Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 18:18:11 Player: N.W.L Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (169) 845 Value Destroyed (6592) 6592 Prototype IDs (51) 1020 Alien Tech Used (16) 3200 Bonus (25248) 25248 TOTAL SCORE: 46205 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 1289 Follower Combat Kills 2098 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 468 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -707 Cogmind --------- Core Integrity 0/2100 Matter 283/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Microwarp Drive > --- WEAPON (3) ------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY (10) --- Improved Quantum Reactor Improved Weapon Shielding Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Sigix Sheargun Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Advanced Hacking Suite Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Sigix Sheargun Sigix Shearcannon Core Stripper [Rating: 258] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Deep Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Chainsword Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Battle Cannon Launcher Thermoblaster Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 10 . . . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . . . 1 . . . . . . . 2 . . . . Utility 9 | . . . . . 5 . . . . . . 1 . . . . 2 . . . . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 360 | 8 9 32 4 6 26 35 12 4 11 6 16 32 4 5 41 . 14 5 . 10 32 30 8 10 Power 32 | 1 . 2 1 1 3 2 1 1 . 1 . 4 . . 8 . 1 . . 2 2 2 . . Engine 8 | 1 . 2 1 . . . . . . . . . . . 4 . . . . . . . . . Core 12 | . . . . 1 3 . 1 1 . . . 3 . . 3 . . . . . . . . . Reactor 12 | . . . . . . 2 . . . 1 . 1 . . 1 . 1 . . 2 2 2 . . Propulsion 58 | 2 . 5 2 2 5 10 1 . 1 1 . 5 . . 9 . 5 . . 1 8 1 . . Treads 20 | 2 . . . . 4 10 1 . 1 1 . 1 . . . . . . . . . . . . Leg 4 | . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . Wheel 8 | . . 5 2 . 1 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Flight 23 | . . . . . . . . . . . . 3 . . 5 . 5 . . 1 8 1 . . Utility 151 | 2 2 5 . 1 7 13 5 2 6 2 8 13 4 5 19 . 3 5 . 3 16 20 5 5 Device 88 | 1 . 3 . 1 3 6 1 1 4 1 4 7 3 3 15 . 2 3 . 1 14 12 3 . Storage 12 | 1 2 1 . . . 1 1 . . . . . . . . . . . . 1 1 2 . 2 Processor 10 | . . . . . 1 . . . . . . 3 1 . 1 . . . . 1 1 2 . . Hackware 9 | . . . . . . . 1 . . . . 2 . . . . 1 1 . . . 2 2 . Protection 29 | . . 1 . . 3 6 2 1 2 1 4 1 . 2 3 . . 1 . . . . . 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Weapon 119 | 3 7 20 1 2 11 10 5 1 4 2 8 10 . . 5 . 5 . . 4 6 7 3 5 Energy Gun 19 | 1 1 2 . 1 . 5 . . 1 . 2 1 . . . . . . . . . 3 2 . Energy Cannon 25 | . . 3 1 . 6 2 1 . 1 . 2 1 . . . . . . . . 4 1 . 3 Ballistic Gun 23 | 2 2 3 . 1 3 3 3 1 1 1 1 1 . . 1 . . . . . . . . . Ballistic Cannon 13 | . 4 6 . . . . . . . . 1 . . . . . 2 . . . . . . . Launcher 3 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . Special Weapon 7 | . . 5 . . . . . . . 1 . . . . 1 . . . . . . . . . Impact Weapon 10 | . . . . . 2 . 1 . 1 . 1 2 . . . . 1 . . . 1 1 . . Slashing Weapon 18 | . . . . . . . . . . . . 4 . . 3 . 2 . . 3 1 2 1 2 Piercing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 1 . 1 1 . 3 . 1 . 1 9 . 5 1 . 3 4 4 . . Parts Lost 41 | . . 7 . . . 3 2 . 2 . 3 11 . . 4 . . . . 4 1 4 . . Power 6 | . . 1 . . . 1 2 . . . 1 1 . . . . . . . . . . . . Propulsion 14 | . . 3 . . . . . . 1 . . 3 . . 2 . . . . 3 . 2 . . Utility 12 | . . 1 . . . . . . . . 1 5 . . 2 . . . . . 1 2 . . Weapon 9 | . . 2 . . . 2 . . 1 . 1 2 . . . . . . . 1 . . . . Highest Loss Streak 7 | . . 6 . . . 3 1 . 1 . 3 7 . . 2 . . . . 3 1 4 . . To Critical Strikes 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 97 99 99 84 73 81 68 68 56 70 56 76 78 87 84 89 100 . 88 75 81 63 61 Engine 4 | . 14 13 14 . . 5 . . . . . . . . 1 5 2 . . . . . . . Core 3 | . . . . 13 9 . 4 3 5 5 . . 5 5 4 5 4 4 . . . . . . Reactor 1 | . . . . . . 3 5 . . 3 5 2 . . 1 . 1 4 . 7 4 5 9 8 Treads 9 | . 28 17 . . 16 15 17 17 16 17 17 8 . . . . . . . . . . . . Leg 1 | . . . . 5 5 . . . . . . 1 . . . . . . . . . 2 9 9 Wheel 6 | . . 10 27 22 1 . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . 4 15 15 23 21 21 28 . 27 23 26 . . Device 13 | . 14 11 14 14 12 14 19 11 11 10 7 8 10 14 14 21 22 23 . 17 14 11 1 . Storage 7 | . 14 12 14 14 5 3 5 5 5 5 5 2 . . . . . . . 2 4 5 9 9 Processor 2 | . . . . . 4 . . . . . . 6 19 19 12 10 9 9 . 9 13 9 . . Hackware 2 | . . . . . . . 3 5 5 5 5 5 10 6 5 5 9 9 . 13 10 5 6 5 Protection 3 | . . 1 . . 8 8 4 5 4 5 9 3 . . 6 5 4 3 . . . . . 3 Energy Gun 2 | . . . . 1 1 5 . . 4 . 8 2 . . . . . . . . . 4 19 9 Energy Cannon 3 | . . . 7 14 8 4 2 . . . 1 1 . . . . . . . . . 2 . 3 Ballistic Gun 3 | . 11 4 . . 4 5 12 12 8 . 2 1 . . . . . . . . . . . . Ballistic Cannon 6 | . 15 16 14 12 . . . . . . . . . . . . 2 4 . 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 15 15 13 10 3 4 . 2 1 2 . 5 Peak Build Rating 258 | 7 10 16 18 36 81 99 101 95 96 105 105 101 78 83 122 121 154 154 151 162 178 236 258 258 Average Rating 71 | 5 8 10 16 23 69 86 98 91 90 83 95 70 77 78 99 114 139 152 151 145 130 182 244 255 On Entrance 97 | . 7 8 16 16 36 81 95 84 95 96 105 97 74 78 79 121 112 154 151 151 108 169 236 258 Naked Turns 62 | . . . . . . 62 . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 32 37 37 40 69 108 90 69 73 85 78 77 23 24 43 39 44 45 41 51 55 61 54 66 Greatest Support 172 | 40 40 40 20 40 101 167 167 167 172 172 172 172 23 23 43 33 51 45 45 53 63 63 60 60 Greatest Overweight (x) 11 | . . 1 2 2 3 3 . . . . . 1 . 1 11 1 1 . . 1 . 1 . 