Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 19:51:21 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (287) 1435 Value Destroyed (16501) 16501 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (13717) 13717 TOTAL SCORE: 39653 Bonus ------- High Alert Combat Kills 4228 Follower Combat Kills 4502 Entered Garrisons 1400 Used RIF Installer 3500 Entered DSFs 500 Friendly Fire -413 Cogmind --------- Core Integrity 757/1300 Matter 295/300 Energy 262/450 System Corruption 16% Temperature Cool (0) Movement Core (1500) Ox29 Location -3/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Energy Well Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Relay Coupler [NC] (30) Relay Coupler [Grunt] (6) Relay Coupler [Hunter] (6) > --- WEAPON (3) ------- Thunder Hammer > --- INVENTORY (25) --- Micro Antimatter Reactor Myomer Leg Matter Compressor (250) Advanced Weapon Cycler Hardened Heavy Armor Plating Advanced Force Field Relay Coupler [NC] (39) Relay Coupler [NC] (35) Relay Coupler [Brawler] (29) Relay Coupler [Duelist] (33) Relay Coupler [Sentry] (20) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (18) High-powered Tractor Beam Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Experimental Thermal Defense Suite Advanced Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Phase Cannon Improved KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Experimental Power Amplifier Energy Well Matter Compressor Advanced Weapon Cycler Advanced Force Field Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] High-powered Tractor Beam Bomb Drone Bay Enhanced Quantum Rifle Compact HERF Cannon Improved Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Thunder Hammer [Rating: 152] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Relay Coupler [Sentry] Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Slots Evolved 14 | . . 2 . 2 . . . 2 . . . 2 . 2 . 2 . . . 2 . Power 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Utility 9 | . . 1 . 1 . . . 1 . . . 2 . 1 . 1 . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 284 | 8 10 27 6 6 19 9 9 3 5 1 23 1 21 . 5 27 40 4 38 15 7 Power 44 | 1 1 2 1 1 2 . 1 . 1 . 3 . 3 . 1 9 5 . 10 2 1 Engine 9 | 1 1 2 1 . . . . . . . 1 . 2 . 1 . . . . . . Core 14 | . . . . 1 2 . 1 . . . 1 . 1 . . 4 . . 4 . . Reactor 21 | . . . . . . . . . 1 . 1 . . . . 5 5 . 6 2 1 Propulsion 62 | 2 2 14 1 2 6 2 3 . 1 . 5 . 2 . . 3 5 . 12 . 2 Treads 47 | . 2 14 1 2 5 2 2 . 1 . 4 . 2 . . 3 5 . 4 . . Leg 5 | 2 . . . . . . . . . . . . . . . . . . 3 . . Wheel 6 | . . . . . 1 . 1 . . . 1 . . . . . . . 1 . 2 Hover 4 | . . . . . . . . . . . . . . . . . . . 4 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 2 3 4 3 1 7 7 3 3 2 1 11 1 11 . 2 12 18 3 8 13 2 Device 31 | 1 . 1 2 1 1 . 1 1 1 1 1 . 1 . 1 6 3 1 2 6 . Storage 7 | 1 2 . . . . 1 . . . . 1 1 . . . . . . 1 . . Processor 12 | . 1 1 . . . 1 . 1 . . . . 1 . . 1 3 . 1 2 . Hackware 53 | . . . . . 4 2 2 1 1 . 8 . 9 . 1 4 10 2 3 4 2 Protection 14 | . . 2 1 . 2 3 . . . . 1 . . . . 1 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 3 4 7 1 2 4 . 2 . 1 . 4 . 5 . 2 3 12 1 8 . 2 Energy Gun 9 | 1 2 2 . . 1 . . . . . . . . . . . 3 . . . . Energy Cannon 8 | . . 1 . 1 . . . . . . 1 . . . . 1 1 . 3 . . Ballistic Gun 26 | 2 1 1 1 . . . . . 1 . 2 . 3 . 2 2 6 1 3 . 1 Ballistic Cannon 9 | . . 2 . 1 1 . 1 . . . 1 . 1 . . . . . 2 . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . 1 . . . 1 . 1 . . . . . 1 . . . 1 . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 1 . . . . . . . . . 1 . . . 2 1 1 3 . Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . System Corruption 5 | . . . . . . . . . . . 4 . . . . 1 . . . . . Parts Lost 81 | . 1 3 2 1 4 1 5 . . . 5 1 8 . . 8 9 . 9 8 16 Power 20 | . 1 1 1 . 1 . . . . . 2 . 3 . . 2 . . 4 2 3 Propulsion 14 | . . . . . 1 . 3 . . . 1 1 1 . . 1 1 . . 1 4 Utility 28 | . . 1 1 1 2 . 1 . . . 2 . 1 . . 5 3 . 4 3 4 Weapon 19 | . . 1 . . . 1 1 . . . . . 3 . . . 5 . 1 2 5 Highest Loss Streak 7 | . 1 2 1 1 2 1 4 . . . 2 1 5 . . 3 3 . 6 3 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Average Backups 19 | 3 9 18 19 18 18 17 17 18 18 19 17 18 22 22 22 22 21 22 23 22 20 Power . | . 1 1 . 1 . . . . . . . . . . . . 1 1 . . . Propulsion 1 | 1 2 3 3 1 2 2 . 1 1 1 . . . 1 1 1 . . . . 1 Utility 11 | . 1 4 7 8 9 9 11 11 11 12 11 11 16 15 14 12 13 15 15 14 14 Weapon 5 | 1 4 9 8 6 4 3 3 5 5 5 4 6 5 6 6 6 5 5 4 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . . 4 2 . 5 1 2 . 1 . 1 . 4 . 8 2 2 1 5 . 13 Power 2 | . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . 2 . 1 Utility 23 | . . . 1 . 3 1 2 . 1 . . . 3 . . . 2 . . . 10 Weapon 20 | . . 4 1 . 1 . . . . . 1 . 1 . 8 2 . 1 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 99 99 91 98 93 90 83 84 83 84 87 77 78 76 76 86 84 88 85 85 83 Engine 3 | . 13 11 7 8 . . . . . . 4 6 6 5 5 4 . . . . . Core 3 | . . . . . 9 9 9 7 7 7 3 . 1 . . 6 4 5 3 . . Reactor 4 | . . . . . . . . . 5 7 4 6 . . . 3 8 10 9 12 12 Treads 16 | . 19 33 33 36 25 18 13 15 8 7 16 11 11 11 11 12 12 10 7 4 5 Wheel 2 | . . . . . 5 9 8 7 7 7 3 6 1 . . . . . 2 3 3 Device 6 | . 12 6 6 17 15 9 . 7 4 7 4 6 . 5 9 7 5 7 4 9 13 Storage 7 | . 14 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 4 4 Processor 7 | . 1 11 . . . 2 9 9 15 15 8 6 6 5 5 10 5 5 8 13 14 Hackware 13 | . . . . . 2 4 7 5 6 7 11 11 27 29 24 18 23 28 21 17 16 Protection 3 | . . 4 10 9 9 10 8 7 2 . 3 . . . . 2 2 . 2 2 . Energy Gun 2 | . 7 7 . . . . . . . . . . . . . . 5 12 2 . . Energy Cannon 2 | . . 3 . . 5 9 2 . . . 3 . 1 5 . 1 2 . 3 11 6 Ballistic Gun 5 | . 16 . 13 16 . . . . 6 7 6 9 6 . 8 12 5 . 7 . 1 Ballistic Cannon 3 | . . 10 8 . 10 8 10 7 . . 1 . . . . . . . 