Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 19:19:45 Player: Andru7428 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (270) 1350 Value Destroyed (12826) 12826 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (8646) 8646 TOTAL SCORE: 32202 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1287 Follower Combat Kills 2259 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 5/300 Energy 76/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Large Storage Unit Gamma Bomb Array SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Matter Compressor Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Makeshift Core Shielding SHELL Armor Experimental Thermal Shield Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Myomer Leg Centrium Leg Large Storage Unit Heavy Regenerative Plating Enhanced Nova Cannon Enhanced Hardcell Cannon SGEMP Prototype [Rating: 153] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Centrium Wheel Utility Advanced Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Shock Maul Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Slots Evolved 16 | . . . . 8 . . . . . . 2 . . . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . Utility 11 | . . . . 6 . . . . . . 2 . . . . . . 2 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 204 | 7 9 2 14 39 1 8 6 1 . 1 3 . 13 . 2 3 2 20 9 25 39 Power 21 | 1 2 . . 4 . 1 . . . . . . 1 . . . . . 4 2 6 Engine 6 | 1 2 . . 3 . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . . . . 3 2 6 Propulsion 43 | 2 . . 4 15 . 3 1 . . . 1 . . . . . . 7 . 7 3 Treads 5 | 2 . . 2 . . . . . . . . . . . . . . . . . 1 Leg 30 | . . . . 15 . 3 1 . . . 1 . . . . . . 1 . 7 2 Wheel 8 | . . . 2 . . . . . . . . . . . . . . 6 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 2 3 1 5 15 1 3 4 . . . 2 . 7 . 1 3 2 11 4 10 27 Device 45 | 1 1 . 2 6 1 2 1 . . . 1 . 5 . 1 1 2 4 2 3 12 Storage 9 | 1 2 . 1 1 . . 1 . . . . . . . . . . 1 . . 2 Processor 16 | . . . . 4 . 1 . . . . . . 1 . . . . 2 1 1 6 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 2 Protection 29 | . . 1 2 4 . . 2 . . . 1 . 1 . . 2 . 4 1 6 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 4 1 5 5 . 1 1 1 . 1 . . 5 . 1 . . 2 1 6 3 Energy Gun 7 | 2 3 . 1 . . . . . . . . . . . . . . . . 1 . Energy Cannon 8 | . . 1 . 2 . 1 . 1 . . . . 1 . . . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 Launcher 7 | . 1 . . . . . 1 . . . . . 1 . 1 . . 2 . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 1 . . . . . . . . . . . . . . . 2 . Slashing Weapon 6 | . . . 1 2 . . . . . 1 . . 2 . . . . . . . . Piercing Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 2 1 1 1 . . . . . 2 . . 3 . 1 2 8 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 70 | . 3 . 1 2 . . . . . . . . . 2 1 . . 6 4 30 21 Power 14 | . 1 . . 1 . . . . . . . . . . . . . 1 1 4 6 Propulsion 6 | . . . 1 1 . . . . . . . . . . . . . . . 4 . Utility 40 | . . . . . . . . . . . . . . 2 1 . . 3 3 19 12 Weapon 10 | . 2 . . . . . . . . . . . . . . . . 2 . 3 3 Highest Loss Streak 11 | . 1 . 1 1 . . . . . . . . . 2 1 . . 4 2 11 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 9 12 15 13 12 12 11 12 12 12 13 14 13 12 11 13 13 13 17 15 5 Power . | . . . 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 . Propulsion 2 | 2 2 2 3 2 2 2 2 3 3 3 3 3 2 1 1 1 1 1 4 3 1 Utility 5 | . 3 6 6 6 6 6 5 5 5 5 5 6 6 6 5 6 8 7 9 5 2 Weapon 3 | . 3 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 3 3 4 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 7 3 8 16 . 1 . . . 1 . . 3 . . . . 2 . 5 5 Power 4 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 Propulsion 11 | . 5 1 2 . . . . . . . . . . . . . . . . 1 2 Utility 26 | . 1 . 5 9 . 1 . . . 1 . . 3 . . . . 2 . 3 1 Weapon 6 | . 1 1 1 1 . . . . . . . . . . . . . . . 1 1 Tool/Special 4 | . . . . 4 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 90 94 93 93 87 88 88 88 88 89 88 87 88 88 88 93 93 82 51 Engine 5 | . 14 14 14 5 . . . . . . . . . . . . . . . . . Core 2 | . . . . . 6 6 5 5 5 5 5 5 5 5 5 5 5 4 3 . . Treads 8 | . 27 28 21 . . . . . . . . . . . . . . . . . . Leg 10 | . . . . 25 26 26 17 17 17 17 14 15 15 16 16 16 16 9 . 11 6 Wheel 2 | . . . 6 . . . . . . . . . . . . . . 7 19 5 . Device 16 | . 13 13 8 19 20 20 17 17 17 17 20 21 21 24 27 27 27 31 28 22 5 Storage 9 | . 14 14 13 6 6 6 10 11 11 11 10 10 10 11 11 11 11 8 4 4 5 Processor 6 | . . . . 11 13 13 11 11 11 11 10 10 10 7 5 5 5 7 6 7 9 Protection 7 | . . . 1 11 6 6 10 11 11 11 15 15 13 10 11 10 11 13 15 12 9 Energy Gun 5 | . 27 19 11 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 5 8 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 4 6 6 5 4 5 4 5 5 4 5 5 5 5 3 . 4 2 Slashing Weapon 3 | . . . 2 5 6 6 5 5 5 5 5 5 4 4 4 5 4 4 4 1 . Peak Build Rating 153 | 7 8 11 26 74 76 75 93 93 93 94 106 101 107 103 103 107 107 117 132 134 153 Average Rating 66 | 4 7 9 15 64 71 72 92 92 93 93 100 101 101 100 102 103 105 109 119 116 116 On Entrance 74 | . 7 8 11 22 71 71 73 93 93 93 94 101 101 99 103 103 104 104 111 132 42 Naked Turns 120 | . . . . . . . . . . . . . . . . . . . . . 120 Heaviest Build 241 | 15 30 36 210 241 61 65 71 75 71 79 77 77 84 82 83 79 77 87 109 126 105 Greatest Support 120 | 40 40 40 40 72 63 68 91 91 91 91 91 87 87 87 87 87 87 96 64 120 80 Greatest Overweight (x) 17 | . . . 