Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 18:18:11

Player: N.W.L

Result: Exoskeleton Destroyed

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (24)       4800
Robots Destroyed (169)     845
Value Destroyed (6592)     6592
Prototype IDs (51)         1020
Alien Tech Used (16)       3200
Bonus (25248)              25248
              TOTAL SCORE: 46205

 Bonus
-------
Triggered High Security    500
Triggered Max Security     2000
High Alert Combat Kills    1289
Follower Combat Kills      2098
Registered with UFD        300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      468
Used Core Reset Matrix     3000
Integrated Exoskeleton     5000
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Friendly Fire              -707

 Cogmind 
---------
Core Integrity             0/2100
Matter                     283/300
Energy                     200/200
System Corruption          1%
Temperature                Cool (0)
Movement                   Walking (30)
Location                   -1/Command

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
           Sigix Exoskeleton
>          --- UTILITY (4) ------
    Medium Storage Unit
           Microwarp Drive
>          --- WEAPON (3) -------
           Sigix Sheargun
           Sigix Shearcannon
>          --- INVENTORY (10) ---
  Improved Quantum Reactor
  Improved Weapon Shielding
           Transdimensional Reconstructor
           Subatomic Replicator
           Sigix Sheargun
           Sigix Sheargun
           Core Stripper
           Sigix Broadsword

 Peak State 
------------
>          --- POWER ------------
  Improved Quantum Reactor
>          --- PROPULSION -------
           Sigix Exoskeleton
>          --- UTILITY ----------
    Medium Storage Unit
  Advanced Hacking Suite
           Microwarp Drive
>          --- WEAPON -----------
           Sigix Sheargun
           Sigix Broadsword
>          --- INVENTORY --------
           Transdimensional Reconstructor
           Transdimensional Reconstructor
           Subatomic Replicator
           Sigix Sheargun
           Sigix Sheargun
           Sigix Shearcannon
           Core Stripper
[Rating: 258]

 Favorites 
-----------
Power                      Light Fission Core
  Engine                   Ion Engine
  Power Core               Light Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Improved Titanium Leg
  Wheel                    Subdweller Monowheel
  Hover Unit               Combat Linear Gravjet
  Flight Unit              Cooled Impulse Thruster
Utility                    Large Storage Unit
  Device                   Deep Structural Scanner
  Storage                  Large Storage Unit
  Processor                Machine Analyzer
  Hackware                 Hacking Suite
  Protection               Improved Medium Armor Plating
  Artifact                 Microwarp Drive
Weapon                     Chainsword
  Energy Gun               Beamcaster
  Energy Cannon            Phase Cannon
  Ballistic Gun            Overtuned Coil Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Thermoblaster
  Special Weapon           Mining Laser
  Impact Weapon            Power Maul
  Slashing Weapon          Chainsword
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com 
Slots Evolved              18   | .   .   .   .   .   10  .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   2   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   
  Utility                  9    | .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   
  Weapon                   2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Attached             360  | 8   9   32  4   6   26  35  12  4   11  6   16  32  4   5   41  .   14  5   .   10  32  30  8   10  
  Power                    32   | 1   .   2   1   1   3   2   1   1   .   1   .   4   .   .   8   .   1   .   .   2   2   2   .   .   
    Engine                 8    | 1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
    Core                   12   | .   .   .   .   1   3   .   1   1   .   .   .   3   .   .   3   .   .   .   .   .   .   .   .   .   
    Reactor                12   | .   .   .   .   .   .   2   .   .   .   1   .   1   .   .   1   .   1   .   .   2   2   2   .   .   
  Propulsion               58   | 2   .   5   2   2   5   10  1   .   1   1   .   5   .   .   9   .   5   .   .   1   8   1   .   .   
    Treads                 20   | 2   .   .   .   .   4   10  1   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    4    | .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
    Wheel                  8    | .   .   5   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
    Flight                 23   | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   5   .   5   .   .   1   8   1   .   .   
  Utility                  151  | 2   2   5   .   1   7   13  5   2   6   2   8   13  4   5   19  .   3   5   .   3   16  20  5   5   
    Device                 88   | 1   .   3   .   1   3   6   1   1   4   1   4   7   3   3   15  .   2   3   .   1   14  12  3   .   
    Storage                12   | 1   2   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   2   
    Processor              10   | .   .   .   .   .   1   .   .   .   .   .   .   3   1   .   1   .   .   .   .   1   1   2   .   .   
    Hackware               9    | .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   1   .   .   .   2   2   .   
    Protection             29   | .   .   1   .   .   3   6   2   1   2   1   4   1   .   2   3   .   .   1   .   .   .   .   .   2   
    Artifact               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
  Weapon                   119  | 3   7   20  1   2   11  10  5   1   4   2   8   10  .   .   5   .   5   .   .   4   6   7   3   5   
    Energy Gun             19   | 1   1   2   .   1   .   5   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   3   2   .   
    Energy Cannon          25   | .   .   3   1   .   6   2   1   .   1   .   2   1   .   .   .   .   .   .   .   .   4   1   .   3   
    Ballistic Gun          23   | 2   2   3   .   1   3   3   3   1   1   1   1   1   .   .   1   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       13   | .   4   6   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Launcher               3    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   
    Special Weapon         7    | .   .   5   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Impact Weapon          10   | .   .   .   .   .   2   .   1   .   1   .   1   2   .   .   .   .   1   .   .   .   1   1   .   .   
    Slashing Weapon        18   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   3   .   2   .   .   3   1   2   1   2   
    Piercing Weapon        1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  34   | .   .   .   .   .   1   .   1   1   .   3   .   1   .   1   9   .   5   1   .   3   4   4   .   .   
Parts Lost                 41   | .   .   7   .   .   .   3   2   .   2   .   3   11  .   .   4   .   .   .   .   4   1   4   .   .   
  Power                    6    | .   .   1   .   .   .   1   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               14   | .   .   3   .   .   .   .   .   .   1   .   .   3   .   .   2   .   .   .   .   3   .   2   .   .   
  Utility                  12   | .   .   1   .   .   .   .   .   .   .   .   1   5   .   .   2   .   .   .   .   .   1   2   .   .   
  Weapon                   9    | .   .   2   .   .   .   2   .   .   1   .   1   2   .   .   .   .   .   .   .   1   .   .   .   .   
  Highest Loss Streak      7    | .   .   6   .   .   .   3   1   .   1   .   3   7   .   .   2   .   .   .   .   3   1   4   .   .   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     85   | .   100 97  99  99  84  73  81  68  68  56  70  56  76  78  87  84  89  100 .   88  75  81  63  61  
  Engine                   4    | .   14  13  14  .   .   5   .   .   .   .   .   .   .   .   1   5   2   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   13  9   .   4   3   5   5   .   .   5   5   4   5   4   4   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   3   5   .   .   3   5   2   .   .   1   .   1   4   .   7   4   5   9   8   
  Treads                   9    | .   28  17  .   .   16  15  17  17  16  17  17  8   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      1    | .   .   .   .   5   5   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   9   9   
  Wheel                    6    | .   .   10  27  22  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   4    | .   .   .   .   .   .   .   .   .   .   .   .   4   15  15  23  21  21  28  .   27  23  26  .   .   
  Device                   13   | .   14  11  14  14  12  14  19  11  11  10  7   8   10  14  14  21  22  23  .   17  14  11  1   .   
  Storage                  7    | .   14  12  14  14  5   3   5   5   5   5   5   2   .   .   .   .   .   .   .   2   4   5   9   9   
  Processor                2    | .   .   .   .   .   4   .   .   .   .   .   .   6   19  19  12  10  9   9   .   9   13  9   .   .   
  Hackware                 2    | .   .   .   .   .   .   .   3   5   5   5   5   5   10  6   5   5   9   9   .   13  10  5   6   5   
  Protection               3    | .   .   1   .   .   8   8   4   5   4   5   9   3   .   .   6   5   4   3   .   .   .   .   .   3   
  Energy Gun               2    | .   .   .   .   1   1   5   .   .   4   .   8   2   .   .   .   .   .   .   .   .   .   4   19  9   
  Energy Cannon            3    | .   .   .   7   14  8   4   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   2   .   3   
  Ballistic Gun            3    | .   11  4   .   .   4   5   12  12  8   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         6    | .   15  16  14  12  .   .   .   .   .   .   .   .   .   .   .   .   2   4   .   2   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   15  15  13  10  3   4   .   2   1   2   .   5   
Peak Build Rating          258  | 7   10  16  18  36  81  99  101 95  96  105 105 101 78  83  122 121 154 154 151 162 178 236 258 258 
  Average Rating           71   | 5   8   10  16  23  69  86  98  91  90  83  95  70  77  78  99  114 139 152 151 145 130 182 244 255 
  On Entrance              97   | .   7   8   16  16  36  81  95  84  95  96  105 97  74  78  79  121 112 154 151 151 108 169 236 258 
Naked Turns                62   | .   .   .   .   .   .   62  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             108  | 13  32  37  37  40  69  108 90  69  73  85  78  77  23  24  43  39  44  45  41  51  55  61  54  66  
  Greatest Support         172  | 40  40  40  20  40  101 167 167 167 172 172 172 172 23  23  43  33  51  45  45  53  63  63  60  60  
  Greatest Overweight (x)  11   | .   .   1   2   2   3   3   .   .   .   .   .   1   .   1   11  1   1   .   .   1   .   1   .   1   
  Average Overweight (x)   .    | .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  5   5   5   5   5   5   5   10  10  10  10  10  
  Average Capacity         12   | 7   12  14  15  15  15  12  15  15  15  15  15  9   5   5   5   5   5   5   5   7   10  9   10  10  
  Most Carried             15   | 5   11  15  15  15  15  15  15  15  15  15  15  15  5   5   5   5   5   5   5   10  10  10  10  10  
  Average Carried          11   | 3   8   13  14  14  14  11  14  15  14  14  14  8   4   4   4   4   4   4   5   7   9   9   9   9   
  Final Capacity           15   | 8   15  15  15  15  15  15  15  15  15  15  15  5   5   5   5   5   5   5   5   10  10  10  10  10  
  Final Carried            15   | 5   10  14  15  15  15  15  15  15  15  15  15  5   5   5   5   5   4   5   5   10  10  10  9   10  

