Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 00:15:25 Player: Zailor Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (187) 935 Value Destroyed (9150) 9150 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (3630) 3630 TOTAL SCORE: 20655 Bonus ------- High Alert Combat Kills 509 Follower Combat Kills 1092 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -71 Cogmind --------- Core Integrity 0/1150 Matter 73/300 Energy 98/100 System Corruption 15% Temperature Cool (12) Location -4/Factory Parts ------- Power (2) Propulsion (6) Utility (7) Enhanced Optical Array Relay Coupler [Sentry] (12) Weapon (4) Inventory (4) Advanced Signal Interpreter Peak State ------------ Power Micro Fission Core Light Antimatter Reactor Propulsion Improved Treads Improved Treads Heavy Treads Heavy Treads Utility Advanced Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Improved Cloaking Device Hardened Medium Armor Plating Weapon High-powered Shotgun Coil Gun Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher Inventory Reinforced Fission Core Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Matter Compressor Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Improved Field Recycling Unit Mini Grenade Launcher Improved Remote Datajack Heavy Mace [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 2 . . . . 2 . . . . . . . Utility 5 | . . . . . 2 . . . . 2 . . . . . . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 249 | 7 8 . 14 23 10 4 12 2 22 19 2 21 11 5 12 . 13 64 Power 25 | 1 . . 2 3 . . 1 . 2 3 . 3 2 1 . . 1 6 Engine 15 | 1 . . 2 3 . . 1 . 1 2 . 1 1 1 . . 1 1 Core 5 | . . . . . . . . . 1 . . 2 . . . . . 2 Reactor 5 | . . . . . . . . . . 1 . . 1 . . . . 3 Propulsion 54 | 2 2 . 3 7 . 2 1 1 7 4 2 5 1 . 1 . 1 15 Treads 45 | 2 2 . 3 7 . 2 1 1 7 4 2 5 1 . 1 . . 7 Leg 7 | . . . . . . . . . . . . . . . . . 1 6 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 53 | 2 . . . 2 3 . 1 . 4 5 . 4 4 1 4 . 6 17 Device 26 | . . . . . 2 . 1 . 2 2 . 2 3 . 2 . 2 10 Storage 4 | 2 . . . 2 . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . 1 . . . . . . . 1 Hackware 5 | . . . . . . . . . . . . . . . 1 . 2 2 Protection 16 | . . . . . 1 . . . 2 2 . 2 1 1 1 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 6 . 9 11 7 2 9 1 9 7 . 9 4 3 7 . 5 26 Energy Gun 19 | 2 5 . 4 2 . . 1 . . . . . . . . . . 5 Energy Cannon 3 | . . . . 1 . . 1 . . . . . 1 . . . . . Ballistic Gun 48 | . . . 2 6 3 2 4 . 8 4 . 6 1 1 2 . 2 7 Ballistic Cannon 10 | . . . . . . . . 1 . 2 . 1 1 1 2 . . 2 Launcher 26 | . 1 . 2 2 2 . 3 . 1 . . 1 1 1 2 . 2 8 Special Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 2 Impact Weapon 7 | . . . 1 . 2 . . . . 1 . 1 . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 . . 1 . . 2 . . . 1 . . . 1 Parts Lost 98 | . 4 . 6 5 . . 5 . 3 1 . 10 3 1 3 . 8 49 Power 6 | . . . . . . . . . . . . 1 . . . . 1 4 Propulsion 33 | . 1 . 2 2 . . . . 1 . . 5 3 . 3 . 2 14 Utility 18 | . . . . . . . . . . . . 1 . . . . 2 15 Weapon 41 | . 3 . 4 3 . . 5 . 2 1 . 3 . 1 . . 3 16 Highest Loss Streak 15 | . 4 . 4 2 . . 2 . 1 1 . 9 1 1 2 . 8 15 Average Slot Usage (%) 87 | . 94 100 74 97 100 98 96 99 97 99 98 93 95 87 81 64 57 68 Engine 5 | . 14 14 11 11 9 7 7 7 5 5 5 1 2 4 5 5 4 1 Treads 22 | . 27 28 21 21 18 28 30 30 29 26 33 30 31 23 22 11 4 11 Device 6 | . . . . . 