Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 22:31:52 Player: jumpy Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (52) 260 Value Destroyed (1822) 1822 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 8617 Bonus ------- Follower Combat Kills 95 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 152/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Hybrid Antimatter Reactor Seismic Detector Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Seismic Detector Dirty Datajack Enhanced Flamer [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Proton Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Enhanced Flamer Impact Weapon Great Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 2 . . 1 1 Utility 5 | . . . . . 2 1 . . . . . 1 1 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 77 | 7 2 . . . 18 5 2 . 1 11 . 15 16 Power 9 | 1 . . . . 4 . . . . 1 . 1 2 Engine 5 | 1 . . . . 4 . . . . . . . . Core 3 | . . . . . . . . . . 1 . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 22 | 2 . . . . 6 1 1 . . 2 . 6 4 Treads 12 | 2 . . . . 4 . 1 . . . . 5 . Leg 2 | . . . . . . . . . . 1 . 1 . Wheel 7 | . . . . . 2 1 . . . . . . 4 Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 20 | 2 1 . . . 3 3 . . . 2 . 3 6 Device 7 | 1 . . . . . 1 . . . 1 . 2 2 Storage 2 | 1 1 . . . . . . . . . . . . Processor 7 | . . . . . 2 2 . . . 1 . . 2 Hackware 2 | . . . . . . . . . . . . . 2 Protection 2 | . . . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 1 . . . 5 1 1 . 1 6 . 5 4 Energy Gun 5 | 1 . . . . 3 . 1 . . . . . . Energy Cannon 4 | . . . . . . . . . . 1 . . 3 Ballistic Gun 7 | 1 1 . . . . . . . 1 . . 4 . Ballistic Cannon 3 | . . . . . 2 . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . 3 . . 1 Unidentified Prototypes 4 | . . . . . 1 . . . 1 . . 1 1 Parts Lost 43 | . . . . . 11 . 10 . . 3 3 7 9 Power 5 | . . . . . 1 . 1 . . 1 . . 2 Propulsion 16 | . . . . . 7 . 3 . . 1 . 2 3 Utility 9 | . . . . . 1 . 3 . . . 1 3 1 Weapon 13 | . . . . . 2 . 3 . . 1 2 2 3 Highest Loss Streak 6 | . . . . . 6 . 6 . . 3 3 5 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 3 8 9 9 10 14 10 9 5 5 4 5 4 3 Power 1 | . 1 1 1 1 2 2 2 2 2 2 2 1 1 Propulsion 1 | 1 2 2 2 2 2 . . . . . . . . Utility 3 | . 2 3 3 4 4 5 4 2 2 1 1 1 1 Weapon 2 | . 2 3 3 3 4 3 2 1 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . . . . 3 . 4 . 1 . . 1 3 Power 3 | . . . . . 1 . . . . . . 1 1 Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . . . 3 . . . . . 2 Weapon 4 | . . . . . 2 . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 100 100 100 78 74 59 . . 19 31 41 23 Engine 8 | . 14 14 14 14 8 7 6 . . . . . . Treads 18 | . 28 28 28 28 23 . 2 . . . . 10 2 Wheel 1 | . . . . . . 8 5 . . . . . 7 Device 8 | . 14 14 14 14 9 7 2 . . 1 4 3 1 Storage 8 | . 14 14 14 14 9 7 6 . . . . . . Processor 4 | . . . . . 7 21 20 . . 1 6 4 1 Protection 1 | . . . . . 3 . . . . . . 2 . Energy Gun 2 | . 3 . . . 3 15 8 . . . . . . Ballistic Gun 12 | . 24 28 28 28 . . . . . . . 12 . Ballistic Cannon 3 | . . . . . 12 . . . . 1 4 . . Peak Build Rating 55 | 7 8 8 9 9 25 33 33 1 7 32 28 55 54 Average Rating 18 | 6 7 8 8 9 21 30 24 1 1 16 19 36 25 On Entrance 12 | . 7 8 8 9 9 25 33 1 1 1 28 8 33 Naked Turns 284 | . . . . . . . 27 26 97 51 . . 83 Heaviest Build 66 | 14 50 50 50 50 66 63 63 . . 12 12 34 53 Greatest Support 96 | 40 40 40 40 40 80 26 26 3 3 16 16 96 73 Greatest Overweight (x) 19 | . 1 1 1 1 19 3 2 . . 1 3 2 . Average Overweight (x) . | . . 1 1 1 . 2 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 15 | 7 18 20 20 20 20 20 18 5 5 5 5 5 5 Most Carried 18 | 7 9 9 10 10 18 12 11 5 5 5 5 5 5 Average Carried 9 | 3 8 9 9 10 14 10 10 5 4 4 5 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 11 | 6 9 9 10 10 11 11 5 5 5 5 5 5 4 Class Distribution -------------------- 75% | Mutant 9% | Skirmisher 8% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Matter Collected 1587 | 333 . 