Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 22:24:26 Player: Cog on my mind Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (164) 820 Value Destroyed (4970) 4970 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (943) 943 TOTAL SCORE: 10513 Bonus ------- High Alert Combat Kills 902 Follower Combat Kills 187 Friendly Fire -146 Cogmind --------- Core Integrity 596/850 Matter 191/300 Energy 295/295 System Corruption 0% Temperature Cool (0) Movement Treading (142) Location -6/Factory Parts ------- > --- POWER (2) -------- Multi-Deuterium Engine > --- PROPULSION (4) --- Treaded Titanium-Compact Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Advanced Targeting Computer > --- WEAPON (4) ------- Kinetic Gauss Construct/C > --- INVENTORY (5) ---- Gravity Neutralizer Particle Charger Hacking Suite Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Treaded Titanium-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Flak Directed Construct/G Kinetic Gauss Construct/C Powered Hammer > --- INVENTORY -------- Gravity Neutralizer Particle Charger Hacking Suite [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Slots Evolved 8 | . . . 2 . . 4 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . . . 2 Weapon 2 | . . . . . . 2 . Parts Attached 97 | 7 5 3 30 31 12 7 2 Power 6 | 1 . 2 2 1 . . . Engine 5 | 1 . 1 2 1 . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 . 1 7 7 3 . . Treads 14 | 2 . 1 3 5 3 . . Leg 1 | . . . . 1 . . . Wheel 5 | . . . 4 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 1 . 8 5 2 4 2 Device 9 | 1 1 . . 1 1 4 1 Storage 2 | 1 . . 1 . . . . Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . 1 . . . . Protection 10 | . . . 5 4 1 . . Artifact . | . . . . . . . . Weapon 47 | 2 4 . 13 18 7 3 . Energy Gun 2 | . . . 2 . . . . Energy Cannon 13 | . . . . 8 3 2 . Ballistic Gun 25 | 2 4 . 9 7 3 . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 2 3 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 3 1 . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 1 | . . . . . . 1 . Parts Lost 35 | . . 3 6 6 4 8 8 Power 4 | . . 1 . . . 1 2 Propulsion 12 | . . 2 3 2 2 2 1 Utility 9 | . . . 2 4 1 . 2 Weapon 10 | . . . 1 . 1 5 3 Highest Loss Streak 4 | . . 1 2 4 2 3 4 To Critical Strikes 2 | . . . . . . 1 1 Average Slot Usage (%) 75 | . 100 89 83 96 82 46 41 Engine 8 | . 14 8 11 10 11 1 2 Core 1 | . . 4 . . . 5 2 Treads 14 | . 28 19 13 21 19 . 5 Leg 1 | . . . . . 2 2 . Wheel 4 | . . . 14 10 1 4 . Device 6 | . 14 14 1 . 4 11 11 Storage 8 | . 14 14 11 11 11 1 . Hackware 4 | . . . 2 11 6 . . Protection 4 | . . . 8 8 6 . . Energy Gun 1 | . . . . . . 6 2 Energy Cannon 4 | . . . . 7 8 4 . Ballistic Gun 11 | . 28 28 21 13 7 . . Ballistic Cannon 1 | . . . . . 1 2 4 Peak Build Rating 57 | 7 10 11 19 28 38 52 57 Average Rating 25 | 5 7 9 15 20 24 45 46 On Entrance 18 | . 7 10 9 19 20 36 45 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 17 17 39 46 43 45 21 Greatest Support 79 | 40 40 40 20 43 60 79 66 Greatest Overweight (x) 3 | . . . 3 3 3 1 . Average Overweight (x) . | . . . 1 2 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 Average Capacity 11 | 7 8 8 11 15 15 7 5 Most Carried 15 | . 7 8 13 15 15 12 5 Average Carried 9 | . 2 7 9 14 12 6 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 Final Carried 14 | . 7 7 13 14 11 5 3 Scrap Engine Consumption 128 | . . . . . 