1 . . Special Weapon 1 | . 4 . . . . . 4 7 7 7 2 3 3 5 2 1 1 1 . 1 2 Peak Build Rating 152 | 7 9 19 28 23 35 37 37 40 57 57 57 54 78 74 90 119 141 139 141 147 152 Average Rating 70 | 5 8 16 16 22 27 33 33 38 52 55 50 52 67 74 83 111 116 134 122 140 130 On Entrance 59 | . 7 8 17 20 22 33 34 37 37 57 54 53 49 69 74 90 101 139 129 137 136 Avg Prop Armor Cover (%) 11 | . . . . . 13 14 10 13 14 15 15 13 8 . . . . . 7 10 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 15 47 58 61 64 61 62 64 65 77 77 108 117 117 107 121 168 171 150 179 181 156 Greatest Support 160 | 20 40 60 60 80 80 28 28 28 28 28 110 28 150 150 150 150 160 160 160 155 155 Greatest Overweight (x) 6 | . 1 . 1 . 2 2 2 2 2 2 3 4 4 . . 1 2 . 6 6 5 Average Overweight (x) 1 | . . . . . 1 1 1 2 2 2 1 3 . . . . . . 2 4 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 14 20 20 20 20 20 20 20 20 20 20 20 25 24 25 25 25 25 25 25 25 Average Carried 21 | 3 9 18 19 19 19 19 18 19 19 19 18 19 24 24 24 24 23 24 24 24 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 13 20 20 19 20 19 20 20 20 19 19 20 25 24 25 22 25 25 25 24 17 Class Distribution -------------------- 27% | Scavenger-Mutant 23% | Botlord-Tank 16% | Bothacker-Mutant 13% | Botlord-Gunner 10% | Botlord-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/DSF Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Botlord-Tank | -3/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Matter Collected 13591 | 219 662 750 360 94 1059 484 477 211 112 . 1472 106 1441 . 133 1670 1622 288 1673 409 349 Remotely 247 | . . . . . . . . . . . . . . . . 247 . . . . . Salvage Created 14309 | 104 472 1776 424 541 678 243 248 36 513 . 1426 . 1118 . 120 1414 1261 158 1465 1015 1297 Parts 651 | 10 24 119 30 32 25 10 19 3 2 . 58 . 37 . 2 84 50 7 60 39 40 Haulers Intercepted 10 | . 2 5 . 1 . . . . . . . . . . . . . 1 . 1 . Recyclers Shooed 5 | . 2 1 . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Combat Hostiles Destroyed 232 | . 5 46 12 9 16 8 14 1 2 . 27 . 6 . 1 19 18 1 20 11 16 Melee 3 | . . 1 . . . . . . . . . . . . . . 2 . . . . Guns 93 | . 5 6 3 6 . . . . 2 . 17 . 3 . 1 17 12 1 19 . 1 Cannons 101 | . . 36 9 . 10 8 7 1 . . 7 . 3 . . 1 1 . 1 9 8 AOE 24 | . . 3 . 3 6 . 7 . . . 3 . . . . . 1 . . . 1 Classes Destroyed 22 | 2 5 4 2 1 . . 1 . 1 . . . . . . 2 4 . . . . Worker 8 | . 1 4 2 . . . . . . . . . . . . 1 . . . . . Builder 6 | . 1 1 . . . . . . . . . . . . . 2 . 1 . 1 . Tunneler 6 | 3 . . 3 . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 5 . 1 . . . . . . . . . . . . . 1 . 1 . Recycler 11 | 1 2 3 1 2 . . . . . . . . . . . 2 . . . . . Operator 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Watcher 7 | . 1 3 . 1 . . . . . . . . . . . 1 1 . . . . Swarmer 63 | . . 17 2 4 2 3 5 . . . 12 . 1 . . 5 2 . 7 . 3 Cutter 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . . Grunt 88 | . 5 20 7 3 9 3 4 . . . 9 . 3 . 1 1 5 . 7 3 8 Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Duelist 8 | . . 1 . 1 3 . . . . . . . . . . 1 2 . . . . Sentry 21 | . . 8 . . . 2 1 . . . 2 . 1 . . 1 2 . 2 2 . Specialist 3 | . . . . . . . . . . . . . . . . 3 . . . . . Hunter 18 | . . . . . . . 2 1 . . 5 . 1 . . 3 1 . 1 1 3 Programmer 22 | . . . . 1 2 . 3 . . . . . 2 . . 5 2 1 . 4 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . Compactor 2 | . . . . . . . . . 2 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 4 3 14 4 7 3 4 6 1 2 . 12 . 2 . 1 6 4 1 7 3 5 Combat Bots Only 13 | . 3 13 2 4 3 4 6 1 2 . 12 . 2 . 1 5 4 1 7 3 5 Max Kills in Single Turn 5 | 1 2 3 2 5 2 1 2 1 1 . 2 . 2 . 1 2 2 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . Exploded 3 | . . 3 . 3 2 . 2 . . . 2 . . . . . 1 . . . 1 Melee 1 | . . 1 . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Hostile Shots Fired 1726 | . 32 129 31 67 88 26 125 2 . 18 247 2 91 . 2 181 142 13 183 145 202 Missed 464 | . 4 37 10 16 21 8 35 . . 10 76 . 24 . . 54 39 5 42 25 58 Hits 1262 | . 28 92 21 51 67 18 90 2 . 8 171 2 67 . 2 127 103 8 141 120 144 Melee 29 | . . 1 5 . . . . . . . . 2 . . . 3 10 1 7 . . Projectile 1233 | . 28 91 16 51 67 18 90 2 . 8 171 . 67 . 2 124 93 7 134 120 144 AOE 5 | . . . . . 1 . . . . . . . . . . 1 . . 3 . . Critical Strikes 61 | . 1 3 1 2 5 1 4 . . . 3 . 3 . . 9 6 . 10 7 6 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 21713 | . 385 1013 312 429 888 206 1367 22 5 32 1785 69 1297 . 157 3002 2762 192 2626 2585 2579 Core 2289 | . 45 92 . 23 81 31 205 . . 4 133 4 200 . 19 381 237 . 291 142 401 Absorbed by Shields 1514 | . . . . 166 176 . . 24 5 17 181 28 20 . . 148 . 95 . 74 580 Reduced by Siege Mode 344 | . . . . . . . . . . . . . . . . 14 . . 245 85 . Redirected to Shielding 12 | . . . . . . . . . . . . . . . . . 12 . . . . Regen/Repaired (Parts) 1131 | . . 110 . . . . . . . . . . . . . 127 . 698 98 98 . Core Remaining (%) 71 | 100 82 . 77 . . . 38 . . . 80 . 76 . 98 . . . 20 . . Volleys Fired 1317 | 8 50 108 38 29 81 33 75 5 54 3 161 4 119 . 10 119 107 31 113 81 88 Largest 3 | 2 2 2 2 2 2 2 2 1 1 1 2 1 2 . 2 3 3 3 3 2 2 Hottest 240 | 60 100 101 56 46 101 101 101 33 30 5 113 5 93 . 66 160 195 195 202 240 127 Shots Fired 2214 | 16 97 214 76 57 108 54 113 5 53 3 238 4 178 . 16 251 224 52 243 119 93 Gun 1260 | 16 94 73 39 56 . . . . 47 . 159 . 127 . 13 194 173 33 210 . 26 Cannon 720 | . . 140 37 . 81 47 96 3 . . 59 . 26 . . 28 24 . 15 102 62 Launcher 26 | . . 1 . 1 12 . 9 . . . 3 . . . . . . . . . . Special 208 | . 3 . . . 15 7 8 2 6 3 17 4 25 . 3 29 27 19 18 17 5 Kinetic 1417 | 12 88 113 76 56 44 26 68 3 47 . 183 . 141 . 13 194 121 2 204 . 26 Thermal 480 | . 7 100 . . 37 21 28 . . . 35 . 12 . . 28 60 31 13 92 16 Explosive 26 | . . 1 . 1 12 . 