Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 11:34:34 Player: AnotherZach Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (368) 1840 Value Destroyed (15298) 15298 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (9511) 9511 TOTAL SCORE: 38189 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 3148 Follower Combat Kills 2393 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -1430 Cogmind --------- Core Integrity 0/1600 Matter 81/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Centrium Leg Cooled Q-thruster > --- UTILITY (11) ----- Improved Utility Shielding Improved System Shield Authchip [R/Combat] Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Coolant Injector ECM Suite Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Hovering QT-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Energy Well Structural Scanner Advanced Launcher Guidance Computer Advanced Focal Shield Energy Mantle > --- WEAPON ----------- Hyp. Ballistic Rail Construct/G Hyp. Accelerated Rail Construct/C Molecular Scythe > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Myomer Leg Advanced VSS Leg Q-thruster Q-thruster Huge Storage Unit Advanced Energy Well Matter Compressor Long-range Terrain Scanner Improved Transmission Jammer Advanced ECM Suite Energy Mantle Experimental System Shield Long-range Tractor Beam Potential Cannon Railgun Tiamat Missile Launcher Vibroblade [Rating: 154] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . 2 . . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . 2 . 1 . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 479 | 7 9 . 30 2 3 4 12 32 14 43 8 6 3 7 16 22 23 6 36 5 27 2 7 79 22 5 21 8 20 Power 47 | 1 1 . 2 . . 1 . 1 1 2 1 . . 1 5 2 2 . 3 . 2 . . 8 6 . 5 1 2 Engine 12 | 1 1 . 2 . . 1 . 1 1 1 . . . . 3 1 . . . . . . . . . . . . . Core 11 | . . . . . . . . . . 1 1 . . 1 2 1 2 . . . 1 . . 1 . . . . 1 Reactor 24 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . 7 6 . 5 1 1 Propulsion 80 | 2 3 . 14 1 . 1 4 9 1 9 . . 1 . . 2 4 . 4 2 2 . . . . 1 7 4 9 Treads 33 | . 2 . 13 1 . 1 3 9 1 . . . . . . . 1 . . 1 . . . . . . . . 1 Leg 13 | . . . . . . . . . . 3 . . 1 . . 2 . . 4 1 1 . . . . . . . 1 Wheel 9 | 2 1 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . 1 . Flight 20 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 7 3 7 Utility 195 | 2 2 . 7 . 1 1 4 10 4 19 5 3 2 1 6 10 11 5 12 2 8 1 6 46 7 4 6 3 7 Device 87 | 1 . . . . . . 2 3 2 7 2 3 2 1 4 7 4 2 6 . 1 . 4 28 2 3 . 1 2 Storage 22 | 1 1 . 1 . 1 1 . 1 2 4 2 . . . . . . . . . . 1 1 1 4 . 1 . . Processor 19 | . . . 2 . . . 2 1 . 6 . . . . . 1 2 . . . . . . 3 . 1 . . 1 Hackware 40 | . . . . . . . . . . . . . . . 2 2 4 3 6 2 7 . 1 4 1 . 5 2 1 Protection 27 | . 1 . 4 . . . . 5 . 2 1 . . . . . 1 . . . . . . 10 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 157 | 2 3 . 7 1 2 1 4 12 8 13 2 3 . 5 5 8 6 1 17 1 15 1 1 25 9 . 3 . 2 Energy Gun 18 | 1 . . . . . . 1 3 3 1 . 1 . . 1 . 2 . 4 . . . . . 1 . . . . Energy Cannon 18 | . . . . . . . . . . . . . . 2 . 4 . . . . 2 . 1 5 3 . 1 . . Ballistic Gun 23 | 1 2 . 5 1 1 1 1 4 . . . . . . 4 . . . . . . . . 1 . . 2 . . Ballistic Cannon 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 Launcher 30 | . 1 . 2 . 1 . 1 2 2 4 1 . . . . . . . 4 . 1 . . 9 2 . . . . Special Weapon 24 | . . . . . . . . . . . . . . . . 3 3 1 6 1 6 1 . 3 . . . . . Impact Weapon 6 | . . . . . . . . . . 2 1 2 . 1 . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . 1 2 2 6 . . . 2 . 1 . . . . . . . 4 3 . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . . . 1 . 3 . 6 . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . 1 2 1 1 . . . . . . . . 1 . . . 1 3 6 1 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Lost 118 | . 1 . 2 . . . 1 1 3 10 3 3 . 3 1 9 6 . 3 . 2 . . 21 19 . 10 2 18 Power 27 | . . . . . . . . . 1 3 . . . 2 . 3 1 . . . 1 . . 8 4 . . 1 3 Propulsion 28 | . 1 . . . . . . . 2 2 . . . . . 2 2 . 1 . . . . . 2 . 6 1 9 Utility 38 | . . . 1 . . . . 1 . 3 1 3 . 1 . 3 3 . . . . . . 8 7 . 2 . 5 Weapon 25 | . . . 1 . . . 1 . . 2 2 . . . 1 1 . . 2 . 1 . . 5 6 . 2 . 1 Highest Loss Streak 11 | . 1 . 1 . . . 1 1 3 5 2 2 . 2 1 6 4 . 2 . 1 . . 8 8 . 6 1 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Average Slot Usage (%) 73 | . 99 100 99 100 100 100 99 99 74 60 46 53 57 50 50 56 64 58 63 60 61 63 62 61 48 23 31 54 54 Engine 5 | . 14 14 11 11 11 11 9 9 8 4 1 6 2 . 3 2 . 1 . . . . . . . . . 1 . Core 2 | . . . . . . . . . . 2 4 6 9 6 . 6 10 11 4 5 7 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 7 5 4 10 10 8 6 . 2 2 2 Treads 12 | . 17 28 32 33 33 33 36 36 13 1 6 2 . 6 2 . 1 . 1 6 . . . . 4 4 1 . . Leg 2 | . . . . . . . . . 3 4 . . 1 . 2 6 3 5 5 3 2 . 3 2 . . . . . Wheel 1 | . 10 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Device 8 | . 3 . . . . . 2 2 14 11 12 12 16 19 18 16 9 13 11 5 5 5 9 16 13 10 8 4 8 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 7 . 2 . . Processor 5 | . . . 11 11 11 11 15 15 3 5 . . . . . 1 2 . . . . . . 2 3 3 3 . 1 Hackware 3 | . . . . . . . . . . . . . . . 3 3 8 2 7 13 14 15 10 3 1 . 5 27 25 Protection 4 | . 10 14 10 11 11 11 8 8 3 . 5 2 . . . . . . . . . . . 3 . . . . 2 Energy Gun 3 | . . . . . . . 5 5 10 4 . 2 6 1 . 2 3 5 4 5 3 . . . . . . 1 . Ballistic Gun 5 | . 26 14 20 11 11 20 10 7 . 2 . . . . 10 3 1 . 5 5 1 . . 1 1 . 1 . . Launcher 1 | . . 14 1 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 5 4 . 3 10 10 3 . . . . . Peak Build Rating 154 | 9 12 10 19 19 21 23 29 31 47 84 67 71 79 81 89 103 109 109 125 120 124 108 132 152 154 99 129 100 117 Average Rating 63 | 6 10 10 15 19 20 22 26 27 37 64 62 68 73 73 75 79 92 100 109 103 109 107 125 130 121 82 90 86 92 On Entrance 62 | . 9 10 10 19 19 21 22 24 31 47 60 67 66 74 75 81 79 91 96 101 120 110 106 131 107 50 99 60 92 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 14 22 20 64 64 64 104 104 106 104 112 114 119 112 115 99 117 126 132 160 154 143 120 130 154 133 7 143 23 39 Greatest Support 207 | 20 40 40 60 60 60 62 82 82 82 177 143 143 171 171 171 186 119 88 160 195 195 96 150 207 207 164 134 119 92 Greatest Overweight (x) 31 | . 1 . 1 1 1 1 1 1 31 6 1 . . . . 3 2 1 2 1 4 1 1 1 . . 