Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 00:15:25
Player: Zailor
Result: Destroyed by G-67 Veteran with Plasma Rifle
Performance
-------------
Evolutions (6) 3000
Regions Visited (18) 3600
Robots Destroyed (187) 935
Value Destroyed (9150) 9150
Prototype IDs (7) 140
Alien Tech Used (1) 200
Bonus (3630) 3630
TOTAL SCORE: 20655
Bonus
-------
High Alert Combat Kills 509
Follower Combat Kills 1092
Entered Garrisons 600
Used RIF Installer 1500
Friendly Fire -71
Cogmind
---------
Core Integrity 0/1150
Matter 73/300
Energy 98/100
System Corruption 15%
Temperature Cool (12)
Location -4/Factory
Parts
-------
Power (2)
Propulsion (6)
Utility (7)
Enhanced Optical Array
Relay Coupler [Sentry] (12)
Weapon (4)
Inventory (4)
Advanced Signal Interpreter
Peak State
------------
Power
Micro Fission Core
Light Antimatter Reactor
Propulsion
Improved Treads
Improved Treads
Heavy Treads
Heavy Treads
Utility
Advanced Heat Sink
Large Storage Unit
Large Storage Unit
Enhanced Optical Array
Long-range Terrain Scanner
Improved Cloaking Device
Hardened Medium Armor Plating
Weapon
High-powered Shotgun
Coil Gun
Hypervelocity Gauss Cannon
Heavy Shock Bomb Launcher
Inventory
Reinforced Fission Core
Myomer Leg
Myomer Leg
Myomer Leg
Advanced Heat Sink
Matter Compressor
Advanced Signal Interpreter
0b10 Decoder Chip [Looter]
Advanced Hacking Suite
Relay Coupler [NC]
Relay Coupler [Grunt]
Relay Coupler [Sentry]
Improved Field Recycling Unit
Mini Grenade Launcher
Improved Remote Datajack
Heavy Mace
[Rating: 93]
Favorites
-----------
Power Improved Deuterium Engine
Engine Improved Deuterium Engine
Power Core Micro Fission Core
Reactor Light Antimatter Reactor
Propulsion Light Treads
Treads Light Treads
Leg Myomer Leg
Hover Unit Antigrav System
Utility Large Storage Unit
Device Advanced Heat Sink
Storage Large Storage Unit
Processor Enhanced Optical Array
Hackware Relay Coupler [Sentry]
Protection Improved Medium Armor Plating
Weapon Flak Gun
Energy Gun Particle Gun
Energy Cannon Long-range Proton Cannon
Ballistic Gun Flak Gun
Ballistic Cannon Mass Driver
Launcher Mini Grenade Launcher
Special Weapon Improved Remote Datajack
Impact Weapon Heavy Hammer
Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Slots Evolved 12 | . . . 2 . 2 2 . . . 2 2 . . . . . . 2
Power 1 | . . . . . . . . . . . . . . . . . . 1
Propulsion 4 | . . . . . . 2 . . . . 2 . . . . . . .
Utility 5 | . . . . . 2 . . . . 2 . . . . . . . 1
Weapon 2 | . . . 2 . . . . . . . . . . . . . . .
Parts Attached 249 | 7 8 . 14 23 10 4 12 2 22 19 2 21 11 5 12 . 13 64
Power 25 | 1 . . 2 3 . . 1 . 2 3 . 3 2 1 . . 1 6
Engine 15 | 1 . . 2 3 . . 1 . 1 2 . 1 1 1 . . 1 1
Core 5 | . . . . . . . . . 1 . . 2 . . . . . 2
Reactor 5 | . . . . . . . . . . 1 . . 1 . . . . 3
Propulsion 54 | 2 2 . 3 7 . 2 1 1 7 4 2 5 1 . 1 . 1 15
Treads 45 | 2 2 . 3 7 . 2 1 1 7 4 2 5 1 . 1 . . 7
Leg 7 | . . . . . . . . . . . . . . . . . 1 6
Wheel . | . . . . . . . . . . . . . . . . . . .
Hover 2 | . . . . . . . . . . . . . . . . . . 2
Flight . | . . . . . . . . . . . . . . . . . . .
Utility 53 | 2 . . . 2 3 . 1 . 4 5 . 4 4 1 4 . 6 17
Device 26 | . . . . . 2 . 1 . 2 2 . 2 3 . 2 . 2 10
Storage 4 | 2 . . . 2 . . . . . . . . . . . . . .
Processor 2 | . . . . . . . . . . 1 . . . . . . . 1
Hackware 5 | . . . . . . . . . . . . . . . 1 . 2 2
Protection 16 | . . . . . 1 . . . 2 2 . 2 1 1 1 . 2 4
Artifact . | . . . . . . . . . . . . . . . . . . .
Weapon 117 | 2 6 . 9 11 7 2 9 1 9 7 . 9 4 3 7 . 5 26
Energy Gun 19 | 2 5 . 4 2 . . 1 . . . . . . . . . . 5
Energy Cannon 3 | . . . . 1 . . 1 . . . . . 1 . . . . .