47 . 24 362 61 76 . . 108 . 576 . Remotely 238 | . . . . . . . . . . . . 238 . Salvage Created 1770 | 240 . 36 . . 545 72 136 . . 114 . 627 . Parts 96 | 23 . 1 . . 23 6 5 . . 7 . 31 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 1 . 5 . . . Prevented 2 | . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 36 | . . 1 . . 17 . 4 . . 4 . 10 . Melee 4 | . . . . . 3 . 1 . . . . . . Guns 17 | . . 1 . . 3 . 3 . . . . 10 . Cannons 14 | . . . . . 11 . . . . 3 . . . Classes Destroyed 11 | 3 . 1 . . 2 1 2 . . 1 . 1 . Worker 2 | 1 . . . . . 1 . . . . . . . Tunneler 10 | 8 . . . . . 1 . . . . . 1 . Hauler 1 | . . . . . . 1 . . . . . . . Recycler 3 | 1 . . . . 1 . . . . . . 1 . Swarmer 7 | . . . . . . . 3 . . 3 . 1 . Grunt 15 | . . 1 . . 13 . . . . . . 1 . Brawler 2 | . . . . . 1 . . . . . . 1 . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 5 | . . . . . 3 . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . 1 . Programmer 5 | . . . . . . . . . . 1 . 4 . Best Kill Streak 6 | 6 . 1 . . 3 2 3 . . 4 . 3 . Combat Bots Only 4 | . . 1 . . 3 . 3 . . 4 . 3 . Max Kills in Single Turn 1 | 1 . 1 . . 1 1 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Hostile Shots Fired 577 | . . 7 . . 147 . 98 . . 51 36 117 121 Missed 176 | . . 2 . . 43 . 26 . . 17 13 36 39 Hits 401 | . . 5 . . 104 . 72 . . 34 23 81 82 Melee 14 | . . . . . . . 6 . . . 4 4 . Projectile 387 | . . 5 . . 104 . 66 . . 34 19 77 82 Critical Strikes 24 | . . . . . 6 . 5 . . 1 1 9 2 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 8028 | . . 73 . . 1701 83 1225 . . 522 506 1831 2087 Core 2776 | . . . . . 216 46 477 . . 303 232 343 1159 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 100 60 . . 25 . . 37 65 . Volleys Fired 182 | 21 3 7 . . 60 9 20 . . 14 2 44 2 Largest 3 | 2 2 2 . . 2 2 2 . . 1 1 3 1 Hottest 138 | 60 60 40 . . 138 138 138 . . 80 40 80 80 Shots Fired 318 | 42 6 14 . . 103 18 24 . . 14 2 93 2 Gun 213 | 42 6 14 . . 22 18 24 . . . . 87 . Cannon 97 | . . . . . 81 . . . . 14 2 . . Launcher . | . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . 6 2 Kinetic 208 | 21 3 14 . . 81 . . . . . 2 87 . Thermal 110 | 21 3 . . . 22 18 24 . . 14 . 6 2 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | 6 1 3 . . 17 12 3 . . 8 . 9 8 Robot Miss Streak 7 | 3 4 1 . . 7 1 4 . . 1 3 3 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 245 | 24 1 10 . . 94 12 12 . . 11 2 64 15 Core Hits 130 | 10 1 4 . . 73 3 5 . . 3 2 26 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . . . 1 . Burn 2 | . . . . . 1 . . . . . . 1 . Melee Attacks 19 | . . . . . . 1 2 . . . 3 . 13 Impact 3 | . . . . . . 1 2 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . 3 . 13 Sneak Attacks 6 | . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . 6 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4551 | 280 10 125 . . 1612 234 277 . . 295 31 1640 47 Guns 2785 | 280 10 125 . . 361 234 190 . . . . 1585 . Cannons 1446 | . . . . . 1124 . . . . 295 27 . . Explosions . | . . . . . . . . . . . . . . Melee 112 | . . . . . . . 87 . . . 4 . 21 Ramming 132 | . . . . . 127 . . . . . . . 5 Kinetic 3010 | 149 . 125 . . 1124 . . . . . 27 1585 . Thermal 1297 | 131 10 . . . 361 234 190 . . 295 . 55 21 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 87 | . . . . . . . 87 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . 4 . 21 Highest Corruption 15 | . . . . . . 2 15 15 . . . 4 . Average Corruption 2 | . . . . . . 1 3 15 . . . 1 . Corruption Purged 5 | . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . 2 2 . . . 2 . Message Errors 1 | . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 49 | . . . . . . . 43 . . 5 . 1 . Projectiles 6 | . . . . . . . . . . 5 . 1 . Explosions . | . . . . . . . . . . . . . . Melee 43 | . . . . . . . 43 . . . . . . Knockbacks 47 | . . . . . 