Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 05:31:52 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (919) 919 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2964 Bonus ------- None Cogmind --------- Core Integrity 478/550 Matter 131/300 Energy 240/240 System Corruption 4% Temperature Warm (143) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Spiked Treads > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Makeshift Light Armor Plating > --- WEAPON (3) ------- Minigun Minigun Minigun > --- INVENTORY (20) --- Deuterium Engine Nuclear Core Nuclear Core Light Treads VSS Leg VSS Leg Improved Heat Sink Large Storage Unit Humpback Improved Terrain Scanner Improved Weapon Shielding Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Powered Cannon Multitool Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Makeshift Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Minigun Minigun > --- INVENTORY -------- Deuterium Engine Nuclear Core Nuclear Core Light Treads VSS Leg VSS Leg Humpback Improved Weapon Shielding Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Powered Cannon Multitool [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 24 | 7 1 2 14 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 . 4 Device 1 | 1 . . . Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 . 2 7 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 . 2 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 9 | 1 2 7 13 Power 1 | . 1 1 2 Propulsion 1 | . . 1 2 Utility 2 | . . 2 3 Weapon 3 | . 1 2 4 Tool/Special . | . . . . Unused Backups 21 | . . . 21 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 7 | . . . 7 Weapon 6 | . . . 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 100 100 93 Engine 9 | . 14 14 4 Core 2 | . . . 4 Treads 27 | . 28 28 26 Device 10 | . 14 14 5 Storage 11 | . 14 14 9 Processor 3 | . . . 8 Protection 3 | . . . 8 Energy Gun 4 | . 14 7 . Ballistic Gun 22 | . 14 20 26 Peak Build Rating 28 | 7 7 12 28 Average Rating 14 | 4 7 9 21 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 60 | 15 30 34 60 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 7 13 15 16 Most Carried 19 | 5 3 14 19 Average Carried 11 | 2 2 9 15 Final Capacity 20 | 8 15 15 20 Final Carried 18 | 2 2 14 18 Class Distribution -------------------- 57% | Mutant 29% | Gunner 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 978 | 223 32 189 534 Remotely . | . . . . Salvage Created 1414 | 12 . 318 1084 Parts 76 | 4 . 16 56 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 22 | . . 5 17 Guns 22 | . . 5 17 Classes Destroyed 10 | 1 . 4 5 Tunneler 4 | 1 . . 3 Hauler 3 | . . . 3 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 6 | . . 3 3 Grunt 11 | . . 1 10 Sentry 4 | . . . 4 Artisan 1 | . . 1 . Subdweller 1 | . . 1 . Best Kill Streak 5 | 1 . 3 5 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 89 | . . 17 72 Missed 33 | . . 6 27 Hits 56 | . . 11 45 Projectile 56 | . . 11 45 Critical Strikes 2 | . . . 2 Damage Taken 762 | . . 101 661 Core 98 | . . 26 72 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 89 . Volleys Fired 98 | 3 . 46 49 Largest 3 | 2 . 2 3 Hottest 80 | 70 . 70 80 Shots Fired 244 | 6 . 92 146 Gun 244 | 6 . 92 146 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 222 | 3 . 73 146 Thermal 22 | 3 . 19 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 3 . 13 17 Robot Miss Streak 4 | 1 . 2 4 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 126 | 4 . 37 85 Core Hits 65 | 2 . 15 48 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 6 | 1 . 1 4 Burn 2 | 1 . 1 . Destroy 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2166 | 63 . 515 1588 Guns 2164 | 63 . 515 1586 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1940 | 39 . 315 1586 Thermal 224 | 24 . 200 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . . 13 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 5 | . . . 5 Energy Discharges 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 311 | 27 . . 311 Average Temperature 83 | 14 . . 86 Received Heat Transfer 315 | . . 9 306 Effects 2 | . . . 2 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 814 | 148 . 666 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 164 | 5 . . 164 Initial 28 | . . . 28 Average 53 | . . . 62 Influence Increases 633 | 5 . 100 528 Destroy 0b10 Robot/C 420 | . . 80 340 Destroy 0b10 Robot/NC 55 | 5 . . 50 Destroy Leader 100 | . . 20 80 Successful Hack 26 | . . . 26 Disable Machine 15 | . . . 15 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 499 | 5 . 44 450 Entered New Map 28 | . . . 28 Time Decay 461 | 5 . 44 412 Lost Part 10 | . . . 10 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . . 5 27 Peak Tracking Total 4 | . . 2 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . . 1 9 Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 26 | . . 1 25 Successful 16 | . . 1 15 Failed 9 | . . . 9 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . . 1 Manual 18 | . . . 18 Terminals 20 | . . . 20 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access 1 | . . . 1 Terminal Hacks 6 | . . 1 5 Branch Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Zone Layout 3 | . . . 3 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Retrieve Study 3 | . . . 3 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 6 | . . . 6 Terminals 6 | . . . 6 Assimilate 1 | . . . 1 Skim 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2052 | 39 80 1227 706 Seismic 2052 | 39 80 1227 706 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2515 | 110 80 1227 1098 Spaces Moved 1252 | 64 40 639 509 Core 20 | 20 . . . Treads 1232 | 44 40 639 509 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 125 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 16 38 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1596 | 88 56 750 702 Wait 153 | 6 14 54 79 Move 1249 | 63 39 638 509 Hop . | . . . . Pick Up 41 | 9 1 9 22 Fast Attach 7 | . . . 7 Attach 13 | 7 . . 6 Detach 1 | . . . 1 Swap 12 | . 1 3 8 Drop 21 | . 1 . 20 Fire 98 | 3 . 46 49 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 188 | -10/Materials | Discovered new exit (range 3) 191 | -10/Materials | Entered Subcaves 192 | -10/Subcaves | Continued accompanying wandering Federalists (4) 192 | -10/Subcaves | Approached by a straggling Scientist 318 | -10/Subcaves | Build established: Mutant 453 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 821 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 840 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 937 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1076 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1147 | -10/Subcaves | Discovered new exit (range 13) 1281 | -10/Subcaves | Visited 4L-MR0's lab 1303 | -10/Subcaves | Found Powered Cannon 1418 | -10/Subcaves | Entered Materials 1418 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1680 | -8/Materials | Central database locked down 1854 | -8/Materials | Build established: Scavenger-Gunner 1951 | -8/Materials | Discovered new exit (range 10) 2167 | -8/Materials | Build established: Gunner 2193 | -8/Materials | Discovered new exit (range 3) 2516 | -8/Materials | Self-destructed Last Messages --------------- 02326_ Acquired 60 matter. 02342_ System corrupted: Heat flow error (+241). 02357_ System corrupted: Matter fused (-5). 02402_ System corrupted: Heat flow error (+209). 02410_ Y-45 Defender destroyed. 02411_ Acquired 55 matter. 02414_ Acquired Lrg. Storage Unit. 02415_ Dropped Lrg. Storage Unit. 02419_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Skimming routine engaged. Thanks from A0-MCA. 02433_ System corrupted: FCS attempts to trigger Minigun. 02433_ System corrupted: Minigun misfires. 02449_ System corrupted: Energy discharge (-81). 02450_ R-06 Scavenger collects Beam Rifle. 02500_ >> SKIM: World map updated: -9/Recycling. 02516_ System corrupted: Heat flow error (+143). Map ----- +----------------------------------------------------+ | ?????????????????????????????# # ! 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