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 12 | 7 12 14 15 15 15 12 15 15 15 15 15 9 5 5 5 5 5 5 5 7 10 9 10 10 Most Carried 15 | 5 11 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 Average Carried 11 | 3 8 13 14 14 14 11 14 15 14 14 14 8 4 4 4 4 4 4 5 7 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 10 10 10 10 10 Final Carried 15 | 5 10 14 15 15 15 15 15 15 15 15 15 5 5 5 5 5 4 5 5 10 10 10 9 10 Class Distribution -------------------- 41% | Mutant 14% | Scavenger-Tank 8% | Scavenger-Mutant 4% | Alien-Sigix 4% | Hacker-Scout 4% | Hacker-Ninja 3% | Scavenger-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Armory Hacker-Ninja | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 7179 | 332 409 947 130 60 385 1188 313 295 368 60 456 263 57 113 436 9 50 37 . 162 474 467 50 118 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8994 | 213 638 512 362 . 593 1163 572 256 513 91 571 590 . 80 113 47 137 37 . 439 600 495 23 949 Parts 380 | 16 46 38 15 . 38 22 28 11 21 3 22 18 . 2 3 1 1 3 . 26 14 24 4 24 Haulers Intercepted 7 | . 2 . . . . . . . . . . . . . . . 1 . . 1 2 1 . . Recyclers Shooed 10 | . . . 5 . 1 . . . . . . 1 . . . . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . 16 . . . . . 8 17 1 17 . . 2 . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 109 | . 11 15 . . 12 3 10 5 10 . 13 9 . 1 3 1 . . . 6 . 5 . 5 Melee 9 | . . . . . 1 . 1 . . . 1 1 . 1 3 1 . . . . . . . . Guns 53 | . 8 1 . . 4 . 9 5 10 . 9 4 . . . . . . . . . 3 . . Cannons 30 | . 3 14 . . 5 . . . . . 3 . . . . . . . . . . . . 5 AOE 9 | . . . . . 2 . . . . . . 2 . . . . . . . 5 . . . . Classes Destroyed 25 | 3 6 3 . . 3 2 2 1 1 . . . . . 2 1 . . . . . 1 . . Worker 15 | 1 4 . . . 2 . 1 . . . . 1 . . . . . . . 2 1 . 2 1 Builder 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . . . . . . . . . . . . . 1 . . 1 2 1 . . Recycler 13 | 1 2 . 5 . . . . . . . . 1 . . . . . . . 1 3 . . . Minesweeper 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 7 | . 2 . . . 1 . . . . . . . . . . . 1 . . 1 . 2 . . Swarmer 40 | . 6 3 . . 5 . . 5 4 . 7 4 . . . . . . . 5 . 1 . . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 30 | . 5 2 . . 1 . 7 . 6 . 3 4 . . 1 . . . . 1 . . . . Duelist 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 5 | . . 1 . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . Hunter 5 | . . . . . 2 . 1 . . . 2 . . . . . . . . . . . . . Programmer 7 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . 2 Compactor 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 6 2 4 . 5 2 5 5 4 . 5 5 . 1 1 2 1 1 . 12 3 3 2 3 Combat Bots Only 6 | . 3 2 . . 5 2 4 5 4 . 5 4 . 1 1 1 . . . 6 . 3 . 3 Max Kills in Single Turn 8 | 1 1 1 1 . 2 1 2 2 1 . 2 2 . 1 1 1 1 1 . 8 1 1 1 1 Gunslinging 1 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . . . . . 2 . . . . . . . 4 . . . . Melee 1 | . . . . . 1 . 1 . . . 1 1 . 1 1 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 1077 | . 47 60 . . 55 4 55 10 66 . 86 180 . . 38 . 15 2 . 31 6 150 20 252 Missed 393 | . 19 15 . . 14 . 12 3 21 . 13 59 . . 29 . 8 1 . 16 3 93 8 79 Damage Taken 14912 | . 264 1007 . . 752 184 1463 98 653 . 1358 2080 . . 390 . 167 121 . 365 72 1375 255 4308 Core 2912 | . 27 190 . . 20 45 85 . 46 . 100 195 . . 43 . . . . 81 . 364 173 1543 Absorbed by Shields 497 | . . . . . . . 494 . . . . . . . 3 . . . . . . . . . Reduced by Siege Mode 93 | . . . . . . 14 16 . 19 . . 44 . . . . . . . . . . . . Redirected to Shielding 65 | . . . . . . . . . . . . . . . 59 . . . . . . . . 6 Ignored by Resistances 5650 | . . . . . 6 . . . . . . . . . . . . . . . . 447 146 5051 Regen/Repaired (Parts) 679 | . . . . . 36 270 118 12 . . 10 . . . 35 . 73 . . . 26 82 13 4 Core Remaining (%) 73 | 100 . . . 13 . . . . . . 70 . . . . 79 . . 90 . . 89 . . Volleys Fired 551 | 40 68 108 17 . 32 33 32 24 23 1 38 21 . . 7 . . 8 . 11 4 27 13 44 Largest 3 | 2 2 2 2 . 3 3 3 3 3 1 3 3 . . 1 . . 1 . 1 1 2 2 2 Hottest 435 | 60 75 140 124 . 211 276 163 97 165 20 435 260 . . 38 . . 60 . 60 113 200 200 280 Shots Fired 981 | 57 134 161 18 . 83 81 73 52 65 1 69 44 . . 7 . . 8 . 11 4 37 16 60 Gun 555 | 57 97 7 . . 32 5 66 52 63 . 52 32 . . 7 . . . . . . 31 16 38 Cannon 390 | . 37 125 18 . 51 76 7 . 2 . 16 9 . . . . . 8 . 9 4 6 . 22 Launcher 6 | . . . . . . . . . . . 1 3 . . . . . . . 2 . . . . Special 30 | . . 29 . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 580 | 52 129 123 11 . 32 4 66 52 45 . 25 17 . . 7 . . 8 . 9 . . . . Thermal 288 | . . 38 7 . 51 77 7 . 20 1 44 27 . . . . . . . . 4 12 . . Explosive 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Electromagnetic 10 | 5 5 . . . . . . . . . . . . . . . . . . . . . . . Slashing 101 | . . . . . . . . . . . . . . . . . . . . . . 25 16 60 Robot Hit Streak 29 | 6 11 14 8 . 13 20 16 9 10 2 8 14 . . 4 . . . . . . 3 . 29 Robot Miss Streak 9 | 4 9 5 3 . 3 6 6 3 8 . 3 4 . . 2 . . . . . . 3 1 5 Penetration Max 1 | . . . . . 1 . 1 . 1 . 1 1 . . 1 . . . . . . 1 . 1 Secondary Targets 10 | . . . . . . . 2 2 2 . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 575 | 29 75 79 9 . 47 60 42 28 35 1 32 40 . 3 10 6 11 1 . 8 7 15 . 37 Core Hits 282 | 12 26 31 5 . 20 10 23 11 19 1 20 17 . 2 4 1 2 1 . 16 3 6 2 50 Critical Kills 10 | . . . . . 2 1 1 2 2 . . 2 . . . . . . . . . . . . Critical Parts Destroyed 14 | 1 . . . . 2 . 3 2 . . 2 1 . . 1 . 1 . . . 1 . . . Critical Strikes 39 | 1 3 1 . . 4 1 4 4 5 . 8 3 . . 1 . 2 . . . 1 . . 1 Burn 8 | . . . . . . . . . 3 . 5 . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 18 | 1 . . . . 3 . 3 4 2 . 2 2 . . 1 . . . . . . . . . Blast 5 | . 3 1 . . . . . . . . 