9 7 7 7 7 11 11 10 5 5 4 11 9 9 Storage 14 | . 28 28 22 22 18 15 15 15 15 13 11 11 11 11 11 11 11 6 Processor 2 | . . . . . . . . . . 6 5 5 5 5 4 . . 4 Protection 5 | . . . . . 9 7 7 7 7 7 5 4 9 11 6 5 7 5 Energy Gun 5 | . 23 28 12 19 9 5 3 . . . . . . . . . . 2 Ballistic Gun 15 | . . . 4 21 26 24 19 15 24 24 17 21 15 14 15 11 9 4 Ballistic Cannon 1 | . . . . . . . . 6 1 1 5 . 1 4 3 5 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 16 18 18 25 49 53 53 61 65 67 65 65 68 84 85 91 88 91 88 Greatest Support 186 | 40 40 40 40 40 40 80 80 83 91 92 152 152 137 92 120 46 46 186 Greatest Overweight (x) 29 | 1 . . . 2 1 1 . . . . . 2 . . 1 1 29 7 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . 1 1 . Largest Inventory Capacity 16 | 8 8 8 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 6 8 8 8 15 16 16 16 16 16 16 16 16 16 16 16 16 16 11 Most Carried 16 | 5 8 8 8 16 16 16 16 16 16 16 16 16 16 16 16 15 16 16 Average Carried 13 | 2 6 7 7 13 15 15 15 16 15 15 15 15 15 15 15 15 14 10 Final Capacity 16 | 8 8 8 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 5 8 8 8 16 16 16 16 16 16 16 16 16 16 16 15 15 13 1 Class Distribution -------------------- 34% | Scavenger-Tank 16% | Bothacker-Tank 14% | Scavenger-Mutant 12% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Mutant | -5/Factory Bothacker-Tank | -5/Upper Caves Bothacker-Tank | -5/Upper Caves Bothacker-Tank | -5/Warlord Derelict-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Matter Collected 7211 | 270 90 . 175 382 178 . 347 . 923 777 . 1325 404 192 346 . 164 1638 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7085 | 92 382 . 466 511 281 . 539 . 719 540 . 1264 324 32 339 . 60 1536 Parts 355 | 4 19 . 23 32 18 . 19 . 42 30 . 52 12 6 14 . 4 80 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 1 . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . . 6 21 . 8 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 157 | . 8 . 15 13 7 . 13 . 18 8 . 21 6 4 10 . 1 33 Guns 95 | . 6 . 6 10 4 . 8 . 13 8 . 19 6 1 4 . 1 9 Cannons 10 | . . . . . . . 1 . 1 . . 1 . . 1 . . 6 AOE 50 | . 2 . 9 3 3 . 4 . 3 . . 1 . 3 5 . . 17 Classes Destroyed 15 | 1 2 . 2 2 2 . . . 2 3 . 1 . . . . . . Worker 11 | . 2 . 1 1 1 . . . . 3 . . . . . . . 3 Builder 7 | . . . . . . . . . . 2 . . . . . . . 5 Hauler 2 | . . . . 2 . . . . . . . . . . . . . . Recycler 5 | 1 . . 2 . . . . . . 1 . . 1 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . . 1 . . . . . . Swarmer 51 | . . . 5 6 2 . 4 . 8 3 . 4 4 4 7 . . 4 Grunt 55 | . 8 . 9 2 4 . 9 . 3 2 . 3 . . 1 . 1 13 Brawler 5 | . . . . . 1 . . . . . . 3 . . 1 . . . Duelist 2 | . . . . . . . . . . 1 . 1 . . . . . . Sentry 21 | . . . 1 5 . . . . 5 . . 4 1 . 1 . . 4 Hunter 10 | . . . . . . . . . 1 1 . 2 . . . . . 6 Programmer 12 | . . . . . . . . . 1 1 . 3 1 . . . . 6 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | 1 3 . 4 4 3 . 4 . 8 5 . 12 2 4 5 . 1 16 Combat Bots Only 12 | . 2 . 4 3 2 . 4 . 8 3 . 12 2 4 5 . 1 8 Max Kills in Single Turn 7 | 1 1 . 3 3 3 . 2 . 3 3 . 2 1 2 5 . 1 7 Gunslinging 1 | . . . . . . . . . 1 . . 1 . . . . . . Exploded 5 | . 1 . 3 2 2 . 2 . 3 . . 1 . 2 5 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Damage Taken 17822 | . 690 . 843 730 285 . 792 . 1359 551 . 2288 985 285 785 . 1271 6958 Core 2661 | . 163 . 