17 3 . 1 . . . . . . . . . . . 3 2 1 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 35 | 8 15 15 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 7 12 15 18 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 11 Most Carried 35 | 8 12 15 35 33 15 15 15 15 15 15 15 15 15 15 13 15 15 17 20 20 19 Average Carried 14 | 4 9 14 16 15 15 14 14 15 15 14 14 15 14 13 12 14 14 14 18 19 9 Final Capacity 35 | 8 15 15 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 35 | 7 11 15 35 15 15 15 15 15 15 15 15 15 15 13 13 15 15 17 19 20 5 Class Distribution -------------------- 41% | Gladiator 37% | Mutant 7% | Scavenger-Gladiator 5% | Hauler-Mutant 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Commander-Gladiator | -5/Proximity Caves Commander-Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -3/Research Gladiator | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Matter Collected 5779 | 246 252 110 220 921 39 226 156 81 . 84 40 . 562 91 146 51 69 390 124 595 1376 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14335 | 114 768 120 42 2894 . 981 418 175 . 141 104 . 2105 146 352 . 186 2725 987 951 1126 Parts 497 | 8 38 7 7 78 . 21 11 3 . 3 10 . 72 4 11 . 5 91 51 31 46 Haulers Intercepted 16 | . 1 . . 5 . 5 . . . . . . 3 . . . . . 2 . . Recyclers Shooed 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . 6 4 . 41 . . . 2 6 . 9 . . . . Prevented 11 | . . . . . . . 2 1 . 5 . . . 1 . . 2 . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Combat Hostiles Destroyed 205 | . 15 2 1 30 . 8 8 5 . . 1 . 30 6 6 . 3 40 13 13 24 Melee 99 | . . . 1 19 . 1 3 1 . . . . 15 2 1 . 1 31 13 7 4 Guns 13 | . 11 2 . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . . . . . . . . . . . . . . . . . . . 14 AOE 30 | . 4 . . . . . 3 4 . . . . 7 3 4 . . 2 . 3 . Classes Destroyed 24 | 2 6 2 1 5 . . . 1 . . . . . . 1 . . 1 . 3 2 Worker 9 | . 1 . . 1 . 2 . . . . . . . . . . . 4 . . 1 Builder 9 | . . . . 1 . 1 . . . . 1 . . . . . . 2 1 1 2 Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . Hauler 16 | . 1 . . 5 . 5 . . . . . . 3 . . . . . 2 . . Recycler 15 | 1 . . . 5 . . . . . . . . 4 . . . . 2 . 2 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . . 3 . . . . . . . . 1 . . . . 3 . . . Swarmer 42 | . 3 . . . . . 3 1 . . . . 9 4 4 . . 9 5 4 . Grunt 62 | . 12 . . 10 . 3 4 3 . . . . 9 . . . . 17 3 1 . Brawler 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Duelist 4 | . . . . 1 . . . . . . . . 1 1 . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 24 | . . . . 8 . 3 . . . . 1 . . . . . . 5 1 . 6 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 23 | . . . . 4 . 2 . . . . . . 1 . 2 . 2 2 2 2 6 Programmer 38 | . . . . 7 . . 1 . . . . . 10 . . . . 7 2 4 7 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 1 1 3 . 2 3 4 . . 1 . 7 4 4 . 3 6 7 3 4 Combat Bots Only 7 | . 3 1 1 3 . 2 3 4 . . 1 . 7 4 4 . 3 6 6 3 4 Max Kills in Single Turn 4 | 1 2 1 1 1 . 1 2 3 . . 1 . 4 2 2 . 1 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . . 2 3 . . . . 4 2 2 . . 1 . 3 . Melee 1 | . . . 1 1 . 1 1 1 . . . . 1 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Hostile Shots Fired 2411 | . 47 7 2 278 . 151 16 4 . 1 3 1 141 26 96 1 22 285 150 482 698 Missed 825 | . 17 2 . 113 . 62 4 . . . 1 1 44 6 40 1 14 108 34 162 216 Hits 1586 | . 30 5 2 165 . 89 12 4 . 1 2 . 97 20 56 . 8 177 116 320 482 Melee 17 | . . . . 3 . . . . . . . . . 6 . . . . . 8 . Projectile 1569 | . 30 5 2 162 . 89 12 4 . 1 2 . 97 14 56 . 8 177 116 312 482 AOE 27 | . . . . . . . . . . . . . 3 . . . . . . . 24 Critical Strikes 74 | . . . 1 6 . 1 . 1 . 1 . . 7 . . . 2 10 5 17 23 Actively Blocked 9 | . . . . . . . . . . . . . 1 . . . . 2 5 . 1 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . 1 . 5 Damage Taken 29126 | . 350 96 57 1876 . 927 177 36 . 49 34 . 1343 227 468 . 73 3097 1757 5861 12698 Core 3068 | . 47 16 17 140 . 74 16 8 . . . . 29 6 87 . 12 305 129 724 1458 Absorbed by Shields 3008 | . . . . 223 . 381 18 24 . 6 . . 686 204 142 . 66 519 545 194 . Reduced by Siege Mode 457 | . . . . . . . . . . . . . . . . . . . . . 457 Redirected to Shielding 768 | . . 18 . . . . . . . . . . 113 19 . . 11 369 211 . 27 Ignored by Resistances 883 | . . . . . . . . . . . . . . . . . . . . . 883 Regen/Repaired (Parts) 6860 | . 54 . . 59 9 429 . . . . . . 78 18 20 29 . 496 434 597 4637 Core Remaining (%) 72 | 100 . . 68 . . . . . . 72 . . . . . . 86 73 . 34 . Volleys Fired 195 | 2 46 14 2 11 . . 2 3 . 2 . . 7 3 3 . 3 4 . 10 83 Largest 2 | 2 2 2 1 1 . . 1 1 . 1 . . 1 1 1 . 1 1 . 1 2 Hottest 178 | 80 80 80 . 85 . . 39 90 . 90 . . 105 43 43 . 105 43 . 113 178 Shots Fired 327 | 4 91 22 2 11 . . 2 3 . 2 . . 7 3 3 . 3 4 . 9 161 Gun 110 | 4 90 16 . . . . . . . . . . . . . . . . . . . Cannon 193 | . . 2 . 11 . . . 1 . 2 . . 5 . . . 3 . . 8 161 Launcher 22 | . 1 4 . . . . 2 2 . . . . 2 3 3 . . 4 . 1 . Special 2 | . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 158 | . . . . . . . . . . . . . . . . . . . . 6 152 Thermal 35 | . . 2 . 11 . . . 1 . 2 . . 5 . . . 3 . . 2 9 Explosive 22 | . 1 4 . . . . 2 2 . . . . 2 3 3 . . 4 . 1 . Electromagnetic 110 | 4 90 16 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 3 11 6 8 . . . . . . . . . 