Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 20:07:03 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (122) 610 Value Destroyed (3212) 3212 Prototype IDs (48) 960 Alien Tech Used (3) 600 Bonus (1067) 1067 TOTAL SCORE: 14349 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -44 Cogmind --------- Core Integrity 478/1300 Matter 101/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Scrap Engine Experimental Optical Array Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Gravmag System Structural Scanner Molecular Deconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Experimental Optical Array Core Analyzer Advanced Transmission Jammer Improved Reaction Control System Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Fusion Bomb Launcher Enhanced Force Lance > --- INVENTORY -------- Neutrino Core Cooled Gravmag System Advanced Cooling System Structural Scanner Improved Signal Interpreter Advanced ECM Suite Improved Propulsion Shielding Transdimensional Reconstructor Molecular Deconstructor [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Cooled Airjet Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 14 | . . . . . 4 . . 4 . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . 1 Utility 9 | . . . . . 2 . . 4 . . . . 1 . . . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 99 | 2 9 1 2 3 18 9 7 15 . . 1 . 6 . 5 . 1 3 2 1 3 11 Power 14 | . 2 . . 2 2 1 1 . . . . . 2 . . . . 1 . . 1 2 Engine 4 | . 2 . . 1 . . . . . . . . 1 . . . . . . . . . Core 9 | . . . . 1 2 1 1 . . . . . 1 . . . . 1 . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 31 | 2 3 1 . . 7 1 2 8 . . . . 2 . 1 . . 2 1 . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . 3 1 . . 7 1 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 8 . . . . 2 . 1 . . 2 1 . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 34 | . 2 . 1 . 3 2 3 7 . . 1 . 2 . 4 . 1 . 1 1 . 6 Device 12 | . 1 . . . . 1 2 4 . . . . . . 2 . . . . . . 2 Storage 6 | . 1 . 1 . . . . . . . . . 1 . 2 . . . . . . 1 Processor 8 | . . . . . 2 . 1 3 . . . . . . . . . . 1 . . 1 Hackware 5 | . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . 1 Protection 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | . 2 . 1 1 6 5 1 . . . . . . . . . . . . . 2 2 Energy Gun 5 | . 1 . . 1 2 . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 1 . . . 2 3 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 2 1 2 . . . . . . 2 . . 2 1 . 1 1 Parts Lost 29 | . 4 . . . 1 3 4 1 . . . . . . . . . . 1 . . 15 Power 7 | . 2 . . . 1 1 1 . . . . . . . . . . . . . . 2 Propulsion 10 | . 1 . . . . 1 2 . . . . . . . . . . . . . . 6 Utility 8 | . . . . . . . 1 1 . . . . . . . . . . . . . 6 Weapon 4 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 14 | . 3 . . . 1 2 3 1 . . . . . . . . . . 1 . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 6 5 10 10 10 13 14 12 5 5 5 5 5 4 5 7 9 9 8 8 8 9 8 Power . | 1 . 1 1 1 . . . . 1 1 1 1 . . . 1 1 . . 1 1 1 Propulsion 3 | 4 3 7 7 7 5 4 5 1 1 1 1 1 1 1 1 2 2 2 2 1 1 . Utility 2 | . . . . . 3 3 2 1 2 2 2 2 2 3 4 4 4 4 4 3 4 4 Weapon 2 | 1 1 2 2 2 4 4 4 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 5 . . 1 5 . . 1 . . . . . . 2 . . 1 . . . 3 Power 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Propulsion 5 | . 1 . . . 2 . . 1 . . . . . . . . . 1 . . . . Utility 7 | . 3 . . 1 . . . . . . . . . . 1 . . . . . . 2 Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 100 100 100 99 99 93 79 93 89 86 86 91 94 91 94 94 88 92 87 89 89 Engine 4 | . 11 14 14 13 . . . . . . . . 5 5 5 5 5 2 . . . . Core 5 | . . . . . 9 9 8 6 6 6 6 6 5 5 5 5 5 8 11 10 10 3 Leg 17 | . 22 28 28 28 35 35 35 . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . 