Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 01:53:03 Player: Thesoulkiller104 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (4369) 4369 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 8072 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 410 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Hovering (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Airjet > --- UTILITY (6) ------ Hardlight Generator > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Advanced Targeting Computer Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink Targeting Computer Target Analyzer Improved Utility Shielding Improved Weapon Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating Hardlight Generator Precision Shock Rifle Particle Gun Advanced Beam Rifle Enhanced Autogun [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Ballistic Cannon Assault Cannon Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 2 . . 2 Weapon 1 | . . . 1 . . Parts Attached 79 | 5 4 23 22 13 12 Power 7 | . 1 2 . 1 3 Engine 3 | . . 1 . . 2 Core 4 | . 1 1 . 1 1 Reactor . | . . . . . . Propulsion 23 | 2 . 8 6 3 4 Treads . | . . . . . . Leg 20 | 2 . 6 6 3 3 Wheel . | . . . . . . Hover 3 | . . 2 . . 1 Flight . | . . . . . . Utility 24 | 1 2 7 7 4 3 Device 10 | . 1 5 1 2 1 Storage 2 | 1 . . 1 . . Processor 4 | . 1 . 2 . 1 Hackware . | . . . . . . Protection 8 | . . 2 3 2 1 Artifact . | . . . . . . Weapon 25 | 2 1 6 9 5 2 Energy Gun 8 | 1 1 1 . 4 1 Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 . 5 7 1 . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 28 | . . 9 2 3 14 Power 5 | . . 2 . 1 2 Propulsion 8 | . . 1 1 1 5 Utility 9 | . . 3 1 1 4 Weapon 6 | . . 3 . . 3 Highest Loss Streak 13 | . . 4 1 2 13 To Critical Strikes . | . . . . . . Average Backups 10 | 1 5 7 11 14 13 Power 1 | . . . 1 1 1 Propulsion 1 | . 1 1 1 1 . Utility 4 | . 1 1 5 8 8 Weapon 3 | 1 1 4 2 3 3 Tool/Special . | . . . . . . Unused Backups 28 | . 2 9 5 2 10 Power 1 | . . 1 . . . Propulsion 4 | . 2 1 1 . . Utility 12 | . . 1 1 2 8 Weapon 11 | . . 6 3 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 95 94 99 99 89 Engine 3 | . . 7 . . 3 Core 5 | . 10 2 9 9 2 Leg 23 | . 28 19 26 26 19 Device 13 | . 2 15 4 15 20 Storage 9 | . 14 11 9 9 6 Processor 9 | . 10 11 14 1 6 Protection 5 | . . 1 7 9 6 Energy Gun 9 | . 14 2 . 15 20 Ballistic Gun 13 | . 14 19 22 9 . Ballistic Cannon 1 | . . . 4 1 . Peak Build Rating 48 | 5 10 22 39 42 48 Average Rating 28 | 2 8 16 31 39 42 On Entrance 18 | . 5 10 20 39 39 Avg Prop Armor Cover (%) 21 | . . . . . 21 Naked Turns 46 | . . . . . 46 Heaviest Build 45 | 9 15 26 43 43 45 Greatest Support 55 | 20 20 40 52 55 55 Greatest Overweight (x) 6 | 1 . 2 1 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 13 15 13 Most Carried 15 | 3 8 8 15 15 15 Average Carried 10 | 1 5 7 12 14 13 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 1 8 7 15 15 2 Class Distribution -------------------- 31% | Mutant 19% | Scavenger-Skirmisher 10% | Scavenger-Mutant 9% | Scientist-Skirmisher 8% | Tank 6% | Gunner 5% | Skirmisher 4% | Scavenger-Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scientist-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 3073 | 237 154 898 882 703 199 Remotely . | . . . . . . Salvage Created 5116 | . 394 1298 1179 1167 1078 Parts 262 | . 30 84 65 48 35 Haulers Intercepted 5 | . . 2 2 1 . Recyclers Shooed 7 | . 3 1 . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 106 | . 11 35 21 19 20 Melee 3 | . . . . . 3 Guns 99 | . 11 35 20 19 14 AOE 2 | . . . 1 . 1 Classes Destroyed 11 | . 4 3 2 1 1 Worker 3 | . . 1 1 1 . Hauler 5 | . . 2 2 1 . Recycler 2 | . . . 1 1 . Operator 4 | . 1 1 . . 2 Watcher 4 | . 1 2 1 . . Swarmer 22 | . 3 16 3 . . Grunt 53 | . 8 13 10 11 11 Brawler 5 | . . . . 3 2 Duelist 5 | . . . 1 1 3 Sentry 17 | . . 6 7 4 . Programmer 4 | . . . . . 4 Best Kill Streak 7 | . 6 5 4 7 3 Combat Bots Only 7 | . 5 5 3 7 3 Max Kills in Single Turn 3 | . 2 2 3 1 1 Gunslinging 1 | . 1 1 . . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 560 | . 