Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 15:20:15 Player: OctagonalPrism Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (834) 834 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2099 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 162/300 Energy 74/125 System Corruption 7% Temperature Cool (0) Movement Rolling (85) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Cooling System Medium Storage Unit Structural Scanner Targeting Computer > --- WEAPON (2) ------- Particle Gun Improved Medium Laser > --- INVENTORY (10) --- Cooling System Machine Analyzer ECM Suite Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Targeting Computer > --- WEAPON ----------- Particle Gun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Improved Treads Machine Analyzer ECM Suite Small Laser Mini Grenade Launcher Mining Claw [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 7 13 19 8 Power 10 | 2 4 3 1 Engine 8 | 2 3 2 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 11 | 2 1 6 2 Treads 3 | . . 2 1 Leg . | . . . . Wheel 8 | 2 1 4 1 Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 4 2 Device 6 | . 3 2 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 5 6 3 Energy Gun 8 | 1 2 3 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 3 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . 5 6 4 Power 4 | . 1 2 1 Propulsion 4 | . 1 2 1 Utility 1 | . . . 1 Weapon 6 | . 3 2 1 Highest Loss Streak 4 | . 4 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 97 83 Engine 9 | . 12 8 5 Core 1 | . . 2 2 Treads 1 | . . 2 2 Wheel 21 | . 27 17 16 Device 18 | . 12 22 13 Storage 12 | . 14 11 11 Processor 7 | . . 11 11 Energy Gun 12 | . 13 13 5 Ballistic Gun 8 | . 10 7 2 Slashing Weapon 2 | . 3 1 . Naked Turns . | . . . . Heaviest Build 25 | 13 14 25 24 Greatest Support 32 | 26 32 32 23 Greatest Overweight (x) 7 | . . 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 1 8 10 9 Average Carried 6 | . 5 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 1 7 9 5 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 743 | 187 204 347 5 Remotely . | . . . . Salvage Created 1115 | . 360 709 46 Parts 65 | . 27 38 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 37 | . 9 13 15 Melee 2 | . 2 . . Guns 17 | . 5 12 . AOE 17 | . 2 . 15 Classes Destroyed 10 | . 5 4 1 Builder 1 | . 1 . . Hauler 1 | . . 1 . Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 3 | . 3 . . Grunt 15 | . 6 9 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Assembled 15 | . . . 15 Best Kill Streak 15 | . 4 5 15 Combat Bots Only 15 | . 3 5 15 Max Kills in Single Turn 9 | . 2 1 9 Gunslinging . | . . . . Exploded 9 | . 2 . 9 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 194 | . 51 105 38 Missed 42 | . 11 23 8 Damage Taken 2234 | 2 511 1110 611 Core 581 | . 181 255 145 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 120 | . 46 74 . Core Remaining (%) 63 | 100 27 . . Volleys Fired 87 | . 30 53 4 Largest 2 | . 2 2 2 Hottest 121 | . 65 121 121 Shots Fired 165 | . 57 104 4 Gun 162 | . 56 104 2 Cannon . | . . . . Launcher 3 | . 1 . 2 Special . | . . . . Kinetic 66 | . 28 38 . Thermal 86 | . 18 66 2 Explosive 3 | . 1 . 2 Electromagnetic 10 | . 10 . . Robot Hit Streak 18 | . 5 18 8 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 125 | . 42 80 3 Core Hits 71 | . 20 21 30 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 9 | . 8 1 . Impact . | . . . . Slashing 9 | . 8 1 . Piercing . | . . . . Sneak Attacks 2 | . 1 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3170 | 4 663 1309 1194 Guns 1669 | . 370 1263 36 Cannons . | . . . . Explosions 1279 | . 121 . 1158 Melee 218 | . 172 46 . Ramming 4 | 4 . . . Kinetic 544 | . 154 390 . Thermal 1023 | . 114 873 36 Explosive 1279 | . 121 . 1158 Electromagnetic 102 | . 102 . . Impact . | . . . . Slashing 218 | . 172 46 . Piercing . | . . . . Highest Corruption 7 | . . 5 7 Average Corruption 5 | . . 4 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 4 3 Message Errors 2 | . . 1 1 Matter Fused 3 | . . 2 1 Heat Flow Errors 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 104 | . 28 21 55 Projectiles . | . . . . Explosions 60 | . 5 . 55 Melee 44 | . 23 21 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 104 | 2 29 . 73 Shots 3 | . 1 . 2 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 354 | . 131 354 5 Average Temperature 49 | . 51 48 5 Received Heat Transfer 959 | . 252 507 200 Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 2371 | . 262 2035 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 284 | . 264 284 100 Initial 75 | . . 33 75 Average 108 | . 94 123 69 Maximum Alert Level 1 | . 