24 26 26 26 26 23 23 23 23 23 23 23 24 26 26 Device 11 | . 10 14 14 14 4 4 6 15 26 26 23 20 16 17 16 17 17 17 16 15 15 12 Storage 7 | . 14 14 14 14 9 9 9 . . . . . . . 4 5 5 5 5 5 5 4 Processor 10 | . . . . . 17 18 14 16 20 20 20 20 17 17 11 11 11 11 11 10 10 9 Hackware 4 | . . . . . . . . . . . 3 6 10 11 11 11 11 11 11 14 15 18 Protection 1 | . . . . . 4 4 2 . . . . . . . . . . . . . . . Energy Gun 4 | . 9 14 14 14 7 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 18 14 5 . 8 11 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 3 14 7 6 2 . . 3 5 2 5 5 . . . . . Slashing Weapon 3 | . . . 8 14 1 2 . 4 1 . . . 4 2 4 3 5 5 5 5 5 1 Peak Build Rating 136 | 6 10 10 17 20 34 39 46 72 72 67 64 63 89 87 97 95 96 96 100 108 115 136 Average Rating 52 | 6 8 10 14 17 29 33 35 54 67 65 63 63 82 83 87 90 93 90 96 104 106 122 On Entrance 59 | 6 6 10 10 17 20 34 31 44 72 67 64 63 63 87 82 95 95 94 96 97 106 113 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 . . . . . . . . . . . . . 9 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 13 19 19 31 32 34 35 35 19 19 17 13 10 30 31 43 41 41 39 32 29 49 56 Greatest Support 87 | 40 40 20 20 20 80 80 77 32 32 32 32 44 44 44 52 52 50 50 60 55 74 87 Greatest Overweight (x) 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . 1 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 11 | 8 8 10 10 15 15 15 15 5 5 5 5 5 5 5 9 10 10 10 10 10 10 9 Most Carried 15 | 6 10 10 10 15 15 15 15 14 5 5 5 5 5 5 9 10 10 10 10 10 10 10 Average Carried 9 | 4 5 10 10 10 13 14 12 4 5 4 5 5 4 5 7 9 10 9 9 9 9 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 10 10 5 Final Carried 15 | 2 10 10 10 11 15 14 10 5 5 5 5 5 5 5 9 10 10 9 10 10 10 5 Scrap Engine Consumption 37 | . . . . . . . 8 1 1 1 . . 11 1 7 . . . 1 . 3 3 Constructs Created 4 | . . . . . . . 2 . . . . . 1 . 1 . . . . . . . Constructs Modified 8 | . . . . . . . 1 . . . . . 3 1 3 . . . . . . . Class Distribution -------------------- 56% | Mutant 21% | Hacker-Scout 10% | Hacker-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scout | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 3113 | 200 197 8 . 60 542 582 347 105 119 114 . 2 52 . 424 23 91 . 147 . . 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4140 | . 449 83 . 47 950 935 211 149 . 49 . 110 . 211 688 . 40 . 87 . . 131 Parts 231 | . 21 2 . 9 59 53 11 16 . 4 . 13 . 4 28 . 2 . 6 . . 3 Haulers Intercepted 7 | . 2 . . . 3 1 . . . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . . . 5 . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 4 . 5 . . . . 1 . 3 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 82 | . 7 2 . . 23 17 3 2 . 3 . 10 . 1 5 . 1 . 5 . . 3 Melee 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 Guns 41 | . 7 2 . . 21 11 . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . 2 3 1 . . . . . . 1 . 1 . . . . . AOE 28 | . . . . . . 4 . 1 . 3 . 10 . 1 4 . . . 5 . . . Classes Destroyed 17 | . 3 . . 2 5 3 2 . . . . . . 1 . . . . . . . 1 Worker 11 | . . . . . 1 3 . 4 . . . . . . 3 . . . . . . . Builder 6 | . . . . 2 . 2 . 2 . . . . . . . . . . . . . . Tunneler 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 3 1 . . . . . . . . 1 . . . . . . . Recycler 7 | . 1 . . . 1 2 . . . . . . . . 3 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Swarmer 36 | . . . . . 12 . . . . 3 . 10 . . 5 . 1 . 5 . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 29 | . 7 2 . . 7 11 . 2 . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 3 5 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Scientist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 6 2 . 1 8 7 3 6 . 3 . 5 . 1 9 . 1 . 5 . . 1 Combat Bots Only 7 | . 4 2 . . 7 5 2 2 . 3 . 5 . 1 5 . 1 . 5 . . 1 Max Kills in Single Turn 5 | . 