124 90 22 . 61 . 103 60 . 224 73 14 170 . 396 1161 Absorbed by Shields 107 | . . . . . . . . . . . . 107 . . . . . . Reduced by Siege Mode 48 | . . . . . . . . . . . . . . . . . . 48 Core Remaining (%) 65 | 100 . 34 . 46 96 . . . 76 92 . . . . . . 12 . Volleys Fired 487 | 2 39 . 64 40 14 . 33 . 36 29 . 62 33 10 12 . 12 101 Largest 4 | 2 2 . 2 4 4 . 4 . 4 4 . 4 4 3 4 . 2 4 Hottest 215 | 80 115 . 115 215 110 . 159 . 162 130 . 146 199 91 151 . 85 190 Shots Fired 1152 | 4 66 . 92 115 56 . 88 . 119 106 . 182 69 19 37 . 16 183 Gun 968 | 4 64 . 79 113 54 . 76 . 90 99 . 178 57 9 25 . 9 111 Cannon 108 | . . . . . . . 9 . 28 7 . 3 12 3 10 . 1 35 Launcher 72 | . 2 . 13 2 2 . 3 . 1 . . 1 . 7 1 . 5 35 Special 4 | . . . . . . . . . . . . . . . 1 . 1 2 Kinetic 809 | . . . 20 59 40 . 65 . 103 106 . 181 66 12 35 . 10 112 Thermal 188 | 2 51 . 59 54 14 . . . . . . . . . . . . 8 Explosive 66 | . 2 . 13 2 2 . 3 . 1 . . 1 . 7 1 . 5 29 Electromagnetic 85 | 2 13 . . . . . 20 . 15 . . . 3 . . . . 32 Robot Hit Streak 34 | 3 19 . 11 15 19 . 26 . 34 16 . 20 18 3 5 . 4 17 Robot Miss Streak 7 | 1 2 . 4 3 1 . 2 . 6 7 . 4 5 5 6 . 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 . . 1 Secondary Targets 19 | . 1 . 1 1 . . 1 . 4 . . 10 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 . . 1 1 . . . . . Shots Hit Robots 838 | 3 52 . 73 76 36 . 60 . 102 92 . 143 38 11 16 . 6 130 Core Hits 525 | 2 20 . 34 31 18 . 30 . 69 66 . 105 17 9 15 . 5 104 Critical Hits 16 | . . . . 1 . . . . . . . 1 1 . 1 . . 12 Critical Kills 7 | . . . . . . . . . . . . . . . 1 . . 6 Critical Parts Destroyed 7 | . . . . . . . . . . . . . 1 . . . . 6 Melee Attacks 23 | . . . 12 . 3 . . . . 2 . 1 . . . . . 5 Impact 23 | . . . 12 . 3 . . . . 2 . 1 . . . . . 5 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21173 | 36 728 . 1653 1003 745 . 1131 . 1827 2055 . 3167 879 495 691 . 127 6636 Guns 11207 | 36 656 . 618 765 336 . 647 . 1079 1110 . 3057 646 78 306 . 71 1802 Cannons 1760 | . . . . . . . 183 . 569 24 . 58 233 . 106 . 39 548 Explosions 7963 | . 72 . 802 238 409 . 301 . 179 921 . 52 . 417 279 . 17 4276 Melee 233 | . . . 233 . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . . . . . . . 10 Kinetic 10013 | . . . 97 243 198 . 535 . 1364 1134 . 3115 821 78 412 . 110 1906 Thermal 3215 | 23 538 . 521 522 138 . . . . 650 . . . . . . . 823 Explosive 5977 | . 72 . 802 238 409 . 301 . 179 271 . 52 . 417 279 . 17 2940 Electromagnetic 1725 | 13 118 . . . . . 295 . 284 . . . 58 . . . . 957 Impact 233 | . . . 233 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 1 8 . 5 7 7 7 14 17 15 Average Corruption 7 | . . . . . . . . . 1 7 . 4 5 7 7 10 15 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 242 | . . . . . . . . . 4 31 . 32 18 18 22 4 47 66 Message Errors 53 | . . . . . . . . . 2 5 . 8 3 5 8 . 10 12 Matter Fused 35 | . . . . . . . . . . 7 . 4 2 6 . 1 5 10 Heat Flow Errors 29 | . . . . . . . . . . . . 4 4 2 2 2 8 7 Energy Discharges 21 | . . . . . . . . . . 4 . 2 1 . 4 . 5 5 Parts Rejected 7 | . . . . . . . . . . . . 1 1 . 1 . . 4 Data Loss (minor) 16 | . . . . . . . . . . 2 . 3 . 2 2 . 3 4 Data Loss (major) 7 | . . . . . . . . . . . . 1 2 . 2 . 1 1 Misfires 12 | . . . . . . . . . . . . 2 . 3 . . 4 3 Misdirections 14 | . . . . . . . . . . . . . . . . 1 7 6 Targeting Errors 38 | . . . . . . . . . 