Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 21:52:05 Player: [THREAT] Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (2987) 2987 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8923) 8923 TOTAL SCORE: 16075 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 207 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3600 Entered DSFs 500 Friendly Fire -408 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 1030/1110 System Corruption 1% Temperature Critical (1671) Movement Flying (915) Ox11 Location -6/DSF Parts ------- > --- POWER (2) -------- Reinforced Fission Core (fused) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (7) ------ Active Sensor Suite System Shield > --- WEAPON (7) ------- Ripper Heavy Pick Heavy Pick Heavy Pick Heavy Pick Heavy Pick Heavy Pick > --- INVENTORY (6) ---- Particle Charger Advanced Hacking Suite Authchip [R/Combat] Molecular Deconstructor Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Improved Melee Analysis Suite System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Ripper Heavy Pick Heavy Pick Heavy Pick Heavy Pick Heavy Pick Heavy Pick > --- INVENTORY -------- Reinforced Deuterium Engine Improved Cooling System Small Storage Unit Particle Charger Microactuators Advanced Hacking Suite Advanced Hacking Suite Authchip [R/Combat] Molecular Deconstructor Powered Hammer [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Medium Storage Unit Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 2 . . . 1 . Weapon 2 | . . . . 1 . . 1 . Parts Attached 87 | 8 7 3 14 11 21 . . 23 Power 10 | 1 2 . 2 1 3 . . 1 Engine 5 | 1 1 . 1 . 2 . . . Core 5 | . 1 . 1 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 4 . 2 4 2 8 . . 9 Treads 8 | 2 . . . . 6 . . . Leg 10 | 2 . 2 4 2 . . . . Wheel . | . . . . . . . . . Hover 6 | . . . . . 2 . . 4 Flight 5 | . . . . . . . . 5 Utility 19 | 1 2 1 3 4 6 . . 2 Device 9 | . 1 1 1 2 2 . . 2 Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . 1 2 . . . Hackware 3 | . . . 1 . 2 . . . Protection 2 | . . . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 29 | 2 3 . 5 4 4 . . 11 Energy Gun 10 | . 3 . 3 1 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . . 2 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . 4 Piercing Weapon 6 | . . . . . . . . 6 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 2 Parts Lost 41 | . 1 . 3 7 17 . . 13 Power 4 | . . . 1 . 3 . . . Propulsion 15 | . . . 1 2 6 . . 6 Utility 9 | . . . 1 1 2 . . 5 Weapon 13 | . 1 . . 4 6 . . 2 Highest Loss Streak 8 | . 1 . 1 6 8 . . 7 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 3 6 9 9 9 10 10 7 Power . | . . 1 1 . . . . . Propulsion . | 1 . . . . . . . . Utility 3 | . . . 3 4 5 4 4 4 Weapon 3 | . 1 4 4 3 3 5 6 3 Tool/Special . | . . . . . . . . . Unused Backups 13 | . . . 1 2 . 3 . 7 Power 3 | . . . . 1 . 1 . 1 Propulsion 1 | . . . . . . 1 . . Utility 6 | . . . . . . 1 . 5 Weapon 3 | . . . 1 1 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 94 92 93 83 72 85 75 61 Engine 4 | . 4 . 5 7 3 7 6 1 Core 5 | . 9 11 4 7 1 7 6 5 Treads 5 | . 9 . . . 6 21 18 1 Leg 9 | . 18 26 26 12 . . . . Hover 1 | . . . . . 3 . . 4 Device 11 | . 9 22 17 15 10 7 6 6 Storage 8 | . 14 11 9 7 7 7 6 4 Processor 6 | . . . . . 13 14 12 5 Hackware 6 | . . . 9 7 6 14 12 8 Energy Gun 11 | . 19 22 10 12 10 . . . Ballistic Gun 3 | . 8 . 7 8 . . . . Slashing Weapon 3 | . . . . . 