Cogmind - Beta 9.3 *** ADVENTURER MODE // 2020.01.04 @ 00:46:38 // Winter2019/RPGLIKE Player: BW-032 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (2) 10 Value Destroyed (30) 30 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 5040 Bonus ------- Pacifist 200 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/1550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (2) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . Naked Turns 1792 | . 25 41 73 153 134 78 122 358 586 44 178 Heaviest Build . | . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . . . 2 2 2 2 2 2 Average Capacity 1 | . . . . . . 1 2 2 2 2 2 Most Carried . | . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . Final Capacity 2 | . . . . . . 2 2 2 2 2 2 Final Carried . | . . . . . . . . . . . . Class Distribution -------------------- 95% | Hacker-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Matter Collected 134 | . . . . 112 22 . . . . . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts 2 | . . . 2 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 3 5 . 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 2 | . . . 1 1 . . . . . . . Melee 2 | . . . 1 1 . . . . . . . Classes Destroyed 2 | . . . 1 1 . . . . . . . Swarmer 1 | . . . 1 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 1 | . . . 1 1 . . . . . . . Combat Bots Only 1 | . . . 1 1 . . . . . . . Max Kills in Single Turn 1 | . . . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Damage Taken 2190 | . . 24 102 122 404 130 103 156 299 . 850 Core 2190 | . . 24 102 122 404 130 103 156 299 . 850 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 97 . 76 33 20 . . . . . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 18 | . . 4 1 8 . . . 1 . . 4 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 225 | . . 19 122 37 . . . 6 . . 41 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 113 | . . . 113 . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 112 | . . 19 9 37 . . . 6 . . 41 Kinetic . | . . . . . . . . . . . . Thermal 113 | . . . 113 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 68 | . . . 68 . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 68 | . . . 68 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 50 | . . 7 4 17 . . . 3 . . 19 Shots . | . . . . . . . . . . . . Rammed 31 | . . 8 1 10 . 1 1 1 . . 9 Targets Rammed 31 | . . 8 1 10 . 1 1 1 . . 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . Received Heat Transfer 510 | . . 9 9 . 198 24 69 18 . . 183 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Peak Influence 153 | . 15 12 127 86 152 116 153 . . . . Average Influence 67 | . 3 8 38 76 95 81 72 . . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . . 1 . 1 . 2 . . . . Investigation 2 | . . . . . . . 2 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Distress Signals 4 | . . . 1 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 94 | . 2 5 8 11 19 5 8 4 15 . 17 Peak Tracking Total 14 | . 2 5 9 4 14 4 5 4 5 . 8 Tactical Retreats 15 | . . . . 2 2 . 1 . 7 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Machines Disabled 2 | . . . 2 . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Machines Accessed 22 | . 1 1 3 . 3 2 5 1 2 4 . Terminals 13 | . 1 1 3 . 3 2 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 90 | . 2 4 13 . 13 7 14 4 2 31 . Successful 55 | . . 1 5 . 7 1 4 4 2 31 . Failed 35 | . 2 3 8 . 6 6 10 . . . . Catastrophic 9 | . . 1 2 . 1 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 43 | . 1 5 11 . 9 5 9 3 . . . Terminals 52 | . 2 4 13 . 13 7 9 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 46 | . . 1 2 . 6 . 1 3 2 31 . Record 12 | . . . . . . . . 1 . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 7 | . . . . . . . . . . 7 . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . . 2 . . Level Access Points 3 | . . 1 . . 1 . . 1 . . . Branch Access Points 4 | . . . 1 . 1 . 1 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 27 | . . . 9 . 4 4 8 2 . . . Terminals 6 | . . . 3 . 1 1 . 1 . . . Track 2 | . . . 1 . 1 . . . . . . Botnet 2 | . . . . . . 