1 1 . 1 2 2 1 2 . 3 . 4 . 1 5 . 1 . 3 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . 1 . 3 . 4 . 1 4 . . . 3 . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Hostile Shots Fired 523 | . 77 16 . 2 82 64 17 11 . 1 . 28 . . 11 11 3 . 30 . 3 167 Missed 190 | . 15 6 . 2 25 16 4 7 . 1 . 18 . . 7 6 2 . 20 . 3 58 Hits 333 | . 62 10 . . 57 48 13 4 . . . 10 . . 4 5 1 . 10 . . 109 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Projectile 318 | . 62 10 . . 57 48 13 4 . . . 10 . . 4 5 1 . 10 . . 94 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 19 | . 1 . . . 1 . 2 . . . . . . . . 1 . . 1 . . 13 Actively Blocked 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Damage Taken 6182 | . 804 132 . . 796 749 318 107 . 22 . 161 45 . 101 121 12 . 240 . . 2574 Core 1279 | . 169 30 . . 143 66 19 . . . . 28 . . 17 23 . . 42 . . 742 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 208 | . . . . . . . 105 . . . . . . . . . . . . . . 103 Regen/Repaired (Parts) 383 | . 39 . . . . . . . . . 134 . . . 28 . . . . 45 . 137 Core Remaining (%) 77 | 100 . . . 20 . . 58 . . . . 96 . . . . . . 91 . 100 . Volleys Fired 236 | . 47 8 . . 65 55 9 5 . 7 . 9 . 3 10 4 1 . 8 . . 5 Largest 2 | . 2 2 . . 2 2 2 2 . 1 . 1 . 1 1 1 1 . 1 . . 1 Hottest 130 | . 70 70 . . 130 66 105 81 . 30 . 30 . 30 77 77 77 . 30 . . 52 Shots Fired 419 | . 92 16 . . 126 110 19 10 . 7 . 9 . 3 10 4 1 . 7 . . 5 Gun 307 | . 92 16 . . 122 75 2 . . . . . . . . . . . . . . . Cannon 60 | . . . . . . 25 17 5 . . . . . . 8 4 1 . . . . . Launcher 52 | . . . . . 4 10 . 5 . 7 . 9 . 3 2 . . . 7 . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 280 | . 75 8 . . 68 100 18 5 . . . . . . 6 . . . . . . . Thermal 87 | . 17 8 . . 54 . 1 . . . . . . . 2 4 1 . . . . . Explosive 52 | . . . . . 4 10 . 5 . 7 . 9 . 3 2 . . . 7 . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 13 13 . . 21 21 8 6 . . . 5 . . 3 . 1 . 1 . . . Robot Miss Streak 5 | . 5 1 . . 4 2 2 2 . . . 2 . . 4 . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . . 3 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 307 | . 57 13 . 4 89 89 13 12 . . . 3 . . 14 . 2 . 1 . . 10 Core Hits 195 | . 26 6 . 2 40 48 7 11 . 6 . 14 . 4 15 . 2 . 10 . . 4 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Critical Strikes 9 | . 2 . . . 4 1 . . . . . . . . . . 1 . . . . 1 Burn 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 116 | . . . . 4 4 15 . 9 . . . . 7 . 20 5 2 . 1 1 1 47 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . 4 4 15 . 9 . . . . 7 . 20 5 2 . 1 1 1 18 Piercing 29 | . . . . . . . . . . . . . . . . . . . . . . 29 Sneak Attacks 22 | . . . . 4 . 7 . 5 . . . . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10569 | . 549 136 . 350 1629 2782 289 1104 . 96 . 798 . 640 1229 . 111 . 283 . . 573 Guns 3164 | . 527 136 . . 1441 1037 23 . . . . . . . . . . . . . . . Cannons 799 | . . . . . . 279 266 105 . . . . . . 118 . 31 . . . . . Explosions 3267 | . . . . . . 664 . 476 . 96 . 798 . 640 310 . . . 283 . . . Melee 3274 | . . . . 350 185 762 . 523 . . . . . . 801 . 80 . . . . 573 Ramming 65 | . 22 . . . 3 40 . . . . . . . . . . . . . . . . Kinetic 3097 | . 416 50 . . 844 1316 266 105 . . . . . . 100 . . . . . . . Thermal 866 | . 111 86 . . 597 . 23 . . . . . . . 18 . 31 . . . . . Explosive 3267 | . . . . . . 664 . 476 . 96 . 798 . 640 310 . . . 283 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2701 | . . . . 350 185 762 . 523 . . . . . . 801 . 80 . . . . . Piercing 573 | . . . . . . . . . . . . . . . . . . . . . . 573 Highest Corruption 11 | . . . . . . 4 4 . . . . . . 6 6 7 7 7 7 . . 11 Average Corruption 4 | . . . . . . 3 4 . . . . . . 6 6 6 7 7 7 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . 17 10 . . . . . . 4 13 6 4 1 4 . . 1 Message Errors 10 | . . . . . . 2 1 . . . . . . 1 3 1 1 . 1 . . . Matter Fused 15 | . . . . . . 5 2 . . . . . . 2 3 1 . . 1 . . 1 Heat Flow Errors 7 | . . . . . . 1 2 . . . . . . . 1 2 1 . . . . . Energy Discharges 7 | . . . . . . 1 2 . . . . . . . 1 . 2 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . 4 2 . . . . . . . 1 2 . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Misfires 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 784 | . . . . 138 18 173 . 228 . . . 11 . 6 168 . . . 15 . . 27 Projectiles 12 | . . . . . . . . 1 . . . . . . 11 . . . . . . . Explosions 56 | . . . . . 8 11 . . . . . 11 . 6 5 . . . 15 . . . Melee 716 | . . . . 138 10 162 . 227 . . . . . . 152 . . . . . . 27 Knockbacks 5 | . . . . . . 2 . 2 . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 205 | . . . . . 23 11 . 33 . 23 . . . . 39 . . . 76 . . . Shots 8 | . . . . . 1 1 . 1 . 1 . . . . 1 . . . 3 . . . Rammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 9 . . . 2 8 . . . . . . . . . . . . . . . . Kicked 14 | . 4 . . . 2 8 . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | . 43 13 . . 188 128 269 72 . . . . . . 138 305 201 . . . . 18 Average Temperature 50 | . 9 6 . . 53 22 86 31 . . . . . . 34 189 93 . . . . 18 Received Heat Transfer 1480 | . 486 75 . . 234 351 156 36 . . . . . . . 18 . . 9 . . 115 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 1 . . 5 . . . . . . . . . . . . . . . . . Heat Transferred 2566 | . 481 259 . . 1702 . 50 . . . . . . . 37 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Maximum Alert Level 2 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 Low Security (%) 85 | 100 100 100 . 100 55 49 100 100 . . . . 100 100 100 . . . . 100 100 99 Level 1 12 | . . . . . 44 37 . . . . . . . . . . . . . . . . Level 2 1 | . . . . . . 13 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 422 | . 77 50 . 5 384 422 160 83 . . . . 113 6 157 . . . . 102 39 219 Initial 154 | . . . . . . 154 153 . . . . . 113 . . . . . . 97 22 21 Average 81 | . 16 22 . . 169 226 49 31 . . . . 34 1 69 . . . . 67 26 41 Influence Increases 3487 | . 216 50 . 15 744 709 13 156 . 70 . 250 45 16 266 60 50 . 215 5 17 590 Destroy 0b10 Robot/C 1560 | . 140 40 . . 460 340 . 40 . 60 . 200 . . 100 . 20 . 100 . . 60 Destroy 0b10 Robot/NC 195 | . 15 . . 15 30 55 . 40 . . . . . . 40 . . . . . . . Destroy Leader 298 | . 34 10 . . 86 104 . . . 10 . 20 . . 14 . . . 10 . . 10 Successful Hack 197 | . 26 . . . 23 15 13 15 . . . . 18 . 12 . . . . 3 . 72 Disable Machine 165 | . . . . . 45 60 . 15 . . . . 15 . 15 . . . . . . 15 Destroy Structure 337 | . 1 . . . 25 60 . 31 . . . . 12 16 40 . . . . 2 2 148 Partial Spotted 60 | . . . . . . . . . . . . . . . 30 . . . . . . 30 Lose Combat Pursuer 675 | . . . . . 75 75 . 15 . . . 30 . . 15 60 30 . 105 . 15 255 Influence Decreases 3373 | . 216 40 10 15 378 680 408 86 70 40 30 70 225 16 220 66 60 30 60 128 10 515 Entered New Map 729 | . . . 10 . . 212 242 . 26 . 30 . 67 . . 18 8 30 . 58 10 18 Time Decay 2259 | . 186 40 . 15 368 428 136 76 44 40 . 70 158 16 220 48 52 . 50 70 . 242 Lost Part 270 | . 30 . . . 10 30 30 10 . . . . . . . . . . 10 . . 150 Lost Ally 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Purge Threat 105 | . . . . . . . . . . . . . . . . . . . . . . 105 Squads Dispatched 20 | . 1 . . . . 6 . . . . . . 2 . 3 . 1 . . . 1 6 Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . 2 Reinforcement 11 | . 1 . . . . 3 . . . . . . . . 2 . . . . . 1 4 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 14 | . . . . . 6 2 . . . . . . . . 2 . . . . . . 4 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 224 | . 18 2 . 2 39 25 3 7 . 3 . 15 1 6 16 14 8 . 15 . 