1 12 . 5 5 . 3 . 3 9 Weapon Failures 10 | . . . . . . . . . 1 1 . 2 . . . . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 477 | . 3 . 74 6 . . 6 . . 178 . . . 14 . . . 196 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 419 | . 3 . 16 6 . . 6 . . 178 . . . 14 . . . 196 Melee 58 | . . . 58 . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . . . 1 . 1 9 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . 1 . 1 9 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 318 | . 34 . 41 . . . 106 . . . . . . . . . . 137 Shots 11 | . 2 . 2 . . . 3 . . . . . . . . . . 4 Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 621 | 36 335 . 255 621 33 . 179 . 253 . . 179 228 193 609 234 251 438 Average Temperature 124 | 20 140 . 99 173 13 . 100 . 73 . . 57 97 94 221 122 92 118 Received Heat Transfer 2971 | . 369 . 366 174 126 . 279 . 315 27 . 283 36 . 180 . 216 600 Effects 27 | . 1 . 1 14 . . . . . . . . . . 6 . . 5 Shutdowns 5 | . . . . 2 . . . . . . . . . . 1 . . 2 Energy Bleed 7 | . 1 . 1 2 . . . . . . . . . . 1 . . 2 Interference 9 | . . . . 9 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . 1 Damage (core) 2 | . . . . 1 . . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . 4 Total Turns 70 | . . . . . . . . . . . . . . . . . . 70 Longest Duration 22 | . . . . . . . . . . . . . . . . . . 22 Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . 1 Parts Fried 6 | . . . 1 . . . 2 . . . . . . . . . . 3 Impact Corruptions 4 | . . . 4 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 6 . 3 2 . . . . . . . . . . . . . . Heat Transferred 5572 | 50 1433 . 1443 1260 325 . . . . 400 . . . . . . . 661 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Peak Influence 828 | 5 93 34 200 227 341 31 629 344 828 472 192 820 710 . . . . 642 Average Influence 290 | 2 49 34 120 102 167 28 339 335 537 414 164 415 586 . . . . 263 Maximum Alert Level 3 | . . . 1 1 1 . 2 1 3 2 . 3 3 . . . . 2 Low Security (%) 45 | . . . . . . . . . . . . . . . . . . . Level 1 18 | . . . . . . . . . . . . . . . . . . . Level 2 33 | . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 2 2 . . . . 2 . . 3 . . . . 12 Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . 1 . . . . . . . 4 Reinforcement 15 | . 2 . 1 2 2 . . . . 1 . . 2 . . . . 5 Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . 1 . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 . 2 2 . . . . . 3 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 283 | . 21 . 27 27 17 1 13 1 26 15 2 29 20 5 15 . 4 60 Peak Tracking Total 12 | . 4 . 6 5 5 1 4 1 7 3 2 12 5 5 7 . 4 10 Tactical Retreats 25 | . 4 . 5 3 1 . . . . 1 . 1 6 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Traps Triggered 9 | . . . . 4 . . 1 . 1 . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Machines Disabled 23 | . . . 2 . . . 3 . 1 4 . 5 2 1 . . . 5 Max in Single Turn 2 | . . . 1 . . . 1 . 1 2 . 1 . 1 . . . 2 Garrison Relay 9 | . . . . . . . 3 . 1 . . 5 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Machines Accessed 25 | . 1 . 1 7 6 1 . 1 . 1 2 . 1 1 1 . . 2 Terminals 20 | . 1 . 1 7 6 . . . . 1 1 . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Total Hacks 65 | . 6 . 2 22 17 1 . 2 . 2 4 . 2 1 1 . . 5 Successful 37 | . 5 . 1 9 11 1 . 2 . 1 2 . 1 1 1 . . 2 Failed 28 | . 1 . 1 13 6 . . . . 1 2 . 