 Class Distribution 
--------------------
 41% | Mutant
 14% | Scavenger-Tank
  8% | Scavenger-Mutant
  4% | Alien-Sigix
  4% | Hacker-Scout
  4% | Hacker-Ninja
  3% | Scavenger-Sprinter
  3% | Scavenger-Gunner

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
             Mutant | -7/Recycling
             Mutant | -7/Scraptown
     Scavenger-Tank | -5/Factory
     Scavenger-Tank | -5/Waste
     Scavenger-Tank | -5/Factory
   Scavenger-Mutant | -5/Upper Caves
   Scavenger-Mutant | -5/Upper Caves
   Scavenger-Mutant | -5/Zhirov
   Scavenger-Gunner | -4/Proximity Caves
             Mutant | -4/Factory
    Hacker-Sprinter | -4/Upper Caves
           Sprinter | -4/Upper Caves
           Sprinter | -4/Warlord
 Scavenger-Sprinter | -3/Proximity Caves
       Hacker-Ninja | -3/Research
       Hacker-Ninja | -3/Armory
       Hacker-Ninja | -3/Lab
       Hacker-Scout | -2/Research
       Hacker-Scout | -2/Quarantine
       Hacker-Scout | -2/Section 7
        Alien-Sigix | -1/Access
        Alien-Sigix | -1/Command

 Resources                      | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  
Matter Collected           7179 | 332  409  947  130  60   385  1188 313  295  368  60   456  263  57   113  436  9    50   37   .    162  474  467  50   118  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            8994 | 213  638  512  362  .    593  1163 572  256  513  91   571  590  .    80   113  47   137  37   .    439  600  495  23   949  
  Parts                    380  | 16   46   38   15   .    38   22   28   11   21   3    22   18   .    2    3    1    1    3    .    26   14   24   4    24   
Haulers Intercepted        7    | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    2    1    .    .    
Recyclers Shooed           10   | .    .    .    5    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    2    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      62   | .    .    16   .    .    .    .    .    8    17   1    17   .    .    2    .    1    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com 
Combat Hostiles Destroyed  109  | .   11  15  .   .   12  3   10  5   10  .   13  9   .   1   3   1   .   .   .   6   .   5   .   5   
  Melee                    9    | .   .   .   .   .   1   .   1   .   .   .   1   1   .   1   3   1   .   .   .   .   .   .   .   .   
  Guns                     53   | .   8   1   .   .   4   .   9   5   10  .   9   4   .   .   .   .   .   .   .   .   .   3   .   .   
  Cannons                  30   | .   3   14  .   .   5   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   5   
  AOE                      9    | .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   5   .   .   .   .   
Classes Destroyed          25   | 3   6   3   .   .   3   2   2   1   1   .   .   .   .   .   2   1   .   .   .   .   .   1   .   .   
  Worker                   15   | 1   4   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   2   1   .   2   1   
  Builder                  4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Tunneler                 5    | 5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   7    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   2   1   .   .   
  Recycler                 13   | 1   2   .   5   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   3   .   .   .   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Watcher                  7    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   2   .   .   
  Swarmer                  40   | .   6   3   .   .   5   .   .   5   4   .   7   4   .   .   .   .   .   .   .   5   .   1   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    30   | .   5   2   .   .   1   .   7   .   6   .   3   4   .   .   1   .   .   .   .   1   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Sentry                   5    | .   .   1   .   .   1   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hunter                   5    | .   .   .   .   .   2   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               7    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   
  Compactor                3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Artisan                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               9    | .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scrapoid                 2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | 2   6   2   4   .   5   2   5   5   4   .   5   5   .   1   1   2   1   1   .   12  3   3   2   3   
  Combat Bots Only         6    | .   3   2   .   .   5   2   4   5   4   .   5   4   .   1   1   1   .   .   .   6   .   3   .   3   
Max Kills in Single Turn   8    | 1   1   1   1   .   2   1   2   2   1   .   2   2   .   1   1   1   1   1   .   8   1   1   1   1   
  Gunslinging              1    | .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   4   .   .   .   .   
  Melee                    1    | .   .   .   .   .   1   .   1   .   .   .   1   1   .   1   1   1   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  MAIN.C Shell (-1/Command)

