Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 20:41:43 Player: Scared Dad Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (473) 473 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 953 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (8) ---- Ion Engine Carbon-fiber Leg Heat Sink Improved Heat Sink Beam Rifle Beamcaster Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Heat Sink Improved Heat Sink Beam Rifle Beamcaster Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 7 12 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 2 | . . 2 Leg 4 | . 2 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 2 | . 2 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 7 | 3 7 7 Power 1 | . 1 1 Propulsion 2 | 2 3 1 Utility . | . . 1 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 14 | . 14 14 Treads 4 | . . 9 Leg 20 | . 22 17 Wheel 2 | . 5 . Device 6 | . 12 1 Storage 14 | . 14 14 Processor 1 | . . 2 Protection 5 | . . 10 Energy Gun 14 | . 26 1 Ballistic Gun 11 | . 1 21 Ballistic Cannon 2 | . . 5 Peak Build Rating 14 | 6 7 14 Average Rating 8 | 3 6 9 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 14 15 21 Greatest Support 40 | 20 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 7 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 7 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 615 | 224 109 282 Remotely . | . . . Salvage Created 662 | . 510 152 Parts 27 | . 23 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 13 10 Guns 18 | . 13 5 Cannons 5 | . . 5 Classes Destroyed 5 | . 3 2 Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Sentry 1 | . . 1 Assembled 9 | . . 9 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 124 | . 65 59 Missed 31 | . 16 15 Hits 93 | . 49 44 Melee 11 | . . 11 Projectile 82 | . 49 33 Part Disruptions 1 | . . 1 Damage Taken 1212 | . 541 671 Core 253 | . 149 104 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | . 43 33 Largest 2 | . 2 2 Hottest 100 | . 100 70 Shots Fired 151 | . 85 66 Gun 138 | . 85 53 Cannon 13 | . . 13 Launcher . | . . . Special . | . . . Kinetic 66 | . 1 65 Thermal 85 | . 84 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 6 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 97 | . 61 36 Core Hits 45 | . 28 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 9 | . 9 . Burn 9 | . 9 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1264 | . 785 479 Guns 1104 | . 785 319 Cannons 156 | . . 156 Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 463 | . . 463 Thermal 797 | . 785 12 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 3 | . . 3 Matter Fused 3 | . . 3 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 246 | . 246 81 Average Temperature 55 | . 74 20 Received Heat Transfer 446 | . 246 200 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 3034 | . 2997 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 121 | . 121 10 Initial 1 | . . 1 Average 27 | . 54 . Influence Increases 427 | . 407 20 Destroy 0b10 Robot/C 280 | . 260 20 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 64 | . 64 . Successful Hack 25 | . 25 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 427 | . 401 26 Entered New Map 5 | . . 5 Time Decay 412 | . 391 21 Lost Part 10 | . 10 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 26 12 Peak Tracking Total 5 | . 5 4 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 10 | . 10 . Failed 8 | . 8 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 3 | . 3 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders 2 | . . 2 ROAM 1 | . . 1 FOLLOW 1 | . . 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1979 | 47 984 948 Spaces Moved 1315 | 41 693 581 Core 11 | 11 . . Treads 180 | . . 180 Legs 973 | . 572 401 Wheels 151 | 30 121 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 120 | 71 113 132 Slowest Speed 160 | 80 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 64 | 4 98 90 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1569 | 58 811 700 Wait 97 | . 48 49 Move 1313 | 40 692 581 Hop . | . . . Pick Up 37 | 12 12 13 Fast Attach . | . . . Attach 12 | 6 2 4 Detach . | . . . Swap 14 | . 5 9 Drop 19 | . 9 10 Fire 76 | . 43 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 340 | -10/Materials | Discovered new exit (range 15) 419 | -10/Materials | Discovered new exit (range 10) 658 | -10/Materials | Identified exit to Mines 752 | -10/Materials | Core integrity fell below 50% 775 | -10/Materials | Discovered new exit (range 9) 1032 | -10/Materials | Entered Mines 1043 | -10/Mines | Assembled infested the area 1089 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1402 | -10/Mines | Build established: Scavenger-Mutant 1615 | -10/Mines | Core integrity fell below 20% 1637 | -10/Mines | Lost 3 parts (1n1u1w) 1889 | -10/Mines | Build established: Mutant 1918 | -10/Mines | Discovered new exit (range 9) 1947 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1980 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- you can take care of yourself!" 01835_ F0-DS7(g): "I have the funny feeling that things are about to get a lot worse around here, see you around!" 01835_ F0-DS7(g) slips back into the shadows. 01835_ K-01 Serf collects debris. 01853_ Q 01868_ Acquired 8 matter. 01872_ K-01 Serf collects debris. 01918_ EXIT=FOUND 01938_ L QPWAJGSFDTYE>PX>3Y5X%2DT=R4NABFDU 01947_ Trooper 1a: "Hello LRC-V3. What is your command?" 01947_ Mercenary 1a: "Hello LRC-V3. What is your command?" 01947_ Trooper 1b: "Hello LRC-V3. What is your command?" 01978_ Slammed into K-01 Serf. 01979_ K-01 Serf sends out distress signal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ??????????????????????????????????## ##?????????? | | ?????????????????????###?????????## ##????????? | | ????????????????????## ##????????# ###??????? | | ???????????????????## #????????# *%= #######? | | ??????????????????## #???????## = ## ## | | ????????????????### #??????## # | | ????????????????# #?????## # | | ????????????????# #????## #### ## | | ????????????????# #????# ##??## ##? | | ????????????????##### ##????# ##???#####?? | | ??????????????### ### #?????## ####??????? | | ??????????# ## ## #??????# !% ##?????? | | ??????????# % < % %=# ###????## = #####?? | | ?????????# % =%*=s%#?????##### ##? | | ???????# % % !!###*########??## #? | | ??????# % !##?#|@gkgg!=#???### #? | | ??????% %% %#???########%#?????## ##? | | ??????% % ####???????????#!#??????## ###?? | | ???????%% ????????????????#=#???????# *###???? | | ??????? ## ?????????????????#|#???????# %#?????? | | ?????????##????????????########|######### #?????? | | ???????????????????????#!*!*%=%!!!%=!*|% #?????? | | ???????????????????????#**%%*==%===*!%*! #?????? | | ???????????????????????#|*##################?????? | | ???????????????????????#%=#??????????????######??? | | ???????????????????????#%=#?????????????## ##?? | | ???????????????????????# !#???????????### #?? | | ???????????????????????#!%#??????????## #?? | | ???????????????????????#*%##?????????# ##?? | | ???????????????????????#!=!##????????# #??? | | ???????????????????????##=*!##???????# #??? | | ????????????????????????#! !##??????## #??? | | ???????????????????????##* != ##??????## #??? | | ????????????????????#### % |#???????## ##?? | | #??????????????????## % #?####???## #?? | | ##?????????#####???# #### ###?# #?? | | ##?????#### ##??# ## ### ### #?? | | ##??### #### #? ## ##?? | | #### ## ## ##??? | | ## ### ##### ####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningFocalCape Manual? 0 Play Time 00:18:44 Cumulative 113.6 hours Start 2026.02.23 @ 20:25:13 End 2026.02.23 @ 20:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 563cc1c7-ccd0-47a8-8ef9-b31fb24fa175