Ballistic Gun 48 | . . . 2 6 3 2 4 . 8 4 . 6 1 1 2 . 2 7
Ballistic Cannon 10 | . . . . . . . . 1 . 2 . 1 1 1 2 . . 2
Launcher 26 | . 1 . 2 2 2 . 3 . 1 . . 1 1 1 2 . 2 8
Special Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 2
Impact Weapon 7 | . . . 1 . 2 . . . . 1 . 1 . . . . . 2
Slashing Weapon . | . . . . . . . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . . .
Unidentified Prototypes 8 | . . . . 3 . . 1 . . 2 . . . 1 . . . 1
Parts Lost 98 | . 4 . 6 5 . . 5 . 3 1 . 10 3 1 3 . 8 49
Power 6 | . . . . . . . . . . . . 1 . . . . 1 4
Propulsion 33 | . 1 . 2 2 . . . . 1 . . 5 3 . 3 . 2 14
Utility 18 | . . . . . . . . . . . . 1 . . . . 2 15
Weapon 41 | . 3 . 4 3 . . 5 . 2 1 . 3 . 1 . . 3 16
Highest Loss Streak 15 | . 4 . 4 2 . . 2 . 1 1 . 9 1 1 2 . 8 15
Average Slot Usage (%) 87 | . 94 100 74 97 100 98 96 99 97 99 98 93 95 87 81 64 57 68
Engine 5 | . 14 14 11 11 9 7 7 7 5 5 5 1 2 4 5 5 4 1
Treads 22 | . 27 28 21 21 18 28 30 30 29 26 33 30 31 23 22 11 4 11
Device 6 | . . . . . 9 7 7 7 7 11 11 10 5 5 4 11 9 9
Storage 14 | . 28 28 22 22 18 15 15 15 15 13 11 11 11 11 11 11 11 6
Processor 2 | . . . . . . . . . . 6 5 5 5 5 4 . . 4
Protection 5 | . . . . . 9 7 7 7 7 7 5 4 9 11 6 5 7 5
Energy Gun 5 | . 23 28 12 19 9 5 3 . . . . . . . . . . 2
Ballistic Gun 15 | . . . 4 21 26 24 19 15 24 24 17 21 15 14 15 11 9 4
Ballistic Cannon 1 | . . . . . . . . 6 1 1 5 . 1 4 3 5 2 2
Naked Turns . | . . . . . . . . . . . . . . . . . . .
Heaviest Build 91 | 16 18 18 25 49 53 53 61 65 67 65 65 68 84 85 91 88 91 88
Greatest Support 186 | 40 40 40 40 40 40 80 80 83 91 92 152 152 137 92 120 46 46 186
Greatest Overweight (x) 29 | 1 . . . 2 1 1 . . . . . 2 . . 1 1 29 7
Average Overweight (x) . | . . . . . 1 . . . . . . . . . . 1 1 .
Largest Inventory Capacity 16 | 8 8 8 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16
Average Capacity 14 | 6 8 8 8 15 16 16 16 16 16 16 16 16 16 16 16 16 16 11
Most Carried 16 | 5 8 8 8 16 16 16 16 16 16 16 16 16 16 16 16 15 16 16
Average Carried 13 | 2 6 7 7 13 15 15 15 16 15 15 15 15 15 15 15 15 14 10
Final Capacity 16 | 8 8 8 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4
Final Carried 16 | 5 8 8 8 16 16 16 16 16 16 16 16 16 16 16 15 15 13 1
Class Distribution
--------------------
34% | Scavenger-Tank
16% | Bothacker-Tank
14% | Scavenger-Mutant
12% | Mutant
4% | Scavenger-Gunner
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Scavenger-Gunner | -9/Storage
Scavenger-Tank | -8/Materials
Scavenger-Tank | -7/Factory
Scavenger-Tank | -7/Garrison
Scavenger-Mutant | -7/Factory
Scavenger-Tank | -7/Garrison
Scavenger-Tank | -6/Factory
Scavenger-Tank | -5/Factory
Scavenger-Tank | -5/Garrison
Scavenger-Mutant | -5/Factory
Bothacker-Tank | -5/Upper Caves
Bothacker-Tank | -5/Upper Caves
Bothacker-Tank | -5/Warlord
Derelict-Mutant | -4/Proximity Caves
Scavenger-Mutant | -4/Factory
Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
----------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Matter Collected 7211 | 270 90 . 175 382 178 . 347 . 923 777 . 1325 404 192 346 . 164 1638
Remotely . | . . . . . . . . . . . . . . . . . . .
Salvage Created 7085 | 92 382 . 466 511 281 . 539 . 719 540 . 1264 324 32 339 . 60 1536
Parts 355 | 4 19 . 23 32 18 . 19 . 42 30 . 52 12 6 14 . 4 80
Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . . .
Recyclers Shooed 5 | . . . 2 1 . . . . . . . . 1 . . . . 1
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 35 | . . . . . . . . . . . . . . 6 21 . 8 .
Prevented . | . . . . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Combat Hostiles Destroyed 157 | . 8 . 15 13 7 . 13 . 18 8 . 21 6 4 10 . 1 33
Guns 95 | . 6 . 6 10 4 . 8 . 13 8 . 19 6 1 4 . 1 9
Cannons 10 | . . . . . . . 1 . 1 . . 1 . . 1 . . 6
AOE 50 | . 2 . 9 3 3 . 4 . 3 . . 1 . 3 5 . . 17
Classes Destroyed 15 | 1 2 . 2 2 2 . . . 2 3 . 1 . . . . . .