 Combat                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  
Hostile Shots Fired        1077  | .    47   60   .    .    55   4    55   10   66   .    86   180  .    .    38   .    15   2    .    31   6    150  20   252  
  Missed                   393   | .    19   15   .    .    14   .    12   3    21   .    13   59   .    .    29   .    8    1    .    16   3    93   8    79   
Damage Taken               14912 | .    264  1007 .    .    752  184  1463 98   653  .    1358 2080 .    .    390  .    167  121  .    365  72   1375 255  4308 
  Core                     2912  | .    27   190  .    .    20   45   85   .    46   .    100  195  .    .    43   .    .    .    .    81   .    364  173  1543 
  Absorbed by Shields      497   | .    .    .    .    .    .    .    494  .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Reduced by Siege Mode    93    | .    .    .    .    .    .    14   16   .    19   .    .    44   .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  65    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    59   .    .    .    .    .    .    .    .    6    
  Ignored by Resistances   5650  | .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    447  146  5051 
  Regen/Repaired (Parts)   679   | .    .    .    .    .    36   270  118  12   .    .    10   .    .    .    35   .    73   .    .    .    26   82   13   4    
Core Remaining (%)         73    | 100  .    .    .    13   .    .    .    .    .    .    70   .    .    .    .    79   .    .    90   .    .    89   .    .    
Volleys Fired              551   | 40   68   108  17   .    32   33   32   24   23   1    38   21   .    .    7    .    .    8    .    11   4    27   13   44   
  Largest                  3     | 2    2    2    2    .    3    3    3    3    3    1    3    3    .    .    1    .    .    1    .    1    1    2    2    2    
  Hottest                  435   | 60   75   140  124  .    211  276  163  97   165  20   435  260  .    .    38   .    .    60   .    60   113  200  200  280  
Shots Fired                981   | 57   134  161  18   .    83   81   73   52   65   1    69   44   .    .    7    .    .    8    .    11   4    37   16   60   
  Gun                      555   | 57   97   7    .    .    32   5    66   52   63   .    52   32   .    .    7    .    .    .    .    .    .    31   16   38   
  Cannon                   390   | .    37   125  18   .    51   76   7    .    2    .    16   9    .    .    .    .    .    8    .    9    4    6    .    22   
  Launcher                 6     | .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    2    .    .    .    .    
  Special                  30    | .    .    29   .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  580   | 52   129  123  11   .    32   4    66   52   45   .    25   17   .    .    7    .    .    8    .    9    .    .    .    .    
  Thermal                  288   | .    .    38   7    .    51   77   7    .    20   1    44   27   .    .    .    .    .    .    .    .    4    12   .    .    
  Explosive                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Electromagnetic          10    | 5    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 101   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   16   60   
  Robot Hit Streak         29    | 6    11   14   8    .    13   20   16   9    10   2    8    14   .    .    4    .    .    .    .    .    .    3    .    29   
  Robot Miss Streak        9     | 4    9    5    3    .    3    6    6    3    8    .    3    4    .    .    2    .    .    .    .    .    .    3    1    5    
  Penetration Max          1     | .    .    .    .    .    1    .    1    .    1    .    1    1    .    .    1    .    .    .    .    .    .    1    .    1    
  Secondary Targets        10    | .    .    .    .    .    .    .    2    2    2    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    1    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           575   | 29   75   79   9    .    47   60   42   28   35   1    32   40   .    3    10   6    11   1    .    8    7    15   .    37   
  Core Hits                282   | 12   26   31   5    .    20   10   23   11   19   1    20   17   .    2    4    1    2    1    .    16   3    6    2    50   
  Critical Kills           10    | .    .    .    .    .    2    1    1    2    2    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 14    | 1    .    .    .    .    2    .    3    2    .    .    2    1    .    .    1    .    1    .    .    .    1    .    .    .    
  Critical Strikes         39    | 1    3    1    .    .    4    1    4    4    5    .    8    3    .    .    1    .    2    .    .    .    1    .    .    1    
    Burn                   8     | .    .    .    .    .    .    .    .    .    3    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                18    | 1    .    .    .    .    3    .    3    4    2    .    2    2    .    .    1    .    .    .    .    .    .    .    .    .    
    Blast                  5     | .    3    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  5     | .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    
    Sever                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
Melee Attacks              251   | .    .    4    .    .    5    .    32   2    2    .    1    26   3    12   20   9    27   9    .    27   22   31   4    15   
  Kinetic                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    
  Impact                   92    | .    .    .    .    .    5    .    32   2    2    .    1    15   .    .    .    .    5    4    .    16   10   .    .    .    
  Slashing                 151   | .    .    .    .    .    .    .    .    .    .    .    .    11   3    12   20   9    22   5    .    11   11   28   4    15   
  Piercing                 4     | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            20    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    4    .    .    3    6    3    .    1    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Follow-up Attacks        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    
Damage Inflicted           26478 | 319  1168 1373 236  .    1774 2102 1410 725  1043 22   1272 1580 .    130  424  326  675  55   .    1446 1006 1350 90   7952 
  Guns                     7818  | 275  821  50   .    .    416  17   1241 725  1043 .    861  754  .    .    157  .    .    .    .    .    .    552  .    906  
  Cannons                  11934 | .    341  1299 236  .    923  2085 110  .    .    .    371  237  .    .    .    .    .    .    .    .    .    .    .    6332 
  Explosions               1599  | 44   .    .    .    .    350  .    .    .    .    .    .    272  .    .    .    .    .    .    .    933  .    .    .    .    
  Melee                    4887  | .    .    .    .    .    85   .    51   .    .    .    40   317  .    130  267  326  675  55   .    513  1006 746  .    676  
  Ramming                  194   | .    6    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   90   38   
  Kinetic                  7131  | 236  1120 1277 173  .    416  17   1241 725  778  .    469  475  .    .    157  .    .    .    .    .    .    47   .    .    
  Thermal                  5509  | 44   .    96   63   .    1273 2085 110  .    265  22   763  788  .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                933   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    933  .    .    .    .    
  Electromagnetic          81    | 39   42   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1212  | .    .    .    .    .    85   .    51   .    .    .    40   317  .    .    .    .    139  .    .    170  410  .    .    .    
  Slashing                 11418 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    130  267  326  536  55   .    343  596  1251 .    7914 
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         9     | .    .    .    .    .    1    1    2    2    2    2    2    .    .    .    .    .    .    .    .    5    5    9    .    1    
  Average Corruption       1     | .    .    .    .    .    1    1    1    2    2    2    2    .    .    .    .    .    .    .    .    5    5    9    .    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  78    | .    .    .    .    .    5    16   6    13   7    4    11   .    .    .    .    .    .    .    .    2    1    13   .    .    
    Message Errors         23    | .    .    .    .    .    1    4    1    5    2    1    4    .    .    .    .    .    .    .    .    2    .    3    .    .    
    Matter Fused           20    | .    .    .    .    .    1    6    .    4    3    1    2    .    .    .    .    .    .    .    .    .    .    3    .    .    
    Heat Flow Errors       7     | .    .    .    .    .    1    .    2    2    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Discharges      9     | .    .    .    .    .    1    3    2    .    1    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      9     | .    .    .    .    .    .    2    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    3    .    .    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Misfires               3     | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Alerts                 3     | .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1595  | .    8    1    2    .    82   .    51   .    .    .    19   149  .    .    2    125  274  .    .    121  473  258  2    28   
  Projectiles              115   | .    8    1    2    .    54   .    .    .    .    .    19   3    .    .    .    .    .    .    .    .    .    .    .    28   
  Explosions               45    | .    .    .    .    .    28   .    .    .    .    .    .    17   .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    1435  | .    .    .    .    .    .    .    51   .    .    .    .    129  .    .    2    125  274  .    .    121  473  258  2    .    
Knockbacks                 31    | .    8    16   3    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    1    .    .    .    
  Impact                   4     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    1    .    .    .    
  Kinetic                  25    | .    6    16   3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    
  Shots                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Rammed                   2     | .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             8     | .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    1    
  Kicked                   6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    1    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        796   | 20   90   7    170  .    321  392  225  209  368  2    796  200  .    .    37   .    .    .    .    .    13   63   .    126  
  Average Temperature      95    | 15   16   3    68   .    106  148  55   81   109  1    195  145  .    .    8    .    .    .    .    .    13   24   .    40   
  Received Heat Transfer   1454  | .    69   141  .    .    36   .    90   .    156  .    75   349  .    .    25   .    9    .    .    45   .    63   18   378  
  Effects                  19    | .    .    .    .    .    .    3    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              4     | .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           6     | .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          6     | .    .    .    .    .    .    1    2    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Turns              83    | .    .    .    .    .    .    16   20   .    12   .    .    35   .    .    .    .    .    .    .    .    .    .    .    .    
  Longest Duration         35    | .    .    .    .    .    .    16   10   .    8    .    .    35   .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    2    1    .    .    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    
  Parts Fried              8     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    4    1    .    .    
  Impact Corruptions       20    | .    .    .    .    .    .    .    1    .    .    .    .    5    .    .    .    .    4    .    .    2    6    1    1    .    
Robots Melted              4     | .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          4     | .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             12    | .    .    .    .    .    2    5    .    .    1    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         8988  | 50   .    149  74   .    1698 3311 124  .    750  37   1705 1090 .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    
Power Chain Reactions      1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  
Peak Influence             2108 | 35   268  .    118  .    584  161  2087 .    .    .    .    618  .    .    .    .    277  314  .    682  469  2077 2108 1811 
  Initial                  1358 | .    22   .    .    .    .    159  2    .    .    .    .    12   .    .    .    .    6    144  .    .    306  206  1245 1358 
  Average                  368  | 16   148  .    46   .    227  22   1371 .    .    .    .    242  .    .    .    .    48   202  .    174  379  530  1543 1527 
Maximum Alert Level        5    | .    1    .    .    .    2    .    5    .    .    .    .    2    .    .    .    .    1    1    .    2    2    5    5    5    
  Low Security (%)         61   | 100  75   .    100  .    56   100  2    .    .    .    .    60   .    .    .    .    95   50   .    64   .    26   .    .    
  Level 1                  14   | .    24   .    .    .    14   .    5    .    .    .    .    11   .    .    .    .    4    49   .    21   69   54   .    .    
  Level 2                  7    | .    .    .    .    .    28   .    16   .    .    .    .    27   .    .    .    .    .    .    .    14   30   1    .    .    
  Level 3                  .    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  8    | .    .    .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    61   70   
  Level 5                  2    | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   
  High Security            2    | .    .    .    .    .    .    .    33   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   38   .    
Squads Dispatched          81   | .    2    .    .    .    5    .    16   .    .    .    .    9    .    .    .    .    3    1    .    7    2    14   13   9    
  Investigation            22   | .    1    .    .    .    3    .    3    .    .    .    .    5    .    .    .    .    1    1    .    4    1    .    .    3    
  Extermination            4    | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    
  Reinforcement            15   | .    1    .    .    .    1    .    2    .    .    .    .    2    .    .    .    .    1    .    .    3    .    1    .    4    
  Assault                  38   | .    .    .    .    .    .    .    10   .    .    .    .    1    .    .    .    .    .    .    .    .    1    12   13   1    
  Garrison                 2    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Construction Impeded       3    | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com 
Distress Signals           16   | .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   4   .   4   .   4   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              444  | .   15  24  .   .   18  7   37  5   11  .   14  41  .   1   105 .   13  7   .   26  5   73  24  18  
  Peak Tracking Total      42   | .   3   6   .   .   5   3   13  5   5   .   5   11  .   1   13  .   10  5   .   11  4   42  14  15  
  Tactical Retreats        46   | .   .   1   .   .   2   .   1   .   1   .   1   9   .   .   2   .   2   1   .   4   1   10  5   6   