1 . . . . . . . . . . . . . Smash 5 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . Sever 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Melee Attacks 251 | . . 4 . . 5 . 32 2 2 . 1 26 3 12 20 9 27 9 . 27 22 31 4 15 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . Impact 92 | . . . . . 5 . 32 2 2 . 1 15 . . . . 5 4 . 16 10 . . . Slashing 151 | . . . . . . . . . . . . 11 3 12 20 9 22 5 . 11 11 28 4 15 Piercing 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . . . . 1 . . . 2 4 . . 3 6 3 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Damage Inflicted 26478 | 319 1168 1373 236 . 1774 2102 1410 725 1043 22 1272 1580 . 130 424 326 675 55 . 1446 1006 1350 90 7952 Guns 7818 | 275 821 50 . . 416 17 1241 725 1043 . 861 754 . . 157 . . . . . . 552 . 906 Cannons 11934 | . 341 1299 236 . 923 2085 110 . . . 371 237 . . . . . . . . . . . 6332 Explosions 1599 | 44 . . . . 350 . . . . . . 272 . . . . . . . 933 . . . . Melee 4887 | . . . . . 85 . 51 . . . 40 317 . 130 267 326 675 55 . 513 1006 746 . 676 Ramming 194 | . 6 . . . . . 8 . . . . . . . . . . . . . . 52 90 38 Kinetic 7131 | 236 1120 1277 173 . 416 17 1241 725 778 . 469 475 . . 157 . . . . . . 47 . . Thermal 5509 | 44 . 96 63 . 1273 2085 110 . 265 22 763 788 . . . . . . . . . . . . Explosive 933 | . . . . . . . . . . . . . . . . . . . . 933 . . . . Electromagnetic 81 | 39 42 . . . . . . . . . . . . . . . . . . . . . . . Impact 1212 | . . . . . 85 . 51 . . . 40 317 . . . . 139 . . 170 410 . . . Slashing 11418 | . . . . . . . . . . . . . . 130 267 326 536 55 . 343 596 1251 . 7914 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 1 2 2 2 2 2 . . . . . . . . 5 5 9 . 1 Average Corruption 1 | . . . . . 1 1 1 2 2 2 2 . . . . . . . . 5 5 9 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . 5 16 6 13 7 4 11 . . . . . . . . 2 1 13 . . Message Errors 23 | . . . . . 1 4 1 5 2 1 4 . . . . . . . . 2 . 3 . . Matter Fused 20 | . . . . . 1 6 . 4 3 1 2 . . . . . . . . . . 3 . . Heat Flow Errors 7 | . . . . . 1 . 2 2 . . 2 . . . . . . . . . . . . . Energy Discharges 9 | . . . . . 1 3 2 . 1 1 . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . 2 . 1 1 1 1 . . . . . . . . . . 3 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Alerts 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1595 | . 8 1 2 . 82 . 51 . . . 19 149 . . 2 125 274 . . 121 473 258 2 28 Projectiles 115 | . 8 1 2 . 54 . . . . . 19 3 . . . . . . . . . . . 28 Explosions 45 | . . . . . 28 . . . . . . 17 . . . . . . . . . . . . Melee 1435 | . . . . . . . 51 . . . . 129 . . 2 125 274 . . 121 473 258 2 . Knockbacks 31 | . 8 16 3 . . . . . . . . 1 . . . . 1 . . 1 1 . . . Impact 4 | . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Kinetic 25 | . 6 16 3 . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . . . . . . . . . . . . 24 . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 4 1 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 796 | 20 90 7 170 . 321 392 225 209 368 2 796 200 . . 37 . . . . . 13 63 . 126 Average Temperature 95 | 15 16 3 68 . 106 148 55 81 109 1 195 145 . . 8 . . . . . 13 24 . 40 Received Heat Transfer 1454 | . 69 141 . . 36 . 90 . 156 . 75 349 . . 25 . 9 . . 45 . 63 18 378 Effects 19 | . . . . . . 3 . . . . 16 . . . . . . . . . . . . . Shutdowns 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Siege Activations 6 | . . . . . . 1 2 . 2 . . 1 . . . . . . . . . . . . Total Turns 83 | . . . . . . 16 20 . 12 . . 35 . . . . . . . . . . . . Longest Duration 35 | . . . . . . 16 10 . 8 . . 35 . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 1 . . . . 1 . . 1 2 1 . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Parts Fried 8 | . . . . . . . . . . . . 1 . . . . 1 . . 1 4 1 . . Impact Corruptions 20 | . . . . . . . 1 . . . . 5 . . . . 4 . . 2 6 1 1 . Robots Melted 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Parts Melted 12 | . . . . . 2 5 . . 1 . 2 2 . . . . . . . . . . . . Heat Transferred 8988 | 50 . 149 74 . 1698 3311 124 . 750 37 1705 1090 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Peak Influence 2108 | 35 268 . 118 . 584 161 2087 . . . . 618 . . . . 277 314 . 682 469 2077 2108 1811 Initial 1358 | . 22 . . . . 159 2 . . . . 12 . . . . 6 144 . . 306 206 1245 1358 Average 368 | 16 148 . 46 . 227 22 1371 . . . . 242 . . . . 48 202 . 174 379 530 1543 1527 Maximum Alert Level 5 | . 1 . . . 2 . 5 . . . . 2 . . . . 1 1 . 2 2 5 5 5 Low Security (%) 61 | 100 75 . 100 . 56 100 2 . . . . 60 . . . . 95 50 . 64 . 26 . . Level 1 14 | . 24 . . . 14 . 5 . . . . 11 . . . . 4 49 . 21 69 54 . . Level 2 7 | . . . . . 28 . 16 . . . . 27 . . . . . . . 14 30 1 . . Level 3 . | . . . . . . . 3 . . . . . . . . . . . . . . . . . Level 4 8 | . . . . . . . 30 . . . . . . . . . . . . . . . 61 70 Level 5 2 | . . . . . . . 6 . . . . . . . . . . . . . . . . 29 High Security 2 | . . . . . . . 33 . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . 17 38 . Squads Dispatched 81 | . 2 . . . 5 . 16 . . . . 9 . . . . 3 1 . 7 2 14 13 9 Investigation 22 | . 1 . . . 3 . 3 . . . . 5 . . . . 1 1 . 4 1 . . 3 Extermination 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 Reinforcement 15 | . 1 . . . 1 . 2 . . . . 2 . . . . 1 . . 3 . 1 . 4 Assault 38 | . . . . . . . 10 . . . . 1 . . . . . . . . 1 12 13 1 Garrison 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 16 | . . . . . 2 . 1 . . . . 1 . . . . . . . 4 . 4 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 444 | . 15 24 . . 18 7 37 5 11 . 14 41 . 1 105 . 13 7 . 26 5 73 24 18 Peak Tracking Total 42 | . 3 6 . . 5 3 13 5 5 . 5 11 . 1 13 . 10 5 . 11 4 42 14 15 Tactical Retreats 46 | . . 