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 25 5 5 Average Capacity 22 | 7 8 10 19 20 20 24 25 25 24 22 22 25 25 25 25 25 25 25 25 25 25 24 24 22 18 5 15 5 5 Most Carried 25 | 7 10 10 20 20 20 22 25 25 25 25 21 24 23 25 25 25 25 25 25 25 25 25 25 25 20 5 5 5 5 Average Carried 20 | 3 8 10 17 19 19 21 24 24 22 21 19 20 21 22 24 22 23 24 23 24 24 23 24 21 17 4 2 4 4 Final Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 25 20 5 5 5 5 5 Final Carried 25 | 7 10 10 20 20 20 22 25 25 23 22 20 23 21 24 24 23 25 23 24 25 25 20 25 18 5 5 5 5 5 Scrap Engine Consumption 385 | . . . . . . . . . 49 68 9 12 . 5 11 28 26 8 48 6 68 2 11 26 5 2 1 . . Constructs Created 22 | . . . . . . . . . 4 3 1 . . 2 . 2 . 1 2 . . . . 5 2 . . . . Constructs Modified 139 | . . . . . . . . . 8 32 2 1 2 . 3 11 10 2 23 1 28 . 3 6 3 3 1 . . Class Distribution -------------------- 24% | Mutant 24% | Bothacker-Construct 24% | Construct 14% | Scavenger-Mutant 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Bothacker-Construct | -5/Garrison Bothacker-Construct | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -4/Factory Bothacker-Construct | -4/DSF Scavenger-Construct | -3/Research Construct | -3/Testing Mutant | -2/Research Mutant | -2/Garrison Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Matter Collected 10421 | 284 441 40 1006 146 . 60 278 911 350 692 94 41 . 107 145 622 315 51 1049 162 837 20 140 1727 376 . 92 28 407 Remotely 477 | . . . . . . . . . . . . . . . . . . . . . . . . 477 . . . . . Salvage Created 14876 | 204 651 73 1343 222 . . 213 1588 1201 2854 335 181 . 522 250 999 476 . 521 . 598 . . 1804 706 . 26 28 81 Parts 760 | 14 52 6 96 18 . . 23 79 36 140 12 . . 22 14 39 34 . 25 . 25 . . 92 27 . 3 1 2 Haulers Intercepted 14 | . 2 . 2 . . . 1 6 . 2 . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 19 | . 1 . 2 . . . . 5 4 5 . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 5 . . 16 . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Combat Hostiles Destroyed 245 | . 11 2 24 7 . . 1 16 6 35 7 3 . 16 4 24 8 . 12 . 12 . . 42 13 . 1 . 1 Melee 28 | . . . . . . . . . . 6 3 1 . 2 . . 4 . 3 . 1 . . 6 2 . . . . Guns 86 | . 8 . 21 1 . . 1 8 2 12 . . . . 4 9 4 . 4 . 6 . . 3 2 . 1 . . Cannons 43 | . . . . . . . . 8 2 8 . . . 7 . 10 . . . . 2 . . 3 2 . . . 1 AOE 77 | . 3 2 3 6 . . . . 2 7 2 . . 5 . 4 . . 5 . 3 . . 29 6 . . . . Classes Destroyed 25 | 3 5 . 4 . . . . . 2 4 . 1 . 1 . . . . . . . . . 3 2 . . . . Worker 28 | 1 . . 2 . . 1 1 5 . 4 . . . . . . 2 . . . . . . 10 . . . 1 1 Builder 15 | . . . 1 2 . . 2 2 . 2 . . . . . . . . . . . . . 6 . . . . . Tunneler 9 | 4 . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Hauler 14 | . 2 . 2 . . . 1 6 . 2 . . . . . . . . . . . . . . 1 . . . . Recycler 33 | 1 4 . 3 1 . . . 6 11 7 . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Operator 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 12 | . 3 . 4 . . . 1 1 . 1 . . . . . . . . . . . . . 2 . . . . . Swarmer 62 | . 8 . 7 2 . . . . . 9 2 . . 8 . 7 . . . . 4 . . 11 3 . 1 . . Cutter 12 | . . . . . . . . . . 3 . . . . . . . . 3 . 3 . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 77 | . 3 2 6 5 . . . 9 . 9 2 2 . 8 . 11 . . 5 . 2 . . 8 5 . . . . Brawler 6 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . . . Duelist 6 | . . . 2 . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . Sentry 31 | . . . 8 . . . 1 8 3 4 2 1 . . 1 . . . 1 . 1 . . 1 . . . . . Specialist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hunter 21 | . . . . . . . . . . 3 . . . . 1 1 . . 4 . 1 . . 8 3 . . . . Programmer 28 | . . . . . . . . . . 6 . . . . 2 4 8 . . . 1 . . 7 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scientist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 5 5 3 4 3 . 1 2 3 4 4 4 1 . 4 2 11 2 . 4 . 5 . . 18 6 . 1 1 2 Combat Bots Only 11 | . 3 2 4 3 . . 1 2 3 4 4 1 . 4 2 11 2 . 4 . 5 . . 9 5 . 1 . 1 Max Kills in Single Turn 4 | 1 2 3 3 2 . 1 1 2 1 2 2 1 . 2 1 3 1 . 1 . 3 . . 4 4 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 1 . . . . 1 1 2 . . 2 . 2 . . 1 . 2 . . 4 3 . . . . Melee 1 | . . . . . . . . . . 1 1 1 . 1 . . 1 . 1 . 1 . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Hostile Shots Fired 3929 | . 46 3 112 19 . . 12 83 47 563 48 130 . 95 33 246 113 10 162 6 52 . 12 737 682 . 321 45 352 Missed 1300 | . 8 1 25 5 . . 3 23 4 190 22 47 . 30 12 60 25 4 56 2 13 . 3 232 202 . 137 20 176 Damage Taken 48649 | . 362 66 1239 281 . . 141 900 858 5510 526 626 . 1166 403 3028 1509 55 1762 106 1252 . 208 8387 10683 . 4184 623 4774 Core 5488 | . 68 . 96 45 . . 15 74 119 512 137 69 . 93 . 292 204 . 144 23 137 . 22 489 802 . 528 18 1601 Absorbed by Shields 2150 | . . . . . . . . . . . . 204 . . . . 140 57 581 . . . . 786 356 . 26 . . Redirected to Shielding 272 | . 21 8 4 . . . . . . . . . . . . . 54 . . . . . . . . . . . 185 Ignored by Resistances 1321 | . . . . . . . . . . . . . . . 5 585 . . . . . . . 724 7 . . . . Regen/Repaired (Parts) 13913 | . 28 . . . . . . 70 174 2001 668 . 22 . 807 831 756 70 568 61 842 . 78 3617 2541 779 . . . Core Remaining (%) 49 | 100 . 72 . . . 64 . . 62 . . . . 4 . . 6 . . . . . 71 . . . . 62 . Volleys Fired 968 | 14 48 1 100 14 . 1 10 98 32 150 2 4 . 17 16 99 45 11 66 17 81 . . 94 8 . 14 3 23 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 1 . 1 2 2 2 1 2 1 3 . . 3 3 . 1 2 1 Hottest 226 | 60 60 53 59 59 . 46 81 130 102 109 74 55 . 100 88 145 115 7 143 7 131 . . 226 200 . 110 60 66 Shots Fired 1561 | 28 96 2 197 24 . 2 16 168 56 255 3 4 . 17 32 178 49 11 84 17 105 . . 160 14 . 14 6 23 Gun 979 | 28 94 1 194 14 . 2 15 122 35 155 . 4 . 4 32 101 27 . 46 . 40 . . 51 3 . 5 6 . Cannon 344 | . . . . . . . . 45 16 82 2 . . 13 . 72 . . . . 4 . . 71 7 . 9 . 23 Launcher 94 | . 2 1 3 10 . . 1 1 5 18 1 . . . . . . . 9 . 5 . . 34 4 . . . . Special 144 | . . . . . . . . . . . . . . . . 5 22 11 29 17 56 . . 4 . . . . . Kinetic 840 | 14 92 1 194 14 . 2 13 138 16 157 2 . . 1 26 50 1 . 11 . 13 . . 61 6 . 5 . 23 Thermal 430 | . . . . . . . . 25 35 74 . . . 13 . 123 26 . 32 . 31 . . 61 4 . . 6 . Explosive 74 | . 2 1 3 10 . . 1 1 3 . 1 . . . . . . . 9 . 5 . . 34 4 . . . . Electromagnetic 73 | 14 2 . . . . . 2 4 2 24 . 4 . 