2 . . . . 2 . 4 11 Robot Miss Streak 6 | . 5 2 . . . . 1 . . . . . . 3 4 . . . . 1 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 755 | 3 58 11 3 111 . 33 12 3 . 7 4 . 81 12 12 . 5 141 58 62 139 Core Hits 265 | 2 29 8 1 29 . 5 6 4 . 1 2 . 25 5 9 . . 53 23 16 47 Critical Kills 10 | . . . . 2 . 1 1 . . 1 . . 2 . . . . 2 . . 1 Critical Parts Destroyed 85 | . . . . 23 . 13 4 1 . 1 1 . 7 1 . . 1 16 . 7 10 Critical Strikes 164 | 2 3 . . 32 . 14 5 1 . 2 1 . 13 1 . . 1 32 9 12 36 Blast 25 | . . . . . . . . . . . . . . . . . . . . 1 24 Corrupt 5 | 2 3 . . . . . . . . . . . . . . . . . . . . Smash 98 | . . . . 26 . 14 5 1 . 2 1 . 9 1 . . 1 19 . 7 12 Sever 34 | . . . . 6 . . . . . . . . 4 . . . . 12 8 4 . Impale 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 938 | . . . 1 209 . 53 15 8 . 12 10 . 139 23 19 4 8 200 87 105 45 Impact 430 | . . . . 102 . 37 9 6 . 7 1 . 56 17 8 . 7 79 . 56 45 Slashing 463 | . . . . 107 . 16 6 2 . 5 9 . 76 6 11 4 1 110 63 47 . Piercing 45 | . . . 1 . . . . . . . . . 7 . . . . 11 24 2 . Sneak Attacks 52 | . . . . 15 . 9 . . . . 1 . 11 . 1 . . 8 4 3 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . . Follow-up Attacks 84 | . . . . 13 . 3 2 2 . 1 . . 8 3 1 . . 29 11 11 . Damage Inflicted 38734 | 43 1238 211 28 6201 . 2202 840 386 . 447 200 . 5054 842 1293 . 280 8084 2764 3286 5335 Guns 1014 | 43 847 124 . . . . . . . . . . . . . . . . . . . Cannons 3661 | . . . . . . . . . . . . . . . . . . . . 100 3561 Explosions 3421 | . 391 87 . . . . 158 244 . . . . 613 283 470 . . 902 . 273 . Melee 30495 | . . . 28 6180 . 2199 682 142 . 447 200 . 4379 559 823 . 280 7182 2764 2913 1717 Ramming 143 | . . . . 21 . 3 . . . . . . 62 . . . . . . . 57 Kinetic 3413 | . . . . . . . . . . . . . . . . . . . . 100 3313 Thermal 537 | . 289 . . . . . . . . . . . . . . . . . . . 248 Explosive 3132 | . 102 87 . . . . 158 244 . . . . 613 283 470 . . 902 . 273 . Electromagnetic 1014 | 43 847 124 . . . . . . . . . . . . . . . . . . . Impact 16420 | . . . . 3726 . 1948 505 107 . 328 45 . 2417 490 320 . 280 2983 . 1554 1717 Slashing 12903 | . . . . 2454 . 251 177 35 . 119 155 . 1720 69 503 . . 3908 2153 1359 . Piercing 1172 | . . . 28 . . . . . . . . . 242 . . . . 291 611 . . Highest Corruption 45 | . . . . 3 3 3 3 3 3 8 . . 13 14 14 14 . . 15 28 45 Average Corruption 10 | . . . . 2 3 2 3 3 3 4 . . 6 13 14 14 . . 11 20 23 Corruption Purged 33 | . . . . . . 3 . . . . . . . . . . . . . . 30 Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . 13 2 . . Effects 361 | . . . . 13 3 26 8 8 2 22 . . 54 27 22 . . . 15 56 105 Message Errors 81 | . . . . 2 3 7 3 1 . 8 . . 13 6 6 . . . 2 12 18 Matter Fused 75 | . . . . 4 . 5 1 2 . 7 . . 11 3 5 . . . 4 14 19 Heat Flow Errors 52 | . . . . 1 . 7 1 2 1 5 . . 10 3 5 . . . 2 8 7 Energy Discharges 47 | . . . . 4 . 2 1 2 . 2 . . 5 2 3 . . . 5 10 11 Parts Rejected 6 | . . . . . . 1 . . . . . . 1 . . . . . . 1 3 Parts Fused 8 | . . . . 2 . . . . . . . . 1 2 . . . . . 2 1 Data Loss (minor) 44 | . . . . . . 1 2 1 . . . . 7 8 3 . . . 2 5 15 Data Loss (major) 13 | . . . . . . 2 . . 1 . . . 2 1 . . . . . 1 6 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . 5 Alerts 10 | . . . . . . 1 . . . . . . 2 2 . . . . . 1 4 Misdirections 9 | . . . . . . . . . . . . . 2 . . . . . . 1 6 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . 1 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8871 | . 2 4 . 2148 . 1082 321 57 . 153 45 . 997 110 168 . 130 1969 202 764 719 Projectiles 173 | . . . . . . . 8 . . . . . . . . . . . . 72 93 Explosions 142 | . 2 4 . . . . 11 . . . . . 72 8 38 . . 7 . . . Melee 8556 | . . . . 2148 . 1082 302 57 . 153 45 . 925 102 130 . 130 1962 202 692 626 Knockbacks 95 | . . . . 10 . 4 2 . . 1 . . 16 1 2 . 2 10 . 13 34 Impact 65 | . . . . 9 . 4 1 . . 1 . . 16 1 2 . 2 9 . 12 8 Kinetic 25 | . . . . . . . . . . . . . . . . . . . . 1 24 Secondary 5 | . . . . 1 . . 1 . . . . . . . . . . 1 . . 2 Self-Inflicted Damage 114 | . . . . . . . . . . . . . 9 . . . . 102 . . 3 Shots 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 11 | . 1 . . 2 . 1 . . . . . . 2 . . . . . . . 5 Kicked 8 | . . . . 2 . 1 . . . . . . 2 . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | 36 210 . 17 204 . 283 215 112 184 264 . . 248 232 272 . 120 9 268 304 486 Average Temperature 110 | 20 51 . 17 81 . 120 106 48 92 105 . . 92 103 116 . 60 6 99 139 132 Received Heat Transfer 2360 | . 177 . 49 435 . 166 21 . . 37 . . 130 . 32 . . 551 148 92 522 Effects 10 | . . . . . . 3 . . . . . . . . . . . . . 4 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Interference 8 | . . . . . . 3 . . . . . . . . . . . . . 2 3 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 137 | . . . . . . . . . . . . . . . . . . . . . 137 Longest Duration 70 | . . . . . . . . . . . . . . . . . . . . . 70 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Robots Corrupted 68 | . . . . 18 . 9 2 . . 1 1 . 12 1 1 . 2 10 . 6 5 Combat Hostiles 49 | . . . . 11 . 7 2 . . 1 1 . 8 1 1 . 2 7 . 3 5 Parts Fried 97 | . 7 . . 28 . 14 5 . . 1 1 . 8 . 4 . 4 16 . 8 1 Impact Corruptions 204 | . . . . 48 . 25 10 3 . 7 1 . 24 4 2 . 4 39 . 18 19 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 335 | . 