1 . . 2 . 1 . 1 . 1 9 . . 2 . 2 1 . 4 1 10 5 6 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 11 | . . 2 . . 2 . . . . . . 1 . . . . 1 1 . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . 1 . . . . . . . . . . . . . 15 . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 60 | . 2 . . . 5 . 24 . . . 1 2 . 1 1 . . 2 . . 3 11 6 2 Max in Single Turn 2 | . 1 . . . 2 . 1 . . . 1 . . 1 1 . . 1 . . 1 1 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 86 | . 5 . 6 5 6 . 5 . . 4 . 8 . 1 2 . 3 6 . 7 6 12 3 7 Terminals 50 | . 4 . 3 . 2 . 2 . . . . 4 . . . . 1 5 . 4 4 12 3 6 Fabricators 4 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recycling Units 13 | . 1 . 3 . 2 . 1 . . . . 3 . . . . . . . 2 . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Total Hacks 226 | . 17 . 17 34 11 . 12 . . 17 . 23 . 1 5 . 8 12 . 18 13 20 6 12 Successful 137 | . 11 . 7 34 7 . 3 . . 17 . 5 . 1 5 . 5 5 . 12 9 10 1 5 Failed 89 | . 6 . 10 . 4 . 9 . . . . 18 . . . . 3 7 . 6 4 10 5 7 Catastrophic 22 | . 1 . 3 . . . 2 . . . . 5 . . . . . 1 . . 2 3 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 12 . 6 . 4 . 6 . . . . 15 . . . . 2 . . 7 3 4 . 4 Terminals 114 | . 14 . 7 . 5 . 5 . . . . 14 . . . . 4 10 . 10 10 20 6 9 Fabricators 6 | . . . . . 1 . 2 . . . . 1 . . . . . 2 . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Recycling Units 34 | . 3 . 10 . 4 . 2 . . . . 8 . . . . . . . 4 . . . 3 Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . 4 2 . . . Garrison Access 6 | . . . . . . . 3 . . . . . . . . . 2 . . . 1 . . . Terminal Hacks 104 | . 7 . 3 34 2 . 2 . . 17 . 1 . 1 5 . 2 5 . 5 6 10 1 3 Record 35 | . . . . 27 . . . . . 5 . . . . . . . 1 . 1 1 . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 16 | . 2 . . 7 . . . . . 4 . . . . . . 1 1 . . 1 . . . Prototype ID Bank 11 | . . . 2 . 1 . . . . 4 . . . . 4 . . . . . . . . . Open Door 8 | . . . . . . . . . . . . . . 1 1 . . . . . . 5 . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 5 | . . . . . 1 . . . . . . 1 . . . . . . . 1 1 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 . 1 . . . . . . . . . . . . . 1 1 . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . 1 . 2 . 2 . . . . . . . . . . . . . . 1 . . . . Retrieve Components 6 | . 1 . 2 . 2 . . . . . . . . . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 21 | . 3 . 2 . 3 . 1 . . . . 4 . . . . 1 . . 4 1 . . 2 Terminals 7 | . 2 . . . . . . . . . . 1 . . . . 1 . . 1 1 . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Disrupt 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . 2 . 1 . . . . 3 . . . . . . . 2 . . . 1 Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . Scrapoids 5 | . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 63 | . 3 . 5 . 5 . 5 . . . . 8 . . . . 3 6 . 5 5 9 3 6 Full Trace Events 10 | . . . 1 . 1 . 2 . . . . 2 . . . . . 1 . 1 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 4 . . . . . . . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 108 | . . . . . . . . . . . . . . . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 10 . 4 . . . . . . . . . . . . . . . . 1 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Machine Destruction 4 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 155 | . . . . . 7 25 . . . . . 10 . . . . . . . 6 . . 34 73 Largest Group 24 | . . . . . 5 23 21 . . . . 6 . . . . . . . 5 . . 8 24 Highest-Rated Group 889 | . . . . . 235 889 889 . . . . 281 . . . . . . . 320 . . 113 698 Highest-Rated Ally 234 | . . . . . 49 121 121 . . . . 47 . . . . . . . 64 . . 15 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 723 | . . . . . 71 66 114 . . . . 80 . . . . . . . 20 . . 53 319 Total Damage 24135 | . . . . . 1634 1782 8404 . . . . 2187 . . . . . . . 703 . . 1277 8148 Kills 120 | . . . . . 14 3 49 . . . . 14 . . . . . . . 5 . . 8 27 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 16 | . 2 . . 7 . . . . . 4 . . . . . . 1 1 . . 1 . . . Derelict Logs Recovered 11 | . . 2 . 5 . . . 1 . . 1 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 21546 | 247 1169 3632 623 3450 934 2650 799 576 482 301 868 587 237 439 1044 266 395 351 8 428 366 774 302 618 Spaces Moved 18692 | 92 463 1646 442 2583 540 1314 369 304 241 166 404 683 337 738 1659 592 692 541 31 784 960 1591 567 953 Core 352 | 2 . . . . . 133 . . . . . 216 . . 1 . . . . . . . . . Treads 4521 | 90 463 1031 . . 214 1137 369 304 241 166 404 102 . . . . . . . . . . . . Legs 2150 | . . . . 467 56 . . . . . . . . . . . . . . . . 293 504 830 Wheels 3487 | . . 615 442 2116 270 44 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7862 | . . . . . . . . . . . . 365 337 738 1658 592 692 541 31 784 960 1164 . . Fastest Speed 8 | 50 160 110 120 117 90 50 158 158 158 170 170 30 30 30 17 27 19 21 21 18 8 8 30 30 Average Speed 84 | 157 160 167 125 130 139 147 158 158 160 170 170 57 30 40 28 32 26 21 21 19 21 21 30 37 Slowest Speed 600 | 160 160 240 130 135 240 237 158 165 170 170 170 175 30 110 600 102 100 21 21 95 24 97 30 90 Overloaded Moves 49 | . . . . . . . . . . . . . . . 6 . 1 . . 11 10 21 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . 3 . . 1 . 2 1 . 3 . 4 . . Cave-ins Triggered 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Teleports 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Microwarps 17 | . . . . . . . . . . . . . . . . . . . . . . 7 3 7 Exploration Rate (%) 51 | 7 74 77 70 91 12 97 15 50 44 60 53 25 57 90 91 88 15 34 6 34 63 85 20 37 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 16 | . 1 1 2 6 . . . 1 . 3 1 . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 . . 1 . . . . 1 1 . 