3 6 . . . 3 . . . . . . . 9 . . Robot Hit Streak 25 | 3 7 3 16 2 . 1 13 10 10 17 3 4 . 7 8 9 9 4 25 10 15 . . 10 9 . 4 3 7 Robot Miss Streak 6 | 6 5 . 3 2 . 1 1 5 2 3 1 . . 2 2 2 6 2 4 1 3 . . 5 2 . 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 7 | . 2 . 2 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Capacitor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Shots Hit Robots 1138 | 10 55 2 134 12 . 1 15 119 45 213 9 24 . 23 22 93 41 8 71 14 75 . 2 107 17 . 8 5 13 Core Hits 615 | 9 24 4 54 15 . . 8 47 22 100 7 3 . 18 10 39 13 . 32 . 24 . . 125 50 . 3 4 4 Critical Kills 5 | . . . 1 . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . . . Critical Parts Destroyed 9 | . 2 . 3 . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . Critical Strikes 39 | . 2 . 4 . . . . 5 2 4 2 4 . 2 . 2 1 . 1 . 2 . . 3 2 . 2 . 1 Burn 5 | . . . . . . . . 1 . 1 . . . . . 2 . . 1 . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Destroy 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . . . 4 2 1 . . . . . . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Smash 8 | . . . . . . . . . . . 2 4 . 2 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Impale 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . 2 . . . . . Melee Attacks 322 | . . . . . . . 5 3 17 47 12 30 . 20 . 3 20 . 38 . 14 . 5 76 32 . . . . Impact 61 | . . . . . . . . . . 4 12 30 . 15 . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . 5 3 17 43 . . . 5 . 3 . . . . . . . 10 32 . . . . Piercing 143 | . . . . . . . . . . . . . . . . . 20 . 38 . 14 . 5 66 . . . . . Sneak Attacks 34 | . . . . . . . 2 1 7 7 . 1 . 1 . . . . 2 . 7 . . 4 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Damage Inflicted 43336 | 125 965 162 2221 1023 . 13 334 2446 1401 5889 571 759 . 2210 487 3884 926 . 2286 . 1711 . 89 9876 5074 . 248 68 568 Guns 12106 | 125 837 16 2069 89 . 12 202 1511 402 2175 . 69 . 81 487 1303 485 . 863 . 562 . . 637 63 . 65 53 . Cannons 7471 | . . . . . . . . 755 268 1348 40 . . 836 . 1646 . . . . 65 . . 1249 522 . 183 . 559 Explosions 16786 | . 128 134 148 922 . . . 54 249 1127 219 . . 793 . 935 . . 1144 . 508 . . 6473 3952 . . . . Melee 6711 | . . . . . . . 132 70 450 1217 312 690 . 500 . . 441 . 279 . 576 . 84 1441 519 . . . . Ramming 262 | . . 12 4 12 . 1 . 56 32 22 . . . . . . . . . . . . 5 76 18 . . 15 9 Kinetic 10945 | 28 819 16 2069 89 . 12 192 1936 268 2222 40 . . 17 400 675 13 . 261 . 195 . . 971 98 . 65 . 559 Thermal 12189 | . . . . . . . . 284 402 1285 . . . 1629 . 3209 472 . 576 . 432 . . 915 2932 . . 53 . Explosive 11419 | . 128 134 148 922 . . . 54 182 . 219 . . . . . . . 1144 . 508 . . 6473 1507 . . . . Electromagnetic 1810 | 97 18 . . . . . 10 46 67 1143 . 69 . 64 87 . . . 26 . . . . . . . 183 . . Impact 1392 | . . . . . . . . . . 68 312 690 . 322 . . . . . . . . . . . . . . . Slashing 2627 | . . . . . . . 132 70 450 1149 . . . 178 . . . . . . . . . 129 519 . . . . Piercing 2692 | . . . . . . . . . . . . . . . . . 441 . 279 . 576 . 84 1312 . . . . . Highest Corruption 44 | . . . . . . . . 2 3 7 3 . . . 1 12 27 . . . . . 1 17 44 . . . 6 Average Corruption 7 | . . . . . . . . 2 2 3 2 . . . 1 8 18 . . . . . 1 9 22 . . . 4 Corruption Purged 10 | . . . . . . . . . . 7 3 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 294 | . . . . . . . . 21 75 16 . . . . 3 32 59 . . . . . . 70 17 . . . 1 Message Errors 70 | . . . . . . . . 7 22 1 . . . . 1 5 11 . . . . . . 17 6 . . . . Matter Fused 72 | . . . . . . . . 7 17 5 . . . . 2 9 14 . . . . . . 17 1 . . . . Heat Flow Errors 34 | . . . . . . . . 3 11 2 . . . . . 1 7 . . . . . . 10 . . . . . Energy Discharges 37 | . . . . . . . . 3 9 2 . . . . . 3 10 . . . . . . 8 2 . . . . Parts Rejected 5 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 2 . . . . Parts Fused 6 | . . . . . . . . . . 1 . . . . . 1 2 . . . . . . 1 1 . . . . Data Loss (minor) 36 | . . . . . . . . 1 9 4 . . . . . 6 7 . . . . . . 6 2 . . . 1 Data Loss (major) 9 | . . . . . . . . . 2 . . . . . . 2 3 . . . . . . 1 1 . . . . Misfires 5 | . . . . . . . . . . . . . . . . 3 1 . . . . . . 1 . . . . . Alerts 5 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . 1 . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 5 1 . . . . Weapon Failures 8 | . . . . . . . . . 1 1 . . . . . 2 1 . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1674 | . . . 10 20 . . 24 13 118 161 49 106 . 203 . 151 35 . 83 . 104 . 26 402 169 . . . . Projectiles 233 | . . . . . . . . . . 11 7 . . 45 . 139 . . . . . . . 31 . . . . . Explosions 625 | . . . 10 20 . . . 13 . 1 2 . . 32 . 12 . . 83 . . . . 283 169 . . . . Melee 816 | . . . . . . . 24 . 118 149 40 106 . 126 . . 35 . . . 104 . 26 88 . . . . . Knockbacks 41 | . . . 1 . . . . 9 3 8 2 1 . 3 . . . . . . . . . 6 2 . . . 6 Impact 10 | . . . 1 . . . . 1 . 1 1 1 . 3 . . . . . . . . . 2 . . . . . Kinetic 26 | . . . . . . . . 5 3 7 1 . . . . . . . . . . . . 4 1 . . . 5 Secondary 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 1326 | . . 38 32 93 . . . . 30 430 31 . . . . 115 . . 108 . . . . 199 239 . . 7 4 Shots 36 | . . 1 1 4 . . . . 2 11 1 . . . . 2 . . 2 . . . . 8 4 . . . . Rammed 24 | . . 3 1 1 . . . 4 4 1 . . . . . . . . . . . . . . 6 . . 2 2 Targets Rammed 29 | . . 3 1 1 . 1 . 5 4 1 . . . . . . . . . . . . 1 2 6 . . 2 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Crushed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | 40 24 12 40 49 . 8 16 252 362 194 . 30 . 19 4 245 264 . 504 . 340 . . 392 462 . 341 2 13 Average Temperature 80 | 16 7 9 8 18 . 6 7 50 107 29 . 11 . 8 4 116 93 . 80 . 79 . . 112 140 . 148 2 7 Received Heat Transfer 7794 | . 48 18 276 96 . . 72 450 476 909 183 227 . 364 9 936 9 . 145 24 66 . . 538 1934 . 474 108 432 Effects 23 | . . . . . . . . 3 1 . . . . . . . . . 6 . . . . 10 3 . . . . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . Energy Bleed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Interference 11 | . . . . . . . . 3 . . . . . . . . . . 3 . . . . 2 3 . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 . 3 2 2 . 2 . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . 2 2 2 . 2 . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . . 1 . 8 3 2 . 