Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 22:08:34 Player: Footbal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2136) 2136 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 4507 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 137/160 System Corruption 0% Temperature Cool (35) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (3) ------- Ion Burst Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Particle Gun Particle Gun Ion Burst Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Ion Burst Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Particle Gun Particle Gun Ion Burst Cannon [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 68 | 5 9 11 . 16 27 Power 9 | 1 2 1 . 1 4 Engine 8 | 1 2 1 . 1 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 31 | 2 2 7 . 7 13 Treads 1 | . . . . . 1 Leg 30 | 2 2 7 . 7 12 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 . . 5 3 Device 4 | . 1 . . 2 1 Storage 1 | . 1 . . . . Processor 5 | . . . . 3 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 3 3 . 3 7 Energy Gun 3 | 2 . . . 1 . Energy Cannon 4 | . . 1 . 1 2 Ballistic Gun 6 | . 1 . . 1 4 Ballistic Cannon 4 | . 1 2 . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 25 | . 2 1 . 8 14 Power 4 | . 1 . . 1 2 Propulsion 10 | . . . . 2 8 Utility 3 | . . . . 2 1 Weapon 8 | . 1 1 . 3 3 Highest Loss Streak 8 | . 2 1 . 8 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 94 100 97 97 Engine 7 | . 13 11 11 8 5 Core 1 | . . . . . 3 Leg 26 | . 28 31 33 26 25 Device 16 | . 13 11 11 17 17 Storage 4 | . 13 11 11 8 . Processor 11 | . . . . 9 18 Energy Gun 3 | . 5 . . . 5 Energy Cannon 5 | . . 9 11 8 3 Ballistic Gun 7 | . 10 . . 3 10 Ballistic Cannon 8 | . 10 11 22 13 5 Launcher 1 | . 1 8 . . . Peak Build Rating 33 | 5 7 14 14 25 33 Average Rating 21 | 4 6 10 14 19 28 On Entrance 10 | . 5 7 14 14 24 Naked Turns . | . . . . . . Heaviest Build 28 | 8 17 24 24 28 24 Greatest Support 45 | 20 20 30 30 45 45 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 5 Average Capacity 6 | 5 7 8 8 7 5 Most Carried 8 | 5 8 8 7 8 5 Average Carried 4 | 2 7 7 7 6 2 Final Capacity 8 | 5 8 8 8 5 5 Final Carried 8 | 5 8 7 7 5 5 Class Distribution -------------------- 69% | Scavenger-Skirmisher 15% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1752 | 188 166 280 . 441 677 Remotely . | . . . . . . Salvage Created 1863 | . 137 394 . 569 763 Parts 145 | . 5 43 . 46 51 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 51 | . 4 15 . 13 19 Melee 1 | . . 1 . . . Guns 15 | . 1 . . 4 10 Cannons 29 | . 3 8 . 9 9 AOE 6 | . . 6 . . . Classes Destroyed 10 | . 1 5 . 3 1 Worker 4 | . . . . 1 3 Builder 5 | . . 3 . 1 1 Operator 2 | . . . . 1 1 Watcher 5 | . . 2 . 1 2 Swarmer 9 | . . 3 . 3 3 Grunt 29 | . 4 10 . 5 10 Duelist 1 | . . 1 . . . Sentry 8 | . . 1 . 3 4 Specialist 2 | . . . . 2 . Hunter 2 | . . . . . 2 Best Kill Streak 6 | . 3 6 . 5 5 Combat Bots Only 6 | . 3 6 . 3 3 Max Kills in Single Turn 3 | . 1 3 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 363 | . 33 70 15 92 153 Missed 99 | . 10 18 7 23 41 Damage Taken 3849 | . 302 660 57 1226 1604 Core 719 | . 80 75 7 253 304 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 188 | . 46 . . 36 106 Core Remaining (%) 82 | 100 68 . 79 . . Volleys Fired 158 | . 18 38 . 39 63 Largest 3 | . 2 3 . 3 3 Hottest 191 | . 80 134 . 148 191 Shots Fired 382 | . 32 78 . 109 163 Gun 156 | . 28 . . 26 102 Cannon 209 | . 4 61 . 83 61 Launcher 17 | . . 17 . . . Special . | . . . . . . Kinetic 214 | . 10 32 . 70 102 Thermal 143 | . 14 29 . 39 61 Explosive 17 | . . 17 . . . Electromagnetic 8 | . 8 . . . . Robot Hit Streak 13 | . 9 7 . 13 11 Robot Miss Streak 8 | . 3 3 . 4 8 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 203 | . 23 25 . 62 93 Core Hits 114 | . 7 32 . 31 44 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . 1 . . 4 Burn 2 | . . . . . 2 Destroy 1 | . . . . . 1 Blast 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4830 | . 324 957 . 1382 2167 Guns 1635 | . 250 . . 309 1076 Cannons 2602 | . 74 416 . 1062 1050 Explosions 460 | . . 460 . . . Melee . | . . . . . . Ramming 133 | . . 81 . 11 41 Kinetic 2445 | . 148 242 . 906 1149 Thermal 1728 | . 112 174 . 465 977 Explosive 460 | . . 460 . . . Electromagnetic 64 | . 64 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 2 1 . . Message Errors 2 | . . 1 1 . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles 7 | . . . . . 7 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . 1 1 . 2 11 Impact . | . . . . . . Kinetic 13 | . 1 1 . 2 9 Secondary 2 | . . . . . 2 Self-Inflicted Damage 73 | . . 73 . . . Shots 4 | . . 4 . . . Rammed . | . . . . . . Targets Rammed 51 | . . 35 . 5 11 Kicked 51 | . . 35 . 5 11 Crushed . | . . . . . . Highest Temperature 499 | . 120 493 . 499 441 Average Temperature 145 | . 50 134 . 188 139 Received Heat Transfer 1410 | . 174 282 . 342 612 Effects 16 | . . 1 . 7 8 Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . . . . 1 Interference 8 | . . . . 5 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . 2 . Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . . 2 Heat Transferred 3254 | . 250 370 . 814 1820 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 421 | . 154 421 178 218 262 Initial 163 | . . . 163 68 55 Average 87 | . 47 273 163 85 47 Maximum Alert Level 2 | . . 2 . 1 1 Low Security (%) 87 | 100 100 19 100 97 97 Level 1 11 | . . 66 . 2 2 Level 2 1 | . . 14 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 4 . 3 3 Investigation 5 | . 1 3 . 1 . Extermination . | . . . . . . Reinforcement 7 | . 1 1 . 2 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 7 21 7 19 28 Peak Tracking Total 7 | . 3 7 6 7 4 Tactical Retreats 5 | . 1 . 1 1 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . . 1 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 4 | . . 3 . 1 . Max in Single Turn 2 | . . 2 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 22 | . 6 5 . 1 10 Terminals 14 | . 3 4 . . 7 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 1 1 Recycling Units 5 | . 2 1 . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 61 | . 16 17 . 2 26 Successful 29 | . 6 8 . 2 13 Failed 32 | . 10 9 . . 13 Catastrophic 4 | . 1 3 . . . Database Lockouts . | . . . . . . Manual 15 | . 3 7 . . 5 Terminals 36 | . 7 14 . . 15 Fabricators . | . . . . . . Repair Stations 8 | . 3 . . 2 3 Recycling Units 17 | . 6 3 . . 8 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . . 7 . . 9 Record 1 | . . 1 . . . Robot Analysis 1 | . . . . . 1 Open Door 3 | . . . . . 3 Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Locate Traps 3 | . . 1 . . 2 Hauler Manifests 1 | . . . . . 1 Zone Layout 5 | . . 3 . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . . 2 2 Scan Component 3 | . 1 . . 1 1 Repair 3 | . 1 . . 1 1 Recycling Unit Hacks 3 | . 2 . . . 1 Retrieve Components 3 | . 2 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 1 . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 1 . . 1 Reject 4 | . 2 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 4 . 1 7 Full Trace Events 4 | . 1 3 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . 1 1 Time 77 | . 13 . . 26 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 7 . . . 5 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 5352 | 61 548 728 96 1039 2880 Spaces Moved 2617 | 44 356 457 81 490 1189 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 2612 | 39 356 457 81 490 1189 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 112 120 120 120 121 121 Slowest Speed 200 | 120 120 120 120 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 31 29 20 22 62 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . . 111 . 14 5 Melee . | . . . . . . Projectile 28 | . . 9 . 14 5 AOE 102 | . . 102 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 4473 | 53 444 563 80 856 2477 Wait 1523 | . 51 8 . 285 1179 Move 2612 | 43 355 456 80 489 1189 Hop . | . . . . . . Pick Up 31 | 5 6 5 . 9 6 Fast Attach 22 | 5 3 . . 7 7 Attach 19 | . 2 3 . 2 12 Detach 2 | . 1 . . . 1 Swap 27 | . 4 8 . 7 8 Drop 28 | . 4 10 . 13 1 Fire 158 | . 18 38 . 39 63 Melee . | . . . . . . Ram . | . . . . . . Kick 51 | . . 35 . 5 11 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Repaired Aluminum Leg 310 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 4) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 995 | -9/Materials | Build established: Skirmisher 1009 | -9/Materials | Discovered new exit (range 20) 1092 | -9/Materials | Identified exit to Mines 1272 | -9/Materials | Discovered new exit (range 12) 1338 | -9/Materials | Entered Mines 1372 | -9/Mines | Discovered new exit (range 5) 1434 | -9/Mines | Entered Materials 1434 | -8/Materials | Evolved 2 slots: Utility x2 1608 | -8/Materials | Build established: Scavenger-Skirmisher 2053 | -8/Materials | Discovered new exit (range 14) 2112 | -8/Materials | Identified exit to Storage 2256 | -8/Materials | Repaired Aluminum Leg 2411 | -8/Materials | Build established: Skirmisher 2473 | -8/Materials | Entered Storage 2483 | -8/Storage | Lost 8 parts (1p2n2u3w) 2741 | -8/Storage | Build established: Scavenger-Skirmisher 2767 | -8/Storage | Core integrity fell below 50% 3932 | -8/Storage | Lost 4 parts (1p2n1w) 4290 | -8/Storage | Core integrity fell below 20% 4343 | -8/Storage | Lost 3 parts (1n2w) 4392 | -8/Storage | Lost 3 parts (1p1n1u) 5053 | -8/Storage | Repaired Carbon-fiber Leg 5353 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Time: 38 >>Repair Repairing Carbon-fiber Leg... ETC: 38 R-06 Scavenger collects Beam Rifle. Kicked R-06 Scavenger. Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. Repair station completes Carbon-fiber Leg repairs. Acquired Carbon-fiber Leg. Connecting with Door Terminal... Acquired 2 matter. Acquired 18 matter. K-01 Serf cleans the Transfer Shaft. K-01 Serf cleans the Compression Vault. Kicked A-02 Transporter out of the way. 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