1 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . 1 1 . 1 1 1 1 . . 1 . . . 1 1 . Scrap Searched 28 | . . 10 . 6 . . . 3 3 . 2 . 1 2 . 1 . . . . . . . . Spaces Dug 287 | . . 11 1 . 3 . 36 7 3 . . 20 2 6 4 1 14 6 . 67 15 29 14 48 Terrain Destroyed 512 | 7 . 12 5 . 30 10 55 40 35 . 19 30 2 6 6 1 14 12 . 73 16 38 25 76 Melee 139 | . . 2 . . 3 . 31 2 2 . . 20 2 6 4 1 14 5 . 17 13 11 1 5 Projectile 294 | . . 10 5 . 10 10 24 38 33 . 18 4 . . 2 . . 7 . 8 3 27 24 71 AOE 79 | 7 . . . . 17 . . . . . 1 6 . . . . . . . 48 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total 23077 | 144 778 2289 494 2666 642 1976 484 368 302 184 540 802 467 865 2187 658 859 752 31 999 1077 1820 634 1059 Wait 3002 | . 218 454 26 43 18 507 22 33 20 1 54 18 123 103 421 54 117 185 1 147 10 211 86 130 Move 18338 | 91 462 1645 441 2582 540 1313 367 303 240 165 403 677 336 737 1656 591 687 538 30 777 959 1455 506 837 Hop 12 | . . . . . . . . . . . . 2 . . 1 . 2 1 . 3 . 3 . . Pick Up 192 | 5 8 25 2 16 10 35 5 . 3 2 14 5 1 3 5 3 4 4 . 8 10 18 1 5 Fast Attach 189 | 7 3 7 3 2 11 21 5 2 2 5 2 18 1 4 26 . 7 . . 6 26 22 5 4 Attach 91 | . 1 8 . . 5 9 . . 3 1 9 9 1 1 8 . 5 1 . 2 6 14 3 5 Detach 49 | . 3 4 . . 1 8 . . 1 . 1 5 . . 6 . 2 . . 5 8 2 2 1 Swap 97 | 1 5 17 1 4 10 5 7 2 6 1 5 5 2 1 7 . 2 5 . 2 3 4 . 2 Drop 285 | . 9 15 4 19 10 45 12 2 2 8 13 16 1 7 28 4 7 2 . 11 29 26 5 10 Fire 551 | 40 68 108 17 . 32 33 32 24 23 1 38 21 . . 7 . . 8 . 11 4 27 13 44 Melee 235 | . . 4 . . 5 . 32 2 2 . 1 25 2 9 14 6 26 8 . 27 22 31 4 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 2 . . . . . . . . . . . . . . 6 5 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous 9 | . . 1 . . . . . . . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Arm / [*Tes]) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 11) 696 | -10/Materials | Discovered new exit (range 12) 1253 | -10/Materials | Discovered new exit (range 7) 1363 | -10/Materials | Discovered new exit (range 4) 1417 | -10/Materials | Entered Subcaves 2125 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2130 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2170 | -10/Subcaves | Discovered new exit (range 3) 2405 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2499 | -10/Subcaves | Learned location of Storage (-7) 2832 | -10/Subcaves | Discovered new exit (range 10) 2961 | -10/Subcaves | Core integrity fell below 50% 3935 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3948 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4446 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4457 | -10/Subcaves | Core integrity fell below 20% 4492 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 4661 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4744 | -10/Subcaves | Build established: Subdweller-Mutant 5045 | -10/Subcaves | Discovered new exit (range 4) 5049 | -10/Subcaves | Entered Recycling 5321 | -7/Recycling | Build established: Mutant 5639 | -7/Recycling | Scanned before Scraplab entrance 5657 | -7/Recycling | Entered Scraplab 5669 | -7/Recycling | Discovered new exit (range 2) 5672 | -7/Recycling | Entered Scraptown 5717 | -7/Scraptown | Visited Cyclists 5750 | -7/Scraptown | Visited Assassins FH 5905 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6189 | -7/Scraptown | Visited Comm Corps 6234 | -7/Scraptown | Visited SPCMW 6293 | -7/Scraptown | Visited Symbiants 6319 | -7/Scraptown | Visited Awakened 6347 | -7/Scraptown | Visited TADAMA 6406 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6408 | -7/Scraptown | Learned location of Quarantine (-2) 6410 | -7/Scraptown | Learned location of 1 exit from Factory 6411 | -7/Scraptown | Learned location of Warlord (-4) 6412 | -7/Scraptown | Learned location of 1 exit from Upper Caves 6414 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 6432 | -7/Scraptown | Discovered new exit (range 5) 6574 | -7/Scraptown | Visited UFD Registry 6574 | -7/Scraptown | Registered with UFD as "Spikelauncher" 6657 | -7/Scraptown | Guru changed UFD alias to "Matterbot" 6767 | -7/Scraptown | Visited Derelict Rescue Squad 6775 | -7/Scraptown | Found DRS Beacon 6799 | -7/Scraptown | Visited Chapter 10 6833 | -7/Scraptown | Visited Botcube Research 6868 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6942 | -7/Scraptown | Visited Analyses Database 6970 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6975 | -7/Scraptown | Found DCF Scrap (27 items) 7004 | -7/Scraptown | Visited Scrapoid Pod Storage 7023 | -7/Scraptown | Visited Cartography Club 7075 | -7/Scraptown | Found Surveybot 17 Chip 7480 | -7/Scraptown | Learned location of Recycling (-7) 7480 | -7/Scraptown | Learned location of Cetus (-6) 7480 | -7/Scraptown | Learned location of Testing (-3) 7480 | -7/Scraptown | Learned 16 Factory zone layouts 7480 | -7/Scraptown | Learned 8 Research zone layouts 7480 | -7/Scraptown | Learned 8 Access zone layouts 7480 | -7/Scraptown | Learned 4 Mines zone layouts 7480 | -7/Scraptown | Learned 4 Recycling zone layouts 7480 | -7/Scraptown | Learned 8 Lower Caves zone layouts 7480 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 7480 | -7/Scraptown | Learned location of 1 exit from Factory 7480 | -7/Scraptown | Learned location of 2 exits from Research 7480 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 7553 | -7/Scraptown | Found Deep Structural Scanner 7845 | -7/Scraptown | Visited Abandonware Association 7860 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 7902 | -7/Scraptown | Discovered new exit (range 9) 8029 | -7/Scraptown | Visited Science Testing Area 8120 | -7/Scraptown | Entered Cyclist Reading Room 8395 | -7/Scraptown | Found Lrg. Botcube 8571 | -7/Scraptown | Found Scrap Suit 8618 | -7/Scraptown | Found Scrapoid Pod 9122 | -7/Scraptown | Entered Factory 9122 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 9123 | -5/Factory | Identified exit to Upper Caves 9124 | -5/Factory | Identified exit to Factory 9625 | -5/Factory | Scrapoids reinforcements arrived? 