5 1 . . . . . . . . . . . . . . Impact Corruptions 17 | . . . . . . . . . . 2 4 7 . 4 . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . Parts Melted 23 | . . . . . . . . 1 3 3 . 1 . 1 1 6 1 . 2 . 3 . . 1 . . . . . Heat Transferred 15827 | . . . . . . . . 666 694 2107 . . . 1600 . 4660 592 . 1067 . 666 . . 916 2637 . . 222 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Peak Influence 2442 | 30 135 101 331 431 . 5 68 725 250 999 . . . . 254 1156 642 213 1759 1134 2208 1182 827 1746 2442 1373 1264 753 423 Initial 1373 | . 19 37 . 90 . . . 4 250 264 . . . . 199 107 606 198 107 923 675 1159 827 431 1100 1373 1029 693 382 Average 488 | 11 54 84 129 245 . 3 27 449 29 367 . . . . 168 735 491 188 825 993 1328 1181 823 614 1969 1373 1135 672 291 Maximum Alert Level 5 | . . . 1 2 . . . 3 1 3 . . . . 1 4 2 1 5 4 5 4 3 5 5 4 4 3 2 Low Security (%) 40 | 100 100 100 80 19 . 100 100 28 98 36 . . . . 55 8 . 93 11 . . . . 12 . . . . 26 Level 1 12 | . . . 19 76 . . . 7 1 22 . . . . 44 10 11 6 7 . . . . 18 . . . . 38 Level 2 21 | . . . . 3 . . . 53 . 28 . . . . . 19 88 . 24 . 5 . . 41 . . . 66 34 Level 3 13 | . . . . . . . . 10 . 13 . . . . . 52 . . 24 79 32 . 100 7 . . 36 33 . Level 4 8 | . . . . . . . . . . . . . . . . 8 . . 23 20 33 100 . 17 . 100 63 . . Level 5 3 | . . . . . . . . . . . . . . . . . . . 8 . 29 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . Squads Dispatched 76 | . 2 . 2 . . . 1 2 . 25 . . . . 2 . 3 2 . 1 . . 1 16 12 . . 1 6 Investigation 16 | . 2 . 2 . . . . 1 . 5 . . . . 1 . . 1 . . . . . 1 . . . 1 2 Extermination 15 | . . . . . . . . . . 7 . . . . 1 . 3 . . . . . . 3 . . . . 1 Reinforcement 22 | . . . . . . . 1 1 . 9 . . . . . . . . . 1 . . 1 6 . . . . 3 Assault 18 | . . . . . . . . . . 1 . . . . . . . . . . . . . 5 12 . . . . Garrison 5 | . . . . . . . . . . 3 . . . . . . . 1 . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Distress Signals 23 | . . . 3 . . . . 1 . 1 . . . . 1 . 3 . . . . . . 7 . . . 2 5 Communications Jammed 76 | . . . . . . . . . . . . . . . . . 11 . . . . . . 43 . . . 13 9 Distress Signals 71 | . . . . . . . . . . . . . . . . . 11 . . . . . . 38 . . . 13 9 Times Spotted 678 | . 17 2 37 15 . . 5 31 6 66 8 14 . 29 5 33 19 3 33 5 54 1 2 94 107 . 26 10 56 Peak Tracking Total 42 | . 3 . 7 6 . . 2 5 5 8 3 4 . 7 2 9 5 2 5 2 8 1 2 12 42 . 14 6 15 Tactical Retreats 69 | . . . 1 2 . . . 3 . 9 1 5 . 4 . 2 1 . . . 3 . . 13 6 . 5 3 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Traps Triggered 37 | . 2 . . . . . . 2 . 3 . . . . 3 4 . . 7 . 6 . . 5 . 1 3 . 1 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 3 . . 2 2 . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 1 4 . . 2 . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . 4 4 1 4 4 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Machines Disabled 47 | . . . 1 . . . 1 3 6 7 1 . . . . 3 2 . 6 . 5 . . 6 6 . . . . Max in Single Turn 3 | . . . 1 . . . 1 1 2 3 1 . . . . 1 1 . 1 . 1 . . 1 3 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 11 | . . . . . . . . . . . . . . . . 3 . . 4 . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Machines Accessed 108 | . 10 . 16 . 2 . 1 12 13 14 . 1 4 . 3 2 4 1 3 4 . 2 . 6 . 2 . 3 5 Terminals 57 | . 8 . 11 . . . 1 7 5 7 . . . . 1 2 1 . 3 . . 2 . 3 . 1 . 2 3 Fabricators 7 | . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . 1 . . . . 2 Repair Stations 10 | . 1 . 1 . . . . 2 . 2 . . . . . . 1 . . 1 . . . 1 . . . 1 . Recycling Units 16 | . 1 . 2 . . . . 2 7 1 . . . . . . 1 . . 1 . . . 1 . . . . . Scanalyzers 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 2 . . . . 1 . . 1 . 1 . . . . . 1 . . . Total Hacks 319 | . 35 . 58 . 2 . 4 39 42 36 . 1 29 . 7 5 5 2 7 10 . 3 . 12 . 2 . 10 10 Successful 185 | . 12 . 37 . 2 . 3 23 30 13 . 1 29 . 3 2 4 2 2 6 . 3 . 5 . 1 . 3 4 Failed 132 | . 22 . 21 . . . 1 16 11 23 . . . . 4 3 1 . 5 4 . . . 7 . 1 . 7 6 Catastrophic 29 | . 1 . 1 . . . . 2 3 8 . . . . . 1 . . 3 . . . . 4 . . . 3 3 Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 157 | . 25 . 36 . 1 . 1 23 30 16 . . . . 2 1 2 1 . 3 . 2 . 6 . 1 . 7 . Terminals 171 | . 28 . 44 . . . 4 26 16 16 . . . . 3 5 2 . 7 . . 3 . 3 . 1 . 7 6 Fabricators 21 | . . . . . . . . . . 3 . . . . 3 . 1 . . 4 . . . 6 . . . . 4 Repair Stations 27 | . 2 . 3 . . . . 6 . 8 . . . . . . 1 . . 2 . . . 2 . . . 3 . Recycling Units 46 | . 5 . 5 . . . . 6 24 2 . . . . . . 1 . . 2 . . . 1 . . . . . Scanalyzers 8 | . . . 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 1 . 5 . . . . 1 . . 2 . 2 . . . . . 1 . . . Terminal Hacks 70 | . 5 . 11 . 2 . 2 4 7 3 . 1 29 . . 2 . . 2 . . 1 . . . . . 1 . Record 12 | . . . . . 1 . . . . . . . 11 . . . . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . 1 1 . . . 11 . . . . . . . . . . . . . . . . Robot Schematic 8 | . 1 . 1 . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 1 . 1 . . . 1 . 2 1 . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . 1 . 1 . . 3 . . . 4 . . . . 4 Load Schematic 7 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . . 2 Build 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . 2 Repair Station Hacks 13 | . . . 2 . . . . 3 . 6 . . . . . . 1 . . . . . . . . . . 1 . Scan Component 7 | . . . 1 . . . . 2 . 3 . . . . . . 1 . . . . . . . . . . . . Repair 5 | . . . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 10 | . 1 . 2 . . . . 3 2 . . . . . . . 1 . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 8 | . 1 . 2 . . . . 2 2 . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . . . 1 . . . Unlock Access 4 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 71 | . 6 . 19 . . . 1 12 21 4 . . . . 1 . 1 1 . 1 . 2 . 1 . . . 1 . Terminals 43 | . 5 . 14 . . . 1 10 6 3 . . . . . . 1 . . . . 2 . . . . . 1 . Track 8 | . 1 . 4 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . Botnet 15 | . 2 . 4 . . . . 3 1 2 . . . . . . 1 . . . . 1 . . . . . 1 . Operators 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 15 | . . . 5 . . . . 5 5 . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 20 | . . . 3 . . . . 2 15 . . . . . . . . . . . . . . . . . . . . Reject 10 | . . . 2 . . . . 2 6 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 79 | . 10 . 