Worker 11 | . 2 . 1 1 1 . . . . 3 . . . . . . . 3
Builder 7 | . . . . . . . . . . 2 . . . . . . . 5
Hauler 2 | . . . . 2 . . . . . . . . . . . . . .
Recycler 5 | 1 . . 2 . . . . . . 1 . . 1 . . . . .
Mechanic 1 | . . . . . . . . . . 1 . . . . . . . .
Operator 2 | . . . . . 2 . . . . . . . . . . . . .
Watcher 2 | . . . . 1 . . . . . . . 1 . . . . . .
Swarmer 51 | . . . 5 6 2 . 4 . 8 3 . 4 4 4 7 . . 4
Grunt 55 | . 8 . 9 2 4 . 9 . 3 2 . 3 . . 1 . 1 13
Brawler 5 | . . . . . 1 . . . . . . 3 . . 1 . . .
Duelist 2 | . . . . . . . . . . 1 . 1 . . . . . .
Sentry 21 | . . . 1 5 . . . . 5 . . 4 1 . 1 . . 4
Hunter 10 | . . . . . . . . . 1 1 . 2 . . . . . 6
Programmer 12 | . . . . . . . . . 1 1 . 3 1 . . . . 6
Behemoth 1 | . . . . . . . . . . . . 1 . . . . . .
Best Kill Streak 16 | 1 3 . 4 4 3 . 4 . 8 5 . 12 2 4 5 . 1 16
Combat Bots Only 12 | . 2 . 4 3 2 . 4 . 8 3 . 12 2 4 5 . 1 8
Max Kills in Single Turn 7 | 1 1 . 3 3 3 . 2 . 3 3 . 2 1 2 5 . 1 7
Gunslinging 1 | . . . . . . . . . 1 . . 1 . . . . . .
Exploded 5 | . 1 . 3 2 2 . 2 . 3 . . 1 . 2 5 . . 4
Melee . | . . . . . . . . . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
-------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Damage Taken 17822 | . 690 . 843 730 285 . 792 . 1359 551 . 2288 985 285 785 . 1271 6958
Core 2661 | . 163 . 124 90 22 . 61 . 103 60 . 224 73 14 170 . 396 1161
Absorbed by Shields 107 | . . . . . . . . . . . . 107 . . . . . .
Reduced by Siege Mode 48 | . . . . . . . . . . . . . . . . . . 48
Core Remaining (%) 65 | 100 . 34 . 46 96 . . . 76 92 . . . . . . 12 .
Volleys Fired 487 | 2 39 . 64 40 14 . 33 . 36 29 . 62 33 10 12 . 12 101
Largest 4 | 2 2 . 2 4 4 . 4 . 4 4 . 4 4 3 4 . 2 4
Hottest 215 | 80 115 . 115 215 110 . 159 . 162 130 . 146 199 91 151 . 85 190
Shots Fired 1152 | 4 66 . 92 115 56 . 88 . 119 106 . 182 69 19 37 . 16 183
Gun 968 | 4 64 . 79 113 54 . 76 . 90 99 . 178 57 9 25 . 9 111
Cannon 108 | . . . . . . . 9 . 28 7 . 3 12 3 10 . 1 35
Launcher 72 | . 2 . 13 2 2 . 3 . 1 . . 1 . 7 1 . 5 35
Special 4 | . . . . . . . . . . . . . . . 1 . 1 2
Kinetic 809 | . . . 20 59 40 . 65 . 103 106 . 181 66 12 35 . 10 112
Thermal 188 | 2 51 . 59 54 14 . . . . . . . . . . . . 8
Explosive 66 | . 2 . 13 2 2 . 3 . 1 . . 1 . 7 1 . 5 29
Electromagnetic 85 | 2 13 . . . . . 20 . 15 . . . 3 . . . . 32
Robot Hit Streak 34 | 3 19 . 11 15 19 . 26 . 34 16 . 20 18 3 5 . 4 17
Robot Miss Streak 7 | 1 2 . 4 3 1 . 2 . 6 7 . 4 5 5 6 . 1 4
Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 . . 1
Secondary Targets 19 | . 1 . 1 1 . . 1 . 4 . . 10 1 . . . . .
Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 . . 1 1 . . . . .
Shots Hit Robots 838 | 3 52 . 73 76 36 . 60 . 102 92 . 143 38 11 16 . 6 130
Core Hits 525 | 2 20 . 34 31 18 . 30 . 69 66 . 105 17 9 15 . 5 104
Critical Hits 16 | . . . . 1 . . . . . . . 1 1 . 1 . . 12
Critical Kills 7 | . . . . . . . . . . . . . . . 1 . . 6
Critical Parts Destroyed 7 | . . . . . . . . . . . . . 1 . . . . 6
Melee Attacks 23 | . . . 12 . 3 . . . . 2 . 1 . . . . . 5
Impact 23 | . . . 12 . 3 . . . . 2 . 1 . . . . . 5
Slashing . | . . . . . . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . . . . . . .
Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . .
Damage Inflicted 21173 | 36 728 . 1653 1003 745 . 1131 . 1827 2055 . 3167 879 495 691 . 127 6636
Guns 11207 | 36 656 . 618 765 336 . 647 . 1079 1110 . 3057 646 78 306 . 71 1802
Cannons 1760 | . . . . . . . 183 . 569 24 . 58 233 . 106 . 39 548
Explosions 7963 | . 72 . 802 238 409 . 301 . 179 921 . 52 . 417 279 . 17 4276
Melee 233 | . . . 233 . . . . . . . . . . . . . . .
Ramming 10 | . . . . . . . . . . . . . . . . . . 10
Kinetic 10013 | . . . 97 243 198 . 535 . 1364 1134 . 3115 821 78 412 . 110 1906
Thermal 3215 | 23 538 . 521 522 138 . . . . 650 . . . . . . . 823
Explosive 5977 | . 72 . 802 238 409 . 301 . 179 271 . 52 . 417 279 . 17 2940
Electromagnetic 1725 | 13 118 . . . . . 295 . 284 . . . 58 . . . . 957
Impact 233 | . . . 233 . . . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . . . . . . .
Highest Corruption 17 | . . . . . . . . . 1 8 . 5 7 7 7 14 17 15
Average Corruption 7 | . . . . . . . . . 1 7 . 4 5 7 7 10 15 8
Corruption Purged . | . . . . . . . . . . . . . . . . . . .
Effects 242 | . . . . . . . . . 4 31 . 32 18 18 22 4 47 66
Message Errors 53 | . . . . . . . . . 2 5 . 8 3 5 8 . 10 12
Matter Fused 35 | . . . . . . . . . . 7 . 4 2 6 . 1 5 10
Heat Flow Errors 29 | . . . . . . . . . . . . 4 4 2 2 2 8 7
Energy Discharges 21 | . . . . . . . . . . 4 . 2 1 . 4 . 5 5
Parts Rejected 7 | . . . . . . . . . . . . 1 1 . 1 . . 4
Data Loss (minor) 16 | . . . . . . . . . . 2 . 3 . 2 2 . 3 4
Data Loss (major) 7 | . . . . . . . . . . . . 1 2 . 2 . 1 1
Misfires 12 | . . . . . . . . . . . . 2 . 3 . . 4 3
Misdirections 14 | . . . . . . . . . . . . . . . . 1 7 6
Targeting Errors 38 | . . . . . . . . . 1 12 . 5 5 . 3 . 3 9
Weapon Failures 10 | . . . . . . . . . 1 1 . 2 . . . . 1 5
Overload Shots . | . . . . . . . . . . . . . . . . . . .
Overflow Damage 477 | . 3 . 74 6 . . 6 . . 178 . . . 14 . . . 196
Projectiles . | . . . . . . . . . . . . . . . . . . .
Explosions 419 | . 3 . 16 6 . . 6 . . 178 . . . 14 . . . 196
Melee 58 | . . . 58 . . . . . . . . . . . . . . .
Knockbacks 11 | . . . . . . . . . . . . . . . 1 . 1 9
Impact . | . . . . . . . . . . . . . . . . . . .
Kinetic 11 | . . . . . . . . . . . . . . . 1 . 1 9
Secondary . | . . . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 318 | . 34 . 41 . . . 106 . . . . . . . . . . 137
Shots 11 | . 2 . 2 . . . 3 . . . . . . . . . . 4
Rammed 2 | . . . . . . . . . . . . . . . . . . 2
Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2
Kicked . | . . . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . . . .
Highest Temperature 621 | 36 335 . 255 621 33 . 179 . 253 . . 179 228 193 609 234 251 438
Average Temperature 124 | 20 140 . 99 173 13 . 100 . 73 . . 57 97 94 221 122 92 118
Received Heat Transfer 2971 | . 369 . 366 174 126 . 279 . 315 27 . 283 36 . 180 . 216 600
Effects 27 | . 1 . 1 14 . . . . . . . . . . 6 . . 5
Shutdowns 5 | . . . . 2 . . . . . . . . . . 1 . . 2
Energy Bleed 7 | . 1 . 1 2 . . . . . . . . . . 1 . . 2
Interference 9 | . . . . 9 . . . . . . . . . . . . . .
Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . .
Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . 1
Damage (core) 2 | . . . . 1 . . . . . . . . . . 1 . . .
Siege Activations 4 | . . . . . . . . . . . . . . . . . . 4
Total Turns 70 | . . . . . . . . . . . . . . . . . . 70
Longest Duration 22 | . . . . . . . . . . . . . . . . . . 22
Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . . . 1
Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . 1
Parts Fried 6 | . . . 1 . . . 2 . . . . . . . . . . 3
Impact Corruptions 4 | . . . 4 . . . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . .
Parts Melted 11 | . 6 . 3 2 . . . . . . . . . . . . . .
Heat Transferred 5572 | 50 1433 . 1443 1260 325 . . . . 400 . . . . . . . 661
Parts Sabotaged . | . . . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . .
Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2
Missiles Intercepted . | . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Peak Influence 828 | 5 93 34 200 227 341 31 629 344 828 472 192 820 710 . . . . 642
Average Influence 290 | 2 49 34 120 102 167 28 339 335 537 414 164 415 586 . . . . 263
Maximum Alert Level 3 | . . . 1 1 1 . 2 1 3 2 . 3 3 . . . . 2
Low Security (%) 45 | . . . . . . . . . . . . . . . . . . .
Level 1 18 | . . . . . . . . . . . . . . . . . . .
Level 2 33 | . . . . . . . . . . . . . . . . . . .
Level 3 3 | . . . . . . . . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . .
Squads Dispatched 24 | . 2 . 1 2 2 . . . . 2 . . 3 . . . . 12
Investigation . | . . . . . . . . . . . . . . . . . . .
Extermination 5 | . . . . . . . . . . 1 . . . . . . . 4
Reinforcement 15 | . 2 . 1 2 2 . . . . 1 . . 2 . . . . 5
Assault 1 | . . . . . . . . . . . . . 1 . . . . .
Garrison 3 | . . . . . . . . . . . . . . . . . . 3
Intercept . | . . . . . . . . . . . . . . . . . . .
Construction Impeded 5 | . . . 1 . . . . . . 1 . . 1 . . . . 2
Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1
Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
--------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Distress Signals 11 | . 1 . 2 2 . . . . . 3 . . 1 . . . . 2
Communications Jammed . | . . . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . . . .
Times Spotted 283 | . 21 . 27 27 17 1 13 1 26 15 2 29 20 5 15 . 4 60
Peak Tracking Total 12 | . 4 . 6 5 5 1 4 1 7 3 2 12 5 5 7 . 4 10
Tactical Retreats 25 | . 4 . 5 3 1 . . . . 1 . 1 6 1 . . . 3
Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Traps Triggered 9 | . . . . 4 . . 1 . 1 . . 1 . . . . . 2
Indirectly . | . . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . .
Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
---------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Machines Disabled 23 | . . . 2 . . . 3 . 1 4 . 5 2 1 . . . 5
Max in Single Turn 2 | . . . 1 . . . 1 . 1 2 . 1 . 1 . . . 2
Garrison Relay 9 | . . . . . . . 3 . 1 . . 5 . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . .
Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
--------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Machines Accessed 25 | . 1 . 1 7 6 1 . 1 . 1 2 . 1 1 1 . . 2
Terminals 20 | . 1 . 1 7 6 . . . . 1 1 . 1 . . . . 2
Fabricators . | . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . .
Garrison Access 3 | . . . . . . 1 . 1 . . 1 . . . . . . .
Total Hacks 65 | . 6 . 2 22 17 1 . 2 . 2 4 . 2 1 1 . . 5
Successful 37 | . 5 . 1 9 11 1 . 2 . 1 2 . 1 1 1 . . 2
Failed 28 | . 1 . 1 13 6 . . . . 1 2 . 1 . . . . 3
Catastrophic 6 | . . . 1 3 1 . . . . . . . . . . . . 1
Database Lockouts . | . . . . . . . . . . . . . . . . . . .
Manual 30 | . 3 . 1 9 9 . . . . 1 3 . 2 . . . . 2
Terminals 59 | . 6 . 2 22 17 . . . . 2 3 . 2 . . . . 5
Fabricators . | . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . .
Garrison Access 4 | . . . . . . 1 . 2 . . 1 . . . . . . .
Terminal Hacks 22 | . 4 . . 6 8 . . . . . 1 . . 1 1 . . 1
Record 1 | . . . . . . . . . . . . . . 1 . . . .
Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . .
Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . .
Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1
Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . .
Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . .
Unreport Threat 5 | . 1 . . 2 1 . . . . . 1 . . . . . . .
Locate Traps 3 | . 1 . . . 2 . . . . . . . . . . . . .
Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . .
Zone Layout 3 | . . . . 1 2 . . . . . . . . . . . . .
Fabricator Hacks . | . . . . . . . . . . . . . . . . . . .
Repair Station Hacks . | . . . . . . . . . . . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . .
Scanalyzer . | . . . . . . . . . . . . . . . . . . .
Garrison Access Hacks 4 | . . . . . . 1 . 2 . . 1 . . . . . . .
Unlock Access 3 | . . . . . . 1 . 1 . . 1 . . . . . . .
Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . .
Unauthorized Hacks 25 | . 2 . 2 7 6 . . . . 2 . . 3 . . . . 3
Terminals 11 | . 1 . 1 3 3 . . . . 1 . . 1 . . . . 1
Track 2 | . . . . 1 1 . . . . . . . . . . . . .
Botnet 9 | . 1 . 1 2 2 . . . . 1 . . 1 . . . . 1
Fabricators . | . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . .
Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . .
Used 2 | . . . . . 2 . . . . . . . . . . . . .
Hacking Detections 19 | . 1 . 1 7 5 . . 1 . 1 . . 1 . . . . 2
Full Trace Events . | . . . . . . . . . . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . . . .
Matter . | . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . .
Parts Built . | . . . . . . . . . . . . . . . . . . .
Matter . | . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . . . . . . .
Parts Repaired . | . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
------------ Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Used RIF Installer 3 | . . . . . . . 1 . 1 . . 1 . . . . . .
Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . .
Program Shield 1 | . . . . . . . . . 1 . . . . . . . . .