47 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 45 | . . . . . 45 . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . Self-Inflicted Damage 17 | . . . . . 15 . . . . . . . 2 Shots . | . . . . . . . . . . . . . . Rammed 16 | . . . . . 15 . . . . . . . 1 Targets Rammed 19 | . . . . . 18 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . Highest Temperature 381 | . . 2 . . 357 288 381 . . 237 . 12 . Average Temperature 105 | . . 2 . . 75 117 194 . . 113 . 12 . Received Heat Transfer 1476 | . . 45 . . 918 . 213 . . . 90 144 66 Effects 4 | . . . . . 3 . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 5 | . . . . . 2 1 1 . . 1 . . . Heat Transferred 3186 | 300 25 . . . 777 444 370 . . 550 . 560 160 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 171 | 10 . 56 . . 171 65 . . 15 . . 69 35 Initial 65 | . . . . . . 65 . . 10 . . . 15 Average 15 | 1 . 22 . . 30 15 . . 3 . . 14 9 Influence Increases 1342 | 50 . 112 . . 445 32 135 . 21 130 . 282 135 Destroy 0b10 Robot/C 780 | . . 80 . . 340 . 80 . . 80 . 200 . Destroy 0b10 Robot/NC 80 | 50 . . . . 5 15 . . . . . 10 . Destroy Leader 162 | . . 20 . . 70 2 10 . . 20 . 40 . Allied During Kill 12 | . . 12 . . . . . . . . . . . Successful Hack 6 | . . . . . . . . . 6 . . . . Disable Machine 30 | . . . . . 15 15 . . . . . . . Destroy Structure 2 | . . . . . . . . . . . . 2 . Partial Spotted 60 | . . . . . 15 . . . 15 . . 15 15 Lose Combat Pursuer 210 | . . . . . . . 45 . . 30 . 15 120 Influence Decreases 1337 | 50 . 76 36 . 300 177 100 18 23 145 . 250 162 Entered New Map 154 | . . . 36 . . 80 . 8 7 6 . . 17 Time Decay 918 | 50 . 76 . . 190 97 60 10 16 109 . 180 130 Lost Part 265 | . . . . . 110 . 40 . . 30 . 70 15 Squads Dispatched 13 | . 2 . . . 2 . . . . . 1 3 5 Investigation 1 | . . . . . 1 . . . . . . . . Extermination 3 | . . . . . . . . . . . . 2 1 Reinforcement 6 | . 2 . . . 1 . . . . . . 1 2 Assault 3 | . . . . . . . . . . . 1 . 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Distress Signals 6 | . 1 . . 2 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 100 | . 2 4 . . 27 . 13 . . 6 15 14 19 Peak Tracking Total 13 | . 1 2 . . 7 . 9 . . 4 13 4 6 Tactical Retreats 9 | . . . . . . . 1 . . 2 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Traps Triggered 7 | . . . . . 1 3 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Machines Disabled 2 | . . . . . 1 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Machines Accessed 5 | . 1 . 1 . . . . . 2 1 . . . Terminals 2 | . 1 . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 8 | . 2 . 1 . . . . . 4 1 . . . Successful 4 | . 1 . 1 . . . . . 1 1 . . . Failed 4 | . 1 . . . . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . 2 . 1 . . . . . 1 . . . . Terminals 3 | . 2 . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . 1 . . . . . 1 1 . . . Open Door 1 | . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Total Allies 4 | . . 2 . . . . . . . . . . 2 Largest Group 2 | . . 2 2 . . . . . . . . . 1 Highest-Rated Group 136 | . . 39 39 . . . . . . . . . 136 Highest-Rated Ally 136 | . . 31 31 . . . . . . . . . 136 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . 11 . . . . . . . . . . 2 Total Damage 268 | . . 188 . . . . . . . . . . 80 Kills 3 | . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Active Infowar (turns) 5042 | 197 195 213 779 1211 1765 374 241 . . 51 16 . . Optics 580 | . . . . . . 339 241 . . . . . . IFF 67 | . . . . . . . . . . 51 16 . . Terrain 346 | . . . . . . 253 93 . . . . . . Seismic 4480 | 197 195 213 779 1211 1765 120 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Turns Passed 6870 | 324 195 213 779 1211 1765 374 268 26 98 233 28 874 482 Spaces Moved 3273 | 154 81 77 321 178 510 236 142 52 183 242 25 544 528 Core 902 | 2 . . . . 1 . 55 52 183 145 20 155 289 Treads 1731 | 152 81 77 321 178 462 . 25 . . . . 