6 7 6 7 Peak Build Rating 113 | 6 13 27 39 47 58 58 56 113 Average Rating 39 | 5 10 26 35 42 45 55 56 72 On Entrance 33 | . 6 13 27 38 47 58 56 56 Avg Prop Armor Cover (%) 8 | . . . . . 13 . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 13 21 22 34 46 54 54 52 57 Greatest Support 63 | 40 40 30 37 27 63 63 63 63 Greatest Overweight (x) 15 | . 1 1 1 12 9 . . 15 Average Overweight (x) 1 | . . . . 1 1 . . 1 Largest Inventory Capacity 11 | 8 10 10 10 10 11 11 11 11 Average Capacity 10 | 7 8 10 10 10 10 11 11 9 Most Carried 11 | 5 6 9 10 10 11 11 11 11 Average Carried 8 | 1 3 6 9 9 9 10 11 9 Final Capacity 11 | 8 10 10 10 10 11 11 11 6 Final Carried 11 | 2 5 8 10 10 11 11 11 6 Class Distribution -------------------- 27% | Mutant 22% | Scavenger-Mutant 18% | Scavenger-Gladiator 11% | Scavenger-Gunner 9% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Commander-Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Matter Collected 1818 | 336 240 35 258 307 444 61 . 137 Remotely . | . . . . . . . . . Salvage Created 3846 | 121 545 490 776 605 816 85 . 408 Parts 227 | 5 47 28 42 36 33 1 . 35 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 10 | . 3 5 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 25 | . . . . . 25 . . . Prevented 1 | . . . . . 1 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 63 | . 9 6 12 11 12 . . 13 Melee 18 | . . . . . 6 . . 12 Guns 42 | . 9 6 12 9 6 . . . Cannons 1 | . . . . 1 . . . . Classes Destroyed 19 | 2 5 1 3 4 1 1 . 2 Worker 11 | . 3 2 4 2 . . . . Builder 4 | . 2 . 2 . . . . . Tunneler 3 | 1 . 1 1 . . . . . Hauler 1 | . . . . 1 . . . . Recycler 9 | 1 3 3 1 1 . . . . Operator 2 | . . 1 . 1 . . . . Watcher 6 | . 3 2 1 . . . . . Swarmer 17 | . 6 . . . 4 . . 7 Cutter 3 | . . . . . . . . 3 Grunt 21 | . 3 6 6 4 2 . . . Brawler 2 | . . . 1 . 1 . . . Duelist 1 | . . . . 1 . . . . Sentry 5 | . . . 3 . 2 . . . Specialist 2 | . . . . 2 . . . . Hunter 7 | . . . 2 3 1 . . 1 Programmer 4 | . . . . 1 2 . . 1 Heavy 1 | . . . . . . . . 1 Samaritan 2 | . . . . . . 2 . . Mutant 2 | . . . . . 2 . . . Best Kill Streak 11 | 2 6 7 11 8 3 . . 4 Combat Bots Only 7 | . 3 3 4 7 3 . . 4 Max Kills in Single Turn 2 | 1 2 1 2 2 2 1 . 1 Gunslinging 1 | . 1 . . 1 1 . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Hostile Shots Fired 560 | . 73 37 54 107 173 . . 116 Missed 154 | . 22 11 18 36 44 . . 23 Hits 406 | . 51 26 36 71 129 . . 93 Melee 5 | . . . . . 1 . . 4 Projectile 401 | . 51 26 36 71 128 . . 89 AOE 3 | . . . . 2 . . . 1 Critical Strikes 10 | . 1 1 1 . 3 . . 4 Part Disruptions 2 | . . . . . 1 . . 1 Damage Taken 6837 | . 492 313 573 1055 2118 . . 2286 Core 1471 | . 57 98 54 116 419 . . 727 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 60 | . 16 . 44 . . . . . Core Remaining (%) 75 | 100 77 75 92 . . 35 . . Volleys Fired 246 | 14 72 49 51 39 21 . . . Largest 3 | 2 2 2 2 3 3 . . . Hottest 156 | 40 115 115 105 154 156 . . . Shots Fired 494 | 28 136 98 97 96 39 . . . Gun 493 | 28 136 98 97 95 39 . . . Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special . | . . . . . . . . . Kinetic 210 | 28 83 . 44 41 14 . . . Thermal 283 | . 53 98 53 54 25 . . . Explosive 1 | . . . . 1 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 4 11 8 15 9 6 . . . Robot Miss Streak 6 | 2 5 6 4 6 3 . . . Penetration Max 1 | . . . 1 1 1 . . . Secondary Targets 11 | . 