2 48 Peak Tracking Total 23 | . 5 2 . 2 9 7 4 4 . 3 . 7 1 5 6 9 6 . 8 . 1 23 Tactical Retreats 28 | . . . . . 4 3 . 1 . . . 1 . . 1 3 2 . 2 . 1 10 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . . . . 7 3 . 2 . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 8 | . . . . . 1 4 . . . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 15 | . . . . . 3 4 . 1 . . . . 1 . 1 1 . . 3 . . 1 Max in Single Turn 2 | . . . . . 1 1 . 1 . . . . 1 . 1 1 . . 2 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 52 | . 3 . 1 1 4 4 3 5 . . . . 8 . 5 2 . 4 1 3 . 8 Terminals 29 | . 2 . . . 4 4 2 3 . . . . 4 . 3 . . . . 2 . 5 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Total Hacks 144 | . 11 . 1 1 11 12 13 8 . . . . 15 . 8 8 . 17 1 11 . 27 Successful 89 | . 5 . 1 1 7 7 7 3 . . . . 5 . 5 8 . 17 1 5 . 17 Failed 54 | . 6 . . . 4 5 6 5 . . . . 10 . 3 . . . . 6 . 9 Catastrophic 6 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Manual 45 | . 4 . 1 . 9 6 7 5 . . . . 3 . 4 1 . . . 1 . 4 Terminals 75 | . 7 . . . 11 12 11 5 . . . . 8 . 5 . . . . 5 . 11 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 16 | . 4 . . . . . . 1 . . . . . . 2 . . . . 6 . 3 Recycling Units 8 | . . . . . . . . . . . . . 1 . . . . . . . . 7 Scanalyzers 10 | . . . . . . . . 2 . . . . 2 . . . . . . . . 6 Garrison Access 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . Terminal Hacks 51 | . 1 . 1 1 2 5 5 . . . . . 2 . 1 8 . 17 1 2 . 5 Record 14 | . . . . . . . . . . . . . . . . 7 . 5 1 1 . . Part Schematic 6 | . . . . . . . 1 . . . . . 1 . . . . 4 . . . . Robot Analysis 6 | . . . . . . 1 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . . . . . . . . . 2 . . . . 2 . 1 Scan Component 4 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 Repair 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Recycle Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Process 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzer 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . 4 Insert Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Retrieve Study 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 16 | . 2 . . . 5 2 2 2 . . . . 1 . 1 . . . . 1 . . Terminals 15 | . 2 . . . 5 2 2 2 . . . . . . 1 . . . . 1 . . Assimilate 6 | . . . . . 3 1 . 1 . . . . . . 1 . . . . . . . Botnet 9 | . 2 . . . 2 1 2 1 . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . . . 4 5 2 5 . . . . 7 . 3 . . . . 2 . 5 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . . 2 . . . . 4 . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Repaired 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Time 118 | . 13 . . . . . . . . . . . . . 70 . . . . 35 . . Parts Recycled 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Recycled Matter 190 | . . . . . . . . . . . . . . . . . . . . . . 190 Retrieved Matter 190 | . . . . . . . . . . . . . . . . . . . . . . 190 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Total Allies 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . Highest-Rated Group 26 | . . . . . 26 10 . . . . . . . . 26 . . . . . . . Highest-Rated Ally 26 | . . . . . 26 10 . . . . . . . . 26 . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Active Infowar (turns) 4165 | . . . . . . 470 179 226 149 96 35 144 600 91 482 219 181 96 164 156 45 832 Optics 3515 | . . . . . . . . 225 149 96 35 144 600 91 482 219 181 96 164 156 45 832 Structural 3610 | . . . . . . 470 179 214 149 96 35 86 597 91 384 193 161 96 118 154 45 542 Decoding 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Jamming 6 | . . . . . . . . . . . . . . . . . . . . . . 6 ECM 116 | . . . . . . . . 2 . . . . . . . 26 18 . 27 2 . 41 Robot Analysis Total 6 | . . . . . . 1 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . 1 1 . 1 . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 8335 | 6 689 101 369 1038 1026 1040 543 233 149 96 35 144 600 91 482 219 181 96 164 156 45 832 Spaces Moved 8671 | 1 405 59 239 517 558 518 396 360 389 210 87 364 969 140 665 400 330 154 401 164 79 1266 Core 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Treads 28 | 1 27 . . . . . . . . . . . . . . . . . . . . . Legs 2665 | . 378 59 239 517 558 518 396 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5967 | . . . . . . . . 360 389 210 87 364 969 140 665 400 330 154 401 164 79 1255 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 160 120 120 120 190 120 130 115 38 38 38 38 26 34 54 41 30 30 54 22 40 21 16 Average Speed 73 | 160 122 120 153 190 127 130 124 42 38 38 38 34 45 54 53 47 49 54 33 40 37 37 Slowest Speed 200 | 160 160 120 190 190 130 130 130 45 38 38 38 38 54 54 54 107 54 54 38 40 101 200 Overloaded Moves 722 | . . . . . . . . . . . . 105 1 . 6 139 64 . 124 . 44 239 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . 2 . . . 3 . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 2 55 22 62 82 40 53 62 9 75 39 10 67 22 86 20 62 56 61 58 5 83 42 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 . 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 13 | . . . . 2 . . . . 3 1 . . . . . 2 3 . 2 . . . Spaces Dug 262 | . . . . . 21 4 . 3 . 39 . 28 6 8 10 6 1 . 12 1 1 122 Terrain Destroyed 560 | . . . . . 31 88 . 33 . 87 . 69 6 14 18 6 1 . 63 1 1 142 Melee 60 | . . . . . . 4 . 3 . . . . 6 . 10 4 1 . . 1 1 30 Projectile 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . AOE 497 | . . . . . 31 83 . 30 . 87 . 69 . 14 8 . . . 63 . . 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Total 10099 | 6 515 75 242 572 755 761 432 422 389 219 87 372 1124 150 755 416 341 168 420 251 91 1536 Wait 712 | . 25 7 . 30 78 130 3 7 . . . . 126 6 40 . 2 . 1 81 3 173 Move 8650 | . 404 58 238 516 557 517 395 359 388 209 86 363 969 139 664 399 329 153 400 163 78 1266 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 68 | . 12 . . 7 11 5 4 5 . 1 . . 3 . 7 1 . 3 1 2 1 5 Fast Attach 34 | . 5 . 1 . 4 1 3 6 . . . . 2 1 1 . . 2 3 1 2 2 Attach 36 | . 2 . . . 3 4 3 8 . . . . 5 . 1 . . 1 . 2 1 6 Detach 27 | . 1 . . . 2 1 3 7 . 1 . . 3 . 2 . . 1 1 . 1 4 Swap 115 | 2 4 1 1 3 17 21 4 6 1 . 1 . 3 1 8 6 7 3 4 1 2 19 Drop 82 | 4 6 1 2 8 12 4 8 10 . 1 . . 6 . 2 1 . 5 1 . 2 9 Fire 236 | . 47 8 . . 65 55 9 5 . 7 . 9 . 3 10 4 1 . 8 . . 5 Melee 116 | . . . . 4 4 15 . 9 . . . . 7 . 20 5 2 . 1 1 1 47 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . 4 . . . 2 8 . . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Arm / DSF) -4/DSF -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 13) 108 | -10/Materials | Core integrity fell below 50% 156 | -10/Materials | Lost 3 parts (1p1n1w) 184 | -10/Materials | Repaired Aluminum Leg 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 10) 696 | -10/Materials | Entered Mines 792 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 792 | -10/Mines | Discovered new exit (range 5) 797 | -10/Mines | Entered Exiles 826 | -10/Exiles | Met 8R-AWN 862 | -10/Exiles | Met EX-HEX 895 | -10/Exiles | Met EX-BIN 909 | -10/Exiles | Aligned with FarCom system 910 | -10/Exiles | Given EX-Vault access code 939 | -10/Exiles | Opened EX-Vault 948 | -10/Exiles | Found Longsword +1 989 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1048 | -10/Exiles | Met EX-DEC 1150 | -10/Exiles | Discovered new exit (range 10) 1166 | -10/Exiles | Left Exiles lab with Longsword +1 1166 | -10/Exiles | Entered Mines 1179 | -9/Mines | Met a Derelict bent on vengeance 1225 | -9/Mines | Learned location of Zion (-6) 1314 | -9/Mines | Found the