 Traps                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com 
Traps Triggered            11   | .   .   2   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   1   1   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                16   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   
Most Traps Carried         2    | .   .   2   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Time Bombs Activated       1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com 
Machines Disabled          60   | .   2   .   .   .   5   .   24  .   .   .   1   2   .   1   1   .   .   2   .   .   3   11  6   2   
  Max in Single Turn       2    | .   1   .   .   .   2   .   1   .   .   .   1   .   .   1   1   .   .   1   .   .   1   1   1   1   
  Garrison Access          3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com 
Machines Accessed          86   | .   5   .   6   5   6   .   5   .   .   4   .   8   .   1   2   .   3   6   .   7   6   12  3   7   
  Terminals                50   | .   4   .   3   .   2   .   2   .   .   .   .   4   .   .   .   .   1   5   .   4   4   12  3   6   
  Fabricators              4    | .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycling Units          13   | .   1   .   3   .   2   .   1   .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   1   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
Total Hacks                226  | .   17  .   17  34  11  .   12  .   .   17  .   23  .   1   5   .   8   12  .   18  13  20  6   12  
  Successful               137  | .   11  .   7   34  7   .   3   .   .   17  .   5   .   1   5   .   5   5   .   12  9   10  1   5   
  Failed                   89   | .   6   .   10  .   4   .   9   .   .   .   .   18  .   .   .   .   3   7   .   6   4   10  5   7   
    Catastrophic           22   | .   1   .   3   .   .   .   2   .   .   .   .   5   .   .   .   .   .   1   .   .   2   3   1   4   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   63   | .   12  .   6   .   4   .   6   .   .   .   .   15  .   .   .   .   2   .   .   7   3   4   .   4   
  Terminals                114  | .   14  .   7   .   5   .   5   .   .   .   .   14  .   .   .   .   4   10  .   10  10  20  6   9   
  Fabricators              6    | .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Recycling Units          34   | .   3   .   10  .   4   .   2   .   .   .   .   8   .   .   .   .   .   .   .   4   .   .   .   3   
  Scanalyzers              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   
Terminal Hacks             104  | .   7   .   3   34  2   .   2   .   .   17  .   1   .   1   5   .   2   5   .   5   6   10  1   3   
  Record                   35   | .   .   .   .   27  .   .   .   .   .   5   .   .   .   .   .   .   .   1   .   1   1   .   .   .   
  Part Schematic           4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           16   | .   2   .   .   7   .   .   .   .   .   4   .   .   .   .   .   .   1   1   .   .   1   .   .   .   
  Prototype ID Bank        11   | .   .   .   2   .   1   .   .   .   .   4   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Open Door                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   5   .   1   
  Branch Access Points     2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Alert Level              5    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   1   .   .   
  Unreport Threat          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Locate Traps             3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Reprogram Traps          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Zone Layout              5    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   
  Disengage Seal           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Recycling Unit Hacks       6    | .   1   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Retrieve Components      6    | .   1   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Scanalyzer                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         21   | .   3   .   2   .   3   .   1   .   .   .   .   4   .   .   .   .   1   .   .   4   1   .   .   2   
  Terminals                7    | .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   1   .   .   1   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Botnet                 2    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Fabricators              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          9    | .   .   .   .   .   2   .   1   .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   1   
  Recycling Units          3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                4    | .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
    Scrapoids              5    | .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   1   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Extract                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Hacking Detections         63   | .   3   .   5   .   5   .   5   .   .   .   .   8   .   .   .   .   3   6   .   5   5   9   3   6   
  Full Trace Events        10   | .   .   .   1   .   1   .   2   .   .   .   .   2   .   .   .   .   .   1   .   1   1   .   .   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   10   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Time                     108  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   108 .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     15   | .   10  .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   

 Bothacking                     | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  
Total Allies               155   | .    .    .    .    .    7    25   .    .    .    .    .    10   .    .    .    .    .    .    .    6    .    .    34   73   
  Largest Group            24    | .    .    .    .    .    5    23   21   .    .    .    .    6    .    .    .    .    .    .    .    5    .    .    8    24   
  Highest-Rated Group      889   | .    .    .    .    .    235  889  889  .    .    .    .    281  .    .    .    .    .    .    .    320  .    .    113  698  
  Highest-Rated Ally       234   | .    .    .    .    .    49   121  121  .    .    .    .    47   .    .    .    .    .    .    .    64   .    .    15   234  
Total Orders               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               723   | .    .    .    .    .    71   66   114  .    .    .    .    80   .    .    .    .    .    .    .    20   .    .    53   319  
  Total Damage             24135 | .    .    .    .    .    1634 1782 8404 .    .    .    .    2187 .    .    .    .    .    .    .    703  .    .    1277 8148 
  Kills                    120   | .    .    .    .    .    14   3    49   .    .    .    .    14   .    .    .    .    .    .    .    5    .    .    8    27   
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Allies Melted              3     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    

