 . 4 3 2 . 3 2 5 . . 3 1 4 5 6 Robot Miss Streak 4 | 4 4 . . . . . 1 2 . . 2 3 2 . . 1 1 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 115 | 3 18 . . . 5 . 8 13 1 . 1 11 13 . . 2 1 16 7 16 Core Hits 95 | 3 9 . . . 4 . 1 10 4 . . 3 8 . . 10 4 21 9 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 11 | . . . . . . . 1 . . . . 1 . . . . . 3 1 5 Blast 7 | . . . . . . . 1 . . . . 1 . . . . . . . 5 Impale 2 | . . . . . . . . . . . . . . . . . . 1 1 . Detonate 2 | . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 101 | . . . . . 13 4 12 7 . . . 17 11 . . . 1 23 10 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . 13 4 12 7 . . . 17 11 . . . . . . . Piercing 37 | . . . . . . . . . . . . . . . . . 1 23 10 3 Sneak Attacks 11 | . . . . . 2 . 2 . . . . 1 3 . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . Damage Inflicted 9565 | 37 213 . . . 529 . 326 1173 264 . 17 468 578 . . 2385 344 1839 730 662 Guns 680 | 37 189 . . . . . . . . . 17 . . . . . . 437 . . Cannons 1211 | . . . . . . . 137 . . . . 204 208 . . . . . . 662 Explosions 5537 | . . . . . 279 . . 738 264 . . . . . . 2385 344 1099 428 . Melee 2113 | . . . . . 250 . 189 435 . . . 264 370 . . . . 303 302 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1454 | 37 189 . . . . . 137 . . . 17 204 208 . . . . . . 662 Thermal 519 | . 24 . . . . . . . . . . . . . . . . 495 . . Explosive 2657 | . . . . . 279 . . 738 264 . . . . . . . 344 604 428 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1508 | . . . . . 250 . 189 435 . . . 264 370 . . . . . . . Piercing 605 | . . . . . . . . . . . . . . . . . . 303 302 . Entropic 2822 | . . . . . . . . . . . . . . . . 2385 . 437 . . Highest Corruption 7 | . . . . . . . 7 3 2 2 2 2 2 2 2 2 . 3 1 1 Average Corruption 2 | . . . . . . . 4 2 2 2 2 1 1 2 2 2 . 2 1 1 Corruption Purged 5 | . . . . . . . 4 1 . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . 30 . Effects 39 | . . . . . . . 1 7 1 1 6 3 . 2 3 1 . 13 . 1 Message Errors 13 | . . . . . . . . 3 1 . 1 . . 1 2 . . 4 . 1 Matter Fused 5 | . . . . . . . . . . . 2 1 . . . . . 2 . . Heat Flow Errors 5 | . . . . . . . . . . . 1 1 . . 1 . . 2 . . Energy Discharges 5 | . . . . . . . 1 2 . . . . . 1 . . . 1 . . Data Loss (minor) 7 | . . . . . . . . 1 . 1 2 . . . . 1 . 2 . . Data Loss (major) 4 | . . . . . . . . 1 . . . 1 . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 858 | . . . . . 72 . 88 212 . . . 83 69 . . 189 . 127 12 6 Projectiles 30 | . . . . . . . 10 . . . . 14 . . . . . . . 6 Explosions 314 | . . . . . 19 . . 49 . . . . . . . 189 . 45 12 . Melee 514 | . . . . . 53 . 78 163 . . . 69 69 . . . . 82 . . Knockbacks 12 | . . . . . . . . . . . . . 4 . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . 3 . . . . . . 7 Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Self-Inflicted Damage 422 | . . . . . 13 . . 65 . . . . . . . 170 . 174 . . Shots 7 | . . . . . 1 . . 2 . . . . . . . 1 . 3 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . 56 . . 78 24 . 219 56 4 . 200 240 189 120 332 207 207 200 73 308 Average Temperature 71 | . 12 . . 32 7 . 92 18 2 . 84 107 81 55 149 83 61 48 20 87 Received Heat Transfer 246 | . 6 . . . 54 30 . 72 9 . 12 . 9 9 18 . . . 27 . Effects 8 | . . . . . . . 1 . . . . 3 . . . 3 . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . 3 . . . 3 . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | . 50 . . . . . . . . . . . . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 337 | 10 285 141 . 123 274 130 125 . . . . 151 186 . . . . 