Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 08:21:51 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2320) 2320 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6405 Bonus ------- None Cogmind --------- Core Integrity 409/1000 Matter 46/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Signal Interpreter Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core VSS Leg Medium Storage Unit Heavy Laser Heavy Laser EM Pulse Cannon Minigun High-powered Shotgun High-powered Shotgun Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Target Analyzer Graphene Brace Recalibrator > --- WEAPON ----------- Minigun Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg VSS Leg Flexi-carbon Leg Compact Wheel Armored Wheel Medium Storage Unit Field Laser Heavy Laser Heavy Laser EM Pulse Cannon High-powered Shotgun High-powered Shotgun Gauss Rifle Gauss Rifle [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Signal Interpreter Device Recalibrator Storage Large Storage Unit Processor Signal Interpreter Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . 2 . 2 2 Weapon 1 | . . . . 1 . . Parts Attached 105 | 7 11 20 13 41 9 4 Power 28 | 1 3 11 1 8 4 . Engine 17 | 1 3 8 . 3 2 . Core 10 | . . 3 1 5 1 . Reactor 1 | . . . . . 1 . Propulsion 43 | 3 2 7 8 19 . 4 Treads 5 | 1 . . 2 2 . . Leg 29 | . 2 3 6 16 . 2 Wheel 9 | 2 . 4 . 1 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 . 2 7 2 . Device 9 | . 1 . 1 5 2 . Storage 2 | 1 . . 1 . . . Processor 3 | . 1 . . 2 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 4 2 2 7 3 . Energy Gun 1 | . . . . . 1 . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 14 | 2 2 2 1 6 1 . Ballistic Cannon 3 | . 2 . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . Parts Lost 33 | . 3 . 8 7 . 15 Power 3 | . . . 1 . . 2 Propulsion 20 | . 2 . 6 4 . 8 Utility 4 | . . . . 2 . 2 Weapon 6 | . 1 . 1 1 . 3 Highest Loss Streak 9 | . 2 . 6 4 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 88 100 84 97 97 74 Engine 7 | . 14 6 . 6 9 3 Core 4 | . . 4 8 7 2 3 Treads 3 | . . . 11 . 13 7 Leg 20 | . 17 22 15 27 13 9 Wheel 4 | . 9 22 5 1 . 2 Device 8 | . 3 . 7 8 17 12 Storage 8 | . 14 11 9 7 6 5 Processor 10 | . 1 11 9 12 13 11 Energy Cannon 3 | . . . 6 7 1 . Ballistic Gun 12 | . 16 11 9 14 11 4 Ballistic Cannon 4 | . 11 11 2 . 4 3 Peak Build Rating 58 | 6 7 13 23 47 58 57 Average Rating 31 | 4 6 11 17 39 52 47 On Entrance 21 | . 6 7 13 23 45 57 Naked Turns . | . . . . . . . Heaviest Build 60 | 13 15 19 35 53 60 59 Greatest Support 62 | 32 32 26 53 62 30 35 Greatest Overweight (x) 4 | . 4 1 1 2 1 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 Most Carried 15 | 6 8 8 10 15 15 15 Average Carried 11 | 3 7 7 7 12 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 6 8 8 8 15 15 11 Class Distribution -------------------- 39% | Scavenger-Gunner 22% | Mutant 19% | Scavenger-Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2248 | 162 338 426 260 1017 45 . Remotely . | . . . . . . . Salvage Created 2562 | . 371 405 380 1190 216 . Parts 161 | . 32 23 18 75 13 . Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 4 | . . 1 . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 50 | . 11 9 8 19 3 . Guns 24 | . 4 4 4 11 1 . Cannons 26 | . 7 5 4 8 2 . Classes Destroyed 12 | . 5 2 . 5 . . Worker 3 | . 1 . . 2 . . Builder 5 | . . . . 3 2 . Hauler 2 | . . 1 . 1 . . Recycler 2 | . 1 . . 1 . . Watcher 3 | . 1 . . 1 1 . Swarmer 6 | . 6 . . . . . Grunt 22 | . 5 6 6 5 . . Sentry 9 | . . 3 2 1 3 . Specialist 4 | . . . . 4 . . Hunter 4 | . . . . 4 . . Programmer 4 | . . . . 4 . . Heavy 1 | . . . . 1 . . Best Kill Streak 4 | . 3 4 4 3 2 . Combat Bots Only 4 | . 3 4 4 2 2 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 684 | . 