150 . . . . . . . . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Maximum Alert Level 5 | . . . . 2 . 5 . . . . 1 . 2 . . . . 3 2 1 2 Low Security (%) 56 | 100 100 . . 50 100 36 . . . . 97 100 63 . . . . 32 . 54 64 Level 1 22 | . . . . 42 . 10 . . . . 2 . 9 . . . . 37 7 45 16 Level 2 15 | . . . . 7 . 10 . . . . . . 26 . . . . 15 92 . 19 Level 3 2 | . . . . . . 12 . . . . . . . . . . . 13 . . . Level 4 2 | . . . . . . 20 . . . . . . . . . . . . . . . Level 5 . | . . . . . . 3 . . . . . . . . . . . . . . . High Security . | . . . . . . 5 . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2108 | 10 167 . . 547 189 2108 . . . . 240 61 578 . . . . 916 662 283 627 Initial 477 | . . . . . 189 55 . . . . . 61 . . . . . . 477 260 91 Average 250 | . 43 . . 190 134 680 . . . . 67 21 193 . . . . 315 517 188 180 Influence Increases 10622 | 10 502 . . 1134 . 2784 215 155 . 38 342 . 983 205 170 26 145 1466 502 713 1232 Destroy 0b10 Robot/C 5320 | . 300 . . 600 . 1020 160 100 . 20 140 . 600 120 120 20 100 800 260 360 600 Destroy 0b10 Robot/NC 415 | 10 30 . . 75 . 85 10 . . 10 10 . 45 . 15 . . 60 15 25 25 Destroy Leader 1284 | . 78 . . 236 . 282 30 10 . . 50 . 108 10 20 . 20 166 44 50 180 Allied During Kill 1243 | . . . . . . 1089 . . . 8 58 . . . . 6 25 5 . 30 22 Successful Hack 90 | . 24 . . 21 . 23 . . . . . . 4 . . . . 14 4 . . Disable Machine 390 | . 15 . . 75 . 165 . . . . 30 . . . . . . . 15 45 45 Destroy Structure 785 | . 40 . . 67 . 60 . . . . 54 . 106 . . . . 106 14 98 240 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 1065 | . 15 . . 60 . 60 15 45 . . . . 120 75 15 . . 315 150 105 90 Influence Decreases 9995 | 10 502 . . 593 462 755 1043 498 937 38 166 176 415 525 368 56 165 555 950 1013 768 Entered New Map 3491 | . . . . . 352 24 781 244 937 . . 115 . 211 48 50 20 . 434 203 72 Time Decay 5167 | 10 352 . . 553 110 531 262 254 . 38 106 21 415 294 310 6 85 475 326 490 529 Lost Part 617 | . 20 . . 20 . . . . . . . . . 20 10 . . 60 40 300 147 Lost Ally 440 | . . . . 20 . 200 . . . . 60 40 . . . . 60 20 . 20 20 Purge Threat 280 | . 130 . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 101 | . 3 . . 15 . 18 . . . 2 4 . 9 . . . . 15 4 11 20 Investigation 23 | . 1 . . 6 . 5 . . . 2 1 . 1 . . . . 3 1 . 3 Extermination 31 | . . . . 7 . 3 . . . . . . 5 . . . . 4 2 3 7 Reinforcement 28 | . 2 . . 2 . 5 . . . . 1 . 3 . . . . 3 1 5 6 Assault 2 | . . . . . . . . . . . . . . . . . . 2 . . . Garrison 17 | . . . . . . 5 . . . . 2 . . . . . . 3 . 3 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Construction Impeded 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Distress Signals 17 | . . . . 3 . 4 . . . 2 . . 1 . . . . 6 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 21 2 5 51 . 38 9 3 . 8 6 6 46 11 7 5 5 71 21 36 49 Peak Tracking Total 10 | . 3 1 4 4 . 8 4 4 . 5 3 5 6 7 5 4 3 7 7 10 8 Tactical Retreats 46 | . 1 . . 4 . 2 1 1 . . . 1 5 2 1 . . 16 4 5 3 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Traps Triggered 21 | . 1 . . 2 . 6 . . . 1 1 . 3 . . . . 1 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Machines Disabled 30 | . 1 1 . 5 . 11 . . . 2 2 . . . . . . . 1 4 3 Max in Single Turn 1 | . 1 1 . 1 . . . . . 1 . . . . . . . . 1 1 1 Garrison Access 4 | . . . . 1 . 2 . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Machines Accessed 91 | . 8 1 1 19 . 16 . . 4 3 4 . 8 . . 3 . 8 6 5 5 Terminals 37 | . 7 . . 11 . 6 . . . 1 1 . 3 . . . . 1 2 4 1 Fabricators 10 | . . . . 1 . 2 . . . 1 1 . 1 . . . . 2 2 . . Repair Stations 7 | . 1 . . 1 . 1 . . . . . . 2 . . . . 2 . . . Recycling Units 17 | . . . . 5 . 5 . . . 1 1 . . . . . . 2 1 . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 2 . . . . 1 . 2 . . . . 1 1 1 2 Total Hacks 205 | . 25 1 1 39 . 32 . . 23 9 8 . 18 . . 8 . 16 9 9 7 Successful 107 | . 16 1 1 15 . 11 . . 23 3 4 . 8 . . 8 . 8 5 3 1 Failed 98 | . 9 . . 24 . 21 . . . 6 4 . 10 . . . . 8 4 6 6 Catastrophic 25 | . . . . 6 . 5 . . . . 1 . 5 . . . . 2 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 19 . . 16 . 16 . . . 4 3 . 1 . . . . 3 3 2 3 Terminals 93 | . 22 . . 27 . 15 . . . 3 2 . 8 . . . . 2 4 8 2 Fabricators 18 | . . . . 3 . 3 . . . 2 3 . 1 . . . . 4 2 . . Repair Stations 17 | . 3 . . 3 . 1 . . . . . . 5 . . . . 5 . . . Recycling Units 25 | . . . . 5 . 8 . . . 4 1 . . . . . . 3 1 . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . 1 . 5 . . . . 2 . 4 . . . . 2 2 1 2 Terminal Hacks 57 | . 7 1 1 5 . 2 . . 23 1 1 . 2 . . 8 . . 3 3 . Record 17 | . . . 1 . . . . . 9 . . . . . . 7 . . . . . Part Schematic 9 | . 1 . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Locate Traps 8 | . 2 . . 2 . 1 . . . . . . 1 . . . . . 1 1 . Recall Investigation 2 | . . . . 2 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . 1 . 2 . . . 2 1 . 1 . . . . 3 1 . . Network Status 6 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Build 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . Repair Station Hacks 11 | . 2 . . 2 . . . . . . . . 4 . . . . 3 . . . Scan Component 6 | . 1 . . 1 . . . . . . . . 2 . . . . 2 . . . Repair 5 | . 1 . . 1 . . . . . . . . 2 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 . . . . . . 1 . . . . . . . . Seal Access 4 | . . . . 1 . 2 . . . . . . 