9 . . . 3 . . . . . . . . . . Electromagnetic 86 | 4 2 . . . . . . . . . . . . . . . 16 . 8 10 46 Robot Hit Streak 44 | 3 15 19 10 11 21 14 7 7 39 2 33 6 24 . 3 16 44 8 16 19 24 Robot Miss Streak 8 | 3 3 3 1 5 4 2 4 . 2 1 6 . 5 . 1 5 8 2 4 3 4 Penetration Max 2 | . . . . . . . . . . . 2 . . . . 1 1 . 1 . 1 Secondary Targets 18 | . 1 . . 3 . . . . . . 3 . . . . 2 5 . 4 . . Max Gunslinging Chain 2 | . 1 . . 1 . . . . . . 1 . . . . 1 1 . 2 . . Shots Hit Robots 1359 | 6 67 132 52 39 75 39 59 5 47 2 131 4 111 . 5 153 142 32 118 74 66 Core Hits 557 | 5 22 71 24 21 38 14 27 2 8 . 74 . 43 . 2 49 43 3 65 21 25 Critical Kills 21 | . . . . . . . . . 1 . 3 . 1 . . 9 2 . 3 1 1 Critical Parts Destroyed 36 | . . . . 1 . . . . . . 9 . 4 . . 12 2 . 4 . 4 Critical Strikes 82 | . . 5 2 1 1 1 4 . 1 . 12 . 5 . . 21 5 . 11 3 10 Burn 3 | . . 3 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Destroy 58 | . . . . 1 . . . . 1 . 12 . 5 . . 20 3 . 11 . 5 Blast 10 | . . 2 2 . 1 1 4 . . . . . . . . . . . . . . Corrupt 8 | . . . . . . . . . . . . . . . . . 1 . . 2 5 Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 20 | . . . . . 18 . . . . . . . . . . . 1 . . . 1 Impact 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Slashing 18 | . . . . . 18 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33236 | 74 863 2750 976 909 2770 750 1861 47 989 . 2908 . 2117 . 77 3668 3736 567 3234 2775 2165 Guns 17814 | 74 863 691 391 630 . . . . 989 . 2051 . 1828 . 77 3382 2980 567 2957 . 334 Cannons 11723 | . . 1819 585 . 895 750 1186 47 . . 609 . 289 . . 273 461 . 277 2775 1757 Explosions 2538 | . . 208 . 279 879 . 675 . . . 248 . . . . . 175 . . . 74 Melee 1116 | . . . . . 996 . . . . . . . . . . . 120 . . . . Ramming 45 | . . 32 . . . . . . . . . . . . . 13 . . . . . Kinetic 20343 | 74 778 1412 976 630 566 465 831 47 989 . 2282 . 2010 . 77 3382 2330 59 3101 . 334 Thermal 7354 | . 61 1098 . . 329 285 355 . . . 378 . 107 . . 273 972 508 61 2495 432 Explosive 2289 | . . 208 . 279 879 . 675 . . . 248 . . . . . . . . . . Electromagnetic 2089 | . 24 . . . . . . . . . . . . . . . 314 . 72 280 1399 Impact 120 | . . . . . . . . . . . . . . . . . 120 . . . . Slashing 996 | . . . . . 996 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 . 3 3 7 . 23 23 27 . 2 . . 12 20 20 22 11 16 Average Corruption 12 | . . . 1 . 2 3 5 . 13 23 26 . 1 . . 9 16 20 21 8 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 554 | . . . 8 . 5 11 28 . 11 3 100 . 29 . . 45 100 30 129 23 32 Message Errors 136 | . . . 2 . 1 7 4 . 2 . 26 . 8 . . 8 29 9 33 5 2 Matter Fused 127 | . . . 1 . 2 . 6 . 3 1 27 . 3 . . 13 25 5 27 4 10 Heat Flow Errors 72 | . . . 3 . . 2 4 . 2 . 9 . 5 . . 8 13 2 18 3 3 Energy Discharges 54 | . . . . . 1 . 4 . . . 8 . 4 . . 6 9 5 11 3 3 Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . . 1 1 . 1 Parts Fused 5 | . . . . . 1 . 1 . . . 1 . 1 . . . . . . 1 . Data Loss (minor) 53 | . . . 1 . . 1 4 . . 1 12 . 4 . . 2 9 4 9 3 3 Data Loss (major) 27 | . . . 1 . . 1 1 . 1 1 2 . 1 . . 2 6 1 7 2 1 Misfires 21 | . . . . . . . 1 . . . 4 . 1 . . 1 1 1 8 1 3 Alerts 18 | . . . . . . . 2 . . . 3 . 2 . . 1 2 2 6 . . Misdirections 4 | . . . . . . . . . 1 . . . . . . . 2 . 1 . . Weapon Failures 33 | . . . . . . . 1 . 1 . 8 . . . . 4 4 . 8 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 335 | . . 51 1 . 67 4 48 . . . 13 . . . . 2 9 . . 107 33 Projectiles 216 | . . 20 1 . . 4 46 . . . 13 . . . . 2 . . . 107 23 Explosions 52 | . . 31 . . . . 2 . . . . . . . . . 9 . . . 10 Melee 67 | . . . . . 67 . . . . . . . . . . . . . . . . Knockbacks 44 | . . 14 8 . 5 4 6 2 . . 3 . 1 . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . 14 6 . 5 4 6 2 . . 2 . 1 . . . . . 1 . . Secondary 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 178 | . . . . . . . 24 . . . 11 . . . . . 78 . . . 65 Shots 4 | . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 Rammed 6 | . . 4 . . . . . . . . . . . . . 1 . . . . 1 Targets Rammed 7 | . . 5 . . . . . . . . . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 44 258 198 . 275 145 323 . 261 . 326 . 254 4 18 524 410 203 470 540 266 Average Temperature 92 | . 15 62 62 . 81 51 73 . 137 . 80 . 86 4 12 112 97 53 122 139 72 Received Heat Transfer 3151 | . 231 330 84 90 215 72 180 4 3 4 417 . 183 . 36 196 274 . 299 334 199 Effects 32 | . . . . . . . . . . . . . . . . 5 10 . 8 9 . Shutdowns 10 | . . . . . . . . . . . . . . . . 4 2 . 1 3 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . 2 . 1 2 . Interference 10 | . . . . . . . . . . . . . . . . . 3 . 5 2 . Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Short Circuit 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Siege Activations 7 | . . . . . . . . . . . . . . . . 2 1 . 3 1 . Total Turns 160 | . . . . . . . . . . . . . . . . 64 7 . 48 41 . Longest Duration 41 | . . . . . . . . . . . . . . . . 41 7 . 23 41 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . 2 . . 1 6 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . 2 . . 1 6 Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . 2 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Melted 18 | . . 1 . . 2 1 . . . . . . . . . 2 3 1 . 8 . Heat Transferred 9302 | . 148 2516 . . 518 518 555 . . . 518 . 148 . . 259 1075 592 74 1998 383 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . 10 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Maximum Alert Level 5 | . . 3 1 . 4 3 3 2 . . 3 2 5 3 3 3 5 4 5 4 4 Low Security (%) 15 | 100 100 33 67 100 8 . . . 100 100 3 . . . . . . . . . . Level 1 10 | . . 32 32 . 26 44 1 10 . . 21 . 8 . . . . . . . . Level 2 18 | . . 17 . . 31 54 26 89 . . 35 100 45 . 46 15 . . . . . Level 3 31 | . . 16 . . 