49 132 77 75 227 Missed 177 | . 13 35 30 21 78 Hits 383 | . 36 97 47 54 149 Melee 11 | . . . . 2 9 Projectile 372 | . 36 97 47 52 140 AOE 1 | . . . . . 1 Critical Strikes 16 | . . 4 2 1 9 Damage Taken 5781 | . 388 1282 788 941 2382 Core 1138 | . 107 212 53 64 702 Absorbed by Shields 16 | . . . . . 16 Redirected to Shielding 104 | . . . 55 49 . Core Remaining (%) 70 | 100 57 47 . 78 . Volleys Fired 332 | . 38 99 70 67 58 Largest 3 | . 2 2 3 3 3 Hottest 183 | . 70 100 93 147 183 Shots Fired 798 | . 76 197 182 169 174 Gun 784 | . 76 197 168 169 174 Cannon 14 | . . . 14 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 477 | . 38 164 182 93 . Thermal 321 | . 38 33 . 76 174 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 8 13 18 13 14 Robot Miss Streak 6 | . 6 4 4 3 4 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 2 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 499 | . 53 126 105 102 113 Core Hits 225 | . 27 53 49 43 53 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 19 | . 4 1 . 4 10 Burn 15 | . 4 1 . 3 7 Destroy 1 | . . . . 1 . Smash 3 | . . . . . 3 Melee Attacks 16 | . . . . . 16 Impact 16 | . . . . . 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10300 | . 649 1976 2224 2005 3446 Guns 8204 | . 646 1863 1584 1976 2135 Cannons 180 | . . . 180 . . Explosions 1475 | . . 111 439 . 925 Melee 381 | . . . . . 381 Ramming 60 | . 3 2 21 29 5 Kinetic 4778 | . 297 1621 1764 1096 . Thermal 4156 | . 349 353 439 880 2135 Explosive 925 | . . . . . 925 Electromagnetic . | . . . . . . Impact 381 | . . . . . 381 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 4 4 10 Average Corruption 3 | . . . 3 4 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 69 | . . . 18 25 26 Message Errors 12 | . . . 3 4 5 Matter Fused 18 | . . . 3 9 6 Heat Flow Errors 12 | . . . 6 3 3 Energy Discharges 12 | . . . 3 3 6 Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 10 | . . . 3 3 4 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 359 | . . 155 79 . 125 Projectiles . | . . . . . . Explosions 290 | . . 155 79 . 56 Melee 69 | . . . . . 69 Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 216 | . . 172 . . 44 Shots 3 | . . 2 . . 1 Rammed . | . . . . . . Targets Rammed 17 | . 4 3 5 4 1 Kicked 17 | . 4 3 5 4 1 Crushed . | . . . . . . Highest Temperature 274 | . 162 89 274 212 199 Average Temperature 53 | . 56 20 46 89 75 Received Heat Transfer 2031 | . 153 321 288 432 837 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 5 | . . . . . 5 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 29 | . 6 1 . 2 20 Heat Transferred 8551 | . 1332 790 250 1850 4329 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . 2 1 2 2 Low Security (%) 59 | 100 100 66 42 14 78 Level 1 27 | . . 18 57 39 13 Level 2 12 | . . 15 . 45 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 531 | . 106 493 361 531 492 Initial 225 | . . 37 206 146 225 Average 179 | . 37 170 219 361 108 Influence Increases 4259 | . 311 1155 776 1030 987 Destroy 0b10 Robot/C 2360 | . 220 700 420 620 400 Destroy 0b10 Robot/NC 100 | . 10 30 25 25 10 Destroy Leader 612 | . 62 168 116 166 100 Allied During Kill 144 | . . . . 144 . Successful Hack 94 | . 19 19 28 28 . Disable Machine 195 | . . 60 90 15 30 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 109 | . . 43 22 2 42 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 480 | . . 120 75 30 255 Influence Decreases 3769 | . 221 756 917 882 993 Entered New Map 809 | . . 53 283 202 271 Time Decay 2440 | . 221 613 614 470 522 Lost Part 280 | . . 90 20 30 140 Lost Ally 240 | . . . . 180 60 Squads Dispatched 25 | . 3 4 3 5 10 Investigation 4 | . 1 1 . 1 1 Extermination 4 | . . . . . 4 Reinforcement 10 | . 2 3 3 1 1 Assault 4 | . . . . 2 2 Garrison 3 | . . . . 1 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 17 | . . 7 5 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 235 | . 20 62 45 41 67 Peak Tracking Total 13 | . 4 6 5 8 13 Tactical Retreats 23 | . . 7 5 2 9 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 13 | . 1 3 3 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 15 | . 