2 1 1 5 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 344 | 16 79 49 63 56 51 3 . 27 Core Hits 152 | 5 30 21 34 25 20 2 . 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . Critical Strikes 11 | . 1 2 . 1 6 . . 1 Burn 3 | . 1 2 . . . . . . Destroy 2 | . . . . 1 1 . . . Sever 6 | . . . . . 5 . . 1 Melee Attacks 73 | . . . . . 33 4 . 36 Impact 1 | . . . . . 1 . . . Slashing 62 | . . . . . 32 4 . 26 Piercing 10 | . . . . . . . . 10 Sneak Attacks 7 | . . . . . 4 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . 1 . . 5 Damage Inflicted 7619 | 147 991 694 1276 1222 2042 336 . 911 Guns 4783 | 144 974 694 1259 1052 660 . . . Cannons 62 | . . . . 62 . . . . Explosions 108 | . . . . 108 . . . . Melee 2629 | . . . . . 1382 336 . 911 Ramming 37 | 3 17 . 17 . . . . . Kinetic 2181 | 144 497 . 707 541 292 . . . Thermal 2772 | . 477 694 552 681 368 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 29 | . . . . . 29 . . . Slashing 2429 | . . . . . 1353 336 . 740 Piercing 171 | . . . . . . . . 171 Highest Corruption 6 | . . . 6 1 2 2 . 3 Average Corruption 1 | . . . 6 1 1 2 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . 2 19 4 . 2 Message Errors 10 | . . . . . 7 2 . 1 Matter Fused 7 | . . . . 1 5 . . 1 Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 2 | . . . . . . 2 . . Data Loss (minor) 4 | . . . . 1 3 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 236 | . . . . 51 77 98 . 10 Projectiles . | . . . . . . . . . Explosions 51 | . . . . 51 . . . . Melee 185 | . . . . . 77 98 . 10 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | 2 . . . . . . . . Targets Rammed 10 | 2 3 . 5 . . . . . Kicked 8 | . 3 . 5 . . . . . Crushed . | . . . . . . . . . Highest Temperature 1671 | . 144 150 167 123 306 . . 1671 Average Temperature 128 | . 32 51 65 44 88 . . 596 Received Heat Transfer 1007 | . 144 192 189 93 389 . . . Effects 21 | . . . . . 1 . . 20 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 3 | . . . . . 1 . . 2 Interference 2 | . . . . . . . . 2 Matter Decay 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 6 | . . . . . . . . 6 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . 5 . 4 . . . 3 Heat Transferred 6505 | . 1297 1998 1186 1395 629 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Maximum Alert Level 2 | . . . 1 2 . . . . Low Security (%) 76 | 100 100 100 97 17 . . 100 100 Level 1 15 | . . . 2 51 . . . . Level 2 8 | . . . . 31 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 451 | 5 160 103 208 451 . . . 190 Initial 91 | . . . 41 91 . . . . Average 135 | 1 72 42 53 314 . . . 96 Influence Increases 2460 | 10 304 191 439 777 429 . . 310 Destroy 0b10 Robot/C 1380 | . 180 120 240 240 340 . . 260 Destroy 0b10 Robot/NC 185 | 10 55 45 45 25 5 . . . Destroy Leader 284 | . 36 24 82 82 10 . . 50 Allied During Kill 56 | . . . 8 4 44 . . . Successful Hack 15 | . 3 . . 12 . . . . Disable Machine 345 | . . . 30 315 . . . . Destroy Structure 60 | . . 2 4 54 . . . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 120 | . 30 . 15 45 30 . . . Influence Decreases 2270 | 10 304 92 338 587 790 29 . 120 Entered New Map 318 | . . . 58 109 145 6 . . Time Decay 1475 | 10 294 92 250 368 438 23 . . Lost Part 385 | . 10 . 30 70 155 . . 120 Lost Ally 92 | . . . . 40 52 . . . Squads Dispatched 11 | . . 2 3 4 . . . 2 Investigation . | . . . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 10 | . . 2 3 3 . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Distress Signals 6 | . 2 1 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 18 11 19 15 21 . . 15 Peak Tracking Total 6 | . 6 3 4 6 5 . . 4 Tactical Retreats 7 | . 1 . 1 3 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Disabled 26 | . . . 2 21 2 1 . . Max in Single Turn 21 | . . . 1 21 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Accessed 8 | . 1 1 2 1 2 . 1 . Terminals 3 | . . . 1 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . 2 2 7 2 8 . 2 . Successful 19 | . 2 1 6 1 8 . 1 . Failed 3 | . . . 1 1 . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 4 | . 1 . . 2 . 1 . . Terminals 7 | . . . 3 2 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 6 | . 2 . 4 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . . . 2 . 8 . 1 . Record 7 | . . . . . 7 . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . Scan Component 3 | . 1 . 2 . . . . . Repair 3 | . 1 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 1 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . Time 102 | . 38 . 64 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total Allies 9 | . . . 4 . 5 . . . Largest Group 4 | . . . 4 2 4 . . . Highest-Rated Group 96 | . . . 96 48 80 . . . Highest-Rated Ally 31 | . . . 24 24 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 59 | . . . 15 16 28 . . . Total Damage 903 | . . . 49 300 554 . . . Kills 7 | . . . . 1 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 123 | . 12 . . 5 10 . 5 91 Good Acts 25 | . . 1 3 3 12 . . 6 Bad Acts 29 | . . 1 12 . 15 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Active Infowar (turns) 193 | . . . . . . . . 193 A.S.S. 193 | . . . . . . . . 193 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Turns Passed 5250 | 102 709 278 621 845 1996 278 4 417 Spaces Moved 2250 | 40 271 75 320 322 894 161 3 164 Core 35 | 15 . . . 10 6 . . 4 Treads 678 | 16 53 . . . 432 161 3 13 Legs 961 | 9 218 75 320 312 27 . . . Wheels . | . . . . . . . . . Hover 544 | . . . . . 429 . . 115 Flight 32 | . . . . . . . . 32 Fastest Speed 50 | 50 120 105 105 177 120 163 163 56 Average Speed 174 | 109 161 159 111 216 196 163 163 157 Slowest Speed 915 | 160 190 190 177 650 500 163 163 915 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 44 15 37 11 92 16 . 89 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 6 | . . . . . 5 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 52 | . . . . 52 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 52 | . . . . 52 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total 3003 | 71 413 135 488 394 1056 171 2 273 Wait 141 | . 44 . 73 2 7 . . 15 Move 2243 | 40 270 74 319 321 893 160 2 164 Hop . | . . . . . . . . . Pick Up 84 | 8 10 7 15 11 21 3 . 9 Fast Attach 18 | . . . . 1 1 . . 16 Attach 58 | 6 5 2 6 9 22 . . 8 Detach 7 | . . . . 1 3 . . 3 Swap 27 | 2 5 1 10 5 2 . . 2 Drop 41 | . 4 2 9 5 3 4 . 14 Fire 246 | 14 72 49 51 39 21 . . . Melee 65 | . . . . . 32 4 . 29 Ram . | . . . . . . . . . Kick 8 | . 3 . 5 . . . . . Crush 1 | 1 . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 Rewire 51 | . . . . . 