262 337 233 Initial 127 | . 6 111 . . 47 91 63 . . . . 73 44 . . . . . . 127 Average 93 | 3 151 111 . 28 105 98 60 . . . . 86 69 . . . . 75 170 129 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . . . . 1 1 1 Low Security (%) 89 | 100 57 100 . 100 87 100 100 . . . . 100 100 . . . . 93 54 87 Level 1 10 | . 42 . . . 12 . . . . . . . . . . . . 6 45 12 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . 3 . 2 . 1 . . 3 2 . . . . 7 . 2 Investigation 9 | . 2 . . . 2 . . . . . . 2 . . . . . 2 . 1 Extermination 7 | . . . . . . . 1 . . . . 1 1 . . . . 3 . 1 Reinforcement 5 | . 1 . . . . . 1 . . . . . 1 . . . . 2 . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 14 | . 5 . . . 3 . . . . . . 1 1 . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 22 8 . 5 15 3 3 14 9 . 4 8 8 10 7 10 3 18 29 9 Peak Tracking Total 16 | . 10 10 . 3 8 2 1 5 13 . 2 4 5 4 6 11 . 6 16 5 Tactical Retreats 38 | . 6 1 . 2 3 . . 4 1 . 2 1 1 2 3 2 . 3 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . 1 . . . . . 3 . . . . 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . 2 10 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 7 | . . . . . 2 . . . . . . . . . . . . 2 3 . Max in Single Turn 2 | . . . . . 2 . . . . . . . . . . . . 1 1 . Garrison Access 4 | . . . . . . . 1 . . . . 1 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 61 | . 4 . 2 . 5 5 7 . . 4 1 8 3 . 1 3 . 12 2 4 Terminals 36 | . 4 . . . 4 3 4 . . . 1 4 . . . . . 11 1 4 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . 1 2 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 1 1 . . . . 1 . . Total Hacks 189 | . 13 . 2 . 12 15 19 . . 30 1 19 8 . 1 4 . 46 9 10 Successful 120 | . 6 . 2 . 6 8 8 . . 30 1 12 4 . 1 4 . 24 8 6 Failed 69 | . 7 . . . 6 7 11 . . . . 7 4 . . . . 22 1 4 Catastrophic 9 | . . . . . 2 . 1 . . . . 1 . . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 10 . 1 . 8 8 9 . . . . 10 . . . 2 . 27 4 4 Terminals 117 | . 13 . . . 10 10 11 . . . 1 12 . . . . . 45 5 10 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 9 | . . . . . . 5 . . . . . . . . . . . . 4 . Recycling Units 7 | . . . . . . . 5 . . . . 2 . . . . . . . . Scanalyzers 11 | . . . . . 2 . . . . . . 2 7 . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . . 1 1 . . . . 1 . . Terminal Hacks 86 | . 6 . 2 . 4 3 5 . . 30 1 4 . . 1 4 . 18 3 5 Record 21 | . . . 1 . . . . . . 11 1 . . . . 2 . 4 1 1 Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 5 | . 3 . . . . . 1 . . . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 1 2 . . . 1 Level Access Points 4 | . . . . . . 1 . . . . . 1 . . . . . 1 1 . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . . . . . 1 1 1 . . . . . . . . . . 1 1 . Alert Level 9 | . 1 . . . 2 1 1 . . . . 1 . . . . . 2 . 1 Unreport Threat 5 | . 1 . . . 1 . . . . . . 1 . . . . . 2 . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . 3 . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 . . . . . 1 . . . . . . . . . . 1 . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . . . 3 . . . . . . . . . . . . 4 . Scan Component 4 | . . . . . . 2 . . . . . . . . . . . . 2 . Repair 3 | . . . . . . 1 . . . . . . . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . . 2 3 . . . . . . . Insert Component 4 | . . . . . 1 . . . . . . 1 2 . . . . . . . Analyze 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . 1 1 . . . . 1 . . Seal Access 4 | . . . . . . . 1 . . . . 1 1 . . . . 1 . . Unauthorized Hacks 13 | . . . . . . 2 2 . . . . 2 . . . . . 5 1 1 Terminals 13 | . . . . . . 