388 47 Legs 97 | . . . . . . . . . . 91 5 1 . Wheels 537 | . . . . . 47 236 62 . . . . . 192 Hover 6 | . . . . . . . . . . 6 . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 145 120 50 50 50 50 50 50 50 Average Speed 147 | 158 226 240 240 240 207 139 128 50 50 76 88 133 74 Slowest Speed 1000 | 160 240 240 240 240 1000 145 320 50 50 120 200 260 163 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 9 20 28 68 38 40 6 40 9 5 67 9 9 17 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . . . . 1 . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Total 4985 | 189 87 92 331 963 1093 262 200 51 189 271 29 616 612 Wait 1365 | . . 9 10 786 464 3 35 . 3 . . 7 48 Move 3261 | 153 80 76 320 177 510 235 141 51 182 241 24 543 528 Hop . | . . . . . . . . . . . . . . Pick Up 38 | 7 2 . 1 . 15 5 . . 1 3 . 2 2 Fast Attach 47 | 7 . . . . 5 2 1 . 1 6 . 14 11 Attach 21 | . . . . . 7 3 1 . . 4 . 2 4 Detach 2 | . . . . . . . . . . 1 . 1 . Swap 14 | . 2 . . . 7 . . . . 2 . . 3 Drop 18 | 1 . . . . 8 4 . . 2 . . 3 . Fire 182 | 21 3 7 . . 60 9 20 . . 14 2 44 2 Melee 19 | . . . . . . 1 2 . . . 3 . 13 Ram 4 | . . . . . 3 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 14 | . . . . . 14 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 325 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 520 | -10/Materials | Entered Mines 549 | -10/Mines | Discovered new exit (range 4) 715 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 717 | -10/Mines | Discovered new exit (range 5) 733 | -10/Mines | Entered Exiles 733 | -10/Exiles | Accompanied by 2 allies 763 | -10/Exiles | Led the pair of lost Derelicts to a safe place 791 | -10/Exiles | Met 8R-AWN 832 | -10/Exiles | Met EX-HEX 995 | -10/Exiles | Met EX-DEC 1046 | -10/Exiles | Met EX-BIN 1142 | -10/Exiles | Aligned with FarCom system 1144 | -10/Exiles | Given EX-Vault access code 1235 | -10/Exiles | Opened EX-Vault 1262 | -10/Exiles | Found Trap Reconfigurator 1311 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1493 | -10/Exiles | Discovered new exit (range 10) 1512 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1512 | -10/Exiles | Entered Mines 1520 | -9/Mines | Met a Derelict bent on vengeance 1535 | -9/Mines | Assembled infested the area 2702 | -9/Mines | Discovered new exit (range 8) 2723 | -9/Mines | Entered Materials 2723 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3990 | -8/Materials | Build established: Scavenger-Mutant 4273 | -8/Materials | Lost 5 parts (3n1u1w) 4438 | -8/Materials | Lost 6 parts (1p4n1w) 4477 | -8/Materials | Discovered new exit (range 5) 4485 | -8/Materials | Build established: Mutant 4488 | -8/Materials | Entered Factory 4488 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4489 | -7/Factory | Identified exit to Storage 4778 | -7/Factory | Discovered new exit (range 20) 4862 | -7/Factory | Entered Lower Caves 4863 | -7/Lower Caves | Encountered a Warlord checkpoint 4916 | -7/Lower Caves | Build established: Assassin 4989 | -7/Lower Caves | Lost 4 parts (2n1u1w) 5084 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5102 | -7/Lower Caves | Core integrity fell below 50% 5103 | -7/Lower Caves | Released all parts (2) 5104 | -7/Lower Caves | System corruption reached 10% 5107 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5125 | -7/Lower Caves | Discovered new exit (range 12) 5130 | -7/Lower Caves | Entered another Lower Caves area 5134 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 5150 | -7/Lower Caves | Discovered new exit (range 14) 5156 | -7/Lower Caves | Entered Factory 5156 | -6/Factory | Evolved 2 slots: Propulsion x2 5243 | -6/Factory | Discovered new exit (range 7) 5254 | -6/Factory | Entered Lower Caves 5292 | -6/Lower Caves | Build established: Mutant 5327 | -6/Lower Caves | Lost 3 parts (1p1n1w) 5473 | -6/Lower Caves | Discovered new exit (range 10) 5483 | -6/Lower Caves | Identified