 Intel                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com 
Robot Analysis Total       16   | .   2   .   .   7   .   .   .   .   .   4   .   .   .   .   .   .   1   1   .   .   1   .   .   .   
Derelict Logs Recovered    11   | .   .   2   .   5   .   .   .   1   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  
Turns Passed               21546 | 247  1169 3632 623  3450 934  2650 799  576  482  301  868  587  237  439  1044 266  395  351  8    428  366  774  302  618  
Spaces Moved               18692 | 92   463  1646 442  2583 540  1314 369  304  241  166  404  683  337  738  1659 592  692  541  31   784  960  1591 567  953  
  Core                     352   | 2    .    .    .    .    .    133  .    .    .    .    .    216  .    .    1    .    .    .    .    .    .    .    .    .    
  Treads                   4521  | 90   463  1031 .    .    214  1137 369  304  241  166  404  102  .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2150  | .    .    .    .    467  56   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    293  504  830  
  Wheels                   3487  | .    .    615  442  2116 270  44   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   7862  | .    .    .    .    .    .    .    .    .    .    .    .    365  337  738  1658 592  692  541  31   784  960  1164 .    .    
  Fastest Speed            8     | 50   160  110  120  117  90   50   158  158  158  170  170  30   30   30   17   27   19   21   21   18   8    8    30   30   
  Average Speed            84    | 157  160  167  125  130  139  147  158  158  160  170  170  57   30   40   28   32   26   21   21   19   21   21   30   37   
  Slowest Speed            600   | 160  160  240  130  135  240  237  158  165  170  170  170  175  30   110  600  102  100  21   21   95   24   97   30   90   
  Overloaded Moves         49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    1    .    .    11   10   21   .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            14    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    2    1    .    3    .    4    .    .    
  Cave-ins Triggered       4     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    
  Microwarps               17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    3    7    
Exploration Rate (%)       51    | 7    74   77   70   91   12   97   15   50   44   60   53   25   57   90   91   88   15   34   6    34   63   85   20   37   
  Regions Visited          24
    Branch Regions         16
  Pre-discovered Areas     16    | .    1    1    2    6    .    .    .    1    .    3    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        8     | .    .    .    .    .    .    .    1    1    .    .    1    .    .    .    .    1    1    .    1    1    1    .    .    .    
  Unknown Exits Taken      14    | 1    1    1    1    1    .    .    .    .    1    1    .    1    1    1    1    .    .    1    .    .    .    1    1    .    
Scrap Searched             28    | .    .    10   .    6    .    .    .    3    3    .    2    .    1    2    .    1    .    .    .    .    .    .    .    .    
Spaces Dug                 287   | .    .    11   1    .    3    .    36   7    3    .    .    20   2    6    4    1    14   6    .    67   15   29   14   48   
Terrain Destroyed          512   | 7    .    12   5    .    30   10   55   40   35   .    19   30   2    6    6    1    14   12   .    73   16   38   25   76   
  Melee                    139   | .    .    2    .    .    3    .    31   2    2    .    .    20   2    6    4    1    14   5    .    17   13   11   1    5    
  Projectile               294   | .    .    10   5    .    10   10   24   38   33   .    18   4    .    .    2    .    .    7    .    8    3    27   24   71   
  AOE                      79    | 7    .    .    .    .    17   .    .    .    .    .    1    6    .    .    .    .    .    .    .    48   .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  
Total                      23077 | 144  778  2289 494  2666 642  1976 484  368  302  184  540  802  467  865  2187 658  859  752  31   999  1077 1820 634  1059 
  Wait                     3002  | .    218  454  26   43   18   507  22   33   20   1    54   18   123  103  421  54   117  185  1    147  10   211  86   130  
  Move                     18338 | 91   462  1645 441  2582 540  1313 367  303  240  165  403  677  336  737  1656 591  687  538  30   777  959  1455 506  837  
  Hop                      12    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    2    1    .    3    .    3    .    .    
  Pick Up                  192   | 5    8    25   2    16   10   35   5    .    3    2    14   5    1    3    5    3    4    4    .    8    10   18   1    5    
  Fast Attach              189   | 7    3    7    3    2    11   21   5    2    2    5    2    18   1    4    26   .    7    .    .    6    26   22   5    4    
  Attach                   91    | .    1    8    .    .    5    9    .    .    3    1    9    9    1    1    8    .    5    1    .    2    6    14   3    5    
  Detach                   49    | .    3    4    .    .    1    8    .    .    1    .    1    5    .    .    6    .    2    .    .    5    8    2    2    1    
  Swap                     97    | 1    5    17   1    4    10   5    7    2    6    1    5    5    2    1    7    .    2    5    .    2    3    4    .    2    
  Drop                     285   | .    9    15   4    19   10   45   12   2    2    8    13   16   1    7    28   4    7    2    .    11   29   26   5    10   
  Fire                     551   | 40   68   108  17   .    32   33   32   24   23   1    38   21   .    .    7    .    .    8    .    11   4    27   13   44   
  Melee                    235   | .    .    4    .    .    5    .    32   2    2    .    1    25   2    9    14   6    26   8    .    27   22   31   4    15   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    1    
  Crush                    1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            18    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    5    5    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     2     | .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            9     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub])
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-7/Recycling
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory (discovered 5 exits: Fac x3 / Upp x2)
-5/Waste
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 4 exits: Res x3 / [*Upp])
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 4 exits: Res x2 / *Arm / [*Tes])
-3/Armory
-3/Lab
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine (discovered 2 exits: Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 1 exit: [Sur])