51 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Discovered new exit (range 13) 599 | -10/Materials | Discovered new exit (range 5) 605 | -10/Materials | Prayed at D.C.S.S. Altar Unit 675 | -10/Materials | Build established: Mutant 749 | -10/Materials | Repaired Imp. Heat Sink 787 | -10/Materials | Discovered new exit (range 13) 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -9/Materials | X0-1V1 whisked you away to safety 1085 | -9/Materials | Central database locked down 1088 | -9/Materials | Discovered new exit (range 3) 1090 | -9/Materials | Entered another Materials area 1090 | -8/Materials | Evolved 2 slots: Utility x2 1275 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1277 | -8/Materials | Build established: Scavenger-Mutant 1424 | -8/Materials | Repaired Imp. Heat Sink 1452 | -8/Materials | Repaired Ion Engine 1658 | -8/Materials | X0-1V1 sent you to a vault 1663 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 1672 | -8/Materials | Discovered new exit (range 11) 1680 | -8/Materials | X0-1V1 mutated your Propulsion slot to Power slot 1686 | -8/Materials | X0-1V1 enhanced Transport squad support 1693 | -8/Materials | X0-1V1 sent someone to keep an eye on you 1711 | -8/Materials | Entered Factory 1711 | -7/Factory | Accompanied by 2 allies 1711 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1996 | -7/Factory | Build established: Scavenger-Gunner 2288 | -7/Factory | Lost 6 parts (2n1u3w) 2293 | -7/Factory | Destroyed 7 combat bots 2536 | -7/Factory | Discovered new exit (range 7) 2556 | -7/Factory | Entered Lower Caves 2679 | -7/Lower Caves | Lost 8 parts (2p2n1u3w) 2699 | -7/Lower Caves | Learned Extension stockpile data 2699 | -7/Lower Caves | Learned Factory security intel 2699 | -7/Lower Caves | Learned Research security intel 2699 | -7/Lower Caves | Learned Extension security intel 2923 | -7/Lower Caves | Build established: Mutant 3041 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3193 | -7/Lower Caves | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3351 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3425 | -7/Lower Caves | Build established: Commander-Mutant 3660 | -7/Lower Caves | Utility slot count permanently improved by X0-1V1 (+1) 3739 | -7/Lower Caves | Learned location of 1 exit from Factory 3911 | -7/Lower Caves | X0-1V1 sent hostile S-27 Virus (x4) 3927 | -7/Lower Caves | Core integrity fell below 50% 3959 | -7/Lower Caves | Lost 3 parts (1n2w) 4048 | -7/Lower Caves | X0-1V1 sent hostile H-55 Commando (x3) 4056 | -7/Lower Caves | X0-1V1 upgraded ally (x1) 4091 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 16) 4101 | -7/Lower Caves | Identified exit to Lower Caves 4101 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 4102 | -7/Lower Caves | X0-1V1 activates XOMVISION 4113 | -7/Lower Caves | Core integrity restored by X0-1V1 (+82) 4116 | -7/Lower Caves | X0-1V1 rewrote Warrior 4a IFF filter 4132 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Utility slot 4254 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 4377 | -7/Lower Caves | Encountered a Warlord checkpoint 4379 | -7/Lower Caves | Build established: Scavenger-Gladiator 4552 | -7/Lower Caves | Entered another Lower Caves area 4574 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 4688 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4712 | -7/Lower Caves | Found Prototype Special Weapon 4794 | -7/Lower Caves | Discovered new exit (range 15) 4830 | -7/Lower Caves | Entered Factory 4830 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4831 | -6/Factory | Identified exit to Factory 4834 | -6/Factory | Identified exit to DSF 4834 | -6/Factory | Entered DSF 4854 | -6/DSF | Additional patrols routed to DSF 4890 | -6/DSF | Identified Molecular Deconstructor 5004 | -6/DSF | Weapon slot count temporarily expanded by X0-1V1 (+4) 5027 | -6/DSF | Found Prototype Device 5028 | -6/DSF | Lost 7 parts (3n2u2w) 5028 | -6/DSF | Identified Active Sensor Suite 5110 | -6/DSF | Sterilization system engaged 5130 | -6/DSF | Ambient heat levels rising (+10) 5139 | -6/DSF | Discovered exit to Factory (range 16) 5145 | -6/DSF | Ambient heat levels rising (+10) 5154 | -6/DSF | Core integrity fell below 50% 5160 | -6/DSF | Ambient heat levels rising (+10) 5175 | -6/DSF | Ambient heat levels rising (+10) 5190 | -6/DSF | Ambient heat levels rising (+10) 5202 | -6/DSF | Lost 5 parts (2n3u) 5205 | -6/DSF | Ambient heat levels rising (+10) 5220 | -6/DSF | Ambient heat levels rising (+10) 5235 | -6/DSF | Ambient heat levels rising (+10) 5246 | -6/DSF | Core integrity fell below 20% 5250 | -6/DSF | Ambient heat levels rising (+10) 5252 | -6/DSF | Core melted Last Messages --------------- Overheating: Hvy. Pick damaged (-4). X-72 Disruptor overheating. Overheating: Matter decay (-51). X-72 Disruptor overheating. X-72 Disruptor heat short circuits Imp. VSS Leg. X-72 Disruptor overheating. Overheating: Core damaged (-140). X0-1V1 is interested. X-72 Disruptor heat damages Imp. VSS Leg. X-72 Disruptor overheating. Overheating: Hvy. Pick damaged (-8). X-72 Disruptor heat damages core (-12). X-72 Disruptor overheating. ALERT: Ambient heat levels +10. X-72 Disruptor overheating. Power failure, Rnf. Fission Core shutdown. Overheating: Hvy. Pick damaged (-26). X-72 Disruptor overheating. Overheating: Core damaged (-133). X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????#]]! #??????#[*[!]#???????? | | ?????????#]] #??????#[[* ]#???????? | | ?????????### ###??????### =##???????? | | ?????????#== * !#??????#[[ = #???????? | | ?????????#==%[!!!#??????#[[*[/#???????? | | ?????????#== =*!!#??????#[[ #???????? | | ############==%###??????### ##???????? | | ##!!!#!!!###%[%##????#????# ????????? | | ##!!!#!!!## [=[##[[[# ## ????????? | | %= !!???????? | | ^ !!???????? | | !!#??????? | | ## /#! ## ##!!!# ## #??????? | | ## #!!!### ##?!!!#?? ## #??????? | | ####+####### ###?###????# ###??????? | | !!## #????!! !!????????? !????????? | | !!## #????!! !!#???????? !????????? | | !!## !?????! !!#???????? !????????? | | #### !???### ###????????# ##???????? | | !!+ ???+ #????????? #???????? | | !!####???# #?????????? ????????? | | ########## ########?? #????????? | | ###!!#!!!#?# ###!!!#!!#?# ###??????? | | ##!!#!!!### ###!!!#!!## ""##?????? | | *!!== x %"""""????? | | !!% *%%* @ <""#??????? | | "## #!!!# !!#!!!#!!##"""""#??????? | | "######### ! !!########?"""""#??????? | | ##???????#########?????????"####??????? | | #??????????????????????????"#?????????? | | ????????????????????????????"?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 60% | -10/Materials Imp. Heat Sink | 35% | -8/Materials Ion Engine | 70% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed LaunchGuidanceMegashotty Manual? 0 Play Time 00:41:54 Cumulative 81.7 hours Start 2026.06.25 @ 21:09:58 End 2026.06.25 @ 21:52:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 30 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 48% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 005d557a-aaaa-4d21-aa30-4c8c0bf58f03