Robots Hacked 4 | . . . . . . . . . . . . . . . 1 . 1 2
Non-combat 1 | . . . . . . . . . . . . . . . . . . 1
Combat 3 | . . . . . . . . . . . . . . . 1 . 1 1
Robot Hacks Applied 4 | . . . . . . . . . . . . . . . 1 . 1 2
formatsys_high 4 | . . . . . . . . . . . . . . . 1 . 1 2
Relay Couplers Released 34 | . . . . . . . 9 . 4 . . 21 . . . . . .
Machine Destruction 34 | . . . . . . . 9 . 4 . . 21 . . . . . .
Attached 5 | . . . . . . . . . . . . . . . 1 . 2 2
Robots Rewired 14 | . . . . . . . . . 6 . . 6 . . 2 . . .
Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
-------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Total Allies 28 | . . . . 10 . . . . 6 . . 6 . . 3 . 1 2
Largest Group 10 | . . . . 10 9 1 . . 6 4 . 6 6 . 3 . 1 1
Highest-Rated Group 237 | . . . . 88 80 7 . . 192 128 . 237 237 . 99 . 115 115
Highest-Rated Ally 115 | . . . . 16 16 7 . . 32 32 . 49 49 . 41 . 115 115
Total Orders 9 | . . . . 2 . 3 . . . . . . . . . . 4 .
STAY 3 | . . . . . . 2 . . . . . . . . . . 1 .
GOTO 1 | . . . . . . . . . . . . . . . . . 1 .
ROAM 1 | . . . . 1 . . . . . . . . . . . . . .
FOLLOW 4 | . . . . 1 . 1 . . . . . . . . . . 2 .
Ally Attacks 212 | . . . . 41 60 . . . 18 12 . 8 42 . 13 . 2 16
Total Damage 5137 | . . . . 394 588 . . . 726 425 . 407 1439 . 331 . 160 667
Kills 46 | . . . . 8 5 . . . 7 4 . 2 11 . 3 . 2 4
Allies Corrupted . | . . . . . . . . . . . . . . . . . . .
Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . 1
Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Robot Analysis Total . | . . . . . . . . . . . . . . . . . . .
Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . 1 .
Drone Launches . | . . . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
------------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Turns Passed 12437 | 84 557 90 600 1345 532 237 760 227 799 1070 139 1431 603 657 627 72 849 1758
Spaces Moved 6058 | 41 236 56 222 613 221 141 396 141 322 533 84 689 267 386 323 41 439 907
Core 206 | 4 . . . . . . . . . . . . . . . . 2 200
Treads 5413 | 37 236 56 222 613 221 141 396 141 322 533 84 689 267 386 323 41 197 508
Legs 339 | . . . . . . . . . . . . . . . . . 240 99
Wheels . | . . . . . . . . . . . . . . . . . . .
Hover 100 | . . . . . . . . . . . . . . . . . . 100
Flight . | . . . . . . . . . . . . . . . . . . .
Fastest Speed 50 | 50 160 160 160 160 180 160 160 160 160 152 152 150 157 160 160 180 150 50
Average Speed 160 | 150 160 160 160 179 180 160 160 160 160 158 154 157 158 160 163 180 182 137
Slowest Speed 1500 | 160 160 160 160 200 180 180 160 160 160 160 155 185 160 160 180 180 1500 400
Overloaded Moves . | . . . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . . . . . . . .
Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 .
Exploration Rate (%) 33 | 5 43 20 23 71 29 5 63 4 43 19 4 89 6 65 54 9 53 28
Regions Visited 18
Branch Regions 6
Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . . 1 .
Known Exits Taken 4 | . . . . . 1 1 . 1 . . 1 . . . . . . .
Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . 1 . . 1 1 1 1 1 .
Scrap Searched 7 | . . . . . . . . . . . . . . 2 4 . 1 .
Spaces Dug 47 | . . . . . 3 . . . . 1 . . . . . . 39 4
Terrain Destroyed 569 | . 16 . 57 11 29 . 19 . . 40 . 16 19 46 13 . 49 254
Melee 8 | . . . . . 3 . . . . 1 . . . . . . . 4
Projectile 47 | . . . . . . . . . . 1 . 6 19 4 8 . . 9
AOE 514 | . 16 . 57 11 26 . 19 . . 38 . 10 . 42 5 . 49 241
Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4
--------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Fac
Total 7871 | 56 352 57 355 793 317 153 462 143 534 693 93 908 384 411 398 40 475 1247
Wait 662 | . 54 . 34 82 65 . 10 . 41 81 5 65 64 6 20 . 6 129
Move 6042 | 40 235 55 221 612 220 141 395 140 321 532 84 688 266 385 322 40 438 907
Hop . | . . . . . . . . . . . . . . . . . . .