1 . 1 . . . Detonate 1 | . . . 1 . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . Tunnel 2 | . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Broadcast 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 1 3 . 2 2 3 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 Total Damage 136 | . . . . . . . . . . . 136 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . . . 3 . . . 3 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Turns Passed 1801 | 9 25 41 73 153 134 78 122 358 586 44 178 Spaces Moved 3401 | 18 50 52 142 261 268 155 239 712 1103 88 313 Core 3401 | 18 50 52 142 261 268 155 239 712 1103 88 313 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 16 13 28 55 40 10 11 84 98 73 37 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . . . 1 . . 2 1 . 1 . Known Exits Taken 5 | . . 1 1 . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 . 1 . . 1 1 . Scrap Searched 14 | . . . . 1 . . . 3 10 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 18 | . . . 18 . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 18 | . . . 18 . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Total 3489 | 17 49 66 143 282 267 155 240 713 1136 87 334 Wait 40 | . . 7 . 12 . . 1 1 19 . . Move 3391 | 17 49 51 141 260 267 155 238 711 1102 87 313 Hop . | . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 30 | . . 8 1 10 . . 1 1 . . 9 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 28 | . . . 1 . . . . . 15 . 12 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 11) 35 | -10/Materials | Entered Mines 51 | -10/Mines | Identified exit to Materials 76 | -10/Mines | Entered Materials 78 | -9/Materials | Reached level 2 78 | -9/Materials | Reached level 3 110 | -9/Materials | Identified exit to Mines 110 | -9/Materials | Identified exit to Storage 149 | -9/Materials | Entered Mines 151 | -9/Mines | Reached level 4 157 | -9/Mines | Assembled infested the area 162 | -9/Mines | Assisted by a Guerilla fighting off Assembled 169 | -9/Mines | Met a Derelict bent on vengeance 182 | -9/Mines | Learned location of Storage (-9) 237 | -9/Mines | Learned Materials garrison access intel 298 | -9/Mines | Discovered new exit (range 7) 298 | -9/Mines | Learned location of 1 exit from Materials 302 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 302 | -9/Mines | Entered Materials 303 | -8/Materials | Identified exit to Factory 304 | -8/Materials | Loaded intel: 1 garrison access location 304 | -8/Materials | Reached level 5 304 | -8/Materials | Reached level 6 381 | -8/Materials | Build established: Hacker-Mutant 412 | -8/Materials | Core integrity fell below 50% 436 | -8/Materials | Entered Factory 437 | -7/Factory | Identified exit to Lower Caves 437 | -7/Factory | Core integrity fell below 50% 438 | -7/Factory | Reached level 7 438 | -7/Factory | Reached level 8 438 | -7/Factory | Reached level 9 510 | -7/Factory | Discovered new exit (range 9) 514 | -7/Factory | Entered another Factory area 515 | -6/Factory | Core integrity fell below 50% 516 | -6/Factory | Reached level 10 516 | -6/Factory | Reached level 11 516 | -6/Factory | Reached level 12 540 | -6/Factory | Core integrity fell below 20% 567 | -6/Factory | Identified exit to Lower Caves 567 | -6/Factory | Identified exit to Extension 600 | -6/Factory | Spotted B-75 Beast 636 | -6/Factory | Entered Lower Caves 638 | -6/Lower Caves | Reached level 13 836 | -6/Lower Caves | Learned Factory terminal intel 881 | -6/Lower Caves | Learned Factory interactive machine intel 883 | -6/Lower Caves | Identified exit to Lower Caves 977 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 994 | -6/Lower Caves | Entered another Lower Caves area 1082 | -6/Lower Caves | Discovered new exit (range 12) 1270 | -6/Lower Caves | Encountered a Warlord checkpoint 1473 | -6/Lower Caves | Discovered new exit (range 8) 1483 | -6/Lower Caves | Learned Factory emergency access door positions 1580 | -6/Lower Caves | Entered Data Miner 1580 | -6/Data Miner | Discovered new exit (range 6) 1587 | -6/Data Miner | Met Data Miner 1603 