20 . 71 . . . 38 . 22 100 53 84 51 99 26 . 26 Level 4 19 | . . . . . 12 . . . . . . . 18 . . . 43 . 44 100 73 Level 5 4 | . . . . . . . . . . . . . 5 . . . 5 . 28 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . Peak Influence 2178 | 20 134 784 342 197 1166 706 1059 581 132 . 1021 547 1666 874 992 1089 1791 1098 2178 1296 1428 Initial 1224 | . . . 302 40 119 568 293 555 132 . . 535 375 874 611 520 762 940 746 1224 964 Average 759 | 2 27 350 193 89 583 454 824 475 43 . 580 516 772 874 769 808 1143 954 1441 1215 1175 Influence Increases 14787 | 20 271 1414 318 264 1147 554 836 54 . . 1281 82 1511 . 421 1559 1499 428 1742 682 704 Destroy 0b10 Robot/C 6820 | . 100 920 220 180 460 300 420 20 . . 600 40 400 . 180 780 560 200 740 340 360 Destroy 0b10 Robot/NC 450 | 20 35 85 30 20 15 20 . . . . 20 5 35 . . 55 15 25 30 30 10 Destroy Leader 1002 | . 36 236 30 44 20 76 30 10 . . 30 20 20 . 20 184 30 34 50 82 50 Allied During Kill 1502 | . . . 7 . 20 81 32 6 . . 26 17 225 . 200 315 117 90 262 86 18 Successful Hack 272 | . 36 7 . . 66 7 28 18 . . 10 . 35 . . 5 . 4 . 28 28 Select Force Hacks 90 | . 30 60 . . . . . . . . . . . . . . . . . . . Disable Machine 315 | . . 60 15 15 . 30 . . . . 15 . . . 15 75 45 15 . 30 . Anti-Garrison Action 3300 | . . . . . 500 . 250 . . . 450 . 700 . . . 700 . 600 . 100 Destroy Structure 721 | . 4 16 1 5 51 10 61 . . . 70 . 81 . 6 130 32 60 60 86 48 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 300 | . 30 30 15 . 15 30 15 . . . 60 . 15 . . . . . . . 90 Influence Decreases 13379 | 20 271 638 988 186 165 1269 228 734 379 . 260 566 382 792 303 1462 797 1153 630 1574 582 Entered New Map 7061 | . . . 474 66 65 598 158 504 247 . . 486 162 792 263 472 327 851 320 954 322 Time Decay 3383 | 20 261 608 474 110 . 246 . 190 92 . . 70 . . . 580 . 262 . 470 . Lost Part 810 | . 10 30 20 10 40 10 50 . . . 50 10 80 . . 80 90 . 90 80 160 Lost Ally 1600 | . . . 20 . 60 40 20 40 40 . 60 . 140 . 40 330 380 40 220 70 100 Purge Threat 525 | . . . . . . 375 . . . . 150 . . . . . . . . . . Squads Dispatched 42 | . 1 8 . 1 . 3 . . . . . 1 . . . 16 . 4 . 8 . Investigation 9 | . 1 5 . . . 1 . . . . . . . . . . . . . 2 . Extermination 6 | . . . . . . . . . . . . . . . . 3 . 1 . 2 . Reinforcement 12 | . . 2 . . . 2 . . . . . . . . . 5 . 1 . 2 . Assault 10 | . . 1 . . . . . . . . . . . . . 5 . 2 . 2 . Garrison 5 | . . . . 1 . . . . . . . 1 . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Distress Signals 10 | . . 2 . 2 . 2 . . . . . . . . . 1 . 1 . 2 . Communications Jammed 75 | . . . . . . . . . . . . . . . 2 8 . . . 65 . Distress Signals 73 | . . . . . . . . . . . . . . . . 8 . . . 65 . Times Spotted 498 | . 15 58 14 13 27 19 25 1 6 1 39 3 43 . 4 53 48 20 46 27 36 Peak Tracking Total 11 | . 3 10 2 6 4 4 6 1 2 1 9 3 11 . 3 5 10 7 8 5 6 Tactical Retreats 17 | . 1 2 2 . 1 2 1 . . . 3 . 1 . . . . . . . 4 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Traps Triggered 40 | . . . . . 13 . 6 1 . . 1 . . . 1 . 6 1 10 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Machines Disabled 54 | . . 4 1 1 6 2 4 . . . 5 . 7 . 1 5 10 1 4 2 1 Max in Single Turn 2 | . . 1 1 1 1 1 1 . . . 2 . 1 . . 2 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Garrison Relay 28 | . . . . . 6 . 4 . . . 4 . 6 . . . 5 . 2 . 1 Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Machines Accessed 57 | . 7 8 1 2 4 1 2 3 . 1 3 1 3 1 . 3 2 3 1 9 2 Terminals 35 | . 6 3 . 1 4 . 2 1 . . 3 . 3 1 . . 2 1 1 5 2 Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Stations 7 | . . 2 . . . . . 1 . . . . . . . 1 . 1 . 2 . Recycling Units 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . 2 . Total Hacks 139 | . 22 21 1 5 12 3 6 7 . 1 6 3 8 1 . 5 4 6 1 20 7 Successful 67 | . 10 11 1 3 5 3 2 2 . 1 2 2 4 1 . 3 . 5 . 9 3 Failed 71 | . 11 10 . 2 7 . 4 5 . . 4 1 4 . . 2 4 1 1 11 4 Catastrophic 23 | . 1 . . 1 4 . . . . . 3 1 3 . . . 2 1 1 3 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 66 | . 11 9 . 4 4 2 . 6 . . 2 1 3 . . 2 . 2 . 15 5 Terminals 93 | . 21 11 . 2 12 . 6 2 . . 6 . 8 1 . . 4 1 1 11 7 Fabricators 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . Repair Stations 21 | . . 5 . . . . . 4 . . . . . . . 2 . 3 . 7 . Recycling Units 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . 3 . 3 . . . 1 . 3 . . . 1 . 2 . 2 . Terminal Hacks 24 | . 8 1 1 . 3 . 2 . . . 2 . 3 1 . . . . . 1 2 Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . 2 1 . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . Patrol Navigation 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Build 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . 4 . . . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . Repair 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 . 1 . . . 1 . 2 . . . 1 . 2 . 2 . Unlock Access 7 | . . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Coupler Status 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 22 | . 2 3 . 2 2 2 . 1 . . . . 1 . . 1 . 1 . 6 1 Terminals 9 | . 1 . . 1 2 . . . . . . . 1 . . . . . . 3 1 Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 2 . . . . . . . 1 . . . . . . 2 . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . 1 . . . . . 1 . . . . . . . 1 . 1 . 3 . Mechanics 4 | . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . Patch 3 | . . 1 . . . . . . . . . . . . . . . . . 2 . Recycling Units 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . Restock 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 44 | . 5 5 . 2 4 1 2 2 . . 3 1 2 . . 3 2 2 1 7 2 Full Trace Events 8 | . . 3 . . 2 . 1 . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . Time 96 | . . 52 . . . . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Used RIF Installer 7 | . . . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . 1 Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 111 | . . . . . 5 2 4 1 6 2 8 2 15 . 1 19 16 10 11 6 3 Non-combat 16 | . . . . . . 1 . . . 2 . . 2 . . 7 . 3 . 1 . Combat 95 | . . . . . 5 1 4 1 6 . 8 2 13 . 1 12 16 7 11 5 3 Autoassimilated 17 | . . . . . . . . . . . . . 4 . . 4 4 1 2 1 1 Robot Hacks Applied 107 | . . . . . 6 6 4 2 6 2 9 2 12 . 1 18 12 10 9 6 2 parse_system 2 | . . . . . . . . . . . . . . . . . 1 1 . . . generate_echo 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . deconstruct_machine 2 | . . . . . . . . . . . . . . . . 2 . . . . . drop_inventory 4 | . . . . . . . . . . 1 . . . . . 2 . 1 . . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . purge_threat 3 | . . . . . . 3 . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . 1 . . . ignore_targets 6 | . . . . . . . . . 6 . . . . . . . . . . . . find_shortcuts 1 | . . . . . 1 . . . . . . . . . . . . . . . . find_garrison 5 | . . . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . overload_power 1 | . . . . . . . . . . . . . . . . 1 . . . . . amplify_resonance 11 | . . . . . . . 1 . . . . . 2 . . 3 2 1 2 . . reboot_system 5 | . . . . . . 1 . . . . 1 . . . . . 1 1 . 1 . go_dormant 1 | . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 11 | . . . . . 1 . . . . . 2 . . . . 1 4 . 2 1 . formatsys_low 6 | . . . . . . 1 . . . . . . 2 . . 1 . 1 . 1 . formatsys_high 43 | . . . . . 4 . 3 1 . . 5 2 7 . 1 4 4 3 5 2 2 Relay Couplers Released 128 | . . . . 3 24 . 21 . . . 15 . 30 . . 2 20 . 6 3 4 Machine Destruction 117 | . . . . . 24 . 17 . . . 15 . 26 . . 2 20 . 6 3 4 Programmers 11 | . . . . 3 . . 4 . . . . . 4 . . . . . . . . Attached 50 | . . . . . 4 2 2 1 1 . 6 . 9 . 1 4 10 2 3 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 3 . . . . . . . 2 . . . 5 . 4 . . Allies Hacked 6 | . . . . . 1 . 1 . . . . . 1 . . . 1 1 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Total Allies 105 | . . . 4 . 8 2 4 4 . . 6 2 18 . 1 10 18 5 15 5 3 Largest Group 15 | . . . 3 . 4 4 3 5 4 1 3 4 15 15 15 12 6 4 9 4 2 Highest-Rated Group 556 | . . . 40 . 124 124 58 138 108 32 64 122 476 476 556 509 288 238 537 278 107 Highest-Rated Ally 142 | . . . 31 . 39 39 38 32 32 32 32 32 80 80 142 142 119 119 119 119 56 Total Orders 39 | . . . . . . . 2 . . . 6 2 8 . 3 1 . 1 12 3 1 STAY 17 | . . . . . . . 1 . . . 3 1 3 . 2 . . . 5 1 1 FOLLOW 13 | . . . . . . . 1 . . . 3 1 3 . 1 . . . 3 1 . AID 9 | . . . . . . . . . . . . . 2 . . 1 . 1 4 1 . Ally Attacks 698 | . . . 4 . 22 56 29 4 59 1 16 7 64 . 53 114 76 42 88 39 24 Total Damage 20555 | . . . 63 . 459 820 478 55 1766 38 323 352 1921 . 1175 3736 2756 1751 2897 1522 443 Kills 137 | . . . 1 . 7 13 7 . 4 . 3 3 14 . 8 25 10 13 18 9 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Active Infowar (turns) 10354 | 27 985 736 758 221 1373 135 . 381 297 46 367 . . . . 621 894 573 2435 505 . Optics 3699 | . . . . . . . . . . . . . . . . . 196 573 2435 495 . Terrain 784 | . . . . . . . . 279 . . . . . . . . . . . 505 . Traps 782 | . . . . . . . . . . . . . . . . 56 726 . . . . Seismic 4235 | 27 985 736 758 221 1373 135 . . . . . . . . . . . . . . . T.N.C. 812 | . . . . . . . . 102 297 46 367 . . . . . . . . . . Jamming 621 | . . . . . . . . . . . . . . . . 621 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . 3 . . . 5 . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Turns Passed 22671 | 118 1103 2011 1211 221 1700 538 1172 381 297 46 1917 145 2385 9 335 1798 2376 573 2519 1194 622 Spaces Moved 10607 | 65 571 931 548 69 871 306 614 281 113 27 960 83 1156 6 165 681 1081 282 1033 514 250 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 6445 | . 438 931 548 69 343 . . . . . 404 . 884 6 165 681 1081 282 377 99 137 Legs 196 | 63 133 . . . . . . . . . . . . . . . . . . . . Wheels 3873 | . . . . . 528 306 614 281 113 27 556 83 272 . . . . . 565 415 113 Hover 91 | . . . . . . . . . . . . . . . . . . . 91 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 115 115 115 130 130 130 130 130 145 160 160 160 160 160 141 152 115 Average Speed 158 | 117 156 160 178 160 141 129 129 130 130 130 143 156 157 160 160 186 174 160 173 177 150 Slowest Speed 325 | 120 240 160 240 160 240 130 130 130 130 130 160 160 240 160 160 246 325 160 305 190 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 95 67 98 12 88 26 64 9 76 1 73 3 88 . 89 15 92 10 70 21 30 Regions Visited 21 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . 3 . . . . . . . . . . . . . . . . . . Spaces Dug 66 | . 3 8 . . 1 . 8 . . . 4 . . . . 20 3 3 1 15 . Terrain Destroyed 319 | . 3 11 1 5 23 . 46 . 3 . 18 . 15 . 5 65 38 13 17 36 20 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Projectile 185 | . 3 3 1 . . . 1 . 3 . 8 . 14 . 4 64 17 13 15 36 3 AOE 125 | . . 8 . 5 22 . 45 . . . 9 . . . . . 19 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Res Gar Total 14475 | 87 677 1244 708 122 1216 399 879 296 212 37 1256 96 1551 6 237 1009 1407 372 1575 688 401 Wait 1415 | . 22 118 100 4 94 26 125 . 34 . 69 6 206 . 28 123 65 32 278 58 27 Move 10589 | 64 570 930 547 68 869 305 612 281 112 27 959 82 1155 5 164 681 1080 282 1032 514 250 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | 5 10 22 4 5 12 6 10 4 1 2 7 1 19 . 15 14 30 5 12 7 9 Fast Attach 153 | 7 4 5 6 1 6 4 4 . 4 . 11 1 15 . 2 9 26 4 35 8 1 Attach 119 | 1 1 6 2 5 5 3 6 2 1 2 6 . 12 1 2 14 23 1 4 9 13 Detach 17 | 1 1 . 1 1 . . 1 . 1 . . . 2 . . . 5 1 . 2 1 Swap 207 | 1 11 22 1 5 26 10 7 1 1 . 22 1 8 . 1 33 26 8 15 4 4 Drop 245 | . 8 28 9 4 19 12 7 3 4 3 13 1 15 . 15 15 33 7 38 5 6 Fire 1317 | 8 50 108 38 29 81 33 75 5 54 3 161 4 119 . 