Pick Up 106 | 6 8 1 3 16 3 5 7 . 5 11 2 11 2 3 2 . 4 17
Fast Attach 102 | 7 3 . 6 7 . . . 1 7 9 . 13 7 . 5 . 2 35
Attach 70 | . 2 . 5 4 2 3 5 . 1 5 2 4 1 3 2 . 6 25
Detach 27 | . 1 . 3 4 . . . . 1 1 . 2 . . 3 . 1 11
Swap 79 | . 3 . 3 12 8 1 8 1 14 5 . 4 3 3 5 . 5 4
Drop 118 | 1 7 1 4 16 2 3 4 1 21 18 . 13 8 1 6 . 1 11
Fire 487 | 2 39 . 64 40 14 . 33 . 36 29 . 62 33 10 12 . 12 101
Melee 23 | . . . 12 . 3 . . . . 2 . 1 . . . . . 5
Ram . | . . . . . . . . . . . . . . . . . . .
Kick . | . . . . . . . . . . . . . . . . . . .
Crush 2 | . . . . . . . . . . . . . . . . . . 2
Escape Stasis . | . . . . . . . . . . . . . . . . . . .
Rewire 153 | . . . . . . . . . 87 . . 45 . . 21 . . .
Trap . | . . . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Sto x2)
-9/Storage
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/Garrison
-6/Factory
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 3 exits: Upp x2 / *Arm)
History
---------
Turn | Location | Event
23 | -11/Scrapyard | Discovered new exit (range 16)
85 | -11/Scrapyard | Entered Materials
253 | -10/Materials | Core integrity fell below 50%
285 | -10/Materials | Lost 4 parts (1n3w)
322 | -10/Materials | Build established: Mutant
378 | -10/Materials | Discovered new exit (range 7)
642 | -10/Materials | Entered Mines
718 | -10/Mines | Discovered new exit (range 10)
732 | -10/Mines | Entered Materials
732 | -9/Materials | Evolved 2 slots: Weapon x2
1121 | -9/Materials | Lost 4 parts (2n2w)
1282 | -9/Materials | Discovered new exit (range 15)
1310 | -9/Materials | Discovered new exit (range 15)
1332 | -9/Materials | Entered Storage
1438 | -9/Storage | Learned location of Armory (-4)
2086 | -9/Storage | Core integrity fell below 50%
2203 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3"
2573 | -9/Storage | Discovered new exit (range 13)
2677 | -9/Storage | Entered Materials
2677 | -8/Materials | Accompanied by 9 allies
2677 | -8/Materials | Evolved 2 slots: Utility x2
3139 | -8/Materials | Identified exit to Factory
3209 | -8/Materials | Entered Factory
3209 | -7/Factory | Accompanied by 1 ally
3209 | -7/Factory | Evolved 2 slots: Propulsion x2
3246 | -7/Factory | Build established: Scavenger-Tank
3446 | -7/Factory | Identified exit to Garrison
3446 | -7/Factory | Entered Garrison
3456 | -7/Garrison | Triggered checkpoint
3590 | -7/Garrison | Triggered checkpoint
3600 | -7/Garrison | Garrison Relay disabled
3668 | -7/Garrison | Triggered checkpoint
3760 | -7/Garrison | Discovered new exit (range 15)
3813 | -7/Garrison | Triggered checkpoint
3839 | -7/Garrison | Garrison Relay disabled
3921 | -7/Garrison | Triggered checkpoint
4002 | -7/Garrison | Discovered new exit (range 10)
4026 | -7/Garrison | Installed Relay Interface Framework
4087 | -7/Garrison | Triggered checkpoint
4122 | -7/Garrison | Garrison Relay disabled
4206 | -7/Garrison | Entered Factory
4416 | -7/Factory | Build established: Scavenger-Mutant
4425 | -7/Factory | Identified exit to Garrison
4433 | -7/Factory | Entered Garrison
4480 | -7/Garrison | Triggered checkpoint
4533 | -7/Garrison | Triggered checkpoint
4686 | -7/Garrison | Triggered checkpoint
4718 | -7/Garrison | Build established: Scavenger-Tank
4743 | -7/Garrison | Triggered checkpoint
4753 | -7/Garrison | Triggered checkpoint
4753 | -7/Garrison | Triggered checkpoint
4801 | -7/Garrison | Destroyed 8 combat bots
5021 | -7/Garrison | Discovered new exit (range 10)
5048 | -7/Garrison | Expanded RIF knowledge: Program Shield
5088 | -7/Garrison | Triggered checkpoint
5166 | -7/Garrison | Garrison Relay disabled
5232 | -7/Garrison | Entered Factory
5232 | -6/Factory | Accompanied by 4 allies
5232 | -6/Factory | Evolved 2 slots: Utility x2
6258 | -6/Factory | Discovered new exit (range 22)
6302 | -6/Factory | Entered another Factory area
6302 | -5/Factory | Evolved 2 slots: Propulsion x2
6441 | -5/Factory | Identified exit to Garrison
6441 | -5/Factory | Entered Garrison
6517 | -5/Garrison | Triggered checkpoint
6542 | -5/Garrison | Garrison Relay disabled
6774 | -5/Garrison | Spotted B-75 Beast
6797 | -5/Garrison | Triggered checkpoint
6906 | -5/Garrison | Destroyed B-75 Beast
6927 | -5/Garrison | Destroyed 12 combat bots
6973 | -5/Garrison | Lost 9 parts (1p5n3w)
7122 | -5/Garrison | Discovered new exit (range 21)
7164 | -5/Garrison | Expanded RIF knowledge: Structural Interface
7243 | -5/Garrison | Garrison Relay disabled
7342 | -5/Garrison | Triggered checkpoint
