Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 19:53:13 Player: Pitt Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1353) 1353 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-100) -100 TOTAL SCORE: 4468 Bonus ------- Follower Combat Kills 42 Friendly Fire -142 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Machine Analyzer Salvage Targeting Computer Hacking Suite Authchip [Weapon] > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (8) ---- Thief Drone Bay (2/3) Heavy Particle Gun Plasma Cannon Improved Datajack Mining Laser Fire Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Small Storage Unit Machine Analyzer Machine Analyzer Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Flight Unit Thief Drone Bay Heavy Particle Gun Missile Launcher Improved Datajack Mining Laser Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 72 | 7 5 1 3 13 18 . 25 Power 4 | 1 . . . 2 . . 1 Engine 3 | 1 . . . 2 . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 2 . 1 7 4 . 3 Treads . | . . . . . . . . Leg 3 | 2 . . . . . . 1 Wheel 3 | . 2 . 1 . . . . Hover 1 | . . . . . . . 1 Flight 12 | . . . . 7 4 . 1 Utility 17 | 2 . 1 2 4 4 . 4 Device 10 | 1 . 1 1 4 2 . 1 Storage 2 | 1 . . . . 1 . . Processor 3 | . . . . . 1 . 2 Hackware 2 | . . . 1 . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 32 | 2 3 . . . 10 . 17 Energy Gun 14 | 1 1 . . . 5 . 7 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 3 | 1 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . 1 . 4 Special Weapon 1 | . 1 . . . . . . Impact Weapon 4 | . . . . . 3 . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . . . 1 2 . . Parts Lost 20 | . 1 . . . 4 . 15 Power 1 | . . . . . . . 1 Propulsion 9 | . . . . . 2 . 7 Utility 4 | . . . . . 2 . 2 Weapon 6 | . 1 . . . . . 5 Highest Loss Streak 8 | . 1 . . . 3 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 99 100 100 100 88 84 56 Engine 8 | . 14 14 11 11 9 7 2 Core 1 | . . . . . . . 4 Leg 2 | . 21 . . . . . . Wheel 2 | . 6 28 33 1 . . . Flight 19 | . . . . 31 35 30 7 Device 9 | . 14 14 11 11 15 7 1 Storage 9 | . 14 14 11 11 8 7 7 Processor 5 | . . . . . 1 7 14 Hackware 7 | . . . 11 11 9 7 7 Energy Gun 11 | . 21 28 22 22 6 7 3 Naked Turns . | . . . . . . . . Heaviest Build 17 | 15 15 14 14 15 17 14 17 Greatest Support 30 | 20 20 20 30 30 17 17 17 Greatest Overweight (x) 3 | . . . . 1 3 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 8 8 Most Carried 8 | 6 8 8 7 8 8 8 8 Average Carried 7 | 1 7 7 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 6 8 8 8 6 Class Distribution -------------------- 40% | Mutant 29% | Scavenger-Sprinter 25% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1091 | 324 72 30 . 97 183 . 385 Remotely . | . . . . . . . . Salvage Created 1566 | 237 219 77 . 211 207 . 615 Parts 98 | 16 11 9 . 27 9 . 26 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 19 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 36 | . 4 . . 13 5 . 14 Melee 2 | . . . . . . . 2 Guns 22 | . 4 . . 13 . . 5 Cannons 2 | . . . . . 2 . . AOE 9 | . . . . . 3 . 6 Classes Destroyed 12 | 2 3 1 . 1 1 . 4 Worker 1 | . . 1 . . . . . Tunneler 9 | 6 . 3 . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 13 | . . . . 13 . . . Grunt 15 | . 4 . . . 3 . 8 Duelist 2 | . . . . . . . 2 Sentry 2 | . . . . . 2 . . Hunter 1 | . . . . . . . 1 Behemoth 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Mutant 2 | . . . . . . . 