2 2 . . . . 2 . . . . . 5 1 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . 2 . . Botnet 11 | . . . . . . 2 2 . . . . 2 . . . . . 3 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 42 | . 4 . . . 4 4 5 . . . 1 5 2 . . . . 11 2 4 Full Trace Events 8 | . 1 . . . 2 . . . . . . 2 . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . 10 . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . . . . . . 2 . Time 73 | . . . . . . 26 . . . . . . . . . . . . 47 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 11 | . . . . . . . 3 . . . 1 . . . . . . 2 5 . Largest Group 5 | . . . . . . . 3 . . . 1 . . . . . . 1 5 . Highest-Rated Group 707 | . . . . . . . 93 . . . 96 . . . . . . 26 707 . Highest-Rated Ally 369 | . . . . . . . 31 . . . 96 . . . . . . 26 369 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . . 17 . . . 15 . . . . . . . 29 . Total Damage 5634 | . . . . . . . 268 . . . 464 . . . . . . . 4902 . Kills 14 | . . . . . . . 2 . . . 4 . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . 3 . . . . . 1 . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . . . 18 8 1 Traps 13 | . . . . . . . . . . . . . . . . . . 11 1 1 Emergency Access 12 | . . . . . . . . . . . . . . . . . . 6 6 . Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 8267 | 56 326 53 101 191 266 316 736 320 93 48 377 658 437 341 238 747 412 1442 476 633 Spaces Moved 14370 | 71 595 133 244 217 358 554 1249 589 219 122 837 1022 743 930 548 1911 543 1495 709 1281 Core 248 | 71 177 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 14122 | . 418 133 244 217 358 554 1249 589 219 122 837 1022 743 930 548 1911 543 1495 709 1281 Fastest Speed 14 | 50 37 37 37 37 50 50 39 39 39 39 39 35 32 32 32 17 17 14 19 14 Average Speed 32 | 50 41 37 37 37 50 50 39 39 39 39 39 35 32 32 32 33 17 17 19 22 Slowest Speed 199 | 50 100 37 37 37 50 50 50 39 39 39 39 35 32 32 37 199 17 96 23 23 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . . 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . 7 1 . 1 1 7 2 . . . 1 6 4 . . 5 . 17 9 5 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 93 28 62 40 44 16 23 73 49 77 75 17 19 83 54 98 65 40 26 16 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . . . 1 . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 8 | . . . . . . . . 1 1 . 2 . . 3 . . 1 . . . Spaces Dug 173 | . 2 . . 12 5 4 16 27 . . 7 21 11 2 10 . 3 23 7 23 Terrain Destroyed 478 | . 2 . . 19 8 4 17 100 14 . 7 23 15 2 11 80 30 88 23 35 Melee 56 | . . . . . 5 4 8 . . . . 11 5 . . . 1 13 6 3 Projectile 116 | . 2 . . 5 . . 9 1 . . 7 12 10 2 11 . 2 20 3 32 AOE 306 | . . . . 14 3 . . 99 14 . . . . . . 80 27 55 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 17480 | 83 630 135 254 309 421 578 1454 648 223 121 876 1266 903 969 594 2003 852 2604 1010 1547 Wait 2485 | . 5 4 . 87 30 16 130 30 . . 26 174 104 35 35 32 294 1034 263 186 Move 14222 | 70 580 130 243 214 355 540 1243 588 218 121 834 1009 734 929 547 1901 542 1461 693 1270 Hop 60 | . 7 1 . 1 1 6 2 . . . 1 6 4 . . 4 . 16 6 5 Pick Up 93 | 2 6 . 2 . 11 7 9 . 1 . 3 8 7 . . 13 1 11 7 5 Fast Attach 38 | 2 4 . . . 1 . 3 . . . . . 2 . . 17 . 3 3 3 Attach 49 | 1 3 . . . 2 2 3 2 . . . 3 3 . 1 2 . 10 7 10 Detach 18 | 1 2 . . . . . . . . . . . 2 . . 2 . 5 3 3 Swap 124 | . 3 . 4 . 5 2 16 7 3 . 3 17 13 3 . 6 9 18 9 6 Drop 71 | . 1 . 5 . 2 1 8 . . . 1 7 10 . . 23 1 10 2 . Fire 201 | 7 19 . . 7 4 . 14 14 1 . 8 15 13 2 11 3 4 16 7 56 Melee 93 | . . . . . 10 4 11 7 . . . 16 11 . . . 