9781 | -5/Factory | Lost 3 allies 9894 | -5/Factory | Spotted B-75 Beast 10056 | -5/Factory | Sucked down chute 10056 | -5/Factory | Entered Waste 10057 | -5/Waste | Met a frightened Derelict 10081 | -5/Waste | Build established: Scavenger-Tank 10160 | -5/Waste | Spotted C-40 Crusher 10163 | -5/Waste | Spotted C-40 Crusher 10168 | -5/Waste | Allies destroyed C-40 Crusher 10179 | -5/Waste | Spotted C-40 Crusher 10184 | -5/Waste | Destroyed C-40 Crusher 10191 | -5/Waste | Destroyed C-40 Crusher 10213 | -5/Waste | Spotted C-40 Crusher 10225 | -5/Waste | Destroyed C-40 Crusher 10280 | -5/Waste | Spotted C-40 Crusher 10304 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10307 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10334 | -5/Waste | Spotted C-40 Crusher 10338 | -5/Waste | Lost 3 parts (1p2w) 10351 | -5/Waste | Released all parts (8) 10406 | -5/Waste | Discovered new exit (range 13) 10412 | -5/Waste | Warlord forces began an assault 10703 | -5/Waste | Build established: Tank 10843 | -5/Waste | Scrapoid Pod released 05W10-D (x5) 10858 | -5/Waste | Found Damper Plating 11437 | -5/Waste | Found Scrap Suit 11472 | -5/Waste | Build established: Scavenger-Tank 11903 | -5/Waste | Found Scrap Suit 12488 | -5/Waste | Lrg. Botcube activated 12706 | -5/Waste | Entered Factory 12706 | -5/Factory | Accompanied by 21 allies 12969 | -5/Factory | Lost 8 allies 13006 | -5/Factory | First assault squad dispatched 13104 | -5/Factory | Lost 6 allies 13236 | -5/Factory | High security lockdown imminent 13316 | -5/Factory | High security lockdown engaged 13451 | -5/Factory | Crushed by falling debris 13459 | -5/Factory | Crushed by falling debris 13466 | -5/Factory | Crushed by falling debris 13505 | -5/Factory | Entered Upper Caves 13506 | -5/Upper Caves | Identified exit to Upper Caves 13507 | -5/Upper Caves | UFD Scientist delivered a prototype 13511 | -5/Upper Caves | Found Prototype Protection 13511 | -5/Upper Caves | Identified Enh. Scrap Shield 13653 | -5/Upper Caves | Build established: Scavenger-Mutant 14081 | -5/Upper Caves | Entered another Upper Caves area 14246 | -5/Upper Caves | Encountered a Warlord checkpoint 14307 | -5/Upper Caves | Spotted B-75 Beast 14412 | -5/Upper Caves | Lost 3 allies 14530 | -5/Upper Caves | Discovered new exit (range 12) 14563 | -5/Upper Caves | Entered Zhirov 14563 | -5/Zhirov | Discovered new exit (range 3) 14613 | -5/Zhirov | Met Zhirov 14650 | -5/Zhirov | Found Alien Artifact 14650 | -5/Zhirov | Identified Integrated Reactor 14650 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14758 | -5/Zhirov | Found Alien Artifact 14794 | -5/Zhirov | Learned location of Command (-1) 14810 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14864 | -5/Zhirov | Entered Proximity Caves 14917 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 15036 | -4/Proximity Caves | Encountered a Derelict sapper outpost 15549 | -4/Proximity Caves | Build established: Scavenger-Gunner 15616 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15732 | -4/Proximity Caves | Entered Factory 15732 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15733 | -4/Factory | Identified exit to Research 15822 | -4/Factory | Lost 3 parts (1u2w) 16026 | -4/Factory | Lost 7 parts (1p2n4u) 16130 | -4/Factory | Scrapoids reinforcements arrived? 16143 | -4/Factory | Found Scrap Suit 16168 | -4/Factory | Lost 3 allies 16198 | -4/Factory | Spotted B-86 Titan 16212 | -4/Factory | Scrapoids reinforcements arrived? 16257 | -4/Factory | First assault squad dispatched 16286 | -4/Factory | Discovered new exit (range 16) 16319 | -4/Factory | Entered Upper Caves 16519 | -4/Upper Caves | Build established: Hacker-Sprinter 16536 | -4/Upper Caves | Discovered new exit (range 15) 16556 | -4/Upper Caves | Entered another Upper Caves area 16556 | -4/Upper Caves | Discovered exit to Research (range 12) 16627 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16706 | -4/Upper Caves | Found Alien Artifact 16929 | -4/Upper Caves | Discovered new exit (range 16) 16969 | -4/Upper Caves | Learned Research terminal intel 16973 | -4/Upper Caves | Identified Dimensional Node Initializer 16973 | -4/Upper Caves | Initialized slip node 16995 | -4/Upper Caves | Entered Warlord 17128 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17154 | -4/Warlord | Visited the Vortex Lab 17176 | -4/Warlord | Warlord's base attacked by MAIN.C 17194 | -4/Warlord | Rebuked by Warlord 17226 | -4/Warlord | Found Prototype Device 17226 | -4/Warlord | Identified Exp. Focal Shield 17236 | -4/Warlord | Found Prototype Device 17236 | -4/Warlord | Identified Exp. Cloaking Device 17496 | -4/Warlord | Build established: Sprinter 17518 | -4/Warlord | Spotted Striker 17526 | -4/Warlord | Warlord forces counterattacked 17569 | -4/Warlord | Lost 5 allies 17599 | -4/Warlord | Spotted Executioner 17603 | -4/Warlord | Spotted Executioner 17611 | -4/Warlord | Spotted Striker 17672 | -4/Warlord | Found Prototype Device 17672 | -4/Warlord | Identified Adv. Kinecellerator 17674 | -4/Warlord | Discovered new exit (range 17) 17677 | -4/Warlord | Spotted Executioner 17677 | -4/Warlord | Spotted Executioner 17677 | -4/Warlord | Spotted