1 . . . . . . . . Unauthorized Hacks 24 | . 7 . . 6 . 5 . . . . 2 . . . . . . 2 1 . 1 Terminals 9 | . 7 . . . . 1 . . . . 1 . . . . . . . . . . Botnet 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . 5 . 4 . . . . 1 . . . . . . 2 1 . 1 Fedlink 13 | . . . . 5 . 4 . . . . 1 . . . . . . 2 1 . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 . . 13 . 10 . . . 2 3 . 5 . . . . 7 4 4 4 Full Trace Events 5 | . . . . 1 . 1 . . . 2 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . 8 . . . . . . . . . . 2 . Parts Built 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 216 | . . . . . . 64 . . . 76 . . . . . . . 76 . . . Total Part Build Rating 18 | . . . . . . 8 . . . 5 . . . . . . . 5 . . . Parts Repaired 4 | . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . Time 256 | . 26 . . 44 . . . . . . . . 106 . . . . 80 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . . . . . . . . . . . . . . 3 Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . 1 . . . . . 11 . . . . . 5 . . . 1 . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Total Allies 41 | . . . . 1 20 . . . . 11 . 2 . . . 5 . . . 1 1 Largest Group 20 | . . . . 1 20 20 . . . 11 6 3 . . . 5 5 2 . 1 1 Highest-Rated Group 790 | . . . . 32 790 790 . . . 262 177 113 . . . 251 251 128 . 160 139 Highest-Rated Ally 160 | . . . . 32 50 50 . . . 41 41 41 . . . 64 64 64 . 160 139 Total Orders 11 | . . . . . . . . . . . . . . . . . 9 . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . . . . . . 5 . . . . RETURN 3 | . . . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 434 | . . . . . . 293 . . . 27 29 21 . . . 4 15 . . 19 26 Total Damage 13992 | . . . . . . 8398 . . . 484 956 671 . . . 85 513 . . 1460 1425 Kills 79 | . . . . . . 54 . . . 1 7 1 . . . 1 2 . . 6 7 Allies Corrupted 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . Allies Melted 4 | . . . . . . 1 . . . 1 . . . . . 2 . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Active Infowar (turns) 24001 | 39 1457 1064 4724 2778 236 1608 551 541 94 1065 407 123 2326 644 690 807 529 1587 639 1280 812 Sensors 1228 | . . . . . . . . . . . . . . . . . . 1 25 1032 170 IFF 10751 | . . . . . . . 551 541 94 1065 407 123 2323 644 690 807 529 1575 639 763 . Terrain 2643 | . . . 2643 . . . . . . . . . . . . . . . . . . Structural 1194 | . . . 385 11 . . . . . . . . . . . . . . . 798 . Seismic 16407 | 39 1457 1064 1696 2768 236 1608 . . . . 405 123 1742 644 690 807 472 1587 639 430 . Jamming 812 | . . . . . . . . . . . . . . . . . . . . . 812 ECM 48 | . . . . 48 . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 2 . . . . . . . . . . 1 . . 1 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 5 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Turns Passed 30740 | 97 1520 1107 8191 3523 238 1763 576 541 94 1065 407 123 2342 644 690 807 529 1904 734 1288 2557 Spaces Moved 16939 | 51 592 627 3162 2279 197 1240 369 418 77 698 288 101 1555 349 471 551 251 1066 451 743 1403 Core 245 | 7 . . . . . . . . . . . . . . . . . . . . 238 Treads 3733 | 44 592 627 2309 . . . . . . . . . . . . . . . . . 161 Legs 11004 | . . . . 2279 197 1240 369 418 77 698 288 101 1555 349 471 551 251 692 . 464 1004 Wheels 1957 | . . . 853 . . . . . . . . . . . . . . 374 451 279 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 110 112 112 120 123 123 123 123 123 123 123 123 123 123 90 110 110 50 Average Speed 132 | 144 160 160 167 113 112 116 122 123 123 123 123 123 123 123 123 123 123 115 115 122 136 Slowest Speed 345 | 160 160 160 345 320 112 190 123 123 123 123 123 123 123 123 123 123 123 150 130 220 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 53 | 4 91 20 91 66 94 41 49 59 68 56 10 76 43 44 61 79 73 29 21 74 38 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 . Unknown Exits Taken 12 | 1 . 1 1 . . . 1 1 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 23 | . . 3 7 . . . 2 2 . 2 . . . 1 3 . 3 . . . . Spaces Dug 202 | . . . . 69 . 14 . 3 . 1 5 . 37 3 18 . 6 20 7 13 6 Terrain Destroyed 520 | . 42 22 . 69 . 14 23 32 . 1 5 . 56 50 41 . 6 78 7 34 40 Melee 175 | . . . . 65 . 14 . 2 . 1 5 . 32 3 5 . 3 20 7 12 6 Projectile 54 | . . . . 4 . . . 1 . . . . 5 . . . 3 . . 7 34 AOE 291 | . 42 22 . . . . 23 29 . . . . 19 47 36 . . 58 . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Total 24038 | 68 1078 709 6073 2983 213 1497 473 430 76 895 334 100 1870 534 556 674 457 1603 606 1020 1789 Wait 5129 | . 402 48 2807 347 14 183 70 . . 69 29 . 122 162 61 14 187 310 62 75 167 Move 16919 | 50 591 626 3161 2279 196 1239 368 417 76 697 288 100 1554 348 470 550 250 1065 450 742 1402 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 9 14 8 47 26 . 2 4 . . 6 2 . 8 . 1 4 1 14 4 15 13 Fast Attach 77 | 5 1 . 5 9 . 3 1 . . . 1 . . . . . . 5 5 13 29 Attach 78 | 2 4 . 2 14 . . 4 . . . 2 . 4 2 1 . . 9 2 14 18 Detach 23 | . 1 . 2 4 . . . . . . . . 2 . . . . 2 . 8 4 Swap 232 | . 8 7 9 61 2 16 7 4 . 3 1 . 41 2 4 7 7 20 8 16 9 Drop 172 | . 10 6 37 46 . 6 4 . . 6 1 . 8 . . 2 1 11 3 18 13 Fire 195 | 2 46 14 2 11 . . 2 3 . 2 . . 7 3 3 . 3 4 . 10 83 Melee 804 | . . . 1 182 . 47 13 6 . 10 10 . 122 17 16 4 8 163 72 88 45 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 8 | . . . . 2 . 1 . . . . . . 2 . . . . . . . 