7450 | -5/Garrison | Discovered new exit (range 4)
7488 | -5/Garrison | Triggered checkpoint
7548 | -5/Garrison | Garrison Relay disabled
7632 | -5/Garrison | Triggered checkpoint
7758 | -5/Garrison | Discovered new exit (range 10)
7785 | -5/Garrison | Triggered checkpoint
7816 | -5/Garrison | Garrison Relay disabled
7826 | -5/Garrison | Triggered checkpoint
7833 | -5/Garrison | Garrison Relay disabled
7872 | -5/Garrison | Entered Factory
7872 | -5/Factory | Accompanied by 6 allies
8346 | -5/Factory | Discovered new exit (range 13)
8472 | -5/Factory | First assault squad dispatched
8475 | -5/Factory | Entered Upper Caves
8768 | -5/Upper Caves | Build established: Bothacker-Tank
8905 | -5/Upper Caves | Encountered a Warlord checkpoint
9021 | -5/Upper Caves | Discovered new exit (range 5)
9102 | -5/Upper Caves | Found Alien Artifact
9103 | -5/Upper Caves | Identified Dimensional Node Initializer
9103 | -5/Upper Caves | Initialized slip node
9132 | -5/Upper Caves | Entered another Upper Caves area
9612 | -5/Upper Caves | Discovered new exit (range 10)
9621 | -5/Upper Caves | Attracted the attention of an 0b10 outpost
9759 | -5/Upper Caves | Entered Warlord
9789 | -5/Warlord | System corruption reached 10%
9813 | -5/Warlord | Discovered new exit (range 12)
9831 | -5/Warlord | Entered Proximity Caves
10167 | -4/Proximity Caves | Spotted B-86 Titan
10196 | -4/Proximity Caves | Core integrity fell below 50%
10210 | -4/Proximity Caves | Assimilated Titan 7a with formatsys_high
10224 | -4/Proximity Caves | Crushed by falling debris
10224 | -4/Proximity Caves | Core integrity fell below 20%
10255 | -4/Proximity Caves | Lost 8 parts (1p2n2u3w)
10272 | -4/Proximity Caves | Learned location of Testing (-3)
10567 | -4/Proximity Caves | Build established: Derelict-Mutant
10574 | -4/Proximity Caves | Discovered new exit (range 6)
10680 | -4/Proximity Caves | Entered Factory
10680 | -4/Factory | Accompanied by 1 ally
10680 | -4/Factory | Evolved 2 slots: Power x1, Utility x1
11162 | -4/Factory | Build established: Scavenger-Tank
11263 | -4/Factory | Lost 3 parts (1u2w)
11524 | -4/Factory | System corruption reached 10%
11630 | -4/Factory | Build established: Scavenger-Skirmisher
11759 | -4/Factory | Destroyed 8 combat bots
11759 | -4/Factory | Lost 15 parts (1p5n5u4w)
11868 | -4/Factory | Lost 5 parts (3n2w)
11927 | -4/Factory | Lost 4 parts (2p1n1u)
11981 | -4/Factory | Spotted B-86 Titan
11997 | -4/Factory | Identified exit to Upper Caves
11997 | -4/Factory | Identified exit to Armory
12016 | -4/Factory | Build established: Scavenger-Mutant
12169 | -4/Factory | Core integrity fell below 50%
12211 | -4/Factory | Lost 4 parts (2n2u)
12384 | -4/Factory | Core integrity fell below 20%
12438 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle
Last Messages
---------------
12398_ System corrupted: Matter fused (-8).
12398_ Penetrated by Slug.
12399_ H-77 Assassin knocked back.
12399_ H-77 Assassin IFF system glitched.
12401_ Slug penetrates Wall.
12401_ H-77 Assassin knocked back.
12402_ Penetrated by Slug.
12402_ RIF reveals location of hidden door.
12404_ Hardcell Cannon destroyed.
12406_ Mni. Grenade Launcher destroyed.
12406_ Slug penetrates Wall. <x2>
12407_ Relay Coupler [NC] destroyed.
12409_ Penetrated by Slug.
12409_ Adv. Heat Sink destroyed.
12416_ System corrupted: Matter fused (-8).
12421_ RIF reveals location of hidden door.
12433_ T-07 Excavator is excavating.
12437_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
F008.
12437_ T-07 Excavator is excavating.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 62
Energy Generation 39
Energy Capacity 360
Matter Stores 300
Matter Capacity 300
Sight Range 22
Terrain Scan Range 24
Terrain Scan Density 10
Cloak Strength 3
Power Amplification 20
Armor Coverage 600
Resistance: KI 20
Resistance: TH 10
Evasion (%) 51
Recoil Reduction 6
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
Dimensional Node Initializer
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed TrapFlyingCorpse
Manual? 0
Play Time 02:25:38
Cumulative 71.4 hours
Start 2019.10.29 @ 21:34:29
End 2019.10.30 @ 00:15:25
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 73
Rogue 73
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0
Lore% 45
Gallery% 51
Achievement% 39
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 1
Font 18/X11
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 3fe5efe7-4481-4218-a101-79fd943335f2