Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 11:33:22 Player: Selene Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (778) 778 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 2081 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 345/400 Matter 36/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Power Shielding > --- WEAPON (2) ------- High-powered Shotgun Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Power Shielding > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 6 2 3 14 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 2 1 1 9 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . . 4 Ballistic Cannon . | . . . . Launcher 6 | . . 1 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 99 84 78 Engine 12 | . 14 14 11 Leg 25 | . 28 25 24 Storage 12 | . 14 14 11 Protection 12 | . 13 14 11 Energy Gun 7 | . 25 3 . Ballistic Gun 3 | . 2 . 9 Launcher 7 | . . 11 7 Naked Turns . | . . . . Heaviest Build 18 | 13 15 15 18 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 7 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 4 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 573 | 154 126 97 196 Remotely . | . . . . Salvage Created 507 | . 39 294 174 Parts 35 | . 1 19 15 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . 1 11 8 Guns 4 | . 1 1 2 AOE 16 | . . 10 6 Classes Destroyed 8 | . 1 1 6 Worker 2 | . . . 2 Builder 1 | . . . 1 Hauler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 3 | . . 3 . Grunt 15 | . 1 8 6 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 11 | . 1 5 11 Combat Bots Only 6 | . 1 5 6 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1001 | . 79 311 611 Core 111 | . 11 45 55 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . . 3 5 Core Remaining (%) 88 | 100 . 77 . Volleys Fired 50 | . 4 20 26 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 60 Shots Fired 72 | . 8 26 38 Gun 38 | . 8 12 18 Cannon . | . . . . Launcher 34 | . . 14 20 Special . | . . . . Kinetic 18 | . . . 18 Thermal . | . . . . Explosive 34 | . . 14 20 Electromagnetic 20 | . 8 12 . Robot Hit Streak 9 | . 3 9 9 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | . 4 15 17 Core Hits 47 | . 2 17 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2070 | . 85 736 1249 Guns 380 | . 55 117 208 Cannons . | . . . . Explosions 1690 | . 30 619 1041 Melee . | . . . . Ramming . | . . . . Kinetic 208 | . . . 208 Thermal 90 | . 30 60 . Explosive 1600 | . . 559 1041 Electromagnetic 172 | . 55 117 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 3 17 Projectiles . | . . . . Explosions 20 | . . 3 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 94 | . 39 55 . Shots 5 | . 1 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 183 | . 60 183 20 Average Temperature 48 | . 25 73 5 Received Heat Transfer 360 | . 18 129 213 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 609 | . 44 566 609 Initial 220 | . . 16 220 Average 242 | . 10 299 378 Maximum Alert Level 2 | . . 2 2 Low Security (%) 38 | 100 100 26 . Level 1 45 | . . 56 71 Level 2 15 | . . 17 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 6 11 15 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 3 | . . 3 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 880 | 77 173 346 284 Spaces Moved 541 | 60 109 230 142 Core 12 | 12 . . . Treads . | . . . . Legs 529 | 48 109 230 142 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 106 120 126 129 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 20 64 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 183 | . 2 109 72 Melee . | . . . . Projectile . | . . . . AOE 183 | . 2 109 72 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 677 | 71 144 260 202 Wait 35 | . 20 4 11 Move 538 | 59 108 229 142 Hop . | . . . . Pick Up 17 | 5 6 2 4 Fast Attach 14 | 6 2 1 5 Attach 8 | . . 2 6 Detach 3 | . . . 3 Swap 3 | . . . 3 Drop 9 | 1 4 2 2 Fire 50 | . 4 20 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 78 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 11) 238 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Entered Mines 324 | -10/Mines | Build established: Mutant 363 | -10/Mines | Assembled infested the area 366 | -10/Mines | Learned location of Zion (-7) 571 | -10/Mines | Discovered new exit (range 8) 597 | -10/Mines | Entered Materials 597 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 850 | -9/Materials | Lost 3 parts (1n1u1w) 853 | -9/Materials | Discovered new exit (range 15) 881 | -9/Materials | Self-destructed Last Messages --------------- 00858_ Acquired Aluminum Leg. 00859_ The unstable cave ceiling collapses. 00859_ U-05 Engineer builds a Wall. 00859_ Critical hit (Burn: +37). 00860_ K-01 Serf collects debris. 00862_ K-01 Serf destroyed. 00863_ U-05 Engineer lays Concrete. 00864_ K-01 Serf collects debris. 00865_ U-05 Engineer lays Concrete. 00868_ K-01 Serf collects debris. 00869_ U-05 Engineer lays Concrete. 00871_ U-05 Engineer builds a Wall. 00872_ K-01 Serf collects debris. 00873_ Acquired 7 matter. 00876_ U-05 Engineer lays Concrete. 00876_ K-01 Serf collects debris. 00877_ U-05 Engineer lays Concrete. 00878_ U-05 Engineer builds a Wall. 00878_ Acquired 10 matter. 00879_ Acquired 19 matter. 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