3 Crush 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rewire 218 | . . . . 2 1 . . . . 101 . . . . . 93 . . . 21 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: Mat x2 / Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 7) 291 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 12) 567 | -10/Materials | Repaired Lgt. Treads 699 | -10/Materials | Discovered new exit (range 3) 914 | -10/Materials | Discovered new exit (range 10) 1275 | -10/Materials | Learned Storage emergency access door positions 1374 | -10/Materials | Identified exit to Subcaves 1432 | -10/Materials | Learned location of 2 exits from Materials 1447 | -10/Materials | Learned location of 1 exit from Storage 1509 | -10/Materials | Learned location of 2 exits from Subcaves 1555 | -10/Materials | Learned Storage non-interactive machine intel 1610 | -10/Materials | Learned Storage trap positions 1618 | -10/Materials | Entered Subcaves 1619 | -10/Subcaves | Approached by a straggling Scientist 1619 | -10/Subcaves | Identified exit to Recycling 1620 | -10/Subcaves | Identified exit to Materials 1902 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2130 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2155 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2272 | -10/Subcaves | Visited 4L-MR0's lab 2292 | -10/Subcaves | Found Cargo Legs 2725 | -10/Subcaves | Entered Scraptown 2761 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3083 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3086 | -8/Scraptown | Learned 12 Research zone layouts 3088 | -8/Scraptown | Learned Research machine intel 3155 | -8/Scraptown | Discovered new exit (range 13) 3208 | -8/Scraptown | Visited Bundlers 3285 | -8/Scraptown | Visited Shadow of the Wyrm 3322 | -8/Scraptown | Visited Assassins FH 3338 | -8/Scraptown | Visited Spacefarers 3587 | -8/Scraptown | Visited Comm Corps 3718 | -8/Scraptown | Visited TADAMA 3742 | -8/Scraptown | Visited Cave Peace 3802 | -8/Scraptown | Visited UFD Registry 3802 | -8/Scraptown | Registered with UFD as "Bulletflow" 3838 | -8/Scraptown | Visited Infowarlord's Domain 3907 | -8/Scraptown | Visited Cartography Club 4110 | -8/Scraptown | Visited Science Testing Area 4138 | -8/Scraptown | Visited Junk Repository 4182 | -8/Scraptown | Visited Research Penetration Think Tank 4219 | -8/Scraptown | Visited Scrap Suit Storage 4258 | -8/Scraptown | Visited Scrapoid Research Area 4616 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4737 | -8/Scraptown | Visited Supply Room 4766 | -8/Scraptown | Visited Curators Association 7591 | -8/Scraptown | Found Exp. Terrain Scanner 9348 | -8/Scraptown | Found Scrap Suit 9480 | -8/Scraptown | Build established: Hauler-Mutant 10227 | -8/Scraptown | Discovered new exit (range 3) 10369 | -8/Scraptown | Visited Derelict Rescue Squad 10381 | -8/Scraptown | Found DRS Beacon 10476 | -8/Scraptown | Met Optimus 10476 | -8/Scraptown | Accepted into 0bPrime 10876 | -8/Scraptown | Civil war broke out across Scraptown 10916 | -8/Scraptown | Entered Factory 10916 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 11180 | -6/Factory | Spotted B-75 Beast 11219 | -6/Factory | Build established: Gladiator 11760 | -6/Factory | Build established: Scavenger-Gladiator 11907 | -6/Factory | Discovered new exit (range 16) 12470 | -6/Factory | Repaired Mak. Power Source 13203 | -6/Factory | Found Prototype Processor 13203 | -6/Factory | Identified Exp. Targeting Computer 13372 | -6/Factory | Loaded intel: 8 recycling unit locations 13456 | -6/Factory | Learned location of Protoforge (-2) 13669 | -6/Factory | Discovered new exit (range 14) 13906 | -6/Factory | Identified exit to Lower Caves 13947 | -6/Factory | Build established: Gladiator 14439 | -6/Factory | Manually triggered Chute Trap 14439 | -6/Factory | Sucked down chute 14439 | -6/Factory | Entered Waste 14440 | -6/Waste | Joined by Warlord forces that had cleared the area 14642 | -6/Waste | Discovered new exit (range 12) 14677 | -6/Waste | Entered Factory 14677 | -6/Factory | Accompanied by 20 allies 14881 | -6/Factory | Garrison activated, responded to threat 15101 | -6/Factory | Loaded intel: 8 recycling unit locations 15136 | -6/Factory | Fabricated Com. HERF Cannon (x1) 15867 | -6/Factory | Garrison activated, responded to threat 15993 | -6/Factory | Garrison activated, responded to threat 16252 | -6/Factory | Spotted B-75 Beast 16344 | -6/Factory | High security lockdown imminent 16399 | -6/Factory | Lost 4 allies 16414 | -6/Factory | Discovered exit to Lower Caves (range 5) 16424 | -6/Factory | High security lockdown engaged 16440 | -6/Factory | Entered Lower Caves 16442 | -6/Lower Caves | UFD Scientist delivered a prototype 16444 | -6/Lower Caves | Found Prototype Protection 16444 | -6/Lower Caves | Identified Enh. Scrap Shield 16447 | -6/Lower Caves | Attached Cargo Legs, gained temporary slots: Utility x2 16592 | -6/Lower Caves | Encountered a Warlord checkpoint 17008 | -6/Lower Caves | Discovered new exit (range 5) 17016 | -6/Lower Caves | Entered another Lower Caves area 17195 | -6/Lower Caves | Discovered new exit (range 15) 17510 | -6/Lower Caves | Discovered new exit (range 4) 17557 | -6/Lower Caves | Entered Data Miner 17557 | -6/Data Miner | Discovered