31 75 22 Constructs Created 11 | . . . . . 3 5 3 Constructs Modified 38 | . . . . . 8 25 5 Class Distribution -------------------- 32% | Mutant 21% | Construct 18% | Scavenger-Mutant 14% | Commander-Construct 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Matter Collected 3581 | 352 70 254 1182 611 379 617 116 Remotely . | . . . . . . . . Salvage Created 6701 | 215 193 290 2009 1471 836 1468 219 Parts 372 | 20 22 15 106 82 41 72 14 Haulers Intercepted 11 | . . . 5 5 . 1 . Recyclers Shooed 7 | . . . 4 . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 99 | . 6 6 25 28 7 22 5 Guns 55 | . 6 6 20 12 3 8 . Cannons 27 | . . . . 6 4 13 4 AOE 15 | . . . 5 9 . 1 . Classes Destroyed 18 | 3 3 1 5 2 3 1 . Worker 15 | 2 . . 6 2 . 4 1 Builder 3 | . . 1 1 . . 1 . Tunneler 7 | 6 . . . . . 1 . Hauler 11 | . . . 5 5 . 1 . Recycler 14 | 1 . . 5 1 6 1 . Mechanic 3 | . . . 2 . . 1 . Operator 3 | . . . 2 . . 1 . Watcher 8 | . 2 . 4 1 . 1 . Swarmer 8 | . 4 . 3 . . 1 . Grunt 56 | . 2 6 13 19 . 15 1 Brawler 2 | . . . 1 . . 1 . Duelist 1 | . . . . 1 . . . Protector 1 | . . . . 1 . . . Sentry 22 | . . . 8 7 5 2 . Hunter 7 | . . . . . . 3 4 Programmer 2 | . . . . . 1 1 . Scientist 1 | . . . . . 1 . . Scrapper 1 | . . . . . 1 . . Best Kill Streak 10 | 3 3 2 8 10 4 5 2 Combat Bots Only 9 | . 3 2 4 9 2 3 1 Max Kills in Single Turn 4 | 1 1 1 2 3 1 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 3 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Hostile Shots Fired 874 | . 68 53 121 80 48 351 153 Missed 262 | . 18 18 38 18 8 118 44 Damage Taken 8952 | . 412 499 1096 949 669 3616 1711 Core 1242 | . 77 86 136 82 107 500 254 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 1512 | . . . . . 20 1261 231 Core Remaining (%) 45 | 100 . 34 . . 18 28 . Volleys Fired 595 | 41 45 36 142 79 55 138 59 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 387 | 40 46 46 46 128 91 387 48 Shots Fired 963 | 82 90 72 277 138 84 161 59 Gun 744 | 82 90 72 273 99 46 82 . Cannon 208 | . . . . 34 36 79 59 Launcher 11 | . . . 4 5 2 . . Special . | . . . . . . . . Kinetic 757 | 82 90 72 273 99 49 33 59 Thermal 137 | . . . . 30 33 74 . Explosive 11 | . . . 4 5 2 . . Electromagnetic 58 | . . . . 4 . 54 . Robot Hit Streak 28 | 5 15 10 15 23 28 13 11 Robot Miss Streak 7 | 3 7 7 4 2 3 5 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 630 | 46 42 42 173 102 58 121 46 Core Hits 284 | 16 20 13 76 55 17 73 14 Critical Kills 5 | 1 1 . . 2 1 . . Critical Parts Destroyed 4 | . 1 . 1 1 1 . . Critical Strikes 16 | 1 2 . 1 3 2 . 7 Destroy 9 | 1 2 . 1 3 2 . . Blast 7 | . . . . . . . 7 Melee Attacks 3 | . . . . . . 2 1 Impact 3 | . . . . . . 2 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13438 | 384 383 626 2920 2570 1127 4341 1087 Guns 6888 | 384 383 626 2699 1152 508 1136 . Cannons 4593 | . . . . 682 619 2268 1024 Explosions 1884 | . . . 221 736 . 927 . Melee 63 | . . . . . . . 63 Ramming 10 | . . . . . . 10 . Kinetic 7854 | 384 383 626 2699 1152 576 1010 1024 Thermal 3732 | . . . . 607 551 2574 . Explosive 957 | . . . 221 736 . . . Electromagnetic 822 | . . . . 75 . 747 . Impact 63 | . . . . . . . 63 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 2 2 . . 1 9 . Average Corruption 2 | . 2 2 . . 1 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 55 | . 6 4 . . 21 24 . Message Errors 11 | . 1 1 . . 4 5 . Matter Fused 7 | . . . . . 