10 119 107 31 113 81 88 Melee 20 | . . . . . 18 . . . . . . . . . . . 1 . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 5 . . . . . . . . . . . . . 1 . . . . 1 Escape Stasis 152 | . . . . . 86 . 32 . . . 8 . . . . . 6 . 20 . . Rewire 34 | . . . . . . . . . . . . . . . . . 5 1 28 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 12) 390 | -10/Materials | Central database locked down 811 | -10/Materials | Discovered new exit (range 13) 982 | -10/Materials | Discovered new exit (range 12) 1177 | -10/Materials | Discovered new exit (range 15) 1222 | -10/Materials | Entered another Materials area 1222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -9/Materials | Discovered new exit (range 15) 1529 | -9/Materials | Build established: Scavenger-Mutant 1820 | -9/Materials | Discovered new exit (range 5) 2195 | -9/Materials | Discovered new exit (range 4) 2360 | -9/Materials | Repaired Lgt. Treads 2754 | -9/Materials | Discovered new exit (range 16) 2822 | -9/Materials | First assault squad dispatched 2923 | -9/Materials | Destroyed 13 combat bots 2979 | -9/Materials | Repaired Lgt. Armor Plating 3153 | -9/Materials | Discovered new exit (range 13) 3233 | -9/Materials | Entered Mines 3245 | -9/Mines | Discovered new exit (range 8) 3353 | -9/Mines | Discovered new exit (range 8) 3361 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3414 | -9/Mines | Excavation squad dispatched 3414 | -9/Mines | A large section of the Mines collapsed 3453 | -9/Mines | Lost 3 allies 3500 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3550 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3576 | -9/Mines | Received a Mining Laser from a helpful Derelict 3832 | -9/Mines | Found the Drone Emporium 3840 | -9/Mines | Found Prototype Device 3840 | -9/Mines | Identified Bomb Drone Bay 4444 | -9/Mines | Entered Materials 4444 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4539 | -8/Materials | Identified exit to Garrison 4575 | -8/Materials | Garrison activated, responded to threat 4665 | -8/Materials | Entered Garrison 4694 | -8/Garrison | Learned Materials security intel 4750 | -8/Garrison | Installed Relay Interface Framework 4797 | -8/Garrison | Triggered checkpoint 4809 | -8/Garrison | Garrison Relay disabled 4917 | -8/Garrison | Triggered checkpoint 5091 | -8/Garrison | Triggered checkpoint 5127 | -8/Garrison | Garrison Relay disabled 5168 | -8/Garrison | Discovered new exit (range 10) 5251 | -8/Garrison | Triggered checkpoint 5303 | -8/Garrison | Triggered checkpoint 5453 | -8/Garrison | Triggered checkpoint 5489 | -8/Garrison | Garrison Relay disabled 5529 | -8/Garrison | Discovered new exit (range 13) 5657 | -8/Garrison | Discovered new exit (range 15) 5732 | -8/Garrison | Triggered checkpoint 5804 | -8/Garrison | Garrison Relay disabled 6049 | -8/Garrison | Triggered checkpoint 6077 | -8/Garrison | Garrison Relay disabled 6079 | -8/Garrison | Garrison Relay disabled 6172 | -8/Garrison | Discovered new exit (range 13) 6172 | -8/Garrison | Discovered new exit (range 54) 6172 | -8/Garrison | Discovered new exit (range 75) 6365 | -8/Garrison | Entered Materials 6365 | -8/Materials | Accompanied by 4 allies 6854 | -8/Materials | Identified exit to Garrison 6903 | -8/Materials | Entered Garrison 6903 | -8/Garrison | Accompanied by 2 allies 6957 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7004 | -8/Garrison | Triggered checkpoint 7058 | -8/Garrison | Garrison Relay disabled 7116 | -8/Garrison | Garrison Relay disabled 7135 | -8/Garrison | Build established: Mutant 7136 | -8/Garrison | Triggered checkpoint 7138 | -8/Garrison | Triggered checkpoint 7247 | -8/Garrison | P-60 Hacker assimilated allied Defender 3c 7317 | -8/Garrison | Triggered checkpoint 7321 | -8/Garrison | Lost 4 parts (3n1w) 7324 | -8/Garrison | Core integrity fell below 50% 7398 | -8/Garrison | Triggered checkpoint 7446 | -8/Garrison | Discovered new exit (range 43) 7446 | -8/Garrison | Discovered new exit (range 69) 7446 | -8/Garrison | Discovered new exit (range 12) 7481 | -8/Garrison | Triggered checkpoint 7494 | -8/Garrison | Garrison Relay disabled 7798 | -8/Garrison | Build established: Bothacker-Mutant 7887 | -8/Garrison | Triggered checkpoint 7905 | -8/Garrison | Garrison Relay disabled 8075 | -8/Garrison | Entered Factory 8075 | -7/Factory | Accompanied by 3 allies 8075 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8287 | -7/Factory | Discovered new exit (range 10) 8450 | -7/Factory | Fabricated L-41 Fighter (x3) 8456 | -7/Factory | Sucked down chute 8456 | -7/Factory | Entered Waste 8470 | -7/Waste | Spotted C-40 Crusher 8471 | -7/Waste | EMP discharged 8474 | -7/Waste | Spotted C-40 Crusher 8512 | -7/Waste | Allies destroyed C-40 Crusher 8549 | -7/Waste | Spotted C-40 Crusher 8549 | -7/Waste | Spotted C-40 Crusher 8571 | -7/Waste | 5 allies followed down the chute 8571 | -7/Waste | EMP discharged 8571 | -7/Waste | System corruption reached 10% 8575 | -7/Waste | Allies destroyed C-40 Crusher 8588 | -7/Waste | Allies destroyed C-40 Crusher 8589 | -7/Waste | Spotted C-40 Crusher 8631 | -7/Waste | Spotted C-40 Crusher 8655 | -7/Waste | Destroyed C-40 Crusher 8671 | -7/Waste | EMP discharged 8674 | -7/Waste | Destroyed C-40 Crusher 8703 | -7/Waste | Discovered new exit (range 12) 8753 | -7/Waste | Entered Factory 8753 | -7/Factory | Accompanied by 1 ally 8799 | -7/Factory | Identified exit to Garrison 8799 | -7/Factory | Entered Garrison 8799 | -7/Garrison | Accompanied by 1 ally 8928 | -7/Garrison | Destroyed 12 combat bots 9019 | -7/Garrison | Triggered checkpoint 9082 | -7/Garrison | Build established: Scavenger-Mutant 