74 22 97 187 152 152 Missed 226 | . 21 6 28 64 64 43 Damage Taken 6463 | . 544 212 1082 1929 841 1855 Core 1257 | . 122 52 153 254 85 591 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 109 | . 109 . . . . . Core Remaining (%) 77 | 100 51 87 72 63 90 . Volleys Fired 178 | . 44 21 30 67 16 . Largest 3 | . 2 2 2 3 3 . Hottest 121 | . 55 58 83 121 118 . Shots Fired 438 | . 88 42 59 201 48 . Gun 260 | . 44 21 30 133 32 . Cannon 178 | . 44 21 29 68 16 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 354 | . 88 42 45 133 46 . Thermal 84 | . . . 14 68 2 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 8 8 9 17 11 . Robot Miss Streak 10 | . 5 1 2 10 5 . Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 252 | . 39 28 40 110 35 . Core Hits 139 | . 23 14 18 66 18 . Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . Critical Strikes 7 | . 1 1 1 4 . . Destroy 4 | . . . . 4 . . Blast 3 | . 1 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4754 | . 571 441 723 2397 611 11 Guns 2496 | . 217 170 303 1474 332 . Cannons 2175 | . 348 265 410 873 279 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 83 | . 6 6 10 50 . 11 Kinetic 3537 | . 565 435 506 1474 557 . Thermal 1134 | . . . 207 873 54 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 2 . Average Corruption 3 | . . . . 3 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . 22 . . Message Errors 4 | . . . . 4 . . Matter Fused 8 | . . . . 8 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 4 . . Misfires 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . 22 . . Projectiles 22 | . . . . 22 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . 7 1 . . 4 . Impact . | . . . . . . . Kinetic 11 | . 6 1 . . 4 . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 7 | . . 3 4 . . . Shots . | . . . . . . . Rammed 3 | . . 1 2 . . . Targets Rammed 15 | . 2 1 2 7 1 2 Kicked 12 | . 2 . . 7 1 2 Crushed . | . . . . . . . Highest Temperature 446 | . 52 35 272 446 102 . Average Temperature 90 | . 20 13 76 125 36 . Received Heat Transfer 1329 | . 201 99 504 216 156 153 Effects 6 | . . . . 6 . . Shutdowns 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1591 | . . . 333 1184 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 216 | . 216 208 213 208 153 85 Initial 78 | . . 10 49 35 78 . Average 89 | . 70 111 130 102 79 13 Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 89 | 100 86 74 64 95 100 100 Level 1 10 | . 13 25 35 4 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 3 . 11 2 3 Investigation 3 | . . 2 . . . 1 Extermination 4 | . . . . 3 1 . Reinforcement 13 | . 2 1 . 7 1 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 1 2 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 20 9 13 29 7 14 Peak Tracking Total 8 | . 3 4 5 4 2 8 Tactical Retreats 10 | . 1 1 1 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . . . 1 2 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 6 7 2 . . 1 Terminals 15 | . 5 7 2 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 15 18 6 . . 3 Successful 24 | . 9 12 2 . . 1 Failed 18 | . 6 6 4 . . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 20 | . 5 11 4 . . . Terminals 40 | . 13 18 6 . . 3 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 7 . . . 1 Record 6 | . 1 4 . . . 1 Emergency Access Points 1 | . . 1 . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 4 5 2 . . . Terminals 11 | . 4 5 2 . . . Botnet 11 | . 4 5 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 4 1 . . 1 Full Trace Events 4 | . 1 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5898 | 73 938 553 584 2407 928 415 Spaces Moved 3470 | 62 560 479 328 1368 435 238 Core 14 | 9 5 . . . . . Treads 43 | . . . 40 3 . . Legs 2520 | . 