Drone Emporium 1720 | -9/Mines | Found a hidden stash of uninstalled traps 2146 | -9/Mines | Discovered new exit (range 13) 2204 | -9/Mines | Entered Materials 2204 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2814 | -8/Materials | Identified exit to Storage 3137 | -8/Materials | Destroyed 7 combat bots 3230 | -8/Materials | Entered Storage 3763 | -8/Storage | Garrison activated, responded to threat 3861 | -8/Storage | Discovered new exit (range 16) 4209 | -8/Storage | Used back door to open Recycling access 4209 | -8/Storage | Discovered new exit (range 5) 4270 | -8/Storage | Entered Recycling 4438 | -8/Recycling | Scanned before Scraplab entrance 4453 | -8/Recycling | Discovered new exit (range 11) 4457 | -8/Recycling | Entered Scraplab 4497 | -8/Recycling | Angered Scraplab inhabitants 4581 | -8/Recycling | Found Prototype Device 4596 | -8/Recycling | Identified Scrap Engine 4608 | -8/Recycling | Lost 3 parts (1p1n1u) 4781 | -8/Recycling | Discovered new exit (range 16) 4813 | -8/Recycling | Entered Factory 4813 | -6/Factory | Evolved 4 slots: Utility x4 4923 | -6/Factory | Discovered new exit (range 12) 5009 | -6/Factory | Discovered new exit (range 14) 5046 | -6/Factory | Entered Lower Caves 5180 | -6/Lower Caves | Identified exit to Lower Caves 5195 | -6/Lower Caves | Entered another Lower Caves area 5198 | -6/Lower Caves | Learned 4 Factory zone layouts 5263 | -6/Lower Caves | Discovered new exit (range 8) 5291 | -6/Lower Caves | Entered Zion 5300 | -6/Zion | Discovered new exit (range 22) 5308 | -6/Zion | Visited the Megawrench Repair Shop 5309 | -6/Zion | Megawrench repaired 6 parts 5326 | -6/Zion | Entered Proximity Caves 5383 | -5/Proximity Caves | Learned 4 Factory zone layouts 5466 | -5/Proximity Caves | Discovered new exit (range 10) 5470 | -5/Proximity Caves | Entered Factory 5470 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5774 | -5/Factory | Build established: Hacker-Scout 6061 | -5/Factory | Discovered new exit (range 12) 6070 | -5/Factory | Sucked down chute 6070 | -5/Factory | Entered Waste 6071 | -5/Waste | Spotted C-40 Crusher 6075 | -5/Waste | Spotted C-40 Crusher 6085 | -5/Waste | EMP discharged 6086 | -5/Waste | Spotted C-40 Crusher 6095 | -5/Waste | Spotted C-40 Crusher 6095 | -5/Waste | Spotted C-40 Crusher 6111 | -5/Waste | Destroyed C-40 Crusher 6133 | -5/Waste | Spotted C-40 Crusher 6155 | -5/Waste | Discovered new exit (range 11) 6161 | -5/Waste | Entered Factory 6495 | -5/Factory | Discovered new exit (range 21) 6594 | -5/Factory | Repaired Cld. Airjet? 6643 | -5/Factory | Entered Upper Caves 6663 | -5/Upper Caves | Learned Factory garrison access intel 6664 | -5/Upper Caves | Learned Factory stockpile data 6687 | -5/Upper Caves | Entered an active Warlord outpost 6691 | -5/Upper Caves | Learned Extension trap positions 6691 | -5/Upper Caves | Learned Factory security intel 6722 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6729 | -5/Upper Caves | Found Prototype Special Weapon 6850 | -5/Upper Caves | Discovered new exit (range 13) 6862 | -5/Upper Caves | Entered another Upper Caves area 6879 | -5/Upper Caves | Learned Factory emergency access door positions 6883 | -5/Upper Caves | Discovered new exit (range 6) 6896 | -5/Upper Caves | Learned Factory terminal intel 6986 | -5/Upper Caves | Encountered a Warlord checkpoint 7001 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7035 | -5/Upper Caves | Discovered new exit (range 16) 7043 | -5/Upper Caves | Entered Zhirov 7043 | -5/Zhirov | Discovered new exit (range 3) 7054 | -5/Zhirov | Met Zhirov 7067 | -5/Zhirov | Found Alien Artifact 7067 | -5/Zhirov | Identified Integrated Dissipator 7067 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7078 | -5/Zhirov | Found Alien Artifact 7090 | -5/Zhirov | Learned location of Quarantine (-2) 7090 | -5/Zhirov | Learned location of Testing (-3) 7090 | -5/Zhirov | Learned location of Command (-1) 7095 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7139 | -5/Zhirov | Entered Proximity Caves 7154 | -4/Proximity Caves | Found DCF Scrap (11 items) 7179 | -4/Proximity Caves | Build established: Hacker-Mutant 7217 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7223 | -4/Proximity Caves | Learned Research trap positions 7283 | -4/Proximity Caves | Spotted B-86 Titan 7293 | -4/Proximity Caves | Discovered new exit (range 7) 7299 | -4/Proximity Caves | Found Alien Artifact 7299 | -4/Proximity Caves | Identified Dimensional Node Initializer 7299 | -4/Proximity Caves | Initialized slip node 7303 | -4/Proximity Caves | Entered Factory 7303 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7304 | -4/Factory | Identified exit to Research 7304 | -4/Factory | Identified exit to Armory 7308 | -4/Factory | Loaded intel: 27 terminal locations 7309 | -4/Factory | Loaded intel: 4 garrison access locations 7360 | -4/Factory | Repaired Cld. Airjet 7458 | -4/Factory | Identified exit to DSF 7459 | -4/Factory | Entered DSF 7481 | -4/DSF | Identified Molecular Deconstructor 7490 | -4/DSF | Additional patrols routed to DSF 7499 | -4/DSF | Discovered exit to Research (range 15) 7504 | -4/DSF | Entered Research 7504 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7505 | -3/Research | Loaded intel: 98 trap records 7608 | -3/Research | Build established: Hacker-Scout 7727 | -3/Research | Spotted B-86 Titan 7776 | -3/Research | Identified exit to Testing 7805 | -3/Research | Central database locked down 7805 | -3/Research | Identified Transdimensional Reconstructor 7842 | -3/Research | Found Fusion Bomb Launcher 8196 | -3/Research | Warped through subspace 8330 | -3/Research | Core integrity fell below 50% 8334 | -3/Research | System corruption reached 10% 8336 | -3/Research | Self-destructed Last Messages --------------- 08324_ Penetrated by Slug. 08328_ O-32 Director uses terminal to summon reinforcements. 08328_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 08328_ O-32 Director locks terminal. 08328_ Cmb. Gravmag System+ destroyed. 08330_ Dropped Med. Storage Unit. 08331_ W-44 Eye sends out distress signal. 08332_ K-01 Serf collects debris. 08333_ Mak. Hacking Suite destroyed. 08333_ K-01 Serf collects debris. 08333_ Penetrated by Slug. 08333_ Adv. System Shield destroyed. 08333_ Slug penetrates G-67 Veteran. 08333_ Slug penetrates R-10 Processor. 08333_ R-10 Processor suffers critical hit (Destroy). 08333_ Critical hit (Burn: +37). 08334_ Arm. Scrap Engine destroyed. 08334_ Scrap Engine core remains intact and functional. 08334_ P-80 Master resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | ""#????????##??????#### ##################?# | | !^ ""#???????? ??^??# + #?# | | ! T#????????? ?????# ######## ######## = #?? | | ! 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Gauss Rifle | -8/Recycling | Hacked Cld. Airjet | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Micro-nuke Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 56% | -10/Materials Cld. Airjet | 68% | -5/Factory Cld. Airjet | 50% | -4/Factory Studied --------- Hover Unit | -6/Factory | Hacked Cmb. Gravmag System | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Myspace Not So Scrappy Scrappetite Whoosh! Challenges ------------ None Game ------ Seed ArcLightCapacitor Manual? 0 Play Time 02:13:39 Cumulative 80.8 hours Start 2026.03.30 @ 16:45:16 End 2026.03.30 @ 20:07:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1aaffa8-5fc7-4a2e-92f1-37324698d611