Executioner 17691 | -4/Warlord | Lost 18 allies 17737 | -4/Warlord | Lost 4 allies 17830 | -4/Warlord | Destroyed Executioner 17851 | -4/Warlord | Warlord base infiltrated, sounded retreat 17898 | -4/Warlord | Spotted Executioner 17906 | -4/Warlord | Spotted Striker 17943 | -4/Warlord | Lost 3 allies 17964 | -4/Warlord | Build established: Scavenger-Sprinter 17978 | -4/Warlord | Spotted Striker 17980 | -4/Warlord | Spotted Striker 17980 | -4/Warlord | Spotted Striker 18017 | -4/Warlord | Lost 6 allies 18039 | -4/Warlord | Entered Proximity Caves 18272 | -3/Proximity Caves | Spotted B-86 Titan 18305 | -3/Proximity Caves | Entered Research 18305 | -3/Research | Evolved 2 slots: Utility x2 18306 | -3/Research | Identified exit to Armory 18306 | -3/Research | Identified exit to Research 18308 | -3/Research | Loaded intel: 21 terminal locations 18426 | -3/Research | Repaired Helical Railgun? 18587 | -3/Research | Garrison activated, responded to threat 18606 | -3/Research | Build established: Hacker-Ninja 18667 | -3/Research | Discovered new exit (range 15) 18700 | -3/Research | Entered Armory 19006 | -3/Armory | Identified Transdimensional Reconstructor 19006 | -3/Armory | Warped through subspace to slip node 19006 | -3/Armory | Discovered new exit (range 1) 19023 | -3/Armory | Found Fusion Bomb Launcher 19051 | -3/Armory | Entered Lab 19051 | -3/Lab | Discovered exit to Research (range 9) 19054 | -3/Lab | Unable to decrypt terminal 19059 | -3/Lab | Entered Research 19059 | -2/Research | Evolved 2 slots: Propulsion x2 19205 | -2/Research | Spotted B-90 Cyclops 19234 | -2/Research | Identified exit to Quarantine 19432 | -2/Research | Spotted B-90 Cyclops 19471 | -2/Research | Scrapoids reinforcements arrived? 19475 | -2/Research | Lost 3 parts (2n1w) 19487 | -2/Research | Entered Quarantine 19499 | -2/Quarantine | Found Alien Artifact 19499 | -2/Quarantine | Identified Subatomic Replicator 19520 | -2/Quarantine | Found Alien Artifact 19520 | -2/Quarantine | Identified Core Reset Matrix 19520 | -2/Quarantine | Used Core Reset Matrix 19524 | -2/Quarantine | Detected hypermatrix surge 19524 | -2/Quarantine | Sensed 13 artifacts in vicinity 19534 | -2/Quarantine | Found Dimensional Node Initializer 19534 | -2/Quarantine | Initialized slip node 19562 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19657 | -2/Quarantine | Discovered new exit (range 16) 19659 | -2/Quarantine | Hacking Suite fried by hacking feedback 19683 | -2/Quarantine | Found Core Stripper 19697 | -2/Quarantine | Found Sigix Broadsword 19728 | -2/Quarantine | Build established: Hacker-Scout 19734 | -2/Quarantine | Found Prototype Reactor 19737 | -2/Quarantine | First assault squad dispatched 19832 | -2/Quarantine | Spotted Fortress 19853 | -2/Quarantine | Discovered new exit (range 6) 19853 | -2/Quarantine | Identified exit to Section 7 19853 | -2/Quarantine | Entered Section 7 19854 | -2/Section 7 | Sensed 21 artifacts in vicinity 19854 | -2/Section 7 | Spotted S7 Guard 19912 | -2/Section 7 | Found Core Regenerator 19951 | -2/Section 7 | Found Integrated Reactor 19951 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19997 | -2/Section 7 | Found Prototype Device 19997 | -2/Section 7 | Identified Thermal Barrier 20011 | -2/Section 7 | Spotted Alpha 7 20012 | -2/Section 7 | Spotted Alpha 7 20018 | -2/Section 7 | Found Microwarp Drive 20103 | -2/Section 7 | Search patrols dispatched 20115 | -2/Section 7 | Spotted B-90 Cyclops 20119 | -2/Section 7 | Spotted S7 Guard 20137 | -2/Section 7 | Spotted Executioner 20137 | -2/Section 7 | Spotted Executioner 20151 | -2/Section 7 | Spotted Striker 20151 | -2/Section 7 | Spotted Striker 20159 | -2/Section 7 | Spotted Executioner 20159 | -2/Section 7 | Spotted Executioner 20160 | -2/Section 7 | Warped through subspace 20161 | -2/Section 7 | Spotted B-99 Colossus 20171 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 20226 | -2/Section 7 | Destroyed Alpha 7 20231 | -2/Section 7 | Found Prototype Processor 20231 | -2/Section 7 | Identified Exp. Target Analyzer 20233 | -2/Section 7 | Found Prototype Processor 20233 | -2/Section 7 | Identified Exp. Targeting Computer 20244 | -2/Section 7 | Found Terrabomb 20251 | -2/Section 7 | Used Terrabomb 20300 | -2/Section 7 | Found Sigix Sheargun 20306 | -2/Section 7 | Spotted Striker 20306 | -2/Section 7 | Spotted Striker 20310 | -2/Section 7 | Found Sigix Shearcannon 20313 | -2/Section 7 | Crushed by falling debris 20325 | -2/Section 7 | Warped through subspace 20344 | -2/Section 7 | Lost 4 parts (2n2u) 20359 | -2/Section 7 | Found Integrated Reactor 20359 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20362 | -2/Section 7 | Found Integrated Reactor 20362 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20371 | -2/Section 7 | Found LRC Armor 20371 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20374 | -2/Section 7 | Found LRC Armor 20374 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20375 | -2/Section 7 | Found LRC Insulator 20375 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20482 | -2/Section 7 | Integrated with Sigix Exoskeleton 20490 | -2/Section 7 | Used Core Regenerator, restored core integrity (+487) 20541 | -2/Section 7 | Found Transdimensional Reconstructor 20542 | -2/Section 7 | Found Transdimensional Reconstructor 20589 | -2/Section 7 | Discovered new exit (range 16) 20596 | -2/Section 7 | Spotted Striker 20627 | -2/Section 7 | Entered Access 20627 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20632 | -1/Access | Emitted hypermatrix ping 20637 | -1/Access | Assembled emerged from beneath the floor 20651 | -1/Access | Assembled emerged from beneath the floor 20686 | -1/Access | Assembled emerged from beneath the floor 20757 | -1/Access | Build established: Alien-Sigix 20768 | -1/Access | Lost 6 allies 20846 | -1/Access | Assembled emerged from beneath the floor 20892 | -1/Access | Discovered new exit (range 18) 20897 | -1/Access | Assembled emerged from beneath the floor 20929 | -1/Access | Entered Command 20929 | -1/Command | Accompanied by 4 allies 20934 | -1/Command | Emitted hypermatrix ping 20939 | -1/Command | Assembled emerged from beneath the floor 20967 | -1/Command | Scrapoids reinforcements arrived? 