4 3 . Heat Flow Errors 12 | . 4 1 . . 4 3 . Energy Discharges 2 | . . . . . 2 . . Parts Rejected 4 | . . . . . 1 3 . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 13 | . . . . . 6 7 . Data Loss (major) 3 | . . 1 . . . 2 . Alerts 1 | . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . Overload Shots 2 | . . . . 1 . 1 . Overflow Damage 469 | . . . . 10 48 340 71 Projectiles 188 | . . . . 10 48 108 22 Explosions 232 | . . . . . . 232 . Melee 49 | . . . . . . . 49 Knockbacks 24 | . . . . . . 9 15 Impact . | . . . . . . . . Kinetic 21 | . . . . . . 6 15 Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 434 | . . . . 108 21 305 . Shots 6 | . . . . 2 1 3 . Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . . 3 . Kicked 3 | . . . . . . 3 . Crushed . | . . . . . . . . Highest Temperature 608 | . 279 136 28 210 329 608 . Average Temperature 106 | . 99 37 6 31 113 149 . Received Heat Transfer 2724 | . 54 345 477 393 234 1203 18 Effects 11 | . . . . . 2 9 . Shutdowns 2 | . . . . . 1 1 . Energy Bleed 1 | . . . . . . 1 . Interference 5 | . . . . . 1 4 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . . . . 2 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 3005 | . . . . 994 938 1073 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Peak Influence 1613 | 45 236 144 621 642 452 1613 889 Initial 790 | . 29 19 55 40 185 402 790 Average 381 | 24 96 84 354 452 112 890 841 Maximum Alert Level 5 | . 1 . 2 2 2 5 3 Low Security (%) 41 | 100 87 100 17 11 72 . . Level 1 16 | . 12 . 36 10 24 4 . Level 2 27 | . . . 45 77 2 51 . Level 3 4 | . . . . . . . 100 Level 4 8 | . . . . . . 40 . Level 5 . | . . . . . . 3 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 2 . 4 4 . 12 3 Investigation 5 | . 1 . 1 2 . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 14 | . 1 . 3 1 . 7 2 Assault 4 | . . . . 1 . 2 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 183 | . 14 6 45 32 9 69 8 Peak Tracking Total 11 | . 4 2 5 5 4 11 3 Tactical Retreats 15 | . . . 1 2 . 12 . Traps | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Traps Triggered 8 | . 2 . 2 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Disabled 44 | . . . 3 6 3 30 2 Max in Single Turn 24 | . . . 1 1 1 24 1 Garrison Access 2 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Accessed 33 | . 4 . 6 8 13 2 . Terminals 22 | . 4 . 5 7 4 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . . . 1 . 7 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 89 | . 11 . 17 15 40 6 . Successful 52 | . 4 . 7 8 33 . . Failed 37 | . 7 . 10 7 7 6 . Catastrophic 5 | . 1 . . 1 2 1 . Database Lockouts . | . . . . . . . . Manual 34 | . 9 . 12 3 10 . . Terminals 54 | . 11 . 14 13 10 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . . . 3 . 7 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 38 | . 2 . 5 6 25 . . Record 21 | . . . . . 21 . . Prototype ID Bank 6 | . 2 . 1 1 2 . . Open Door 4 | . . . . 4 . . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 4 | . . . 3 1 . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 13 | . 2 . 2 1 8 . . Terminals 6 | . 2 . 2 1 1 . . Botnet 6 | . 2 . 2 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . . 7 . . Tunnel 7 | . . . . . 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 4 . 6 4 4 2 . Full Trace Events 3 | . . . . 1 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 8 | . . . . . 