1 20 10 3 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 15 . . . . 11 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 8) 109 | -10/Materials | Discovered new exit (range 15) 130 | -10/Materials | Discovered new exit (range 8) 198 | -10/Materials | Discovered new exit (range 13) 215 | -10/Materials | Discovered new exit (range 3) 383 | -10/Materials | Entered Mines 384 | -10/Mines | Assembled infested the area 389 | -10/Mines | Assisted by a Guerilla fighting off Assembled 392 | -10/Mines | Met a Derelict bent on vengeance 434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 435 | -10/Mines | Discovered new exit (range 5) 436 | -10/Mines | Entered Exiles 441 | -10/Exiles | Discovered new exit (range 16) 446 | -10/Exiles | Met 8R-AWN 448 | -10/Exiles | Build established: Scavenger-Mutant 452 | -10/Exiles | Met EX-HEX 463 | -10/Exiles | Met EX-BIN 468 | -10/Exiles | Aligned with FarCom system 468 | -10/Exiles | Given EX-Vault access code 478 | -10/Exiles | Opened EX-Vault 487 | -10/Exiles | Found Flying Fortress v7 497 | -10/Exiles | Warned to stay clear of 0b10 Research branches 507 | -10/Exiles | Met EX-DEC 510 | -10/Exiles | Learned location of Zion (-7) 533 | -10/Exiles | Discovered new exit (range 12) 537 | -10/Exiles | Left Exiles lab with Flying Fortress v7 537 | -10/Exiles | Entered Mines 588 | -9/Mines | Learned location of Recycling (-7) 662 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 722 | -9/Mines | Found a hidden stash of uninstalled traps 726 | -9/Mines | Discovered new exit (range 7) 728 | -9/Mines | Entered Materials 728 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 921 | -8/Materials | Garrison activated, responded to threat 972 | -8/Materials | Discovered new exit (range 15) 994 | -8/Materials | Entered Factory 994 | -7/Factory | Evolved 2 slots: Utility x2 1087 | -7/Factory | Identified exit to Factory 1204 | -7/Factory | Repaired Seismic Detector 1310 | -7/Factory | Entered another Factory area 1310 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1441 | -6/Factory | Allied Derelicts emerged from ambush trap array 1449 | -6/Factory | Discovered new exit (range 4) 1614 | -6/Factory | Build established: Hacker-Mutant 1817 | -6/Factory | Discovered new exit (range 15) 1819 | -6/Factory | Identified exit to Lower Caves 1964 | -6/Factory | Crushed by falling debris 2046 | -6/Factory | Entered Lower Caves 2047 | -6/Lower Caves | Encountered a Warlord checkpoint 2138 | -6/Lower Caves | Spotted B-75 Beast 2363 | -6/Lower Caves | Discovered new exit (range 9) 2366 | -6/Lower Caves | Entered another Lower Caves area 2400 | -6/Lower Caves | Encountered a Warlord checkpoint 2412 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2454 | -6/Lower Caves | Discovered new exit (range 12) 2459 | -6/Lower Caves | Entered Data Miner 2459 | -6/Data Miner | Discovered new exit (range 6) 2466 | -6/Data Miner | Met Data Miner 2481 | -6/Data Miner | Learned location of Section 7 (-2) 2481 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2484 | -6/Data Miner | Received God Mode back door access code from Data Miner 2507 | -6/Data Miner | Entered Proximity Caves 2550 | -5/Proximity Caves | Escorted by Enhanced Grunt 2730 | -5/Proximity Caves | Spotted B-75 Beast 2817 | -5/Proximity Caves | Learned Factory terminal intel 2873 | -5/Proximity Caves | Discovered new exit (range 13) 2884 | -5/Proximity Caves | Entered Factory 2884 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2885 | -5/Factory | Loaded intel: 26 terminal locations 3074 | -5/Factory | Incoming investigation squad redirected 3276 | -5/Factory | Identified exit to Upper Caves 3276 | -5/Factory | Identified exit to Extension 3276 | -5/Factory | Identified exit to Factory 3361 | -5/Factory | Fabricated Lgt. Regenerative Plating? 