Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:30:07 Player: engineer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (696) 696 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2446 Bonus ------- None Cogmind --------- Core Integrity 358/550 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Airjet Airjet Targeting Computer Core Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Core Shielding Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Airjet Airjet Airjet Targeting Computer Core Shielding Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 34 | 6 8 12 8 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 4 3 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 4 1 . Hover 6 | . . 3 3 Flight . | . . . . Utility 6 | 1 1 4 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 1 7 11 Power 2 | . . 1 1 Propulsion 9 | . 1 3 5 Utility 3 | . . 1 2 Weapon 5 | . . 2 3 Highest Loss Streak 10 | . 1 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 81 85 88 Engine 12 | . 14 11 7 Wheel 18 | . 24 8 . Hover 5 | . . 12 30 Storage 12 | . 14 11 9 Processor 1 | . . 4 9 Hackware 3 | . . 11 9 Protection 3 | . . 11 8 Ballistic Gun 23 | . 27 15 12 Naked Turns . | . . . . Heaviest Build 21 | 11 17 21 20 Greatest Support 32 | 20 26 20 32 Greatest Overweight (x) 5 | . 1 5 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 2 9 10 9 Average Carried 6 | . 5 8 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 9 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 655 | 203 196 126 130 Remotely . | . . . . Salvage Created 746 | . 263 251 232 Parts 56 | . 22 23 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 9 7 7 Guns 15 | . 6 7 2 AOE 8 | . 3 . 5 Classes Destroyed 7 | . 5 1 1 Builder 1 | . 1 . . Recycler 1 | . 1 . . Watcher 5 | . 3 2 . Swarmer 12 | . 8 4 . Grunt 7 | . 1 1 5 Brawler 2 | . . . 2 Sentry 2 | . . 2 . Best Kill Streak 6 | . 4 3 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 204 | . 59 77 68 Missed 56 | . 19 16 21 Damage Taken 1782 | . 326 715 741 Core 478 | . 123 163 192 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 35 17 Regen/Repaired (Parts) 22 | . 22 . . Core Remaining (%) 69 | 100 50 59 . Volleys Fired 93 | . 36 41 16 Largest 2 | . 2 2 2 Hottest 60 | . 60 40 50 Shots Fired 159 | . 72 57 30 Gun 154 | . 72 57 25 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 146 | . 64 57 25 Thermal . | . . . . Explosive 5 | . . . 5 Electromagnetic 8 | . 8 . . Robot Hit Streak 13 | . 8 13 12 Robot Miss Streak 5 | . 4 5 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 99 | . 41 39 19 Core Hits 56 | . 21 19 16 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1946 | . 816 318 812 Guns 816 | . 359 318 139 Cannons . | . . . . Explosions 1130 | . 457 . 673 Melee . | . . . . Ramming . | . . . . Kinetic 753 | . 296 318 139 Thermal 133 | . 133 . . Explosive 997 | . 324 . 673 Electromagnetic 63 | . 63 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . 25 . 18 Projectiles . | . . . . Explosions 43 | . 25 . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 59 | . 40 24 59 Average Temperature 17 | . 24 6 17 Received Heat Transfer 570 | . 12 171 387 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 250 | . 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 269 | . 269 188 222 Initial 29 | . . 29 . Average 96 | . 105 68 155 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 84 | 100 79 100 68 Level 1 15 | . 20 . 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 24 14 17 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 10 | . 8 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 10 3 2 Terminals 11 | . 7 2 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 39 9 5 Successful 29 | . 21 4 4 Failed 24 | . 18 5 1 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 16 | . 11 5 . Terminals 38 | . 27 6 5 Fabricators . | . . . . Repair Stations 8 | . 5 3 . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 10 1 4 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 4 | . 2 . 2 Dispatch Records 2 | . 2 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Registered Components 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 3 | . 1 2 . Repair 1 | . 1 . . Recycling Unit Hacks 5 | . 5 . . Report Inventory 4 | . 4 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 1 . Terminals 4 | . 3 1 . Assimilate 2 | . 2 . . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 8 3 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 2 | . 2 . . Largest Group 2 | . 2 1 . Highest-Rated Group 20 | . 20 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 2 | . 2 . . STAY 1 | . 1 . . FOLLOW 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2944 | 39 1910 828 167 Spaces Moved 2268 | 37 1540 571 120 Core 9 | 3 . 2 4 Treads . | . . . . Legs . | . . . . Wheels 1779 | 34 1540 205 . Hover 480 | . . 364 116 Flight . | . . . . Fastest Speed 48 | 50 80 80 48 Average Speed 87 | 77 83 104 63 Slowest Speed 300 | 80 95 300 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 100 33 13 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 74 | . 43 . 31 Melee . | . . . . Projectile . | . . . . AOE 74 | . 43 . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3092 | 44 2105 760 183 Wait 669 | . 511 121 37 Move 2265 | 36 1539 570 120 Hop . | . . . . Pick Up 22 | 2 7 11 2 Fast Attach 12 | 6 4 1 1 Attach 13 | . . 8 5 Detach . | . . . . Swap 9 | . 4 3 2 Drop 9 | . 4 5 . Fire 93 | . 36 41 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 11) 741 | -10/Materials | Discovered new exit (range 12) 797 | -10/Materials | Repaired Wheel 1226 | -10/Materials | Discovered new exit (range 11) 1289 | -10/Materials | Identified exit to Mines 1682 | -10/Materials | Discovered new exit (range 10) 1950 | -10/Materials | Entered another Materials area 1950 | -9/Materials | Accompanied by 1 ally 1950 | -9/Materials | Evolved 2 slots: Utility x2 1960 | -9/Materials | Discovered new exit (range 14) 2171 | -9/Materials | Discovered new exit (range 16) 2324 | -9/Materials | Lost 4 parts (2n1u1w) 2777 | -9/Materials | Identified exit to Materials 2778 | -9/Materials | Entered another Materials area 2778 | -8/Materials | Evolved 2 slots: Propulsion x2 2945 | -8/Materials | Self-destructed Last Messages --------------- 02904_ Airjet destroyed. 02909_ Lgt. Assault Rifle destroyed. 02911_ Airjet destroyed. 02912_ Terminal disabled. 02913_ Grenade Launcher destroyed. 02915_ K-01 Serf cleans the Neutrino Reactor. 02919_ W-25 Informer sends out distress signal. 02926_ Slug penetrates Wall. 02927_ Imp. Ion Engine destroyed. 02928_ Airjet destroyed. 02930_ K-01 Serf cleans the Neutrino Reactor. 02931_ Slug penetrates Wall. 02931_ Core Shielding destroyed. 02933_ Critical hit (Burn: +37). 02934_ Airjet destroyed. 02934_ K-01 Serf cleans the Neutrino Reactor. 02939_ Critical hit (Burn: +37). 02941_ Acquired Pulse Rifle. 02942_ Hacking Suite destroyed. 02944_ K-01 Serf cleans the Neutrino Reactor. 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" #????????? | | ?????????????#####??# # # #????????? | | ???????????????????? # !# """ * #????????? | | ???????????????????? ######## """ #????????? | | ??????????????????? #??????# """ #????????? | | ??????????????????? #??????# #????????? | | ?????????????????? ^^^???????#########????????? | | ??????????????????! ^^^????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingGunGuard Manual? 0 Play Time 00:42:20 Cumulative 8.4 hours Start 2024.04.04 @ 12:54:35 End 2024.04.04 @ 17:30:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25480ee8-5ea1-478e-af23-2523febc120d