exit to Lower Caves 5487 | -6/Lower Caves | Entered another Lower Caves area 5492 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5507 | -6/Lower Caves | Core integrity fell below 50% 5510 | -6/Lower Caves | Discovered new exit (range 9) 5514 | -6/Lower Caves | Identified exit to Factory 5514 | -6/Lower Caves | Spotted B-75 Beast 5515 | -6/Lower Caves | Entered Factory 5515 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5538 | -5/Factory | Lost 3 parts (1u2w) 6004 | -5/Factory | Build established: Skirmisher 6326 | -5/Factory | Discovered new exit (range 16) 6389 | -5/Factory | Entered another Factory area 6389 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6391 | -4/Factory | Lost 5 parts (2n2u1w) 6474 | -4/Factory | Released all parts (7) 6501 | -4/Factory | Lost 3 parts (1p1n1w) 6669 | -4/Factory | Lost 3 parts (1p1n1u) 6728 | -4/Factory | Lost 3 parts (1n2w) 6769 | -4/Factory | Build established: Mutant 6790 | -4/Factory | Core integrity fell below 50% 6854 | -4/Factory | Core integrity fell below 20% 6871 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06758_ System Shield blown off. 06771_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06772_ K-01 Serf destroyed. 06777_ O-32 Director uses terminal to summon reinforcements. 06777_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 06777_ O-32 Director locks terminal. 06787_ Knocked back. 06799_ Acquired System Shield. 06800_ ALERT: Cargo convoy en route, clear transfer corridor. 06813_ Acquired Hyb. Antimatter Reactor. 06815_ Acquired Adv. Targeting Computer. 06824_ Acquired Imp. Weapon Cycler. 06831_ W-44 Eye sends out distress signal. 06837_ Slammed into A-15 Conveyor. 06837_ Adv. Targeting Computer broken. 06837_ Destabilizing: Short circuit. 06838_ ALERT: Security rotation in progress. 06847_ K-01 Serf cleans the Construction Platform. 06871_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###########???????????????????????????????? | | ???????# #???????g???????????????????????? | | ???????# ! #????????p??????????????????????? | | ???????# #???? ????????????????????????? | | ???????# #???? ??????????????????????? | | ???????# """ """ #???# #?????????????????????? | | ???????# """ """ #???# #?????????????????????? | | ???????# """ """ #???# +?????????????????????? | | ???????# #???#u #?????????????????????? | | ???????# """ """ #???# #?????????????????????? | | ???????# """ """ #???# #?????????????????????? | | ???????# """ """ #???# #?????????????????????? | | ???????# #???# u #?????????????????????? | | ???????# """ """ #???# #?????????????????????? | | ???????# """ """ #???# #?????????????????????? | | ???????# """ """ #???# #?????????????????????? | | ???????# #???# #?????????????????????? | | ???????#########+##### #?????????????????????? | | ???????# sss[[ #?????????????????????? | | ??????## s [[ @ #?????????????????????? | | ??????+ Y ; "??????????????????? | | ??????## """"""" # " " ??????????????? | | ???????# """"""" #? " " "?????????????? | | ???????# """"""" ##??" " "??????????????? | | ##+##### """"""" "T" #?????" "??????????????? | | k """ #?????? ???????????????? | | #??????????????????????? | | #??????????????????????? | | ##### #??????????????????????? | | ######???# #??????????????????????? | | ##+###########????????# #??????????????????????? | | ? ?????????????????? #??????????????????????? | | ? ??????????????????# #??????????????????????? | | """ ?????????????????# #??????????????????????? | | """ ?????????????????? ???????????????????????? | | """ ]???????????????????????????????????????????? | | ]???????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed PhaseHypertargetingWheel Manual? 0 Play Time 00:35:46 Cumulative 128.6 hours Start 2025.06.28 @ 21:58:31 End 2025.06.28 @ 22:31:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d4efbbb-d312-4dcf-b785-f4193c8e5b0b