3542 | -5/Factory | Entered another Factory area 3542 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3929 | -4/Factory | Build established: Hacker-Scout 3973 | -4/Factory | Discovered new exit (range 4) 3979 | -4/Factory | Entered Upper Caves 3982 | -4/Upper Caves | Encountered a Warlord checkpoint 4283 | -4/Upper Caves | Spotted B-86 Titan 4304 | -4/Upper Caves | Build established: Hacker-Sprinter 4319 | -4/Upper Caves | Discovered new exit (range 6) 4320 | -4/Upper Caves | Entered another Upper Caves area 4320 | -4/Upper Caves | Discovered new exit (range 13) 4342 | -4/Upper Caves | Spotted B-86 Titan 4556 | -4/Upper Caves | Discovered new exit (range 7) 4558 | -4/Upper Caves | Entered Warlord 4582 | -4/Warlord | Discovered new exit (range 9) 4624 | -4/Warlord | System corruption cleaned by Quarantine Array 4731 | -4/Warlord | Met Warlord 4747 | -4/Warlord | Warlord's base attacked by MAIN.C 4775 | -4/Warlord | Opened Warlord's prototype stash 4794 | -4/Warlord | Build established: Hacker-Mutant 5041 | -4/Warlord | Found Prototype Device 5041 | -4/Warlord | Identified Exp. Focal Shield 5043 | -4/Warlord | Found Prototype Processor 5043 | -4/Warlord | Identified Exp. Target Analyzer 5097 | -4/Warlord | Warlord forces counterattacked 5119 | -4/Warlord | Found Prototype Energy Gun 5119 | -4/Warlord | Identified Vortex Rail 5123 | -4/Warlord | Found Prototype Energy Gun 5123 | -4/Warlord | Identified Vortex Rifle 5126 | -4/Warlord | Found Prototype Launcher 5126 | -4/Warlord | Identified Vortex Catalyst Activator 5145 | -4/Warlord | Spotted Striker 5146 | -4/Warlord | Destroyed Striker 5167 | -4/Warlord | Spotted Executioner 5184 | -4/Warlord | Spotted Striker 5208 | -4/Warlord | Lost 3 parts (2n1w) 5265 | -4/Warlord | Found Vortex Rail 5293 | -4/Warlord | Opened side exit 5305 | -4/Warlord | Entered Proximity Caves 5714 | -3/Proximity Caves | Discovered new exit (range 16) 5717 | -3/Proximity Caves | Entered Research 5717 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6009 | -3/Research | Build established: Hacker-Scout 6909 | -3/Research | Spotted B-86 Titan 7028 | -3/Research | Spotted B-86 Titan 7048 | -3/Research | Identified exit to Research 7159 | -3/Research | Entered another Research area 7159 | -2/Research | Warlord forces began assault on 0b10 7159 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7199 | -2/Research | Repaired Cesium-ion Thruster 7228 | -2/Research | Repaired Nuclear Pulse Array 7234 | -2/Research | Identified exit to Access 7269 | -2/Research | Research machine network offline 7291 | -2/Research | Spotted B-90 Cyclops 7440 | -2/Research | Took control of God Mode 7440 | -2/Research | Attacked by Warlord forces 7442 | -2/Research | Spotted FP-G4V(K) 7442 | -2/Research | Met up with Warlord 7442 | -2/Research | Attacked by Warlord 7451 | -2/Research | Spotted G6-G4Y(L) 7473 | -2/Research | Allies destroyed G6-G4Y(L) 7476 | -2/Research | Found Prototype Device 7476 | -2/Research | Identified Exp. Thermal Shield 7494 | -2/Research | Spotted Executioner 7495 | -2/Research | Spotted Striker 7508 | -2/Research | Discovered new exit (range 9) 7525 | -2/Research | Identified exit to Quarantine 7588 | -2/Research | Spotted Executioner 7623 | -2/Research | Spotted B-90 Cyclops 7635 | -2/Research | Entered Access 7635 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7647 | -1/Access | Lost 5 parts (2n3u) 7848 | -1/Access | Build established: Hacker-Sprinter 7865 | -1/Access | Spotted B-99 Colossus 8226 | -1/Access | Lost 4 parts (1p1n2u) 8267 | -1/Access | Discovered new exit (range 6) 8268 | *** | Escaped! Last Messages --------------- 08211_ Slug penetrates Wall. 08211_ Slug penetrates K-01 Serf. 08211_ Acquired 119 matter. 