1 . . . . 3 Catastrophic 6 | . . . 1 3 1 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 1 9 9 . . . . 1 3 . 2 . . . . 2 Terminals 59 | . 6 . 2 22 17 . . . . 2 3 . 2 . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 2 . . 1 . . . . . . . Terminal Hacks 22 | . 4 . . 6 8 . . . . . 1 . . 1 1 . . 1 Record 1 | . . . . . . . . . . . . . . 1 . . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . 2 1 . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 2 . . 1 . . . . . . . Unlock Access 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 25 | . 2 . 2 7 6 . . . . 2 . . 3 . . . . 3 Terminals 11 | . 1 . 1 3 3 . . . . 1 . . 1 . . . . 1 Track 2 | . . . . 1 1 . . . . . . . . . . . . . Botnet 9 | . 1 . 1 2 2 . . . . 1 . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . Used 2 | . . . . . 2 . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 1 7 5 . . 1 . 1 . . 1 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Used RIF Installer 3 | . . . . . . . 1 . 1 . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . 1 . 1 2 Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 Combat 3 | . . . . . . . . . . . . . . . 1 . 1 1 Robot Hacks Applied 4 | . . . . . . . . . . . . . . . 1 . 1 2 formatsys_high 4 | . . . . . . . . . . . . . . . 1 . 1 2 Relay Couplers Released 34 | . . . . . . . 9 . 4 . . 21 . . . . . . Machine Destruction 34 | . . . . . . . 9 . 4 . . 21 . . . . . . Attached 5 | . . . . . . . . . . . . . . . 1 . 2 2 Robots Rewired 14 | . . . . . . . . . 6 . . 6 . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Total Allies 28 | . . . . 10 . . . . 6 . . 6 . . 3 . 1 2 Largest Group 10 | . . . . 10 9 1 . . 6 4 . 6 6 . 3 . 1 1 Highest-Rated Group 237 | . . . . 88 80 7 . . 192 128 . 237 237 . 99 . 115 115 Highest-Rated Ally 115 | . . . . 16 16 7 . . 32 32 . 49 49 . 41 . 115 115 Total Orders 9 | . . . . 2 . 3 . . . . . . . . . . 4 . STAY 3 | . . . . . . 2 . . . . . . . . . . 1 . GOTO 1 | . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . FOLLOW 4 | . . . . 1 . 1 . . . . . . . . . . 2 . Ally Attacks 212 | . . . . 41 60 . . . 18 12 . 8 42 . 13 . 2 16 Total Damage 5137 | . . . . 394 588 . . . 726 425 . 407 1439 . 331 . 160 667 Kills 46 | . . . . 8 5 . . . 7 4 . 2 11 . 3 . 2 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Turns Passed 12437 | 84 557 90 600 1345 532 237 760 227 799 1070 139 1431 603 657 627 72 849 1758 Spaces Moved 6058 | 41 236 56 222 613 221 141 396 141 322 533 84 689 267 386 323 41 439 907 Core 206 | 4 . . . . . . . . . . . . . . . . 2 200 Treads 5413 | 37 236 56 222 613 221 141 396 141 322 533 84 689 267 386 323 41 197 508 Legs 339 | . . . . . . . . . . . . . . . . . 240 99 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 100 | . . . . . . . . . . . . . . . . . . 100 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 160 160 160 160 152 152 150 157 160 160 180 150 50 Average Speed 160 | 150 160 160 160 179 180 160 160 160 160 158 154 157 158 160 163 180 182 137 Slowest Speed 1500 | 160 160 160 160 200 180 180 160 160 160 160 155 185 160 160 180 180 1500 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 5 43 20 23 71 29 5 63 4 43 19 4 89 6 65 54 9 53 28 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . . 1 . Known Exits Taken 4 | . . . . . 1 1 . 1 . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . 1 . . 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . . . . . . 2 4 . 1 . Spaces Dug 47 | . . . . . 3 . . . . 1 . . . . . . 39 4 Terrain Destroyed 569 | . 16 . 57 11 29 . 19 . . 40 . 16 19 46 13 . 49 254 Melee 8 | . . . . . 3 . . . . 1 . . . . . . . 4 Projectile 47 | . . . . . . . . . . 1 . 6 19 4 8 . . 9 AOE 514 | . 16 . 57 11 26 . 19 . . 38 . 10 . 42 5 . 49 241 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac Total 7871 | 56 352 57 355 793 317 153 462 143 534 693 93 908 384 411 398 40 475 1247 Wait 662 | . 54 . 34 82 65 . 10 . 41 81 5 65 64 6 20 . 6 129 Move 6042 | 40 235 55 221 612 220 141 395 140 321 532 84 688 266 385 322 40 438 907 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 106 | 6 8 1 3 16 3 5 7 . 5 11 2 11 2 3 2 . 4 17 Fast Attach 102 | 7 3 . 6 7 . . . 1 7 9 . 13 7 . 5 . 2 35 Attach 70 | . 2 . 5 4 2 3 5 . 1 5 2 4 1 3 2 . 6 25 Detach 27 | . 1 . 3 4 . . . . 1 1 . 2 . . 3 . 1 11 Swap 79 | . 3 . 3 12 8 1 8 1 14 5 . 4 3 3 5 . 5 4 Drop 118 | 1 7 1 4 16 2 3 4 1 21 18 . 13 8 1 6 . 1 11 Fire 487 | 2 39 . 64 40 14 . 33 . 36 29 . 62 33 10 12 . 12 101 Melee 23 | . . . 12 . 3 . . . . 2 . 1 . . . . . 5 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 153 | . . . . . . . . . 87 . . 45 . . 21 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Core integrity fell below 50% 285 | -10/Materials | Lost 4 parts (1n3w) 322 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 7) 642 | -10/Materials | Entered Mines 718 | -10/Mines | Discovered new exit (range 10) 732 | -10/Mines | Entered Materials 732 | -9/Materials | Evolved 2 slots: Weapon x2 1121 | -9/Materials | Lost 4 parts (2n2w) 1282 | -9/Materials | Discovered new exit (range 15) 1310 | -9/Materials | Discovered new exit (range 15) 1332 | -9/Materials | Entered Storage 1438 | -9/Storage | Learned location of Armory (-4) 2086 | -9/Storage | Core integrity fell below 50% 2203 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2573 | -9/Storage | Discovered new exit (range 13) 2677 | -9/Storage | Entered Materials 2677 | -8/Materials | Accompanied by 9 allies 2677 | -8/Materials | Evolved 2 slots: Utility x2 3139 | -8/Materials | Identified exit to Factory 3209 | -8/Materials | Entered Factory 3209 | -7/Factory | Accompanied by 1 ally 3209 | -7/Factory | Evolved 2 slots: Propulsion x2 3246 | -7/Factory | Build established: Scavenger-Tank 3446 | -7/Factory | Identified exit to Garrison 3446 | -7/Factory | Entered Garrison 3456 | -7/Garrison | Triggered checkpoint 3590 | -7/Garrison | Triggered checkpoint 3600 | -7/Garrison | Garrison Relay disabled 3668 | -7/Garrison | Triggered checkpoint 3760 | -7/Garrison | Discovered new exit (range 15) 3813 | -7/Garrison | Triggered checkpoint 3839 | -7/Garrison | Garrison Relay disabled 3921 | -7/Garrison | Triggered checkpoint 4002 | -7/Garrison | Discovered new exit (range 10) 4026 | -7/Garrison | Installed Relay Interface Framework 4087 | -7/Garrison | Triggered checkpoint 4122 | -7/Garrison | Garrison Relay disabled 4206 | -7/Garrison | Entered Factory 4416 | -7/Factory | Build established: Scavenger-Mutant 4425 | -7/Factory | Identified exit to Garrison 4433 | -7/Factory | Entered Garrison 4480 | -7/Garrison | Triggered checkpoint 4533 | -7/Garrison | Triggered checkpoint 4686 | -7/Garrison | Triggered checkpoint 