1 1 . Low Security (%) 86 | 100 76 90 100 Level 1 13 | . 23 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 15 25 22 Peak Tracking Total 20 | . 6 7 20 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 10 | . 4 6 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 25 | . 11 14 . Successful 16 | . 7 9 . Failed 9 | . 4 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 7 5 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations 7 | . 4 3 . Recycling Units 5 | . 5 . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 3 . Terminals 3 | . 1 2 . Botnet 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Monitor 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 5 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 84 | . 52 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1587 | 52 534 957 44 Spaces Moved 1032 | 47 347 611 27 Core 8 | 4 . 4 . Treads 56 | . . 53 3 Legs . | . . . . Wheels 968 | 43 347 554 24 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 85 Average Speed 101 | 86 91 108 97 Slowest Speed 400 | 90 100 400 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 43 56 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . 5 . 17 Melee . | . . . . Projectile . | . . . . AOE 22 | . 5 . 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1389 | 54 494 801 40 Wait 173 | . 84 89 . Move 1029 | 46 346 610 27 Hop . | . . . . Pick Up 24 | . 9 15 . Fast Attach 19 | 6 8 4 1 Attach 15 | . 3 8 4 Detach 2 | . 1 1 . Swap 13 | 1 2 7 3 Drop 17 | . 3 13 1 Fire 87 | . 30 53 4 Melee 9 | . 8 1 . Ram 1 | 1 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Lost 4 parts (1p1n2w) 539 | -10/Materials | Repaired Lgt. Ion Engine 566 | -10/Materials | Repaired Structural Scanner 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Utility x2 1245 | -9/Materials | Discovered new exit (range 15) 1293 | -9/Materials | Repaired Arm. Wheel? 1323 | -9/Materials | Core integrity fell below 50% 1360 | -9/Materials | Lost 4 parts (1p1n2w) 1544 | -9/Materials | Entered Mines 1545 | -9/Mines | Assembled infested the area 1558 | -9/Mines | Core integrity fell below 20% 1558 | -9/Mines | Met 8R-AWN 1577 | -9/Mines | Destroyed 15 combat bots 1588 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- HV Slug penetrates as-66117. as-66117 suffers critical hit (Destroy). HV Slug penetrates Earth. HV Slug penetrates as-66117. as-66117 destroyed. HV Slug penetrates Earth. Acquired Wheel. HV Slug penetrates as-82910. as-82910 destroyed. HV Slug penetrates Wall. Acquired 4 matter. System corrupted: Matter fused (-9). 8R-AWN: I can't promise they won't dissect you, by the way. They're weird like that. Either way, I'm sure they'll be happy to try putting you back together again. HV Slug penetrates D-53 Grenadier. D-53 Grenadier suffers critical hit (Destroy). HV Slug penetrates D-53 Grenadier. HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????? ???????????????????????????? | | ???????????? ???????????????????????????? | | ???????????? ???????????????????????????? | | ??## ?????? ???????????????????????????? | | ??##$ ##???? ???????????????????????????? | | ??## ###??? ???????????????????????????? | | ??## ##### ##?????????????????????????? | | ??## #### ##?????????????????????????? | | ??## ### ##?????????????????????????? | | ??## ########???????????????????? | | ?### #### #########??????????????????? | | ?### #### ### # ##### ##?????????????? | | ?## #### ## #### ##?????????????? | | ?## #### ## g d% d ##?????????????? | | ?## #### ## @ ##??###?????????????? | | ?## #####??????????????????? | | ?### < #####??????????????????? | | ??### ##########?????????????????????? | | ??### ###########?????????????????????? | | ?#### ####?????????????????????????????? | | ?#### ###??????????????????????????????? | | ### " ####????????????????????????????? | | # # #####????????????????????????????? | | # = % ##????????????????????????????? | | "" ##????????????????????????????? | | % " ##????????????????????????????? | | % % ##????????????????????????????? | | # ##????????????????????????????? | | ## " #####????????????????????????????? | | # ########????????????????????????????? | | ### ####????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 43 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Plasma Cutter | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Hunted Challenges ------------ None Game ------ Seed ExplosiveDisruptorBoregun Manual? 0 Play Time 00:22:52 Cumulative 40.2 hours Start 2024.07.27 @ 14:59:45 End 2024.07.27 @ 15:20:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eface078-85a4-469a-9972-5cece6baabc3