2 Best Kill Streak 7 | 2 3 3 . 7 3 . 4 Combat Bots Only 7 | . 3 . . 7 3 . 4 Max Kills in Single Turn 4 | 1 1 1 . 2 1 . 4 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . . 1 . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 225 | . 37 . 4 49 17 . 118 Missed 65 | . 5 . 1 20 10 . 29 Damage Taken 2556 | . 407 . 34 246 151 . 1718 Core 872 | . 39 . . 87 45 . 701 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 110 | . . . . . 110 . . Core Remaining (%) 88 | 100 . 84 . 78 91 . . Volleys Fired 130 | 18 30 6 1 16 21 . 38 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 135 | 70 100 90 90 90 119 . 135 Shots Fired 210 | 36 52 12 2 32 23 . 53 Gun 187 | 36 51 12 2 32 9 . 45 Cannon 8 | . . . . . 5 . 3 Launcher 14 | . . . . . 9 . 5 Special 1 | . 1 . . . . . . Kinetic 35 | 18 11 . . . . . 6 Thermal 156 | 18 41 12 2 32 9 . 42 Explosive 14 | . . . . . 9 . 5 Electromagnetic 5 | . . . . . 5 . . Robot Hit Streak 9 | 8 7 2 2 7 5 . 9 Robot Miss Streak 3 | 2 3 2 1 2 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . . 4 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 Shots Hit Robots 155 | 22 31 5 1 21 15 . 60 Core Hits 84 | 8 13 4 . 13 14 . 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 2 Critical Strikes 5 | . . 1 . . 1 . 3 Burn 2 | . . 1 . . . . 1 Smash 3 | . . . . . 1 . 2 Melee Attacks 39 | . . . . . 7 . 32 Impact 28 | . . . . . 7 . 21 Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3799 | 274 419 58 15 253 760 . 2020 Guns 1688 | 274 415 58 12 253 68 . 608 Cannons 120 | . . . . . 64 . 56 Explosions 1352 | . . . . . 549 . 803 Melee 632 | . . . . . 79 . 553 Ramming 7 | . 4 . 3 . . . . Kinetic 349 | 161 108 . . . . . 80 Thermal 1395 | 113 307 58 12 253 68 . 584 Explosive 1352 | . . . . . 549 . 803 Electromagnetic 64 | . . . . . 64 . . Impact 488 | . . . . . 79 . 409 Slashing 144 | . . . . . . . 144 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 100 | . . . . . 37 . 63 Projectiles . | . . . . . . . . Explosions 5 | . . . . . . . 5 Melee 95 | . . . . . 37 . 58 Knockbacks 5 | . . . . . . . 5 Impact 3 | . . . . . . . 3 Kinetic . | . . . . . . . . Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 74 | . . . 1 . . . 73 Shots 3 | . . . . . . . 3 Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . 1 . 1 . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 276 | 21 276 80 21 189 104 . 186 Average Temperature 74 | 10 116 34 14 72 29 . 59 Received Heat Transfer 720 | . 234 . 12 . 45 . 429 Effects 4 | . 4 . . . . . . Energy Bleed 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 4 | . . . . . 2 . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | 1 2 1 . . . . . Heat Transferred 3536 | 333 842 223 37 669 148 . 1284 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 309 | 35 200 26 24 204 309 103 . Initial 103 | . 22 . 9 9 48 103 . Average 65 | 17 108 13 12 75 65 103 . Maximum Alert Level 1 | . 1 . . 1 1 . . Low Security (%) 95 | 100 98 100 100 98 89 100 . Level 1 4 | . 1 . . 1 10 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 14 . 6 17 14 . 23 Peak Tracking Total 7 | . 5 . 5 7 5 . 7 Tactical Retreats 9 | . 1 . . 1 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . 1 . 1 Triggered 3 | . . . . . 1 . 2 Most Traps Carried 2 | . . 2 2 2 1 . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 4 | . . . . . 1 . 3 Max in Single Turn 2 | . . . . . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 9 | . 4 1 . 2 2 . . Terminals 6 | . 