08211_ Acquired 33 matter. 08211_ Slug penetrates Wall. 08212_ Penetrated by Slug. 08212_ Slug penetrates Wall. 08212_ Slug penetrates A-15 Conveyor. 08224_ FTGGJY&WHOO,G >FMRZGA:FEG ZBTVCCIJRWKKR 08235_ >> DECODED: Hellfire Trap location. 08243_ Slug penetrates Wall. 08267_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08267_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 08267_ The Access Shell folds into the floor. 08267_ EXIT=FOUND [Achievement: Epsilon Run] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?????# "" #??????????????????????????????? | | ?????# """ #??????????????????????????????? | | ?????# "T #??????????????????????????????? | | ?????# """ #??????????????????????????????? | | ?????# "" #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | #+#############+##############################+#?? | | | | p | | ##################### ""#####+######## #?? | | #???????????????????# ""#?????????????????? | | #???????????????????# ""#?????????????????? | | #???????????????????# T#?????????????????? | | #???????????????????# ""#?????????????????? | | #???????????????????# ""#?????????????????? | | #??????????????????## ""##????????????????? | | ####???????????????# #????????????????? | | #???????????????## ##????????????????? | | #????????????????# #?????????????????? | | = #????????????????# #?????????????????? | | #????????????????# #?????????????????? | | #????????????????# @" #?????????????????? | | #????????????????# "" #?????????????????? | | ##???????????????# #?????????????????? | | #########????????# #?????????????????? | | ###"" #????????# #?????????????????? | | ??##" #????????#""""""""""#?????????????????? | | ##### #???????????????????##????????????????? | | + #???????????????????# ##??????????????? | | # ! #?????????????"??????###########??????? | | ### # #?????????? ??????## #??????? | | ??# ##+#####????????# BB ??BB??## #??????? | | ??# ##???????????# BB BB??## * #??????? | | ??# "######??????# ?????# " #??????? | | ??# # #??????# ????# """ #??????? | | ??# # #??????? ????# """#??????? | | ??# # ##??????? ????# " #??????? | | ??# + "########## #????# #??????? | | ??# # # # #????# #??????? | | ??# ^ # # # ##########+########### | | ??# # # + | | ??# ####### # ^ | | ??# #?????# " # | | ??# #?????# """ # ^ | | ###+##+####### """ ########################### | | # ## " ## ##?## ## ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 EM Shielding 3 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 8 Target Analysis 10 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 21 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Imp. Cesium-ion Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Collateral Damage Epsilon Run Godhack True Flier Challenges ------------ None Game ------ Seed ThiefRefineryThrower Manual? 0 Play Time 05:42:02 Cumulative 110.1 hours Start 2022.12.04 @ 18:57:08 End 2022.12.05 @ 03:17:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1b99a02-87ef-4ddd-9f27-f55af5022cb8