new exit (range 6) 17581 | -6/Data Miner | Met Data Miner 17602 | -6/Data Miner | Learned location of Section 7 (-2) 17602 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17621 | -6/Data Miner | Received God Mode back door access code from Data Miner 17651 | -6/Data Miner | Entered Proximity Caves 18040 | -5/Proximity Caves | Activated DRS Beacon 18077 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 18124 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 18219 | -5/Proximity Caves | Discovered new exit (range 8) 18406 | -5/Proximity Caves | Spotted B-75 Beast 18446 | -5/Proximity Caves | Lost 4 allies 18488 | -5/Proximity Caves | Build established: Commander-Gladiator 18610 | -5/Proximity Caves | Fabricated Lgt. Regenerative Plating (x1) 18716 | -5/Proximity Caves | Entered Factory 18716 | -5/Factory | Accompanied by 6 allies 18716 | -5/Factory | Evolved 2 slots: Utility x2 18923 | -5/Factory | Spotted B-75 Beast 18945 | -5/Factory | Allies destroyed B-75 Beast 19000 | -5/Factory | Garrison activated, responded to threat 19113 | -5/Factory | Loaded intel: 8 recycling unit locations 19123 | -5/Factory | Sucked down chute 19123 | -5/Factory | Entered Waste 19123 | -5/Waste | Met up with 1 ally sucked down the chute earlier 19124 | -5/Waste | Met a frightened Derelict 19138 | -5/Waste | Spotted C-40 Crusher 19147 | -5/Waste | Spotted C-40 Crusher 19148 | -5/Waste | Spotted C-40 Crusher 19155 | -5/Waste | Allies destroyed C-40 Crusher 19156 | -5/Waste | Spotted C-40 Crusher 19158 | -5/Waste | 1 allies followed down the chute 19207 | -5/Waste | Spotted C-40 Crusher 19214 | -5/Waste | Lost 3 allies 19231 | -5/Waste | Spotted C-40 Crusher 19235 | -5/Waste | Discovered new exit (range 10) 19246 | -5/Waste | Entered Factory 19313 | -5/Factory | Build established: Gladiator 19910 | -5/Factory | Repaired Neutrino Core 19995 | -5/Factory | Discovered new exit (range 8) 20446 | -5/Factory | Discovered new exit (range 9) 20810 | -5/Factory | Discovered new exit (range 8) 20981 | -5/Factory | Destroyed 7 combat bots 21126 | -5/Factory | Discovered new exit (range 13) 21392 | -5/Factory | Identified exit to Upper Caves 21461 | -5/Factory | System corruption reached 10% 21588 | -5/Factory | Entered Upper Caves 21733 | -5/Upper Caves | Learned Factory terminal intel 21757 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22187 | -5/Upper Caves | Discovered new exit (range 10) 22232 | -5/Upper Caves | Entered another Upper Caves area 22645 | -5/Upper Caves | Spotted B-75 Beast 22903 | -5/Upper Caves | Discovered new exit (range 5) 22922 | -5/Upper Caves | Entered Warlord 22963 | -5/Warlord | System corruption cleaned by Quarantine Array 23218 | -5/Warlord | Rebuked by Warlord 23243 | -5/Warlord | Warlord's base attacked by MAIN.C 23412 | -5/Warlord | Build established: Commander-Gladiator 23529 | -5/Warlord | Found Prototype Device 23529 | -5/Warlord | Identified Minesniffer Drone Bay 23593 | -5/Warlord | Warlord forces counterattacked 23686 | -5/Warlord | Opened side exit 23702 | -5/Warlord | Spotted Executioner 23708 | -5/Warlord | Discovered new exit (range 11) 23729 | -5/Warlord | Entered Proximity Caves 23729 | -4/Proximity Caves | Accompanied by 5 allies 23738 | -4/Proximity Caves | Lost 7 allies 23791 | -4/Proximity Caves | Lost 3 allies 23864 | -4/Proximity Caves | Spotted B-86 Titan 24039 | -4/Proximity Caves | Build established: Gladiator 24231 | -4/Proximity Caves | Discovered new exit (range 15) 24236 | -4/Proximity Caves | Learned Research emergency access door positions 24258 | -4/Proximity Caves | Entered Factory 24258 | -4/Factory | Accompanied by 2 allies 24258 | -4/Factory | Evolved 2 slots: Utility x2 24259 | -4/Factory | Loaded intel: 27 terminal locations 24897 | -4/Factory | Lost 4 parts (1p2u1w) 24969 | -4/Factory | Spotted B-86 Titan 24994 | -4/Factory | Discovered new exit (range 10) 25173 | -4/Factory | Loaded intel: 8 recycling unit locations 25376 | -4/Factory | Discovered new exit (range 10) 25594 | -4/Factory | Garrison activated, responded to threat 25757 | -4/Factory | Fabricated Lgt. Regenerative Plating? 25768 | -4/Factory | Repaired Exp. Utility Shielding? 26008 | -4/Factory | First assault squad dispatched 26024 | -4/Factory | Incoming assault squad redirected 26057 | -4/Factory | Incoming investigation squad redirected 26162 | -4/Factory | Entered Research 26162 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26163 | -3/Research | Identified exit to Research 26163 | -3/Research | Identified exit to Testing 26165 | -3/Research | Loaded intel: 97 machine locations 26186 | -3/Research | Loaded intel: 5 recycling unit locations 26585 | -3/Research | System corruption reached 10% 26809 | -3/Research | Discovered exit to Research (range 14) 26896 | -3/Research | Entered Testing 26991 | -3/Testing | Found Portable AFG 27173 | -3/Testing | Found Prototype Energy Gun 27173 | -3/Testing | Identified Tachyon Dispersion Ray 27384 | -3/Testing | Lost 3 parts (3u) 27417 | -3/Testing | Rewired PX-LLP31P3ACD 27590 | -3/Testing | Spotted Striker 27590 | -3/Testing | Spotted Striker 27651 | -3/Testing | Spotted Alpha 7 27676 | -3/Testing | Allies destroyed Striker 27689 | -3/Testing | Destroyed