11 . . . 1 9 10 12 . . . . 2 2 3 1 2 2 . 1 . 5 . 2 . 3 3 Full Trace Events 13 | . 1 . 2 . . . . . 3 2 . . . . . 1 . . 1 . . . . . . . . 1 2 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . 1 . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Time 207 | . . . . . . . . . . . . . . . . . . . . . . . . 81 . . . . 126 Total Robot Build Rating 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 10 Part Schematics Acquired 21 | . . . 8 . . . . 1 1 . . . 11 . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Time 309 | . . . . . . . . . . . . . . . . . 64 . . 76 . . . 169 . . . . . Total Part Build Rating 27 | . . . . . . . . . . . . . . . . . 16 . . 5 . . . 6 . . . . . Parts Repaired 5 | . . . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Time 198 | . . . 36 . . . . 32 . 130 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 45 | . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 1 . 5 . . . . 11 3 . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Used RIF Installer 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 50 | . . . . . . . . . . . . . . . . 3 7 4 11 5 18 . . 2 . . . . . Non-combat 9 | . . . . . . . . . . . . . . . . . 5 1 . 2 . . . 1 . . . . . Combat 40 | . . . . . . . . . . . . . . . . 3 2 3 11 3 17 . . 1 . . . . . Robot Hacks Applied 61 | . . . . . . . . . . . . . . . . 3 9 4 12 11 18 . . 4 . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . start_evac 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . map_route 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . disable_weapons 4 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . . . . . overwrite_iff 17 | . . . . . . . . . . . . . . . . 1 . . 4 2 10 . . . . . . . . streamctrl_high 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . formatsys_high 15 | . . . . . . . . . . . . . . . . 1 2 3 5 1 3 . . . . . . . . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 48 | . . . . . . . . . . . . . . . . 12 . . 18 3 14 . . 1 . . . . . Machine Destruction 45 | . . . . . . . . . . . . . . . . 12 . . 18 . 14 . . 1 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Attached 24 | . . . . . . . . . . . . . . . . 2 3 3 6 1 7 . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 1 . . . . . . . 3 . 7 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Total Allies 74 | . . . . 5 . . . 10 . . 1 . . 1 . 2 2 7 13 5 25 . . 1 . . . . 2 Largest Group 10 | . . . . 4 4 3 2 10 . . 1 . . 1 . 2 1 5 6 8 8 6 5 2 . . . . 2 Highest-Rated Group 309 | . . . . 71 71 40 32 173 . . 29 . . 96 . 58 49 186 282 297 309 164 157 50 . . . . 82 Highest-Rated Ally 116 | . . . . 31 31 16 16 29 . . 29 . . 96 . 29 49 56 116 56 112 47 47 28 . . . . 41 Total Orders 33 | . . . . . . . . 2 . 1 . . . . . 1 . . 1 4 12 1 9 2 . . . . . STAY 7 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 1 . . . . . FOLLOW 11 | . . . . . . . . . . . . . . . . . . . . 1 9 . 1 . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . . . . . PICKUP 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . COLLECT 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . EXPLORE 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 401 | . . . . 18 . . 16 93 . . 5 . . 21 . 18 3 7 55 33 115 2 7 . . . . . 8 Total Damage 9830 | . . . . 316 . . 159 1099 . . 72 . . 699 . 313 154 96 2217 871 3135 45 298 . . . . . 356 Kills 75 | . . . . 5 . . 1 18 . . . . . 5 . 2 . . 11 6 22 2 . . . . . . 3 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 2 . . 1 1 . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Robot Analysis Total 6 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . 7 . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Turns Passed 33803 | 138 1155 426 2613 918 1104 580 450 3613 3774 3585 485 753 230 565 579 1306 1429 112 2772 594 2562 65 222 2167 339 244 245 232 546 Spaces Moved 16860 | 104 837 256 1008 358 456 240 138 1281 1218 1816 325 695 86 465 324 549 722 68 949 174 862 36 169 1742 235 171 217 371 988 Core 441 | 5 . . . . . . . . 1 . . . . . . . . . . . . . . . 35 148 87 . 165 Treads 7741 | . 415 256 1008 358 456 240 138 1281 594 512 325 195 24 465 185 . . . 307 174 141 . 5 400 200 23 39 . . Legs 4498 | . . . . . . . . . 333 650 . . . . 139 549 497 68 506 . 288 . 135 1333 . . . . . Wheels 1116 | 99 422 . . . . . . . 92 503 . . . . . . . . . . . . . . . . . . . Hover 791 | . . . . . . . . . . . . . . . . . 225 . 133 . 242 . . . . . 40 107 44 Flight 2273 | . . . . . . . . . 198 151 . 500 62 . . . . . 3 . 191 36 29 9 . . 51 264 779 Fastest Speed 26 | 50 80 160 160 240 240 235 236 236 188 76 89 89 89 89 89 81 62 114 74 162 83 54 54 66 50 50 34 26 30 Average Speed 143 | 78 119 160 164 240 240 235 236 236 257 111 89 89 94 89 102 139 133 114 214 242 182 131 85 66 64 62 81 54 40 Slowest Speed 1600 | 80 160 160 240 240 240 240 240 240 1600 265 141 89 99 89 140 211 240 114 270 270 562 134 146 146 140 140 251 101 103 Overloaded Moves 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 16 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 49 | 4 94 75 70 76 87 61 15 96 95 35 52 75 70 61 7 65 20 2 97 4 61 1 91 34 41 4 33 12 33 Regions Visited 29 Branch Regions 11 Pre-discovered Areas 9 | . . . 1 . 1 . . 2 4 . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . 1 1 1 1 1 1 . . 1 1 . . 1 . 1 . 1 . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . . . 1 1 . . . 1 . . . . . . 1 1 . . 1 . Scrap Searched 6 | . . 1 . . . 1 . . . . 2 2 . . . . . . . . . . . . . . . . . Spaces Dug 91 | . . . 12 . . . 3 1 . 9 . . . . . . . . . . 3 . . 34 23 . . . 6 Terrain Destroyed 1014 | . 21 13 26 114 . . 15 10 21 38 8 . . 110 . 41 . . 104 . 52 . . 305 127 . . . 9 Melee 55 | . . . . . . . 3 1 . 9 . . . . . . . . . . 3 . . 27 12 . . . . Projectile 62 | . . . . . . . . . . . . . . 5 . 2 . . 2 . . . . 42 2 . . . 9 AOE 897 | . 21 13 26 114 . . 12 9 21 29 8 . . 105 . 39 . . 102 . 49 . . 236 113 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Gar Fac DSF Res Tes Res Gar Res Acc Total 24522 | 131 915 269 1808 395 469 254 241 1706 1784 3081 493 775 235 545 537 900 1084 98 1552 340 1760 54 241 2426 351 309 276 396 1097 Wait 5127 | . 5 10 606 19 3 2 58 237 451 968 134 25 146 22 163 179 237 12 399 142 692 12 31 370 18 128 8 . 