3 1 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 14 3 . 2 11 . . Successful 18 | . 6 2 . 1 9 . . Failed 12 | . 8 1 . 1 2 . . Catastrophic 3 | . 2 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 18 | . 7 3 . 1 7 . . Terminals 21 | . 10 3 . 1 7 . . Fabricators . | . . . . . . . . Repair Stations 8 | . 4 . . . 4 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 2 . 1 1 . . Open Door 1 | . . . . 1 . . . Terminal Index 3 | . 1 1 . . 1 . . Alert Level 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 1 . . . 4 . . Scan Component 3 | . 1 . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 4 . . Terminals 7 | . 3 . . . 4 . . Track 2 | . 1 . . . 1 . . Assimilate 1 | . . . . . 1 . . Botnet 2 | . 1 . . . 1 . . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 1 . 1 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 64 | . . . . . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . . 4 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 6 | . . . . 1 1 . 4 Largest Group 4 | . . . . 1 1 1 4 Highest-Rated Group 124 | . . . . 31 10 10 124 Highest-Rated Ally 31 | . . . . 31 10 10 31 Total Orders 12 | . . . . 8 . . 4 ROAM 4 | . . . . 3 . . 1 FOLLOW 1 | . . . . . . . 1 EXPLORE 3 | . . . . 2 . . 1 RETURN 4 | . . . . 3 . . 1 Ally Attacks 46 | . . . . 9 . . 37 Total Damage 741 | . . . . 106 . . 635 Kills 3 | . . . . 1 . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches 6 | . . . . 3 . . 3 Drone Recoveries 5 | . . . . 3 . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 4657 | 267 406 287 13 958 1269 10 1447 Spaces Moved 2266 | 159 219 301 8 211 295 30 1043 Core 214 | 3 . . . . 3 . 208 Treads . | . . . . . . . . Legs 325 | 156 134 . . . . . 35 Wheels 417 | . 85 301 8 23 . . . Hover 190 | . . . . . . . 190 Flight 1120 | . . . . 188 292 30 610 Fastest Speed 29 | 50 80 80 80 34 29 29 29 Average Speed 83 | 118 104 80 80 43 33 29 98 Slowest Speed 200 | 120 120 80 80 114 200 29 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 29 85 3 67 22 1 98 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . . . . 4 Spaces Dug 7 | . 1 . . . 1 . 5 Terrain Destroyed 65 | . 1 . . . 37 . 27 Melee 2 | . . . . . 1 . 1 Projectile 1 | . 1 . . . . . . AOE 62 | . . . . . 36 . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 4757 | 198 340 336 12 1046 1425 31 1369 Wait 2185 | 9 78 21 . 788 1071 . 218 Move 2260 | 158 218 300 8 210 294 29 1043 Hop . | . . . . . . . . Pick Up 38 | 6 5 4 . 8 8 1 6 Fast Attach 21 | 7 1 . . . 8 . 5 Attach 16 | . . . 2 . 4 . 10 Detach 4 | . . . . . . . 4 Swap 35 | . 4 1 1 13 6 . 10 Drop 26 | . 3 4 . 11 5 1 2 Fire 130 | 18 30 6 1 16 21 . 38 Melee 39 | . . . . . 7 . 32 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . 1 . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 268 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 14) 674 | -10/Materials | Entered Mines 700 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 894 | -10/Mines | Discovered new exit (range 11) 901 | -10/Mines | Found a hidden stash of uninstalled traps 961 | -10/Mines | Entered Materials 961 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Identified exit to Mines 974 | -9/Materials | Entered Mines 1032 | -9/Mines | Destroyed 7 combat bots 1244 | -9/Mines | Build established: Scavenger-Mutant 1737 | -9/Mines | Received a Mining Laser from a helpful Derelict 1807 | -9/Mines | Found the Drone Emporium 1816 | -9/Mines | Found Prototype Device 1829 | -9/Mines | Identified Thief Drone Bay 1867 | -9/Mines | Discovered new exit (range 39) 1932 | -9/Mines | Entered Materials 1932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2183 | -8/Materials | Build established: Scavenger-Sprinter 3000 | -8/Materials | Lost 3 parts (2n1u) 3118 | -8/Materials | Repaired Cesium-ion Thruster 3145 | -8/Materials | Repaired Sml. Storage Unit 3195 | -8/Materials | Discovered new exit (range 3) 3201 | -8/Materials | Entered Factory 3201 | -7/Factory | Accompanied by 1 ally 3201 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3201 | -7/Factory | Discovered new exit (range 9) 3211 | -7/Factory | Entered Lower Caves 3211 | -7/Lower Caves | Accompanied by 1 ally 3254 | -7/Lower Caves | Learned location of 1 exit from Factory 3414 | -7/Lower Caves | Lost 3 parts (2n1u) 3690 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3741 | -7/Lower Caves | Core integrity fell below 50% 3764 | -7/Lower Caves | Lost 8 parts (1p3n1u3w) 4031 | -7/Lower Caves | Lost 3 allies 4225 | -7/Lower Caves | Spotted B-75 Beast 4235 | -7/Lower Caves | Destroyed B-75 Beast 4381 | -7/Lower Caves | Discovered new exit (range 89) 4520 | -7/Lower Caves | Build established: Mutant 4589 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4597 | -7/Lower Caves | Core integrity fell below 20% 4653 | -7/Lower Caves | Attracted the attention of an 0b10 base 4658 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04406_ Slug penetrates Wall. 04408_ Thief Drone destroyed. 04417_ Thief Drone retrieved by Thief Drone Bay. 04556_ Searching scrap... 04556_ Found Recoil Stabilizer. 04556_ Found Authchip [Weapon]. 04556_ Found 28 Matter. 04557_ Acquired 10 matter. 04559_ Acquired Authchip [Weapon]. 04589_ 2B-DNH(M): "This is MY stuff!" 04592_ Airjet destroyed. 04598_ 2B-DNH(M) destroyed. 04600_ Acquired 15 matter. 04655_ Machine disabled. 04658_ G-47 Trooper destroyed. 04658_ 3V-PVV(g) destroyed. 04658_ Mak. Sword destroyed. 04658_ Destroyed Mak. Sword. 04658_ G-47 Trooper destroyed. 04658_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????######??????????????????????????????? | | ???##][[/#??????????????????????????????? | | ???# !% #??????????????????????????????? | | ???#""# [#??????????????????????????????? | | ???## #"##??????????????????????????????? | | ???# #####??????#################???????? | | ???# ## #??????# #???????? | | ???# ####??## %! #???????? | | ???# ##?# # !%@ ### #???????? | | ??## #?# #" !%! "#??????????? | | ?## ### # g% "#??????????? | | ?# # Y% T"#??????????? | | ?# ## # ""#??????????? | | ## ## ### # #??????????? | | # ##?## # % #??????????? | | # #???# #""" s #??????????? | | # ##??# #??" s"#??????????? | | # ##?# #??" "#??????????? | | ### ### ####+######??????????? | | #?# ??????????? | | ### $ ???????????? | | ## ## ########??????????????? | | ## ##????????????????????? | | ## #????????????????????? | | ## ##???????????????????? | | ## ##??????????????????? | | ######### ##?????????????????? | | ????????### ###???????????????? | | #????####### #???????????????? | | #???## #???????????????? | | ##### ## ## #???????????????? | | ?# # ## ### #?# ##???????????????? | | ?# ### #?# #### ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroMediumFlamer Manual? 0 Play Time 00:43:33 Cumulative 197.7 hours Start 2024.04.21 @ 18:53:14 End 2024.04.21 @ 19:53:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dddf6f86-ff42-4002-9f5c-83711c2bdecc