20982 | -1/Command | Lost 8 allies 21017 | -1/Command | Disengaged cave seal 21052 | -1/Command | Assembled emerged from beneath the floor 21076 | -1/Command | Assembled emerged from beneath the floor 21105 | -1/Command | Lost 4 allies 21164 | -1/Command | Assembled emerged from beneath the floor 21171 | -1/Command | Lost 9 allies 21179 | -1/Command | Discovered new exit (range 17) 21179 | -1/Command | First assault squad dispatched 21191 | -1/Command | Assembled emerged from beneath the floor 21278 | -1/Command | Lost 4 allies 21294 | -1/Command | Assembled emerged from beneath the floor 21351 | -1/Command | Spotted Combat Programmer 21355 | -1/Command | Spotted Combat Programmer 21355 | -1/Command | Spotted M Guard 21355 | -1/Command | Spotted M Guard 21386 | -1/Command | Lost 7 allies 21391 | -1/Command | Destroyed Combat Programmer 21425 | -1/Command | Destroyed Combat Programmer 21446 | -1/Command | Met MAIN.C 21456 | -1/Command | 0b10 Conduit disabled 21478 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 21486 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 21486 | -1/Command | Destroyed MAIN.C Shell 21486 | -1/Command | Spotted M Shell/Def 21486 | -1/Command | Spotted M Shell/Atk 21486 | -1/Command | Spotted M Shell/Def 21486 | -1/Command | Spotted M Shell/Atk 21486 | -1/Command | Spotted M Shell/Atk 21486 | -1/Command | Spotted M Shell/Def 21486 | -1/Command | Spotted M Shell/Atk 21486 | -1/Command | Spotted M Shell/Def 21488 | -1/Command | MAIN.C activated Command garrisons 21494 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 21504 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 21507 | -1/Command | Core integrity fell below 50% 21534 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 21536 | -1/Command | Failed to warp due to unstable space 21546 | -1/Command | Core integrity fell below 20% 21547 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 21528_ 0b10 Conduit collapses. 21531_ Knocked back. 21532_ 0b10 Conduit collapses. 21533_ Knocked back. 21534_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 21534_ 0b10 Conduit collapses. 21536_ Warp failed due to unstable space. 21537_ 0b10 Conduit collapses. 21538_ Quantum Shear penetrates M Shell/Atk. 21540_ Quantum Shear penetrates M Shell/Def. 21540_ Quantum Shear penetrates M Shell/Atk. 21543_ Quantum Shear penetrates MAIN.C. 21543_ Quantum Shear penetrates M Shell/Def. 21543_ Quantum Shear penetrates M Shell/Atk. 21545_ Microwarped (distance 20). 21546_ Microwarped (distance 5). 21547_ Slug penetrates Reinforced Barrier. 21547_ Penetrated by Slug. 21547_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????#??#???????????????????????###+## | | ??*==#??????##############???????????????# #### ## | | #############################???????????## #### ## | | ##############################????????#### #### ## | | ################################?????##### | | ###################################?#############+ | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ########################################### #### | | ############################################ ### | | ####################################### # ## | | ###################################### "% | | ##" """"" "" ####################### # | | ## % "" ####################### " | | ## % "" % ######################## " | | ## "" "" /!* # # | | ## " |=/%=[ #### | | ##" "" =!=/!X| h x #### | | ##"" " Y% *%###################p #### | | ## " ii % % ################### #### | | ## % Y % %% ################### #### | | ## % %i[! "################### % ### | | ## Yi%M ""###################+++#### | | ## Y=! % % "################### | | ##%% % "################### | | ## ################### | | ## % ################### | | "" ################### | | "" ################### ### | | ""%% % ########################## | | ## " " % ########################## | | ## "% % %########################## | | ## "" " " % ########################## | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | #####################################??########## | | ####################################??????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 111 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 1210 ECM Strength 1 Cloak Strength 4 Power Amplification 40 Armor Coverage 2050 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 81 Melee Accuracy 6 Recoil Reduction 5 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Core Stripper Sigix Broadsword High-powered Transdimensional Reconstructor Terrabomb Microwarp Drive Sigix Sheargun LRC Armor LRC Insulator Sigix Shearcannon Sigix Exoskeleton Core Regenerator Achievements -------------- Artifact Hunter Sunderer Challenges ------------ None Game ------ Seed MiniSensorAccelerator Manual? 0 Play Time 05:05:52 Cumulative 242.0 hours Start 2024.08.10 @ 17:49:30 End 2024.08.14 @ 18:18:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59d216fe-b409-4f07-8efd-c2438c6a2a57