1 4 6 1 3 Max in Single Turn 4 | . 1 3 4 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 33 | . 4 10 8 6 5 Terminals 27 | . 4 8 6 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 2 . . Garrison Access 2 | . . . . 1 1 Total Hacks 86 | . 12 23 27 12 12 Successful 40 | . 2 14 16 6 2 Failed 44 | . 10 8 10 6 10 Catastrophic 7 | . 3 . . 1 3 Database Lockouts 2 | . . 1 1 . . Manual 43 | . 6 15 13 5 4 Terminals 62 | . 12 15 15 11 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 20 | . . 8 12 . . Garrison Access 4 | . . . . 1 3 Terminal Hacks 8 | . 2 2 . 2 2 Record 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . 1 . . . Scanalyzer Index 1 | . . . . 1 . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 16 | . . 6 10 . . Insert Component 4 | . . 2 2 . . Analyze 5 | . . 3 2 . . Retrieve Study 7 | . . 1 6 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 15 | . . 6 6 3 . Terminals 15 | . . 6 6 3 . Botnet 15 | . . 6 6 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used . | . . . . . . Hacking Detections 30 | . 4 9 8 5 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 2 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 7 | . . 1 6 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 2 2 . . Part Schematics Acquired 4 | . . 2 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 12 | . . . . 12 . Largest Group 10 | . . . . 10 3 Highest-Rated Group 173 | . . . . 173 57 Highest-Rated Ally 31 | . . . . 31 25 Total Orders . | . . . . . . Ally Attacks 109 | . . . . 106 3 Total Damage 1359 | . . . . 1313 46 Kills 14 | . . . . 14 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 7256 | . 692 2512 2025 121 1906 Optics 7035 | . 559 2511 2025 34 1906 Sensors 4341 | . 133 1195 1057 87 1869 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 8699 | 59 754 2512 2025 1181 2168 Spaces Moved 5335 | 42 483 1510 1280 650 1370 Core 133 | 7 . 1 . . 125 Treads . | . . . . . . Legs 4672 | 35 483 1126 1280 650 1098 Wheels . | . . . . . . Hover 530 | . . 383 . . 147 Flight . | . . . . . . Fastest Speed 50 | 50 120 56 101 111 50 Average Speed 113 | 113 120 108 112 122 114 Slowest Speed 350 | 120 120 180 179 200 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 86 85 92 78 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 120 | . . 44 13 . 63 Melee 1 | . . . . . 1 Projectile 1 | . . . 1 . . AOE 118 | . . 44 12 . 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 7374 | 53 585 2235 1763 928 1810 Wait 1352 | 1 40 513 318 167 313 Move 5330 | 41 482 1509 1279 649 1370 Hop . | . . . . . . Pick Up 133 | 6 12 43 37 17 18 Fast Attach . | . . . . . . Attach 73 | 5 4 30 11 9 14 Detach 13 | . 2 6 3 1 1 Swap 26 | . . . 15 6 5 Drop 81 | . 3 32 25 7 14 Fire 332 | . 38 99 70 67 58 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick 17 | . 4 3 5 4 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 11) 782 | -10/Materials | Discovered new exit (range 17) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Utility x2 1132 | -9/Materials | Lost 4 parts (1p1u2w) 1154 | -9/Materials | Discovered new exit (range 16) 1410 | -9/Materials | Build established: Scavenger-Mutant 1886 | -9/Materials | Discovered new exit (range 8) 2289 | -9/Materials | Build established: Mutant 2546 | -9/Materials | Discovered new exit (range 6) 2586 | -9/Materials | Discovered new exit (range 11) 3049 | -9/Materials | Central database locked down 3146 | -9/Materials | Identified exit to Materials 3251 | -9/Materials | Core integrity fell below 50% 3326 | -9/Materials | Entered another Materials area 3326 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3625 | -8/Materials | Build established: Tank 3765 | -8/Materials | Discovered new exit (range 9) 3909 | -8/Materials | Central database locked down 4210 | -8/Materials | Build established: Scientist-Skirmisher 4915 | -8/Materials | Discovered new exit (range 20) 5161 | -8/Materials | Discovered new exit (range 20) 5349 | -8/Materials | Discovered new exit (range 9) 5351 | -8/Materials | Entered Storage 5363 | -8/Storage | Met a pair of Derelict thieves 5533 | -8/Storage | Destroyed 7 combat bots 5777 | -8/Storage | Destroyed 7 combat bots 5925 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5983 | -8/Storage | Lost 3 allies 6218 | -8/Storage | Garrison activated, responded to threat 6224 | -8/Storage | Build established: Commander-Tank 6514 | -8/Storage | Discovered new exit (range 9) 6532 | -8/Storage | Entered Factory 6532 | -7/Factory | Accompanied by 3 allies 6532 | -7/Factory | Evolved 2 slots: Utility x2 6841 | -7/Factory | Build established: Scavenger-Skirmisher 8172 | -7/Factory | Garrison activated, responded to threat 8438 | -7/Factory | Core integrity fell below 50% 8469 | -7/Factory | Lost 13 parts (2p4n4u3w) 8471 | -7/Factory | Discovered new exit (range 16) 8566 | -7/Factory | Core integrity fell below 20% 8583 | -7/Factory | System corruption reached 10% 8698 | -7/Factory | Build established: Mutant 8700 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08570_ Destroyed Axe. 08570_ L-41 Fighter system corrupted by crushing effect. 08571_ L-41 Fighter system terminally corrupted. 08571_ Microactuators fried. 08571_ K-01 Serf collects debris. 08573_ Acquired 10 matter. 08575_ K-01 Serf collects debris. 08580_ Slug penetrates Wall. 08582_ System corrupted: Matter fused (-6). 08582_ Integrated Corrupted Mic. Nuclear Core (+1). [Achievement: A Problem For Future Me] 08611_ K-01 Serf cleans the Nuclear Reactor. 08614_ System corrupted: Component data lost. 08614_ K-01 Serf cleans the Nuclear Reactor. 08630_ System corrupted: Component data lost. 08645_ SJ6RLSKU7J9ZWEODZBAA 08696_ K-01 Serf cleans the Construction Platform. 08696_ W-25 Informer sends out distress signal. 08700_ C-30 ARC bursts open, deploying its payload. 08700_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | #??# #???# #??????????????????????????????? | | #?##+##### #??????????????????????????????? | | ### # #??????????????????????????????? | | + """" # #??????????????????????????????? | | # "F " + #??????????????????????????????? | | # # #??????????????????????????????? | | + # #??????????????????????????????? | | # # #??????????????????????????????? | | ######## #?????##+###???????????????????? | | #????# #????? ???????????????????? | | # ##### #????# #????? ??????????????????? | | # #???# #????# #????# ???????????????????? | | # #???# #????# #????# ????????????????????? | | # #???#^ #????# #????# """????????????????????? | | #+###?# #????# #????# """"???????????????????? | | ### ###### ###### """"? ######???????????? | | # """" ??????????? | | # """"s ??????????? | | # """"%s ??????????? | | "" # k""""ss ?????????? | | "" + ?????????? | | "" # ????????? | | # w k ?????????? | | "" # ############ #####/##????????????? | | "" # #??????????# #???????????????????? | | "" # #??????????# @ #???????????????????? | | # #??????????# #???????????????????? | | ##### #??????????# #???????????????????? | | ????# #??????????# #???????????????????? | | ????# #??????????# #???????????????????? | | ????# #??????????# #???????????????????? | | ????? #??????????# #???????????????????? | | ????? #??????????# #???????????????????? | | ????? #??????????# m#???????????????????? | | ????? #??????????# #???????????????????? | | ????? #??????????# #???????????????????? | | ????? #??????????# #???????????????????? | | ????? +??????????# #???????????????????? | | ????? ?????????????? #???????????????????? | | ????? ???????????????? #???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Minigun | -8/Materials | Hacked Autogun | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% DIY Cooler For Emergencies Only Heavy Suspicion I Have A Map? Item+ Organ Harvest Overwhelming Spot Them First There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed ThermoelectricRefineryScythe Manual? 0 Play Time 01:51:07 Cumulative 34.6 hours Start 2025.11.11 @ 20:58:49 End 2025.11.12 @ 01:53:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 4 Adventurer 18 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6e508fd-3003-4548-a21f-5de15048bbcb