367 3 151 1365 435 199 Wheels 893 | 53 188 476 137 . . 39 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 80 80 113 190 95 Average Speed 136 | 92 115 85 138 143 190 161 Slowest Speed 330 | 100 250 190 190 330 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 72 56 25 29 14 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . 1 8 1 . Melee . | . . . . . . . Projectile 10 | . . . 1 8 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4270 | 74 767 585 405 1667 504 268 Wait 397 | . 138 48 21 144 23 23 Move 3464 | 61 559 478 327 1367 434 238 Hop . | . . . . . . . Pick Up 32 | 5 4 3 7 10 3 . Fast Attach 49 | 7 9 4 3 23 3 . Attach 22 | . 2 2 8 5 1 4 Detach 13 | 1 3 1 2 5 1 . Swap 34 | . . 14 2 13 5 . Drop 56 | . 6 13 3 26 7 1 Fire 178 | . 44 21 30 67 16 . Melee . | . . . . . . . Ram 3 | . . 1 2 . . . Kick 12 | . 2 . . 7 1 2 Crush . | . . . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Discovered new exit (range 8) 983 | -10/Materials | Repaired Lgt. Cannon 1011 | -10/Materials | Identified exit to Materials 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Propulsion x2 1214 | -9/Materials | Build established: Scavenger-Mutant 1301 | -9/Materials | Discovered new exit (range 14) 1328 | -9/Materials | Identified exit to Mines 1388 | -9/Materials | Discovered exit to Mines (range 6) 1509 | -9/Materials | Discovered new exit (range 16) 1565 | -9/Materials | Identified exit to Materials 1565 | -9/Materials | Entered another Materials area 1565 | -8/Materials | Evolved 2 slots: Utility x2 1677 | -8/Materials | Discovered new exit (range 11) 1775 | -8/Materials | Lost 6 parts (1p4n1w) 2055 | -8/Materials | Build established: Mutant 2146 | -8/Materials | Identified exit to Factory 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2587 | -7/Factory | Build established: Scavenger-Skirmisher 2763 | -7/Factory | Garrison activated, responded to threat 3008 | -7/Factory | Cargo convoy interrupted 3326 | -7/Factory | Build established: Scavenger-Gunner 3935 | -7/Factory | Lost 4 parts (2n1u1w) 4329 | -7/Factory | Build established: Scavenger-Skirmisher 4406 | -7/Factory | Discovered new exit (range 12) 4554 | -7/Factory | Identified exit to Factory 4556 | -7/Factory | Entered another Factory area 4556 | -6/Factory | Evolved 2 slots: Utility x2 4755 | -6/Factory | Build established: Scavenger-Gunner 5454 | -6/Factory | Discovered new exit (range 13) 5482 | -6/Factory | Identified exit to Factory 5484 | -6/Factory | Entered another Factory area 5484 | -5/Factory | Evolved 2 slots: Utility x2 5835 | -5/Factory | Lost 9 parts (2p5n2w) 5898 | -5/Factory | Core integrity fell below 50% 5899 | -5/Factory | Self-destructed Last Messages --------------- 05876_ Slug penetrates Reinforced Barrier. 05881_ Arm. Wheel destroyed. 05881_ Slug penetrates Reinforced Barrier. 05882_ Penetrated by Slug. 05882_ Flexi-carbon Leg destroyed. 05884_ Slug penetrates Reinforced Barrier. 05884_ Carbon-fiber Leg destroyed. 05885_ Penetrated by Slug. 05885_ Coil Gun destroyed. 05888_ Slug penetrates Reinforced Barrier. 05888_ Slug penetrates H-66 Slayer. 05888_ Penetrated by Slug. 05889_ Slug penetrates Wall. 05891_ Slug penetrates H-66 Slayer. 05891_ Slug penetrates Reinforced Barrier. 05895_ Penetrated by Slug. 05897_ Slug penetrates Reinforced Barrier. 05898_ Penetrated by Slug. 05898_ Target Analyzer destroyed. 05898_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# +?? | | ???????+ #?? | | ???????# ######## #?? | | ???????# #??????# #?? | | ???????# #??????# #?? | | ???????# #??????# #?? | | ???????# ##### #??????# #?? | | ???????# ?#####/######## #?? | | ???????#??# # #?? | | ??????????# """" # #?? | | ??????????# """" # ### | | ?????? ???#!! 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