Striker 27715 | -3/Testing | Lost 4 parts (4u) 27723 | -3/Testing | Destroyed Alpha 7 27764 | -3/Testing | Stole the SGEMP Prototype 27834 | -3/Testing | Garrison activated, responded to threat 27892 | -3/Testing | Found Prototype Processor 27892 | -3/Testing | Identified Exp. Target Analyzer 27942 | -3/Testing | Scanned by Researcher 28004 | -3/Testing | Lost 11 parts (1p2n7u1w) 28025 | -3/Testing | Found Prototype Protection 28025 | -3/Testing | Identified SHELL Armor 28033 | -3/Testing | Found Lgt. Regenerative Plating 28035 | -3/Testing | Found Prototype Protection 28042 | -3/Testing | Found Prototype Protection 28042 | -3/Testing | Identified Med. Regenerative Plating 28062 | -3/Testing | Core integrity fell below 50% 28179 | -3/Testing | Discovered exit to Research (range 5) 28184 | -3/Testing | Entered Research 28184 | -2/Research | Evolved 2 slots: Weapon x2 28210 | -2/Research | Lost 5 parts (1p2n2u) 28251 | -2/Research | Build established: Mutant 28505 | -2/Research | Found Prototype Processor 28505 | -2/Research | Identified Exp. Melee Analysis Suite 28519 | -2/Research | Identified Hvy. Regenerative Plating 28972 | -2/Research | Crushed by falling debris 28973 | -2/Research | System corruption reached 10% 29003 | -2/Research | Crushed by falling debris 29034 | -2/Research | Lost 7 parts (1p6u) 29119 | -2/Research | System corruption reached 30% 29283 | -2/Research | Scraphulk reinforcements arrived? 29287 | -2/Research | Incoming investigation squad redirected 29687 | -2/Research | Found Prototype Device 29687 | -2/Research | Identified Exp. Thermal Defense Suite 29796 | -2/Research | Incoming investigation squad redirected 29801 | -2/Research | Found Corrupted Prototype Device 29801 | -2/Research | Identified Exp. Thermal Shield 29862 | -2/Research | Garrison activated, responded to threat 30174 | -2/Research | Build established: Scavenger-Mutant 30402 | -2/Research | Garrison activated, responded to threat 30555 | -2/Research | Lost 6 parts (2p2u2w) 30572 | -2/Research | Found Gamma Bomb Array 30621 | -2/Research | Released all parts (13) 30631 | -2/Research | Core integrity fell below 50% 30708 | -2/Research | Core integrity fell below 20% 30715 | -2/Research | Spotted B-90 Cyclops 30741 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- SECURING TERMINAL." 30704_ T-07 Excavator destroyed. 30707_ Door malfunctions. 30714_ Triggered Alarm Trap. 30714_ An alarm sounds. 30714_ ALERT: Alarm triggered, dispatching investigation squad. 30714_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 30716_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 30721_ NZACU& F|E5ANX#SZPWP%3 30723_ Antimatter Diverter explodes. 30723_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R020. 30724_ K-01 Serf collects debris. 30729_ ALERT: Potential suspicious activity detected, Q-Series report to Research Zone 3I. 30737_ System corrupted: Energy discharge (-38). 30737_ Slammed into O-32 Director. Map ----- +----------------------------------------------------+ | ???# ????# = #??????????? | | ???####+#???# ### #??????????? | | ??????# #???# """ """ #?# #??????????? | | ??????# ##### """ """ #?# +######?? | | ??????# """ """ ### #?? | | ??????# ##" #?? | | ??????# #?# #?? | | ??????# ! #?# #?? | | ??????# ######+########/####+###?# ? | | ??????# # # ???????# #?? | | ??????# + # ?????# # | | ??????# # # ???# | | ??????# # # #??#"" | | ??????# + # #??#"" | | ??????# # # ! #??#"" | | ??????# # # #??#T ###+# | | ??????# + #! #??#"" ]! #???? | | ??????### # #??#"" | #???? | | ????????# #############"" #???? | | ????????# # ## #???? | | ????????# # ## #???? | | ????????############## ## #???? | | ?????????????????????# ## ########???? | | ?????????????????????# ## #?? #???? | | ?????????????????????# ## # #???? | | ?????????????????????####@######## + #???? | | ????????????########### #????# # #???? | | ????????????# * !!! # T"p ###### #?? ] #???? | | ???????????# !!! + "" p #???? #???? | | ????????????# !!! # ###########??????/ ?? | | ????????????# # #?????????????????? | | ????????????############# ###???????????????????? | | ??????????????#/ # #??????????????????????? | | ??????????????# ! = + #??????????????????????? | | ??????????????# ###??????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????#########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 48 Energy Capacity 665 Matter Stores 505 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Corruption Block 15 Armor Coverage 2250 Resistance: KI 20 Resistance: TH 30 Core Shielding 10 Propulsion Shielding 33 Utility Shielding 90 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 18 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Helical Railgun | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Proximity Caves Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Lgt. Treads | 61% | -10/Materials Mak. Power Source | 18% | -6/Factory Neutrino Core | 35% | -5/Factory Exp. Utility Shielding | 10% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseSuperquantumBox Manual? 0 Play Time 04:44:29 Cumulative 369.9 hours Start 2025.06.11 @ 01:02:32 End 2025.06.11 @ 19:19:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3abc2302-79c8-4d77-bfb1-6733a79b994a