8 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total Allies 8 | . . . . . 8 . . Largest Group 8 | . . . . . 8 6 . Highest-Rated Group 102 | . . . . . 102 82 . Highest-Rated Ally 21 | . . . . . 21 21 . Total Orders . | . . . . . . . . Ally Attacks 48 | . . . . . 18 30 . Total Damage 1082 | . . . . . 382 700 . Kills 9 | . . . . . 3 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Turns Passed 8822 | 314 548 386 1363 1061 2905 1878 367 Spaces Moved 4668 | 124 255 167 791 586 1557 1013 175 Core 3 | 3 . . . . . . . Treads 1675 | 121 255 167 71 1 928 . 132 Legs 848 | . . . . . 318 487 43 Wheels 2040 | . . . 720 585 209 526 . Hover 102 | . . . . . 102 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 95 110 130 93 106 Average Speed 143 | 157 160 160 111 128 158 147 128 Slowest Speed 270 | 160 160 160 160 160 270 251 142 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 7 57 40 80 67 99 33 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 7 | . . . . . 7 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . 3 2 . Terrain Destroyed 202 | . . . 39 37 24 94 8 Melee 2 | . . . . . . 2 . Projectile 26 | . . . . 1 5 12 8 AOE 174 | . . . 39 36 19 80 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total 5874 | 174 322 213 990 756 1913 1250 256 Wait 377 | 3 6 7 5 44 228 65 19 Move 4661 | 123 254 166 790 585 1556 1012 175 Hop . | . . . . . . . . Pick Up 29 | . 7 1 7 5 5 4 . Fast Attach 45 | 7 . 1 19 10 2 6 . Attach 13 | . . 1 2 3 4 1 2 Detach 10 | . . . 3 2 5 . . Swap 39 | . 5 1 9 18 6 . . Drop 50 | . 5 . 13 10 11 11 . Fire 595 | 41 45 36 142 79 55 138 59 Melee 3 | . . . . . . 2 1 Ram . | . . . . . . . . Kick 3 | . . . . . . 3 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 49 | . . . . . 41 8 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 315 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 9) 792 | -10/Materials | Discovered new exit (range 6) 845 | -10/Materials | Discovered new exit (range 7) 863 | -10/Materials | Entered Mines 870 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 958 | -10/Mines | Core integrity fell below 50% 977 | -10/Mines | Learned Materials stockpile data 1201 | -10/Mines | Discovered new exit (range 14) 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -9/Materials | Discovered new exit (range 15) 1434 | -9/Materials | Discovered new exit (range 5) 1497 | -9/Materials | Discovered new exit (range 5) 1575 | -9/Materials | Discovered new exit (range 15) 1772 | -9/Materials | Discovered new exit (range 14) 2177 | -9/Materials | Discovered new exit (range 15) 2337 | -9/Materials | Identified exit to Mines 2337 | -9/Materials | Identified exit to Storage 2612 | -9/Materials | Entered Storage 2701 | -9/Storage | Build established: Scavenger-Mutant 2886 | -9/Storage | Lost 4 parts (1n3u) 2892 | -9/Storage | Core integrity fell below 50% 2918 | -9/Storage | Destroyed 9 combat bots 3122 | -9/Storage | Used back door to open Recycling access 3122 | -9/Storage | Discovered new exit (range 5) 3412 | -9/Storage | First assault squad dispatched 3538 | -9/Storage | Build established: Mutant 3673 | -9/Storage | Entered Recycling 3902 | -9/Recycling | Build established: Scavenger-Mutant 4788 | -9/Recycling | Build established: Commander-Mutant 5049 | -9/Recycling | Discovered new exit (range 15) 5394 | -9/Recycling | Scanned before Scraplab entrance 5416 | -9/Recycling | Entered Scraplab 5429 | -9/Recycling | Discovered new exit (range 4) 5456 | -9/Recycling | Angered Scraplab inhabitants 5462 | -9/Recycling | Found Prototype Device 5464 | -9/Recycling | Identified Scrap Engine 5490 | -9/Recycling | Core integrity fell below 20% 6013 | -9/Recycling | Build established: Commander-Construct 6578 | -9/Recycling | Entered Factory 6578 | -7/Factory | Accompanied by 6 allies 6578 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 6997 | -7/Factory | Lost 5 allies 7235 | -7/Factory | Build established: Construct 7494 | -7/Factory | Core integrity fell below 50% 7619 | -7/Factory | Garrison activated, responded to threat 8178 | -7/Factory | First assault squad dispatched 8309 | -7/Factory | Lost 3 parts (1p1n1w) 8439 | -7/Factory | Discovered new exit (range 16) 8456 | -7/Factory | Entered another Factory area 8456 | -6/Factory | Evolved 2 slots: Utility x2 8781 | -6/Factory | Lost 4 parts (1p1n1u1w) 8806 | -6/Factory | First assault squad dispatched 8823 | -6/Factory | Self-destructed Last Messages --------------- 08803_ U-05 Engineer builds a Wall. 08803_ K-01 Serf collects debris. 08804_ Arm. Scrap Engine consumes Flexi-carbon Leg. 08805_ K-01 Serf collects debris. 08806_ Arm. Scrap Engine consumes Flexi-carbon Leg. 08806_ ALERT: Significant disruption in Zone 7L, assault force dispatched. 08806_ K-01 Serf collects debris. 08808_ K-01 Serf destroyed. 08810_ Acquired 10 matter. 08810_ K-01 Serf collects debris. 08812_ U-05 Engineer builds a Wall. 08813_ Arm. Scrap Engine consumes Wheel. 08814_ Arm. Scrap Engine consumes Lgt. Ion Engine. 08814_ K-01 Serf collects debris. 08822_ Slug penetrates Wall. 08822_ Slug penetrates H-66 Slayer. 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T ???????????????????????????? | | ???# ######### ????????????????????????????? | | #### # * # #?????????????????????????????? | | + ## #####??????????????????????????? | | #### # ## ##T #######????????????????????? | | ####/" ## u % #????????????????????? | | # + % k +????????????????????? | | # ## ! @ #????????????????????? | | # ### ######## #????????????????????? | | # ""T"" ###%#??###?# #????????????????????? | | +##### """"" ###%#??????# #????????????????????? | | #???########### ##?????# #????????????????????? | | ############### ##?????# h #????????????????????? | | # // ## ##?????## ##????????????????????? | | + / ## #????????h#??##"#"??????????????? | | # / ## ####????? ## #?????????????? | | + # #????? ## #?????????????? | | ## # #????? ## #?????????????? | | ?# + #????? ## #?????????????? | | ?# # #????? ## #?????????????? | | ?# # #????? ## #?????????????? | | ?# # #????? ## #?????????????? | | ?# # ###### ## #?????????????? | | ?# # ## #?????????????? | | ?# # ## #?????????????? | | ?############## """" + #?????????????? | | ??????????????# """" ## #?????######### | | ??????????????# """" ## ####### | | ??????????????# % #?? # # | | ??????????""" # %""" #####+### # | | ??????????"" # %""" ! # | | ??????????????#% %%%% + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordVortexShielding Manual? 0 Play Time 01:03:40 Cumulative 303.4 hours Start 2025.02.25 @ 21:18:54 End 2025.02.25 @ 22:24:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 18 Types 11/1/3/1/0/0/0/1/1 Lore% 76 Gallery% 82 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76eca411-e201-4721-9b73-e7efae65c8fb