 History 
---------
  Turn | Location           | Event
    32 | -11/Scrapyard      | Discovered new exit (range 16)
   248 | -11/Scrapyard      | Entered Materials
   312 | -10/Materials      | Build established: Mutant
   475 | -10/Materials      | Discovered new exit (range 11)
   696 | -10/Materials      | Discovered new exit (range 12)
  1253 | -10/Materials      | Discovered new exit (range 7)
  1363 | -10/Materials      | Discovered new exit (range 4)
  1417 | -10/Materials      | Entered Subcaves
  2125 | -10/Subcaves       | Shifting Twisted Machinery released Shrapnel Trap
  2130 | -10/Subcaves       | Shifting Twisted Machinery released Mak. System Shield
  2170 | -10/Subcaves       | Discovered new exit (range 3)
  2405 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  2499 | -10/Subcaves       | Learned location of Storage (-7)
  2832 | -10/Subcaves       | Discovered new exit (range 10)
  2961 | -10/Subcaves       | Core integrity fell below 50%
  3935 | -10/Subcaves       | Shifting Twisted Machinery released Shrapnel Trap
  3948 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Monowheel
  4446 | -10/Subcaves       | Ambushed by angry Subdweller bent on revenge
  4457 | -10/Subcaves       | Core integrity fell below 20%
  4492 | -10/Subcaves       | Lost 6 parts (1p2n1u2w)
  4661 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Optics
  4744 | -10/Subcaves       | Build established: Subdweller-Mutant
  5045 | -10/Subcaves       | Discovered new exit (range 4)
  5049 | -10/Subcaves       | Entered Recycling
  5321 | -7/Recycling       | Build established: Mutant
  5639 | -7/Recycling       | Scanned before Scraplab entrance
  5657 | -7/Recycling       | Entered Scraplab
  5669 | -7/Recycling       | Discovered new exit (range 2)
  5672 | -7/Recycling       | Entered Scraptown
  5717 | -7/Scraptown       | Visited Cyclists
  5750 | -7/Scraptown       | Visited Assassins FH
  5905 | -7/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  6189 | -7/Scraptown       | Visited Comm Corps
  6234 | -7/Scraptown       | Visited SPCMW
  6293 | -7/Scraptown       | Visited Symbiants
  6319 | -7/Scraptown       | Visited Awakened
  6347 | -7/Scraptown       | Visited TADAMA
  6406 | -7/Scraptown       | Scanned Subdweller tech in exchange for log data
  6408 | -7/Scraptown       | Learned location of Quarantine (-2)
  6410 | -7/Scraptown       | Learned location of 1 exit from Factory
  6411 | -7/Scraptown       | Learned location of Warlord (-4)
  6412 | -7/Scraptown       | Learned location of 1 exit from Upper Caves
  6414 | -7/Scraptown       | Learned location of 1 exit from Proximity Caves
  6432 | -7/Scraptown       | Discovered new exit (range 5)
  6574 | -7/Scraptown       | Visited UFD Registry
  6574 | -7/Scraptown       | Registered with UFD as "Spikelauncher"
  6657 | -7/Scraptown       | Guru changed UFD alias to "Matterbot"
  6767 | -7/Scraptown       | Visited Derelict Rescue Squad
  6775 | -7/Scraptown       | Found DRS Beacon
  6799 | -7/Scraptown       | Visited Chapter 10
  6833 | -7/Scraptown       | Visited Botcube Research
  6868 | -7/Scraptown       | Delivered Scrap Shield to a Scientist
  6942 | -7/Scraptown       | Visited Analyses Database
  6970 | -7/Scraptown       | Visited DA-N13 Charitable Foundation
  6975 | -7/Scraptown       | Found DCF Scrap (27 items)
  7004 | -7/Scraptown       | Visited Scrapoid Pod Storage
  7023 | -7/Scraptown       | Visited Cartography Club
  7075 | -7/Scraptown       | Found Surveybot 17 Chip
  7480 | -7/Scraptown       | Learned location of Recycling (-7)
  7480 | -7/Scraptown       | Learned location of Cetus (-6)
  7480 | -7/Scraptown       | Learned location of Testing (-3)
  7480 | -7/Scraptown       | Learned 16 Factory zone layouts
  7480 | -7/Scraptown       | Learned 8 Research zone layouts
  7480 | -7/Scraptown       | Learned 8 Access zone layouts
  7480 | -7/Scraptown       | Learned 4 Mines zone layouts
  7480 | -7/Scraptown       | Learned 4 Recycling zone layouts
  7480 | -7/Scraptown       | Learned 8 Lower Caves zone layouts
  7480 | -7/Scraptown       | Learned 20 Proximity Caves zone layouts
  7480 | -7/Scraptown       | Learned location of 1 exit from Factory
  7480 | -7/Scraptown       | Learned location of 2 exits from Research
  7480 | -7/Scraptown       | Learned location of 3 exits from Proximity Caves
  7553 | -7/Scraptown       | Found Deep Structural Scanner
  7845 | -7/Scraptown       | Visited Abandonware Association
  7860 | -7/Scraptown       | Learned abandonware demo "REPAIR.EXE"
  7902 | -7/Scraptown       | Discovered new exit (range 9)
  8029 | -7/Scraptown       | Visited Science Testing Area
  8120 | -7/Scraptown       | Entered Cyclist Reading Room
  8395 | -7/Scraptown       | Found Lrg. Botcube
  8571 | -7/Scraptown       | Found Scrap Suit
  8618 | -7/Scraptown       | Found Scrapoid Pod
  9122 | -7/Scraptown       | Entered Factory
  9122 | -5/Factory         | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1
  9123 | -5/Factory         | Identified exit to Upper Caves
  9124 | -5/Factory         | Identified exit to Factory
  9625 | -5/Factory         | Scrapoids reinforcements arrived?
  9781 | -5/Factory         | Lost 3 allies
  9894 | -5/Factory         | Spotted B-75 Beast
 10056 | -5/Factory         | Sucked down chute
 10056 | -5/Factory         | Entered Waste
 10057 | -5/Waste           | Met a frightened Derelict
 10081 | -5/Waste           | Build established: Scavenger-Tank
 10160 | -5/Waste           | Spotted C-40 Crusher
 10163 | -5/Waste           | Spotted C-40 Crusher
 10168 | -5/Waste           | Allies destroyed C-40 Crusher
 10179 | -5/Waste           | Spotted C-40 Crusher
 10184 | -5/Waste           | Destroyed C-40 Crusher
 10191 | -5/Waste           | Destroyed C-40 Crusher
 10213 | -5/Waste           | Spotted C-40 Crusher
 10225 | -5/Waste           | Destroyed C-40 Crusher
 10280 | -5/Waste           | Spotted C-40 Crusher
 10304 | -5/Waste           | Crushed by Compactor (1 part destroyed, 2 dropped)
 10307 | -5/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 10334 | -5/Waste           | Spotted C-40 Crusher
 10338 | -5/Waste           | Lost 3 parts (1p2w)
 10351 | -5/Waste           | Released all parts (8)
 10406 | -5/Waste           | Discovered new exit (range 13)
 10412 | -5/Waste           | Warlord forces began an assault
 10703 | -5/Waste           | Build established: Tank
 10843 | -5/Waste           | Scrapoid Pod released 05W10-D (x5)
 10858 | -5/Waste           | Found Damper Plating
 11437 | -5/Waste           | Found Scrap Suit
 11472 | -5/Waste           | Build established: Scavenger-Tank
 11903 | -5/Waste           | Found Scrap Suit
 12488 | -5/Waste           | Lrg. Botcube activated
 12706 | -5/Waste           | Entered Factory
 12706 | -5/Factory         | Accompanied by 21 allies
 12969 | -5/Factory         | Lost 8 allies
 13006 | -5/Factory         | First assault squad dispatched
 13104 | -5/Factory         | Lost 6 allies
 13236 | -5/Factory         | High security lockdown imminent
 13316 | -5/Factory         | High security lockdown engaged
 13451 | -5/Factory         | Crushed by falling debris
 13459 | -5/Factory         | Crushed by falling debris
 13466 | -5/Factory         | Crushed by falling debris
 13505 | -5/Factory         | Entered Upper Caves
 13506 | -5/Upper Caves     | Identified exit to Upper Caves
 13507 | -5/Upper Caves     | UFD Scientist delivered a prototype
 13511 | -5/Upper Caves     | Found Prototype Protection
 13511 | -5/Upper Caves     | Identified Enh. Scrap Shield
 13653 | -5/Upper Caves     | Build established: Scavenger-Mutant
 14081 | -5/Upper Caves     | Entered another Upper Caves area
 14246 | -5/Upper Caves     | Encountered a Warlord checkpoint
 14307 | -5/Upper Caves     | Spotted B-75 Beast
 14412 | -5/Upper Caves     | Lost 3 allies
 14530 | -5/Upper Caves     | Discovered new exit (range 12)
 14563 | -5/Upper Caves     | Entered Zhirov
 14563 | -5/Zhirov          | Discovered new exit (range 3)
 14613 | -5/Zhirov          | Met Zhirov
 14650 | -5/Zhirov          | Found Alien Artifact
 14650 | -5/Zhirov          | Identified Integrated Reactor
 14650 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 14758 | -5/Zhirov          | Found Alien Artifact
 14794 | -5/Zhirov          | Learned location of Command (-1)
 14810 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 14864 | -5/Zhirov          | Entered Proximity Caves
 14917 | -4/Proximity Caves | Lost 3 parts (1p1u1w)
 15036 | -4/Proximity Caves | Encountered a Derelict sapper outpost
 15549 | -4/Proximity Caves | Build established: Scavenger-Gunner
 15616 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 15732 | -4/Proximity Caves | Entered Factory
 15732 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 15733 | -4/Factory         | Identified exit to Research
 15822 | -4/Factory         | Lost 3 parts (1u2w)
 16026 | -4/Factory         | Lost 7 parts (1p2n4u)
 16130 | -4/Factory         | Scrapoids reinforcements arrived?
 16143 | -4/Factory         | Found Scrap Suit
 16168 | -4/Factory         | Lost 3 allies
 16198 | -4/Factory         | Spotted B-86 Titan
 16212 | -4/Factory         | Scrapoids reinforcements arrived?
 16257 | -4/Factory         | First assault squad dispatched
 16286 | -4/Factory         | Discovered new exit (range 16)
 16319 | -4/Factory         | Entered Upper Caves
 16519 | -4/Upper Caves     | Build established: Hacker-Sprinter
 16536 | -4/Upper Caves     | Discovered new exit (range 15)
 16556 | -4/Upper Caves     | Entered another Upper Caves area
 16556 | -4/Upper Caves     | Discovered exit to Research (range 12)
 16627 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 16706 | -4/Upper Caves     | Found Alien Artifact
 16929 | -4/Upper Caves     | Discovered new exit (range 16)
 16969 | -4/Upper Caves     | Learned Research terminal intel
 16973 | -4/Upper Caves     | Identified Dimensional Node Initializer
 16973 | -4/Upper Caves     | Initialized slip node
 16995 | -4/Upper Caves     | Entered Warlord
 17128 | -4/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 17154 | -4/Warlord         | Visited the Vortex Lab
 17176 | -4/Warlord         | Warlord's base attacked by MAIN.C
 17194 | -4/Warlord         | Rebuked by Warlord