50 Move 16795 | 103 836 255 1007 357 455 239 137 1280 1217 1816 324 694 85 464 324 547 721 67 948 173 861 35 169 1741 234 170 208 370 958 Hop 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 14 Pick Up 305 | 7 7 . 33 1 3 4 11 14 19 26 4 6 . 7 8 21 15 1 19 3 17 . 17 25 6 3 5 6 17 Fast Attach 152 | 7 5 . 6 . . 1 2 8 3 14 2 3 . 3 9 7 8 1 9 2 5 . . 23 12 2 11 4 5 Attach 129 | . 1 . 6 1 2 1 3 3 2 8 2 2 3 4 4 7 2 2 6 1 5 . 3 24 5 3 10 4 15 Detach 31 | . . . . . . . 1 . 3 2 . 3 1 1 . . 1 . 1 . 2 . . 2 3 1 8 . 2 Swap 198 | . 3 . 18 1 1 2 7 21 9 21 4 1 . . 3 8 13 3 21 2 17 2 4 32 5 . . . . Drop 326 | . 10 . 31 1 5 3 7 34 27 29 4 4 . 8 8 21 9 1 23 . 15 5 12 33 10 2 6 7 11 Fire 968 | 14 48 1 100 14 . 1 10 98 32 150 2 4 . 17 16 99 45 11 66 17 81 . . 94 8 . 14 3 23 Melee 318 | . . . . . . . 5 3 17 47 12 29 . 19 . 3 20 . 38 . 14 . 5 74 32 . . . . Ram 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Crush 20 | . . 3 1 1 . 1 . 5 3 . . . . . . . . . . . . . . . 6 . . . . Escape Stasis 99 | . . . . . . . . . . . . . . . . 6 . . 22 . 51 . . 6 12 . 2 . . Rewire 6 | . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . 3 . . 2 2 . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . 3 . . . . . . . . 13 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory -4/Garrison (discovered 3 exits: *Res x2 / *Fac) -4/Factory -4/DSF -3/Research -3/Testing -2/Research -2/Garrison -2/Research -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 5) 277 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 13) 434 | -10/Materials | Central database locked down 806 | -10/Materials | Discovered new exit (range 9) 1294 | -10/Materials | Entered Mines 1525 | -10/Mines | Learned Materials trap positions 1576 | -10/Mines | Found DCF Scrap (15 items) 1704 | -10/Mines | Discovered new exit (range 8) 1720 | -10/Mines | Entered Materials 1720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1721 | -9/Materials | Loaded intel: 11 trap records 1980 | -9/Materials | Identified exit to Mines 2342 | -9/Materials | Repaired Broken Lgt. Treads 2931 | -9/Materials | Build established: Scavenger-Mutant 3574 | -9/Materials | Discovered new exit (range 16) 3959 | -9/Materials | Learned location of Zion (-7) 4015 | -9/Materials | Identified exit to Materials 4063 | -9/Materials | Learned 4 Recycling zone layouts 4135 | -9/Materials | Learned location of 1 exit from Storage 4166 | -9/Materials | Learned location of 3 exits from Materials 4218 | -9/Materials | Learned 4 Recycling zone layouts 4259 | -9/Materials | Learned location of 1 exit from Recycling 4333 | -9/Materials | Entered Mines 4383 | -9/Mines | Found a hidden stash of uninstalled traps 4391 | -9/Mines | Build established: Mutant 4582 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5050 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5234 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5237 | -9/Mines | Discovered new exit (range 5) 5251 | -9/Mines | Entered Exiles 5251 | -9/Exiles | Accompanied by 4 allies 5281 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5307 | -9/Exiles | Met 8R-AWN 5350 | -9/Exiles | Met EX-HEX 5419 | -9/Exiles | Met EX-BIN 5455 | -9/Exiles | Met EX-DEC 5547 | -9/Exiles | Aligned with FarCom system 5549 | -9/Exiles | Given EX-Vault access code 5604 | -9/Exiles | Opened EX-Vault 5624 | -9/Exiles | Found YOLO Cannon 5687 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5849 | -9/Exiles | Visited The Gauntlet 6326 | -9/Exiles | Discovered new exit (range 10) 6355 | -9/Exiles | Left Exiles lab with YOLO Cannon 6355 | -9/Exiles | Entered Mines 6355 | -8/Mines | Accompanied by 3 allies 6917 | -8/Mines | Discovered exit to Materials (range 7) 6935 | -8/Mines | Entered Materials 6935 | -8/Materials | Accompanied by 3 allies 6935 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6936 | -8/Materials | Identified exit to Storage 6936 | -8/Materials | Identified exit to Factory 7385 | -8/Materials | Entered Storage 7515 | -8/Storage | Lost 5 allies 7654 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7947 | -8/Storage | Repaired Med. Armor Plating 7968 | -8/Storage | Build established: Commander-Mutant 8507 | -8/Storage | Build established: Scavenger-Mutant 8748 | -8/Storage | Lost 5 allies 9418 | -8/Storage | Identified exit to Recycling 9481 | -8/Storage | Learned location of Recycling (-8) 9605 | -8/Storage | Learned location of 2 exits from Factory 9625 | -8/Storage | Learned location of Lower Caves (-7) 10841 | -8/Storage | Used back door to open Recycling access 10998 | -8/Storage | Entered Recycling 10999 | -8/Recycling | Identified exit to Factory 11000 | -8/Recycling | Identified exit to Scraptown 11735 | -8/Recycling | Build established: Mutant 12008 | -8/Recycling | Learned location of Lower Caves (-6) 12070 | -8/Recycling | Learned Storage emergency access door positions 12085 | -8/Recycling | Learned location of 1 exit from Extension 12089 | -8/Recycling | Learned Storage stockpile data 12090 | -8/Recycling | Learned Storage emergency access door positions 12091 | -8/Recycling | Learned location of 2 exits from Lower Caves 12096 | -8/Recycling | Learned 4 Factory zone layouts 12110 | -8/Recycling | Learned 4 Lower Caves zone layouts 12302 | -8/Recycling | Scanned before Scraplab entrance 12347 | -8/Recycling | Angered Scraplab inhabitants 12350 | -8/Recycling | Found Prototype Device 12350 | -8/Recycling | Identified Scrap Engine 12397 | -8/Recycling | Lost 3 parts (1p2n) 13209 | -8/Recycling | Build established: Construct 14772 | -8/Recycling | Entered Factory 14772 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 14773 | -6/Factory | Identified exit to Lower Caves 14774 | -6/Factory | Identified exit to Factory 15061 | -6/Factory | Build established: Scavenger-Construct 15406 | -6/Factory | Discovered exit to Lower Caves (range 16) 15520 | -6/Factory | Build established: Construct 15844 | -6/Factory | Garrison activated, responded to threat 16362 | -6/Factory | Repaired Hrd. Medium Armor Plating 16564 | -6/Factory | Repaired Cooling System 17010 | -6/Factory | Cargo convoy interrupted 17808 | -6/Factory | Repaired Adv. EMP Blaster 17922 | -6/Factory | First assault squad dispatched 18013 | -6/Factory | Spotted B-75 Beast 18197 | -6/Factory | Core integrity fell below 50% 18236 | -6/Factory | Lost 5 parts (2p1u2w) 18357 | -6/Factory | Entered Lower Caves 18358 | -6/Lower Caves | Identified exit to Lower Caves 18432 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18649 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18802 | -6/Lower Caves | Spotted B-75 Beast 18842 | -6/Lower Caves | Entered another Lower Caves area 19067 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19092 | -6/Lower Caves | Core integrity fell below 20% 19497 | -6/Lower Caves | Discovered new exit (range 6) 19595 | -6/Lower Caves | Entered Data Miner 19595 | -6/Data Miner | Discovered new exit (range 6) 19612 | -6/Data Miner | Met Data Miner 19637 | -6/Data Miner | Learned location of Section 7 (-2) 19637 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19656 | -6/Data Miner | Received God Mode back door access code from Data Miner 19825 | -6/Data Miner | Entered Proximity Caves 19827 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19841 | -5/Proximity Caves | Escorted by Enhanced Grunt 20266 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20375 | -5/Proximity Caves | Discovered exit to Factory (range 13) 20390 | -5/Proximity Caves | Entered Factory 20390 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20391 | -5/Factory | Identified exit to Extension 20969 | -5/Factory | Identified exit to Garrison 20969 | -5/Factory | Entered Garrison 21003 | -5/Garrison | Installed Relay Interface Framework 21025 | -5/Garrison | Triggered checkpoint 21112 | -5/Garrison | Garrison Relay disabled 21205 | -5/Garrison | Triggered checkpoint 21239 | -5/Garrison | YOLO Cannon suddenly exploded 21240 | -5/Garrison | Core integrity fell below 50% 21285 | -5/Garrison | Destroyed 11 combat bots 21297 | -5/Garrison | System corruption reached 10% 21298 | -5/Garrison | Lost 6 parts (1p2n2u1w) 21452 | -5/Garrison | Build established: Bothacker-Construct 21492 | -5/Garrison | Discovered new exit (range 12) 21594 | -5/Garrison | Garrison Relay disabled 21769 | -5/Garrison | Triggered checkpoint 21803 | -5/Garrison | Garrison Relay disabled 21837 | -5/Garrison | Discovered new exit (range 43) 21837 | -5/Garrison | Discovered new exit (range 18) 21837 | -5/Garrison | Discovered new exit (range 62) 22275 | -5/Garrison | Entered Factory 22685 | -5/Factory | Fabricated Adv. Force Field? 22890 | -5/Factory | Core integrity fell below 20% 23153 | -5/Factory | Discovered new exit (range 161) 23704 | -5/Factory | Entered another Factory area 23704 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 23730 | -4/Factory | Identified exit to Garrison 23735 | -4/Factory | Lost 4 parts (2n2u) 23783 | -4/Factory | Garrison activated, responded to threat 23814 | -4/Factory | Incoming investigation squad redirected 23816 | -4/Factory | Entered Garrison 23816 | -4/Garrison | Accompanied by 4 allies 23822 | -4/Garrison | Lost 3 allies 23828 | -4/Garrison | Triggered checkpoint 24132 | -4/Garrison | Discovered new exit (range 3) 24227 | -4/Garrison | Triggered checkpoint 24238 | -4/Garrison | Triggered checkpoint 24258 | -4/Garrison | Lost 4 allies 24286 | -4/Garrison | Triggered checkpoint 24334 | -4/Garrison | Spotted B-86 Titan 24337 | -4/Garrison | Assimilated Titan 7a with formatsys_high 24339 | -4/Garrison | Triggered checkpoint 24672 | -4/Garrison | Triggered checkpoint 24722 | -4/Garrison | Garrison Relay disabled 24850 | -4/Garrison | Build established: Bothacker-Mutant 25267 | -4/Garrison | Build established: Bothacker-Construct 25407 | -4/Garrison | Discovered new exit (range 12) 25459 | -4/Garrison | Garrison Relay disabled 25509 | -4/Garrison | Triggered checkpoint 25706 | -4/Garrison | Garrison Relay disabled 25920 | -4/Garrison | Triggered checkpoint 26042 | -4/Garrison | Garrison Relay disabled 26058 | -4/Garrison | Triggered checkpoint 26181 | -4/Garrison | Discovered new exit (range 3) 26449 | -4/Garrison | Discovered new exit (range 14) 26495 | -4/Garrison | Expanded RIF knowledge: Hotswap 26588 | -4/Garrison | Entered Factory 26588 | -4/Factory | Accompanied by 5 allies 26700 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 27066 | -4/Factory | Identified exit to Garrison 27182 | -4/Factory | Entered Garrison 27182 | -4/Garrison | Accompanied by 7 allies 27302 | -4/Garrison | Triggered checkpoint 27343 | -4/Garrison | Spotted B-86 Titan 27346 | -4/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 27351 | -4/Garrison | Triggered checkpoint 27362 | -4/Garrison | Triggered checkpoint 27405 | -4/Garrison | Lost 9 allies 27546 | -4/Garrison | Triggered checkpoint 27559 | -4/Garrison | Triggered checkpoint 27680 | -4/Garrison | Expanded RIF knowledge: Robot Detection 27802 | -4/Garrison | Discovered new exit (range 10) 27824 | -4/Garrison | Triggered checkpoint 27857 | -4/Garrison | Garrison Relay disabled 27890 | -4/Garrison | Triggered checkpoint 28162 | -4/Garrison | Garrison Relay disabled 28800 | -4/Garrison | Triggered checkpoint 28982 | -4/Garrison | Triggered checkpoint 28982 | -4/Garrison | Assimilated ARC 7a with formatsys_deep 28993 | -4/Garrison | Garrison Relay disabled 29049 | -4/Garrison | Discovered new exit (range 11) 29507 | -4/Garrison | Garrison Relay disabled 29522 | -4/Garrison | Triggered checkpoint 29556 | -4/Garrison | Discovered new exit (range 5) 29744 | -4/Garrison | Entered Factory 29744 | -4/Factory | Accompanied by 6 allies 29809 | -4/Factory | Identified exit to DSF 29809 | -4/Factory | Entered DSF 29809 | -4/DSF | Accompanied by 5 allies 29810 | -4/DSF | Joined Warlord attack on 0b10 via DSF 29828 | -4/DSF | Found Prototype Hackware 29830 | -4/DSF | Found Prototype Hackware 29833 | -4/DSF | Found Prototype Hackware 29835 | -4/DSF | Found Prototype Hackware 29838 | -4/DSF | Additional patrols routed to DSF 29900 | -4/DSF | Lost 4 allies 29900 | -4/DSF | Identified Exp. System Shield (x4) 29903 | -4/DSF | Discovered new exit (range 16) 30031 | -4/DSF | Entered Research 30031 | -3/Research | Accompanied by 2 allies 30031 | -3/Research | Evolved 2 slots: Utility x2 30057 | -3/Research | Lost 3 allies 30452 | -3/Research | Spotted B-86 Titan 30467 | -3/Research | Destroyed B-86 Titan 30557 | -3/Research | Fabricated M-13 Machinist (x1) 30745 | -3/Research | Incoming assault squad redirected 30756 | -3/Research | Lost 4 parts (3u1w) 30814 | -3/Research | Incoming investigation squad redirected 31402 | -3/Research | Fabricated Combat Drone Bay? 31416 | -3/Research | Build established: Scavenger-Construct 31473 | -3/Research | System corruption reached 10% 31531 | -3/Research | First assault squad dispatched 31669 | -3/Research | Destroyed 9 combat bots 31892 | -3/Research | Build established: Infiltrator-Construct 31919 | -3/Research | Found Fusion Bomb Launcher 32057 | -3/Research | Destroyed 9 combat bots 32104 | -3/Research | Spotted B-86 Titan 32144 | -3/Research | Garrison activated, responded to threat 32147 | -3/Research | High security lockdown imminent 32183 | -3/Research | Discovered new exit (range 3) 32196 | -3/Research | Lost 8 parts (4p2u2w) 32198 | -3/Research | Entered Testing 32199 | -3/Testing | Maximum security lockdown engaged 32308 | -3/Testing | Found Prototype Energy Cannon 32383 | -3/Testing | Identified Potential Cannon 32405 | -3/Testing | Core integrity fell below 50% 32432 | -3/Testing | Lost 7 parts (3p1u3w) 32439 | -3/Testing | Spotted Striker 32441 | -3/Testing | Crushed by falling debris 32473 | -3/Testing | Lost 4 parts (1p1n1u1w) 32477 | -3/Testing | Crushed by falling debris 32477 | -3/Testing | System corruption reached 30% 32483 | -3/Testing | Spotted Investigator 32483 | -3/Testing | Scanned by Researcher 32499 | -3/Testing | Core integrity fell below 20% 32503 | -3/Testing | Destroyed Investigator 32535 | -3/Testing | Discovered new exit (range 4) 32537 | -3/Testing | Entered Research 32537 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 32547 | -2/Research | Lost 8 parts (1n5u2w) 32631 | -2/Research | Found Unknown Device 32631 | -2/Research | Identified Quantum Capacitor 32642 | -2/Research | Identified exit to Garrison 32728 | -2/Research | Build established: Mutant 32781 | -2/Research | Entered Garrison 32901 | -2/Garrison | Spotted B-90 Cyclops 32914 | -2/Garrison | Triggered checkpoint 32923 | -2/Garrison | Triggered checkpoint 32954 | -2/Garrison | Lost 4 parts (1n2u1w) 33021 | -2/Garrison | Discovered new exit (range 10) 33026 | -2/Garrison | Entered Research 33036 | -2/Research | Lost 6 parts (5n1w) 33081 | -2/Research | Incoming investigation squad redirected 33244 | -2/Research | Discovered new exit (range 15) 33258 | -2/Research | Entered Access 33258 | -1/Access | Evolved 2 slots: Utility x2 33533 | -1/Access | Lost 3 parts (1p2u) 33549 | -1/Access | Search patrols dispatched 33620 | -1/Access | Spotted B-99 Colossus 33728 | -1/Access | Core integrity fell below 50% 33745 | -1/Access | Fabricated H-66 Slayer? 33759 | -1/Access | Lost 11 parts (2p7n1u1w) 33790 | -1/Access | Core integrity fell below 20% 33804 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 33771_ K-01 Serf cleans the Terminal. 33771_ Connecting with Terminal... 33773_ Terminal disabled. 33774_ K-01 Serf cleans the Wave Collapse Detector. 33780_ Knocked back. 33781_ Critical hit (Burn: +37). 33781_ Biometal Medium Treads destroyed. 33782_ Hovering QT-Armored Exoskeleton destroyed. 33784_ K-01 Serf cleans the Wave Collapse Detector. 33788_ Authchip [R/Combat] destroyed. 33792_ Penetrated by Slug. 33792_ K-01 Serf collects debris. 33795_ Slug penetrates Longscan Aggregator. 33795_ Penetrated by Slug. 33795_ K-01 Serf collects debris. 33796_ Slug penetrates Fabricator. 33799_ Slug penetrates Wall. 33801_ Acquired Cld. Q-thruster. 33803_ Acquired Centrium Leg. 33804_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########??????????????????#############???????? | | # #??????????????????#"""""""""""#??????## | | # #######???????????## """"T"""" ######## | | ? # """ #???????????# # | | ??? ??#""F""#????######## # | | #####+#####"" ""###### # # | | + !!! # " # | | # !!! # """ # | | # !! # "" """ """ # | | "" g "" # # ""F""" " ## | | "" g "" p # @ # """"" | | """""" """""" ######+# | | """""" """"""p %!* h = h | | "" "" %[ %% h | | "" "" !%[ ##/####### | | [ h ## ####+## | | ## #?? ? | | + " #?? ? | | h ### "" #? | | ############ #?# "" #? | | ???????????# h ## ##?# "" ## | | ???????????# ######+####/##?# "" ## | | ???????????# # #?# "" ####### | | ???????????# w # #?# "" #?????? | | ???????????# % # #?# " #?????? | | #+#+#??????# # ! #?# #?????? | | #??????# # ! #?? ???????? | | ####???# ##############?? ????????? | | ??? ????? ???####????????? | | ??? ????????? ?#########????? | | ??? ??????????? ?# #????? | | ????????????????? "" # #????? | | ????????????????? "" # #????? | | ????????????????????""""" + #????? | | ?????????????????????""""" # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 57 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 375 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 6 Recoil Reduction 7 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 93 Authchip Count 7 Item Schematics ----------------- Signal Interpreter | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Datajack | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Magnetic Acceleration Cannon | -8/Storage | Hacked Microactuators | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hvy. Armored Exoskeleton | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -9/Materials | Hacked M-28 Smith | -8/Recycling | Hacked W-25 Informer | -8/Recycling | Hacked B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Adv. Force Field | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory | Authchip M-13 Machinist | x1 | -3/Research | Authchip Combat Drone Bay | x1 | -3/Research | Authchip H-66 Slayer | x2 | -1/Access | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussivePrecisionWand Manual? 0 Play Time 05:31:25 Cumulative 699.4 hours Start 2024.09.07 @ 17:17:32 End 2024.10.16 @ 11:34:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 9 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 59x46 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5085e2ef-bc76-42d9-be86-c7ba198e2e9d