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1603 | -6/Data Miner | Learned location of Section 7 (-2) 1608 | -6/Data Miner | Received God Mode back door access code from Data Miner 1624 | -6/Data Miner | Entered Proximity Caves 1626 | -5/Proximity Caves | Reached level 14 1626 | -5/Proximity Caves | Reached level 15 1637 | -5/Proximity Caves | Escorted by Enhanced Grunt 1802 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Reached level 14. Reached level 15. Upgraded: Core Integrity (+50) Upgraded: Sight Range (+2) Enhanced Grunt: "Protecting LRC-V3." Slammed into S-27 Virus. Enhanced Grunt destroyed. Used Protomatter to restore core integrity (+276, depleted) Slammed into G-67 Veteran. G-67 Veteran knocked back. Slammed into G-50 Soldier. Destabilizing: Core damaged (-46). Slammed into G-50 Soldier. Destabilizing: System corrupted (+1). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# #??# #???###??# ####??# #??????????????? | | #???# #??# #??## ### #???##??????????????? | | #??# #### ## #???????????????????? | | ## ##### #???????????????????? | | ###### #???# #???????????????????? | | #?# ##??# #???????????????????? | | #??# #### #???????????????????? | | ##???? ### #???????????????????? | | #????? ##?# ## #???????????????????? | | ##?????####??? ??## ###?###?????????????? | | ?????????????? ??## ## ### #?????????????? | | ?????????????? ?# #?### #?????????????? | | ??????????????#### #???# #?????????????? | | ????????????????# ##### ##?????????????? | | ????????????????# ####??????????????? | | ????????????????# ##?????????????????? | | ????????????????# ##??????????????????? | | ????????????????# ## #####???????????????????? | | ??????????????### #####???????????????????????? | | ?????????????## ##???????####???????????????? | | ?????????????# ###???## ##??????????????? | | ?????????????## ss#### #??????????????? | | ??????????????#### s #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #### #??????????????? | | ?????????????????# ???##@ ## ##??????????????? | | ???????????????? ??? #??##???????????????? | | ???????????????### ?# ##???????????????????? | | ?????????????????# ?# ## ##????????????????????? | | ?????????????????# ?# ##?????????????????????? | | ????????????????? ?? #??????????????????????? | | ????????????????? ??? #??????????????????????? | | ?????????????????# ??? #??????????????????????? | | ???????????????? # ??? #??????????????????????? | | ??????????????? ##?? #??????????????????????? | | ?????????????? ???? #??????????????????????? | | ????????????? Y ? ????#####??????????????????????? | | ???????????? ?? ???????????????????????????????? | | ??????????? ?? ???????????????????????????????? | | ?????????? ??? ????????????????????????????????? | | ????????? ???? ????????????????????????????????? | | ???????? ????? ????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 35 Item Schematics ----------------- Plasma Sword | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Levels Raised 14 | . . . 2 1 2 3 3 1 . . 2 XP Earned 25544 | 4000 . 640 3704 649 3381 4356 4667 649 500 650 2348 XP Spent 24960 | . 3985 . 2400 2075 2950 3850 5100 1595 . . 3005 Upgrades 64 | . 15 . 7 13 7 5 3 11 . . 3 Core Integrity 19 | . 7 . . . . . . 11 . . 1 Heat Dissipation 1 | . . . . 1 . . . . . . . Inventory Capacity 2 | . . . . . . 2 . . . . . Sight Range 8 | . . . . 2 2 2 . . . . 2 Sensor Range 15 | . . . . 10 5 . . . . . . Hack Defense % 7 | . . . 3 . . 1 3 . . . . KI Resistance % 4 | . 4 . . . . . . . . . . TH Resistance % 4 | . 4 . . . . . . . . . . EX Resistance % 4 | . . . 4 . . . . . . . . Protomatter Created 28 | . . . 13 15 . . . . . . . Integrity Restored 636 | . . . 24 . . . . . 336 . 276 Core 636 | . . . 24 . . . . . 336 . 276 Protomatter Decayed 370 | . . . . 129 . . . 197 24 . 20 Game ------ Seed ShrapnelSkeletonCompactor Manual? 0 Play Time 00:34:19 Cumulative 132.5 hours Start 2020.01.04 @ 00:16:06 End 2020.01.04 @ 00:46:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 49 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2bf0e428-9310-490c-8fd5-9247ace6251a