 17226 | -4/Warlord         | Found Prototype Device
 17226 | -4/Warlord         | Identified Exp. Focal Shield
 17236 | -4/Warlord         | Found Prototype Device
 17236 | -4/Warlord         | Identified Exp. Cloaking Device
 17496 | -4/Warlord         | Build established: Sprinter
 17518 | -4/Warlord         | Spotted Striker
 17526 | -4/Warlord         | Warlord forces counterattacked
 17569 | -4/Warlord         | Lost 5 allies
 17599 | -4/Warlord         | Spotted Executioner
 17603 | -4/Warlord         | Spotted Executioner
 17611 | -4/Warlord         | Spotted Striker
 17672 | -4/Warlord         | Found Prototype Device
 17672 | -4/Warlord         | Identified Adv. Kinecellerator
 17674 | -4/Warlord         | Discovered new exit (range 17)
 17677 | -4/Warlord         | Spotted Executioner
 17677 | -4/Warlord         | Spotted Executioner
 17677 | -4/Warlord         | Spotted Executioner
 17691 | -4/Warlord         | Lost 18 allies
 17737 | -4/Warlord         | Lost 4 allies
 17830 | -4/Warlord         | Destroyed Executioner
 17851 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 17898 | -4/Warlord         | Spotted Executioner
 17906 | -4/Warlord         | Spotted Striker
 17943 | -4/Warlord         | Lost 3 allies
 17964 | -4/Warlord         | Build established: Scavenger-Sprinter
 17978 | -4/Warlord         | Spotted Striker
 17980 | -4/Warlord         | Spotted Striker
 17980 | -4/Warlord         | Spotted Striker
 18017 | -4/Warlord         | Lost 6 allies
 18039 | -4/Warlord         | Entered Proximity Caves
 18272 | -3/Proximity Caves | Spotted B-86 Titan
 18305 | -3/Proximity Caves | Entered Research
 18305 | -3/Research        | Evolved 2 slots: Utility x2
 18306 | -3/Research        | Identified exit to Armory
 18306 | -3/Research        | Identified exit to Research
 18308 | -3/Research        | Loaded intel: 21 terminal locations
 18426 | -3/Research        | Repaired Helical Railgun?
 18587 | -3/Research        | Garrison activated, responded to threat
 18606 | -3/Research        | Build established: Hacker-Ninja
 18667 | -3/Research        | Discovered new exit (range 15)
 18700 | -3/Research        | Entered Armory
 19006 | -3/Armory          | Identified Transdimensional Reconstructor
 19006 | -3/Armory          | Warped through subspace to slip node
 19006 | -3/Armory          | Discovered new exit (range 1)
 19023 | -3/Armory          | Found Fusion Bomb Launcher
 19051 | -3/Armory          | Entered Lab
 19051 | -3/Lab             | Discovered exit to Research (range 9)
 19054 | -3/Lab             | Unable to decrypt terminal
 19059 | -3/Lab             | Entered Research
 19059 | -2/Research        | Evolved 2 slots: Propulsion x2
 19205 | -2/Research        | Spotted B-90 Cyclops
 19234 | -2/Research        | Identified exit to Quarantine
 19432 | -2/Research        | Spotted B-90 Cyclops
 19471 | -2/Research        | Scrapoids reinforcements arrived?
 19475 | -2/Research        | Lost 3 parts (2n1w)
 19487 | -2/Research        | Entered Quarantine
 19499 | -2/Quarantine      | Found Alien Artifact
 19499 | -2/Quarantine      | Identified Subatomic Replicator
 19520 | -2/Quarantine      | Found Alien Artifact
 19520 | -2/Quarantine      | Identified Core Reset Matrix
 19520 | -2/Quarantine      | Used Core Reset Matrix
 19524 | -2/Quarantine      | Detected hypermatrix surge
 19524 | -2/Quarantine      | Sensed 13 artifacts in vicinity
 19534 | -2/Quarantine      | Found Dimensional Node Initializer
 19534 | -2/Quarantine      | Initialized slip node
 19562 | -2/Quarantine      | Found Hpw. Transdimensional Reconstructor
 19657 | -2/Quarantine      | Discovered new exit (range 16)
 19659 | -2/Quarantine      | Hacking Suite fried by hacking feedback
 19683 | -2/Quarantine      | Found Core Stripper
 19697 | -2/Quarantine      | Found Sigix Broadsword
 19728 | -2/Quarantine      | Build established: Hacker-Scout
 19734 | -2/Quarantine      | Found Prototype Reactor
 19737 | -2/Quarantine      | First assault squad dispatched
 19832 | -2/Quarantine      | Spotted Fortress
 19853 | -2/Quarantine      | Discovered new exit (range 6)
 19853 | -2/Quarantine      | Identified exit to Section 7
 19853 | -2/Quarantine      | Entered Section 7
 19854 | -2/Section 7       | Sensed 21 artifacts in vicinity
 19854 | -2/Section 7       | Spotted S7 Guard
 19912 | -2/Section 7       | Found Core Regenerator
 19951 | -2/Section 7       | Found Integrated Reactor
 19951 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 19997 | -2/Section 7       | Found Prototype Device
 19997 | -2/Section 7       | Identified Thermal Barrier
 20011 | -2/Section 7       | Spotted Alpha 7
 20012 | -2/Section 7       | Spotted Alpha 7
 20018 | -2/Section 7       | Found Microwarp Drive
 20103 | -2/Section 7       | Search patrols dispatched
 20115 | -2/Section 7       | Spotted B-90 Cyclops
 20119 | -2/Section 7       | Spotted S7 Guard
 20137 | -2/Section 7       | Spotted Executioner
 20137 | -2/Section 7       | Spotted Executioner
 20151 | -2/Section 7       | Spotted Striker
 20151 | -2/Section 7       | Spotted Striker
 20159 | -2/Section 7       | Spotted Executioner
 20159 | -2/Section 7       | Spotted Executioner
 20160 | -2/Section 7       | Warped through subspace
 20161 | -2/Section 7       | Spotted B-99 Colossus
 20171 | -2/Section 7       | Found Hpw. Transdimensional Reconstructor
 20226 | -2/Section 7       | Destroyed Alpha 7
 20231 | -2/Section 7       | Found Prototype Processor
 20231 | -2/Section 7       | Identified Exp. Target Analyzer
 20233 | -2/Section 7       | Found Prototype Processor
 20233 | -2/Section 7       | Identified Exp. Targeting Computer
 20244 | -2/Section 7       | Found Terrabomb
 20251 | -2/Section 7       | Used Terrabomb
 20300 | -2/Section 7       | Found Sigix Sheargun
 20306 | -2/Section 7       | Spotted Striker
 20306 | -2/Section 7       | Spotted Striker
 20310 | -2/Section 7       | Found Sigix Shearcannon
 20313 | -2/Section 7       | Crushed by falling debris
 20325 | -2/Section 7       | Warped through subspace
 20344 | -2/Section 7       | Lost 4 parts (2n2u)
 20359 | -2/Section 7       | Found Integrated Reactor
 20359 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 20362 | -2/Section 7       | Found Integrated Reactor
 20362 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 20371 | -2/Section 7       | Found LRC Armor
 20371 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 20374 | -2/Section 7       | Found LRC Armor
 20374 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 20375 | -2/Section 7       | Found LRC Insulator
 20375 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 20482 | -2/Section 7       | Integrated with Sigix Exoskeleton
 20490 | -2/Section 7       | Used Core Regenerator, restored core integrity (+487)
 20541 | -2/Section 7       | Found Transdimensional Reconstructor
 20542 | -2/Section 7       | Found Transdimensional Reconstructor
 20589 | -2/Section 7       | Discovered new exit (range 16)
 20596 | -2/Section 7       | Spotted Striker
 20627 | -2/Section 7       | Entered Access
 20627 | -1/Access          | Evolved 2 slots: Utility x1, Weapon x1
 20632 | -1/Access          | Emitted hypermatrix ping
 20637 | -1/Access          | Assembled emerged from beneath the floor
 20651 | -1/Access          | Assembled emerged from beneath the floor
 20686 | -1/Access          | Assembled emerged from beneath the floor
 20757 | -1/Access          | Build established: Alien-Sigix
 20768 | -1/Access          | Lost 6 allies
 20846 | -1/Access          | Assembled emerged from beneath the floor
 20892 | -1/Access          | Discovered new exit (range 18)
 20897 | -1/Access          | Assembled emerged from beneath the floor
 20929 | -1/Access          | Entered Command
 20929 | -1/Command         | Accompanied by 4 allies
 20934 | -1/Command         | Emitted hypermatrix ping
 20939 | -1/Command         | Assembled emerged from beneath the floor
 20967 | -1/Command         | Scrapoids reinforcements arrived?
 20982 | -1/Command         | Lost 8 allies
 21017 | -1/Command         | Disengaged cave seal
 21052 | -1/Command         | Assembled emerged from beneath the floor
 21076 | -1/Command         | Assembled emerged from beneath the floor
 21105 | -1/Command         | Lost 4 allies
 21164 | -1/Command         | Assembled emerged from beneath the floor
 21171 | -1/Command         | Lost 9 allies
 21179 | -1/Command         | Discovered new exit (range 17)
 21179 | -1/Command         | First assault squad dispatched
 21191 | -1/Command         | Assembled emerged from beneath the floor
 21278 | -1/Command         | Lost 4 allies
 21294 | -1/Command         | Assembled emerged from beneath the floor
 21351 | -1/Command         | Spotted Combat Programmer
 21355 | -1/Command         | Spotted Combat Programmer
 21355 | -1/Command         | Spotted M Guard
 21355 | -1/Command         | Spotted M Guard
 21386 | -1/Command         | Lost 7 allies
 21391 | -1/Command         | Destroyed Combat Programmer
 21425 | -1/Command         | Destroyed Combat Programmer
 21446 | -1/Command         | Met MAIN.C
 21456 | -1/Command         | 0b10 Conduit disabled
 21478 | -1/Command         | Sigix Exoskeleton integrity reduced to 80%
 21486 | -1/Command         | MAIN.C's shell transforms into a squad of autonomous robots
 21486 | -1/Command         | Destroyed MAIN.C Shell
 21486 | -1/Command         | Spotted M Shell/Def
 21486 | -1/Command         | Spotted M Shell/Atk
 21486 | -1/Command         | Spotted M Shell/Def
 21486 | -1/Command         | Spotted M Shell/Atk
 21486 | -1/Command         | Spotted M Shell/Atk
 21486 | -1/Command         | Spotted M Shell/Def
 21486 | -1/Command         | Spotted M Shell/Atk
 21486 | -1/Command         | Spotted M Shell/Def
 21488 | -1/Command         | MAIN.C activated Command garrisons
 21494 | -1/Command         | Sigix Exoskeleton integrity reduced to 60%
 21504 | -1/Command         | Sigix Exoskeleton integrity reduced to 40%
 21507 | -1/Command         | Core integrity fell below 50%
 21534 | -1/Command         | Sigix Exoskeleton integrity reduced to 20%
 21536 | -1/Command         | Failed to warp due to unstable space
 21546 | -1/Command         | Core integrity fell below 20%
 21547 | -1/Command         | Exoskeleton Destroyed