9137 | -7/Garrison | Triggered checkpoint 9161 | -7/Garrison | Garrison Relay disabled 9273 | -7/Garrison | Triggered checkpoint 9409 | -7/Garrison | Triggered checkpoint 9458 | -7/Garrison | Build established: Bothacker-Mutant 9460 | -7/Garrison | Garrison Relay disabled 9570 | -7/Garrison | Discovered new exit (range 8) 9653 | -7/Garrison | Triggered checkpoint 9699 | -7/Garrison | Triggered checkpoint 9887 | -7/Garrison | Triggered checkpoint 9929 | -7/Garrison | Garrison Relay disabled 9952 | -7/Garrison | Discovered new exit (range 45) 9952 | -7/Garrison | Discovered new exit (range 63) 9952 | -7/Garrison | Discovered new exit (range 13) 10593 | -7/Garrison | Triggered checkpoint 10631 | -7/Garrison | Garrison Relay disabled 10650 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 10716 | -7/Garrison | Entered Factory 10716 | -6/Factory | Accompanied by 2 allies 10716 | -6/Factory | Evolved 2 slots: Utility x2 10805 | -6/Factory | Identified exit to Garrison 10827 | -6/Factory | Garrison activated, responded to threat 10861 | -6/Factory | Entered Garrison 10861 | -6/Garrison | Accompanied by 4 allies 10879 | -6/Garrison | Triggered checkpoint 10908 | -6/Garrison | Garrison Relay disabled 11021 | -6/Garrison | Spotted B-75 Beast 11056 | -6/Garrison | Lost 5 parts (2p1u2w) 11089 | -6/Garrison | Lost 6 allies 11162 | -6/Garrison | Garrison Relay disabled 11269 | -6/Garrison | Triggered checkpoint 11724 | -6/Garrison | Discovered new exit (range 15) 11754 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 11791 | -6/Garrison | Triggered checkpoint 11860 | -6/Garrison | Garrison Relay disabled 11908 | -6/Garrison | Rescued a captive Derelict 12038 | -6/Garrison | Triggered checkpoint 12050 | -6/Garrison | Build established: Botlord-Mutant 12186 | -6/Garrison | Discovered new exit (range 13) 12289 | -6/Garrison | Triggered checkpoint 12369 | -6/Garrison | Found embedded Infiltrators 12651 | -6/Garrison | Triggered checkpoint 12732 | -6/Garrison | Garrison Relay disabled 12799 | -6/Garrison | Garrison Relay disabled 12963 | -6/Garrison | Triggered checkpoint 13029 | -6/Garrison | Discovered new exit (range 14) 13246 | -6/Garrison | Entered Factory 13246 | -5/Factory | Accompanied by 15 allies 13246 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13254 | -5/Factory | Identified exit to DSF 13255 | -5/Factory | Entered DSF 13255 | -5/DSF | Accompanied by 15 allies 13311 | -5/DSF | Additional patrols routed to DSF 13368 | -5/DSF | Discovered new exit (range 15) 13542 | -5/DSF | Sterilization system engaged 13562 | -5/DSF | Ambient heat levels rising (+10) 13577 | -5/DSF | Ambient heat levels rising (+10) 13590 | -5/DSF | Entered Factory 13590 | -4/Factory | Accompanied by 12 allies 13590 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13840 | -4/Factory | First assault squad dispatched 13904 | -4/Factory | Lost 7 allies 14658 | -4/Factory | Build established: Botlord-Tank 14860 | -4/Factory | System corruption reached 10% 15337 | -4/Factory | Lost 3 parts (1p1n1u) 15349 | -4/Factory | Lost 3 allies 15388 | -4/Factory | Identified exit to Garrison 15388 | -4/Factory | Entered Garrison 15388 | -4/Garrison | Accompanied by 2 allies 15398 | -4/Garrison | Phase Generator disabled 15399 | -4/Garrison | Met a derelict Sapper fleeing the area 15435 | -4/Garrison | Build established: Bothacker-Gunner 15467 | -4/Garrison | Garrison Relay disabled 15474 | -4/Garrison | Triggered checkpoint 15494 | -4/Garrison | Door terminal overloaded 15495 | -4/Garrison | Rescued a captive Derelict 15718 | -4/Garrison | Spotted B-86 Titan 15734 | -4/Garrison | Triggered checkpoint 15739 | -4/Garrison | Triggered checkpoint 15759 | -4/Garrison | Destroyed B-86 Titan 15781 | -4/Garrison | Lost 10 allies 15783 | -4/Garrison | Build established: Botlord-Gunner 15797 | -4/Garrison | Triggered checkpoint 15862 | -4/Garrison | Triggered checkpoint 15931 | -4/Garrison | Garrison Relay disabled 16103 | -4/Garrison | Spotted B-86 Titan 16173 | -4/Garrison | Discovered new exit (range 10) 16174 | -4/Garrison | Lost 3 parts (3w) 16596 | -4/Garrison | Triggered checkpoint 16644 | -4/Garrison | Triggered checkpoint 16707 | -4/Garrison | Core integrity fell below 50% 16740 | -4/Garrison | Lost 3 allies 16843 | -4/Garrison | Garrison Relay disabled 16962 | -4/Garrison | Build established: Botlord-Tank 17043 | -4/Garrison | Lost 5 allies 17132 | -4/Garrison | Discovered new exit (range 14) 17138 | -4/Garrison | Spotted B-86 Titan 17360 | -4/Garrison | Discovered new exit (range 13) 17409 | -4/Garrison | Garrison Relay disabled 17468 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 17543 | -4/Garrison | Spotted Executioner 17554 | -4/Garrison | Destroyed Executioner 17587 | -4/Garrison | Rewired Executioner 17654 | -4/Garrison | Triggered checkpoint 17679 | -4/Garrison | Garrison Relay disabled 17764 | -4/Garrison | Entered Factory 17764 | -4/Factory | Accompanied by 1 ally 18014 | -4/Factory | First assault squad dispatched 18024 | -4/Factory | Repaired Hrd. Heavy Armor Plating 18335 | -4/Factory | Identified exit to Garrison 18337 | -4/Factory | Entered Garrison 18337 | -4/Garrison | Accompanied by 3 allies 18508 | -4/Garrison | Found embedded Infiltrators 18513 | -4/Garrison | Triggered checkpoint 18634 | -4/Garrison | Heavy support dispatched to Research 18839 | -4/Garrison | Garrison Relay disabled 18972 | -4/Garrison | Triggered checkpoint 18973 | -4/Garrison | Spotted B-86 Titan 18993 | -4/Garrison | Allies destroyed B-86 Titan 18995 | -4/Garrison | Destroyed Executioner 19026 | -4/Garrison | Lost 7 allies 19052 | -4/Garrison | Found Prototype Processor 