4718 | -7/Garrison | Build established: Scavenger-Tank 4743 | -7/Garrison | Triggered checkpoint 4753 | -7/Garrison | Triggered checkpoint 4753 | -7/Garrison | Triggered checkpoint 4801 | -7/Garrison | Destroyed 8 combat bots 5021 | -7/Garrison | Discovered new exit (range 10) 5048 | -7/Garrison | Expanded RIF knowledge: Program Shield 5088 | -7/Garrison | Triggered checkpoint 5166 | -7/Garrison | Garrison Relay disabled 5232 | -7/Garrison | Entered Factory 5232 | -6/Factory | Accompanied by 4 allies 5232 | -6/Factory | Evolved 2 slots: Utility x2 6258 | -6/Factory | Discovered new exit (range 22) 6302 | -6/Factory | Entered another Factory area 6302 | -5/Factory | Evolved 2 slots: Propulsion x2 6441 | -5/Factory | Identified exit to Garrison 6441 | -5/Factory | Entered Garrison 6517 | -5/Garrison | Triggered checkpoint 6542 | -5/Garrison | Garrison Relay disabled 6774 | -5/Garrison | Spotted B-75 Beast 6797 | -5/Garrison | Triggered checkpoint 6906 | -5/Garrison | Destroyed B-75 Beast 6927 | -5/Garrison | Destroyed 12 combat bots 6973 | -5/Garrison | Lost 9 parts (1p5n3w) 7122 | -5/Garrison | Discovered new exit (range 21) 7164 | -5/Garrison | Expanded RIF knowledge: Structural Interface 7243 | -5/Garrison | Garrison Relay disabled 7342 | -5/Garrison | Triggered checkpoint 7450 | -5/Garrison | Discovered new exit (range 4) 7488 | -5/Garrison | Triggered checkpoint 7548 | -5/Garrison | Garrison Relay disabled 7632 | -5/Garrison | Triggered checkpoint 7758 | -5/Garrison | Discovered new exit (range 10) 7785 | -5/Garrison | Triggered checkpoint 7816 | -5/Garrison | Garrison Relay disabled 7826 | -5/Garrison | Triggered checkpoint 7833 | -5/Garrison | Garrison Relay disabled 7872 | -5/Garrison | Entered Factory 7872 | -5/Factory | Accompanied by 6 allies 8346 | -5/Factory | Discovered new exit (range 13) 8472 | -5/Factory | First assault squad dispatched 8475 | -5/Factory | Entered Upper Caves 8768 | -5/Upper Caves | Build established: Bothacker-Tank 8905 | -5/Upper Caves | Encountered a Warlord checkpoint 9021 | -5/Upper Caves | Discovered new exit (range 5) 9102 | -5/Upper Caves | Found Alien Artifact 9103 | -5/Upper Caves | Identified Dimensional Node Initializer 9103 | -5/Upper Caves | Initialized slip node 9132 | -5/Upper Caves | Entered another Upper Caves area 9612 | -5/Upper Caves | Discovered new exit (range 10) 9621 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9759 | -5/Upper Caves | Entered Warlord 9789 | -5/Warlord | System corruption reached 10% 9813 | -5/Warlord | Discovered new exit (range 12) 9831 | -5/Warlord | Entered Proximity Caves 10167 | -4/Proximity Caves | Spotted B-86 Titan 10196 | -4/Proximity Caves | Core integrity fell below 50% 10210 | -4/Proximity Caves | Assimilated Titan 7a with formatsys_high 10224 | -4/Proximity Caves | Crushed by falling debris 10224 | -4/Proximity Caves | Core integrity fell below 20% 10255 | -4/Proximity Caves | Lost 8 parts (1p2n2u3w) 10272 | -4/Proximity Caves | Learned location of Testing (-3) 10567 | -4/Proximity Caves | Build established: Derelict-Mutant 10574 | -4/Proximity Caves | Discovered new exit (range 6) 10680 | -4/Proximity Caves | Entered Factory 10680 | -4/Factory | Accompanied by 1 ally 10680 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11162 | -4/Factory | Build established: Scavenger-Tank 11263 | -4/Factory | Lost 3 parts (1u2w) 11524 | -4/Factory | System corruption reached 10% 11630 | -4/Factory | Build established: Scavenger-Skirmisher 11759 | -4/Factory | Destroyed 8 combat bots 11759 | -4/Factory | Lost 15 parts (1p5n5u4w) 11868 | -4/Factory | Lost 5 parts (3n2w) 11927 | -4/Factory | Lost 4 parts (2p1n1u) 11981 | -4/Factory | Spotted B-86 Titan 11997 | -4/Factory | Identified exit to Upper Caves 11997 | -4/Factory | Identified exit to Armory 12016 | -4/Factory | Build established: Scavenger-Mutant 12169 | -4/Factory | Core integrity fell below 50% 12211 | -4/Factory | Lost 4 parts (2n2u) 12384 | -4/Factory | Core integrity fell below 20% 12438 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12398_ System corrupted: Matter fused (-8). 12398_ Penetrated by Slug. 12399_ H-77 Assassin knocked back. 12399_ H-77 Assassin IFF system glitched. 12401_ Slug penetrates Wall. 12401_ H-77 Assassin knocked back. 12402_ Penetrated by Slug. 12402_ RIF reveals location of hidden door. 12404_ Hardcell Cannon destroyed. 12406_ Mni. Grenade Launcher destroyed. 12406_ Slug penetrates Wall. 12407_ Relay Coupler [NC] destroyed. 12409_ Penetrated by Slug. 12409_ Adv. Heat Sink destroyed. 12416_ System corrupted: Matter fused (-8). 12421_ RIF reveals location of hidden door. 12433_ T-07 Excavator is excavating. 12437_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 12437_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | /########################????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ] #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #######/### #????????????????????????? | | #???? # #????????????????????????? | | #?? # #????????????????????????? | | ###### # #????????????????????????? | | #????# # #????????????????????????? | | #????# """ """ # #????????????????????????? | | #????# """ """ # #????????????????????????? | | +#+###### """ """ # #????????????????????????? | | ## "" "" # #####+####???????????????? | | ## "" "" # @ #???????????????? | | " " " ## # tk A/ k ??????? | | " " " ##""" """ # k g / Y > Y??? | | " " " #???" "?? # /k R ???? | | " " " #??? ??? # #" "# ???? | | " " " #???" ????####t###########??" "#????????? | | " " " #???" ???????? #?????????????? ""????????? | | " " " #????????????####?????????????????????????? | | " " " #?????????????????????????????????????????? | | " " " #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +####?##?????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +###?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????###########??????????????????????????????? | | #????# #??????????????????????????????? | | #????# #??????????????????????????????? | | #????# #??????????????????????????????? | | #????# """ """ #??????????????????????????????? | | #????# """ """ #??????????????????????????????? | | #????# """ """ #??????????????????????????????? | | #????# #??????????????????????????????? | | #????# """ """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Evasion (%) 51 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TrapFlyingCorpse Manual? 0 Play Time 02:25:38 Cumulative 71.4 hours Start 2019.10.29 @ 21:34:29 End 2019.10.30 @ 00:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fe5efe7-4481-4218-a101-79fd943335f2