 Last Messages 
---------------
21528_ 0b10 Conduit collapses. <x8>
21531_ Knocked back.
21532_ 0b10 Conduit collapses. <x4>
21533_ Knocked back.
21534_ Exo-853F: "Integrity reduced to 20%, immediate ERK application
  recommended to prevent critical system failure."
21534_ 0b10 Conduit collapses. <x7>
21536_ Warp failed due to unstable space.
21537_ 0b10 Conduit collapses. <x2>
21538_ Quantum Shear penetrates M Shell/Atk. <x2>
21540_ Quantum Shear penetrates M Shell/Def.
21540_ Quantum Shear penetrates M Shell/Atk. <x2>
21543_ Quantum Shear penetrates MAIN.C. <x4>
21543_ Quantum Shear penetrates M Shell/Def.
21543_ Quantum Shear penetrates M Shell/Atk. <x3>
21545_ Microwarped (distance 20).
21546_ Microwarped (distance 5).
21547_ Slug penetrates Reinforced Barrier.
21547_ Penetrated by Slug.
21547_ Sigix Exoskeleton destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           122
Coolant Potential          80
Energy Generation          111
Energy Capacity            600
Matter Stores              300
Matter Capacity            300
Sight Range                23
Robot Scan Range           18
Terrain Scan Range         18
Terrain Scan Density       1210
ECM Strength               1
Cloak Strength             4
Power Amplification        40
Armor Coverage             2050
Resistance: KI             50
Resistance: TH             50
Resistance: EX             50
Resistance: EM             90
Resistance: I              50
Resistance: S              50
Resistance: P              50
Propulsion Shielding       66
Weapon Shielding           66
Evasion (%)                81
Melee Accuracy             6
Recoil Reduction           5
Matter Filtering           50
Salvage Targeting          4
Offensive Hacking          38
Defensive Hacking          14

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Reactor
Dimensional Node Initializer
Transdimensional Reconstructor
Subatomic Replicator
Core Reset Matrix
Core Stripper
Sigix Broadsword
High-powered Transdimensional Reconstructor
Terrabomb
Microwarp Drive
Sigix Sheargun
LRC Armor
LRC Insulator
Sigix Shearcannon
Sigix Exoskeleton
Core Regenerator

 Achievements 
--------------
Artifact Hunter
Sunderer

 Challenges 
------------
None

 Game 
------
Seed              MiniSensorAccelerator
  Manual?         0
Play Time         05:05:52
  Cumulative      242.0 hours
  Start           2024.08.10 @ 17:49:30
  End             2024.08.14 @ 18:18:11
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          119
  Rogue           119
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           4/1/3/0/0/0/0/0/0
Lore%             74
Gallery%          84
Achievement%      69
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 59d216fe-b409-4f07-8efd-c2438c6a2a57