19052 | -4/Garrison | Identified Exp. Core Analyzer 19097 | -4/Garrison | Heavy support dispatched to Research 19119 | -4/Garrison | Destroyed 7 combat bots 19187 | -4/Garrison | Triggered checkpoint 19296 | -4/Garrison | Discovered new exit (range 14) 19504 | -4/Garrison | Heavy support dispatched to Research 19519 | -4/Garrison | Triggered checkpoint 19657 | -4/Garrison | Lost 6 parts (3p2u1w) 19908 | -4/Garrison | Heavy support dispatched to Research 19936 | -4/Garrison | Build established: Botlord-Gunner 20001 | -4/Garrison | Rewired Executioner 20032 | -4/Garrison | Rewired Striker 20563 | -4/Garrison | Discovered new exit (range 12) 20668 | -4/Garrison | Build established: Botlord-Tank 20761 | -4/Garrison | Discovered new exit (range 11) 20819 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 20856 | -4/Garrison | Entered Research 20856 | -3/Research | Accompanied by 2 allies 20856 | -3/Research | Evolved 2 slots: Utility x2 21356 | -3/Research | First assault squad dispatched 21392 | -3/Research | Lost 3 parts (3u) 21567 | -3/Research | Found Prototype Device 21567 | -3/Research | Identified Exp. Thermal Defense Suite 21580 | -3/Research | P-80 Master assimilated allied Veteran 8a 21832 | -3/Research | System corruption reached 10% 21895 | -3/Research | Build established: Botlord-Gunner 22050 | -3/Research | Identified exit to Garrison 22050 | -3/Research | Entered Garrison 22050 | -3/Garrison | Accompanied by 1 ally 22125 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 22216 | -3/Garrison | Garrison Relay disabled 22503 | -3/Garrison | Spotted B-86 Titan 22547 | -3/Garrison | Assimilated Titan 8a with formatsys_high 22632 | -3/Garrison | Triggered checkpoint 22664 | -3/Garrison | Triggered checkpoint 22672 | -3/Garrison | Self-destructed Last Messages --------------- 22650_ Acquired 9 matter. 22652_ Acquired Hrd. Heavy Armor Plating. 22660_ Mic. Antimatter Reactor destroyed. 22661_ Arm. Huge Wheel destroyed. 22662_ Mic. Antimatter Reactor destroyed. 22663_ Exp. Power Amplifier destroyed. 22664_ Beams of light sweep through the air. An alarm sounds. 22664_ System corrupted: Mic. Antimatter Reactor rejected. 22664_ Acquired Mic. Antimatter Reactor. 22667_ Bomb Drone released from Bomb Drone Bay. 22667_ Bomb Drone sneak attacks. 22667_ Bomb Drone detonates. 22667_ Bomb Drone destroyed. 22667_ S-43 Plague destroyed. 22667_ Arm. Huge Wheel destroyed. 22667_ Bomb Drone Bay destroyed. 22667_ S-43 Plague destroyed. Garrison Door activated. 22670_ S-43 Plague destroyed. 22671_ Com. HERF Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #???#= #### | | ???????????????????????????????????# #???#%= #??# | | ???????????????????????????????????# #???# #??# | | ???????????????????????????????????# #???# #??# | | ???????????????????????????????????# #???# #??# | | ???????????????????????????????????# #???# #??# | | ??????????????????????+????????????#=#???# #??# | | ???????????????????????????????##??#=#???# #??# | | ???????????????????????????????# #?#!#???# #??#^ | | ????????????????????????????????# ##[#???# #??# | | +????????????????????????????????# %[##### %#??#! | | ?????????????????????+???????????# " " ## !#### | | ?????????????????????#??????????### %"""## " " | | ???????????+??+??????# ?????????#!!! [ [%* !%=+ | | ?????????????????????# ??########%%;;"""## "#### | | ?????????????????????# ?# # %[! #== ##??? | | +???????????????????## ## # [[ ;#####=% #???? | | ????????????????+#### % = !!%* #???? | | ???????????????? %% #???? | | ???????????????? % = #???? | | ???????????????????## ## *%!##########???? | | ??????????????????### #%=%###???????????? | | ??????????????????# [ =%[ #???????????? | | ??????????????????# =%= !%#???????????? | | ??????????????????# =%[ *#???????????? | | ??????????????????+ =%@ #???????????? | | ??????????????????### = %* # ###???????????? | | ????????????????????# %[ # #?????????????? | | ???????????????????# ????????+???? | | ??????+??????????? + ??????????? | | ?????????????????#### ###+#?????????? | | ????????????????????## ## =s ###+##?????????????? | | ?????????????????????# ??s%s #??????????????????? | | ?????????????????????# ??#####??????????????????? | | ?????????????????????# ?????????????????????????? | | ??????????+??????????+ ???????????????????+??+???? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????+???????????????#???????????????????????????? | | ????????????????+?????????????????????+??????????? | | ?????????????????????????????????????????????????? | | ?????????+???????????????????????????????????????? | | ????????????????+????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????+?????? | | ??????????????????????????????????????+??????????? | | ?????????????+???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 89 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Armor Coverage 1200 Resistance: TH 30 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 5 Relay Coupler Value 132 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 84% | -9/Materials Lgt. Armor Plating | 2% | -9/Materials Hrd. Heavy Armor Plating | 12% | -4/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Be The Sidekick Hack The Planet Hackerman Not Today, Chutes Satisfying Challenges ------------ None Game ------ Seed MolecularPartitionGenerator Manual? 0 Play Time 03:09:19 Cumulative 743.2 hours Start 2025.11.16 @ 14:23:24 End 2025.11.18 @ 19:51:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 465 Rogue 465 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/1/0/0/0/0/0 Lore% 79 Gallery% 78 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff01462c-5a66-4186-b8b9-c9ecab60150d